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lucashaefner360

UE4 - Cycle Fire Mode Script

May 18th, 2019
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  1. Begin Object Class=/Script/BlueprintGraph.K2Node_InputAction Name="K2Node_InputAction_2"
  2. InputActionName="Cycle Fire Mode"
  3. NodePosX=2112
  4. NodePosY=-32
  5. NodeGuid=9CEDE6F74D3A1B2A96E5299DC3E3C3C6
  6. CustomProperties Pin (PinId=5151F2D7481436EF98850292551CFE9F,PinName="Pressed",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_IfThenElse_1 9E0E501A40E8F1AA5B86918AA44AAF10,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  7. CustomProperties Pin (PinId=1F39615E4FB1B8FC28474384DE77CC0C,PinName="Released",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  8. CustomProperties Pin (PinId=CF6851FA4652B4E24AFDE498607B06B5,PinName="Key",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/InputCore.Key"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  9. End Object
  10. Begin Object Class=/Script/BlueprintGraph.K2Node_SwitchEnum Name="K2Node_SwitchEnum_0"
  11. Enum=UserDefinedEnum'"/Game/Blueprints/ENUM_FireMode.ENUM_FireMode"'
  12. EnumEntries(0)="NewEnumerator0"
  13. EnumEntries(1)="NewEnumerator1"
  14. EnumEntries(2)="NewEnumerator2"
  15. EnumFriendlyNames(0)=NSLOCTEXT("[311F3ABB4E821B0D2F64249699A14858]", "D85CF01F4713741E7DC763A1CE0F45F9", "Auto")
  16. EnumFriendlyNames(1)=NSLOCTEXT("[311F3ABB4E821B0D2F64249699A14858]", "7C74002444D21E99C5BBD8B0E389AB66", "Semi Auto")
  17. EnumFriendlyNames(2)=NSLOCTEXT("[311F3ABB4E821B0D2F64249699A14858]", "617C3008419E98A08BB9F29CD9F1A2EE", "Burst")
  18. NodePosX=2832
  19. NodePosY=-32
  20. NodeGuid=3074FDE34D001499E2F456937572F966
  21. CustomProperties Pin (PinId=75A1CE1C4B890E6DCE49859A964A1196,PinName="execute",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_CallFunction_6 D3F441AC4DB0276E07EE3791CC9AEBA7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  22. CustomProperties Pin (PinId=64971F3946BD93F2412207A13E6F0FC8,PinName="Selection",PinType.PinCategory="byte",PinType.PinSubCategory="",PinType.PinSubCategoryObject=UserDefinedEnum'"/Game/Blueprints/ENUM_FireMode.ENUM_FireMode"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="NewEnumerator0",LinkedTo=(K2Node_VariableGet_3 BFA24699406EC6D55517F1A8B0EE31B4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  23. CustomProperties Pin (PinId=F4C4E1C0444F5D41B4B9079CA12153CB,PinName="NotEqual_ByteByte",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=True,bDefaultValueIsReadOnly=True,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  24. CustomProperties Pin (PinId=95F3662D48C9CD55FA89A7B4AABFC6C7,PinName="NewEnumerator0",PinFriendlyName=NSLOCTEXT("[311F3ABB4E821B0D2F64249699A14858]", "D85CF01F4713741E7DC763A1CE0F45F9", "Auto"),Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_VariableSet_0 BDCF2FC94BD83B2E7A24B08A2BCAC53B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  25. CustomProperties Pin (PinId=29CCB660409AE64B2E2F258EB20A892B,PinName="NewEnumerator1",PinFriendlyName=NSLOCTEXT("[311F3ABB4E821B0D2F64249699A14858]", "7C74002444D21E99C5BBD8B0E389AB66", "Semi Auto"),Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_VariableSet_1 BDCF2FC94BD83B2E7A24B08A2BCAC53B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  26. CustomProperties Pin (PinId=62B88C334FC5886C4378FBBA930427CE,PinName="NewEnumerator2",PinFriendlyName=NSLOCTEXT("[311F3ABB4E821B0D2F64249699A14858]", "617C3008419E98A08BB9F29CD9F1A2EE", "Burst"),Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_VariableSet_2 BDCF2FC94BD83B2E7A24B08A2BCAC53B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  27. End Object
  28. Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1"
  29. VariableReference=(MemberName="WeaponComponent",bSelfContext=True)
  30. NodePosX=2112
  31. NodePosY=96
  32. NodeGuid=AF9D3B0C43C23382313FBC8F4182E4A6
  33. CustomProperties Pin (PinId=DF833A5843BC6586DA441B915245AA58,PinName="WeaponComponent",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.ChildActorComponent"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_VariableGet_2 4AEC82D7437495662A7815B4732CD8AA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  34. CustomProperties Pin (PinId=0C6090474E9A018F880A668AFEA13C20,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/BP_BaseCharacter.BP_BaseCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  35. End Object
  36. Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2"
  37. VariableReference=(MemberParent=Class'"/Script/Engine.ChildActorComponent"',MemberName="ChildActor")
  38. SelfContextInfo=NotSelfContext
  39. NodePosX=2112
  40. NodePosY=144
  41. NodeGuid=EA69676E46B915FFF6F5B7837E0C51D1
  42. CustomProperties Pin (PinId=0F9912EB4C81153708AAF6AEB8623FC4,PinName="ChildActor",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.Actor"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_DynamicCast_2 74E8C02A4AE7231101A77C82D94EDEA7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  43. CustomProperties Pin (PinId=4AEC82D7437495662A7815B4732CD8AA,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.ChildActorComponent"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_VariableGet_1 DF833A5843BC6586DA441B915245AA58,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  44. End Object
  45. Begin Object Class=/Script/BlueprintGraph.K2Node_DynamicCast Name="K2Node_DynamicCast_2"
  46. TargetType=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"'
  47. bIsPureCast=True
  48. NodePosX=2112
  49. NodePosY=192
  50. NodeGuid=B7FE1345474BF1BEF0865089B0FB878C
  51. CustomProperties Pin (PinId=74E8C02A4AE7231101A77C82D94EDEA7,PinName="Object",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/CoreUObject.Object"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_VariableGet_2 0F9912EB4C81153708AAF6AEB8623FC4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  52. CustomProperties Pin (PinId=1CEAF890430603F2BA63D4A0E9C01F64,PinName="AsBP Weapon Base",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_Knot_2 48F207964B8DD065927366A1AC2EE81E,K2Node_VariableGet_4 21B0342F4AF81E1C11608BA4D2F1141C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  53. CustomProperties Pin (PinId=DA38CB1E46CED1BF1918349ADB4DD540,PinName="bSuccess",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  54. End Object
  55. Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3"
  56. VariableReference=(MemberParent=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',MemberName="FireMode",MemberGuid=79D7F5C34A9359370955CDA7A2CF5F1A)
  57. SelfContextInfo=NotSelfContext
  58. NodePosX=2832
  59. NodePosY=96
  60. NodeGuid=EE5A735D436819373406D78DA57EB914
  61. CustomProperties Pin (PinId=BFA24699406EC6D55517F1A8B0EE31B4,PinName="FireMode",Direction="EGPD_Output",PinType.PinCategory="byte",PinType.PinSubCategory="",PinType.PinSubCategoryObject=UserDefinedEnum'"/Game/Blueprints/ENUM_FireMode.ENUM_FireMode"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="NewEnumerator0",LinkedTo=(K2Node_SwitchEnum_0 64971F3946BD93F2412207A13E6F0FC8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  62. CustomProperties Pin (PinId=5A1B0FC64BAC05EAA64996991E166B21,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_Knot_2 19E3CEC340668D5331EC55AD502F175E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  63. End Object
  64. Begin Object Class=/Script/BlueprintGraph.K2Node_VariableSet Name="K2Node_VariableSet_1"
  65. VariableReference=(MemberParent=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',MemberName="FireMode",MemberGuid=79D7F5C34A9359370955CDA7A2CF5F1A)
  66. SelfContextInfo=NotSelfContext
  67. NodePosX=3088
  68. NodePosY=-112
  69. NodeGuid=063AC6FA49BC7269A6ED2A95B97FF97D
  70. CustomProperties Pin (PinId=BDCF2FC94BD83B2E7A24B08A2BCAC53B,PinName="execute",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_SwitchEnum_0 29CCB660409AE64B2E2F258EB20A892B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  71. CustomProperties Pin (PinId=22EA01DF4EDE84A906C81BBD92E776EF,PinName="then",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  72. CustomProperties Pin (PinId=3238EC8C4CDB619AB30701853C1E6778,PinName="FireMode",PinType.PinCategory="byte",PinType.PinSubCategory="",PinType.PinSubCategoryObject=UserDefinedEnum'"/Game/Blueprints/ENUM_FireMode.ENUM_FireMode"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="NewEnumerator0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  73. CustomProperties Pin (PinId=933C0347466FA1C4E375779747C90BFC,PinName="Output_Get",PinToolTip="Retrieves the value of the variable, can use instead of a separate Get node",Direction="EGPD_Output",PinType.PinCategory="byte",PinType.PinSubCategory="",PinType.PinSubCategoryObject=UserDefinedEnum'"/Game/Blueprints/ENUM_FireMode.ENUM_FireMode"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="NewEnumerator0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  74. CustomProperties Pin (PinId=EBB8FBB74F53C5B76B2EACB75774F5BA,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_Knot_2 19E3CEC340668D5331EC55AD502F175E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  75. End Object
  76. Begin Object Class=/Script/BlueprintGraph.K2Node_VariableSet Name="K2Node_VariableSet_2"
  77. VariableReference=(MemberParent=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',MemberName="FireMode",MemberGuid=79D7F5C34A9359370955CDA7A2CF5F1A)
  78. SelfContextInfo=NotSelfContext
  79. NodePosX=3088
  80. NodePosY=16
  81. NodeGuid=52911C354462011937FB1181867D7E2A
  82. CustomProperties Pin (PinId=BDCF2FC94BD83B2E7A24B08A2BCAC53B,PinName="execute",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_SwitchEnum_0 62B88C334FC5886C4378FBBA930427CE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  83. CustomProperties Pin (PinId=22EA01DF4EDE84A906C81BBD92E776EF,PinName="then",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  84. CustomProperties Pin (PinId=3238EC8C4CDB619AB30701853C1E6778,PinName="FireMode",PinType.PinCategory="byte",PinType.PinSubCategory="",PinType.PinSubCategoryObject=UserDefinedEnum'"/Game/Blueprints/ENUM_FireMode.ENUM_FireMode"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="NewEnumerator1",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  85. CustomProperties Pin (PinId=933C0347466FA1C4E375779747C90BFC,PinName="Output_Get",PinToolTip="Retrieves the value of the variable, can use instead of a separate Get node",Direction="EGPD_Output",PinType.PinCategory="byte",PinType.PinSubCategory="",PinType.PinSubCategoryObject=UserDefinedEnum'"/Game/Blueprints/ENUM_FireMode.ENUM_FireMode"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="NewEnumerator0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  86. CustomProperties Pin (PinId=EBB8FBB74F53C5B76B2EACB75774F5BA,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_Knot_2 19E3CEC340668D5331EC55AD502F175E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  87. End Object
  88. Begin Object Class=/Script/BlueprintGraph.K2Node_VariableSet Name="K2Node_VariableSet_0"
  89. VariableReference=(MemberParent=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',MemberName="FireMode",MemberGuid=79D7F5C34A9359370955CDA7A2CF5F1A)
  90. SelfContextInfo=NotSelfContext
  91. NodePosX=3088
  92. NodePosY=144
  93. NodeGuid=F712506C40F4D90B3306E195F2982CED
  94. CustomProperties Pin (PinId=BDCF2FC94BD83B2E7A24B08A2BCAC53B,PinName="execute",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_SwitchEnum_0 95F3662D48C9CD55FA89A7B4AABFC6C7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  95. CustomProperties Pin (PinId=22EA01DF4EDE84A906C81BBD92E776EF,PinName="then",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  96. CustomProperties Pin (PinId=3238EC8C4CDB619AB30701853C1E6778,PinName="FireMode",PinType.PinCategory="byte",PinType.PinSubCategory="",PinType.PinSubCategoryObject=UserDefinedEnum'"/Game/Blueprints/ENUM_FireMode.ENUM_FireMode"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="NewEnumerator2",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  97. CustomProperties Pin (PinId=933C0347466FA1C4E375779747C90BFC,PinName="Output_Get",PinToolTip="Retrieves the value of the variable, can use instead of a separate Get node",Direction="EGPD_Output",PinType.PinCategory="byte",PinType.PinSubCategory="",PinType.PinSubCategoryObject=UserDefinedEnum'"/Game/Blueprints/ENUM_FireMode.ENUM_FireMode"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="NewEnumerator0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  98. CustomProperties Pin (PinId=EBB8FBB74F53C5B76B2EACB75774F5BA,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_Knot_2 19E3CEC340668D5331EC55AD502F175E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  99. End Object
  100. Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_0"
  101. NodePosX=2080
  102. NodePosY=-160
  103. NodeWidth=1312
  104. NodeHeight=464
  105. NodeComment="Cycle Fire Mode"
  106. NodeGuid=0D6EA9DD474C39247DD1219233991DC7
  107. End Object
  108. Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_6"
  109. FunctionReference=(MemberParent=Class'"/Script/Engine.GameplayStatics"',MemberName="PlaySound2D")
  110. NodePosX=2576
  111. NodePosY=-32
  112. AdvancedPinDisplay=Hidden
  113. NodeGuid=C308F19347AD0A3893D526B54142C0EF
  114. CustomProperties Pin (PinId=93C34DE94DBBEC8D69A82E9C97C3627F,PinName="execute",PinToolTip="\nExec",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_IfThenElse_1 F57622824EAA2F190114FA8AEDC6319E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  115. CustomProperties Pin (PinId=D3F441AC4DB0276E07EE3791CC9AEBA7,PinName="then",PinToolTip="\nExec",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_SwitchEnum_0 75A1CE1C4B890E6DCE49859A964A1196,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  116. CustomProperties Pin (PinId=02E0467942E51D7435880BA6F9C061A8,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinToolTip="Target\nGameplay Statics Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.GameplayStatics"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__GameplayStatics",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  117. CustomProperties Pin (PinId=C2922F324AE0534AF4E247B80D229770,PinName="WorldContextObject",PinToolTip="World Context Object\nObject Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/CoreUObject.Object"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=True,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  118. CustomProperties Pin (PinId=DF25BC6F4C70E34A8234628210623BCB,PinName="Sound",PinToolTip="Sound\nSound Base Object Reference\n\nSound to play.",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.SoundBase"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Game/Sound/SoundFiles/DryFire.DryFire",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  119. CustomProperties Pin (PinId=E33223C649D5A8C3E0FA8EBCEB9B80C6,PinName="VolumeMultiplier",PinToolTip="Volume Multiplier\nFloat\n\nMultiplied with the volume to make the sound louder or softer.",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
  120. CustomProperties Pin (PinId=90C9F269411A9E6A2A16F6AC4061EBAD,PinName="PitchMultiplier",PinToolTip="Pitch Multiplier\nFloat\n\nMultiplies the pitch.",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
  121. CustomProperties Pin (PinId=89F3213D4EF7DFA0E05C4F90FC92FAA3,PinName="StartTime",PinToolTip="Start Time\nFloat\n\nHow far in to the sound to begin playback at",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
  122. CustomProperties Pin (PinId=5B3BD09C4350051112456E8E51E87D9E,PinName="ConcurrencySettings",PinToolTip="Concurrency Settings\nSound Concurrency Object Reference\n\nOverride concurrency settings package to play sound with",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.SoundConcurrency"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
  123. CustomProperties Pin (PinId=AF614CFC47BB4EB83DF3088998314776,PinName="OwningActor",PinToolTip="Owning Actor\nActor Object Reference\n\nThe actor to use as the \"owner\" for concurrency settings purposes. Allows PlaySound calls to do a concurrency limit per owner.",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.Actor"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
  124. End Object
  125. Begin Object Class=/Script/BlueprintGraph.K2Node_Knot Name="K2Node_Knot_2"
  126. NodePosX=2672
  127. NodePosY=224
  128. NodeGuid=AF67FB924DF0AA5CB1EC7CA8B8BBF474
  129. CustomProperties Pin (PinId=48F207964B8DD065927366A1AC2EE81E,PinName="InputPin",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_DynamicCast_2 1CEAF890430603F2BA63D4A0E9C01F64,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=True,bAdvancedView=False,bOrphanedPin=False,)
  130. CustomProperties Pin (PinId=19E3CEC340668D5331EC55AD502F175E,PinName="OutputPin",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_VariableSet_0 EBB8FBB74F53C5B76B2EACB75774F5BA,K2Node_VariableGet_3 5A1B0FC64BAC05EAA64996991E166B21,K2Node_VariableSet_1 EBB8FBB74F53C5B76B2EACB75774F5BA,K2Node_VariableSet_2 EBB8FBB74F53C5B76B2EACB75774F5BA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  131. End Object
  132. Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_4"
  133. VariableReference=(MemberParent=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',MemberName="VariableMode",MemberGuid=09A502354851E2EBCDAB328732A38A1F)
  134. SelfContextInfo=NotSelfContext
  135. NodePosX=2352
  136. NodePosY=64
  137. NodeGuid=0E7BC01846D54F5D66BA418EA966CFF9
  138. CustomProperties Pin (PinId=D4D9AC304A07C28887888ABC37B7CEC8,PinName="VariableMode",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_IfThenElse_1 7AD3E11340B75050021D7DB354A84985,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  139. CustomProperties Pin (PinId=21B0342F4AF81E1C11608BA4D2F1141C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/Weapons/BP_WeaponBase.BP_WeaponBase_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_DynamicCast_2 1CEAF890430603F2BA63D4A0E9C01F64,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  140. End Object
  141. Begin Object Class=/Script/BlueprintGraph.K2Node_IfThenElse Name="K2Node_IfThenElse_1"
  142. NodePosX=2352
  143. NodePosY=-32
  144. NodeGuid=D89A87424DEC9ABF7A5146ABF7B54907
  145. CustomProperties Pin (PinId=9E0E501A40E8F1AA5B86918AA44AAF10,PinName="execute",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_InputAction_2 5151F2D7481436EF98850292551CFE9F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  146. CustomProperties Pin (PinId=7AD3E11340B75050021D7DB354A84985,PinName="Condition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="true",AutogeneratedDefaultValue="true",LinkedTo=(K2Node_VariableGet_4 D4D9AC304A07C28887888ABC37B7CEC8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  147. CustomProperties Pin (PinId=F57622824EAA2F190114FA8AEDC6319E,PinName="then",PinFriendlyName=NSLOCTEXT("K2Node", "true", "true"),Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_CallFunction_6 93C34DE94DBBEC8D69A82E9C97C3627F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  148. CustomProperties Pin (PinId=51E43F784F355E798B6C1FB688CF35C3,PinName="else",PinFriendlyName=NSLOCTEXT("K2Node", "false", "false"),Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
  149. End Object
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