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  1. GameView Start
  2. Possible achievement: Base_LastHeroStanding
  3. Possible achievement: Base_WinFullHP
  4. Possible achievement: Base_NoPowers
  5. Possible achievement: Base_NoCards
  6. Possible achievement: Base_DefeatNemeses, progress: 200
  7. Possible achievement: Base_CumulativeDamage, progress: 100
  8. Possible achievement: Base_LargeAttack
  9. Possible achievement: Base_DefeatAllVillains, progress: 100
  10. Possible achievement: Base_CumulativeHeal, progress: 1836.5
  11. Possible achievement: Base_WinGame
  12. Possible achievement: Base_RedirectMany
  13. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  14. Baron Blade puts Mobile Defense Platform into play.
  15. Baron Blade shuffles their the villain deck.
  16. Went to Baron Blade's Start phase.
  17. Went from Baron Blade's Start phase to PlayCard phase.
  18. GameController plays Blade Battalion.
  19. Went from Baron Blade's PlayCard phase to End phase.
  20. Blade Battalion initiates 5 Melee damage to Legacy.
  21. Blade Battalion deals Legacy 5 Melee damage.
  22. Legacy is now at 27 HP.
  23. Went from Baron Blade's End phase to Bunker's Start phase.
  24. Went from Bunker's Start phase to PlayCard phase.
  25. GameController plays Flak Cannon.
  26. Went from Bunker's PlayCard phase to UsePower phase.
  27. Bunker uses the power on Flak Cannon.
  28. Bunker initiates 3 Projectile damage to Blade Battalion.
  29. Bunker deals Blade Battalion 3 Projectile damage.
  30. Blade Battalion is now at 2 HP.
  31. Went from Bunker's UsePower phase to DrawCard phase.
  32. Bunker draws External Combustion.
  33. Went from Bunker's DrawCard phase to End phase.
  34. Went from Bunker's End phase to Absolute Zero's Start phase.
  35. Went from Absolute Zero's Start phase to PlayCard phase.
  36. Went from Absolute Zero's PlayCard phase to UsePower phase.
  37. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  38. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  39. Absolute Zero draws Hoarfire.
  40. Absolute Zero draws Focused Apertures.
  41. Went from Absolute Zero's DrawCard phase to End phase.
  42. Went from Absolute Zero's End phase to Legacy's Start phase.
  43. Went from Legacy's Start phase to PlayCard phase.
  44. Went from Legacy's PlayCard phase to UsePower phase.
  45. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  46. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  47. Legacy draws Back-Fist Strike.
  48. Legacy draws Take Down.
  49. Went from Legacy's DrawCard phase to End phase.
  50. Went from Legacy's End phase to The Wraith's Start phase.
  51. Went from The Wraith's Start phase to PlayCard phase.
  52. Went from The Wraith's PlayCard phase to UsePower phase.
  53. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  54. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  55. The Wraith draws Grappling Hook.
  56. The Wraith draws Inventory Barrage.
  57. Went from The Wraith's DrawCard phase to End phase.
  58. Went from The Wraith's End phase to Tachyon's Start phase.
  59. Went from Tachyon's Start phase to PlayCard phase.
  60. Went from Tachyon's PlayCard phase to UsePower phase.
  61. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  62. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  63. Tachyon draws Sonic Vortex.
  64. Tachyon draws Supersonic Response.
  65. Went from Tachyon's DrawCard phase to End phase.
  66. Went from Tachyon's End phase to Freedom Tower's Start phase.
  67. Went from Freedom Tower's Start phase to PlayCard phase.
  68. GameController plays Mission Control.
  69. Went from Freedom Tower's PlayCard phase to End phase.
  70. Revealed card: Decommissioned Hardware
  71. Mission Control moved Decommissioned Hardware from Bunker's revealed cards to Bunker's trash.
  72. Revealed card: Glacial Structure
  73. Mission Control puts Glacial Structure into play.
  74. Revealed card: Flying Smash
  75. Mission Control moved Flying Smash from Legacy's revealed cards to Legacy's trash.
  76. Revealed card: Grappling Hook
  77. Mission Control moved Grappling Hook from The Wraith's revealed cards to The Wraith's trash.
  78. Revealed card: Synaptic Interruption
  79. Mission Control puts Synaptic Interruption into play.
  80. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  81. Went from Baron Blade's Start phase to PlayCard phase.
  82. GameController plays Elemental Redistributor.
  83. Went from Baron Blade's PlayCard phase to End phase.
  84. Blade Battalion initiates 2 Melee damage to Absolute Zero.
  85. Blade Battalion deals Absolute Zero 2 Melee damage.
  86. Absolute Zero is now at 27 HP.
  87. Went from Baron Blade's End phase to Bunker's Start phase.
  88. Went from Bunker's Start phase to PlayCard phase.
  89. GameController plays Gatling Gun.
  90. Went from Bunker's PlayCard phase to UsePower phase.
  91. Bunker uses the power on Flak Cannon.
  92. Bunker initiates 3 Projectile damage to Mobile Defense Platform.
  93. Bunker deals Mobile Defense Platform 3 Projectile damage.
  94. Mobile Defense Platform is now at 7 HP.
  95. Went from Bunker's UsePower phase to DrawCard phase.
  96. Bunker draws Heavy Plating.
  97. Went from Bunker's DrawCard phase to End phase.
  98. Bunker discards Heavy Plating.
  99. Gatling Gun moved Heavy Plating from Bunker's hand to Bunker's trash.
  100. Went from Bunker's End phase to Absolute Zero's Start phase.
  101. Went from Absolute Zero's Start phase to PlayCard phase.
  102. Went from Absolute Zero's PlayCard phase to UsePower phase.
  103. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  104. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  105. Absolute Zero draws Coolant Blast.
  106. Absolute Zero draws Null-Point Calibration Unit.
  107. Went from Absolute Zero's DrawCard phase to End phase.
  108. Went from Absolute Zero's End phase to Legacy's Start phase.
  109. Went from Legacy's Start phase to PlayCard phase.
  110. Went from Legacy's PlayCard phase to UsePower phase.
  111. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  112. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  113. Legacy draws Flying Smash.
  114. Legacy draws Superhuman Durability.
  115. Went from Legacy's DrawCard phase to End phase.
  116. Went from Legacy's End phase to The Wraith's Start phase.
  117. Went from The Wraith's Start phase to PlayCard phase.
  118. Went from The Wraith's PlayCard phase to UsePower phase.
  119. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  120. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  121. The Wraith draws Throat Jab.
  122. The Wraith draws Impromptu Invention.
  123. Went from The Wraith's DrawCard phase to End phase.
  124. Went from The Wraith's End phase to Tachyon's Start phase.
  125. Went from Tachyon's Start phase to PlayCard phase.
  126. Went from Tachyon's PlayCard phase to UsePower phase.
  127. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  128. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  129. Tachyon draws Sucker Punch.
  130. Tachyon draws Blinding Speed.
  131. Went from Tachyon's DrawCard phase to End phase.
  132. Went from Tachyon's End phase to Freedom Tower's Start phase.
  133. Went from Freedom Tower's Start phase to PlayCard phase.
  134. GameController plays Security Station.
  135. Went from Freedom Tower's PlayCard phase to End phase.
  136. Revealed card: Flak Cannon
  137. Mission Control moved Flak Cannon from Bunker's revealed cards to Bunker's trash.
  138. Revealed card: Impale
  139. Mission Control puts Impale into play.
  140. GameController moved Impale from Absolute Zero's revealed cards next to Baron Blade.
  141. Revealed card: Next Evolution
  142. Mission Control puts Next Evolution into play.
  143. Revealed card: Mega Computer
  144. Mission Control puts Mega Computer into play.
  145. Revealed card: Fleet of Foot
  146. Mission Control moved Fleet of Foot from Tachyon's revealed cards to Tachyon's trash.
  147. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  148. Went from Baron Blade's Start phase to PlayCard phase.
  149. GameController plays Flesh-Repair Nanites.
  150. Flesh-Repair Nanites tried to increase Baron Blade's HP, but they are already at their maximum HP.
  151. GameController moved Flesh-Repair Nanites to the villain trash.
  152. Went from Baron Blade's PlayCard phase to End phase.
  153. Blade Battalion initiates 2 Melee damage to Bunker.
  154. Blade Battalion deals Bunker 2 Melee damage.
  155. Bunker is now at 26 HP.
  156. Went from Baron Blade's End phase to Bunker's Start phase.
  157. Bunker initiates 2 Projectile damage to Mobile Defense Platform.
  158. Bunker deals Mobile Defense Platform 2 Projectile damage.
  159. Mobile Defense Platform is now at 5 HP.
  160. Went from Bunker's Start phase to PlayCard phase.
  161. GameController plays External Combustion.
  162. Bunker initiates 2 Fire damage to Bunker.
  163. Bunker deals Bunker 2 Fire damage.
  164. Bunker is now at 24 HP.
  165. Bunker initiates 3 Fire damage to Mobile Defense Platform.
  166. Bunker deals Mobile Defense Platform 3 Fire damage.
  167. Mobile Defense Platform is now at 2 HP.
  168. Bunker initiates 3 Fire damage to Blade Battalion.
  169. Bunker deals Blade Battalion 3 Fire damage.
  170. Blade Battalion is now at -1 HP.
  171. Bunker's Initialize destroys Blade Battalion!
  172. GameController moved Blade Battalion to the villain trash.
  173. Bunker initiates 3 Fire damage to Elemental Redistributor.
  174. Bunker deals Elemental Redistributor 3 Fire damage.
  175. Elemental Redistributor is now at 7 HP.
  176. Bunker initiates 3 Fire damage to Baron Blade.
  177. Mobile Defense Platform made Baron Blade immune to damage.
  178. Damage amount was 0, so no damage was dealt.
  179. GameController moved External Combustion to Bunker's trash.
  180. Went from Bunker's PlayCard phase to UsePower phase.
  181. Bunker uses the power on Flak Cannon.
  182. Bunker initiates 3 Projectile damage to Mobile Defense Platform.
  183. Bunker deals Mobile Defense Platform 3 Projectile damage.
  184. Mobile Defense Platform is now at -1 HP.
  185. Bunker's Initialize destroys Mobile Defense Platform!
  186. GameController moved Mobile Defense Platform to the villain trash.
  187. Went from Bunker's UsePower phase to DrawCard phase.
  188. Bunker draws External Combustion.
  189. Went from Bunker's DrawCard phase to End phase.
  190. Bunker discards Auxiliary Power Source.
  191. Gatling Gun moved Auxiliary Power Source from Bunker's hand to Bunker's trash.
  192. Went from Bunker's End phase to Absolute Zero's Start phase.
  193. Absolute Zero initiates 2 Cold damage to Baron Blade.
  194. Elemental Redistributor redirects the damage dealt from Baron Blade to Bunker.
  195. Absolute Zero deals Bunker 2 Cold damage.
  196. Bunker is now at 22 HP.
  197. Went from Absolute Zero's Start phase to PlayCard phase.
  198. Went from Absolute Zero's PlayCard phase to UsePower phase.
  199. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  200. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  201. Absolute Zero draws Onboard Module Installation.
  202. Absolute Zero draws Fueled Freeze.
  203. Went from Absolute Zero's DrawCard phase to End phase.
  204. Went from Absolute Zero's End phase to Legacy's Start phase.
  205. Went from Legacy's Start phase to PlayCard phase.
  206. Went from Legacy's PlayCard phase to UsePower phase.
  207. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  208. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  209. Legacy draws Surge of Strength.
  210. Legacy draws Motivational Charge.
  211. Went from Legacy's DrawCard phase to End phase.
  212. Went from Legacy's End phase to The Wraith's Start phase.
  213. Went from The Wraith's Start phase to PlayCard phase.
  214. Went from The Wraith's PlayCard phase to UsePower phase.
  215. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  216. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  217. The Wraith draws Impromptu Invention.
  218. The Wraith draws Utility Belt.
  219. Went from The Wraith's DrawCard phase to End phase.
  220. Went from The Wraith's End phase to Tachyon's Start phase.
  221. Went from Tachyon's Start phase to PlayCard phase.
  222. Went from Tachyon's PlayCard phase to UsePower phase.
  223. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  224. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  225. Tachyon draws Research Grant.
  226. Tachyon draws Fleet of Foot.
  227. Went from Tachyon's DrawCard phase to End phase.
  228. Went from Tachyon's End phase to Freedom Tower's Start phase.
  229. Went from Freedom Tower's Start phase to PlayCard phase.
  230. GameController plays Legacy's Landing Pad.
  231. Went from Freedom Tower's PlayCard phase to End phase.
  232. Revealed card: Decommissioned Hardware
  233. Mission Control moved Decommissioned Hardware from Bunker's revealed cards to Bunker's trash.
  234. Revealed card: Sub-Zero Atmosphere
  235. Mission Control puts Sub-Zero Atmosphere into play.
  236. Revealed card: The Legacy Ring
  237. Mission Control puts The Legacy Ring into play.
  238. Revealed card: Combat Stance
  239. Mission Control puts Combat Stance into play.
  240. Revealed card: Blinding Speed
  241. Mission Control moved Blinding Speed from Tachyon's revealed cards to Tachyon's trash.
  242. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  243. Went from Baron Blade's Start phase to PlayCard phase.
  244. GameController plays Slash and Burn.
  245. Baron Blade initiates 5 Melee damage to Bunker.
  246. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  247. Baron Blade deals Bunker 6 Melee damage.
  248. Bunker is now at 16 HP.
  249. Baron Blade initiates 7 Fire damage to Tachyon.
  250. Synaptic Interruption redirects the damage dealt from Tachyon to Elemental Redistributor.
  251. Synaptic Interruption destroys itself!
  252. GameController moved Synaptic Interruption to Tachyon's trash.
  253. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  254. Legacy's Landing Pad reduces the damage dealt to Elemental Redistributor by Baron Blade by 1.
  255. Baron Blade deals Elemental Redistributor 7 Fire damage.
  256. Elemental Redistributor is now at 0 HP.
  257. Baron Blade destroys Elemental Redistributor!
  258. GameController moved Elemental Redistributor to the villain trash.
  259. GameController moved Slash and Burn to the villain trash.
  260. Went from Baron Blade's PlayCard phase to End phase.
  261. Went from Baron Blade's End phase to Bunker's Start phase.
  262. Bunker initiates 2 Projectile damage to Baron Blade.
  263. Bunker deals Baron Blade 2 Projectile damage.
  264. Baron Blade is now at 38 HP.
  265. Went from Bunker's Start phase to PlayCard phase.
  266. GameController plays Heavy Plating.
  267. Went from Bunker's PlayCard phase to UsePower phase.
  268. Bunker uses the power on Flak Cannon.
  269. Bunker initiates 3 Projectile damage to Baron Blade.
  270. Bunker deals Baron Blade 3 Projectile damage.
  271. Baron Blade is now at 35 HP.
  272. Went from Bunker's UsePower phase to DrawCard phase.
  273. Bunker draws Gatling Gun.
  274. Went from Bunker's DrawCard phase to End phase.
  275. Bunker discards Gatling Gun.
  276. Gatling Gun moved Gatling Gun from Bunker's hand to Bunker's trash.
  277. Went from Bunker's End phase to Absolute Zero's Start phase.
  278. Absolute Zero initiates 2 Cold damage to Baron Blade.
  279. Absolute Zero deals Baron Blade 2 Cold damage.
  280. Baron Blade is now at 33 HP.
  281. Went from Absolute Zero's Start phase to PlayCard phase.
  282. Went from Absolute Zero's PlayCard phase to UsePower phase.
  283. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  284. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  285. Absolute Zero draws Isothermic Transducer.
  286. Absolute Zero draws Frost Bound Drain.
  287. Went from Absolute Zero's DrawCard phase to End phase.
  288. Went from Absolute Zero's End phase to Legacy's Start phase.
  289. Went from Legacy's Start phase to PlayCard phase.
  290. The Legacy Ring increased the action count of UsePower by 1.
  291. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  292. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  293. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  294. Legacy draws Danger Sense.
  295. Legacy draws Heroic Interception.
  296. Went from Legacy's DrawCard phase to End phase.
  297. Went from Legacy's End phase to The Wraith's Start phase.
  298. Went from The Wraith's Start phase to PlayCard phase.
  299. Went from The Wraith's PlayCard phase to UsePower phase.
  300. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  301. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  302. The Wraith draws Utility Belt.
  303. The Wraith draws Suture Self.
  304. Went from The Wraith's DrawCard phase to End phase.
  305. Went from The Wraith's End phase to Tachyon's Start phase.
  306. Went from Tachyon's Start phase to PlayCard phase.
  307. Went from Tachyon's PlayCard phase to UsePower phase.
  308. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  309. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  310. Tachyon draws Quick Insight.
  311. Tachyon draws Nimble Strike.
  312. Went from Tachyon's DrawCard phase to End phase.
  313. Went from Tachyon's End phase to Freedom Tower's Start phase.
  314. Went from Freedom Tower's Start phase to PlayCard phase.
  315. GameController plays Entry Point.
  316. Entry Point moved Legacy's Landing Pad under Entry Point.
  317. Went from Freedom Tower's PlayCard phase to End phase.
  318. Revealed card: Maintenance Unit
  319. Mission Control puts Maintenance Unit into play.
  320. Revealed card: Onboard Module Installation
  321. Mission Control moved Onboard Module Installation from Absolute Zero's revealed cards to Absolute Zero's trash.
  322. Revealed card: Next Evolution
  323. Mission Control puts Next Evolution into play.
  324. Revealed card: Grappling Hook
  325. Mission Control moved Grappling Hook from The Wraith's revealed cards to The Wraith's trash.
  326. Revealed card: Accelerated Assault
  327. Mission Control moved Accelerated Assault from Tachyon's revealed cards to Tachyon's trash.
  328. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  329. Went from Baron Blade's Start phase to PlayCard phase.
  330. GameController plays Powered Remote Turret.
  331. Went from Baron Blade's PlayCard phase to End phase.
  332. Went from Baron Blade's End phase to Bunker's Start phase.
  333. Bunker initiates 2 Projectile damage to Powered Remote Turret.
  334. Bunker deals Powered Remote Turret 2 Projectile damage.
  335. Powered Remote Turret is now at 5 HP.
  336. Went from Bunker's Start phase to PlayCard phase.
  337. GameController plays External Combustion.
  338. Bunker initiates 2 Fire damage to Bunker.
  339. Heavy Plating reduces the damage dealt to Bunker by Bunker by 1.
  340. Bunker deals Bunker 1 Fire damage.
  341. Bunker is now at 15 HP.
  342. Bunker initiates 3 Fire damage to Baron Blade.
  343. Bunker deals Baron Blade 3 Fire damage.
  344. Baron Blade is now at 30 HP.
  345. Bunker initiates 3 Fire damage to Powered Remote Turret.
  346. Bunker deals Powered Remote Turret 3 Fire damage.
  347. Powered Remote Turret is now at 2 HP.
  348. GameController moved External Combustion to Bunker's trash.
  349. Went from Bunker's PlayCard phase to UsePower phase.
  350. Bunker uses the power on Flak Cannon.
  351. Bunker initiates 3 Projectile damage to Powered Remote Turret.
  352. Bunker deals Powered Remote Turret 3 Projectile damage.
  353. Powered Remote Turret is now at -1 HP.
  354. Bunker's Initialize destroys Powered Remote Turret!
  355. GameController moved Powered Remote Turret to the villain trash.
  356. Went from Bunker's UsePower phase to DrawCard phase.
  357. Bunker draws Decommissioned Hardware.
  358. Went from Bunker's DrawCard phase to End phase.
  359. Bunker discards Decommissioned Hardware.
  360. Gatling Gun moved Decommissioned Hardware from Bunker's hand to Bunker's trash.
  361. Went from Bunker's End phase to Absolute Zero's Start phase.
  362. Absolute Zero initiates 2 Cold damage to Baron Blade.
  363. Absolute Zero deals Baron Blade 2 Cold damage.
  364. Baron Blade is now at 28 HP.
  365. Went from Absolute Zero's Start phase to PlayCard phase.
  366. Went from Absolute Zero's PlayCard phase to UsePower phase.
  367. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  368. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  369. Absolute Zero draws Onboard Module Installation.
  370. Absolute Zero draws Cryo Chamber.
  371. Went from Absolute Zero's DrawCard phase to End phase.
  372. Went from Absolute Zero's End phase to Legacy's Start phase.
  373. Went from Legacy's Start phase to PlayCard phase.
  374. The Legacy Ring increased the action count of UsePower by 1.
  375. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  376. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  377. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  378. Legacy draws Superhuman Durability.
  379. Legacy draws Fortitude.
  380. Went from Legacy's DrawCard phase to End phase.
  381. Went from Legacy's End phase to The Wraith's Start phase.
  382. Went from The Wraith's Start phase to PlayCard phase.
  383. Went from The Wraith's PlayCard phase to UsePower phase.
  384. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  385. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  386. The Wraith draws Micro Targeting Computer.
  387. The Wraith draws Throat Jab.
  388. Went from The Wraith's DrawCard phase to End phase.
  389. Went from The Wraith's End phase to Tachyon's Start phase.
  390. Went from Tachyon's Start phase to PlayCard phase.
  391. Went from Tachyon's PlayCard phase to UsePower phase.
  392. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  393. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  394. Tachyon draws Quick Insight.
  395. Tachyon draws Lightspeed Barrage.
  396. Went from Tachyon's DrawCard phase to End phase.
  397. Went from Tachyon's End phase to Freedom Tower's Start phase.
  398. Went from Freedom Tower's Start phase to PlayCard phase.
  399. GameController plays Dr.Stinson's Secondary Lab.
  400. Went from Freedom Tower's PlayCard phase to End phase.
  401. Revealed card: Turret Mode
  402. Mission Control puts Turret Mode into play.
  403. Revealed card: Thermal Shockwave
  404. Mission Control puts Thermal Shockwave into play.
  405. Revealed card: Heroic Interception
  406. Mission Control puts Heroic Interception into play.
  407. Legacy initiates 3 Melee damage to Legacy.
  408. Legacy deals Legacy 3 Melee damage.
  409. Legacy is now at 24 HP.
  410. Revealed card: Stun Bolt
  411. Mission Control puts Stun Bolt into play.
  412. Revealed card: Lightning Reflexes
  413. Mission Control moved Lightning Reflexes from Tachyon's revealed cards to Tachyon's trash.
  414. Revealed card: Heavy Plating
  415. Revealed card: Null-Point Calibration Unit
  416. Revealed card: Bolster Allies
  417. Revealed card: Trust Fund
  418. Revealed card: Hypersonic Assault
  419. Bunker discards Heavy Plating.
  420. Dr.Stinson's Secondary Lab moved Heavy Plating from Bunker's revealed cards to Bunker's trash.
  421. Absolute Zero discards Null-Point Calibration Unit.
  422. Dr.Stinson's Secondary Lab moved Null-Point Calibration Unit from Absolute Zero's revealed cards to Absolute Zero's trash.
  423. Legacy discards Bolster Allies.
  424. Dr.Stinson's Secondary Lab moved Bolster Allies from Legacy's revealed cards to Legacy's trash.
  425. The Wraith discards Trust Fund.
  426. Dr.Stinson's Secondary Lab moved Trust Fund from The Wraith's revealed cards to The Wraith's trash.
  427. Tachyon discards Hypersonic Assault.
  428. Dr.Stinson's Secondary Lab moved Hypersonic Assault from Tachyon's revealed cards to Tachyon's trash.
  429. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  430. Went from Baron Blade's Start phase to PlayCard phase.
  431. GameController plays Hasten Doom.
  432. Baron Blade initiates 2 Toxic damage to Bunker.
  433. Heroic Interception made Bunker immune to damage.
  434. Damage amount was 0, so no damage was dealt.
  435. Baron Blade initiates 2 Toxic damage to Absolute Zero.
  436. Heroic Interception made Absolute Zero immune to damage.
  437. Damage amount was 0, so no damage was dealt.
  438. Baron Blade initiates 2 Toxic damage to Legacy.
  439. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  440. Entry Point increases the damage dealt by Baron Blade by 1.
  441. Baron Blade deals Legacy 4 Toxic damage.
  442. Legacy is now at 20 HP.
  443. Baron Blade initiates 2 Toxic damage to The Wraith.
  444. Heroic Interception made The Wraith immune to damage.
  445. Damage amount was 0, so no damage was dealt.
  446. Baron Blade initiates 2 Toxic damage to Tachyon.
  447. Heroic Interception made Tachyon immune to damage.
  448. Damage amount was 0, so no damage was dealt.
  449. Hasten Doom plays Blade Battalion.
  450. GameController moved Hasten Doom to the villain trash.
  451. Went from Baron Blade's PlayCard phase to End phase.
  452. Went from Baron Blade's End phase to Bunker's Start phase.
  453. Bunker initiates 2 Projectile damage to Baron Blade.
  454. Turret Mode increases the damage dealt by Bunker by 1.
  455. Bunker deals Baron Blade 3 Projectile damage.
  456. Baron Blade is now at 25 HP.
  457. Turret Mode increased the action count of UsePower by 1.
  458. Went from Bunker's Start phase to UsePower phase. (Count: 2)
  459. Bunker uses the power on Maintenance Unit.
  460. Maintenance Unit caused Bunker to regain 2 HP. HP is now 17.
  461. Bunker uses the power on Flak Cannon.
  462. Bunker initiates 3 Projectile damage to Baron Blade.
  463. Turret Mode increases the damage dealt by Bunker by 1.
  464. Bunker deals Baron Blade 4 Projectile damage.
  465. Baron Blade is now at 21 HP.
  466. Went from Bunker's UsePower phase to DrawCard phase.
  467. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  468. Went from Bunker's DrawCard phase to End phase.
  469. Gatling Gun destroys itself!
  470. GameController moved Gatling Gun to Bunker's trash.
  471. Went from Bunker's End phase to Absolute Zero's Start phase.
  472. Absolute Zero initiates 2 Cold damage to Baron Blade.
  473. Absolute Zero deals Baron Blade 2 Cold damage.
  474. Baron Blade is now at 19 HP.
  475. Went from Absolute Zero's Start phase to PlayCard phase.
  476. Went from Absolute Zero's PlayCard phase to UsePower phase.
  477. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  478. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  479. Absolute Zero draws Modular Realignment.
  480. Absolute Zero draws Coolant Blast.
  481. Went from Absolute Zero's DrawCard phase to End phase.
  482. Went from Absolute Zero's End phase to Legacy's Start phase.
  483. Heroic Interception destroys itself!
  484. GameController moved Heroic Interception to Legacy's trash.
  485. Went from Legacy's Start phase to PlayCard phase.
  486. The Legacy Ring increased the action count of UsePower by 1.
  487. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  488. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  489. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  490. Legacy draws Motivational Charge.
  491. Legacy draws Lead from the Front.
  492. Went from Legacy's DrawCard phase to End phase.
  493. Went from Legacy's End phase to The Wraith's Start phase.
  494. Went from The Wraith's Start phase to PlayCard phase.
  495. Went from The Wraith's PlayCard phase to UsePower phase.
  496. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  497. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  498. The Wraith draws Razor Ordnance.
  499. The Wraith draws Razor Ordnance.
  500. Went from The Wraith's DrawCard phase to End phase.
  501. Went from The Wraith's End phase to Tachyon's Start phase.
  502. Went from Tachyon's Start phase to PlayCard phase.
  503. Went from Tachyon's PlayCard phase to UsePower phase.
  504. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  505. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  506. Tachyon draws Hypersonic Assault.
  507. Tachyon draws Synaptic Interruption.
  508. Went from Tachyon's DrawCard phase to End phase.
  509. Went from Tachyon's End phase to Freedom Tower's Start phase.
  510. Tachyon discards Synaptic Interruption.
  511. Security Station moved Synaptic Interruption from Tachyon's hand to Tachyon's trash.
  512. Tachyon discards Hypersonic Assault.
  513. Security Station moved Hypersonic Assault from Tachyon's hand to Tachyon's trash.
  514. Tachyon discards Lightspeed Barrage.
  515. Security Station moved Lightspeed Barrage from Tachyon's hand to Tachyon's trash.
  516. Tachyon discards Quick Insight.
  517. Security Station moved Quick Insight from Tachyon's hand to Tachyon's trash.
  518. Tachyon discards Nimble Strike.
  519. Security Station moved Nimble Strike from Tachyon's hand to Tachyon's trash.
  520. Tachyon discards Quick Insight.
  521. Security Station moved Quick Insight from Tachyon's hand to Tachyon's trash.
  522. Tachyon discards Fleet of Foot.
  523. Security Station moved Fleet of Foot from Tachyon's hand to Tachyon's trash.
  524. Tachyon discards Research Grant.
  525. Security Station moved Research Grant from Tachyon's hand to Tachyon's trash.
  526. Tachyon discards Blinding Speed.
  527. Security Station moved Blinding Speed from Tachyon's hand to Tachyon's trash.
  528. Tachyon discards Sucker Punch.
  529. Security Station moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  530. Tachyon discards Supersonic Response.
  531. Security Station moved Supersonic Response from Tachyon's hand to Tachyon's trash.
  532. Tachyon discards Sonic Vortex.
  533. Security Station moved Sonic Vortex from Tachyon's hand to Tachyon's trash.
  534. Tachyon discards Sonic Vortex.
  535. Security Station moved Sonic Vortex from Tachyon's hand to Tachyon's trash.
  536. Tachyon discards Sucker Punch.
  537. Security Station moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  538. Tachyon discards Nimble Strike.
  539. Security Station moved Nimble Strike from Tachyon's hand to Tachyon's trash.
  540. Tachyon discards Research Grant.
  541. Security Station moved Research Grant from Tachyon's hand to Tachyon's trash.
  542. Entry Point moved Legacy's Landing Pad from under Entry Point to Freedom Tower's play area.
  543. Security Station destroys Entry Point!
  544. GameController moved Entry Point to the environment trash.
  545. Went from Freedom Tower's Start phase to PlayCard phase.
  546. GameController plays The Front Desk.
  547. Went from Freedom Tower's PlayCard phase to End phase.
  548. Revealed card: Ammo Drop
  549. Mission Control puts Ammo Drop into play.
  550. Revealed card: Cold Snap
  551. Mission Control puts Cold Snap into play.
  552. Revealed card: Next Evolution
  553. Mission Control puts Next Evolution into play.
  554. Revealed card: Infrared Eyepiece
  555. Mission Control puts Infrared Eyepiece into play.
  556. Revealed card: Pushing The Limits
  557. Mission Control puts Pushing The Limits into play.
  558. Revealed card: Recharge Mode
  559. Revealed card: Isothermic Transducer
  560. Revealed card: "Thokk!"
  561. Revealed card: Trust Fund
  562. Revealed card: Fleet of Foot
  563. Bunker discards Recharge Mode.
  564. Dr.Stinson's Secondary Lab moved Recharge Mode from Bunker's revealed cards to Bunker's trash.
  565. Absolute Zero discards Isothermic Transducer.
  566. Dr.Stinson's Secondary Lab moved Isothermic Transducer from Absolute Zero's revealed cards to Absolute Zero's trash.
  567. Legacy discards "Thokk!".
  568. Dr.Stinson's Secondary Lab moved "Thokk!" from Legacy's revealed cards to Legacy's trash.
  569. The Wraith discards Trust Fund.
  570. Dr.Stinson's Secondary Lab moved Trust Fund from The Wraith's revealed cards to The Wraith's trash.
  571. Tachyon discards Fleet of Foot.
  572. Dr.Stinson's Secondary Lab moved Fleet of Foot from Tachyon's revealed cards to Tachyon's trash.
  573. The Front Desk plays the top card of the environment deck...
  574. The Front Desk plays the top card of the environment deck.
  575. The Front Desk plays Training Simulator.
  576. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  577. Blade Battalion initiates 5 Melee damage to Tachyon.
  578. Blade Battalion deals Tachyon 5 Melee damage.
  579. Tachyon is now at 22 HP.
  580. Went from Baron Blade's Start phase to PlayCard phase.
  581. GameController plays Living Force Field.
  582. Went from Baron Blade's PlayCard phase to End phase.
  583. Went from Baron Blade's End phase to Bunker's Start phase.
  584. Turret Mode increased the action count of UsePower by 1.
  585. Went from Bunker's Start phase to UsePower phase. (Count: 2)
  586. Bunker uses the power on Flak Cannon.
  587. Bunker initiates 3 Projectile damage to Blade Battalion.
  588. Turret Mode increases the damage dealt by Bunker by 1.
  589. Legacy's Landing Pad reduces the damage dealt to Blade Battalion by Bunker by 1.
  590. Bunker deals Blade Battalion 3 Projectile damage.
  591. Blade Battalion is now at 2 HP.
  592. Bunker uses the power on Maintenance Unit.
  593. Maintenance Unit caused Bunker to regain 2 HP. HP is now 19.
  594. Went from Bunker's UsePower phase to DrawCard phase.
  595. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  596. Went from Bunker's DrawCard phase to End phase.
  597. Went from Bunker's End phase to Absolute Zero's Start phase.
  598. Absolute Zero initiates 2 Cold damage to Baron Blade.
  599. Legacy's Landing Pad increases the damage dealt by Absolute Zero by 1.
  600. Living Force Field reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  601. Absolute Zero deals Baron Blade 2 Cold damage.
  602. Baron Blade is now at 17 HP.
  603. Absolute Zero initiates 1 Cold damage to Baron Blade.
  604. Legacy's Landing Pad increases the damage dealt by Absolute Zero by 1.
  605. Living Force Field reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  606. Absolute Zero deals Baron Blade 1 Cold damage.
  607. Baron Blade is now at 16 HP.
  608. Absolute Zero initiates 1 Cold damage to Blade Battalion.
  609. Legacy's Landing Pad increases the damage dealt by Absolute Zero by 1.
  610. Legacy's Landing Pad reduces the damage dealt to Blade Battalion by Absolute Zero by 1.
  611. Absolute Zero deals Blade Battalion 1 Cold damage.
  612. Blade Battalion is now at 1 HP.
  613. Went from Absolute Zero's Start phase to PlayCard phase.
  614. Went from Absolute Zero's PlayCard phase to UsePower phase.
  615. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  616. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  617. Absolute Zero draws Sub-Zero Atmosphere.
  618. Absolute Zero draws Impale.
  619. Went from Absolute Zero's DrawCard phase to End phase.
  620. Went from Absolute Zero's End phase to Legacy's Start phase.
  621. Went from Legacy's Start phase to PlayCard phase.
  622. The Legacy Ring increased the action count of UsePower by 1.
  623. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  624. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  625. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  626. Legacy draws Bolster Allies.
  627. Legacy draws Back-Fist Strike.
  628. Went from Legacy's DrawCard phase to End phase.
  629. Went from Legacy's End phase to The Wraith's Start phase.
  630. Went from The Wraith's Start phase to PlayCard phase.
  631. Went from The Wraith's PlayCard phase to UsePower phase.
  632. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  633. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  634. The Wraith draws Razor Ordnance.
  635. The Wraith draws Smoke Bombs.
  636. Went from The Wraith's DrawCard phase to End phase.
  637. Went from The Wraith's End phase to Tachyon's Start phase.
  638. Tachyon initiates 2 Sonic damage to Tachyon.
  639. Tachyon deals Tachyon 2 Sonic damage.
  640. Tachyon is now at 20 HP.
  641. Went from Tachyon's Start phase to UsePower phase.
  642. Pushing The Limits increased the action count of DrawCard by 1.
  643. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  644. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 3)
  645. Tachyon draws Sucker Punch.
  646. Tachyon draws Lightspeed Barrage.
  647. Tachyon draws Supersonic Response.
  648. Went from Tachyon's DrawCard phase to End phase.
  649. Went from Tachyon's End phase to Freedom Tower's Start phase.
  650. Bunker discards their empty hand.
  651. Security Station destroys Training Simulator!
  652. GameController moved Training Simulator to the environment trash.
  653. Went from Freedom Tower's Start phase to PlayCard phase.
  654. GameController plays Entry Point.
  655. Entry Point moved Legacy's Landing Pad under Entry Point.
  656. Went from Freedom Tower's PlayCard phase to End phase.
  657. Revealed card: Grenade Launcher
  658. Mission Control puts Grenade Launcher into play.
  659. Revealed card: Frost Bound Drain
  660. Mission Control moved Frost Bound Drain from Absolute Zero's revealed cards to Absolute Zero's trash.
  661. Revealed card: "Thokk!"
  662. Mission Control moved "Thokk!" from Legacy's revealed cards to Legacy's trash.
  663. Revealed card: Utility Belt
  664. Mission Control puts Utility Belt into play.
  665. Revealed card: HUD Goggles
  666. Mission Control puts HUD Goggles into play.
  667. Revealed card: Adhesive Foam Grenade
  668. Revealed card: Modular Realignment
  669. Revealed card: Fortitude
  670. Revealed card: Infrared Eyepiece
  671. Revealed card: Pushing The Limits
  672. Bunker discards Adhesive Foam Grenade.
  673. Dr.Stinson's Secondary Lab moved Adhesive Foam Grenade from Bunker's revealed cards to Bunker's trash.
  674. Absolute Zero discards Modular Realignment.
  675. Dr.Stinson's Secondary Lab moved Modular Realignment from Absolute Zero's revealed cards to Absolute Zero's trash.
  676. Legacy discards Fortitude.
  677. Dr.Stinson's Secondary Lab moved Fortitude from Legacy's revealed cards to Legacy's trash.
  678. The Wraith discards Infrared Eyepiece.
  679. Dr.Stinson's Secondary Lab moved Infrared Eyepiece from The Wraith's revealed cards to The Wraith's trash.
  680. Tachyon discards Pushing The Limits.
  681. Dr.Stinson's Secondary Lab moved Pushing The Limits from Tachyon's revealed cards to Tachyon's trash.
  682. The Front Desk plays the top card of the environment deck...
  683. The Front Desk plays the top card of the environment deck.
  684. The Front Desk plays Medical Ward.
  685. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  686. Blade Battalion initiates 1 Melee damage to Absolute Zero.
  687. Entry Point increases the damage dealt by Blade Battalion by 1.
  688. Blade Battalion deals Absolute Zero 2 Melee damage.
  689. Absolute Zero is now at 25 HP.
  690. Went from Baron Blade's Start phase to PlayCard phase.
  691. GameController plays Backlash Field.
  692. Went from Baron Blade's PlayCard phase to End phase.
  693. Went from Baron Blade's End phase to Bunker's Start phase.
  694. Turret Mode increased the action count of UsePower by 1.
  695. Went from Bunker's Start phase to UsePower phase. (Count: 2)
  696. Bunker uses the power on Flak Cannon.
  697. Bunker initiates 3 Projectile damage to Blade Battalion.
  698. Turret Mode increases the damage dealt by Bunker by 1.
  699. Bunker deals Blade Battalion 4 Projectile damage.
  700. Blade Battalion is now at -3 HP.
  701. Bunker's Initialize destroys Blade Battalion!
  702. Action of Turret Mode was cancelled by Ammo Drop.
  703. Bunker draws Turret Mode.
  704. GameController moved Blade Battalion to the villain trash.
  705. Bunker uses the power on Maintenance Unit.
  706. Maintenance Unit caused Bunker to regain 2 HP. HP is now 21.
  707. Went from Bunker's UsePower phase to DrawCard phase.
  708. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  709. Went from Bunker's DrawCard phase to End phase.
  710. Went from Bunker's End phase to Absolute Zero's Start phase.
  711. Absolute Zero initiates 2 Cold damage to Baron Blade.
  712. Living Force Field reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  713. Absolute Zero deals Baron Blade 1 Cold damage.
  714. Baron Blade is now at 15 HP.
  715. Backlash Field reacts!
  716. Baron Blade initiates 3 Lightning damage to Absolute Zero.
  717. Entry Point increases the damage dealt by Baron Blade by 1.
  718. Baron Blade deals Absolute Zero 4 Lightning damage.
  719. Absolute Zero is now at 21 HP.
  720. Absolute Zero initiates 1 Cold damage to Baron Blade.
  721. Living Force Field reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  722. Damage amount was 0, so no damage was dealt.
  723. Went from Absolute Zero's Start phase to PlayCard phase.
  724. Went from Absolute Zero's PlayCard phase to UsePower phase.
  725. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  726. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  727. Absolute Zero draws Modular Realignment.
  728. Absolute Zero draws Isothermic Transducer.
  729. Went from Absolute Zero's DrawCard phase to End phase.
  730. Went from Absolute Zero's End phase to Legacy's Start phase.
  731. Went from Legacy's Start phase to PlayCard phase.
  732. The Legacy Ring increased the action count of UsePower by 1.
  733. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  734. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  735. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  736. Legacy draws Fortitude.
  737. Legacy draws Take Down.
  738. Went from Legacy's DrawCard phase to End phase.
  739. Went from Legacy's End phase to The Wraith's Start phase.
  740. Went from The Wraith's Start phase to PlayCard phase.
  741. Utility Belt increased the action count of UsePower by 1.
  742. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  743. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  744. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  745. The Wraith draws Throwing Knives.
  746. The Wraith draws Infrared Eyepiece.
  747. Went from The Wraith's DrawCard phase to End phase.
  748. Went from The Wraith's End phase to Tachyon's Start phase.
  749. Tachyon initiates 2 Sonic damage to Tachyon.
  750. Tachyon deals Tachyon 2 Sonic damage.
  751. Tachyon is now at 18 HP.
  752. Pushing The Limits increased the action count of PlayCard by 1.
  753. HUD Goggles increased the action count of PlayCard by 1.
  754. Went from Tachyon's Start phase to PlayCard phase. (Count: 3)
  755. Went from Tachyon's PlayCard phase to UsePower phase.
  756. Pushing The Limits increased the action count of DrawCard by 1.
  757. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  758. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 3)
  759. Tachyon draws Accelerated Assault.
  760. Tachyon draws Blinding Speed.
  761. Tachyon draws Hypersonic Assault.
  762. Went from Tachyon's DrawCard phase to End phase.
  763. Went from Tachyon's End phase to Freedom Tower's Start phase.
  764. Legacy discards Take Down.
  765. Security Station moved Take Down from Legacy's hand to Legacy's trash.
  766. Legacy discards Fortitude.
  767. Security Station moved Fortitude from Legacy's hand to Legacy's trash.
  768. Legacy discards Back-Fist Strike.
  769. Security Station moved Back-Fist Strike from Legacy's hand to Legacy's trash.
  770. Legacy discards Bolster Allies.
  771. Security Station moved Bolster Allies from Legacy's hand to Legacy's trash.
  772. Legacy discards Lead from the Front.
  773. Security Station moved Lead from the Front from Legacy's hand to Legacy's trash.
  774. Legacy discards Motivational Charge.
  775. Security Station moved Motivational Charge from Legacy's hand to Legacy's trash.
  776. Legacy discards Fortitude.
  777. Security Station moved Fortitude from Legacy's hand to Legacy's trash.
  778. Legacy discards Superhuman Durability.
  779. Security Station moved Superhuman Durability from Legacy's hand to Legacy's trash.
  780. Legacy discards Heroic Interception.
  781. Security Station moved Heroic Interception from Legacy's hand to Legacy's trash.
  782. Legacy discards Danger Sense.
  783. Security Station moved Danger Sense from Legacy's hand to Legacy's trash.
  784. Legacy discards Motivational Charge.
  785. Security Station moved Motivational Charge from Legacy's hand to Legacy's trash.
  786. Legacy discards Surge of Strength.
  787. Security Station moved Surge of Strength from Legacy's hand to Legacy's trash.
  788. Legacy discards Superhuman Durability.
  789. Security Station moved Superhuman Durability from Legacy's hand to Legacy's trash.
  790. Legacy discards Flying Smash.
  791. Security Station moved Flying Smash from Legacy's hand to Legacy's trash.
  792. Legacy discards Take Down.
  793. Security Station moved Take Down from Legacy's hand to Legacy's trash.
  794. Legacy discards Back-Fist Strike.
  795. Security Station moved Back-Fist Strike from Legacy's hand to Legacy's trash.
  796. Legacy discards Lead from the Front.
  797. Security Station moved Lead from the Front from Legacy's hand to Legacy's trash.
  798. Legacy discards Inspiring Presence.
  799. Security Station moved Inspiring Presence from Legacy's hand to Legacy's trash.
  800. Legacy discards Lead from the Front.
  801. Security Station moved Lead from the Front from Legacy's hand to Legacy's trash.
  802. Legacy discards Motivational Charge.
  803. Security Station moved Motivational Charge from Legacy's hand to Legacy's trash.
  804. Entry Point moved Legacy's Landing Pad from under Entry Point to Freedom Tower's play area.
  805. Security Station destroys Entry Point!
  806. GameController moved Entry Point to the environment trash.
  807. Medical Ward caused Baron Blade to regain 1 HP. HP is now 16.
  808. Medical Ward caused Bunker to regain 1 HP. HP is now 22.
  809. Medical Ward caused Absolute Zero to regain 1 HP. HP is now 22.
  810. Medical Ward caused Legacy to regain 1 HP. HP is now 21.
  811. Medical Ward tried to increase The Wraith's HP, but they are already at their maximum HP.
  812. Medical Ward caused Tachyon to regain 1 HP. HP is now 19.
  813. Went from Freedom Tower's Start phase to PlayCard phase.
  814. GameController plays Frost's Cryo Chamber.
  815. Went from Freedom Tower's PlayCard phase to End phase.
  816. Revealed card: Adhesive Foam Grenade
  817. Mission Control moved Adhesive Foam Grenade from Bunker's revealed cards to Bunker's trash.
  818. Revealed card: Cryo Chamber
  819. Mission Control puts Cryo Chamber into play.
  820. Revealed card: Inspiring Presence
  821. Mission Control puts Inspiring Presence into play.
  822. Inspiring Presence caused Bunker to regain 1 HP. HP is now 23.
  823. Inspiring Presence caused Absolute Zero to regain 1 HP. HP is now 23.
  824. Inspiring Presence caused Legacy to regain 1 HP. HP is now 22.
  825. Inspiring Presence tried to increase The Wraith's HP, but they are already at their maximum HP.
  826. Inspiring Presence caused Tachyon to regain 1 HP. HP is now 20.
  827. Revealed card: Trust Fund
  828. Mission Control moved Trust Fund from The Wraith's revealed cards to The Wraith's trash.
  829. Revealed card: Synaptic Interruption
  830. Mission Control puts Synaptic Interruption into play.
  831. Revealed card: Recharge Mode
  832. Revealed card: Hoarfire
  833. Revealed card: Surge of Strength
  834. Revealed card: Throwing Knives
  835. Revealed card: Lightning Reflexes
  836. Bunker discards Recharge Mode.
  837. Dr.Stinson's Secondary Lab moved Recharge Mode from Bunker's revealed cards to Bunker's trash.
  838. Absolute Zero discards Hoarfire.
  839. Dr.Stinson's Secondary Lab moved Hoarfire from Absolute Zero's revealed cards to Absolute Zero's trash.
  840. Legacy discards Surge of Strength.
  841. Dr.Stinson's Secondary Lab moved Surge of Strength from Legacy's revealed cards to Legacy's trash.
  842. The Wraith discards Throwing Knives.
  843. Dr.Stinson's Secondary Lab moved Throwing Knives from The Wraith's revealed cards to The Wraith's trash.
  844. Tachyon discards Lightning Reflexes.
  845. Dr.Stinson's Secondary Lab moved Lightning Reflexes from Tachyon's revealed cards to Tachyon's trash.
  846. The Front Desk plays the top card of the environment deck...
  847. The Front Desk plays the top card of the environment deck.
  848. The Front Desk plays Caspit's "Playground".
  849. Frost's Cryo Chamber initiates 1 Cold damage to Baron Blade.
  850. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  851. Mega Computer reduces the damage dealt to Baron Blade by Frost's Cryo Chamber by 1.
  852. Legacy's Landing Pad reduces the damage dealt to Baron Blade by Frost's Cryo Chamber by 1.
  853. Living Force Field reduces the damage dealt to Baron Blade by Frost's Cryo Chamber by 1.
  854. Damage amount was 0, so no damage was dealt.
  855. Frost's Cryo Chamber initiates 1 Cold damage to Bunker.
  856. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  857. Mega Computer reduces the damage dealt to Bunker by Frost's Cryo Chamber by 1.
  858. Heavy Plating reduces the damage dealt to Bunker by Frost's Cryo Chamber by 1.
  859. Damage amount was 0, so no damage was dealt.
  860. Frost's Cryo Chamber initiates 1 Cold damage to Absolute Zero.
  861. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  862. Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  863. Mega Computer reduces the damage dealt to Absolute Zero by Frost's Cryo Chamber by 1.
  864. Frost's Cryo Chamber deals Absolute Zero 2 Cold damage.
  865. Absolute Zero is now at 21 HP.
  866. Frost's Cryo Chamber initiates 1 Cold damage to Legacy.
  867. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  868. Mega Computer reduces the damage dealt to Legacy by Frost's Cryo Chamber by 1.
  869. Frost's Cryo Chamber deals Legacy 1 Cold damage.
  870. Legacy is now at 21 HP.
  871. Frost's Cryo Chamber initiates 1 Cold damage to The Wraith.
  872. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  873. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  874. Frost's Cryo Chamber deals The Wraith 1 Cold damage.
  875. The Wraith is now at 25 HP.
  876. Frost's Cryo Chamber initiates 1 Cold damage to Tachyon.
  877. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  878. Mega Computer reduces the damage dealt to Tachyon by Frost's Cryo Chamber by 1.
  879. Frost's Cryo Chamber deals Tachyon 1 Cold damage.
  880. Tachyon is now at 19 HP.
  881. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  882. Went from Baron Blade's Start phase to PlayCard phase.
  883. GameController plays Mobile Defense Platform.
  884. Went from Baron Blade's PlayCard phase to End phase.
  885. Went from Baron Blade's End phase to Bunker's Start phase.
  886. Went from Bunker's Start phase to PlayCard phase.
  887. Turret Mode prevented the phase action of Bunker's PlayCard phase.
  888. Turret Mode increased the action count of UsePower by 1.
  889. Went from Bunker's PlayCard phase to UsePower phase. (Count: 2)
  890. Bunker uses the power on Flak Cannon.
  891. Bunker initiates 3 Projectile damage to Mobile Defense Platform.
  892. Turret Mode increases the damage dealt by Bunker by 1.
  893. Inspiring Presence increases the damage dealt by Bunker by 1.
  894. Legacy's Landing Pad reduces the damage dealt to Mobile Defense Platform by Bunker by 1.
  895. Bunker deals Mobile Defense Platform 4 Projectile damage.
  896. Mobile Defense Platform is now at 6 HP.
  897. Bunker uses the power on Maintenance Unit.
  898. Maintenance Unit caused Bunker to regain 2 HP. HP is now 25.
  899. Went from Bunker's UsePower phase to DrawCard phase.
  900. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  901. Went from Bunker's DrawCard phase to End phase.
  902. Went from Bunker's End phase to Absolute Zero's Start phase.
  903. Absolute Zero initiates 2 Cold damage to Baron Blade.
  904. Mobile Defense Platform made Baron Blade immune to damage.
  905. Damage amount was 0, so no damage was dealt.
  906. Absolute Zero initiates 1 Cold damage to Mobile Defense Platform.
  907. Frost's Cryo Chamber increases the damage dealt by Absolute Zero by 1.
  908. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  909. Legacy's Landing Pad reduces the damage dealt to Mobile Defense Platform by Absolute Zero by 1.
  910. Absolute Zero deals Mobile Defense Platform 2 Cold damage.
  911. Mobile Defense Platform is now at 4 HP.
  912. Absolute Zero initiates 1 Cold damage to Baron Blade.
  913. Mobile Defense Platform made Baron Blade immune to damage.
  914. Damage amount was 0, so no damage was dealt.
  915. Went from Absolute Zero's Start phase to PlayCard phase.
  916. Went from Absolute Zero's PlayCard phase to UsePower phase.
  917. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  918. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  919. Absolute Zero draws Fueled Freeze.
  920. Absolute Zero draws Cold Snap.
  921. Went from Absolute Zero's DrawCard phase to End phase.
  922. Went from Absolute Zero's End phase to Legacy's Start phase.
  923. The Legacy Ring increased the action count of UsePower by 1.
  924. Went from Legacy's Start phase to UsePower phase. (Count: 2)
  925. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  926. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  927. Legacy draws "Thokk!".
  928. Legacy draws Surge of Strength.
  929. Went from Legacy's DrawCard phase to End phase.
  930. Went from Legacy's End phase to The Wraith's Start phase.
  931. Went from The Wraith's Start phase to PlayCard phase.
  932. Utility Belt increased the action count of UsePower by 1.
  933. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  934. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  935. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  936. The Wraith draws Smoke Bombs.
  937. The Wraith draws Stun Bolt.
  938. Went from The Wraith's DrawCard phase to End phase.
  939. Went from The Wraith's End phase to Tachyon's Start phase.
  940. Pushing The Limits destroys itself!
  941. GameController moved Pushing The Limits to Tachyon's trash.
  942. HUD Goggles increased the action count of PlayCard by 1.
  943. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  944. Went from Tachyon's PlayCard phase to UsePower phase.
  945. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  946. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  947. Tachyon draws Accelerated Assault.
  948. Tachyon draws HUD Goggles.
  949. Went from Tachyon's DrawCard phase to End phase.
  950. Went from Tachyon's End phase to Freedom Tower's Start phase.
  951. Medical Ward caused Baron Blade to regain 1 HP. HP is now 17.
  952. Medical Ward caused Mobile Defense Platform to regain 1 HP. HP is now 5.
  953. Medical Ward caused Bunker to regain 1 HP. HP is now 26.
  954. Medical Ward caused Absolute Zero to regain 1 HP. HP is now 22.
  955. Medical Ward caused Legacy to regain 1 HP. HP is now 22.
  956. Medical Ward caused The Wraith to regain 1 HP, up to their maximum HP. HP is now 26.
  957. Medical Ward caused Tachyon to regain 1 HP. HP is now 20.
  958. Went from Freedom Tower's Start phase to PlayCard phase.
  959. GameController plays Entry Point.
  960. Entry Point moved Legacy's Landing Pad under Entry Point.
  961. Went from Freedom Tower's PlayCard phase to End phase.
  962. Revealed card: Omni-Cannon
  963. Mission Control puts Omni-Cannon into play.
  964. Revealed card: Null-Point Calibration Unit
  965. Mission Control puts Null-Point Calibration Unit into play.
  966. Revealed card: Danger Sense
  967. Mission Control puts Danger Sense into play.
  968. Revealed card: Mega Computer
  969. Mission Control puts Mega Computer into play.
  970. Revealed card: Lightspeed Barrage
  971. Mission Control moved Lightspeed Barrage from Tachyon's revealed cards to Tachyon's trash.
  972. Revealed card: Upgrade Mode
  973. Revealed card: Isothermic Transducer
  974. Revealed card: Heroic Interception
  975. Revealed card: Impromptu Invention
  976. Revealed card: Nimble Strike
  977. Bunker discards Upgrade Mode.
  978. Dr.Stinson's Secondary Lab moved Upgrade Mode from Bunker's revealed cards to Bunker's trash.
  979. Absolute Zero discards Isothermic Transducer.
  980. Dr.Stinson's Secondary Lab moved Isothermic Transducer from Absolute Zero's revealed cards to Absolute Zero's trash.
  981. Legacy discards Heroic Interception.
  982. Dr.Stinson's Secondary Lab moved Heroic Interception from Legacy's revealed cards to Legacy's trash.
  983. The Wraith discards Impromptu Invention.
  984. Dr.Stinson's Secondary Lab moved Impromptu Invention from The Wraith's revealed cards to The Wraith's trash.
  985. Tachyon discards Nimble Strike.
  986. Dr.Stinson's Secondary Lab moved Nimble Strike from Tachyon's revealed cards to Tachyon's trash.
  987. The Front Desk plays the top card of the environment deck...
  988. The Front Desk plays the top card of the environment deck.
  989. The Front Desk plays Entry Point.
  990. Entry Point moved Frost's Cryo Chamber under Entry Point.
  991. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  992. Went from Baron Blade's Start phase to PlayCard phase.
  993. GameController plays Backlash Field.
  994. Went from Baron Blade's PlayCard phase to End phase.
  995. Went from Baron Blade's End phase to Bunker's Start phase.
  996. Omni-Cannon moved Turret Mode from Bunker's hand under Omni-Cannon.
  997. Turret Mode increased the action count of UsePower by 1.
  998. Went from Bunker's Start phase to UsePower phase. (Count: 2)
  999. Bunker uses the power on Flak Cannon.
  1000. Bunker initiates 3 Projectile damage to Mobile Defense Platform.
  1001. Turret Mode increases the damage dealt by Bunker by 1.
  1002. Inspiring Presence increases the damage dealt by Bunker by 1.
  1003. Bunker deals Mobile Defense Platform 5 Projectile damage.
  1004. Mobile Defense Platform is now at 0 HP.
  1005. Bunker's Initialize destroys Mobile Defense Platform!
  1006. Action of Turret Mode was cancelled by Ammo Drop.
  1007. Bunker draws Upgrade Mode.
  1008. GameController moved Mobile Defense Platform to the villain trash.
  1009. Bunker uses the power on Maintenance Unit.
  1010. Maintenance Unit caused Bunker to regain 2 HP, up to their maximum HP. HP is now 28.
  1011. Went from Bunker's UsePower phase to DrawCard phase.
  1012. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  1013. Went from Bunker's DrawCard phase to End phase.
  1014. Went from Bunker's End phase to Absolute Zero's Start phase.
  1015. Absolute Zero initiates 2 Cold damage to Baron Blade.
  1016. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  1017. Living Force Field reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  1018. Absolute Zero deals Baron Blade 2 Cold damage.
  1019. Baron Blade is now at 15 HP.
  1020. Backlash Field reacts!
  1021. Baron Blade initiates 3 Lightning damage to Absolute Zero.
  1022. Entry Point increases the damage dealt by Baron Blade by 1.
  1023. Entry Point increases the damage dealt by Baron Blade by 1.
  1024. Baron Blade deals Absolute Zero 5 Lightning damage.
  1025. Absolute Zero is now at 17 HP.
  1026. Backlash Field reacts!
  1027. Baron Blade initiates 3 Lightning damage to Absolute Zero.
  1028. Entry Point increases the damage dealt by Baron Blade by 1.
  1029. Entry Point increases the damage dealt by Baron Blade by 1.
  1030. Baron Blade deals Absolute Zero 5 Lightning damage.
  1031. Absolute Zero is now at 12 HP.
  1032. Absolute Zero initiates 1 Cold damage to Baron Blade.
  1033. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  1034. Living Force Field reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  1035. Absolute Zero deals Baron Blade 1 Cold damage.
  1036. Baron Blade is now at 14 HP.
  1037. Went from Absolute Zero's Start phase to PlayCard phase.
  1038. Went from Absolute Zero's PlayCard phase to UsePower phase.
  1039. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  1040. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  1041. Absolute Zero draws Null-Point Calibration Unit.
  1042. Absolute Zero draws Frost Bound Drain.
  1043. Went from Absolute Zero's DrawCard phase to End phase.
  1044. Went from Absolute Zero's End phase to Legacy's Start phase.
  1045. Went from Legacy's Start phase to PlayCard phase.
  1046. The Legacy Ring increased the action count of UsePower by 1.
  1047. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1048. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  1049. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  1050. Legacy draws Bolster Allies.
  1051. Legacy draws Danger Sense.
  1052. Went from Legacy's DrawCard phase to End phase.
  1053. Went from Legacy's End phase to The Wraith's Start phase.
  1054. Went from The Wraith's Start phase to PlayCard phase.
  1055. Utility Belt increased the action count of UsePower by 1.
  1056. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1057. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  1058. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  1059. The Wraith draws Micro Targeting Computer.
  1060. The Wraith draws Inventory Barrage.
  1061. Went from The Wraith's DrawCard phase to End phase.
  1062. Went from The Wraith's End phase to Tachyon's Start phase.
  1063. HUD Goggles increased the action count of PlayCard by 1.
  1064. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1065. Went from Tachyon's PlayCard phase to UsePower phase.
  1066. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  1067. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  1068. Tachyon draws HUD Goggles.
  1069. Tachyon draws Pushing The Limits.
  1070. Went from Tachyon's DrawCard phase to End phase.
  1071. Went from Tachyon's End phase to Freedom Tower's Start phase.
  1072. Legacy discards Danger Sense.
  1073. Security Station moved Danger Sense from Legacy's hand to Legacy's trash.
  1074. Legacy discards Bolster Allies.
  1075. Security Station moved Bolster Allies from Legacy's hand to Legacy's trash.
  1076. Legacy discards Surge of Strength.
  1077. Security Station moved Surge of Strength from Legacy's hand to Legacy's trash.
  1078. Legacy discards "Thokk!".
  1079. Security Station moved "Thokk!" from Legacy's hand to Legacy's trash.
  1080. Entry Point moved Legacy's Landing Pad from under Entry Point to Freedom Tower's play area.
  1081. Security Station destroys Entry Point!
  1082. GameController moved Entry Point to the environment trash.
  1083. Medical Ward caused Baron Blade to regain 1 HP. HP is now 15.
  1084. Medical Ward tried to increase Bunker's HP, but they are already at their maximum HP.
  1085. Medical Ward caused Absolute Zero to regain 1 HP. HP is now 13.
  1086. Medical Ward caused Legacy to regain 1 HP. HP is now 23.
  1087. Medical Ward tried to increase The Wraith's HP, but they are already at their maximum HP.
  1088. Medical Ward caused Tachyon to regain 1 HP. HP is now 21.
  1089. Went from Freedom Tower's Start phase to PlayCard phase.
  1090. GameController plays Ironclad Maintenance Bay.
  1091. Went from Freedom Tower's PlayCard phase to End phase.
  1092. Revealed card: Maintenance Unit
  1093. Mission Control puts Maintenance Unit into play.
  1094. Revealed card: Focused Apertures
  1095. Mission Control puts Focused Apertures into play.
  1096. Revealed card: Inspiring Presence
  1097. Mission Control moved Inspiring Presence from Legacy's revealed cards to Legacy's trash.
  1098. Revealed card: Mega Computer
  1099. Mission Control puts Mega Computer into play.
  1100. Revealed card: Upgrade Mode
  1101. Revealed card: Glacial Structure
  1102. Revealed card: The Legacy Ring
  1103. Revealed card: Suture Self
  1104. Bunker discards Upgrade Mode.
  1105. Dr.Stinson's Secondary Lab moved Upgrade Mode from Bunker's revealed cards to Bunker's trash.
  1106. Absolute Zero discards Glacial Structure.
  1107. Dr.Stinson's Secondary Lab moved Glacial Structure from Absolute Zero's revealed cards to Absolute Zero's trash.
  1108. Legacy discards The Legacy Ring.
  1109. Dr.Stinson's Secondary Lab moved The Legacy Ring from Legacy's revealed cards to Legacy's trash.
  1110. The Wraith discards Suture Self.
  1111. Dr.Stinson's Secondary Lab moved Suture Self from The Wraith's revealed cards to The Wraith's trash.
  1112. The Front Desk plays the top card of the environment deck...
  1113. The Front Desk plays the top card of the environment deck.
  1114. The Front Desk plays The Wraith's Arsenal.
  1115. Ironclad Maintenance Bay moved Mobile Defense Platform from the villain trash to the bottom of the villain deck.
  1116. Ironclad Maintenance Bay moved Upgrade Mode from Bunker's trash to the bottom of Bunker's deck.
  1117. Ironclad Maintenance Bay moved Glacial Structure from Absolute Zero's trash to the bottom of Absolute Zero's deck.
  1118. Ironclad Maintenance Bay moved The Legacy Ring from Legacy's trash to the bottom of Legacy's deck.
  1119. Ironclad Maintenance Bay moved Suture Self from The Wraith's trash to the bottom of The Wraith's deck.
  1120. Ironclad Maintenance Bay moved Nimble Strike from Tachyon's trash to the bottom of Tachyon's deck.
  1121. Ironclad Maintenance Bay moved Entry Point from the environment trash to the bottom of the environment deck.
  1122. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  1123. Went from Baron Blade's Start phase to PlayCard phase.
  1124. GameController plays Elemental Redistributor.
  1125. Went from Baron Blade's PlayCard phase to End phase.
  1126. Went from Baron Blade's End phase to Bunker's Start phase.
  1127. Omni-Cannon moved Upgrade Mode from Bunker's hand under Omni-Cannon.
  1128. Turret Mode increased the action count of UsePower by 1.
  1129. Went from Bunker's Start phase to UsePower phase. (Count: 2)
  1130. Bunker uses the power on Flak Cannon.
  1131. Bunker initiates 3 Projectile damage to Elemental Redistributor.
  1132. Legacy's Landing Pad increases the damage dealt by Bunker by 1.
  1133. Turret Mode increases the damage dealt by Bunker by 1.
  1134. Inspiring Presence increases the damage dealt by Bunker by 1.
  1135. Legacy's Landing Pad reduces the damage dealt to Elemental Redistributor by Bunker by 1.
  1136. Bunker deals Elemental Redistributor 5 Projectile damage.
  1137. Elemental Redistributor is now at 5 HP.
  1138. Bunker uses the power on Grenade Launcher.
  1139. Bunker initiates 2 Projectile damage to Elemental Redistributor.
  1140. Legacy's Landing Pad increases the damage dealt by Bunker by 1.
  1141. Turret Mode increases the damage dealt by Bunker by 1.
  1142. Inspiring Presence increases the damage dealt by Bunker by 1.
  1143. Legacy's Landing Pad reduces the damage dealt to Elemental Redistributor by Bunker by 1.
  1144. Bunker deals Elemental Redistributor 4 Projectile damage.
  1145. Elemental Redistributor is now at 1 HP.
  1146. Bunker initiates 2 Projectile damage to Baron Blade.
  1147. Legacy's Landing Pad increases the damage dealt by Bunker by 1.
  1148. Turret Mode increases the damage dealt by Bunker by 1.
  1149. Inspiring Presence increases the damage dealt by Bunker by 1.
  1150. Living Force Field reduces the damage dealt to Baron Blade by Bunker by 1.
  1151. Bunker deals Baron Blade 4 Projectile damage.
  1152. Baron Blade is now at 11 HP.
  1153. Backlash Field reacts!
  1154. Baron Blade initiates 3 Lightning damage to Bunker.
  1155. Entry Point increases the damage dealt by Baron Blade by 1.
  1156. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  1157. Baron Blade deals Bunker 3 Lightning damage.
  1158. Bunker is now at 25 HP.
  1159. Backlash Field reacts!
  1160. Baron Blade initiates 3 Lightning damage to Bunker.
  1161. Entry Point increases the damage dealt by Baron Blade by 1.
  1162. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  1163. Baron Blade deals Bunker 3 Lightning damage.
  1164. Bunker is now at 22 HP.
  1165. Went from Bunker's UsePower phase to DrawCard phase.
  1166. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  1167. Went from Bunker's DrawCard phase to End phase.
  1168. Went from Bunker's End phase to Absolute Zero's Start phase.
  1169. Absolute Zero initiates 2 Cold damage to Baron Blade.
  1170. Elemental Redistributor redirects the damage dealt from Baron Blade to Absolute Zero.
  1171. Cryo Chamber increases the damage dealt by Absolute Zero by 1.
  1172. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  1173. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  1174. Action of Impale was cancelled by Null-Point Calibration Unit.
  1175. Null-Point Calibration Unit caused Absolute Zero to regain 5 HP. HP is now 18.
  1176. Absolute Zero initiates 1 Cold damage to Elemental Redistributor.
  1177. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  1178. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  1179. Legacy's Landing Pad reduces the damage dealt to Elemental Redistributor by Absolute Zero by 1.
  1180. Absolute Zero deals Elemental Redistributor 2 Cold damage.
  1181. Elemental Redistributor is now at -1 HP.
  1182. Absolute Zero's Thermodynamics destroys Elemental Redistributor!
  1183. Action of Turret Mode was cancelled by Ammo Drop.
  1184. Bunker draws Maintenance Unit.
  1185. GameController moved Elemental Redistributor to the villain trash.
  1186. Absolute Zero initiates 1 Cold damage to Baron Blade.
  1187. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  1188. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  1189. Legacy's Landing Pad reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  1190. Living Force Field reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  1191. Absolute Zero deals Baron Blade 1 Cold damage.
  1192. Baron Blade is now at 10 HP.
  1193. Backlash Field reacts!
  1194. Baron Blade initiates 3 Lightning damage to Absolute Zero.
  1195. Entry Point increases the damage dealt by Baron Blade by 1.
  1196. Baron Blade deals Absolute Zero 4 Lightning damage.
  1197. Absolute Zero is now at 14 HP.
  1198. Backlash Field reacts!
  1199. Baron Blade initiates 3 Lightning damage to Absolute Zero.
  1200. Entry Point increases the damage dealt by Baron Blade by 1.
  1201. Baron Blade deals Absolute Zero 4 Lightning damage.
  1202. Absolute Zero is now at 10 HP.
  1203. Went from Absolute Zero's Start phase to PlayCard phase.
  1204. Went from Absolute Zero's PlayCard phase to UsePower phase.
  1205. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  1206. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  1207. Absolute Zero draws Glacial Structure.
  1208. GameController moves 7 cards to the top of Absolute Zero's Deck.
  1209. Absolute Zero shuffles their Absolute Zero's deck.
  1210. Absolute Zero draws Isothermic Transducer.
  1211. Went from Absolute Zero's DrawCard phase to End phase.
  1212. Went from Absolute Zero's End phase to Legacy's Start phase.
  1213. The Legacy Ring increased the action count of UsePower by 1.
  1214. Went from Legacy's Start phase to UsePower phase. (Count: 2)
  1215. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  1216. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  1217. Legacy draws The Legacy Ring.
  1218. GameController moves 33 cards to the top of Legacy's Deck.
  1219. Legacy shuffles their Legacy's deck.
  1220. Legacy draws "Thokk!".
  1221. Went from Legacy's DrawCard phase to End phase.
  1222. Went from Legacy's End phase to The Wraith's Start phase.
  1223. Went from The Wraith's Start phase to PlayCard phase.
  1224. Utility Belt increased the action count of UsePower by 1.
  1225. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1226. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  1227. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  1228. The Wraith draws Suture Self.
  1229. GameController moves 8 cards to the top of The Wraith's Deck.
  1230. The Wraith shuffles their The Wraith's deck.
  1231. The Wraith draws Grappling Hook.
  1232. Went from The Wraith's DrawCard phase to End phase.
  1233. Went from The Wraith's End phase to Tachyon's Start phase.
  1234. HUD Goggles increased the action count of PlayCard by 1.
  1235. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1236. Went from Tachyon's PlayCard phase to UsePower phase.
  1237. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  1238. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  1239. Tachyon draws Nimble Strike.
  1240. GameController moves 27 cards to the top of Tachyon's Deck.
  1241. Tachyon shuffles their Tachyon's deck.
  1242. Tachyon draws Lightning Reflexes.
  1243. Went from Tachyon's DrawCard phase to End phase.
  1244. Went from Tachyon's End phase to Freedom Tower's Start phase.
  1245. Tachyon discards Lightning Reflexes.
  1246. Security Station moved Lightning Reflexes from Tachyon's hand to Tachyon's trash.
  1247. Tachyon discards Nimble Strike.
  1248. Security Station moved Nimble Strike from Tachyon's hand to Tachyon's trash.
  1249. Tachyon discards Pushing The Limits.
  1250. Security Station moved Pushing The Limits from Tachyon's hand to Tachyon's trash.
  1251. Tachyon discards HUD Goggles.
  1252. Security Station moved HUD Goggles from Tachyon's hand to Tachyon's trash.
  1253. Tachyon discards HUD Goggles.
  1254. Security Station moved HUD Goggles from Tachyon's hand to Tachyon's trash.
  1255. Tachyon discards Accelerated Assault.
  1256. Security Station moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  1257. Tachyon discards Hypersonic Assault.
  1258. Security Station moved Hypersonic Assault from Tachyon's hand to Tachyon's trash.
  1259. Tachyon discards Blinding Speed.
  1260. Security Station moved Blinding Speed from Tachyon's hand to Tachyon's trash.
  1261. Tachyon discards Accelerated Assault.
  1262. Security Station moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  1263. Tachyon discards Supersonic Response.
  1264. Security Station moved Supersonic Response from Tachyon's hand to Tachyon's trash.
  1265. Tachyon discards Lightspeed Barrage.
  1266. Security Station moved Lightspeed Barrage from Tachyon's hand to Tachyon's trash.
  1267. Tachyon discards Sucker Punch.
  1268. Security Station moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  1269. Entry Point moved Frost's Cryo Chamber from under Entry Point to Freedom Tower's play area.
  1270. Security Station destroys Entry Point!
  1271. GameController moved Entry Point to the environment trash.
  1272. Medical Ward caused Baron Blade to regain 1 HP. HP is now 11.
  1273. Medical Ward caused Bunker to regain 1 HP. HP is now 23.
  1274. Medical Ward caused Absolute Zero to regain 1 HP. HP is now 11.
  1275. Medical Ward caused Legacy to regain 1 HP. HP is now 24.
  1276. Medical Ward tried to increase The Wraith's HP, but they are already at their maximum HP.
  1277. Medical Ward caused Tachyon to regain 1 HP. HP is now 22.
  1278. Absolute Zero draws Onboard Module Installation.
  1279. Turret Mode prevented Bunker from drawing cards.
  1280. Legacy draws Bolster Allies.
  1281. The Wraith draws Grappling Hook.
  1282. Tachyon draws Lightspeed Barrage.
  1283. Went from Freedom Tower's Start phase to PlayCard phase.
  1284. GameController plays Entry Point.
  1285. Entry Point moved Frost's Cryo Chamber under Entry Point.
  1286. Went from Freedom Tower's PlayCard phase to End phase.
  1287. Revealed card: Ammo Drop
  1288. Mission Control moved Ammo Drop from Bunker's revealed cards to Bunker's trash.
  1289. Revealed card: Hoarfire
  1290. Mission Control moved Hoarfire from Absolute Zero's revealed cards to Absolute Zero's trash.
  1291. Revealed card: Fortitude
  1292. Mission Control puts Fortitude into play.
  1293. Revealed card: Trust Fund
  1294. Mission Control moved Trust Fund from The Wraith's revealed cards to The Wraith's trash.
  1295. Revealed card: Nimble Strike
  1296. Mission Control moved Nimble Strike from Tachyon's revealed cards to Tachyon's trash.
  1297. Revealed card: Flak Cannon
  1298. Revealed card: Modular Realignment
  1299. Revealed card: Lead from the Front
  1300. Revealed card: Impromptu Invention
  1301. Revealed card: Pushing The Limits
  1302. Bunker discards Flak Cannon.
  1303. Dr.Stinson's Secondary Lab moved Flak Cannon from Bunker's revealed cards to Bunker's trash.
  1304. Absolute Zero discards Modular Realignment.
  1305. Dr.Stinson's Secondary Lab moved Modular Realignment from Absolute Zero's revealed cards to Absolute Zero's trash.
  1306. Legacy discards Lead from the Front.
  1307. Dr.Stinson's Secondary Lab moved Lead from the Front from Legacy's revealed cards to Legacy's trash.
  1308. The Wraith discards Impromptu Invention.
  1309. Dr.Stinson's Secondary Lab moved Impromptu Invention from The Wraith's revealed cards to The Wraith's trash.
  1310. Tachyon discards Pushing The Limits.
  1311. Dr.Stinson's Secondary Lab moved Pushing The Limits from Tachyon's revealed cards to Tachyon's trash.
  1312. The Front Desk plays the top card of the environment deck...
  1313. The Front Desk plays the top card of the environment deck.
  1314. GameController moves 4 cards to the top of Freedom Tower's Deck.
  1315. Freedom Tower shuffles their the environment deck.
  1316. The Front Desk plays Training Simulator.
  1317. Ironclad Maintenance Bay moved Elemental Redistributor from the villain trash to the bottom of the villain deck.
  1318. Ironclad Maintenance Bay moved Flak Cannon from Bunker's trash to the bottom of Bunker's deck.
  1319. Ironclad Maintenance Bay moved Modular Realignment from Absolute Zero's trash to the bottom of Absolute Zero's deck.
  1320. Ironclad Maintenance Bay moved Lead from the Front from Legacy's trash to the bottom of Legacy's deck.
  1321. Ironclad Maintenance Bay moved Impromptu Invention from The Wraith's trash to the bottom of The Wraith's deck.
  1322. Ironclad Maintenance Bay moved Pushing The Limits from Tachyon's trash to the bottom of Tachyon's deck.
  1323. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  1324. Went from Baron Blade's Start phase to PlayCard phase.
  1325. GameController plays Hasten Doom.
  1326. Baron Blade initiates 2 Toxic damage to Bunker.
  1327. Entry Point increases the damage dealt by Baron Blade by 1.
  1328. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  1329. Baron Blade deals Bunker 2 Toxic damage.
  1330. Bunker is now at 21 HP.
  1331. Baron Blade initiates 2 Toxic damage to Absolute Zero.
  1332. Entry Point increases the damage dealt by Baron Blade by 1.
  1333. Legacy's Landing Pad reduces the damage dealt to Absolute Zero by Baron Blade by 1.
  1334. Baron Blade deals Absolute Zero 2 Toxic damage.
  1335. Absolute Zero is now at 9 HP.
  1336. Baron Blade initiates 2 Toxic damage to Legacy.
  1337. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  1338. Entry Point increases the damage dealt by Baron Blade by 1.
  1339. Fortitude reduces the damage dealt to Legacy by Baron Blade by 1.
  1340. Baron Blade deals Legacy 3 Toxic damage.
  1341. Legacy is now at 21 HP.
  1342. Baron Blade initiates 2 Toxic damage to The Wraith.
  1343. Entry Point increases the damage dealt by Baron Blade by 1.
  1344. Baron Blade deals The Wraith 3 Toxic damage.
  1345. The Wraith is now at 23 HP.
  1346. Combat Stance reacts!
  1347. The Wraith initiates 2 Melee damage to Baron Blade.
  1348. Legacy's Landing Pad increases the damage dealt by The Wraith by 1.
  1349. Inspiring Presence increases the damage dealt by The Wraith by 1.
  1350. Living Force Field reduces the damage dealt to Baron Blade by The Wraith by 1.
  1351. The Wraith deals Baron Blade 3 Melee damage.
  1352. Baron Blade is now at 8 HP.
  1353. Backlash Field reacts!
  1354. Baron Blade initiates 3 Lightning damage to The Wraith.
  1355. Entry Point increases the damage dealt by Baron Blade by 1.
  1356. Baron Blade deals The Wraith 4 Lightning damage.
  1357. The Wraith is now at 19 HP.
  1358. Backlash Field reacts!
  1359. Baron Blade initiates 3 Lightning damage to The Wraith.
  1360. Entry Point increases the damage dealt by Baron Blade by 1.
  1361. Baron Blade deals The Wraith 4 Lightning damage.
  1362. The Wraith is now at 15 HP.
  1363. Baron Blade initiates 2 Toxic damage to Tachyon.
  1364. Synaptic Interruption redirects the damage dealt from Tachyon to Baron Blade.
  1365. Synaptic Interruption destroys itself!
  1366. GameController moved Synaptic Interruption to Tachyon's trash.
  1367. Entry Point increases the damage dealt by Baron Blade by 1.
  1368. Legacy's Landing Pad reduces the damage dealt to Baron Blade by Baron Blade by 1.
  1369. Living Force Field reduces the damage dealt to Baron Blade by Baron Blade by 1.
  1370. Baron Blade deals Baron Blade 1 Toxic damage.
  1371. Baron Blade is now at 7 HP.
  1372. Backlash Field reacts!
  1373. Baron Blade initiates 3 Lightning damage to Baron Blade.
  1374. Entry Point increases the damage dealt by Baron Blade by 1.
  1375. Legacy's Landing Pad reduces the damage dealt to Baron Blade by Baron Blade by 1.
  1376. Living Force Field reduces the damage dealt to Baron Blade by Baron Blade by 1.
  1377. Baron Blade deals Baron Blade 2 Lightning damage.
  1378. Baron Blade is now at 5 HP.
  1379. Backlash Field reacts!
  1380. Baron Blade initiates 3 Lightning damage to Baron Blade.
  1381. Entry Point increases the damage dealt by Baron Blade by 1.
  1382. Legacy's Landing Pad reduces the damage dealt to Baron Blade by Baron Blade by 1.
  1383. Living Force Field reduces the damage dealt to Baron Blade by Baron Blade by 1.
  1384. Baron Blade deals Baron Blade 2 Lightning damage.
  1385. Baron Blade is now at 3 HP.
  1386. Hasten Doom plays Blade Battalion.
  1387. GameController moved Hasten Doom to the villain trash.
  1388. Went from Baron Blade's PlayCard phase to End phase.
  1389. Went from Baron Blade's End phase to Bunker's Start phase.
  1390. Omni-Cannon moved Maintenance Unit from Bunker's hand under Omni-Cannon.
  1391. Turret Mode increased the action count of UsePower by 1.
  1392. Went from Bunker's Start phase to UsePower phase. (Count: 2)
  1393. Bunker uses the power on Grenade Launcher.
  1394. Bunker initiates 2 Projectile damage to Blade Battalion.
  1395. Turret Mode increases the damage dealt by Bunker by 1.
  1396. Inspiring Presence increases the damage dealt by Bunker by 1.
  1397. Bunker deals Blade Battalion 4 Projectile damage.
  1398. Blade Battalion is now at 1 HP.
  1399. Bunker initiates 2 Projectile damage to Baron Blade.
  1400. Turret Mode increases the damage dealt by Bunker by 1.
  1401. Inspiring Presence increases the damage dealt by Bunker by 1.
  1402. Living Force Field reduces the damage dealt to Baron Blade by Bunker by 1.
  1403. Bunker deals Baron Blade 3 Projectile damage.
  1404. Baron Blade is now at 0 HP.
  1405. Baron Blade was flipped to its back side.
  1406. Baron Blade restored the HP of Baron Blade to 30 HP.
  1407. Baron Blade moved Flesh-Repair Nanites from the villain trash to the villain deck.
  1408. Baron Blade moved Blade Battalion from the villain trash to the villain deck.
  1409. Baron Blade moved Mobile Defense Platform from the villain trash to the villain deck.
  1410. Baron Blade moved Elemental Redistributor from the villain trash to the villain deck.
  1411. Baron Blade moved Slash and Burn from the villain trash to the villain deck.
  1412. Baron Blade moved Powered Remote Turret from the villain trash to the villain deck.
  1413. Baron Blade moved Hasten Doom from the villain trash to the villain deck.
  1414. Baron Blade moved Blade Battalion from the villain trash to the villain deck.
  1415. Baron Blade moved Hasten Doom from the villain trash to the villain deck.
  1416. Baron Blade moved Mobile Defense Platform from the villain deck to the villain trash.
  1417. Baron Blade moved Mobile Defense Platform from the villain deck to the villain trash.
  1418. Baron Blade moved Mobile Defense Platform from the villain deck to the villain trash.
  1419. Baron Blade shuffles their the villain deck.
  1420. Backlash Field reacts!
  1421. Baron Blade initiates 3 Lightning damage to Bunker.
  1422. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  1423. Entry Point increases the damage dealt by Baron Blade by 1.
  1424. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  1425. Baron Blade deals Bunker 4 Lightning damage.
  1426. Bunker is now at 17 HP.
  1427. Backlash Field reacts!
  1428. Baron Blade initiates 3 Lightning damage to Bunker.
  1429. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  1430. Entry Point increases the damage dealt by Baron Blade by 1.
  1431. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  1432. Baron Blade deals Bunker 4 Lightning damage.
  1433. Bunker is now at 13 HP.
  1434. Bunker uses the power on Flak Cannon.
  1435. Bunker initiates 3 Projectile damage to Blade Battalion.
  1436. Turret Mode increases the damage dealt by Bunker by 1.
  1437. Inspiring Presence increases the damage dealt by Bunker by 1.
  1438. Legacy's Landing Pad reduces the damage dealt to Blade Battalion by Bunker by 1.
  1439. Bunker deals Blade Battalion 4 Projectile damage.
  1440. Blade Battalion is now at -3 HP.
  1441. Bunker's Initialize destroys Blade Battalion!
  1442. Action of Turret Mode was cancelled by Ammo Drop.
  1443. Bunker draws Recharge Mode.
  1444. GameController moved Blade Battalion to the villain trash.
  1445. Went from Bunker's UsePower phase to DrawCard phase.
  1446. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  1447. Went from Bunker's DrawCard phase to End phase.
  1448. Went from Bunker's End phase to Absolute Zero's Start phase.
  1449. Absolute Zero initiates 2 Cold damage to Baron Blade.
  1450. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  1451. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  1452. Living Force Field reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  1453. Absolute Zero deals Baron Blade 3 Cold damage.
  1454. Baron Blade is now at 27 HP.
  1455. Backlash Field reacts!
  1456. Baron Blade initiates 3 Lightning damage to Absolute Zero.
  1457. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  1458. Entry Point increases the damage dealt by Baron Blade by 1.
  1459. Legacy's Landing Pad reduces the damage dealt to Absolute Zero by Baron Blade by 1.
  1460. Baron Blade deals Absolute Zero 4 Lightning damage.
  1461. Absolute Zero is now at 5 HP.
  1462. Backlash Field reacts!
  1463. Baron Blade initiates 3 Lightning damage to Absolute Zero.
  1464. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  1465. Entry Point increases the damage dealt by Baron Blade by 1.
  1466. Legacy's Landing Pad reduces the damage dealt to Absolute Zero by Baron Blade by 1.
  1467. Baron Blade deals Absolute Zero 4 Lightning damage.
  1468. Absolute Zero is now at 1 HP.
  1469. Absolute Zero initiates 1 Cold damage to Baron Blade.
  1470. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  1471. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  1472. Living Force Field reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  1473. Absolute Zero deals Baron Blade 2 Cold damage.
  1474. Baron Blade is now at 25 HP.
  1475. Went from Absolute Zero's Start phase to PlayCard phase.
  1476. Went from Absolute Zero's PlayCard phase to UsePower phase.
  1477. Absolute Zero did not play a card or use a power this turn. Increasing draw count by 1.
  1478. Went from Absolute Zero's UsePower phase to DrawCard phase. (Count: 2)
  1479. Absolute Zero draws Isothermic Transducer.
  1480. Absolute Zero draws Frost Bound Drain.
  1481. Went from Absolute Zero's DrawCard phase to End phase.
  1482. Went from Absolute Zero's End phase to Legacy's Start phase.
  1483. Went from Legacy's Start phase to PlayCard phase.
  1484. The Legacy Ring increased the action count of UsePower by 1.
  1485. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1486. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  1487. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  1488. Legacy draws Motivational Charge.
  1489. Legacy draws "Thokk!".
  1490. Went from Legacy's DrawCard phase to End phase.
  1491. Went from Legacy's End phase to The Wraith's Start phase.
  1492. Went from The Wraith's Start phase to PlayCard phase.
  1493. Utility Belt increased the action count of UsePower by 1.
  1494. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1495. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  1496. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  1497. The Wraith draws Infrared Eyepiece.
  1498. The Wraith draws Trust Fund.
  1499. Went from The Wraith's DrawCard phase to End phase.
  1500. Went from The Wraith's End phase to Tachyon's Start phase.
  1501. HUD Goggles increased the action count of PlayCard by 1.
  1502. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1503. Went from Tachyon's PlayCard phase to UsePower phase.
  1504. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  1505. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  1506. Tachyon draws Synaptic Interruption.
  1507. Tachyon draws Nimble Strike.
  1508. Went from Tachyon's DrawCard phase to End phase.
  1509. Went from Tachyon's End phase to Freedom Tower's Start phase.
  1510. Tachyon discards Nimble Strike.
  1511. Security Station moved Nimble Strike from Tachyon's hand to Tachyon's trash.
  1512. Tachyon discards Synaptic Interruption.
  1513. Security Station moved Synaptic Interruption from Tachyon's hand to Tachyon's trash.
  1514. Tachyon discards Lightspeed Barrage.
  1515. Security Station moved Lightspeed Barrage from Tachyon's hand to Tachyon's trash.
  1516. Entry Point moved Frost's Cryo Chamber from under Entry Point to Freedom Tower's play area.
  1517. Security Station destroys Entry Point!
  1518. GameController moved Entry Point to the environment trash.
  1519. Medical Ward caused Baron Blade to regain 1 HP. HP is now 26.
  1520. Medical Ward caused Bunker to regain 1 HP. HP is now 14.
  1521. Medical Ward caused Absolute Zero to regain 1 HP. HP is now 2.
  1522. Medical Ward caused Legacy to regain 1 HP. HP is now 22.
  1523. Medical Ward caused The Wraith to regain 1 HP. HP is now 16.
  1524. Medical Ward caused Tachyon to regain 1 HP. HP is now 23.
  1525. Turret Mode prevented Bunker from drawing cards.
  1526. Absolute Zero draws Null-Point Calibration Unit.
  1527. Legacy draws Danger Sense.
  1528. The Wraith draws Throwing Knives.
  1529. Tachyon draws Lightspeed Barrage.
  1530. Training Simulator puts Blade Battalion into play.
  1531. Went from Freedom Tower's Start phase to PlayCard phase.
  1532. GameController plays Entry Point.
  1533. Entry Point moved Caspit's "Playground" under Entry Point.
  1534. Went from Freedom Tower's PlayCard phase to End phase.
  1535. Revealed card: Turret Mode
  1536. Mission Control puts Turret Mode into play.
  1537. Turret Mode destroys Turret Mode!
  1538. GameController moved Turret Mode to Bunker's trash.
  1539. Revealed card: Modular Realignment
  1540. Mission Control moved Modular Realignment from Absolute Zero's revealed cards to Absolute Zero's trash.
  1541. Revealed card: Take Down
  1542. Mission Control puts Take Down into play.
  1543. Revealed card: Trust Fund
  1544. Mission Control moved Trust Fund from The Wraith's revealed cards to The Wraith's trash.
  1545. Revealed card: Quick Insight
  1546. Mission Control moved Quick Insight from Tachyon's revealed cards to Tachyon's trash.
  1547. Revealed card: Grenade Launcher
  1548. Revealed card: Inspiring Presence
  1549. Revealed card: Impromptu Invention
  1550. Revealed card: Blinding Speed
  1551. Bunker discards Grenade Launcher.
  1552. Dr.Stinson's Secondary Lab moved Grenade Launcher from Bunker's revealed cards to Bunker's trash.
  1553. Legacy discards Inspiring Presence.
  1554. Dr.Stinson's Secondary Lab moved Inspiring Presence from Legacy's revealed cards to Legacy's trash.
  1555. The Wraith discards Impromptu Invention.
  1556. Dr.Stinson's Secondary Lab moved Impromptu Invention from The Wraith's revealed cards to The Wraith's trash.
  1557. Tachyon discards Blinding Speed.
  1558. Dr.Stinson's Secondary Lab moved Blinding Speed from Tachyon's revealed cards to Tachyon's trash.
  1559. The Front Desk plays the top card of the environment deck...
  1560. The Front Desk plays the top card of the environment deck.
  1561. The Front Desk plays Entry Point.
  1562. Entry Point moved The Front Desk under Entry Point.
  1563. Frost's Cryo Chamber initiates 1 Cold damage to Baron Blade.
  1564. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1565. Mega Computer reduces the damage dealt to Baron Blade by Frost's Cryo Chamber by 1.
  1566. Living Force Field reduces the damage dealt to Baron Blade by Frost's Cryo Chamber by 1.
  1567. Mega Computer reduces the damage dealt to Baron Blade by Frost's Cryo Chamber by 1.
  1568. Mega Computer reduces the damage dealt to Baron Blade by Frost's Cryo Chamber by 1.
  1569. Damage amount was 0, so no damage was dealt.
  1570. Frost's Cryo Chamber initiates 1 Cold damage to Blade Battalion.
  1571. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1572. Mega Computer reduces the damage dealt to Blade Battalion by Frost's Cryo Chamber by 1.
  1573. Mega Computer reduces the damage dealt to Blade Battalion by Frost's Cryo Chamber by 1.
  1574. Mega Computer reduces the damage dealt to Blade Battalion by Frost's Cryo Chamber by 1.
  1575. Damage amount was 0, so no damage was dealt.
  1576. Frost's Cryo Chamber initiates 1 Cold damage to Bunker.
  1577. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1578. Mega Computer reduces the damage dealt to Bunker by Frost's Cryo Chamber by 1.
  1579. Heavy Plating reduces the damage dealt to Bunker by Frost's Cryo Chamber by 1.
  1580. Mega Computer reduces the damage dealt to Bunker by Frost's Cryo Chamber by 1.
  1581. Mega Computer reduces the damage dealt to Bunker by Frost's Cryo Chamber by 1.
  1582. Damage amount was 0, so no damage was dealt.
  1583. Frost's Cryo Chamber initiates 1 Cold damage to Absolute Zero.
  1584. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1585. Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1586. Mega Computer reduces the damage dealt to Absolute Zero by Frost's Cryo Chamber by 1.
  1587. Legacy's Landing Pad reduces the damage dealt to Absolute Zero by Frost's Cryo Chamber by 1.
  1588. Mega Computer reduces the damage dealt to Absolute Zero by Frost's Cryo Chamber by 1.
  1589. Mega Computer reduces the damage dealt to Absolute Zero by Frost's Cryo Chamber by 1.
  1590. Damage amount was 0, so no damage was dealt.
  1591. Frost's Cryo Chamber initiates 1 Cold damage to Legacy.
  1592. Danger Sense made Legacy immune to damage.
  1593. Damage amount was 0, so no damage was dealt.
  1594. Frost's Cryo Chamber initiates 1 Cold damage to The Wraith.
  1595. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1596. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1597. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1598. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1599. Damage amount was 0, so no damage was dealt.
  1600. Frost's Cryo Chamber initiates 1 Cold damage to Tachyon.
  1601. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1602. Mega Computer reduces the damage dealt to Tachyon by Frost's Cryo Chamber by 1.
  1603. Mega Computer reduces the damage dealt to Tachyon by Frost's Cryo Chamber by 1.
  1604. Mega Computer reduces the damage dealt to Tachyon by Frost's Cryo Chamber by 1.
  1605. Damage amount was 0, so no damage was dealt.
  1606. Ironclad Maintenance Bay moved Mobile Defense Platform from the villain trash to the bottom of the villain deck.
  1607. Ironclad Maintenance Bay moved Grenade Launcher from Bunker's trash to the bottom of Bunker's deck.
  1608. Ironclad Maintenance Bay moved Modular Realignment from Absolute Zero's trash to the bottom of Absolute Zero's deck.
  1609. Ironclad Maintenance Bay moved Inspiring Presence from Legacy's trash to the bottom of Legacy's deck.
  1610. Ironclad Maintenance Bay moved Impromptu Invention from The Wraith's trash to the bottom of The Wraith's deck.
  1611. Ironclad Maintenance Bay moved Blinding Speed from Tachyon's trash to the bottom of Tachyon's deck.
  1612. Ironclad Maintenance Bay moved Entry Point from the environment trash to the bottom of the environment deck.
  1613. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  1614. Baron Blade initiates 5 Energy damage to Tachyon.
  1615. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  1616. Entry Point increases the damage dealt by Baron Blade by 1.
  1617. Entry Point increases the damage dealt by Baron Blade by 1.
  1618. Baron Blade deals Tachyon 8 Energy damage.
  1619. Tachyon is now at 15 HP.
  1620. Blade Battalion initiates 5 Melee damage to Legacy.
  1621. Entry Point increases the damage dealt by Blade Battalion by 1.
  1622. Entry Point increases the damage dealt by Blade Battalion by 1.
  1623. Fortitude reduces the damage dealt to Legacy by Blade Battalion by 1.
  1624. Blade Battalion deals Legacy 6 Melee damage.
  1625. Legacy is now at 16 HP.
  1626. Went from Baron Blade's Start phase to PlayCard phase.
  1627. Take Down prevented the phase action of Baron Blade's PlayCard phase.
  1628. Went from Baron Blade's PlayCard phase to End phase.
  1629. Went from Baron Blade's End phase to Bunker's Start phase.
  1630. Omni-Cannon moved Recharge Mode from Bunker's hand under Omni-Cannon.
  1631. Turret Mode increased the action count of UsePower by 1.
  1632. Went from Bunker's Start phase to UsePower phase. (Count: 2)
  1633. Bunker uses the power on Maintenance Unit.
  1634. Maintenance Unit caused Bunker to regain 2 HP. HP is now 16.
  1635. Bunker uses the power on Maintenance Unit.
  1636. Maintenance Unit caused Bunker to regain 2 HP. HP is now 18.
  1637. Went from Bunker's UsePower phase to DrawCard phase.
  1638. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  1639. Went from Bunker's DrawCard phase to End phase.
  1640. Went from Bunker's End phase to Absolute Zero's Start phase.
  1641. Absolute Zero initiates 2 Cold damage to Baron Blade.
  1642. Frost's Cryo Chamber increases the damage dealt by Absolute Zero by 1.
  1643. Inspiring Presence increases the damage dealt by Absolute Zero by 1.
  1644. Focused Apertures increases the damage dealt by Absolute Zero by 1.
  1645. Living Force Field reduces the damage dealt to Baron Blade by Absolute Zero by 1.
  1646. Absolute Zero deals Baron Blade 4 Cold damage.
  1647. Baron Blade is now at 22 HP.
  1648. Backlash Field reacts!
  1649. Baron Blade initiates 3 Lightning damage to Absolute Zero.
  1650. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  1651. Entry Point increases the damage dealt by Baron Blade by 1.
  1652. Entry Point increases the damage dealt by Baron Blade by 1.
  1653. Legacy's Landing Pad reduces the damage dealt to Absolute Zero by Baron Blade by 1.
  1654. Baron Blade deals Absolute Zero 5 Lightning damage.
  1655. Absolute Zero is now at -3 HP.
  1656. Absolute Zero is no longer a target.
  1657. All of Absolute Zero's cards are removed from the game.
  1658. GameController moves 40 cards to the top of Absolute Zero's OutOfGame.
  1659. Absolute Zero was flipped to its back side.
  1660. Went from Absolute Zero's Start phase to UseIncapacitatedAbility phase.
  1661. Absolute Zero uses the incapacitated ability "Select a Hero. Increase the next Damage dealt by that hero by 2."
  1662. Applying ongoing effect: Increase the next damage dealt by Bunker by 2.
  1663. Went from Absolute Zero's UseIncapacitatedAbility phase to End phase.
  1664. Went from Absolute Zero's End phase to Legacy's Start phase.
  1665. Take Down destroys itself!
  1666. GameController moved Take Down to Legacy's trash.
  1667. Went from Legacy's Start phase to PlayCard phase.
  1668. The Legacy Ring increased the action count of UsePower by 1.
  1669. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1670. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  1671. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  1672. Legacy draws Back-Fist Strike.
  1673. Legacy draws Surge of Strength.
  1674. Went from Legacy's DrawCard phase to End phase.
  1675. Went from Legacy's End phase to The Wraith's Start phase.
  1676. Went from The Wraith's Start phase to PlayCard phase.
  1677. Utility Belt increased the action count of UsePower by 1.
  1678. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1679. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  1680. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  1681. The Wraith draws Impromptu Invention.
  1682. GameController moves 2 cards to the top of The Wraith's Deck.
  1683. The Wraith shuffles their The Wraith's deck.
  1684. The Wraith draws Trust Fund.
  1685. Went from The Wraith's DrawCard phase to End phase.
  1686. Went from The Wraith's End phase to Tachyon's Start phase.
  1687. HUD Goggles increased the action count of PlayCard by 1.
  1688. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1689. Went from Tachyon's PlayCard phase to UsePower phase.
  1690. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  1691. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  1692. Tachyon draws Fleet of Foot.
  1693. Tachyon draws Blinding Speed.
  1694. Went from Tachyon's DrawCard phase to End phase.
  1695. Went from Tachyon's End phase to Freedom Tower's Start phase.
  1696. The Wraith discards Trust Fund.
  1697. Security Station moved Trust Fund from The Wraith's hand to The Wraith's trash.
  1698. The Wraith discards Impromptu Invention.
  1699. Security Station moved Impromptu Invention from The Wraith's hand to The Wraith's trash.
  1700. The Wraith discards Throwing Knives.
  1701. Security Station moved Throwing Knives from The Wraith's hand to The Wraith's trash.
  1702. The Wraith discards Trust Fund.
  1703. Security Station moved Trust Fund from The Wraith's hand to The Wraith's trash.
  1704. The Wraith discards Infrared Eyepiece.
  1705. Security Station moved Infrared Eyepiece from The Wraith's hand to The Wraith's trash.
  1706. The Wraith discards Grappling Hook.
  1707. Security Station moved Grappling Hook from The Wraith's hand to The Wraith's trash.
  1708. The Wraith discards Grappling Hook.
  1709. Security Station moved Grappling Hook from The Wraith's hand to The Wraith's trash.
  1710. The Wraith discards Suture Self.
  1711. Security Station moved Suture Self from The Wraith's hand to The Wraith's trash.
  1712. The Wraith discards Inventory Barrage.
  1713. Security Station moved Inventory Barrage from The Wraith's hand to The Wraith's trash.
  1714. The Wraith discards Micro Targeting Computer.
  1715. Security Station moved Micro Targeting Computer from The Wraith's hand to The Wraith's trash.
  1716. The Wraith discards Stun Bolt.
  1717. Security Station moved Stun Bolt from The Wraith's hand to The Wraith's trash.
  1718. The Wraith discards Smoke Bombs.
  1719. Security Station moved Smoke Bombs from The Wraith's hand to The Wraith's trash.
  1720. The Wraith discards Infrared Eyepiece.
  1721. Security Station moved Infrared Eyepiece from The Wraith's hand to The Wraith's trash.
  1722. The Wraith discards Throwing Knives.
  1723. Security Station moved Throwing Knives from The Wraith's hand to The Wraith's trash.
  1724. The Wraith discards Smoke Bombs.
  1725. Security Station moved Smoke Bombs from The Wraith's hand to The Wraith's trash.
  1726. The Wraith discards Razor Ordnance.
  1727. Security Station moved Razor Ordnance from The Wraith's hand to The Wraith's trash.
  1728. The Wraith discards Razor Ordnance.
  1729. Security Station moved Razor Ordnance from The Wraith's hand to The Wraith's trash.
  1730. The Wraith discards Razor Ordnance.
  1731. Security Station moved Razor Ordnance from The Wraith's hand to The Wraith's trash.
  1732. The Wraith discards Throat Jab.
  1733. Security Station moved Throat Jab from The Wraith's hand to The Wraith's trash.
  1734. The Wraith discards Micro Targeting Computer.
  1735. Security Station moved Micro Targeting Computer from The Wraith's hand to The Wraith's trash.
  1736. The Wraith discards Suture Self.
  1737. Security Station moved Suture Self from The Wraith's hand to The Wraith's trash.
  1738. The Wraith discards Utility Belt.
  1739. Security Station moved Utility Belt from The Wraith's hand to The Wraith's trash.
  1740. The Wraith discards Utility Belt.
  1741. Security Station moved Utility Belt from The Wraith's hand to The Wraith's trash.
  1742. The Wraith discards Impromptu Invention.
  1743. Security Station moved Impromptu Invention from The Wraith's hand to The Wraith's trash.
  1744. The Wraith discards Impromptu Invention.
  1745. Security Station moved Impromptu Invention from The Wraith's hand to The Wraith's trash.
  1746. The Wraith discards Throat Jab.
  1747. Security Station moved Throat Jab from The Wraith's hand to The Wraith's trash.
  1748. The Wraith discards Inventory Barrage.
  1749. Security Station moved Inventory Barrage from The Wraith's hand to The Wraith's trash.
  1750. The Wraith discards Grappling Hook.
  1751. Security Station moved Grappling Hook from The Wraith's hand to The Wraith's trash.
  1752. The Wraith discards Combat Stance.
  1753. Security Station moved Combat Stance from The Wraith's hand to The Wraith's trash.
  1754. The Wraith discards Stun Bolt.
  1755. Security Station moved Stun Bolt from The Wraith's hand to The Wraith's trash.
  1756. The Wraith discards Micro Targeting Computer.
  1757. Security Station moved Micro Targeting Computer from The Wraith's hand to The Wraith's trash.
  1758. The Wraith discards Throwing Knives.
  1759. Security Station moved Throwing Knives from The Wraith's hand to The Wraith's trash.
  1760. Entry Point moved Caspit's "Playground" from under Entry Point to Freedom Tower's play area.
  1761. Security Station destroys Entry Point!
  1762. GameController moved Entry Point to the environment trash.
  1763. Medical Ward caused Baron Blade to regain 1 HP. HP is now 23.
  1764. Medical Ward tried to increase Blade Battalion's HP, but they are already at their maximum HP.
  1765. Medical Ward caused Bunker to regain 1 HP. HP is now 19.
  1766. Medical Ward caused Legacy to regain 1 HP. HP is now 17.
  1767. Medical Ward caused The Wraith to regain 1 HP. HP is now 17.
  1768. Medical Ward caused Tachyon to regain 1 HP. HP is now 16.
  1769. Turret Mode prevented Bunker from drawing cards.
  1770. Legacy draws Superhuman Durability.
  1771. The Wraith draws Trust Fund.
  1772. Tachyon draws Pushing The Limits.
  1773. Training Simulator puts Mobile Defense Platform into play.
  1774. Went from Freedom Tower's Start phase to PlayCard phase.
  1775. GameController plays Entry Point.
  1776. Entry Point moved Dr.Stinson's Secondary Lab under Entry Point.
  1777. Went from Freedom Tower's PlayCard phase to End phase.
  1778. Revealed card: Omni-Cannon
  1779. Mission Control moved Omni-Cannon from Bunker's revealed cards to Bunker's trash.
  1780. Revealed card: "Thokk!"
  1781. Mission Control moved "Thokk!" from Legacy's revealed cards to Legacy's trash.
  1782. Revealed card: Quick Insight
  1783. Mission Control moved Quick Insight from Tachyon's revealed cards to Tachyon's trash.
  1784. Frost's Cryo Chamber initiates 1 Cold damage to Baron Blade.
  1785. Mobile Defense Platform made Baron Blade immune to damage.
  1786. Damage amount was 0, so no damage was dealt.
  1787. Frost's Cryo Chamber initiates 1 Cold damage to Blade Battalion.
  1788. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1789. Mega Computer reduces the damage dealt to Blade Battalion by Frost's Cryo Chamber by 1.
  1790. Legacy's Landing Pad reduces the damage dealt to Blade Battalion by Frost's Cryo Chamber by 1.
  1791. Mega Computer reduces the damage dealt to Blade Battalion by Frost's Cryo Chamber by 1.
  1792. Mega Computer reduces the damage dealt to Blade Battalion by Frost's Cryo Chamber by 1.
  1793. Damage amount was 0, so no damage was dealt.
  1794. Frost's Cryo Chamber initiates 1 Cold damage to Mobile Defense Platform.
  1795. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1796. Mega Computer reduces the damage dealt to Mobile Defense Platform by Frost's Cryo Chamber by 1.
  1797. Mega Computer reduces the damage dealt to Mobile Defense Platform by Frost's Cryo Chamber by 1.
  1798. Mega Computer reduces the damage dealt to Mobile Defense Platform by Frost's Cryo Chamber by 1.
  1799. Damage amount was 0, so no damage was dealt.
  1800. Frost's Cryo Chamber initiates 1 Cold damage to Bunker.
  1801. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1802. Mega Computer reduces the damage dealt to Bunker by Frost's Cryo Chamber by 1.
  1803. Heavy Plating reduces the damage dealt to Bunker by Frost's Cryo Chamber by 1.
  1804. Mega Computer reduces the damage dealt to Bunker by Frost's Cryo Chamber by 1.
  1805. Mega Computer reduces the damage dealt to Bunker by Frost's Cryo Chamber by 1.
  1806. Damage amount was 0, so no damage was dealt.
  1807. Frost's Cryo Chamber initiates 1 Cold damage to Legacy.
  1808. Danger Sense made Legacy immune to damage.
  1809. Damage amount was 0, so no damage was dealt.
  1810. Frost's Cryo Chamber initiates 1 Cold damage to The Wraith.
  1811. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1812. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1813. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1814. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1815. Damage amount was 0, so no damage was dealt.
  1816. Frost's Cryo Chamber initiates 1 Cold damage to Tachyon.
  1817. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1818. Mega Computer reduces the damage dealt to Tachyon by Frost's Cryo Chamber by 1.
  1819. Mega Computer reduces the damage dealt to Tachyon by Frost's Cryo Chamber by 1.
  1820. Mega Computer reduces the damage dealt to Tachyon by Frost's Cryo Chamber by 1.
  1821. Damage amount was 0, so no damage was dealt.
  1822. Ironclad Maintenance Bay moved Mobile Defense Platform from the villain trash to the bottom of the villain deck.
  1823. Ironclad Maintenance Bay moved Omni-Cannon from Bunker's trash to the bottom of Bunker's deck.
  1824. Ironclad Maintenance Bay moved "Thokk!" from Legacy's trash to the bottom of Legacy's deck.
  1825. Ironclad Maintenance Bay moved Throwing Knives from The Wraith's trash to the bottom of The Wraith's deck.
  1826. Ironclad Maintenance Bay moved Quick Insight from Tachyon's trash to the bottom of Tachyon's deck.
  1827. Ironclad Maintenance Bay moved Entry Point from the environment trash to the bottom of the environment deck.
  1828. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  1829. Went from Baron Blade's Start phase to PlayCard phase.
  1830. GameController plays Blade Battalion.
  1831. Went from Baron Blade's PlayCard phase to End phase.
  1832. Baron Blade initiates 5 Energy damage to Bunker.
  1833. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  1834. Entry Point increases the damage dealt by Baron Blade by 1.
  1835. Entry Point increases the damage dealt by Baron Blade by 1.
  1836. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  1837. Baron Blade deals Bunker 7 Energy damage.
  1838. Bunker is now at 12 HP.
  1839. Blade Battalion initiates 5 Melee damage to The Wraith.
  1840. Entry Point increases the damage dealt by Blade Battalion by 1.
  1841. Entry Point increases the damage dealt by Blade Battalion by 1.
  1842. Blade Battalion deals The Wraith 7 Melee damage.
  1843. The Wraith is now at 10 HP.
  1844. Combat Stance reacts!
  1845. The Wraith initiates 2 Melee damage to Blade Battalion.
  1846. Inspiring Presence increases the damage dealt by The Wraith by 1.
  1847. The Wraith deals Blade Battalion 3 Melee damage.
  1848. Blade Battalion is now at 2 HP.
  1849. Blade Battalion initiates 5 Melee damage to Legacy.
  1850. Entry Point increases the damage dealt by Blade Battalion by 1.
  1851. Entry Point increases the damage dealt by Blade Battalion by 1.
  1852. Fortitude reduces the damage dealt to Legacy by Blade Battalion by 1.
  1853. Blade Battalion deals Legacy 6 Melee damage.
  1854. Legacy is now at 11 HP.
  1855. Went from Baron Blade's End phase to Bunker's Start phase.
  1856. Turret Mode increased the action count of UsePower by 1.
  1857. Went from Bunker's Start phase to UsePower phase. (Count: 2)
  1858. Bunker uses the power on Flak Cannon.
  1859. Bunker initiates 3 Projectile damage to Mobile Defense Platform.
  1860. Absolute Zero increases the damage dealt by Bunker by 2.
  1861. Inspiring Presence increases the damage dealt by Bunker by 1.
  1862. Turret Mode increases the damage dealt by Bunker by 1.
  1863. Bunker deals Mobile Defense Platform 7 Projectile damage.
  1864. Mobile Defense Platform is now at 3 HP.
  1865. Bunker uses the power on Grenade Launcher.
  1866. Bunker initiates 2 Projectile damage to Blade Battalion.
  1867. Inspiring Presence increases the damage dealt by Bunker by 1.
  1868. Turret Mode increases the damage dealt by Bunker by 1.
  1869. Bunker deals Blade Battalion 4 Projectile damage.
  1870. Blade Battalion is now at 1 HP.
  1871. Bunker initiates 2 Projectile damage to Mobile Defense Platform.
  1872. Inspiring Presence increases the damage dealt by Bunker by 1.
  1873. Turret Mode increases the damage dealt by Bunker by 1.
  1874. Bunker deals Mobile Defense Platform 4 Projectile damage.
  1875. Mobile Defense Platform is now at -1 HP.
  1876. Bunker's Initialize destroys Mobile Defense Platform!
  1877. Action of Turret Mode was cancelled by Ammo Drop.
  1878. Bunker draws Grenade Launcher.
  1879. GameController moved Mobile Defense Platform to the villain trash.
  1880. Bunker initiates 1 Projectile damage to Blade Battalion.
  1881. Inspiring Presence increases the damage dealt by Bunker by 1.
  1882. Turret Mode increases the damage dealt by Bunker by 1.
  1883. Bunker deals Blade Battalion 3 Projectile damage.
  1884. Blade Battalion is now at -1 HP.
  1885. Bunker's Initialize destroys Blade Battalion!
  1886. Action of Turret Mode was cancelled by Ammo Drop.
  1887. Bunker draws External Combustion.
  1888. GameController moved Blade Battalion to the villain trash.
  1889. Went from Bunker's UsePower phase to DrawCard phase.
  1890. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  1891. Went from Bunker's DrawCard phase to End phase.
  1892. Went from Bunker's End phase to Absolute Zero's Start phase.
  1893. Went from Absolute Zero's Start phase to UseIncapacitatedAbility phase.
  1894. Absolute Zero uses the incapacitated ability "Select a Hero. Increase the next Damage dealt by that hero by 2."
  1895. Applying ongoing effect: Increase the next damage dealt by Bunker by 2.
  1896. Went from Absolute Zero's UseIncapacitatedAbility phase to End phase.
  1897. Went from Absolute Zero's End phase to Legacy's Start phase.
  1898. Went from Legacy's Start phase to PlayCard phase.
  1899. The Legacy Ring increased the action count of UsePower by 1.
  1900. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1901. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  1902. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  1903. Legacy draws Surge of Strength.
  1904. Legacy draws Heroic Interception.
  1905. Went from Legacy's DrawCard phase to End phase.
  1906. Went from Legacy's End phase to The Wraith's Start phase.
  1907. Went from The Wraith's Start phase to PlayCard phase.
  1908. Utility Belt increased the action count of UsePower by 1.
  1909. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1910. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  1911. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  1912. The Wraith draws Throwing Knives.
  1913. Went from The Wraith's DrawCard phase to End phase.
  1914. Went from The Wraith's End phase to Tachyon's Start phase.
  1915. HUD Goggles increased the action count of PlayCard by 1.
  1916. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1917. Went from Tachyon's PlayCard phase to UsePower phase.
  1918. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  1919. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  1920. Tachyon draws Hypersonic Assault.
  1921. Tachyon draws Synaptic Interruption.
  1922. Went from Tachyon's DrawCard phase to End phase.
  1923. Went from Tachyon's End phase to Freedom Tower's Start phase.
  1924. Medical Ward caused Baron Blade to regain 1 HP. HP is now 24.
  1925. Medical Ward caused Blade Battalion to regain 1 HP. HP is now 2.
  1926. Medical Ward caused Bunker to regain 1 HP. HP is now 13.
  1927. Medical Ward caused Legacy to regain 1 HP. HP is now 12.
  1928. Medical Ward caused The Wraith to regain 1 HP. HP is now 11.
  1929. Medical Ward caused Tachyon to regain 1 HP. HP is now 17.
  1930. Turret Mode prevented Bunker from drawing cards.
  1931. Legacy draws Motivational Charge.
  1932. Tachyon draws Supersonic Response.
  1933. Training Simulator puts Blade Battalion into play.
  1934. Went from Freedom Tower's Start phase to PlayCard phase.
  1935. GameController plays Entry Point.
  1936. Entry Point moved Frost's Cryo Chamber under Entry Point.
  1937. Went from Freedom Tower's PlayCard phase to End phase.
  1938. Revealed card: Auxiliary Power Source
  1939. Mission Control puts Auxiliary Power Source into play.
  1940. Revealed card: Fortitude
  1941. Mission Control moved Fortitude from Legacy's revealed cards to Legacy's trash.
  1942. Revealed card: Fleet of Foot
  1943. Mission Control moved Fleet of Foot from Tachyon's revealed cards to Tachyon's trash.
  1944. Ironclad Maintenance Bay moved Mobile Defense Platform from the villain trash to the bottom of the villain deck.
  1945. Ironclad Maintenance Bay moved Turret Mode from Bunker's trash to the bottom of Bunker's deck.
  1946. Ironclad Maintenance Bay moved Fortitude from Legacy's trash to the bottom of Legacy's deck.
  1947. Ironclad Maintenance Bay moved Micro Targeting Computer from The Wraith's trash to the bottom of The Wraith's deck.
  1948. Ironclad Maintenance Bay moved Fleet of Foot from Tachyon's trash to the bottom of Tachyon's deck.
  1949. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  1950. Went from Baron Blade's Start phase to PlayCard phase.
  1951. GameController plays Flesh-Repair Nanites.
  1952. Flesh-Repair Nanites caused Baron Blade to regain 6 HP, up to their maximum HP. HP is now 30.
  1953. GameController moved Flesh-Repair Nanites to the villain trash.
  1954. Went from Baron Blade's PlayCard phase to End phase.
  1955. Baron Blade initiates 5 Energy damage to Tachyon.
  1956. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  1957. Entry Point increases the damage dealt by Baron Blade by 1.
  1958. Entry Point increases the damage dealt by Baron Blade by 1.
  1959. Entry Point increases the damage dealt by Baron Blade by 1.
  1960. Baron Blade deals Tachyon 9 Energy damage.
  1961. Tachyon is now at 8 HP.
  1962. Blade Battalion initiates 2 Melee damage to Bunker.
  1963. Entry Point increases the damage dealt by Blade Battalion by 1.
  1964. Entry Point increases the damage dealt by Blade Battalion by 1.
  1965. Entry Point increases the damage dealt by Blade Battalion by 1.
  1966. Heavy Plating reduces the damage dealt to Bunker by Blade Battalion by 1.
  1967. Blade Battalion deals Bunker 4 Melee damage.
  1968. Bunker is now at 9 HP.
  1969. Blade Battalion initiates 5 Melee damage to Legacy.
  1970. Entry Point increases the damage dealt by Blade Battalion by 1.
  1971. Entry Point increases the damage dealt by Blade Battalion by 1.
  1972. Entry Point increases the damage dealt by Blade Battalion by 1.
  1973. Fortitude reduces the damage dealt to Legacy by Blade Battalion by 1.
  1974. Blade Battalion deals Legacy 7 Melee damage.
  1975. Legacy is now at 5 HP.
  1976. Went from Baron Blade's End phase to Bunker's Start phase.
  1977. Omni-Cannon moved Grenade Launcher from Bunker's hand under Omni-Cannon.
  1978. Omni-Cannon moved External Combustion from Bunker's hand under Omni-Cannon.
  1979. Auxiliary Power Source destroys itself!
  1980. GameController moved Auxiliary Power Source to Bunker's trash.
  1981. Applying ongoing effect: Bunker may use an extra power this turn.
  1982. Turret Mode increased the action count of UsePower by 1.
  1983. Auxiliary Power Source increased the action count of UsePower by 1.
  1984. Went from Bunker's Start phase to UsePower phase. (Count: 3)
  1985. Bunker uses the power on Maintenance Unit.
  1986. Maintenance Unit caused Bunker to regain 2 HP. HP is now 11.
  1987. Bunker uses the power on Maintenance Unit.
  1988. Maintenance Unit caused Bunker to regain 2 HP. HP is now 13.
  1989. Bunker uses the power on Grenade Launcher.
  1990. Bunker initiates 2 Projectile damage to Blade Battalion.
  1991. Absolute Zero increases the damage dealt by Bunker by 2.
  1992. Inspiring Presence increases the damage dealt by Bunker by 1.
  1993. Turret Mode increases the damage dealt by Bunker by 1.
  1994. Bunker deals Blade Battalion 6 Projectile damage.
  1995. Blade Battalion is now at -1 HP.
  1996. Bunker's Initialize destroys Blade Battalion!
  1997. Action of Turret Mode was cancelled by Ammo Drop.
  1998. Bunker draws Ammo Drop.
  1999. GameController moved Blade Battalion to the villain trash.
  2000. Bunker initiates 2 Projectile damage to Blade Battalion.
  2001. Inspiring Presence increases the damage dealt by Bunker by 1.
  2002. Turret Mode increases the damage dealt by Bunker by 1.
  2003. Legacy's Landing Pad reduces the damage dealt to Blade Battalion by Bunker by 1.
  2004. Bunker deals Blade Battalion 3 Projectile damage.
  2005. Blade Battalion is now at -1 HP.
  2006. Bunker's Initialize destroys Blade Battalion!
  2007. Action of Turret Mode was cancelled by Ammo Drop.
  2008. Bunker draws Auxiliary Power Source.
  2009. GameController moved Blade Battalion to the villain trash.
  2010. Went from Bunker's UsePower phase to DrawCard phase.
  2011. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  2012. Went from Bunker's DrawCard phase to End phase.
  2013. Went from Bunker's End phase to Absolute Zero's Start phase.
  2014. Went from Absolute Zero's Start phase to UseIncapacitatedAbility phase.
  2015. Absolute Zero uses the incapacitated ability "Select a Hero. Increase the next Damage dealt by that hero by 2."
  2016. Applying ongoing effect: Increase the next damage dealt by Bunker by 2.
  2017. Went from Absolute Zero's UseIncapacitatedAbility phase to End phase.
  2018. Went from Absolute Zero's End phase to Legacy's Start phase.
  2019. Went from Legacy's Start phase to PlayCard phase.
  2020. The Legacy Ring increased the action count of UsePower by 1.
  2021. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2022. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  2023. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  2024. Legacy draws Heroic Interception.
  2025. Legacy draws Danger Sense.
  2026. Went from Legacy's DrawCard phase to End phase.
  2027. Went from Legacy's End phase to The Wraith's Start phase.
  2028. Went from The Wraith's Start phase to PlayCard phase.
  2029. Utility Belt increased the action count of UsePower by 1.
  2030. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  2031. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  2032. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  2033. The Wraith draws Micro Targeting Computer.
  2034. Went from The Wraith's DrawCard phase to End phase.
  2035. Went from The Wraith's End phase to Tachyon's Start phase.
  2036. HUD Goggles increased the action count of PlayCard by 1.
  2037. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2038. Went from Tachyon's PlayCard phase to UsePower phase.
  2039. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  2040. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  2041. Tachyon draws Sucker Punch.
  2042. Tachyon draws Sonic Vortex.
  2043. Went from Tachyon's DrawCard phase to End phase.
  2044. Went from Tachyon's End phase to Freedom Tower's Start phase.
  2045. Tachyon discards Sonic Vortex.
  2046. Security Station moved Sonic Vortex from Tachyon's hand to Tachyon's trash.
  2047. Tachyon discards Sucker Punch.
  2048. Security Station moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  2049. Tachyon discards Supersonic Response.
  2050. Security Station moved Supersonic Response from Tachyon's hand to Tachyon's trash.
  2051. Tachyon discards Synaptic Interruption.
  2052. Security Station moved Synaptic Interruption from Tachyon's hand to Tachyon's trash.
  2053. Tachyon discards Hypersonic Assault.
  2054. Security Station moved Hypersonic Assault from Tachyon's hand to Tachyon's trash.
  2055. Tachyon discards Pushing The Limits.
  2056. Security Station moved Pushing The Limits from Tachyon's hand to Tachyon's trash.
  2057. Tachyon discards Blinding Speed.
  2058. Security Station moved Blinding Speed from Tachyon's hand to Tachyon's trash.
  2059. Tachyon discards Fleet of Foot.
  2060. Security Station moved Fleet of Foot from Tachyon's hand to Tachyon's trash.
  2061. Tachyon discards Lightspeed Barrage.
  2062. Security Station moved Lightspeed Barrage from Tachyon's hand to Tachyon's trash.
  2063. Entry Point moved Dr.Stinson's Secondary Lab from under Entry Point to Freedom Tower's play area.
  2064. Security Station destroys Entry Point!
  2065. GameController moved Entry Point to the environment trash.
  2066. Medical Ward tried to increase Baron Blade's HP, but they are already at their maximum HP.
  2067. Medical Ward caused Bunker to regain 1 HP. HP is now 14.
  2068. Medical Ward caused Legacy to regain 1 HP. HP is now 6.
  2069. Medical Ward caused The Wraith to regain 1 HP. HP is now 12.
  2070. Medical Ward caused Tachyon to regain 1 HP. HP is now 9.
  2071. Turret Mode prevented Bunker from drawing cards.
  2072. Legacy draws Heroic Interception.
  2073. Tachyon draws Sonic Vortex.
  2074. Training Simulator puts Blade Battalion into play.
  2075. Went from Freedom Tower's Start phase to PlayCard phase.
  2076. GameController plays Entry Point.
  2077. Entry Point moved Training Simulator under Entry Point.
  2078. Went from Freedom Tower's PlayCard phase to End phase.
  2079. Revealed card: Adhesive Foam Grenade
  2080. Mission Control moved Adhesive Foam Grenade from Bunker's revealed cards to Bunker's trash.
  2081. Revealed card: Flying Smash
  2082. Mission Control moved Flying Smash from Legacy's revealed cards to Legacy's trash.
  2083. Revealed card: Sucker Punch
  2084. Mission Control moved Sucker Punch from Tachyon's revealed cards to Tachyon's trash.
  2085. Revealed card: Upgrade Mode
  2086. Revealed card: Flying Smash
  2087. Revealed card: Lightning Reflexes
  2088. Bunker discards Upgrade Mode.
  2089. Dr.Stinson's Secondary Lab moved Upgrade Mode from Bunker's revealed cards to Bunker's trash.
  2090. Legacy discards Flying Smash.
  2091. Dr.Stinson's Secondary Lab moved Flying Smash from Legacy's revealed cards to Legacy's trash.
  2092. Tachyon discards Lightning Reflexes.
  2093. Dr.Stinson's Secondary Lab moved Lightning Reflexes from Tachyon's revealed cards to Tachyon's trash.
  2094. Ironclad Maintenance Bay moved Blade Battalion from the villain trash to the bottom of the villain deck.
  2095. Ironclad Maintenance Bay moved Upgrade Mode from Bunker's trash to the bottom of Bunker's deck.
  2096. Ironclad Maintenance Bay moved Flying Smash from Legacy's trash to the bottom of Legacy's deck.
  2097. Ironclad Maintenance Bay moved Stun Bolt from The Wraith's trash to the bottom of The Wraith's deck.
  2098. Ironclad Maintenance Bay moved Lightning Reflexes from Tachyon's trash to the bottom of Tachyon's deck.
  2099. Ironclad Maintenance Bay moved Entry Point from the environment trash to the bottom of the environment deck.
  2100. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  2101. Went from Baron Blade's Start phase to PlayCard phase.
  2102. GameController plays Living Force Field.
  2103. Went from Baron Blade's PlayCard phase to End phase.
  2104. Baron Blade initiates 5 Energy damage to Bunker.
  2105. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  2106. Entry Point increases the damage dealt by Baron Blade by 1.
  2107. Entry Point increases the damage dealt by Baron Blade by 1.
  2108. Entry Point increases the damage dealt by Baron Blade by 1.
  2109. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  2110. Baron Blade deals Bunker 8 Energy damage.
  2111. Bunker is now at 6 HP.
  2112. Blade Battalion initiates 5 Melee damage to The Wraith.
  2113. Entry Point increases the damage dealt by Blade Battalion by 1.
  2114. Entry Point increases the damage dealt by Blade Battalion by 1.
  2115. Entry Point increases the damage dealt by Blade Battalion by 1.
  2116. Blade Battalion deals The Wraith 8 Melee damage.
  2117. The Wraith is now at 4 HP.
  2118. Combat Stance reacts!
  2119. The Wraith initiates 2 Melee damage to Blade Battalion.
  2120. Inspiring Presence increases the damage dealt by The Wraith by 1.
  2121. The Wraith deals Blade Battalion 3 Melee damage.
  2122. Blade Battalion is now at 2 HP.
  2123. Went from Baron Blade's End phase to Bunker's Start phase.
  2124. Omni-Cannon moved Auxiliary Power Source from Bunker's hand under Omni-Cannon.
  2125. Omni-Cannon moved Ammo Drop from Bunker's hand under Omni-Cannon.
  2126. Turret Mode increased the action count of UsePower by 1.
  2127. Went from Bunker's Start phase to UsePower phase. (Count: 2)
  2128. Bunker uses the power on Maintenance Unit.
  2129. Maintenance Unit caused Bunker to regain 2 HP. HP is now 8.
  2130. Bunker uses the power on Maintenance Unit.
  2131. Maintenance Unit caused Bunker to regain 2 HP. HP is now 10.
  2132. Went from Bunker's UsePower phase to DrawCard phase.
  2133. Turret Mode prevented the phase action of Bunker's DrawCard phase.
  2134. Went from Bunker's DrawCard phase to End phase.
  2135. Went from Bunker's End phase to Absolute Zero's Start phase.
  2136. Went from Absolute Zero's Start phase to UseIncapacitatedAbility phase.
  2137. Absolute Zero uses the incapacitated ability "Select a Hero. Increase the next Damage dealt by that hero by 2."
  2138. Applying ongoing effect: Increase the next damage dealt by Bunker by 2.
  2139. Went from Absolute Zero's UseIncapacitatedAbility phase to End phase.
  2140. Went from Absolute Zero's End phase to Legacy's Start phase.
  2141. Went from Legacy's Start phase to PlayCard phase.
  2142. The Legacy Ring increased the action count of UsePower by 1.
  2143. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2144. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  2145. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  2146. Legacy draws Motivational Charge.
  2147. Legacy draws Take Down.
  2148. Went from Legacy's DrawCard phase to End phase.
  2149. Went from Legacy's End phase to The Wraith's Start phase.
  2150. Went from The Wraith's Start phase to PlayCard phase.
  2151. Utility Belt increased the action count of UsePower by 1.
  2152. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  2153. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  2154. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  2155. The Wraith draws Stun Bolt.
  2156. GameController moves 29 cards to the top of The Wraith's Deck.
  2157. The Wraith shuffles their The Wraith's deck.
  2158. The Wraith draws Micro Targeting Computer.
  2159. Went from The Wraith's DrawCard phase to End phase.
  2160. Went from The Wraith's End phase to Tachyon's Start phase.
  2161. HUD Goggles increased the action count of PlayCard by 1.
  2162. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2163. Went from Tachyon's PlayCard phase to UsePower phase.
  2164. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  2165. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  2166. Tachyon draws Fleet of Foot.
  2167. Tachyon draws Research Grant.
  2168. Went from Tachyon's DrawCard phase to End phase.
  2169. Went from Tachyon's End phase to Freedom Tower's Start phase.
  2170. Tachyon discards Research Grant.
  2171. Security Station moved Research Grant from Tachyon's hand to Tachyon's trash.
  2172. Tachyon discards Fleet of Foot.
  2173. Security Station moved Fleet of Foot from Tachyon's hand to Tachyon's trash.
  2174. Tachyon discards Sonic Vortex.
  2175. Security Station moved Sonic Vortex from Tachyon's hand to Tachyon's trash.
  2176. Entry Point moved The Front Desk from under Entry Point to Freedom Tower's play area.
  2177. Security Station destroys Entry Point!
  2178. GameController moved Entry Point to the environment trash.
  2179. Medical Ward tried to increase Baron Blade's HP, but they are already at their maximum HP.
  2180. Medical Ward caused Blade Battalion to regain 1 HP. HP is now 3.
  2181. Medical Ward caused Bunker to regain 1 HP. HP is now 11.
  2182. Medical Ward caused Legacy to regain 1 HP. HP is now 7.
  2183. Medical Ward caused The Wraith to regain 1 HP. HP is now 5.
  2184. Medical Ward caused Tachyon to regain 1 HP. HP is now 10.
  2185. Tachyon draws Research Grant.
  2186. Turret Mode prevented Bunker from drawing cards.
  2187. Legacy draws Fortitude.
  2188. The Wraith draws Throwing Knives.
  2189. Went from Freedom Tower's Start phase to PlayCard phase.
  2190. GameController plays Entry Point.
  2191. Entry Point moved Ironclad Maintenance Bay under Entry Point.
  2192. Went from Freedom Tower's PlayCard phase to End phase.
  2193. Revealed card: Flak Cannon
  2194. Mission Control moved Flak Cannon from Bunker's revealed cards to Bunker's trash.
  2195. Revealed card: Lead from the Front
  2196. Mission Control puts Lead from the Front into play.
  2197. Revealed card: Throwing Knives
  2198. Mission Control puts Throwing Knives into play.
  2199. Revealed card: Hypersonic Assault
  2200. Mission Control moved Hypersonic Assault from Tachyon's revealed cards to Tachyon's trash.
  2201. Revealed card: Grenade Launcher
  2202. Revealed card: Superhuman Durability
  2203. Revealed card: Throat Jab
  2204. Revealed card: Accelerated Assault
  2205. Bunker discards Grenade Launcher.
  2206. Dr.Stinson's Secondary Lab moved Grenade Launcher from Bunker's revealed cards to Bunker's trash.
  2207. Legacy discards Superhuman Durability.
  2208. Dr.Stinson's Secondary Lab moved Superhuman Durability from Legacy's revealed cards to Legacy's trash.
  2209. The Wraith discards Throat Jab.
  2210. Dr.Stinson's Secondary Lab moved Throat Jab from The Wraith's revealed cards to The Wraith's trash.
  2211. Tachyon discards Accelerated Assault.
  2212. Dr.Stinson's Secondary Lab moved Accelerated Assault from Tachyon's revealed cards to Tachyon's trash.
  2213. The Front Desk plays the top card of the environment deck...
  2214. The Front Desk plays the top card of the environment deck.
  2215. GameController moves 1 cards to the top of Freedom Tower's Deck.
  2216. Freedom Tower shuffles their the environment deck.
  2217. The Front Desk plays Entry Point.
  2218. Entry Point moved Legacy's Landing Pad under Entry Point.
  2219. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  2220. Went from Baron Blade's Start phase to PlayCard phase.
  2221. GameController plays Powered Remote Turret.
  2222. Went from Baron Blade's PlayCard phase to End phase.
  2223. Baron Blade initiates 5 Energy damage to Bunker.
  2224. Lead from the Front redirects the damage dealt from Bunker to Legacy.
  2225. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  2226. Entry Point increases the damage dealt by Baron Blade by 1.
  2227. Entry Point increases the damage dealt by Baron Blade by 1.
  2228. Entry Point increases the damage dealt by Baron Blade by 1.
  2229. Entry Point increases the damage dealt by Baron Blade by 1.
  2230. Fortitude reduces the damage dealt to Legacy by Baron Blade by 1.
  2231. Baron Blade deals Legacy 9 Energy damage.
  2232. Legacy is now at -2 HP.
  2233. Legacy is no longer a target.
  2234. All of Legacy's cards are removed from the game.
  2235. GameController moves 40 cards to the top of Legacy's OutOfGame.
  2236. Legacy was flipped to its back side.
  2237. Blade Battalion initiates 3 Melee damage to Bunker.
  2238. Entry Point increases the damage dealt by Blade Battalion by 1.
  2239. Entry Point increases the damage dealt by Blade Battalion by 1.
  2240. Entry Point increases the damage dealt by Blade Battalion by 1.
  2241. Entry Point increases the damage dealt by Blade Battalion by 1.
  2242. Heavy Plating reduces the damage dealt to Bunker by Blade Battalion by 1.
  2243. Blade Battalion deals Bunker 6 Melee damage.
  2244. Bunker is now at 5 HP.
  2245. Powered Remote Turret initiates 2 Projectile damage to Bunker.
  2246. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2247. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2248. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2249. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2250. Heavy Plating reduces the damage dealt to Bunker by Powered Remote Turret by 1.
  2251. Powered Remote Turret deals Bunker 5 Projectile damage.
  2252. Bunker is now at 0 HP.
  2253. Bunker is no longer a target.
  2254. All of Bunker's cards are removed from the game.
  2255. GameController moves 40 cards to the top of Bunker's OutOfGame.
  2256. Omni-Cannon moved Turret Mode from under Omni-Cannon to Bunker's trash.
  2257. Omni-Cannon moved Upgrade Mode from under Omni-Cannon to Bunker's trash.
  2258. Omni-Cannon moved Recharge Mode from under Omni-Cannon to Bunker's trash.
  2259. ***** LOADED UNDO FILE: undo-469-Tachyon-PlayCard *****
  2260. Possible achievement: Base_LastHeroStanding
  2261. Possible achievement: Base_WinFullHP
  2262. Possible achievement: Base_NoPowers
  2263. Possible achievement: Base_NoCards
  2264. Possible achievement: Base_DefeatNemeses, progress: 200
  2265. Possible achievement: Base_CumulativeDamage, progress: 100
  2266. Possible achievement: Base_LargeAttack
  2267. Possible achievement: Base_DefeatAllVillains, progress: 100
  2268. Possible achievement: Base_CumulativeHeal, progress: 1870.5
  2269. Possible achievement: Base_WinGame
  2270. Possible achievement: Base_RedirectMany
  2271. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  2272. GameController plays Sonic Vortex.
  2273. Tachyon may select up to 17 targets.
  2274. Tachyon initiates 3 Sonic damage to Blade Battalion.
  2275. Inspiring Presence increases the damage dealt by Tachyon by 1.
  2276. Legacy's Landing Pad reduces the damage dealt to Blade Battalion by Tachyon by 1.
  2277. Tachyon deals Blade Battalion 3 Sonic damage.
  2278. Blade Battalion is now at -1 HP.
  2279. Tachyon's Rapid Recon destroys Blade Battalion!
  2280. Action of Turret Mode was cancelled by Ammo Drop.
  2281. Bunker draws Flak Cannon.
  2282. GameController moved Blade Battalion to the villain trash.
  2283. Tachyon initiates 3 Sonic damage to Baron Blade.
  2284. Inspiring Presence increases the damage dealt by Tachyon by 1.
  2285. Living Force Field reduces the damage dealt to Baron Blade by Tachyon by 1.
  2286. Living Force Field reduces the damage dealt to Baron Blade by Tachyon by 1.
  2287. Tachyon deals Baron Blade 2 Sonic damage.
  2288. Baron Blade is now at 28 HP.
  2289. Backlash Field reacts!
  2290. Baron Blade initiates 3 Lightning damage to Tachyon.
  2291. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  2292. Entry Point increases the damage dealt by Baron Blade by 1.
  2293. Entry Point increases the damage dealt by Baron Blade by 1.
  2294. Entry Point increases the damage dealt by Baron Blade by 1.
  2295. Baron Blade deals Tachyon 7 Lightning damage.
  2296. Tachyon is now at 2 HP.
  2297. Backlash Field reacts!
  2298. Baron Blade initiates 3 Lightning damage to Tachyon.
  2299. Legacy's Landing Pad increases the damage dealt by Baron Blade by 1.
  2300. Entry Point increases the damage dealt by Baron Blade by 1.
  2301. Entry Point increases the damage dealt by Baron Blade by 1.
  2302. Entry Point increases the damage dealt by Baron Blade by 1.
  2303. Legacy's Landing Pad reduces the damage dealt to Tachyon by Baron Blade by 1.
  2304. Baron Blade deals Tachyon 6 Lightning damage.
  2305. Tachyon is now at -4 HP.
  2306. Tachyon is no longer a target.
  2307. All of Tachyon's cards are removed from the game.
  2308. GameController moves 40 cards to the top of Tachyon's OutOfGame.
  2309. HUD Goggles reduced the action count of PlayCard by 1.
  2310. GameController sets the action count of PlayCard to 0.
  2311. Tachyon was flipped to its back side.
  2312. GameController moved Sonic Vortex from out of game to out of game.
  2313. Went from Tachyon's PlayCard phase to End phase.
  2314. Went from Tachyon's End phase to Freedom Tower's Start phase.
  2315. The Wraith discards Micro Targeting Computer.
  2316. Security Station moved Micro Targeting Computer from The Wraith's hand to The Wraith's trash.
  2317. The Wraith discards Stun Bolt.
  2318. Security Station moved Stun Bolt from The Wraith's hand to The Wraith's trash.
  2319. The Wraith discards Micro Targeting Computer.
  2320. Security Station moved Micro Targeting Computer from The Wraith's hand to The Wraith's trash.
  2321. The Wraith discards Throwing Knives.
  2322. Security Station moved Throwing Knives from The Wraith's hand to The Wraith's trash.
  2323. The Wraith discards Trust Fund.
  2324. Security Station moved Trust Fund from The Wraith's hand to The Wraith's trash.
  2325. Entry Point moved The Front Desk from under Entry Point to Freedom Tower's play area.
  2326. Security Station destroys Entry Point!
  2327. GameController moved Entry Point to the environment trash.
  2328. Medical Ward caused Baron Blade to regain 1 HP. HP is now 29.
  2329. Medical Ward caused Bunker to regain 1 HP. HP is now 11.
  2330. Medical Ward caused Legacy to regain 1 HP. HP is now 7.
  2331. Medical Ward caused The Wraith to regain 1 HP. HP is now 5.
  2332. Went from Freedom Tower's Start phase to PlayCard phase.
  2333. GameController plays Entry Point.
  2334. Entry Point moved Legacy's Landing Pad under Entry Point.
  2335. Went from Freedom Tower's PlayCard phase to End phase.
  2336. Revealed card: Grenade Launcher
  2337. Mission Control moved Grenade Launcher from Bunker's revealed cards to Bunker's trash.
  2338. Revealed card: Fortitude
  2339. Mission Control moved Fortitude from Legacy's revealed cards to Legacy's trash.
  2340. Revealed card: Throwing Knives
  2341. Mission Control puts Throwing Knives into play.
  2342. Revealed card: Omni-Cannon
  2343. Revealed card: Lead from the Front
  2344. Revealed card: Throwing Knives
  2345. Bunker discards Omni-Cannon.
  2346. Dr.Stinson's Secondary Lab moved Omni-Cannon from Bunker's revealed cards to Bunker's trash.
  2347. Legacy discards Lead from the Front.
  2348. Dr.Stinson's Secondary Lab moved Lead from the Front from Legacy's revealed cards to Legacy's trash.
  2349. The Wraith discards Throwing Knives.
  2350. Dr.Stinson's Secondary Lab moved Throwing Knives from The Wraith's revealed cards to The Wraith's trash.
  2351. The Front Desk plays the top card of the environment deck...
  2352. The Front Desk plays the top card of the environment deck.
  2353. GameController moves 1 cards to the top of Freedom Tower's Deck.
  2354. Freedom Tower shuffles their the environment deck.
  2355. The Front Desk plays Entry Point.
  2356. Entry Point moved Dr.Stinson's Secondary Lab under Entry Point.
  2357. Ironclad Maintenance Bay moved Blade Battalion from the villain trash to the bottom of the villain deck.
  2358. Ironclad Maintenance Bay moved Omni-Cannon from Bunker's trash to the bottom of Bunker's deck.
  2359. Ironclad Maintenance Bay moved Lead from the Front from Legacy's trash to the bottom of Legacy's deck.
  2360. Ironclad Maintenance Bay moved Throwing Knives from The Wraith's trash to the bottom of The Wraith's deck.
  2361. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  2362. Went from Baron Blade's Start phase to PlayCard phase.
  2363. GameController plays Powered Remote Turret.
  2364. Went from Baron Blade's PlayCard phase to End phase.
  2365. Baron Blade initiates 5 Energy damage to Bunker.
  2366. Entry Point increases the damage dealt by Baron Blade by 1.
  2367. Entry Point increases the damage dealt by Baron Blade by 1.
  2368. Entry Point increases the damage dealt by Baron Blade by 1.
  2369. Entry Point increases the damage dealt by Baron Blade by 1.
  2370. Heavy Plating reduces the damage dealt to Bunker by Baron Blade by 1.
  2371. Baron Blade deals Bunker 8 Energy damage.
  2372. Bunker is now at 3 HP.
  2373. Powered Remote Turret initiates 2 Projectile damage to Bunker.
  2374. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2375. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2376. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2377. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2378. Heavy Plating reduces the damage dealt to Bunker by Powered Remote Turret by 1.
  2379. Powered Remote Turret deals Bunker 5 Projectile damage.
  2380. Bunker is now at -2 HP.
  2381. Bunker is no longer a target.
  2382. All of Bunker's cards are removed from the game.
  2383. GameController moves 40 cards to the top of Bunker's OutOfGame.
  2384. Omni-Cannon moved Turret Mode from under Omni-Cannon to Bunker's trash.
  2385. Omni-Cannon moved Upgrade Mode from under Omni-Cannon to Bunker's trash.
  2386. Omni-Cannon moved Recharge Mode from under Omni-Cannon to Bunker's trash.
  2387. Bunker was flipped to its back side.
  2388. Powered Remote Turret initiates 2 Projectile damage to Legacy.
  2389. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2390. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2391. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2392. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2393. Fortitude reduces the damage dealt to Legacy by Powered Remote Turret by 1.
  2394. Powered Remote Turret deals Legacy 5 Projectile damage.
  2395. Legacy is now at 2 HP.
  2396. Powered Remote Turret initiates 2 Projectile damage to The Wraith.
  2397. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2398. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2399. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2400. Entry Point increases the damage dealt by Powered Remote Turret by 1.
  2401. Powered Remote Turret deals The Wraith 6 Projectile damage.
  2402. The Wraith is now at -1 HP.
  2403. The Wraith is no longer a target.
  2404. All of The Wraith's cards are removed from the game.
  2405. GameController moves 40 cards to the top of The Wraith's OutOfGame.
  2406. The Wraith was flipped to its back side.
  2407. Went from Baron Blade's End phase to Bunker's Start phase.
  2408. Went from Bunker's Start phase to UseIncapacitatedAbility phase.
  2409. Bunker uses the incapacitated ability "Select a hero. Reduce the next damage dealt to that hero by 2."
  2410. Applying ongoing effect: Reduce the next damage dealt to Legacy by 2.
  2411. Went from Bunker's UseIncapacitatedAbility phase to End phase.
  2412. Went from Bunker's End phase to Absolute Zero's Start phase.
  2413. Went from Absolute Zero's Start phase to UseIncapacitatedAbility phase.
  2414. Absolute Zero uses the incapacitated ability "Destroy a target with 1 HP."
  2415. Went from Absolute Zero's UseIncapacitatedAbility phase to End phase.
  2416. Went from Absolute Zero's End phase to Legacy's Start phase.
  2417. Went from Legacy's Start phase to PlayCard phase.
  2418. GameController plays "Thokk!".
  2419. Legacy initiates 3 Melee damage to Powered Remote Turret.
  2420. Inspiring Presence increases the damage dealt by Legacy by 1.
  2421. Legacy deals Powered Remote Turret 4 Melee damage.
  2422. Powered Remote Turret is now at 3 HP.
  2423. Legacy draws Superhuman Durability.
  2424. GameController moved "Thokk!" to Legacy's trash.
  2425. The Legacy Ring increased the action count of UsePower by 1.
  2426. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2427. Legacy uses the power on Next Evolution.
  2428. Applying ongoing effect: Legacy is immune to Energy damage.
  2429. Legacy uses the power on Next Evolution.
  2430. Applying ongoing effect: Legacy is immune to Melee damage.
  2431. Went from Legacy's UsePower phase to DrawCard phase.
  2432. Legacy draws Surge of Strength.
  2433. Went from Legacy's DrawCard phase to End phase.
  2434. Went from Legacy's End phase to The Wraith's Start phase.
  2435. Went from The Wraith's Start phase to UseIncapacitatedAbility phase.
  2436. The Wraith uses the incapacitated ability "Destroy an ongoing card."
  2437. The Wraith destroys Backlash Field!
  2438. GameController moved Backlash Field to the villain trash.
  2439. Went from The Wraith's UseIncapacitatedAbility phase to End phase.
  2440. Went from The Wraith's End phase to Tachyon's Start phase.
  2441. Went from Tachyon's Start phase to UseIncapacitatedAbility phase.
  2442. Tachyon uses the incapacitated ability "One player may play a card."
  2443. Tachyon plays Motivational Charge.
  2444. Went from Tachyon's UseIncapacitatedAbility phase to End phase.
  2445. Went from Tachyon's End phase to Freedom Tower's Start phase.
  2446. Medical Ward caused Baron Blade to regain 1 HP, up to their maximum HP. HP is now 30.
  2447. Medical Ward caused Powered Remote Turret to regain 1 HP. HP is now 4.
  2448. Medical Ward caused Legacy to regain 1 HP. HP is now 3.
  2449. Went from Freedom Tower's Start phase to PlayCard phase.
  2450. Went from Freedom Tower's PlayCard phase to End phase.
  2451. Revealed card: Bolster Allies
  2452. Mission Control moved Bolster Allies from Legacy's revealed cards to Legacy's trash.
  2453. The Front Desk plays the top card of the environment deck...
  2454. The Front Desk plays the top card of the environment deck.
  2455. Freedom Tower shuffles their the environment deck.
  2456. Ironclad Maintenance Bay moved Backlash Field from the villain trash to the bottom of the villain deck.
  2457. Ironclad Maintenance Bay moved Bolster Allies from Legacy's trash to the bottom of Legacy's deck.
  2458. Went from Freedom Tower's End phase to Baron Blade's Start phase.
  2459. Went from Baron Blade's Start phase to PlayCard phase.
  2460. GameController plays Hasten Doom.
  2461. Baron Blade initiates 2 Toxic damage to Legacy.
  2462. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  2463. Entry Point increases the damage dealt by Baron Blade by 1.
  2464. Entry Point increases the damage dealt by Baron Blade by 1.
  2465. Entry Point increases the damage dealt by Baron Blade by 1.
  2466. Entry Point increases the damage dealt by Baron Blade by 1.
  2467. Fortitude reduces the damage dealt to Legacy by Baron Blade by 1.
  2468. Bunker reduces the damage dealt to Legacy by Baron Blade by 2.
  2469. Baron Blade deals Legacy 4 Toxic damage.
  2470. Legacy is now at -1 HP.
  2471. Legacy is no longer a target.
  2472. All of Legacy's cards are removed from the game.
  2473. GameController moves 40 cards to the top of Legacy's OutOfGame.
  2474. Legacy was flipped to its back side.
  2475. All heroes have been defeated.
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