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copra50

revive

Mar 29th, 2019
2,850
1
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  1. wait()
  2.  
  3. script.Parent=nil
  4. BodyParts={}
  5. abs = function(int)
  6. if int < 0 then return -int else return int end
  7. end
  8. rad = function(deg)
  9. return deg * math.pi / 180
  10. end
  11. deg = function(rad)
  12. return rad * 180 / math.pi
  13. end
  14. dist = function(p1,p2)
  15. r,e = ypcall(function()
  16. p1 = p1.Position
  17. end)
  18. if not r then p1 = p1 end
  19. r,e = ypcall(function()
  20. p2 = p2.Position
  21. end)
  22. if not r then p1 = p1 end
  23. return math.sqrt( (p2.X-p1.X)^2 + (p2.Y-p1.Y)^2 + (p2.Z-p1.Z)^2 )
  24. end
  25.  
  26.  
  27.  
  28.  
  29.  
  30. function GetHum()
  31. for i,v in pairs(GetChar():children'') do
  32. if v.ClassName == 'Humanoid' then
  33. return v
  34. end
  35. end
  36. end
  37.  
  38. function GetChar()
  39. return Player.Character
  40. end
  41.  
  42. function Died()
  43. for i,v in pairs(GetChar():children'') do
  44. if v.ClassName == 'Part' then
  45. table.insert(BodyParts,{v.CFrame,v})
  46. elseif v.ClassName == 'Hat' then
  47. v.Parent=workspace
  48. table.insert(BodyParts,{v.Handle.CFrame,v.Handle,1})
  49. end
  50. end
  51.  
  52. wait(3)
  53. for i,v in pairs(BodyParts) do
  54. v[2].Anchored=true
  55. if v[2].Name == 'Torso' then pos = v[1] end
  56. end
  57.  
  58. for i,v in pairs(BodyParts) do
  59. coroutine.resume(coroutine.create(function()
  60. repeat Services.RunService.Heartbeat:wait()
  61. v[2].CFrame = v[2].CFrame:lerp(v[1],.1)
  62. until dist(v[2],v[1]) < .05
  63. v[2].CFrame=v[1]
  64. end))
  65. end
  66. end
  67.  
  68. Player.CharacterAdded:connect(function(char)
  69. char:WaitForChild('Torso')
  70. for i,v in pairs(BodyParts) do
  71. if v[3] then
  72. v[2]:Remove()
  73. end
  74. end
  75. BodyParts={}
  76. char.Torso.CFrame=pos or CFrame.new(0,12,0)
  77. GetHum().Died:connect(Died)
  78. end)
  79. GetHum().Died:connect(Died)
  80. print'rannering'
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