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Apr 12th, 2023
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  1.  
  2. -------------------------------------------------------------------------------
  3. Running command: cd "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin"
  4. -------------------------------------------------------------------------------
  5.  
  6.  
  7. -------------------------------------------------------------------------------
  8. Running command: "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vbsp.exe" -game "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore" "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground.vmf"
  9. -------------------------------------------------------------------------------
  10.  
  11. Valve Software - vbsp.exe (Mar 16 2021)
  12. 8 threads
  13. materialPath: C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\materials
  14. Loading C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground.vmf
  15. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  16. Patching WVT material: maps/underground/nature/blenddirtgrass008a_wvt_patch
  17. Patching WVT material: maps/underground/nature/blenddebris002a_wvt_patch
  18. Patching WVT material: maps/underground/dev/dev_blendmeasure_wvt_patch
  19. Patching WVT material: maps/underground/nature/blendcliffsand01a_wvt_patch
  20. Patching WVT material: maps/underground/nature/blenddirtdirt001c_wvt_patch
  21. Patching WVT material: maps/underground/concrete/blenddebris001a_wvt_patch
  22. Patching WVT material: maps/underground/nature/blendgrassdirt02_wvt_patch
  23. fixing up env_cubemap materials on brush sides...
  24. env_cubemap pointing at deleted brushside near (2172, 114, 192)
  25. env_cubemap pointing at deleted brushside near (2172, 114, 192)
  26. env_cubemap pointing at deleted brushside near (2172, 114, 192)
  27. env_cubemap pointing at deleted brushside near (2172, 114, 192)
  28. env_cubemap pointing at deleted brushside near (2172, 114, 192)
  29. env_cubemap pointing at deleted brushside near (2172, 114, 192)
  30. env_cubemap pointing at deleted brushside near (2172, 114, 192)
  31. env_cubemap pointing at deleted brushside near (2172, 114, 192)
  32. env_cubemap pointing at deleted brushside near (2688, -96, 217)
  33. env_cubemap pointing at deleted brushside near (2592, -112, 201)
  34. env_cubemap pointing at deleted brushside near (2528, -112, 201)
  35. env_cubemap pointing at deleted brushside near (2464, -112, 201)
  36. env_cubemap pointing at deleted brushside near (2336, -112, 201)
  37. env_cubemap pointing at deleted brushside near (2272, -112, 201)
  38. env_cubemap pointing at deleted brushside near (2208, -112, 201)
  39. Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
  40. Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
  41. Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
  42. Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
  43. Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
  44. Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
  45. Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
  46. Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
  47. Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
  48. Multiple references for cubemap on texture maps/underground/tile/tilefloor013a_2000_104_200!!!
  49. Multiple references for cubemap on texture maps/underground/plaster/plasterwall030c_2000_104_200!!!
  50. env_cubemap pointing at deleted brushside near (1992, 336, 192)
  51. env_cubemap pointing at deleted brushside near (1992, 336, 192)
  52. env_cubemap pointing at deleted brushside near (1992, 336, 192)
  53. env_cubemap pointing at deleted brushside near (1992, 336, 192)
  54. env_cubemap pointing at deleted brushside near (1992, 336, 192)
  55. env_cubemap pointing at deleted brushside near (1992, 336, 192)
  56. env_cubemap pointing at deleted brushside near (2000, -80, 200)
  57. env_cubemap pointing at deleted brushside near (2000, -80, 200)
  58. env_cubemap pointing at deleted brushside near (2000, -80, 200)
  59. Multiple references for cubemap on texture maps/underground/metal/metalwall032g_2304_224_200!!!
  60. Multiple references for cubemap on texture maps/underground/metal/metalwall032g_2304_224_200!!!
  61. Multiple references for cubemap on texture maps/underground/metal/metalwall032g_2304_224_200!!!
  62. Multiple references for cubemap on texture maps/underground/metal/metalwall032g_2304_224_200!!!
  63. env_cubemap pointing at deleted brushside near (2304, 224, 328)
  64. env_cubemap pointing at deleted brushside near (2304, 224, 328)
  65. env_cubemap pointing at deleted brushside near (2304, 224, 328)
  66. env_cubemap pointing at deleted brushside near (2304, 224, 328)
  67. env_cubemap pointing at deleted brushside near (2304, 224, 328)
  68. env_cubemap pointing at deleted brushside near (2000, -608, 192)
  69. env_cubemap pointing at deleted brushside near (2256, -608, 192)
  70. env_cubemap pointing at deleted brushside near (2400, -560, 336)
  71. env_cubemap pointing at deleted brushside near (2464, -560, 336)
  72. env_cubemap pointing at deleted brushside near (2528, -560, 336)
  73. env_cubemap pointing at deleted brushside near (2528, -560, 336)
  74. env_cubemap pointing at deleted brushside near (2592, -560, 208)
  75. env_cubemap pointing at deleted brushside near (2144, -560, 208)
  76. env_cubemap pointing at deleted brushside near (2208, -560, 208)
  77. env_cubemap pointing at deleted brushside near (2272, -560, 208)
  78. env_cubemap pointing at deleted brushside near (2336, -560, 208)
  79. env_cubemap pointing at deleted brushside near (2400, -560, 208)
  80. env_cubemap pointing at deleted brushside near (2464, -560, 208)
  81. env_cubemap pointing at deleted brushside near (1804, 114, 192)
  82. env_cubemap pointing at deleted brushside near (1804, 114, 192)
  83. env_cubemap pointing at deleted brushside near (1804, 114, 192)
  84. env_cubemap pointing at deleted brushside near (2208, -560, 336)
  85. env_cubemap pointing at deleted brushside near (2272, -560, 336)
  86. env_cubemap pointing at deleted brushside near (2336, -560, 336)
  87. Multiple references for cubemap on texture maps/underground/tile/tilefloor013a_2000_104_200!!!
  88. Multiple references for cubemap on texture maps/underground/plaster/plasterwall030c_1992_336_192!!!
  89. env_cubemap pointing at deleted brushside near (2144, -560, 336)
  90. env_cubemap pointing at deleted brushside near (2592, -560, 336)
  91. env_cubemap pointing at deleted brushside near (2592, -560, 336)
  92. env_cubemap pointing at deleted brushside near (2528, -560, 208)
  93. env_cubemap pointing at deleted brushside near (2144, -112, 201)
  94. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  95. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  96. Processing areas...done (0)
  97. Building Faces...done (0)
  98. Chop Details...done (0)
  99. Find Visible Detail Sides...
  100. Merged 782 detail faces...done (0)
  101. Merging details...done (0)
  102. FixTjuncs...
  103. PruneNodes...
  104. WriteBSP...
  105. NODRAW on terrain surface!
  106. NODRAW on terrain surface!
  107. NODRAW on terrain surface!
  108. NODRAW on terrain surface!
  109. NODRAW on terrain surface!
  110. NODRAW on terrain surface!
  111. NODRAW on terrain surface!
  112. NODRAW on terrain surface!
  113. NODRAW on terrain surface!
  114. NODRAW on terrain surface!
  115. NODRAW on terrain surface!
  116. NODRAW on terrain surface!
  117. NODRAW on terrain surface!
  118. NODRAW on terrain surface!
  119. NODRAW on terrain surface!
  120. NODRAW on terrain surface!
  121. NODRAW on terrain surface!
  122. NODRAW on terrain surface!
  123. NODRAW on terrain surface!
  124. NODRAW on terrain surface!
  125. NODRAW on terrain surface!
  126. NODRAW on terrain surface!
  127. NODRAW on terrain surface!
  128. NODRAW on terrain surface!
  129. NODRAW on terrain surface!
  130. NODRAW on terrain surface!
  131. NODRAW on terrain surface!
  132. NODRAW on terrain surface!
  133. NODRAW on terrain surface!
  134. NODRAW on terrain surface!
  135. done (0)
  136. writing C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground.prt...Building visibility clusters...
  137. done (0)
  138. Finding displacement neighbors...
  139. Found a displacement edge abutting multiple other edges.
  140. Finding lightmap sample positions...
  141. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  142. Building Physics collision data...
  143. done (1) (478855 bytes)
  144. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  145. Compacting texture/material tables...
  146. Reduced 3591 texinfos to 1760
  147. Reduced 574 texdatas to 420 (26154 bytes to 19638)
  148. Writing C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp
  149. 6 seconds elapsed
  150.  
  151. -------------------------------------------------------------------------------
  152. Running command: cd "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin"
  153. -------------------------------------------------------------------------------
  154.  
  155.  
  156. -------------------------------------------------------------------------------
  157. Running command: "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vvis.exe" -game "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore" "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground"
  158. -------------------------------------------------------------------------------
  159.  
  160. Valve Software - vvis.exe (Mar 16 2021)
  161. 8 threads
  162. reading c:\program files (x86)\steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp
  163. reading c:\program files (x86)\steam\steamapps\sourcemods\nomore\mapsrc\underground.prt
  164. 506 portalclusters
  165. 1682 numportals
  166. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  167. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (27)
  168. Optimized: 931 visible clusters (0.62%)
  169. Total clusters visible: 149299
  170. Average clusters visible: 295
  171. Building PAS...
  172. Average clusters audible: 500
  173. visdatasize:66322 compressed from 64768
  174. writing c:\program files (x86)\steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp
  175. 27 seconds elapsed
  176.  
  177. -------------------------------------------------------------------------------
  178. Running command: cd "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin"
  179. -------------------------------------------------------------------------------
  180.  
  181.  
  182. -------------------------------------------------------------------------------
  183. Running command: "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vrad.exe" -game "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore" "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground"
  184. -------------------------------------------------------------------------------
  185.  
  186. Valve Software - vrad.exe SSE (Mar 16 2021)
  187.  
  188. Valve Radiosity Simulator
  189. 8 threads
  190. [Reading texlights from 'lights.rad']
  191. [48 texlights parsed from 'lights.rad']
  192.  
  193. Loading c:\program files (x86)\steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp
  194. Setting up ray-trace acceleration structure... Done (1.04 seconds)
  195. 7552 faces
  196. 5 degenerate faces
  197. 2906363 square feet [418516352.00 square inches]
  198. 128 Displacements
  199. 28942 Square Feet [4167742.50 Square Inches]
  200. 7547 patches before subdivision
  201. 361473 patches after subdivision
  202. 38 direct lights
  203. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (15)
  204. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (35)
  205. transfers 65723141, max 2251
  206. transfer lists: 501.4 megs
  207. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  208. Bounce #1 added RGB(2024778, 1630047, 938303)
  209. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  210. Bounce #2 added RGB(540302, 377907, 183623)
  211. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  212. Bounce #3 added RGB(115150, 82378, 43141)
  213. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  214. Bounce #4 added RGB(38332, 27075, 13585)
  215. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  216. Bounce #5 added RGB(12887, 9487, 4567)
  217. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  218. Bounce #6 added RGB(4939, 3655, 1608)
  219. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  220. Bounce #7 added RGB(1912, 1429, 572)
  221. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  222. Bounce #8 added RGB(767, 571, 205)
  223. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  224. Bounce #9 added RGB(309, 229, 74)
  225. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  226. Bounce #10 added RGB(126, 93, 27)
  227. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  228. Bounce #11 added RGB(51, 37, 10)
  229. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  230. Bounce #12 added RGB(21, 15, 3)
  231. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  232. Bounce #13 added RGB(9, 6, 1)
  233. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  234. Bounce #14 added RGB(4, 3, 0)
  235. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  236. Bounce #15 added RGB(1, 1, 0)
  237. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  238. Bounce #16 added RGB(1, 0, 0)
  239. Build Patch/Sample Hash Table(s).....Done<0.0838 sec>
  240. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (5)
  241. FinalLightFace Done
  242. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  243. 4 of 4 (100% of) surface lights went in leaf ambient cubes.
  244. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (3)
  245. Writing leaf ambient...done
  246. Ready to Finish
  247.  
  248. Object names Objects/Maxobjs Memory / Maxmem Fullness
  249. ------------ --------------- --------------- --------
  250. models 64/1024 3072/49152 ( 6.3%)
  251. brushes 1342/8192 16104/98304 (16.4%)
  252. brushsides 9817/65536 78536/524288 (15.0%)
  253. planes 5178/65536 103560/1310720 ( 7.9%)
  254. vertexes 12671/65536 152052/786432 (19.3%)
  255. nodes 1560/65536 49920/2097152 ( 2.4%)
  256. texinfos 1760/12288 126720/884736 (14.3%)
  257. texdata 420/2048 13440/65536 (20.5%)
  258. dispinfos 128/0 22528/0 ( 0.0%)
  259. disp_verts 10032/0 200640/0 ( 0.0%)
  260. disp_tris 15808/0 31616/0 ( 0.0%)
  261. disp_lmsamples 401112/0 401112/0 ( 0.0%)
  262. faces 7552/65536 422912/3670016 (11.5%)
  263. hdr faces 0/65536 0/3670016 ( 0.0%)
  264. origfaces 3872/65536 216832/3670016 ( 5.9%)
  265. leaves 1625/65536 52000/2097152 ( 2.5%)
  266. leaffaces 8807/65536 17614/131072 (13.4%)
  267. leafbrushes 2341/65536 4682/131072 ( 3.6%)
  268. areas 8/256 64/2048 ( 3.1%)
  269. surfedges 52976/512000 211904/2048000 (10.3%)
  270. edges 33141/256000 132564/1024000 (12.9%)
  271. LDR worldlights 37/65536 3256/5767168 ( 0.1%)
  272. HDR worldlights 0/65536 0/5767168 ( 0.0%)
  273. leafwaterdata 0/32768 0/393216 ( 0.0%)
  274. waterstrips 907/32768 9070/327680 ( 2.8%)
  275. waterverts 0/65536 0/786432 ( 0.0%)
  276. waterindices 19068/65536 38136/131072 (29.1%)
  277. cubemapsamples 53/1024 848/16384 ( 5.2%)
  278. overlays 10/8192 3520/2883584 ( 0.1%)
  279. LDR lightdata [variable] 34680596/0 ( 0.0%)
  280. HDR lightdata [variable] 0/0 ( 0.0%)
  281. visdata [variable] 66322/16777216 ( 0.4%)
  282. entdata [variable] 161620/393216 (41.1%)
  283. LDR ambient table 1625/65536 6500/262144 ( 2.5%)
  284. HDR ambient table 1625/65536 6500/262144 ( 2.5%)
  285. LDR leaf ambient 6543/65536 183204/1835008 (10.0%)
  286. HDR leaf ambient 1625/65536 45500/1835008 ( 2.5%)
  287. occluders 0/0 0/0 ( 0.0%)
  288. occluder polygons 0/0 0/0 ( 0.0%)
  289. occluder vert ind 0/0 0/0 ( 0.0%)
  290. detail props [variable] 1/36272 ( 0.0%)
  291. dtl prp lght [variable] 1/3424 ( 0.0%)
  292. HDR dtl prp lght [variable] 1/4 (25.0%)
  293. static props [variable] 1/14940 ( 0.0%)
  294. pakfile [variable] 219267/0 ( 0.0%)
  295. physics [variable] 478855/4194304 (11.4%)
  296. physics terrain [variable] 17860/1048576 ( 1.7%)
  297.  
  298. Level flags = 0
  299.  
  300. Total triangle count: 22402
  301. Writing c:\program files (x86)\steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp
  302. 1 minute, 2 seconds elapsed
  303.  
  304. -------------------------------------------------------------------------------
  305. Running command: copy "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp" "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\maps\underground.bsp"
  306. -------------------------------------------------------------------------------
  307.  
  308. Finished. Press a key to close.
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