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Logfile 4/19/2019 xLocke

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Apr 19th, 2019
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  1. 0.000 2019-04-19 08:47:26; Factorio 0.17.32 (build 44530, win64, steam)
  2. 0.000 Operating system: Windows 10 (version 1803)
  3. 0.001 Program arguments: "X:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: X:/SteamLibrary/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/[user]/AppData/Roaming/Factorio [56357/427854MB]
  6. 0.001 Binaries path: X:/SteamLibrary/steamapps/common/Factorio/bin
  7. 0.006 System info: [CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, 4 cores, RAM: 5978/16245 MB, page: 7891/21621 MB, virtual: 4328/134217727 MB, extended virtual: 0 MB]
  8. 0.006 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
  9. 0.010 Available displays: 1
  10. 0.010 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.053 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.150 Initialised Direct3D[0]: NVIDIA GeForce GTX 980 Ti; id: 10de-17c8; driver: nvldumdx.dll 23.21.13.9135
  13. 0.150 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
  14. 0.151 [Local Video Memory] Budget: 5182MB, CurrentUsage: 2MB, Reservation: 0/2743MB
  15. 0.151 [Non-Local Vid.Mem.] Budget: 7310MB, CurrentUsage: 0MB, Reservation: 0/3858MB
  16. 0.151 Tiled resources: Tier 2
  17. 0.151 Unified Memory Architecture: No
  18. 0.151 BGR 565 Supported: Yes
  19. 0.151 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.188 Desktop composition is active.
  21. 0.188 Graphics settings preset: very-high
  22. 0.188 Dedicated video memory size 6097 MB
  23. 0.188 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 55%] [DXT: high-quality]
  24. 0.188 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: normal] [Color: 32bit]
  25. 0.202 DSound: Starting _dsound_update thread
  26. 0.202 DSound: Enter _dsound_update; tid=14888
  27. 0.523 Loading mod core 0.0.0 (data.lua)
  28. 0.595 Loading mod base 0.17.32 (data.lua)
  29. 0.902 Loading mod base 0.17.32 (data-updates.lua)
  30. 0.995 Checksum for core: 161597740
  31. 0.995 Checksum of base: 3343873766
  32. 1.515 Loading sounds...
  33. 1.562 Info PlayerData.cpp:69: Local player-data.json unavailable
  34. 1.562 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1555632471
  35. 1.578 Info CropCache.cpp:57: Exception while loading crop cache: The file is from previous game version. This can be probably ignored
  36. 1.630 Crop bitmaps.
  37. 4.167 Parallel Sprite Loader initialized (threads: 3)
  38. 12.886 Initial atlas bitmap size is 16384
  39. 12.914 Created atlas bitmap 16384x16384 [none]
  40. 12.915 Created atlas bitmap 16384x4512 [none]
  41. 12.915 Created atlas bitmap 8192x3892 [decal]
  42. 12.916 Created atlas bitmap 16384x3808 [low-object]
  43. 12.917 Created atlas bitmap 2048x192 [icon-background, not-compressed, linear-minification, linear-magnification, linear-mip-level, , no-crop, no-scale]
  44. 12.917 Created atlas bitmap 8192x3488 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  45. 12.918 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  46. 12.918 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  47. 12.919 Created atlas bitmap 4096x1392 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  48. 12.919 Created atlas bitmap 8192x1496 [alpha-mask]
  49. 12.922 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask]
  50. 12.922 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask]
  51. 13.092 Created virtual atlas pages 4096x4096x7
  52. 13.106 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  53. 13.657 Parallel Sprite Loader initialized (threads: 3)
  54. 22.687 Sprites loaded
  55. 22.742 Generated mipmaps for atlas of size 16384x3808
  56. 22.764 Generated mipmaps for atlas of size 8192x3488
  57. 22.786 Generated mipmaps for atlas of size 16384x6880
  58. 22.797 Generated mipmaps for atlas of size 4096x1600
  59. 22.808 Generated mipmaps for atlas of size 4096x1392
  60. 22.819 Generated mipmaps for atlas of size 8192x2336
  61. 22.923 Generated mipmaps for virtual atlas of size 8192x16384
  62. 22.927 Custom inputs active: 6
  63. 23.001 Factorio initialised
  64. 43.434 Loading map C:\Users\[user]\AppData\Roaming\Factorio\saves\OP Safe Start.zip: 2920551 bytes.
  65. 43.562 Loading level.dat: 4308567 bytes.
  66. 43.566 Info Scenario.cpp:161: Map version 0.17.28-0
  67. 44.179 Loading script.dat: 328 bytes.
  68. 44.181 Checksum for script C:/Users/[user]/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  69. 115.466 Info AppManagerStates.cpp:1747: Saving finished
  70. 201.907 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  71. 202.149 Info AppManagerStates.cpp:1747: Saving finished
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