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- Setting breakpad minidump AppID = 251570
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198077974920 [API loaded no]
- /Resources/Data/Managed'
- Mono config path = '/Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Data/Managed/etc'
- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- OpenGL:
- Version: OpenGL 2.1 [2.1 ATI-2.0.36]
- Renderer: AMD Radeon R9 M390 OpenGL Engine
- Vendor: ATI Technologies Inc.
- VRAM: 2048 MB
- Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
- GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
- GL: Detected 2048 MB VRAM
- Begin MonoManager ReloadAssembly
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/AmplifyMotion.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/AmplifyMotion.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/libnoise.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/libnoise.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LogLibrary.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LogLibrary.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/NSpeex.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/NSpeex.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/enum2int.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/enum2int.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/NCalc.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/NCalc.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/CodeProfilerRuntime.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Drawing.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Drawing.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Windows.Forms.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LitJson.dll (this message is harmless)
- Loading /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LitJson.dll into Unity Child Domain
- - Completed reload, in 0.047 seconds
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityScript.Lang.dll (this message is harmless)
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Boo.Lang.dll (this message is harmless)
- UnloadTime: 0.681676 ms
- 2018-11-03T01:06:48 0.002 INF [Steamworks.NET] SteamAPI_Init() ok
- 2018-11-03T01:06:48 0.024 INF NET: InitCallbacks
- 2018-11-03T01:06:48 0.030 INF Texture quality is set to 2
- 2018-11-03T01:06:48 0.030 INF Precaching...
- 2018-11-03T01:06:48 0.032 INF Precaching file: Contents/Resources/Data/resources.assets
- 2018-11-03T01:06:48 0.089 INF [EAC] Not loading, not started from launcher
- 2018-11-03T01:06:48 0.201 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
- 2018-11-03T01:06:48 0.320 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2018-11-03T01:06:48 0.354 INF Precaching file: Data/Bundles/TerrainTextures
- 2018-11-03T01:06:49 0.370 INF Precaching done
- 2018-11-03T01:06:54 5.843 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.630136 ms
- 2018-11-03T01:06:54 6.123 INF Awake
- Localization language: english
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-11-03T01:06:54 6.154 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Mac 64 Bit
- 2018-11-03T01:06:54 6.155 INF System information:
- 2018-11-03T01:06:54 6.155 INF OS: Mac OS X 10.14.0
- 2018-11-03T01:06:54 6.155 INF CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (cores: 8)
- 2018-11-03T01:06:54 6.155 INF RAM: 16384 MB
- 2018-11-03T01:06:54 6.155 INF GPU: AMD Radeon R9 M390 OpenGL Engine (2048 MB)
- 2018-11-03T01:06:54 6.155 INF Graphics API: OpenGL 2.1 [2.1 ATI-2.0.36] (shader level 3.0)
- 2018-11-03T01:06:54 6.155 INF Last played version: Alpha 16.4
- 2018-11-03T01:06:54 6.155 INF Local UTC offset: -7 hours
- 2018-11-03T01:06:54 6.156 INF Command line arguments: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MacOS/7DaysToDie -from-steam -noeac -logfile /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/output_log__2018-11-03__01-06-43.txt
- 2018-11-03T01:06:54 6.159 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2018-11-03T01:06:54 6.159 INF Starting PlayerInputManager...
- 2018-11-03T01:06:54 6.168 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
- 2018-11-03T01:06:54 6.223 INF Starting UserProfileManager...
- 2018-11-03T01:06:54 6.240 INF Texture quality is set to 2
- 2018-11-03T01:06:54 6.289 INF [MODS] Start loading
- 2018-11-03T01:06:54 6.290 INF [MODS] Trying to load from Medieval
- 2018-11-03T01:06:54 6.311 INF [MODS] Loaded Mod: Medieval (1.0 (b17))
- 2018-11-03T01:06:54 6.311 INF [MODS] Trying to load from SDX
- 2018-11-03T01:06:54 6.312 INF [MODS] Loaded Mod: SDX (1)
- 2018-11-03T01:06:54 6.312 INF [MODS] Loading done
- 2018-11-03T01:06:54 6.319 INF Loading permissions file at '/Users/Baeowulfe/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
- 2018-11-03T01:06:54 6.339 INF Loading permissions file done.
- 2018-11-03T01:06:55 6.370 INF Awake done
- 2018-11-03T01:06:55 6.557 INF Atlas reset took 133 ms
- 2018-11-03T01:06:55 6.557 INF Atlas load took 186 ms
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19089.
- Total: 10.712753 ms (FindLiveObjects: 0.790741 ms CreateObjectMapping: 0.392857 ms MarkObjects: 9.505729 ms DeleteObjects: 0.022835 ms)
- 2018-11-03T01:06:55 6.665 INF User joined: kenzifolsom
- 2018-11-03T01:06:55 6.690 INF Texture quality is set to 2
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 70000a0de000 -> priority: 1
- Thread -> id: 70000b45a000 -> priority: 1
- Platform assembly: /Users/Baeowulfe/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Configuration.dll (this message is harmless)
- UMA Overlay loading took 621 ms
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-11-03T01:07:00 12.065 ERR Loading and parsing 'blocks.xml' (Model '#B8Fix?SpiderGorePrefab' not found on block with id 1491)
- 2018-11-03T01:07:00 12.065 ERR Loading of blocks aborted due to errors!
- 2018-11-03T01:07:00 12.066 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
- at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
- 2018-11-03T01:07:00 12.302 ERR Loading and parsing items xml file (ItemAction class 'ItemActionFeedMount, Mods could not be instantiated/ at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )
- 2018-11-03T01:07:00 12.302 ERR Loading of items aborted due to errors!
- 2018-11-03T01:07:00 12.302 ERR at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- Exception: Block with name 'window02Frame' not found in block id 1196
- at Block.LateInit () [0x00000] in <filename unknown>:0
- at Block.LateInitAll () [0x00000] in <filename unknown>:0
- at WorldStaticData.Init (System.String _name, .XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- at WorldStaticData+IA.MoveNext () [0x00000] in <filename unknown>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2018-11-03T01:07:55 66.916 INF OnApplicationQuit
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