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Dec 13th, 2024
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  1. local fruits = {
  2. "Boomb Fruit",
  3. "Fire Fruit",
  4. "Darkness Fruit",
  5. "Gum Fruit",
  6. "Ice Fruit",
  7. "Invisible Fruit",
  8. "Light Fruit",
  9. "Lighting Fruit",
  10. "Mochi Fruit",
  11. "Monkey Fruit",
  12. "Tremor Fruit"
  13. }
  14.  
  15. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))()
  16.  
  17. local Window = Library:NewWindow("ARBIX HUB | Monkey Legacy")
  18.  
  19. local Section = Window:NewSection("Fruits")
  20.  
  21. -- Button Add Scripts in it
  22. Section:CreateButton("Get All fruits", function()
  23. for _, fruit in ipairs(fruits) do
  24. local args = {
  25. [1] = fruit
  26. }
  27. game:GetService("ReplicatedStorage").Remotes.Inventory4:FireServer(unpack(args))
  28. end
  29. end)
  30.  
  31. -- TextBox You can make keysystem
  32.  
  33. local Section = Window:NewSection("Swords")
  34.  
  35. Section:CreateTextbox("Get any sword", function(text)
  36. local args = {
  37. [1] = text
  38. }
  39.  
  40. game:GetService("ReplicatedStorage").Remotes.Inventory:FireServer(unpack(args))
  41. end)
  42.  
  43. local Section = Window:NewSection("Stats")
  44.  
  45. Section:CreateButton("inf points", function()
  46. local args = {
  47. [1] = "Speed",
  48. [2] = "-9e66",
  49. [3] = 550
  50. }
  51.  
  52. game:GetService("ReplicatedStorage").Stats.Up:FireServer(unpack(args))
  53. end)
  54.  
  55.  
  56. Section:CreateButton("add inf stats In Fruit", function()
  57. local args = {
  58. [1] = "Devilfruit",
  59. [2] = "1e14",
  60. [3] = 550
  61. }
  62.  
  63. game:GetService("ReplicatedStorage").Stats.Up:FireServer(unpack(args))
  64. end)
  65.  
  66. Section:CreateButton("add inf stats In Physical", function()
  67. local args = {
  68. [1] = "Physical",
  69. [2] = "1e14",
  70. [3] = 550
  71. }
  72.  
  73. game:GetService("ReplicatedStorage").Stats.Up:FireServer(unpack(args))
  74. end)
  75.  
  76. Section:CreateButton("add inf stats In Endurnace", function()
  77. local args = {
  78. [1] = "Endurance",
  79. [2] = "1e14",
  80. [3] = 550
  81. }
  82.  
  83. game:GetService("ReplicatedStorage").Stats.Up:FireServer(unpack(args))
  84. end)
  85.  
  86. -- Wizard UI By BloodBall
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