ZoriaRPG

std_constants_secretcombos.zh

Jun 16th, 2017
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  1. //Constants for Set/GetScreenSecretCombo(), Set/GetScreenSecretCSet(), and Set/GetScreenSecretFlag()
  2.  
  3.  
  4. const int SECRET_COMBO_DATA_BLUE_CANDLE     = 1;
  5. const int SECRET_COMBO_DATA_WOODEN_ARROW    = 2;
  6. const int SECRET_COMBO_DATA_BOMB        = 3
  7. const int SECRET_COMBO_DATA_STAIRS      = 4
  8. const int SECRET_COMBO_DATA_MISC16      = 5;
  9. const int SECRET_COMBO_DATA_MISC17      = 6;
  10. const int SECRET_COMBO_DATA_MISC18      = 7;
  11. const int SECRET_COMBO_DATA_MISC19      = 8;
  12. const int SECRET_COMBO_DATA_MISC20      = 9;
  13. const int SECRET_COMBO_DATA_MISC21      = 10;
  14. const int SECRET_COMBO_DATA_MISC22      = 11;
  15. const int SECRET_COMBO_DATA_MISC23      = 12;
  16. const int SECRET_COMBO_DATA_MISC24      = 13;
  17. const int SECRET_COMBO_DATA_MISC25      = 14;
  18. const int SECRET_COMBO_DATA_MISC26      = 15;
  19. const int SECRET_COMBO_DATA_MISC27      = 16;
  20. const int SECRET_COMBO_DATA_MISC28      = 17;
  21. const int SECRET_COMBO_DATA_MISC29      = 18;
  22. const int SECRET_COMBO_DATA_MISC30      = 19;
  23. const int SECRET_COMBO_DATA_MISC31      = 20;
  24. const int SECRET_COMBO_DATA_RED_CANDLE      = 21;
  25. const int SECRET_COMBO_DATA_WAND_FIRE       = 22;
  26. const int SECRET_COMBO_DATA_DINS_FIRE       = 23;
  27. const int SECRET_COMBO_DATA_SILVER_ARROW    = 24;
  28. const int SECRET_COMBO_DATA_GOLD_ARROW      = 25;
  29. const int SECRET_COMBO_DATA_SUPER_BOMB      = 26;
  30. const int SECRET_COMBO_DATA_WOODEN_BRANG    = 27;
  31. const int SECRET_COMBO_DATA_MAGIC_BRANG     = 28;
  32. const int SECRET_COMBO_DATA_FIRE_BRANG      = 29;
  33. const int SECRET_COMBO_DATA_WAND_MAGIC      = 30;
  34. const int SECRET_COMBO_DATA_REF_MAGIC       = 31;
  35. const int SECRET_COMBO_DATA_REF_FIREBALL    = 32;
  36. const int SECRET_COMBO_DATA_SWORD       = 33;
  37. const int SECRET_COMBO_DATA_WHITE_SWORD     = 34;
  38. const int SECRET_COMBO_DATA_MAGIC_SWORD     = 35;
  39. const int SECRET_COMBO_DATA_MASTER_SWORD    = 36;
  40. const int SECRET_COMBO_DATA_SWORD_BEAM      = 37;
  41. const int SECRET_COMBO_DATA_WHITE_SWORD_BEAM    = 38;
  42. const int SECRET_COMBO_DATA_MAGIC_SWORD_BEAM    = 39
  43. const int SECRET_COMBO_DATA_MASTER_SWORD_BEAM   = 40;
  44. const int SECRET_COMBO_DATA_HOOKSHOT        = 41;
  45. const int SECRET_COMBO_DATA_WAND        = 42;
  46. const int SECRET_COMBO_DATA_HAMMER      = 43;
  47. const int SECRET_COMBO_DATA_ANY_WEAPON      = 44;
  48.  
  49. //45-127 unused and RESERVED FOR FUTURE USE.
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