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- #if !defined(__INC_LOCALE_INC_H__)
- #define __INC_LOCALE_INC_H__
- #define VERSION 5035
- #define PATCH 35
- #define LOCALE_SERVICE_EUROPE
- #define LOCALE_SERVICE_OWSAP
- ////////////////////////////////////////////////////////////////////////////////
- // Currency Related
- #define ENABLE_CHEQUE_SYSTEM // Cheque (Won) System
- #define ENABLE_GEM_SYSTEM // Gem (Gaya) System
- ////////////////////////////////////////////////////////////////////////////////
- // Minigame Related
- #define /* @author: VegaS */ ENABLE_MINI_GAME_OKEY // Minigame Rumi (Okey)
- #define /* @author: ZeNu */ ENABLE_MINI_GAME_CATCH_KING // Minigame Catch King
- ////////////////////////////////////////////////////////////////////////////////
- // Dragon Soul Related
- #define ENABLE_DRAGON_SOUL_SYSTEM // Dragon Soul System
- #define ENABLE_DS_GRADE_MYTH // Dragon Soul Mythical Grade
- #define ENABLE_DS_SET // Dragon Soul Table Handling
- #define /* @author: Owsap */ ENABLE_DS_CHANGE_ATTR // Dragon Soul Change Attribute
- #define ENABLE_DSS_EXTENDED_RECHARGE // [ITEM] Dragon Soul Extended Recharge
- ////////////////////////////////////////////////////////////////////////////////
- // Costume Related
- #define ENABLE_COSTUME_SYSTEM // Costume System
- #define ENABLE_MOUNT_COSTUME_SYSTEM // Mount Costume System
- #define ENABLE_ACCE_COSTUME_SYSTEM // Acce (Sash) Costume System
- #define ENABLE_WEAPON_COSTUME_SYSTEM // Weapon Cstume System
- #define ENABLE_COSTUME_ATTR_SYSTEM // [ITEM] Costume Attributes System
- #define /* @author: Owsap */ ENABLE_COSTUME_EXTENDED_RECHARGE // [ITEM] Costume Extended Recharge
- #define /* @author: Owsap */ ENABLE_HIDE_COSTUME_SYSTEM // Hide Costume System
- #define ENABLE_AURA_COSTUME_SYSTEM // Aura Costume System (Proto Support Only)
- ////////////////////////////////////////////////////////////////////////////////
- // Inventory & Equipment Related
- #define ENABLE_NEW_EQUIPMENT_SYSTEM // New Equipement System (Belt)
- #define ENABLE_SWAP_SLOT_SYSTEM // Swap Item Slot
- #if defined(ENABLE_SWAP_SLOT_SYSTEM)
- # define ENABLE_SWAP_SLOT_DIFFUSE_COLOR // Diffuse Color Swap Slot
- #endif
- #define ENABLE_EXTEND_INVEN_SYSTEM // Extended Inventory Pages (4)
- #define ENABLE_SPECIAL_INVENTORY_SYSTEM // Special Inventory System
- //#define ENABLE_SORT_INVENTORY // Sort Inventory Items
- #define ENABLE_QUIVER_SYSTEM // Quiver Equipement
- #define ENABLE_PENDANT // Talisman Elements
- #define ENABLE_GLOVE_SYSTEM // Glove Equipement
- ////////////////////////////////////////////////////////////////////////////////
- // Messenger Related
- #define ENABLE_MESSENGER_BLOCK // Messenger Block System
- #define ENABLE_MESSENGER_LOCK_FIX // Messenger List Lock Fix
- #define ENABLE_MESSENGER_GM // Messenger GM List
- ////////////////////////////////////////////////////////////////////////////////
- // Shop Related
- #define /* @author: blackdragonx61 */ ENABLE_SHOPEX_RENEWAL // ShopEX Renewal
- #if defined(ENABLE_SHOPEX_RENEWAL)
- # define ENABLE_SHOPEX_TAB4 // ShopEx 4 Tabs
- #endif
- #define /* @author: Owsap */ ENABLE_MYSHOP_DECO // Private Shop Decoration
- #define /* @author: blackdragonx61 */ ENABLE_PRIVATESHOP_SEARCH_SYSTEM // Private Shop Search System
- //////////////////////////////////////////////////////////////////////////
- // Player Related
- #define ENABLE_VIEW_TARGET_DECIMAL_HP // View Target HP
- #if defined(ENABLE_VIEW_TARGET_DECIMAL_HP)
- # define ENABLE_VIEW_TARGET_PLAYER_HP // View Player Target HP
- #endif
- #define ENABLE_PLAYER_PER_ACCOUNT5 // Players Per Account (5)
- #define ENABLE_WOLFMAN_CHARACTER // Wolfman Character
- #if defined(ENABLE_WOLFMAN_CHARACTER)
- //# define DISABLE_WOLFMAN_CREATION // Disable Wolfman Creation
- #endif
- #define /* @author: Owsap */ ENABLE_PLAYER_PIN_SYSTEM // Player PIN Code
- #define ENABLE_GUILD_LEADER_GRADE_NAME // Guild Leader Grade Name (TextTail)
- #define /* @auhtor: Vegas */ ENABLE_GENDER_ALIGNMENT // Gender Alignment (M, F)
- #define /* @author: blackdragonx61 */ ENABLE_IMPROVED_LOGOUT_POINTS // Improved Logout Points
- #define /* @author: blackdragonx61*/ ENABLE_SKILL_COOLTIME_UPDATE // Refresh Skill Cooldown After Death
- #define /* @author: Owsap */ ENABLE_EXPRESSING_EMOTION // Special Actions
- #define ENABLE_EMOTION_HIDE_WEAPON // Hide Weapon While Acting
- #define ENABLE_678TH_SKILL // 6th & 7th Skills
- #define ENABLE_CONQUEROR_LEVEL // Conqueror Level
- //////////////////////////////////////////////////////////////////////////
- // Game Related
- #define ENABLE_DICE_SYSTEM // New Dice System (Party)
- #define ENABLE_MOVE_CHANNEL // Move Game Channel
- #define /* @author: Owsap */ ENABLE_CAPTCHA_SYSTEM // Captcha System
- //#define ENABLE_SKILL_COLOR_SYSTEM // Skill Color System
- #if defined(ENABLE_SKILL_COLOR_SYSTEM)
- # define ENABLE_5LAYER_SKILL_COLOR // Skill Color w/ 5 Layers
- #endif
- #define /* @author: Owsap */ ENABLE_SKILLBOOK_COMB_SYSTEM // Skill Book Combination
- #define ENABLE_SEND_TARGET_INFO // Monster Information & Drops
- #define ENABLE_ELEMENT_ADD // Monster Element
- #define /* @auhtor: blackdragonx61 */ ENABLE_CHANGE_LOOK_SYSTEM // Change Look System (Item Look)
- #define /* @author: VegaS */ ENABLE_REFINE_FAIL_TYPE // Extended Refine Fail Message
- #define /* @author: Owsap */ ENABLE_CHANNEL_STATUS_UPDATE // Channel Player Count
- #define /* @author: blackdragonx61 */ WJ_SHOW_PARTY_ON_MINIMAP // Party Member Atlas (Map)
- #define /* @author: Owsap */ ENABLE_EVENT_BANNER_FLAG // Event Banner Flags
- #define /* @author: blackdragonx61 */ ENABLE_MAILBOX // Mail Box System
- ////////////////////////////////////////////////////////////////////////////////
- // Dungeon Related
- #define ENABLE_12ZI // 12ZI Mission Notice (w/o Dungeon)
- #define /* @author: Owsap */ ENABLE_DUNGEON_INFO_SYSTEM // Dungeon Information System
- #define ENABLE_GUILD_DRAGONLAIR_PARTY_SYSTEM // Guild Dragon Lair Party
- #define ENABLE_GUILD_DRAGONLAIR_SYSTEM // Guild Dragon Lair Dungeon
- #if defined(ENABLE_GUILD_DRAGONLAIR_SYSTEM)
- #define ENABLE_GUILD_DRAGONLAIR_PARTY_SYSTEM
- # define GUILD_DRAGONLAIR_STONE 6118 // Guild Dragon Lair Statue VNum
- #endif
- #define /* @author: Owsap */ ENABLE_SHIP_DEFENSE // Ship Defense (Hydra Dungeon)
- ////////////////////////////////////////////////////////////////////////////////
- // Item Related
- #define ENABLE_ENERGY_SYSTEM // Energy System
- #define ENABLE_ITEM_DROP_RENEWAL // Item Drop Renewal w/ Color Effect
- #define ENABLE_QUICK_PICKUP // Quick Item Drop Picking
- #define WJ_ENABLE_PICKUP_ITEM_EFFECT // Picking Item Effect
- #define WJ_ENABLE_TRADABLE_ICON // Block Untradable Items
- #define ENABLE_NEW_DROP_DIALOG // New Drop Dialog w/ Delete Item Option
- #define ENABLE_67TH_BONUS // 6th & 7th Rare Bonus (Classic)
- #define ENABLE_SOUL_BIND_SYSTEM // Soul Bind System (Protect Items)
- #define ENABLE_GACHA // Boss (Gacha) Boxes (Open x Times)
- #define ENABLE_MAGIC_REDUCTION // Magic Reduction Item
- #define ENABLE_STONE_OF_BLESS // Stone of Bless (Refinement Item)
- #define /* @author: Owsap */ ENABLE_SOUL_SYSTEM // Soul System
- #define /* @author: Owsap */ ENABLE_NEW_BLEND_AFFECT // Blend Affects w/ Icon
- #define /* @author: Owsap */ ENABLE_EXTENDED_BLEND_AFFECT // Extended Blend Item Affect
- #define ENABLE_ITEM_SOCKET5 // Extended Item Sockets (5)
- #define ENABLE_ITEM_APPLY4 // Extended Apply Bonus (4)
- #define /* @author: Owsap */ ENABLE_APPLY_RANDOM // Apply Random Bonus (Base Bonus)
- ////////////////////////////////////////////////////////////////////////////////
- // UI Related
- #define ENABLE_SELECT_RENEWAL // New Select UI
- #define ENABLE_CREATE_RENEWAL // New Create UI
- #define ENABLE_SERVER_SELECT_RENEWAL // Server List Renewal
- #define ENABLE_CHANNEL_LIST // Channel List Renewal
- #define LOGIN_COUNT_DOWN_UI_MODIFY // Login Count Down
- #define WJ_MULTI_TEXTLINE // Multi TextLine
- #define ENABLE_TEXT_IMAGE_LINE // Image TextLine (Emoji)
- #define ENABLE_HIGH_LIGHT_IMAGE // High Light Image
- #define ENABLE_IMAGE_CLIP_RECT // Image Clipping (Borders)
- #define ENABLE_OSF_MINIMAP_INFO // MiniMap Information (DateTime, Patch Version)
- #define RENDER_TARGET // Render Target Model
- #define WJ_SHOW_MOB_INFO // Monsters Level & Aggressive Flag
- #define WJ_NEW_USER_CARE // User Care (Control)
- #define ENABLE_AUTO_REFINE // Auto Refinement Option
- #define ENABLE_ATLAS_MARK_INFO // Atlas Mark Info Load
- #define /* @author: Owsap */ ENABLE_QUEST_RENEWAL // Quest Page Renewal
- #define /* @author: Owsap */ ENABLE_KEYCHANGE_SYSTEM // Keyboard Customization System
- //# define ENABLE_HEART_BEAT_MALL // Mall Icon Heart Beat Effect
- #define ENABLE_DETAILS_UI // Character Details (Bonus Page)
- #define /* @author: Owsap */ ENABLE_CHATTING_WINDOW_RENEWAL // Chatting Window Renewal (Mini Version)
- #define /* @author: blackdragonx61 */ ENABLE_SLOT_COVER_IMAGE_SYSTEM // Slot Cover Image
- ////////////////////////////////////////////////////////////////////////////////
- // Environment Related
- #define REMOVE_SAFEZONE_COLLISION // Remove Safe Zone NPC Collision
- #define REMOVE_SHOP_COLLISION // Remove Shop Collision
- #define REMOVE_HORSE_COLLISION // Remove Horse Collision
- #define REMOVE_PET_COLLISION // Remove Pet Collision
- #define REMOVE_OX_PLAYER_COLLISION // Remove OX Map Player Collision
- #define ENABLE_EFFECT_CAMERA_VIEW_FIX // Camera Effect View Fix
- #define ENABLE_FOG_FIX // Fog Fix
- #define ENABLE_FOV_OPTION // Field of View (FoV) Game Option
- #define ENABLE_ENVIRONMENT_EFFECT_OPTION // Environment Effect Options
- #define ENABLE_DISABLE_SOFTWARE_TILING // Disable Software Tiling
- #define ENABLE_GRAPHIC_ON_OFF // Graphic System (On/Off Options)
- #define ENABLE_SHADOW_RENDER_QUALITY_OPTION // Shadow Render Quality
- ////////////////////////////////////////////////////////////////////////////////
- // Application Related
- #define ENABLE_TAB_NEXT_TARGET // Next Target Tab Key
- #define DISABLE_INDEX_FILE // Built In Pack Index
- #define ENABLE_LOADING_TIP // Loading Tips
- #define ENABLE_MAP_LOCATION_APP_NAME // Application Title w/ Map Name
- #define ENABLE_ETER_PACK_OBSCURING // EterPack Key Obscuring
- #define ENABLE_CONFIG_MODULE // New Configuration Module (File Settings)
- #define ENABLE_DISCORD_RPC // DiscordRPC
- #define CEF_BROWSER // CEF Browser
- #if !defined(_DEBUG)
- //# define ENABLE_MD5_FILE_CHECK // Check File MD5
- //# define ENABLE_PATCH_CHECK // Check Patch Argument
- //# define ENABLE_CYTHON // Cython (RootLib)
- #endif
- //////////////////////////////////////////////////////////////////////////
- // Network Related
- #define /* @author: Owsap */ ENABLE_RTT_STATISTICS // Round Trip Time (RTT) Ping Statistics
- #if defined(ENABLE_RTT_STATISTICS)
- //# define _DEBUG_RTT // Enable RTT logs in debug mode.
- #endif
- #endif // __INC_LOCALE_INC_H__
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