G4U55

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Jun 13th, 2016
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  1. Update v1.21:
  2. Bugs
  3. - Fixed a number of broken dialogue links
  4. - Fixed a clipping issue when Harry is close to a window
  5. - Filler characters in the student bar should now properly fade in and out
  6. - Reduced duration of final credits scroll
  7.  
  8. Improvements
  9. - Realtime shadows in Mary's garden
  10. - Improved on cobblestone material in Mary's garden
  11. - Added updated cabinet model in flat
  12. - Corrected texture direction on certain models
  13. - Corrected smoothing on model normals
  14. - Fixed normals on oven in flat
  15. - Nudging the player out of the way for Mary on stools in the Christmas scene
  16. - A door in the Christmas scene was clipping through its frame
  17. - Outline on student bar entrance is now more visible
  18. - Addressed a clipping issue with a character in the student bar
  19. - Nudging player on certain cinema interactions to prevent clipping
  20.  
  21. Known issues:
  22. - Not having a DX11 compatible graphics card will crash the game
  23. - Forcing the game to run in DX9 mode will allow it to run, but some shaders will not work properly.
  24.  
  25. Update v1.19
  26. Gameplay
  27. - Added additional colliders to prevent clipping.
  28. - Added fail-safes where the player could stand on top of characters.
  29. - Outlines now fade out after an interaction.
  30. - Modified some outlines to be more noticeable.
  31. - Added additional alternative controls (arrow keys & right shift)
  32. - Removed debug features such as the bug reporter. Please send bugs to [email protected].
  33.  
  34. Interface
  35. - Added option to rebind primary movement keys.
  36. - Added 'Best' quality setting.
  37. - Preset Quality should now say 'Custom' when changing a preset.
  38. - Renamed 'Level Select' to 'Scene Select'.
  39. - Fixed an issue where the reticule was not responding to input on PC.
  40.  
  41. Technical
  42. - Fixed issue with jerky camera motion on some interactions.
  43. - All alternative dialogues should now be possible to play.
  44. - Fixed dialogue links occasionally preventing progress.
  45. - Optimized some scenes that had a lot of objects on screen at once.
  46. - Improved performance due to amount of simultaneous filler characters on screen.
  47. - Fixed issue where you could look around 360° in certain scenes after going into the menu and back.
  48. - Fixed issue where post processing changes in the menu would not be reflected properly while in the main menu.
  49. - Fixed issue where sometimes the reticule would not fade out at the end of a scene.
  50.  
  51. Art
  52. - Updated the 'Level Select' thumbnails.
  53. - Fixed several skinning issues on Sarah.
  54. - Fixed an issue with hair not being two-sided.
  55. - Fixed minor gaps on filler characters.
  56. - Added additional pictures in the pub scene.
  57. - Tweaked post-effects for more performance.
  58. - Improved and optimised lightmap atlassing.
  59. - Fixed super bright/dark pixels in directional lightmaps.
  60. - Balanced foliage for improved performance.
  61. - Added additional particle effects.
  62. - Fixed minor smoothing issues.
  63. - Fixed minor floating object issues.
  64. - Fixed minor mesh clipping issues.
  65.  
  66. Audio
  67. - Ambient sound was not playing in the pub.
  68. - Reduced echoing effect where it was too heavy.
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