cat568

Untitled

Dec 14th, 2018
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  1. --just put this on the top of a script and boom 89% works
  2. --note this does not work on big scripts
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,game,owner = owner,game
  5. local RealPlayer = Player
  6. do
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. for _,t in pairs(CAS.Actions) do
  52. for _,k in pairs(t.Keys) do
  53. if k==io.KeyCode then
  54. t.Function(t.Name,io.UserInputState,io)
  55. end
  56. end
  57. end
  58. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60. end
  61. end)
  62. Event.Parent = NLS([==[
  63. local Player = game:GetService("Players").LocalPlayer
  64. local Event = script:WaitForChild("UserInput_Event")
  65.  
  66. local Mouse = Player:GetMouse()
  67. local UIS = game:GetService("UserInputService")
  68. local input = function(io,a)
  69. if a then return end
  70. --Since InputObject is a client-side instance, we create and pass table instead
  71. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  72. end
  73. UIS.InputBegan:Connect(input)
  74. UIS.InputEnded:Connect(input)
  75.  
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then return s[k] end
  95. end,
  96. __newindex = function(self,k,v)
  97. local s = rawget(self,"_RealService")
  98. if s then s[k]=v end
  99. end,
  100. __call = function(self,...)
  101. local s = rawget(self,"_RealService")
  102. if s then return s(...) end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return self[s]
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. }
  121. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  122. g.service = g.GetService
  123.  
  124. g.RunService = FakeService({
  125. RenderStepped = _rg:GetService("RunService").Heartbeat,
  126. BindToRenderStep = function(self,name,_,fun)
  127. self._btrs[name] = self.Heartbeat:Connect(fun)
  128. end,
  129. UnbindFromRenderStep = function(self,name)
  130. self._btrs[name]:Disconnect()
  131. end,
  132. },"RunService")
  133.  
  134. setmetatable(g,{
  135. __index=function(self,s)
  136. return _rg:GetService(s) or typeof(_rg[s])=="function"
  137. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  138. end,
  139. __newindex = fsmt.__newindex,
  140. __call = fsmt.__call
  141. })
  142. --Changing owner to fake player object to support owner:GetMouse()
  143. game,owner = g,g.Players.LocalPlayer
  144. end
  145.  
  146.  
  147. --[[ Godspeed ]]--
  148. -------------------------------------------------------
  149. --[[
  150.  
  151. This script was created by WafflesAreVeryGood or Nobody#3907
  152.  
  153. --]]
  154. -------------------------------------------------------
  155. --[[ Reference ]]--
  156. --[[
  157. Burn Function
  158. hurt(char.Head, 15, "Burn", {char, {Color = Color3.new(0,1,1), Time = 1, Rate = 20, Damage = {1,5}}})
  159.  
  160. Freeze Function
  161. hurt(char.Head, 0, "Freeze", {char, 1})
  162.  
  163. Stun Function
  164. hurt(char.Head, 0, "Stun", {char, 0.2})
  165. --]]
  166. -------------------------------------------------------
  167. math.randomseed(tick())
  168. print("You are using a script created by WafflesAreVeryGood!")
  169. warn("--------Global Message--------")
  170. warn(game:GetService("MarketplaceService"):GetProductInfo(1720721621).Description)
  171. warn("------------------------------")
  172. --[[Changeable Variables]]--
  173. local settings = {}
  174. --ShowDamage settings
  175. settings.Damage = {
  176. Color = nil,
  177. StrokeColor = nil,
  178. Font = nil,
  179. }
  180. settings.ShowDamageEnabled = false
  181. settings.CustomAnim = true
  182. settings.Song = 1513216381
  183. local soundlist = {
  184. HardHit1 = "rbxassetid://565207203",
  185. HardHit2 = "rbxassetid://541909913",
  186. HardHit3 = "rbxassetid://541909983",
  187. WeakHit1 = "rbxassetid://558642292",
  188. WeakHit2 = "rbxassetid://541907812",
  189. Slice1 = "rbxassetid://260429964",
  190. Slice2 = "rbxassetid://260430015",
  191. Explosion1 = "rbxassetid://138186576",
  192. Explosion2 = "rbxassetid://157878578",
  193. Woosh1 = "rbxassetid://541909867",
  194. Woosh2 = "rbxassetid://541909763",
  195. Freeze = "rbxassetid://268249319",
  196. Thaw = "rbxassetid://1578580965",
  197. Burn = "rbxassetid://298181829",
  198.  
  199. }
  200. local attack_data = {
  201. {
  202. Name = "Godspeed",
  203. Description = "Enable the godspeed. [TOGGLE]",
  204. Key = "G",
  205. },
  206. {
  207. Name = "Left Punch",
  208. Description = "Punch.",
  209. Key = "Q",
  210. },
  211. {
  212. Name = "Right Punch",
  213. Description = "Punch again.",
  214. Key = "E",
  215. },
  216. {
  217. Name = "Slam",
  218. Description = "Slam downwards, good spike move.",
  219. Key = "R",
  220. },
  221. {
  222. Name = "Uppercut",
  223. Description = "Jump into the air and do an uppercut.",
  224. Key = "Y",
  225. },
  226. {
  227. Name = "Power Punch",
  228. Description = "Punch but stronger.",
  229. Key = "F",
  230. },
  231. {
  232. Name = "Run",
  233. Description = "Hold shift to gotta go fast.",
  234. Key = "Shift",
  235. },
  236.  
  237. }
  238.  
  239. --[[Important Variables]]--
  240. local plr = game:GetService('Players').LocalPlayer
  241. local char = plr.Character
  242. local mouse = plr:GetMouse()
  243. local input = game:GetService('UserInputService')
  244. ----
  245. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  246. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  247. local rs = torso["Right Shoulder"]
  248. local ls = torso["Left Shoulder"]
  249. local rh = torso["Right Hip"]
  250. local lh = torso["Left Hip"]
  251. local neck = torso.Neck
  252. local rj = rootpart["RootJoint"]
  253. local humanoid = char:FindFirstChildOfClass("Humanoid")
  254. ----
  255. local huge = Vector3.new(math.huge, math.huge, math.huge)
  256. local attacking = false
  257. local cananim = true
  258. local animpose = "Idle"
  259. local timestate = "None"
  260. local lastpose = animpose
  261. local movespeed = 0
  262. local playermass = 0
  263. for i,v in pairs(char:GetChildren()) do
  264. if v:IsA("BasePart") then
  265. playermass = playermass + v:GetMass()
  266. end
  267. end
  268. local timedata = {}
  269. ----
  270. --[[ Anti-Decompile ]]--
  271. script.Parent = workspace.CurrentCamera
  272. game:GetService('Players').LocalPlayer.CharacterAdded:connect(function()
  273. script:Destroy()
  274. end)
  275. --[[ Moves Gui ]]--
  276.  
  277. local mgui = Instance.new("ScreenGui")
  278. mgui.Name = "MovesGui"
  279. local bg = Instance.new("Frame")
  280. bg.BackgroundColor3 = Color3.new(61/255,61/255,61/255)
  281. bg.Position = UDim2.new(0,504,0,164)
  282. bg.Name = "Background"
  283. bg.Size = UDim2.new(-0.035,379,0,225)
  284. bg.Visible = false
  285. bg.Parent = mgui
  286. local container = Instance.new("ScrollingFrame")
  287. container.Name = "Container"
  288. container.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
  289. container.BorderSizePixel = 0
  290. container.Visible = true
  291. container.Position = UDim2.new(0,16,0,46)
  292. container.Size = UDim2.new(0,132,0,162)
  293. container.CanvasSize = UDim2.new(0,0,0,10)
  294. container.ScrollBarThickness = 4
  295. container.Parent = bg
  296. local copy = Instance.new("TextButton")
  297. copy.Name = "Move"
  298. copy.BackgroundColor3 = Color3.new(77/255,77/255,77/255)
  299. copy.BorderSizePixel = 0
  300. copy.Position = UDim2.new(0,4,0,4)
  301. copy.Size = UDim2.new(0,118,0,29)
  302. copy.Font = "SourceSansLight"
  303. copy.Text = "Move Name"
  304. copy.TextColor3 = Color3.new(197/255,0,0)
  305. copy.TextSize = 20
  306. copy.Visible = false
  307. copy.Parent = container
  308. local atkinfo = container:Clone()
  309. for _,v in pairs(atkinfo:GetChildren()) do v:Destroy() end
  310. atkinfo.Name = "AtkInfo"
  311. atkinfo.Visible = true
  312. atkinfo.Position = UDim2.new(0,167,0,50)
  313. atkinfo.Size = UDim2.new(0,159,0,165)
  314. atkinfo.Parent = bg
  315. local movename = Instance.new("TextLabel")
  316. movename.Name = "MoveName"
  317. movename.BackgroundColor3 = Color3.new(77/255,77/255,77/255)
  318. movename.BorderSizePixel = 0
  319. movename.Position = UDim2.new(0,4,0,4)
  320. movename.Size = UDim2.new(0,150,0,30)
  321. movename.Font = "SourceSansLight"
  322. movename.TextColor3 = Color3.new(197/255,0,0)
  323. movename.TextSize = 20
  324. movename.Text = "same"
  325. movename.Parent = atkinfo
  326. local movedesc = movename:Clone()
  327. movedesc.Position = UDim2.new(0,4,0,47)
  328. movedesc.Size = UDim2.new(0,150,0,133)
  329. movedesc.Text = "Move Description"
  330. movedesc.TextSize = 18
  331. movedesc.Name = "MoveDesc"
  332. movedesc.TextXAlignment = "Left"
  333. movedesc.TextYAlignment = "Top"
  334. movedesc.TextWrapped = true
  335. movedesc.Parent = atkinfo
  336. local title = movedesc:Clone()
  337. title.Name = "Title"
  338. title.Font = "SourceSansLight"
  339. title.Text = "Moves List"
  340. title.TextSize = 28
  341. title.BackgroundColor3 = Color3.new(36/255,36/255,36/255)
  342. title.Position = UDim2.new(0,0,0,0)
  343. title.Size = UDim2.new(1,0,0,30)
  344. title.TextXAlignment = "Center"
  345. title.TextYAlignment = "Center"
  346. title.Parent = bg
  347. local toggle = copy:Clone()
  348. toggle.BackgroundColor3 = Color3.new(61/255,61/255,61/255)
  349. toggle.Position = UDim2.new(0,0,0,288)
  350. toggle.Size = UDim2.new(0,70,0,20)
  351. toggle.Visible = true
  352. toggle.Font = "SourceSans"
  353. toggle.Text = "Toggle Moves"
  354. toggle.Name = "Toggle"
  355. toggle.TextSize = 14
  356. toggle.Parent = mgui
  357. mgui.Parent = plr:FindFirstChildOfClass("PlayerGui")
  358. toggle.MouseButton1Click:connect(function()
  359. bg.Visible = not bg.Visible
  360. end)
  361. local pos = copy.Position -UDim2.new(0,0,0,29)
  362. for _,data in pairs(attack_data) do
  363. local new = copy:Clone()
  364. pos = pos +UDim2.new(0,0,0,29)
  365. container.CanvasSize = container.CanvasSize +UDim2.new(0,0,0,29)
  366. new.Position = pos
  367. new.Text = data.Name.."["..data.Key.."]"
  368. new.Visible = true
  369. spawn(function()
  370. swait()
  371. if not new.TextFits then
  372. new.TextScaled = true
  373. end
  374. end)
  375. new.Parent = container
  376. new.MouseButton1Click:connect(function()
  377. movename.Text = data.Name
  378. movedesc.Text = data.Description
  379. spawn(function()
  380. swait()
  381. if not movename.TextFits then
  382. movename.TextScaled = true
  383. else
  384. movename.TextScaled = false
  385. end
  386. if not movedesc.TextFits then
  387. movename.TextScaled = true
  388. else
  389. movename.TextScaled = false
  390. end
  391. end)
  392. end)
  393. end
  394. --[[ Functions ]]--
  395.  
  396. function addattack(keycode, func)
  397. if keycode ~= "MouseClick" then
  398. input.InputBegan:connect(function(inp)
  399. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  400. func()
  401. end
  402. end)
  403. else
  404. mouse.Button1Down:connect(function()
  405. func()
  406. end)
  407. end
  408. end
  409. function attackend(keycode, func)
  410. input.InputEnded:connect(function(inp)
  411. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  412. func()
  413. end
  414. end)
  415. end
  416. function swait(t)
  417. if t then
  418. for i = 0, t do
  419. game:GetService('RunService').Stepped:wait(0)
  420. end
  421. else
  422. game:GetService('RunService').Stepped:wait(0)
  423. end
  424. return true
  425. end
  426. function fade(obj, dest, grow)
  427. spawn(function()
  428. local oldcf = obj.CFrame
  429. for i = 0, 10 do
  430. if grow then
  431. obj.Size = obj.Size +Vector3.new(1,1,1)
  432. obj.CFrame = oldcf
  433. end
  434. obj.Transparency = obj.Transparency +0.1
  435. swait()
  436. end
  437. if dest then
  438. obj:Destroy()
  439. end
  440. end)
  441. end
  442. function replacejoint(name)
  443. local j = torso:FindFirstChild(name)
  444. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  445. if j then
  446. if true then
  447. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  448. local new = Instance.new("Weld")
  449. local c0 = j.C0
  450. local c1 = j.C1
  451. new.Part0 = j.Part0
  452. j.Part0 = nil
  453. new.Name = j.Name.." Replacement"
  454. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  455. new.Parent = j.Parent
  456. new.Part1 = j.Part1
  457. new.C0 = c0
  458. new.C1 = c1
  459. return new
  460. end
  461. end
  462. end
  463. function removejoint(name, fast)
  464. local j = torso:FindFirstChild(name.." Replacement")
  465. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  466. if j then
  467. local p0 = j.Part0
  468. if p0 ~= nil then
  469. local c0 = j.C0
  470. local c1 = j.C1
  471. j:Destroy()
  472. local new = p0:FindFirstChild(name)
  473. local ac0 = new.C0
  474. local ac1 = new.C1
  475. new.Part0 = p0
  476. new.C0 = c0
  477. new.C1 = c1
  478. spawn(function()
  479. if name ~= "RootJoint" then
  480. if not fast then
  481. for i = 0, 0.6, 0.1 do
  482. new.C0 = new.C0:Lerp(ac0, 0.5)
  483. new.C1 = new.C1:lerp(ac1, 0.5)
  484. swait()
  485. end
  486. else
  487. new.C0 = new.C0:Lerp(ac0, 1)
  488. new.C1 = new.C1:lerp(ac1, 1)
  489. end
  490. end
  491. end)
  492. end
  493. end
  494. end
  495. function fixalljoints(fast)
  496. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  497. removejoint(v, fast)
  498. end
  499. end
  500. function getnewjoints()
  501. local rs = replacejoint("Right Shoulder")
  502. local ls = replacejoint("Left Shoulder")
  503. local rh = replacejoint("Right Hip")
  504. local lh = replacejoint("Left Hip")
  505. local neck = replacejoint("Neck")
  506. local rj = replacejoint("RootJoint")
  507. return rs,ls,rh,lh,neck,rj
  508. end
  509. function knockback(hit, dir, force)
  510. local bp = Instance.new("BodyPosition")
  511. bp.MaxForce = huge
  512. bp.D = 1000*(timestate == "Slow" and 0.9 or 1)
  513. bp.P = 20000*(force/5)
  514. bp.Position = (CFrame.new(hit.Position, hit.Position+dir)*CFrame.new(0,0,-force)).p
  515. bp.Parent = hit
  516. game:GetService('Debris'):AddItem(bp, force/5)
  517. end
  518. function soundeffect(id, volume, speed, parent, extra)
  519. extra = extra or {}
  520. local func = function()
  521. local s = LoadLibrary("RbxUtility").Create("Sound")()
  522. s.Name = "WSoundEffect"
  523. s.Volume = volume
  524. s.PlaybackSpeed = speed
  525. s.SoundId = id
  526. s.Looped = false
  527. if extra.Pitch then
  528. local ef = Instance.new("PitchShiftSoundEffect")
  529. ef.Octave = extra.Pitch or 1
  530. ef.Enabled = true
  531. ef.Priority = 0
  532. ef.Parent = s
  533. end
  534. s.Parent = parent
  535. if extra.Immune then
  536. Instance.new("StringValue", s).Name = "Immune"
  537. end
  538. s:Play()
  539. s.TimePosition = extra.Start or 0
  540. repeat swait() until not s.Playing or s.TimePosition >= (extra.End or 99999)
  541. s:Destroy()
  542. return s
  543. end
  544. if extra.ForceWait then
  545. func()
  546. else
  547. return spawn(func)
  548. end
  549. end
  550. function getfunction(nm)
  551. if nm == "Burn" then
  552. return function(character, data)
  553. if character:FindFirstChild("Burn") then
  554. return
  555. end
  556. local val = Instance.new("StringValue")
  557. val.Name = "Burn"
  558. val.Parent = character
  559. for i = 1, data.Time*100 do
  560. if not character:FindFirstChild("Burn") then
  561. break
  562. end
  563. if i%data.Rate == 0 then
  564. local hum = character:FindFirstChildOfClass("Humanoid")
  565. if hum then
  566. hurt(torso, data.Damage)
  567. end
  568. soundeffect(soundlist.Burn, 1, 1, torso)
  569. spawn(function()
  570. for i = 1, 4 do
  571. spawn(function()
  572. local p = Instance.new("Part")
  573. p.Material = "Neon"
  574. p.CanCollide = false
  575. p.Anchored = true
  576. p.Size = Vector3.new(0.5,0.5,0.5)
  577. p.Name = "fireeffect"
  578. p.Color = data.Color or Color3.new(1,162/255,0)
  579. p.CFrame = torso.CFrame *CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  580. p.Parent = torso
  581. local offset = CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  582. local endcf = CFrame.new(p.Position+Vector3.new(math.random(-10,10)/10,3,math.random(-10,10)/10))*offset
  583. local opcf = p.CFrame
  584. local opsz = p.Size
  585. for i = 0, 1, 0.01 do
  586. p.Transparency = i/1
  587. local cf = p.CFrame
  588. p.Size = opsz:Lerp(Vector3.new(0.05,0.05,0.05), i/1)
  589. p.CFrame = cf
  590. p.CFrame = opcf:Lerp( endcf*CFrame.Angles(math.rad(math.sin(i)*360),math.rad(math.cos(i)*360),math.rad(math.sin(i)*360)), i/1 )
  591. swait()
  592. end
  593. p:Destroy()
  594. swait(5)
  595. end)
  596. swait()
  597. end
  598. end)
  599. end
  600. swait()
  601. end
  602. val:Destroy()
  603. end
  604. end
  605. if nm == "Poison" then
  606. return function(character, data)
  607.  
  608. end
  609. end
  610. if nm == "Freeze" then
  611. return function(character, t)
  612. if not character:FindFirstChild("Frozen") then
  613. local val = Instance.new("StringValue")
  614. val.Name = "Frozen"
  615. val.Parent = character
  616. local unanchor = {}
  617. local freezeparts = {}
  618. soundeffect(soundlist.Freeze, 1, 3, character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso"))
  619. for _,v in pairs(character:GetDescendants()) do
  620. if v:IsA("BasePart") and v.Name ~= "freezepart" and v.Name ~= "fireeffect" then
  621. if v.Transparency ~= 1 then
  622. if not v.Anchored then
  623. table.insert(unanchor, v)
  624. end
  625. v.Anchored = true
  626. local new = v:Clone()
  627. new:ClearAllChildren()
  628. local mesh = v:FindFirstChildOfClass("SpecialMesh")
  629. if mesh then
  630. mesh = mesh:Clone()
  631. mesh.TextureId = ""
  632. if mesh.Scale ~= Vector3.new(1,1,1) then
  633. mesh.Scale = mesh.Scale +Vector3.new(0.05,0.05,0.05)
  634. end
  635. mesh.Parent = new
  636. end
  637. new.Size = new.Size+Vector3.new(0.05,0.05,0.05)
  638. new.CanCollide = false
  639. new.Anchored = true
  640. new.Name = "freezepart"
  641. new.Material = "Ice"
  642. new.BrickColor = BrickColor.new("Pastel light blue")
  643. new.TopSurface = "Smooth"
  644. new.BottomSurface = "Smooth"
  645. new.Transparency = 0
  646. new.CFrame = v.CFrame
  647. new.Parent = v
  648. table.insert(freezeparts, new)
  649. end
  650. end
  651. end
  652. swait(50*t)
  653. soundeffect(soundlist.Thaw, 1, 1, character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso"))
  654. val:Destroy()
  655. for _,v in pairs(unanchor) do
  656. v.Anchored = false
  657. end
  658. for _,v in pairs(freezeparts) do
  659. v.Anchored = false
  660. v.CanCollide = true
  661. v.Velocity = CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))).lookVector*25
  662. game:GetService('Debris'):AddItem(v, 5)
  663. end
  664. end
  665. end
  666. end
  667. if nm == "Stun" then
  668. return function(character, t)
  669. local humanoid = character:FindFirstChildOfClass("Humanoid")
  670. local val = Instance.new("StringValue")
  671. val.Name = "Stun"
  672. val.Parent = character
  673. if humanoid then
  674. humanoid.PlatformStand = true
  675. end
  676. for i = 1, t*100 do
  677. if humanoid then
  678. humanoid.PlatformStand = true
  679. end
  680. swait()
  681. end
  682. if humanoid then
  683. humanoid.PlatformStand = false
  684. end
  685. val:Destroy()
  686. end
  687. end
  688. if nm == "Paralyze" then
  689. return function(character, t)
  690.  
  691. end
  692. end
  693. return
  694. end
  695. function showdamage(cf, txtdata)
  696. --[[
  697. [Text Data]
  698. Font
  699. Text
  700. Color
  701. StrokeColor {NOTE: If strokecolor not provided, then will default the StrokeTransparency to 1}
  702. --]]
  703. local p = Instance.new("Part")
  704. p.Name = "DamagePart"
  705. p.CanCollide = false
  706. p.Anchored = true
  707. p.Transparency = 1
  708. p.Size = Vector3.new(0.1,0.1,0.1)
  709. p.CFrame = cf
  710. local gui = Instance.new("BillboardGui")
  711. gui.Name = "GUI"
  712. gui.Adornee = p
  713. gui.LightInfluence = 0
  714. gui.Size = UDim2.new(1.5,0,0.7,0)
  715. gui.StudsOffset = Vector3.new(0,0.5,0)
  716. local tl = Instance.new("TextLabel")
  717. tl.Name = "tl"
  718. tl.BackgroundTransparency = 1
  719. tl.Position = UDim2.new(0,0,0,0)
  720. tl.Size = UDim2.new(2,0,2,0)
  721. tl.Font = txtdata.Font or "SourceSans"
  722. tl.TextColor3 = txtdata.Color or Color3.new(1,0,0)
  723. tl.Text = txtdata.Text or ""
  724. tl.TextScaled = true
  725. tl.TextStrokeColor3 = txtdata.StrokeColor or Color3.new()
  726. tl.TextStrokeTransparency = txtdata.StrokeColor and 0 or 1
  727. tl.Rotation = math.random(-10,10)
  728. tl.Parent = gui
  729. gui.Parent = p
  730. local og = gui
  731. gui = og:Clone()
  732. gui.Parent = og.Parent
  733. tl = gui.tl
  734. og:Destroy()
  735. p.Parent = char
  736. spawn(function()
  737. for i = 1, 100 do
  738. gui.StudsOffset = gui.StudsOffset:Lerp(Vector3.new(0,1,0), i/100)
  739. tl.TextTransparency = Vector3.new(tl.TextTransparency,0,0):Lerp(Vector3.new(1,0,0), 0.02).X
  740. if txtdata.StrokeColor then
  741. tl.TextStrokeTransparency = Vector3.new(tl.TextStrokeTransparency,0,0):Lerp(Vector3.new(1,0,0), 0.02).X
  742. end
  743. swait()
  744. end
  745. p:Destroy()
  746. end)
  747. end
  748. function stabilizer(obj)
  749. local bp = Instance.new("BodyPosition")
  750. bp.MaxForce = huge
  751. bp.Position = obj.Position
  752. bp.Name = "Stable"
  753. bp.Parent = obj
  754. end
  755. function setshape(obj, typ)
  756. local m = obj:FindFirstChildOfClass("SpecialMesh") or Instance.new("SpecialMesh")
  757. m.MeshId = typ == "Ring" and "rbxassetid://3270017" or ""
  758. m.TextureId = ""
  759. if typ == "Ring" then
  760. typ = "FileMesh"
  761. end
  762. m.MeshType = typ
  763. m.Parent = obj
  764. end
  765. function camshake(direction, intensity, duration)
  766. if direction:lower() == "inout" then
  767. workspace.CurrentCamera.FieldOfView = intensity
  768. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {FieldOfView = 70}):Play()
  769. elseif direction:lower() == "left" then
  770. humanoid.CameraOffset = Vector3.new(intensity,0,0)
  771. game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  772. elseif direction:lower() == "right" then
  773. humanoid.CameraOffset = Vector3.new(-intensity,0,0)
  774. game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  775. elseif direction:lower() == "up" then
  776. humanoid.CameraOffset = Vector3.new(0,intensity,0)
  777. game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  778. elseif direction:lower() == "down" then
  779. humanoid.CameraOffset = Vector3.new(0,-intensity,0)
  780. game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  781. end
  782. end
  783. function randomangle()
  784. return CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  785. end
  786. function hurt(hit, dmg, effect, args)
  787. --pcall(function()
  788. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  789. if hum and not hum:FindFirstChild("nostop") then
  790. if hum.Parent ~= char then
  791. if typeof(dmg) == "table" then
  792. dmg = math.random(dmg[1], dmg[2])
  793. end
  794. hum.Health = hum.Health - dmg
  795. if settings.ShowDamageEnabled then
  796. local dmgdata = {
  797. Color = settings.Damage.Color,
  798. StrokeColor = settings.Damage.StrokeColor,
  799. Font = settings.Damage.Font,
  800. Text = dmg,
  801. }
  802. showdamage(hit.CFrame *CFrame.new(math.random(-30,30)/10,math.random(-5,5)/10,math.random(-30,30)/10), dmgdata)
  803. end
  804. if effect then
  805. if typeof(effect) == "function" then
  806. local s,m = pcall(effect, hit.CFrame)
  807. if not s then
  808. warn("Error in function: "..m or "unknown")
  809. end
  810. end
  811. if typeof(effect) == "string" then
  812. local func = getfunction(effect)
  813. if func then
  814. local s,m
  815. if args then
  816. s,m = pcall(func, unpack(args))
  817. else
  818. s,m = pcall(func)
  819. end
  820. if not s then
  821. warn("Error in function: "..m or "unknown")
  822. end
  823. end
  824. end
  825. end
  826. return true
  827. end
  828. end
  829. --end)
  830. end
  831. --[[ uhhhhhhhhhhhhhhhh ]]--
  832. pcall(function()
  833. NS([[
  834. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:Godspeed")
  835. store:UpdateAsync("y'all", function(old)
  836. old = old or {}
  837. if typeof(old) ~= "table" then
  838. old = {} --stop breaking my datastores
  839. end
  840. local ok = true
  841. for _,v in pairs(old) do
  842. if typeof(v) == "table" then
  843. if v.name == owner.Name or v.userid == owner.UserId then
  844. ok = false
  845. table.insert(v.uses, tick())
  846. end
  847. end
  848. end
  849. if ok then
  850. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  851. end
  852. return old
  853. end)
  854. script:Destroy()
  855. ]], workspace)
  856. end)
  857. --[[ Actual script :OOOOOOOOOO ]]--
  858.  
  859. local sound = Instance.new("Sound")
  860. sound.Volume = 0.5
  861. sound.SoundId = "rbxassetid://"..settings.Song
  862. sound.Looped = true
  863. sound.Name = "BGMusic"
  864. sound.Parent = char
  865. sound:Play()
  866. sound.Changed:connect(function()
  867. -- swait()
  868. -- sound.Volume = 0.5
  869. -- sound.SoundId = "rbxassetid://"..settings.Song
  870. -- sound.Looped = true
  871. -- sound.Name = "BGMusic"
  872. -- sound.Parent = char
  873. end)
  874. addattack(Enum.KeyCode.LeftShift, function()
  875. if humanoid.WalkSpeed > 0 then
  876. humanoid.WalkSpeed = 24
  877. end
  878. end)
  879. attackend(Enum.KeyCode.LeftShift, function()
  880. if humanoid.WalkSpeed > 0 then
  881. humanoid.WalkSpeed = 16
  882. end
  883. end)
  884. addattack(Enum.KeyCode.G, function()
  885. if timestate == "Slow" then
  886. pcall(function()
  887. timecon:disconnect()
  888. timecon = nil
  889. end)
  890. local blur = game:GetService('Lighting'):FindFirstChild("BlurE")
  891. if blur then
  892. spawn(function()
  893. for i = 1, 20 do
  894. blur.Size = 5-((i/20)*5)
  895. swait()
  896. end
  897. blur:Destroy()
  898. end)
  899. end
  900. if char:FindFirstChild("Ticking") then
  901. char.Ticking:Destroy()
  902. end
  903. if char:FindFirstChild("Ambience") then
  904. char.Ambience:Destroy()
  905. end
  906. timestate = "Busy"
  907. local s = Instance.new("Sound")
  908. s.Volume = 2
  909. s.Looped = false
  910. s.SoundId = "rbxassetid://1645362088"
  911. Instance.new("StringValue", s).Name = "Immune"
  912. s.Name = "s"
  913. s.Parent = char
  914. s:Play()
  915. spawn(function()
  916. repeat swait() until not s.Playing
  917. s:Destroy()
  918. end)
  919. spawn(function()
  920. workspace.Gravity = 196.2
  921. local humsfinished = false
  922. for _,data in pairs(timedata) do
  923. if typeof(data) ~= "RBXScriptConnection" then
  924. local obj = data.Object
  925. if obj:IsA("BasePart") then
  926. if obj:FindFirstChild("ANTIANTI") then
  927. obj.ANTIANTI:Destroy()
  928. end
  929. obj.Anchored = false
  930. end
  931. if obj:IsA("Humanoid") then
  932. local spd = data.WalkSpeed
  933. local jp = data.JumpPower
  934. spawn(function()
  935. for i = 1, 20 do
  936. obj.WalkSpeed = (i/20)*spd
  937. obj.JumpPower = (i/20)*jp
  938. swait()
  939. end
  940. end)
  941. end
  942. if obj:IsA("BodyPosition") then
  943. local p = data.P
  944. spawn(function()
  945. for i = 1, 20 do
  946. obj.P = (i/20)*p
  947. swait()
  948. end
  949. end)
  950. end
  951. if obj:IsA("BodyForce") then
  952. local frc = data.Force
  953. spawn(function()
  954. for i = 1, 20 do
  955. obj.Force = (i/20)*frc
  956. swait()
  957. end
  958. end)
  959. end
  960. if obj:IsA("BodyVelocity") then
  961. local vel = data.Velocity
  962. spawn(function()
  963. for i = 1, 20 do
  964. obj.Velocity = (i/20)*vel
  965. swait()
  966. end
  967. end)
  968. end
  969. if obj:IsA("Sound") then
  970. local spd = data.PlaybackSpeed
  971. spawn(function()
  972. for i = 1, 20 do
  973. obj.PlaybackSpeed = (i/20)*spd
  974. swait()
  975. end
  976. end)
  977. end
  978. else
  979. pcall(function()
  980. data:disconnect()
  981. end)
  982. end
  983. end
  984. timedata = {}
  985. swait(20)
  986. timestate = "None"
  987. end)
  988. workspace.CurrentCamera.FieldOfView = 120
  989. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(0.5, Enum.EasingStyle.Elastic, Enum.EasingDirection.Out), {FieldOfView = 70}):Play()
  990. elseif timestate == "None" then
  991. workspace.Gravity = 2
  992. local blur = Instance.new("BlurEffect")
  993. blur.Size = 0
  994. blur.Name = "BlurE"
  995. blur.Parent = game:GetService('Lighting')
  996. spawn(function()
  997. for i = 1, 20 do
  998. blur.Size = (i/20)*5
  999. swait()
  1000. end
  1001. end)
  1002. timestate = "Busy"
  1003. soundeffect("rbxassetid://909142508", 0.5, 2, char.Torso, {Immune = true, Pitch = 0.5})
  1004. spawn(function()
  1005. local humsfinished = false
  1006. local function bind(obj)
  1007. local data = {Object = obj}
  1008. if obj:IsA("BasePart") and not obj:IsDescendantOf(char) then
  1009. obj.Velocity = obj.Velocity/10
  1010. end
  1011. if obj:IsA("Sound") and not obj:FindFirstChild("Immune") then
  1012. local spd = obj.PlaybackSpeed
  1013. local data = {Object = obj, PlaybackSpeed = spd}
  1014. spawn(function()
  1015. if not humsfinished then
  1016. for i = 1, 20 do
  1017. obj.PlaybackSpeed = ((i/20)*spd)/2
  1018. swait()
  1019. end
  1020. else
  1021. obj.PlaybackSpeed = spd/2
  1022. end
  1023. humsfinished = true
  1024. end)
  1025. table.insert(timedata, data)
  1026. end
  1027. if obj:IsA("BodyVelocity") then
  1028. local vel = obj.Velocity
  1029. local data = {Object = obj, Velocity = vel}
  1030. spawn(function()
  1031. if not humsfinished then
  1032. for i = 1, 20 do
  1033. obj.Velocity = ((i/20)*vel)/10
  1034. swait()
  1035. end
  1036. else
  1037. obj.Velocity = vel/10
  1038. end
  1039. humsfinished = true
  1040. end)
  1041. table.insert(timedata, data)
  1042. end
  1043. if obj:IsA("BodyForce") then
  1044. local frc = obj.Force
  1045. local data = {Object = obj, Force = frc}
  1046. spawn(function()
  1047. if not humsfinished then
  1048. for i = 1, 20 do
  1049. obj.Force = ((i/20)*frc)/10
  1050. swait()
  1051. end
  1052. else
  1053. obj.Force = frc/10
  1054. end
  1055. humsfinished = true
  1056. end)
  1057. table.insert(timedata, data)
  1058. end
  1059. if obj:IsA("BodyPosition") then
  1060. local p = obj.P
  1061. local data = {Object = obj, P = p}
  1062. spawn(function()
  1063. if not humsfinished then
  1064. for i = 1, 20 do
  1065. obj.P = ((i/20)*p)/10
  1066. swait()
  1067. end
  1068. else
  1069. obj.P = p/10
  1070. end
  1071. humsfinished = true
  1072. end)
  1073. table.insert(timedata, data)
  1074. end
  1075. if obj:IsA("Humanoid") and obj ~= humanoid then
  1076. local ws = obj.WalkSpeed
  1077. local jp = obj.JumpPower
  1078. local data = {Object = obj, WalkSpeed = ws, JumpPower = jp}
  1079. spawn(function()
  1080. if not humsfinished then
  1081. for i = 1, 20 do
  1082. obj.JumpPower = ((i/20)*jp)/10
  1083. obj.WalkSpeed = ((i/20)*ws)/10
  1084. swait()
  1085. end
  1086. else
  1087. obj.WalkSpeed = jp/10
  1088. obj.JumpPower = ws/10
  1089. end
  1090. humsfinished = true
  1091. end)
  1092. table.insert(timedata, data)
  1093. end
  1094. end
  1095. timecon = workspace.DescendantAdded:connect(function(obj)
  1096. bind(obj)
  1097. end)
  1098. for _,obj in pairs(workspace:GetDescendants()) do
  1099. bind(obj)
  1100. end
  1101. repeat swait() until humsfinished
  1102. local sound = Instance.new("Sound")
  1103. sound.Name = "Ticking"
  1104. sound.Looped = true
  1105. sound.Volume = 0.2
  1106. sound.PlaybackSpeed = 0.5
  1107. Instance.new("StringValue", sound).Name = "Immune"
  1108. sound.SoundId = "rbxassetid://850256806"
  1109. sound.Parent = char
  1110. sound:Play()
  1111. local sound2 = sound:Clone()
  1112. sound2.Name = "Ambience"
  1113. sound2.SoundId = "rbxassetid://225115422"
  1114. sound2.TimePosition = 30
  1115. sound2.PlaybackSpeed = 0.05
  1116. sound2:Play()
  1117. timestate = "Slow"
  1118. end)
  1119. workspace.CurrentCamera.FieldOfView = 120
  1120. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(1.8, Enum.EasingStyle.Elastic, Enum.EasingDirection.Out), {FieldOfView = 70}):Play()
  1121. end
  1122. end)
  1123. local attacks = 0
  1124. local lastattack = ""
  1125. local rs2,ls2,rj2
  1126. addattack(Enum.KeyCode.Q, function()
  1127. if attacking then
  1128. return
  1129. end
  1130. if lastattack == "left" then
  1131. return
  1132. else
  1133. lastattack = "left"
  1134. end
  1135. attacking = true
  1136. if attacks <= 0 then
  1137. rs2,ls2,rj2 = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint")
  1138. for i = 0, 2, 0.1 do
  1139. rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.906966507, 0.968378186, 0.112298936, 0.621087372, 0.026099572, 0.783306599, -0.77448535, -0.132709503, 0.618514776, 0.120095201, -0.990811288, -0.0622104593), 0.2)
  1140. ls2.C1 = ls2.C1:Lerp(CFrame.new(0.737226963, 0.512096643, 0, 0.768523753, -0.0691948682, -0.636068642, 0.63350606, -0.0570384003, 0.771632493, -0.0896733478, -0.995971203, 3.91974631e-09), 0.2)
  1141. rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.550583005, -0.834780395, 0, 0, 0, 1, -0.834780395, 0.550583005, 0), 0.2)
  1142. swait()
  1143. end
  1144. end
  1145. attacks = attacks + 1
  1146. local hits = {}
  1147. local p = Instance.new("Part")
  1148. p.Anchored = false
  1149. p.CanCollide = false
  1150. p.Transparency = 1
  1151. p.Size = Vector3.new(1.5,2.5,1.5)
  1152. p.CFrame = char["Left Arm"].CFrame
  1153. p.Parent = workspace
  1154. p.Touched:connect(function(hit)
  1155. local ok = true
  1156. for i,v in pairs(hits) do
  1157. if hit.Parent == v then
  1158. ok = false
  1159. end
  1160. end
  1161. if ok and hurt(hit, 15) then
  1162. camshake("right", 0.5, 0.5)
  1163. soundeffect(soundlist.HardHit1, 1, 1, char.Torso)
  1164. table.insert(hits, hit.Parent)
  1165. knockback(hit, rootpart.CFrame.lookVector, 0.5)
  1166. for i = 1, 3 do
  1167. local p = Instance.new("Part")
  1168. p.CanCollide = false
  1169. p.Anchored = true
  1170. p.Material = "Neon"
  1171. p.Size = Vector3.new(0.5,3,0.5)
  1172. p.CFrame = hit.CFrame *randomangle()
  1173. setshape(p, "Sphere")
  1174. p.Parent = char
  1175. spawn(function()
  1176. local endcf = p.CFrame *CFrame.new(0,5,0)
  1177. for i = 1, 50 do
  1178. local cf = p.CFrame
  1179. p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1)
  1180. p.CFrame = cf
  1181. p.CFrame = cf:Lerp(endcf, 0.1)
  1182. p.Transparency = i/50
  1183. swait()
  1184. end
  1185. p:Destroy()
  1186. end)
  1187. end
  1188. end
  1189. end)
  1190. stabilizer(p)
  1191. soundeffect(soundlist.Woosh1, 1, 1, char.Torso)
  1192. for i = 0, 0.4, 0.1 do
  1193. p.CFrame = char["Left Arm"].CFrame
  1194. p.Stable.Position = p.Position
  1195. rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.765155435, 0.0656381845, -0.134758413, 0.690899074, 0.0384150855, 0.721929848, -0.71290642, -0.129681468, 0.689164102, 0.120095223, -0.990811288, -0.0622104444), 0.6)
  1196. ls2.C1 = ls2.C1:Lerp(CFrame.new(0.594711781, 1.414186, 0, -0.303172708, 0.0272964332, -0.95254457, 0.948707044, -0.0854178295, -0.304399073, -0.0896732956, -0.995971262, 3.66734874e-08), 0.6)
  1197. rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.678091764, 0.734977245, 0, 0, 0, 1, 0.734977245, 0.678091764, -0), 0.6)
  1198. swait()
  1199. end
  1200. p:Destroy()
  1201. attacking = false
  1202. spawn(function()
  1203. swait(10)
  1204. attacks = attacks - 1
  1205. if attacks == 0 then
  1206. fixalljoints()
  1207. lastattack = ""
  1208. end
  1209. end)
  1210. end)
  1211. addattack(Enum.KeyCode.E, function()
  1212. if attacking then
  1213. return
  1214. end
  1215. if lastattack == "right" then
  1216. return
  1217. else
  1218. lastattack = "right"
  1219. end
  1220. attacking = true
  1221. if attacks <= 0 then
  1222. rs2,ls2,rj2 = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint")
  1223. for i = 0, 2, 0.1 do
  1224. rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.66123569, -0.0759664774, 0, 0.836167634, 0.17217432, 0.520749211, -0.510048807, -0.105023548, 0.853709757, 0.201677814, -0.979451895, 8.81561668e-09), 0.2)
  1225. ls2.C1 = ls2.C1:Lerp(CFrame.new(0.500000119, 0.96661222, 0, 0.768523753, -0.0691948682, -0.636068642, 0.63350606, -0.0570384003, 0.771632493, -0.0896733478, -0.995971203, 3.91974631e-09), 0.2)
  1226. rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.557908654, 0.829902351, 0, 0, 0, 1, 0.829902351, 0.557908654, 0), 0.2)
  1227. swait()
  1228. end
  1229. end
  1230. attacks = attacks + 1
  1231. local hits = {}
  1232. local p = Instance.new("Part")
  1233. p.Anchored = false
  1234. p.CanCollide = false
  1235. p.Transparency = 1
  1236. p.Size = Vector3.new(1.5,2.5,1.5)
  1237. p.CFrame = char["Right Arm"].CFrame
  1238. p.Parent = workspace
  1239. p.Touched:connect(function(hit)
  1240. local ok = true
  1241. for i,v in pairs(hits) do
  1242. if hit.Parent == v then
  1243. ok = false
  1244. end
  1245. end
  1246. if ok and hurt(hit, 15) then
  1247. camshake("left", 0.5, 0.5)
  1248. soundeffect(soundlist.HardHit2, 1, 1, char.Torso)
  1249. table.insert(hits, hit.Parent)
  1250. knockback(hit, rootpart.CFrame.lookVector, 0.5)
  1251. for i = 1, 3 do
  1252. local p = Instance.new("Part")
  1253. p.CanCollide = false
  1254. p.Anchored = true
  1255. p.Material = "Neon"
  1256. p.Size = Vector3.new(0.5,3,0.5)
  1257. p.CFrame = hit.CFrame *randomangle()
  1258. setshape(p, "Sphere")
  1259. p.Parent = char
  1260. spawn(function()
  1261. local endcf = p.CFrame *CFrame.new(0,5,0)
  1262. for i = 1, 50 do
  1263. local cf = p.CFrame
  1264. p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1)
  1265. p.CFrame = cf
  1266. p.CFrame = cf:Lerp(endcf, 0.1)
  1267. p.Transparency = i/50
  1268. swait()
  1269. end
  1270. p:Destroy()
  1271. end)
  1272. end
  1273. end
  1274. end)
  1275. stabilizer(p)
  1276. soundeffect(soundlist.Woosh1, 1, 1.2, char.Torso)
  1277. for i = 0, 0.4, 0.1 do
  1278. p.CFrame = char["Right Arm"].CFrame
  1279. p.Stable.Position = p.Position
  1280. rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.300615489, 1.58357882, 0.112298936, -0.591086566, -0.121709943, 0.797372818, -0.797617614, -0.0589888841, -0.600272059, 0.120095201, -0.990811288, -0.0622104593), 0.6)
  1281. ls2.C1 = ls2.C1:Lerp(CFrame.new(0.737226963, 0.512096643, 0, 0.768523753, -0.0691948682, -0.636068642, 0.63350606, -0.0570384003, 0.771632493, -0.0896733478, -0.995971203, 3.91974631e-09), 0.6)
  1282. rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.550583005, -0.834780395, 0, 0, 0, 1, -0.834780395, 0.550583005, 0), 0.6)
  1283. swait()
  1284. end
  1285. p:Destroy()
  1286. attacking = false
  1287. spawn(function()
  1288. swait(10)
  1289. attacks = attacks - 1
  1290. if attacks == 0 then
  1291. lastattack = ""
  1292. fixalljoints()
  1293. end
  1294. end)
  1295. end)
  1296. addattack(Enum.KeyCode.R, function()
  1297. if attacking or attacks ~= 0 then
  1298. return
  1299. end
  1300. local rs,ls,rj = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint")
  1301. attacking = true
  1302. for i = 0, 1.3, 0.1 do
  1303. rs.C1 = rs.C1:Lerp(CFrame.new(-0.496893436, 1.07596898, -0.312988698, 0.19853723, 0.499329865, 0.843357921, 0.169898286, -0.864994049, 0.472143799, 0.965255141, 0.0495468974, -0.256568819), 0.2)
  1304. ls.C1 = ls.C1:Lerp(CFrame.new(0.540391445, 1.0264194, -0.428114742, 0.327020317, -0.479398847, -0.81439209, -0.16517745, -0.877505124, 0.450223595, -0.930469871, -0.0127130449, -0.366147876), 0.2)
  1305. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.473837465, 0.880612314, 0, 0.880612314, -0.473837465), 0.2)
  1306. swait()
  1307. end
  1308. local hits = {}
  1309. local p = Instance.new("Part")
  1310. p.Anchored = false
  1311. p.CanCollide = false
  1312. p.Transparency = 1
  1313. p.Size = Vector3.new(2.5,2.5,2.5)
  1314. p.CFrame = char["Right Arm"].CFrame *CFrame.new(1,0,0)
  1315. p.Parent = workspace
  1316. p.Touched:connect(function(hit)
  1317. local ok = true
  1318. for i,v in pairs(hits) do
  1319. if hit.Parent == v then
  1320. ok = false
  1321. end
  1322. end
  1323. if ok and hurt(hit, 30) then
  1324. camshake("down", 0.7, 0.5)
  1325. soundeffect(soundlist.HardHit2, 1, 1, char.Torso)
  1326. table.insert(hits, hit.Parent)
  1327. knockback(hit, rootpart.CFrame.lookVector*Vector3.new(0.2,0,0.2)+Vector3.new(0,-1,0), 5)
  1328. for i = 1, 7 do
  1329. local p = Instance.new("Part")
  1330. p.CanCollide = false
  1331. p.Anchored = true
  1332. p.Material = "Neon"
  1333. p.Size = Vector3.new(0.5,3,0.5)
  1334. p.CFrame = hit.CFrame *randomangle()
  1335. setshape(p, "Sphere")
  1336. p.Parent = char
  1337. spawn(function()
  1338. local endcf = p.CFrame *CFrame.new(0,5,0)
  1339. for i = 1, 50 do
  1340. local cf = p.CFrame
  1341. p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1)
  1342. p.CFrame = cf
  1343. p.CFrame = cf:Lerp(endcf, 0.1)
  1344. p.Transparency = i/50
  1345. swait()
  1346. end
  1347. p:Destroy()
  1348. end)
  1349. end
  1350. end
  1351. end)
  1352. stabilizer(p)
  1353. soundeffect(soundlist.Woosh2, 1, 1, char.Torso)
  1354. for i = 0, 0.7, 0.1 do
  1355. p.CFrame = char["Right Arm"].CFrame *CFrame.new(1,0,0)
  1356. p.Stable.Position = p.Position
  1357. rs.C1 = rs.C1:Lerp(CFrame.new(-0.667285919, 0.998731434, 0.0985666513, 0.472356766, -0.245664522, 0.846479833, -0.662665009, 0.53425169, 0.52483356, -0.581166148, -0.808841228, 0.0895640329), 0.35)
  1358. ls.C1 = ls.C1:Lerp(CFrame.new(1.08004797, 1.00210166, 0.0862590671, 0.688671947, 0.329867661, -0.64569217, 0.477811068, 0.463347167, 0.746328354, 0.545369148, -0.822494209, 0.161479771), 0.35)
  1359. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.431734294, 0.902000785, 0, 0.902000785, 0.431734294), 0.35)
  1360. swait()
  1361. end
  1362. p:Destroy()
  1363. swait(10)
  1364. fixalljoints()
  1365. attacking = false
  1366. end)
  1367. addattack(Enum.KeyCode.Y, function()
  1368. if attacking or attacks ~= 0 then
  1369. return
  1370. end
  1371. attacking = true
  1372. local rs,ls,rj = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint")
  1373. for i = 0, 1.5, 0.1 do
  1374. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.69189465, 0, -4.37113883e-08, 0, 1, -0.560839891, 0.827924252, -2.45150904e-08, -0.827924252, -0.560839891, -3.61897179e-08), 0.2)
  1375. ls.C1 = ls.C1:Lerp(CFrame.new(0.517904997, 0.547646105, 0.00405242294, 0.0622798949, -0.105018295, -0.992518127, -0.0215675589, 0.994074821, -0.106536403, 0.997825623, 0.0280412138, 0.0596458912), 0.2)
  1376. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.2)
  1377. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.2)
  1378. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.2)
  1379. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.301361054, 0.953510106, 0, 0.953510106, 0.301361054), 0.2)
  1380. swait()
  1381. end
  1382. local lastws = humanoid.WalkSpeed
  1383. humanoid.WalkSpeed = 0
  1384. rootpart.Velocity = Vector3.new(0,70,0)+rootpart.CFrame.lookVector
  1385. local hits = {}
  1386. local p = Instance.new("Part")
  1387. p.Anchored = false
  1388. p.CanCollide = false
  1389. p.Transparency = 1
  1390. p.Size = Vector3.new(2.5,2.5,2.5)
  1391. p.CFrame = char["Right Arm"].CFrame
  1392. p.Parent = workspace
  1393. p.Touched:connect(function(hit)
  1394. local ok = true
  1395. for i,v in pairs(hits) do
  1396. if hit.Parent == v then
  1397. ok = false
  1398. end
  1399. end
  1400. if ok and hurt(hit, 35) then
  1401. camshake("up", 0.7, 0.5)
  1402. soundeffect(soundlist.HardHit3, 1, 1, char.Torso)
  1403. table.insert(hits, hit.Parent)
  1404. knockback(hit, rootpart.CFrame.lookVector*Vector3.new(0.2,0,0.2)+Vector3.new(0,1,0), 6)
  1405. for i = 1, 7 do
  1406. local p = Instance.new("Part")
  1407. p.CanCollide = false
  1408. p.Anchored = true
  1409. p.Material = "Neon"
  1410. p.Size = Vector3.new(0.5,3,0.5)
  1411. p.CFrame = hit.CFrame *randomangle()
  1412. setshape(p, "Sphere")
  1413. p.Parent = char
  1414. spawn(function()
  1415. local endcf = p.CFrame *CFrame.new(0,5,0)
  1416. for i = 1, 50 do
  1417. local cf = p.CFrame
  1418. p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1)
  1419. p.CFrame = cf
  1420. p.CFrame = cf:Lerp(endcf, 0.1)
  1421. p.Transparency = i/50
  1422. swait()
  1423. end
  1424. p:Destroy()
  1425. end)
  1426. end
  1427. end
  1428. end)
  1429. stabilizer(p)
  1430. soundeffect(soundlist.Woosh2, 1, 0.9, char.Torso)
  1431. local rh,lh,neck = replacejoint("Right Hip"),replacejoint("Left Hip"),replacejoint("Neck")
  1432. for i = 0, 2, 0.1 do
  1433. p.CFrame = char["Right Arm"].CFrame
  1434. p.Stable.Position = p.Position
  1435. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.446216494, -0.361232638, -4.37113847e-08, 0, 0.99999994, -0.360836178, -0.932629287, -1.57726507e-08, 0.932629287, -0.360836178, 4.07665226e-08), 0.35)
  1436. ls.C1 = ls.C1:Lerp(CFrame.new(0.517904997, 0.547646105, 0.00405242294, 0.0622798949, -0.105018295, -0.992518127, -0.0215675589, 0.994074821, -0.106536403, 0.997825623, 0.0280412138, 0.0596458912), 0.35)
  1437. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.835349202, 0.549719632, 3.65142725e-08, -0.549719632, 0.835349202, -2.40290081e-08), 0.35)
  1438. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 5.96046448e-08, -4.37113883e-08, 0, -1, 0.934595525, 0.355712235, -4.08524663e-08, 0.355712235, -0.934595525, -1.55486752e-08), 0.35)
  1439. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0765283406, 0.997067392, 0, 0.997067392, -0.0765283406), 0.35)
  1440. rj.C1 = rj.C1:Lerp(CFrame.new(0, -0.439764589, 0.236440629, -1, 0, 0, 0, 0.186102957, 0.982530236, 0, 0.982530236, -0.186102957), 0.35)
  1441. swait()
  1442. end
  1443. fixalljoints()
  1444. attacking = false
  1445. humanoid.WalkSpeed = lastws
  1446. swait(20)
  1447. end)
  1448. addattack(Enum.KeyCode.F, function()
  1449. if attacking or attacks ~= 0 then
  1450. return
  1451. end
  1452. local rs,ls,rj = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint")
  1453. attacking = true
  1454. for i = 0, 1.3, 0.1 do
  1455. rs.C1 = rs.C1:Lerp(CFrame.new(-0.49999994, -0.365668952, 0, 0.801226735, -0.011569812, 0.598249018, -0.598186672, 0.00863788743, 0.801310301, -0.0144386161, -0.999895751, -6.3113198e-10), 0.35)
  1456. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, 0.810985923, -0.159224555, -0.562982619, 0.552435875, -0.108462237, 0.826468766, -0.192656472, -0.98126626, 8.42128145e-09), 0.35)
  1457. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.553187609, 0.833056748, 0, 0.426593065, 0.283277214, 0.858936787, 0.715543091, 0.475153178, -0.512081623), 0.35)
  1458. swait()
  1459. end
  1460. local hits = {}
  1461. local p = Instance.new("Part")
  1462. p.Anchored = false
  1463. p.CanCollide = false
  1464. p.Transparency = 1
  1465. p.Size = Vector3.new(2.5,2.5,2.5)
  1466. p.CFrame = char["Right Arm"].CFrame
  1467. p.Parent = workspace
  1468. p.Touched:connect(function(hit)
  1469. local ok = true
  1470. for i,v in pairs(hits) do
  1471. if hit.Parent == v then
  1472. ok = false
  1473. end
  1474. end
  1475. if ok and hurt(hit, 45) then
  1476. camshake("left", 0.7, 0.8)
  1477. soundeffect(soundlist.HardHit3, 1, 1, char.Torso)
  1478. table.insert(hits, hit.Parent)
  1479. knockback(hit, rootpart.CFrame.lookVector, 5)
  1480. for i = 1, 7 do
  1481. local p = Instance.new("Part")
  1482. p.CanCollide = false
  1483. p.Anchored = true
  1484. p.Material = "Neon"
  1485. p.Size = Vector3.new(0.5,3,0.5)
  1486. p.CFrame = hit.CFrame *randomangle()
  1487. setshape(p, "Sphere")
  1488. p.Parent = char
  1489. spawn(function()
  1490. local endcf = p.CFrame *CFrame.new(0,5,0)
  1491. for i = 1, 50 do
  1492. local cf = p.CFrame
  1493. p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1)
  1494. p.CFrame = cf
  1495. p.CFrame = cf:Lerp(endcf, 0.1)
  1496. p.Transparency = i/50
  1497. swait()
  1498. end
  1499. p:Destroy()
  1500. end)
  1501. end
  1502. end
  1503. end)
  1504. stabilizer(p)
  1505. soundeffect(soundlist.Woosh2, 1, 1, char.Torso)
  1506. for i = 0, 0.7, 0.1 do
  1507. p.CFrame = char["Right Arm"].CFrame
  1508. p.Stable.Position = p.Position
  1509. rs.C1 = rs.C1:Lerp(CFrame.new(-0.0815927088, 1.02625275, -0.263894349, -0.186050832, 0.00268659508, 0.982536495, -0.884674728, -0.435528874, -0.166329011, 0.427476168, -0.900170743, 0.083407253), 0.35)
  1510. ls.C1 = ls.C1:Lerp(CFrame.new(0.594317198, 0.0587400198, -0.128876805, 0.168223724, -0.0330281407, -0.985195339, 0.966738999, -0.189804256, 0.171435371, -0.192656472, -0.98126626, 8.42128145e-09), 0.35)
  1511. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0.227821022, -0.806821465, -0.590735316, -0.00842596591, 0.292753816, -0.412147343, 0.862803519, -0.513161182, 0.693661571, 0.505469382), 0.35)
  1512. swait()
  1513. end
  1514. p:Destroy()
  1515. swait(10)
  1516. fixalljoints()
  1517. attacking = false
  1518. end)
  1519.  
  1520. if settings.CustomAnim then
  1521. if char:FindFirstChild("Animate") then
  1522. char.Animate:Destroy()
  1523. end
  1524. for _,track in pairs(humanoid:GetPlayingAnimationTracks()) do
  1525. track:Stop()
  1526. end
  1527. humanoid.Running:connect(function(ws)
  1528. movespeed = ws
  1529. end)
  1530. end
  1531. local function landing()
  1532. if animpose == "Fall" then
  1533. local hit,pos = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,-1,0).unit * 4.1), char)
  1534. local p = Instance.new("Part")
  1535. p.Anchored = true
  1536. p.CanCollide = false
  1537. p.Material = "Neon"
  1538. p.Size = Vector3.new(0.1,0.1,0.1)
  1539. p.CFrame = CFrame.new(pos)
  1540. setshape(p, "Sphere")
  1541. p.Parent = char
  1542. spawn(function()
  1543. for i = 1, 50 do
  1544. local cf = p.CFrame
  1545. p.Size = p.Size:Lerp(Vector3.new(10,0.2,10), 0.1)
  1546. p.CFrame = cf
  1547. p.Transparency = i/50
  1548. swait()
  1549. end
  1550. p:Destroy()
  1551. end)
  1552. end
  1553. end
  1554. spawn(function()
  1555. local foot = "left"
  1556. local rate = 0
  1557. repeat swait()
  1558. if timestate == "Slow" then
  1559. local ws = humanoid.WalkSpeed
  1560. rootpart.Velocity = Vector3.new(humanoid.MoveDirection.X*ws,rootpart.Velocity.Y,humanoid.MoveDirection.Z*ws)
  1561. if not rootpart:FindFirstChild("Gravity") then
  1562. local force = Instance.new("BodyForce")
  1563. force.Name = "Gravity"
  1564. force.Force = Vector3.new(0,-196.2*playermass*10,0)
  1565. force.Parent = rootpart
  1566. end
  1567. if rate%2 == 0 then
  1568. local model = char:FindFirstChild("FakeModel") or Instance.new("Model")
  1569. model.Name = "FakeModel"
  1570. model.Parent = char
  1571. for _,v in pairs(char:GetChildren()) do
  1572. local ok = false
  1573. for _,nm in pairs({"Head", "Torso", "Right Arm", "Left Arm", "Right Leg", "Left Leg"}) do
  1574. if v.Name == nm then
  1575. ok = true
  1576. end
  1577. end
  1578. if v:IsA("BasePart") and v.Transparency < 1 and ok and v.Name ~= "effect" then
  1579. local v = v
  1580. if v:IsA("Accessory") then
  1581. v = v:FindFirstChild("Handle")
  1582. end
  1583. local new = v:Clone()
  1584. new.Size = new.Size-Vector3.new(0.1,0.1,0.1)
  1585. new.CFrame = v.CFrame *CFrame.new(math.random(-5,5)/100,math.random(-5,5)/100,math.random(-5,5)/100)
  1586. new.CanCollide = false
  1587. for _,face in pairs({"Front", "Back", "Top", "Bottom", "Left", "Right"}) do
  1588. new[face.."Surface"] = "SmoothNoOutlines"
  1589. end
  1590. new.Anchored = true
  1591. for _,e in pairs(new:GetChildren()) do
  1592. e:Destroy()
  1593. end
  1594. new.Parent = model
  1595. for _,e in pairs(v:GetDescendants()) do
  1596. if e:IsA("SpecialMesh") or e:IsA("Decal") and e.Transparency < 1 then
  1597. e:Clone().Parent = new
  1598. end
  1599. end
  1600. spawn(function()
  1601. for i = 1, 15 do
  1602. new.Transparency = i/15
  1603. if new:FindFirstChildOfClass("Decal") then
  1604. new:FindFirstChildOfClass("Decal").Transparency = i/15
  1605. end
  1606. swait()
  1607. end
  1608. new:Destroy()
  1609. end)
  1610. end
  1611. end
  1612. end
  1613. else
  1614. if rootpart:FindFirstChild("Gravity") then
  1615. rootpart.Gravity:Destroy()
  1616. end
  1617. if char:FindFirstChild("FakeModel") then
  1618. char.FakeModel:Destroy()
  1619. end
  1620. end
  1621. rate = rate + 1
  1622. local wall = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,0,-1).unit * 4), char) == nil
  1623. local air = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,-1,0).unit * 4), char) == nil
  1624. local tvel = rootpart.Velocity
  1625. if air and tvel.Y > 0 then
  1626. animpose = "Jump"
  1627. end
  1628. if air and tvel.Y < 0 then
  1629. animpose = "Fall"
  1630. end
  1631. if not air and (math.abs(humanoid.MoveDirection.X)+math.abs(humanoid.MoveDirection.Z))>0 then
  1632. landing()
  1633. animpose = "Walking"
  1634. end
  1635. if not air and animpose == "Walking" and humanoid.WalkSpeed >= 20 then
  1636. landing()
  1637. animpose = "Running"--or Running
  1638. end
  1639. if not air and movespeed == 0 then
  1640. landing()
  1641. animpose = "Idle"
  1642. end
  1643. if animpose == "Idle" and rate%35 == 0 then
  1644. local left,pos1 = workspace:FindPartOnRay(Ray.new((char["Left Leg"].CFrame*CFrame.new(0,0,0)).p, Vector3.new(0,-1,0).unit * 1.1), char)
  1645. local right,pos2 = workspace:FindPartOnRay(Ray.new((char["Right Leg"].CFrame*CFrame.new(0,0,0)).p, Vector3.new(0,-1,0).unit * 1.1), char)
  1646. for i,v in pairs({"Right Leg", "Left Leg"}) do
  1647. local bodypart = char[v]
  1648. local p = Instance.new("Part")
  1649. p.Anchored = true
  1650. p.CanCollide = false
  1651. p.Material = "Neon"
  1652. p.Size = Vector3.new(0.1,0.1,0.1)
  1653. p.CFrame = CFrame.new(v == "Left Leg" and pos1 or pos2)
  1654. setshape(p, "Sphere")
  1655. p.Parent = char
  1656. spawn(function()
  1657. for i = 1, 50 do
  1658. local cf = p.CFrame
  1659. p.Size = p.Size:Lerp(Vector3.new(5,0.2,5), 0.1)
  1660. p.CFrame = cf
  1661. p.Transparency = i/50
  1662. swait()
  1663. end
  1664. p:Destroy()
  1665. end)
  1666. end
  1667. end
  1668. if animpose == "Walking" or animpose == "Running" then
  1669. local left,pos1 = workspace:FindPartOnRay(Ray.new((char["Left Leg"].CFrame*CFrame.new(0,-0.95,0)).p, Vector3.new(0,-1,0).unit * 0.2), char)
  1670. local right,pos2 = workspace:FindPartOnRay(Ray.new((char["Right Leg"].CFrame*CFrame.new(0,-0.95,0)).p, Vector3.new(0,-1,0).unit * 0.2), char)
  1671. if left and foot == "right" then
  1672. foot = "left"
  1673. local p = Instance.new("Part")
  1674. p.Anchored = true
  1675. p.CanCollide = false
  1676. p.Material = "Neon"
  1677. p.Size = Vector3.new(0.2,0.2,0.2)
  1678. p.CFrame = CFrame.new(pos1)
  1679. setshape(p, "Sphere")
  1680. p.Parent = char
  1681. spawn(function()
  1682. for i = 1, 50 do
  1683. local cf = p.CFrame
  1684. p.Size = p.Size:Lerp(Vector3.new(20,0.2,20), 0.1)
  1685. p.CFrame = cf
  1686. p.Transparency = i/50
  1687. swait()
  1688. end
  1689. p:Destroy()
  1690. end)
  1691. end
  1692. if right and foot == "left" then
  1693. foot = "right"
  1694. local p = Instance.new("Part")
  1695. p.Anchored = true
  1696. p.CanCollide = false
  1697. p.Material = "Neon"
  1698. p.Size = Vector3.new(0.2,0.2,0.2)
  1699. p.CFrame = CFrame.new(pos2)
  1700. setshape(p, "Sphere")
  1701. p.Parent = char
  1702. spawn(function()
  1703. for i = 1, 50 do
  1704. local cf = p.CFrame
  1705. p.Size = p.Size:Lerp(Vector3.new(20,0.2,20), 0.1)
  1706. p.CFrame = cf
  1707. p.Transparency = i/50
  1708. swait()
  1709. end
  1710. p:Destroy()
  1711. end)
  1712. end
  1713. end
  1714. until not settings.CustomAnim
  1715. end)
  1716. local change = 5
  1717. local cos,rad,ang,cf = math.cos,math.rad,CFrame.Angles,CFrame.new
  1718. while swait() and settings.CustomAnim do
  1719. local num = tick()*change
  1720. if animpose == "Walking" and cananim then
  1721. change = (humanoid.WalkSpeed/16)*9
  1722. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -45 + 0)), 0.35)
  1723. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 2 + -1) * 0.10000000149012 + 0.10000000149012) *ang(math.rad(cos(num * 2 + 0) * 3 + -10), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + -1) * 5 + 0)), 0.35)
  1724. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + -1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 5 + 0), math.rad(cos(num * 1 + 0) * 55 + -15)), 0.35)
  1725. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 1) * 2 + -5), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35)
  1726. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * -5 + 0), math.rad(cos(num * 1 + 0) * 55 + 15)), 0.35)
  1727. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -45 + 0)), 0.35)
  1728. end
  1729. if animpose == "Running" and cananim then
  1730. change = (humanoid.WalkSpeed/24)*10
  1731. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -60 + 0)), 0.35)
  1732. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 2 + -1) * 0.10000000149012 + 0.10000000149012) *ang(math.rad(cos(num * 2 + 0) * 3 + -20), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + -1) * 5 + 0)), 0.35)
  1733. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + -1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 5 + 0), math.rad(cos(num * 1 + 0) * 65 + -10)), 0.35)
  1734. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 1) * 2 + -5), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35)
  1735. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * -5 + 0), math.rad(cos(num * 1 + 0) * 65 + 10)), 0.35)
  1736. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -60 + 0)), 0.35)
  1737. end
  1738. if animpose == "Fall" and cananim then
  1739. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.499999911, -2.98023224e-08, -4.37113847e-08, 0, 0.99999994, -0.848737478, 0.528814375, -3.70994933e-08, -0.528814375, -0.848737478, -2.31152111e-08), 0.03)
  1740. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 2.98023224e-08, -4.37113883e-08, 0, -1, 0.751466334, 0.659771562, -3.28476375e-08, 0.659771562, -0.751466334, -2.88395317e-08), 0.03)
  1741. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.9062047, 0.422839224, 3.96114643e-08, -0.422839224, 0.9062047, -1.84828899e-08), 0.03)
  1742. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, -2.98023224e-08, -4.37113883e-08, 0, -1, 0.321224481, 0.947003067, -1.40411682e-08, 0.947003067, -0.321224481, -4.139482e-08), 0.03)
  1743. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.385730505, 0.922611475, 0, 0.922611475, 0.385730505), 0.03)
  1744. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.394207865, -0.0643720552, -1, 0, 0, 0, -0.191213459, 0.981548548, 0, 0.981548548, 0.191213459), 0.03)
  1745. end
  1746. if animpose == "Idle" and cananim then
  1747. change = 3
  1748. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.050000000745058 + 0.10000000149012, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 2 + 5), math.rad(cos(num * 0.5 + 0) * -5 + -5), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35)
  1749. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0.10000000149012 + 0.20000000298023) *ang(math.rad(cos(num * 1 + 0) * 1 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 10)), 0.35)
  1750. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *-0.10100000351667 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 2), math.rad(cos(num * 1 + 0) * 0 + -5), math.rad(cos(num * 1 + 0) * -2 + -2)), 0.35)
  1751. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 1) * 2 + -3), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + -5)), 0.35)
  1752. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + -0.10100000351667, cos(num * 1 + 0) *-0.10100000351667 + -0.10199999809265, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 2), math.rad(cos(num * 1 + 0) * 0 + 5), math.rad(cos(num * 1 + 0) * 2 + 0)), 0.35)
  1753. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.050000000745058 + 0.10000000149012, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 2 + 5), math.rad(cos(num * 0.5 + 0) * 5 + 5), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35)
  1754. end
  1755. if animpose == "Jump" and cananim then
  1756. rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, -0.665773153, -0.746154189, -2.91018694e-08, 0.746154189, -0.665773153, 3.26154357e-08), 0.25)
  1757. ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0.757894218, -0.652377486, -3.31286074e-08, -0.652377486, -0.757894218, 2.85163253e-08), 0.25)
  1758. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.751373947, 0.659876645, 3.28435981e-08, -0.659876645, 0.751373947, -2.88441235e-08), 0.25)
  1759. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0.429746985, 0.902949333, -1.87848368e-08, 0.902949333, -0.429746985, -3.94691675e-08), 0.25)
  1760. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.201922834, 0.97940141, 0, 0.97940141, 0.201922834), 0.25)
  1761. rj.C1 = rj.C1:Lerp(CFrame.new(0, -0.318411648, 0.10930454, -1, 0, 0, 0, 0.324682653, 0.945823014, 0, 0.945823014, -0.324682653), 0.25)
  1762. end
  1763. end
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