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Apr 25th, 2018
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  1. class Malden {
  2.  
  3. class Land_i_House_Big_02_V1_F {
  4. price = 750000;
  5. numberCrates = 3;
  6. restrictedPos[] = {0,1,2,3,4};
  7. canGarage = false;
  8. garageSpawnPos[] = {};
  9. garageSpawnDir = 0;
  10. garageBlacklists[] = {};
  11. lightPos[] = {2,0,3.5};
  12. };
  13.  
  14. class Land_i_House_Big_02_V2_F : Land_i_House_Big_02_V1_F{};
  15. class Land_i_House_Big_02_V3_F : Land_i_House_Big_02_V1_F{};
  16. class Land_i_House_Big_02_b_blue_F : Land_i_House_Big_02_V1_F{};
  17. class Land_i_House_Big_02_b_pink_F : Land_i_House_Big_02_V1_F{};
  18. class Land_i_House_Big_02_b_whiteblue_F : Land_i_House_Big_02_V1_F{};
  19. class Land_i_House_Big_02_b_white_F : Land_i_House_Big_02_V1_F{};
  20. class Land_i_House_Big_02_b_brown_F : Land_i_House_Big_02_V1_F{};
  21. class Land_i_House_Big_02_b_yellow_F : Land_i_House_Big_02_V1_F{};
  22.  
  23. class Land_i_House_Big_01_V1_F {
  24. price = 450000;
  25. numberCrates = 4;
  26. restrictedPos[] = {2,3};
  27. canGarage = false;
  28. garageSpawnPos[] = {};
  29. garageSpawnDir = 0;
  30. garageBlacklists[] = {};
  31. lightPos[] = {0,-2,3.8};
  32. };
  33.  
  34. class Land_i_House_Big_01_V2_F : Land_i_House_Big_01_V1_F{};
  35. class Land_i_House_Big_01_V3_F : Land_i_House_Big_01_V1_F{};
  36. class Land_i_House_Big_01_b_blue_F : Land_i_House_Big_01_V1_F{};
  37. class Land_i_House_Big_01_b_pink_F : Land_i_House_Big_01_V1_F{};
  38. class Land_i_House_Big_01_b_whiteblue_F : Land_i_House_Big_01_V1_F{};
  39. class Land_i_House_Big_01_b_white_F : Land_i_House_Big_01_V1_F{};
  40. class Land_i_House_Big_01_b_brown_F : Land_i_House_Big_01_V1_F{};
  41. class Land_i_House_Big_01_b_yellow_F : Land_i_House_Big_01_V1_F{};
  42.  
  43.  
  44. class Land_i_House_Small_01_V1_F {
  45. price = 250000;
  46. numberCrates = 2;
  47. restrictedPos[] = {};
  48. canGarage = false;
  49. garageSpawnPos[] = {};
  50. garageSpawnDir = 0;
  51. garageBlacklists[] = {};
  52. lightPos[] = {-1.5,0,2};
  53. };
  54.  
  55. class Land_i_House_Small_01_V2_F : Land_i_House_Small_01_V1_F{};
  56. class Land_i_House_Small_01_V3_F : Land_i_House_Small_01_V1_F{};
  57. class Land_i_House_Small_01_b_blue_F : Land_i_House_Small_01_V1_F{};
  58. class Land_i_House_Small_01_b_pink_F : Land_i_House_Small_01_V1_F{};
  59. class Land_i_House_Small_01_b_whiteblue_F : Land_i_House_Small_01_V1_F{};
  60. class Land_i_House_Small_01_b_white_F : Land_i_House_Small_01_V1_F{};
  61. class Land_i_House_Small_01_b_brown_F : Land_i_House_Small_01_V1_F{};
  62. class Land_i_House_Small_01_b_yellow_F : Land_i_House_Small_01_V1_F{};
  63.  
  64. class Land_i_House_Small_02_V1_F {
  65. price = 200000;
  66. numberCrates = 2;
  67. restrictedPos[] = {};
  68. canGarage = false;
  69. garageSpawnPos[] = {};
  70. garageSpawnDir = 0;
  71. garageBlacklists[] = {};
  72. lightPos[] = {2,0,2.4};
  73. };
  74.  
  75. class Land_i_House_Small_02_V2_F : Land_i_House_Small_02_V1_F{};
  76. class Land_i_House_Small_02_V3_F : Land_i_House_Small_02_V1_F{};
  77. class Land_i_House_Small_02_b_blue_F : Land_i_House_Small_02_V1_F{};
  78. class Land_i_House_Small_02_b_pink_F : Land_i_House_Small_02_V1_F{};
  79. class Land_i_House_Small_02_b_whiteblue_F : Land_i_House_Small_02_V1_F{};
  80. class Land_i_House_Small_02_b_white_F : Land_i_House_Small_02_V1_F{};
  81. class Land_i_House_Small_02_b_brown_F : Land_i_House_Small_02_V1_F{};
  82. class Land_i_House_Small_02_b_yellow_F : Land_i_House_Small_02_V1_F{};
  83. class Land_i_House_Small_02_c_blue_F : Land_i_House_Small_02_V1_F{};
  84. class Land_i_House_Small_02_c_pink_F : Land_i_House_Small_02_V1_F{};
  85. class Land_i_House_Small_02_c_whiteblue_F : Land_i_House_Small_02_V1_F{};
  86. class Land_i_House_Small_02_c_white_F : Land_i_House_Small_02_V1_F{};
  87. class Land_i_House_Small_02_c_brown_F : Land_i_House_Small_02_V1_F{};
  88. class Land_i_House_Small_02_c_yellow_F : Land_i_House_Small_02_V1_F{};
  89.  
  90.  
  91. class Land_i_House_Small_03_V1_F {
  92. price = 2250000;
  93. numberCrates = 3;
  94. restrictedPos[] = {};
  95. canGarage = false;
  96. garageSpawnPos[] = {};
  97. garageSpawnDir = 0;
  98. garageBlacklists[] = {};
  99. lightPos[] = {-3.3,1,2.5};
  100. };
  101.  
  102. class Land_i_House_Small_03_V3_F : Land_i_House_Small_03_V1_F{};
  103.  
  104. class Land_i_Stone_HouseSmall_V1_F {
  105. price = 1500000;
  106. numberCrates = 1;
  107. restrictedPos[] = {0,1,3,4};
  108. canGarage = false;
  109. garageSpawnPos[] = {};
  110. garageSpawnDir = 0;
  111. garageBlacklists[] = {};
  112. lightPos[] = {0.90,2.3,4};
  113. };
  114.  
  115. class Land_i_Stone_HouseSmall_V2_F : Land_i_Stone_HouseSmall_V1_F{};
  116. class Land_i_Stone_HouseSmall_V3_F : Land_i_Stone_HouseSmall_V1_F{};
  117.  
  118. };
  119.  
  120. };
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