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- Update v1.21:
- Bugs
- - Fixed a number of broken dialogue links
- - Fixed a clipping issue when Harry is close to a window
- - Filler characters in the student bar should now properly fade in and out
- - Reduced duration of final credits scroll
- Improvements
- - Realtime shadows in Mary's garden
- - Improved on cobblestone material in Mary's garden
- - Added updated cabinet model in flat
- - Corrected texture direction on certain models
- - Corrected smoothing on model normals
- - Fixed normals on oven in flat
- - Nudging the player out of the way for Mary on stools in the Christmas scene
- - A door in the Christmas scene was clipping through its frame
- - Outline on student bar entrance is now more visible
- - Addressed a clipping issue with a character in the student bar
- - Nudging player on certain cinema interactions to prevent clipping
- Known issues:
- - Not having a DX11 compatible graphics card will crash the game
- - Forcing the game to run in DX9 mode will allow it to run, but some shaders will not work properly.
- Update v1.19
- Gameplay
- - Added additional colliders to prevent clipping.
- - Added fail-safes where the player could stand on top of characters.
- - Outlines now fade out after an interaction.
- - Modified some outlines to be more noticeable.
- - Added additional alternative controls (arrow keys & right shift)
- - Removed debug features such as the bug reporter. Please send bugs to [email protected].
- Interface
- - Added option to rebind primary movement keys.
- - Added 'Best' quality setting.
- - Preset Quality should now say 'Custom' when changing a preset.
- - Renamed 'Level Select' to 'Scene Select'.
- - Fixed an issue where the reticule was not responding to input on PC.
- Technical
- - Fixed issue with jerky camera motion on some interactions.
- - All alternative dialogues should now be possible to play.
- - Fixed dialogue links occasionally preventing progress.
- - Optimized some scenes that had a lot of objects on screen at once.
- - Improved performance due to amount of simultaneous filler characters on screen.
- - Fixed issue where you could look around 360° in certain scenes after going into the menu and back.
- - Fixed issue where post processing changes in the menu would not be reflected properly while in the main menu.
- - Fixed issue where sometimes the reticule would not fade out at the end of a scene.
- Art
- - Updated the 'Level Select' thumbnails.
- - Fixed several skinning issues on Sarah.
- - Fixed an issue with hair not being two-sided.
- - Fixed minor gaps on filler characters.
- - Added additional pictures in the pub scene.
- - Tweaked post-effects for more performance.
- - Improved and optimised lightmap atlassing.
- - Fixed super bright/dark pixels in directional lightmaps.
- - Balanced foliage for improved performance.
- - Added additional particle effects.
- - Fixed minor smoothing issues.
- - Fixed minor floating object issues.
- - Fixed minor mesh clipping issues.
- Audio
- - Ambient sound was not playing in the pub.
- - Reduced echoing effect where it was too heavy.
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