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Torchickens

Pokémon Yellow oobLG

Feb 4th, 2016
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  1. A Pokémon Yellow oobLG setup:
  2.  
  3. Odd addresses are items
  4. Even addresses are quantities
  5.  
  6. A - Even
  7. B - Odd
  8. C - Even
  9. D - Odd
  10. E - Even
  11. F - Odd
  12.  
  13. Pokémon
  14. 1) "MASTER BALL" Rhydon deposited, or another 'no 50h terminator' Pokémon.
  15. 2) A Pokémon with a certain move 4. Counter happens to work.
  16.  
  17. Items (enable the specific map corruption)
  18.  
  19. 3) Item 2 (D320) must have a quantity of D0 (dec:208): Very important so the $80 glitch item gets a specific name. You can leave your own item with this quantity.
  20. 4) Item 3 (D321)= $50 (Ether): Terminates $80's name earlier so that its tile do not overlap the $50 on the map.
  21. 5) Master Balls x(number of Pokémon you want) at slot 1. Must be in slot 1 as the slot 1 item will be automatically selected.
  22. 6) [Will receive during these steps] [ITEM] x 20h (dec:32) (@D35D, D35E) - Instead of having this item in our inventory, toss 2 at the $D35D, D35E address to get (x 20h) after taking two steps west and two steps south.
  23. 7) TM43 ($F3) x 04 (@D35F, D360 - Map blocks location byte 2, y-position - item 34/item 34 quantity).
  24. 8) Ice Heal ($0D) x 00 (@D361, D362 - x-position, y-block - item 35/item 35 quantity).
  25. 9) "x"($00) x 02 (@D363, D364 - x-block, exit destination for exit mat, item 36/item 36 quantity).
  26. 10) Poiton ($14) x any (@D347, D348 - money bytes 1 and 2 - item 21 quantity and item 22). - First block to the left, last from the north that fully shows will be the $14 block, which contains a $50 in its upper half and is located after the coordinate that controls D058
  27. (y=0C, x=0A), specifically at (y=0F, x=00).
  28. 11) Item 16 quantity (D33C) should be 11h (dec:17). Makes player currently on a walkable block and makes their sprite not hidden. Solves a 'can't use PC' problem that happens if you save and reset after you sprite is hidden.
  29.  
  30. Rival name items ($D349+):
  31. These contain "6F", Rare Candy x(any), $80, and items that additionally control $80's name.
  32. such that the ID of one of the characters printed in its name at y=0C x=0A (before "PC") will control D058 after the 6F and long-name Pokémon trick).
  33.  
  34. 11) Super Potion ($13) x 5D (dec:93) (@D349, D34A) - item 23, item 23 quantity.
  35. This may be a different item x 5D; the item will control which Pokémon appears for a slightly different glitch called blockoobLG that enables you to get a few Pokémon with indices between 1-190 unavailable with regular OoB LG.
  36. 12) Super Repel ($38) x 5D (dec:93) (@D34B, D34C) - item 24, item 24 quantity.
  37. 13) Paralyz Heal ($0F) x 5E (dec:94) (@D34D, D34E) - item 25, item 25 quantity.
  38. 14) Rare Candy ($28) x [any] (@D34F, D350) - item 26, item 26 quantity.
  39. 15) "6F" ($5B) x 01 (@D351, D352) - item 27, item 27 quantity.
  40. 16) "88" ($80) x 40 (dec:64) (@D353, D354) - item 28, item 28 quantity.
  41.  
  42. 13 5D 38 5D 0F 5E 28 B1 5B 01 80 40
  43.  
  44. Steps: 1) Go to Pewter City Pokémon Center. Have the glitch name Rhydon deposited first position in a box.
  45. 2) Deposit a Pokémon with Counter as its fourth move into that box.
  46. Other move 4s may work for this glitch too, but not all of them.
  47. 3) Take 2 steps left, 2 steps down.
  48. 4) Swap the specific map corruption items and Rival name items into their positions. Note: Potion x0 may require swapping
  49. original Potion at D365 one slot down first.
  50. 5) Make item 2's quantity D0. Make item 3 Ether.
  51. 6) Go to the Rival name item region and have 6F as the third item on the list, $80 the fourth item on the list.
  52. 7) Adjust the Rare Candy quantity (which will appear as the second item on the list) to a Pokémon ID.
  53. 8) Face up, use 6F and press A again to bring up the PC.
  54. 9) Withdraw, view Counter Pokémon's stats, and Rhydon's name should change.
  55. 10) Press A on the unterminated name Pokémon, and back out of the PC with B and you should get an encounter based on the Rare Candy quantity.
  56. 11) Save and quit on the 12th time to avoid the chance of a (stack related?) glitch (apparently soft reset freezes the game but guarantees that your game was saved correctly).
  57. 12) To escape, change D366 (item 37 quantity) to 00 to be able to Fly away. Changing it to 03 may also allow you to Dig or Escape Rope away, however, I have not tested this.
  58.  
  59. BlockoobLG:
  60.  
  61. If you want to perform blockoobLG, simply adjust the quantity of item 23 and do steps 8-10 with the exception of opening the PC without 6F.
  62.  
  63. When we adjust the quantity, we are adjusting this block http://i.imgur.com/B60i76u.png (however the changes may only apply to the menu until a new encounter or saving and resetting).
  64.  
  65. Since this block has a tile that lies at y=0C, x=0A (controls D059), we can use that tile to get specific Pokémon depending on the block ID.
  66.  
  67. Which blocks give which Pokémon needs documentation; however, blocks C6, C5 (dec: 198 and 197 respectively) gives you Dratini, and block 13 (dec:19) gives Kabuto. Both are Pokémon unobtainable with normal oobLG.
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