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Locale_inc.h

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Apr 5th, 2023
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  1.  
  2. #if !defined(__INC_LOCALE_INC_H__)
  3.  
  4. #define __INC_LOCALE_INC_H__
  5.  
  6.  
  7. #define VERSION 5035
  8.  
  9. #define PATCH 35
  10.  
  11.  
  12. #define LOCALE_SERVICE_EUROPE
  13.  
  14. #define LOCALE_SERVICE_OWSAP
  15.  
  16.  
  17. ////////////////////////////////////////////////////////////////////////////////
  18.  
  19. // Currency Related
  20.  
  21. #define ENABLE_CHEQUE_SYSTEM // Cheque (Won) System
  22.  
  23. #define ENABLE_GEM_SYSTEM // Gem (Gaya) System
  24.  
  25.  
  26. ////////////////////////////////////////////////////////////////////////////////
  27.  
  28. // Minigame Related
  29.  
  30. #define /* @author: VegaS */ ENABLE_MINI_GAME_OKEY // Minigame Rumi (Okey)
  31.  
  32. #define /* @author: ZeNu */ ENABLE_MINI_GAME_CATCH_KING // Minigame Catch King
  33.  
  34.  
  35. ////////////////////////////////////////////////////////////////////////////////
  36.  
  37. // Dragon Soul Related
  38.  
  39. #define ENABLE_DRAGON_SOUL_SYSTEM // Dragon Soul System
  40.  
  41. #define ENABLE_DS_GRADE_MYTH // Dragon Soul Mythical Grade
  42.  
  43. #define ENABLE_DS_SET // Dragon Soul Table Handling
  44.  
  45. #define /* @author: Owsap */ ENABLE_DS_CHANGE_ATTR // Dragon Soul Change Attribute
  46.  
  47. #define ENABLE_DSS_EXTENDED_RECHARGE // [ITEM] Dragon Soul Extended Recharge
  48.  
  49.  
  50. ////////////////////////////////////////////////////////////////////////////////
  51.  
  52. // Costume Related
  53.  
  54. #define ENABLE_COSTUME_SYSTEM // Costume System
  55.  
  56. #define ENABLE_MOUNT_COSTUME_SYSTEM // Mount Costume System
  57.  
  58. #define ENABLE_ACCE_COSTUME_SYSTEM // Acce (Sash) Costume System
  59.  
  60. #define ENABLE_WEAPON_COSTUME_SYSTEM // Weapon Cstume System
  61.  
  62. #define ENABLE_COSTUME_ATTR_SYSTEM // [ITEM] Costume Attributes System
  63.  
  64. #define /* @author: Owsap */ ENABLE_COSTUME_EXTENDED_RECHARGE // [ITEM] Costume Extended Recharge
  65.  
  66. #define /* @author: Owsap */ ENABLE_HIDE_COSTUME_SYSTEM // Hide Costume System
  67.  
  68. #define ENABLE_AURA_COSTUME_SYSTEM // Aura Costume System (Proto Support Only)
  69.  
  70.  
  71. ////////////////////////////////////////////////////////////////////////////////
  72.  
  73. // Inventory & Equipment Related
  74.  
  75. #define ENABLE_NEW_EQUIPMENT_SYSTEM // New Equipement System (Belt)
  76.  
  77. #define ENABLE_SWAP_SLOT_SYSTEM // Swap Item Slot
  78.  
  79. #if defined(ENABLE_SWAP_SLOT_SYSTEM)
  80.  
  81. #    define ENABLE_SWAP_SLOT_DIFFUSE_COLOR // Diffuse Color Swap Slot
  82.  
  83. #endif
  84.  
  85. #define ENABLE_EXTEND_INVEN_SYSTEM // Extended Inventory Pages (4)
  86.  
  87. #define ENABLE_SPECIAL_INVENTORY_SYSTEM // Special Inventory System
  88.  
  89. //#define ENABLE_SORT_INVENTORY // Sort Inventory Items
  90.  
  91. #define ENABLE_QUIVER_SYSTEM // Quiver Equipement
  92.  
  93. #define ENABLE_PENDANT // Talisman Elements
  94.  
  95. #define ENABLE_GLOVE_SYSTEM // Glove Equipement
  96.  
  97.  
  98. ////////////////////////////////////////////////////////////////////////////////
  99.  
  100. // Messenger Related
  101.  
  102. #define ENABLE_MESSENGER_BLOCK // Messenger Block System
  103.  
  104. #define ENABLE_MESSENGER_LOCK_FIX // Messenger List Lock Fix
  105.  
  106. #define ENABLE_MESSENGER_GM // Messenger GM List
  107.  
  108.  
  109. ////////////////////////////////////////////////////////////////////////////////
  110.  
  111. // Shop Related
  112.  
  113. #define /* @author: blackdragonx61 */ ENABLE_SHOPEX_RENEWAL // ShopEX Renewal
  114.  
  115. #if defined(ENABLE_SHOPEX_RENEWAL)
  116.  
  117. #    define ENABLE_SHOPEX_TAB4 // ShopEx 4 Tabs
  118.  
  119. #endif
  120.  
  121. #define /* @author: Owsap */ ENABLE_MYSHOP_DECO // Private Shop Decoration
  122.  
  123. #define /* @author: blackdragonx61 */ ENABLE_PRIVATESHOP_SEARCH_SYSTEM // Private Shop Search System
  124.  
  125.  
  126. //////////////////////////////////////////////////////////////////////////
  127.  
  128. // Player Related
  129.  
  130. #define ENABLE_VIEW_TARGET_DECIMAL_HP // View Target HP
  131.  
  132. #if defined(ENABLE_VIEW_TARGET_DECIMAL_HP)
  133.  
  134. #    define ENABLE_VIEW_TARGET_PLAYER_HP // View Player Target HP
  135.  
  136. #endif
  137.  
  138. #define ENABLE_PLAYER_PER_ACCOUNT5 // Players Per Account (5)
  139.  
  140. #define ENABLE_WOLFMAN_CHARACTER // Wolfman Character
  141.  
  142. #if defined(ENABLE_WOLFMAN_CHARACTER)
  143.  
  144. //#    define DISABLE_WOLFMAN_CREATION // Disable Wolfman Creation
  145.  
  146. #endif
  147.  
  148. #define /* @author: Owsap */ ENABLE_PLAYER_PIN_SYSTEM // Player PIN Code
  149.  
  150. #define ENABLE_GUILD_LEADER_GRADE_NAME // Guild Leader Grade Name (TextTail)
  151.  
  152. #define /* @auhtor: Vegas */ ENABLE_GENDER_ALIGNMENT // Gender Alignment (M, F)
  153.  
  154. #define /* @author: blackdragonx61 */ ENABLE_IMPROVED_LOGOUT_POINTS // Improved Logout Points
  155.  
  156. #define /* @author: blackdragonx61*/ ENABLE_SKILL_COOLTIME_UPDATE // Refresh Skill Cooldown After Death
  157.  
  158. #define /* @author: Owsap */ ENABLE_EXPRESSING_EMOTION // Special Actions
  159.  
  160. #define ENABLE_EMOTION_HIDE_WEAPON // Hide Weapon While Acting
  161.  
  162. #define ENABLE_678TH_SKILL // 6th & 7th Skills
  163.  
  164. #define ENABLE_CONQUEROR_LEVEL // Conqueror Level
  165.  
  166.  
  167. //////////////////////////////////////////////////////////////////////////
  168.  
  169. // Game Related
  170.  
  171. #define ENABLE_DICE_SYSTEM // New Dice System (Party)
  172.  
  173. #define ENABLE_MOVE_CHANNEL // Move Game Channel
  174.  
  175. #define /* @author: Owsap */ ENABLE_CAPTCHA_SYSTEM // Captcha System
  176.  
  177. //#define ENABLE_SKILL_COLOR_SYSTEM // Skill Color System
  178.  
  179. #if defined(ENABLE_SKILL_COLOR_SYSTEM)
  180.  
  181. #    define ENABLE_5LAYER_SKILL_COLOR // Skill Color w/ 5 Layers
  182.  
  183. #endif
  184.  
  185. #define /* @author: Owsap */ ENABLE_SKILLBOOK_COMB_SYSTEM // Skill Book Combination
  186.  
  187. #define ENABLE_SEND_TARGET_INFO // Monster Information & Drops
  188.  
  189. #define ENABLE_ELEMENT_ADD // Monster Element
  190.  
  191. #define /* @auhtor: blackdragonx61 */ ENABLE_CHANGE_LOOK_SYSTEM // Change Look System (Item Look)
  192.  
  193. #define /* @author: VegaS */ ENABLE_REFINE_FAIL_TYPE // Extended Refine Fail Message
  194.  
  195. #define /* @author: Owsap */ ENABLE_CHANNEL_STATUS_UPDATE // Channel Player Count
  196.  
  197. #define /* @author: blackdragonx61 */ WJ_SHOW_PARTY_ON_MINIMAP // Party Member Atlas (Map)
  198.  
  199. #define /* @author: Owsap */ ENABLE_EVENT_BANNER_FLAG // Event Banner Flags
  200.  
  201. #define /* @author: blackdragonx61 */ ENABLE_MAILBOX // Mail Box System
  202.  
  203.  
  204. ////////////////////////////////////////////////////////////////////////////////
  205.  
  206. // Dungeon Related
  207.  
  208. #define ENABLE_12ZI // 12ZI Mission Notice (w/o Dungeon)
  209.  
  210. #define /* @author: Owsap */ ENABLE_DUNGEON_INFO_SYSTEM // Dungeon Information System
  211.  
  212. #define ENABLE_GUILD_DRAGONLAIR_PARTY_SYSTEM // Guild Dragon Lair Party
  213.  
  214. #define ENABLE_GUILD_DRAGONLAIR_SYSTEM // Guild Dragon Lair Dungeon
  215.  
  216. #if defined(ENABLE_GUILD_DRAGONLAIR_SYSTEM)
  217.  
  218. #define ENABLE_GUILD_DRAGONLAIR_PARTY_SYSTEM
  219.  
  220. #    define GUILD_DRAGONLAIR_STONE 6118 // Guild Dragon Lair Statue VNum
  221.  
  222. #endif
  223.  
  224. #define /* @author: Owsap */ ENABLE_SHIP_DEFENSE // Ship Defense (Hydra Dungeon)
  225.  
  226.  
  227. ////////////////////////////////////////////////////////////////////////////////
  228.  
  229. // Item Related
  230.  
  231. #define ENABLE_ENERGY_SYSTEM // Energy System
  232.  
  233. #define ENABLE_ITEM_DROP_RENEWAL // Item Drop Renewal w/ Color Effect
  234.  
  235. #define ENABLE_QUICK_PICKUP // Quick Item Drop Picking
  236.  
  237. #define WJ_ENABLE_PICKUP_ITEM_EFFECT // Picking Item Effect
  238.  
  239. #define WJ_ENABLE_TRADABLE_ICON // Block Untradable Items
  240.  
  241. #define ENABLE_NEW_DROP_DIALOG // New Drop Dialog w/ Delete Item Option
  242.  
  243. #define ENABLE_67TH_BONUS // 6th & 7th Rare Bonus (Classic)
  244.  
  245. #define ENABLE_SOUL_BIND_SYSTEM // Soul Bind System (Protect Items)
  246.  
  247. #define ENABLE_GACHA // Boss (Gacha) Boxes (Open x Times)
  248.  
  249. #define ENABLE_MAGIC_REDUCTION // Magic Reduction Item
  250.  
  251. #define ENABLE_STONE_OF_BLESS // Stone of Bless (Refinement Item)
  252.  
  253. #define /* @author: Owsap */ ENABLE_SOUL_SYSTEM // Soul System
  254.  
  255. #define /* @author: Owsap */ ENABLE_NEW_BLEND_AFFECT // Blend Affects w/ Icon
  256.  
  257. #define /* @author: Owsap */ ENABLE_EXTENDED_BLEND_AFFECT // Extended Blend Item Affect
  258.  
  259. #define ENABLE_ITEM_SOCKET5 // Extended Item Sockets (5)
  260.  
  261. #define ENABLE_ITEM_APPLY4 // Extended Apply Bonus (4)
  262.  
  263. #define /* @author: Owsap */ ENABLE_APPLY_RANDOM // Apply Random Bonus (Base Bonus)
  264.  
  265.  
  266. ////////////////////////////////////////////////////////////////////////////////
  267.  
  268. // UI Related
  269.  
  270. #define ENABLE_SELECT_RENEWAL // New Select UI
  271.  
  272. #define ENABLE_CREATE_RENEWAL // New Create UI
  273.  
  274. #define ENABLE_SERVER_SELECT_RENEWAL // Server List Renewal
  275.  
  276. #define ENABLE_CHANNEL_LIST // Channel List Renewal
  277.  
  278. #define LOGIN_COUNT_DOWN_UI_MODIFY // Login Count Down
  279.  
  280. #define WJ_MULTI_TEXTLINE // Multi TextLine
  281.  
  282. #define ENABLE_TEXT_IMAGE_LINE // Image TextLine (Emoji)
  283.  
  284. #define ENABLE_HIGH_LIGHT_IMAGE // High Light Image
  285.  
  286. #define ENABLE_IMAGE_CLIP_RECT // Image Clipping (Borders)
  287.  
  288. #define ENABLE_OSF_MINIMAP_INFO // MiniMap Information (DateTime, Patch Version)
  289.  
  290. #define RENDER_TARGET // Render Target Model
  291.  
  292. #define WJ_SHOW_MOB_INFO // Monsters Level & Aggressive Flag
  293.  
  294. #define WJ_NEW_USER_CARE // User Care (Control)
  295.  
  296. #define ENABLE_AUTO_REFINE // Auto Refinement Option
  297.  
  298. #define ENABLE_ATLAS_MARK_INFO // Atlas Mark Info Load
  299.  
  300. #define /* @author: Owsap */ ENABLE_QUEST_RENEWAL // Quest Page Renewal
  301.  
  302. #define /* @author: Owsap */ ENABLE_KEYCHANGE_SYSTEM // Keyboard Customization System
  303.  
  304. //#    define ENABLE_HEART_BEAT_MALL // Mall Icon Heart Beat Effect
  305.  
  306. #define ENABLE_DETAILS_UI // Character Details (Bonus Page)
  307.  
  308. #define /* @author: Owsap */ ENABLE_CHATTING_WINDOW_RENEWAL // Chatting Window Renewal (Mini Version)
  309.  
  310. #define /* @author: blackdragonx61 */ ENABLE_SLOT_COVER_IMAGE_SYSTEM // Slot Cover Image
  311.  
  312.  
  313. ////////////////////////////////////////////////////////////////////////////////
  314.  
  315. // Environment Related
  316.  
  317. #define REMOVE_SAFEZONE_COLLISION // Remove Safe Zone NPC Collision
  318.  
  319. #define REMOVE_SHOP_COLLISION // Remove Shop Collision
  320.  
  321. #define REMOVE_HORSE_COLLISION // Remove Horse Collision
  322.  
  323. #define REMOVE_PET_COLLISION // Remove Pet Collision
  324.  
  325. #define REMOVE_OX_PLAYER_COLLISION // Remove OX Map Player Collision
  326.  
  327. #define ENABLE_EFFECT_CAMERA_VIEW_FIX // Camera Effect View Fix
  328.  
  329. #define ENABLE_FOG_FIX // Fog Fix
  330.  
  331. #define ENABLE_FOV_OPTION // Field of View (FoV) Game Option
  332.  
  333. #define ENABLE_ENVIRONMENT_EFFECT_OPTION // Environment Effect Options
  334.  
  335. #define ENABLE_DISABLE_SOFTWARE_TILING // Disable Software Tiling
  336.  
  337. #define ENABLE_GRAPHIC_ON_OFF // Graphic System (On/Off Options)
  338.  
  339. #define ENABLE_SHADOW_RENDER_QUALITY_OPTION // Shadow Render Quality
  340.  
  341.  
  342. ////////////////////////////////////////////////////////////////////////////////
  343.  
  344. // Application Related
  345.  
  346. #define ENABLE_TAB_NEXT_TARGET // Next Target Tab Key
  347.  
  348. #define DISABLE_INDEX_FILE // Built In Pack Index
  349.  
  350. #define ENABLE_LOADING_TIP // Loading Tips
  351.  
  352. #define ENABLE_MAP_LOCATION_APP_NAME // Application Title w/ Map Name
  353.  
  354. #define ENABLE_ETER_PACK_OBSCURING // EterPack Key Obscuring
  355.  
  356. #define ENABLE_CONFIG_MODULE // New Configuration Module (File Settings)
  357.  
  358. #define ENABLE_DISCORD_RPC // DiscordRPC
  359.  
  360. #define CEF_BROWSER // CEF Browser
  361.  
  362.  
  363. #if !defined(_DEBUG)
  364.  
  365. //#    define ENABLE_MD5_FILE_CHECK // Check File MD5
  366.  
  367. //#    define ENABLE_PATCH_CHECK // Check Patch Argument
  368.  
  369. //#    define ENABLE_CYTHON // Cython (RootLib)
  370.  
  371. #endif
  372.  
  373.  
  374. //////////////////////////////////////////////////////////////////////////
  375.  
  376. // Network Related
  377.  
  378. #define /* @author: Owsap */ ENABLE_RTT_STATISTICS // Round Trip Time (RTT) Ping Statistics
  379.  
  380. #if defined(ENABLE_RTT_STATISTICS)
  381.  
  382. //#    define _DEBUG_RTT // Enable RTT logs in debug mode.
  383.  
  384. #endif
  385.  
  386.  
  387. #endif // __INC_LOCALE_INC_H__
  388.  
  389.  
Tags: Owsap
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