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- Running command: cd "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin"
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- Running command: "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vbsp.exe" -game "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore" "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground.vmf"
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- Valve Software - vbsp.exe (Mar 16 2021)
- 8 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\materials
- Loading C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/underground/nature/blenddirtgrass008a_wvt_patch
- Patching WVT material: maps/underground/nature/blenddebris002a_wvt_patch
- Patching WVT material: maps/underground/dev/dev_blendmeasure_wvt_patch
- Patching WVT material: maps/underground/nature/blendcliffsand01a_wvt_patch
- Patching WVT material: maps/underground/nature/blenddirtdirt001c_wvt_patch
- Patching WVT material: maps/underground/concrete/blenddebris001a_wvt_patch
- Patching WVT material: maps/underground/nature/blendgrassdirt02_wvt_patch
- fixing up env_cubemap materials on brush sides...
- env_cubemap pointing at deleted brushside near (2172, 114, 192)
- env_cubemap pointing at deleted brushside near (2172, 114, 192)
- env_cubemap pointing at deleted brushside near (2172, 114, 192)
- env_cubemap pointing at deleted brushside near (2172, 114, 192)
- env_cubemap pointing at deleted brushside near (2172, 114, 192)
- env_cubemap pointing at deleted brushside near (2172, 114, 192)
- env_cubemap pointing at deleted brushside near (2172, 114, 192)
- env_cubemap pointing at deleted brushside near (2172, 114, 192)
- env_cubemap pointing at deleted brushside near (2688, -96, 217)
- env_cubemap pointing at deleted brushside near (2592, -112, 201)
- env_cubemap pointing at deleted brushside near (2528, -112, 201)
- env_cubemap pointing at deleted brushside near (2464, -112, 201)
- env_cubemap pointing at deleted brushside near (2336, -112, 201)
- env_cubemap pointing at deleted brushside near (2272, -112, 201)
- env_cubemap pointing at deleted brushside near (2208, -112, 201)
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall022c_1840_320_360!!!
- Multiple references for cubemap on texture maps/underground/tile/tilefloor013a_2000_104_200!!!
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall030c_2000_104_200!!!
- env_cubemap pointing at deleted brushside near (1992, 336, 192)
- env_cubemap pointing at deleted brushside near (1992, 336, 192)
- env_cubemap pointing at deleted brushside near (1992, 336, 192)
- env_cubemap pointing at deleted brushside near (1992, 336, 192)
- env_cubemap pointing at deleted brushside near (1992, 336, 192)
- env_cubemap pointing at deleted brushside near (1992, 336, 192)
- env_cubemap pointing at deleted brushside near (2000, -80, 200)
- env_cubemap pointing at deleted brushside near (2000, -80, 200)
- env_cubemap pointing at deleted brushside near (2000, -80, 200)
- Multiple references for cubemap on texture maps/underground/metal/metalwall032g_2304_224_200!!!
- Multiple references for cubemap on texture maps/underground/metal/metalwall032g_2304_224_200!!!
- Multiple references for cubemap on texture maps/underground/metal/metalwall032g_2304_224_200!!!
- Multiple references for cubemap on texture maps/underground/metal/metalwall032g_2304_224_200!!!
- env_cubemap pointing at deleted brushside near (2304, 224, 328)
- env_cubemap pointing at deleted brushside near (2304, 224, 328)
- env_cubemap pointing at deleted brushside near (2304, 224, 328)
- env_cubemap pointing at deleted brushside near (2304, 224, 328)
- env_cubemap pointing at deleted brushside near (2304, 224, 328)
- env_cubemap pointing at deleted brushside near (2000, -608, 192)
- env_cubemap pointing at deleted brushside near (2256, -608, 192)
- env_cubemap pointing at deleted brushside near (2400, -560, 336)
- env_cubemap pointing at deleted brushside near (2464, -560, 336)
- env_cubemap pointing at deleted brushside near (2528, -560, 336)
- env_cubemap pointing at deleted brushside near (2528, -560, 336)
- env_cubemap pointing at deleted brushside near (2592, -560, 208)
- env_cubemap pointing at deleted brushside near (2144, -560, 208)
- env_cubemap pointing at deleted brushside near (2208, -560, 208)
- env_cubemap pointing at deleted brushside near (2272, -560, 208)
- env_cubemap pointing at deleted brushside near (2336, -560, 208)
- env_cubemap pointing at deleted brushside near (2400, -560, 208)
- env_cubemap pointing at deleted brushside near (2464, -560, 208)
- env_cubemap pointing at deleted brushside near (1804, 114, 192)
- env_cubemap pointing at deleted brushside near (1804, 114, 192)
- env_cubemap pointing at deleted brushside near (1804, 114, 192)
- env_cubemap pointing at deleted brushside near (2208, -560, 336)
- env_cubemap pointing at deleted brushside near (2272, -560, 336)
- env_cubemap pointing at deleted brushside near (2336, -560, 336)
- Multiple references for cubemap on texture maps/underground/tile/tilefloor013a_2000_104_200!!!
- Multiple references for cubemap on texture maps/underground/plaster/plasterwall030c_1992_336_192!!!
- env_cubemap pointing at deleted brushside near (2144, -560, 336)
- env_cubemap pointing at deleted brushside near (2592, -560, 336)
- env_cubemap pointing at deleted brushside near (2592, -560, 336)
- env_cubemap pointing at deleted brushside near (2528, -560, 208)
- env_cubemap pointing at deleted brushside near (2144, -112, 201)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 782 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (478855 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 3591 texinfos to 1760
- Reduced 574 texdatas to 420 (26154 bytes to 19638)
- Writing C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp
- 6 seconds elapsed
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- Running command: cd "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin"
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- Running command: "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vvis.exe" -game "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore" "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground"
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- Valve Software - vvis.exe (Mar 16 2021)
- 8 threads
- reading c:\program files (x86)\steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp
- reading c:\program files (x86)\steam\steamapps\sourcemods\nomore\mapsrc\underground.prt
- 506 portalclusters
- 1682 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (27)
- Optimized: 931 visible clusters (0.62%)
- Total clusters visible: 149299
- Average clusters visible: 295
- Building PAS...
- Average clusters audible: 500
- visdatasize:66322 compressed from 64768
- writing c:\program files (x86)\steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp
- 27 seconds elapsed
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- Running command: cd "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin"
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- Running command: "D:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vrad.exe" -game "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore" "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground"
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- Valve Software - vrad.exe SSE (Mar 16 2021)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\program files (x86)\steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp
- Setting up ray-trace acceleration structure... Done (1.04 seconds)
- 7552 faces
- 5 degenerate faces
- 2906363 square feet [418516352.00 square inches]
- 128 Displacements
- 28942 Square Feet [4167742.50 Square Inches]
- 7547 patches before subdivision
- 361473 patches after subdivision
- 38 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (15)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (35)
- transfers 65723141, max 2251
- transfer lists: 501.4 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(2024778, 1630047, 938303)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(540302, 377907, 183623)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(115150, 82378, 43141)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(38332, 27075, 13585)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #5 added RGB(12887, 9487, 4567)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(4939, 3655, 1608)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(1912, 1429, 572)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(767, 571, 205)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(309, 229, 74)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #10 added RGB(126, 93, 27)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(51, 37, 10)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #12 added RGB(21, 15, 3)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #13 added RGB(9, 6, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #14 added RGB(4, 3, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #15 added RGB(1, 1, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #16 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0838 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (5)
- FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 4 of 4 (100% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (3)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 64/1024 3072/49152 ( 6.3%)
- brushes 1342/8192 16104/98304 (16.4%)
- brushsides 9817/65536 78536/524288 (15.0%)
- planes 5178/65536 103560/1310720 ( 7.9%)
- vertexes 12671/65536 152052/786432 (19.3%)
- nodes 1560/65536 49920/2097152 ( 2.4%)
- texinfos 1760/12288 126720/884736 (14.3%)
- texdata 420/2048 13440/65536 (20.5%)
- dispinfos 128/0 22528/0 ( 0.0%)
- disp_verts 10032/0 200640/0 ( 0.0%)
- disp_tris 15808/0 31616/0 ( 0.0%)
- disp_lmsamples 401112/0 401112/0 ( 0.0%)
- faces 7552/65536 422912/3670016 (11.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 3872/65536 216832/3670016 ( 5.9%)
- leaves 1625/65536 52000/2097152 ( 2.5%)
- leaffaces 8807/65536 17614/131072 (13.4%)
- leafbrushes 2341/65536 4682/131072 ( 3.6%)
- areas 8/256 64/2048 ( 3.1%)
- surfedges 52976/512000 211904/2048000 (10.3%)
- edges 33141/256000 132564/1024000 (12.9%)
- LDR worldlights 37/65536 3256/5767168 ( 0.1%)
- HDR worldlights 0/65536 0/5767168 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 907/32768 9070/327680 ( 2.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 19068/65536 38136/131072 (29.1%)
- cubemapsamples 53/1024 848/16384 ( 5.2%)
- overlays 10/8192 3520/2883584 ( 0.1%)
- LDR lightdata [variable] 34680596/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 66322/16777216 ( 0.4%)
- entdata [variable] 161620/393216 (41.1%)
- LDR ambient table 1625/65536 6500/262144 ( 2.5%)
- HDR ambient table 1625/65536 6500/262144 ( 2.5%)
- LDR leaf ambient 6543/65536 183204/1835008 (10.0%)
- HDR leaf ambient 1625/65536 45500/1835008 ( 2.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/36272 ( 0.0%)
- dtl prp lght [variable] 1/3424 ( 0.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/14940 ( 0.0%)
- pakfile [variable] 219267/0 ( 0.0%)
- physics [variable] 478855/4194304 (11.4%)
- physics terrain [variable] 17860/1048576 ( 1.7%)
- Level flags = 0
- Total triangle count: 22402
- Writing c:\program files (x86)\steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp
- 1 minute, 2 seconds elapsed
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- Running command: copy "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\mapsrc\underground.bsp" "C:\Program Files (x86)\Steam\steamapps\sourcemods\nomore\maps\underground.bsp"
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- Finished. Press a key to close.
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