G4U55

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Nov 24th, 2019
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  1. Update v20191127:
  2. -added Auto Save (saves every 3 min, accessible through in-game options menu)
  3. -fixed water pipes junctions not connecting on reload
  4. -fixed train occupancy problem
  5.  
  6. Update v20191125:
  7. -mode with taxes is now designated as challenge mode
  8. -changed taxes so that they can never exceed revenue (this is intended to lessen the harshness of revenue downgrade shocks)
  9. -fixed dragging issue with mine cart uplevel ramp
  10. -fixed width of transfer tube detectors on mine cart ramp
  11. -fixed oil derricks not outputting to containers from back port on reload
  12. -fixed oil derricks being able to be built overlapping one another
  13. -adjusted positions of sale indicators which were getting cut off on certain resolutions
  14. -fixed train tunnel entrances and exits not giving a full refund
  15. -train tunnel entrance monthly power consumption from $4k a month to $6k a month
  16. -rocket output multiplier from 30% to 45%
  17.  
  18. Update v20191124:
  19. -fixed bug in which crates were getting stretched over time
  20. -fixed being able to get too many mine carts and claw trains on a looped track
  21. -fixed problems with rebinding W,A,S,D
  22. -fixed load stations rendering at the edge of factories on reload
  23. -removed taxes from easy mode
  24. -made train and truck tunnel entrance's proximity more generous
  25. -doubled claw train accuracy (another attempted fix to drop off bug)
  26. -attempted fix for ghost cargo trains
  27. -fixed water pipes not connecting on reload under certain conditions
  28. -improved Russian localization
  29.  
  30. Update v20191123:
  31. -attempted fix for clawtrack pitstop not-dropping bug
  32. -fixed proximity issues with truck / tunnel entrance and also made their zones more generous
  33. -improved German localization
  34. -added "very easy" mode for new colonies which reduces taxes by 90%
  35.  
  36. Update v20191122:
  37. -added more binds for rotating the camera (left, right, up, and down), which are unbound by default
  38. -fixed being able to have multiple minecarts on the same track
  39. -increased medallion requirements to 45k
  40. -made camera height rebindable
  41. -fixed arrow keys not being properly bindable
  42. -fixed traffic lock issue with trucks
  43. -fixed rockets not-launching bug
  44. -fixed rocket proximity exploit
  45. -refiner water discount 5%->10%
  46. -combiner water discount 5%->10%
  47. -crate maker water discount 0%->10%
  48. -medallion weight requirement 40k->45k
  49. -fixed cratemaker not maintaining on/off status after reload
  50. -fixed indoor and outdoor power costs not being the same, changed them both to be $1200 a month
  51.  
  52. Update v20191121:
  53. -fixed the problems with rebinding mouse keys
  54. -attempted fix for issue in which trucks would stop spawning
  55. -fixed container equilibrium overflow exploit
  56. -increased crate gate maximum/minimum numbers
  57.  
  58. Update v20191120:
  59. -fixed UI problems with high resolutions
  60. -attempted joystick control fix
  61. -fixed strange minecart issue with deleting tracks between track driven objects
  62. -fixed strange interaction with combiner ports
  63. -edge panning changed to be off by default
  64. -attempted to fix black screen on launch bug
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