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- D = Defensive - lowering danger in the dungeon
- G = Greedy - taking risks for rewards
- U = Utility - increased mobility and empowering other cards
- * = Ethereal
- Common:
- D Sneak
- DU Stability
- GU Treasure Hunter
- G Ember Seeker
- DGU*Moment of Clarity
- Uncommon:
- D Evasion
- DU Tread Lightly
- GU Loot and Scoot
- G Frost Focus
- DU Second Wind
- U Beast Sense
- DU Bounding Strides
- G Reckless Charge
- U Sprint
- DGU Nimble Looting
- GU Smash And Grab
- DU Quickstep
- U Suit Up
- G Adrenaline Rush
- Rare:
- D Eerie Silence
- DG Chill Step
- G Speed Runner
- G Eyes On The Prize
- U Haste
- DU Silent Runner
- D Fuzzy Bunny Slippers
- G Deepfrost
- U Brilliance
- Gold/store bought:
- G *Pay To Win
- DG *Tactical Approach
- U *Porkchop Power
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