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- command /fkit:
- trigger:
- open chest with 1 row named "&cFKit loot" to player
- wait 1 tick
- set {chance} to a random integer between 1 and 100
- #rolling 1 number
- if {chance} is 1:
- set slot 0 of player's current inventory to 3 feather named "&3Soon" with lore "&aComing Soon"
- #or a number range
- if {chance} is between 2 and 5:
- set slot 1 of player's current inventory to 5 steak named "reward" with lore "noms"
- if {chance} is ....
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