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- local lplr = Game:GetService("Players").LocalPlayer
- for i, c in pairs(workspace.Customers:GetChildren()) do
- local d = c.Head:FindFirstChild("Dialog")
- if d then
- local correct = d.Correct
- local head = c.Head
- workspace.TutorialService.PlayerAction:FireServer("ClickedBubble", true)
- workspace.Dialog:FireServer("ResponseSelected", correct, head)
- workspace.GameService.OrderCompleted:FireServer(c, false)
- end
- end
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