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  1. # _ _ _ _ __ __ _
  2. # | | _____ _____| | | ___ __| | \/ | ___ | |__ ___
  3. # | | / _ \ \ / / _ \ | |/ _ \/ _` | |\/| |/ _ \| '_ \/ __|
  4. # | |__| __/\ V / __/ | | __/ (_| | | | | (_) | |_) \__ \
  5. # |_____\___| \_/ \___|_|_|\___|\__,_|_| |_|\___/|_.__/|___/
  6. # The Ultimate RPG Levelled Mobs Solution
  7. #
  8. # --------------------------------------------------------------------------------------------LM3
  9. # + ++ +LM3
  10. # + Main Developers ++ Need support documentation? +LM3
  11. # + lokka30 ++ https://github.com/lokka30/LevelledMobs/wiki +LM3
  12. # + Author and developer ++ +LM3
  13. # + https://ko-fi.com/lokka30 ++ ArcanePlugins Support Discord +LM3
  14. # + ++ https://discord.gg/RQ8M4A5 +LM3
  15. # + ++ +LM3
  16. # + stumper66 ++ Special thanks: +LM3
  17. # + Developer since v2 ++ ArcanePlugins developers and testers! +LM3
  18. # + https://ko-fi.com/penalbuffalo ++ Donators, patrons, and other supporters! +LM3
  19. # + ++ SpigotMC, PaperMC, ProtocolLib, NBT-API, +LM3
  20. # + ++ PlaceholderAPI, and bStats! +LM3
  21. # + UltimaOath ++ +LM3
  22. # + Docs and configs since v2 ++ Other Contributors: +LM3
  23. # + ++ Eyrian, iCodinqs, deiphiz, CoolBoy, Esophose, +LM3
  24. # + ++ 7smile7, Hugo5551, konsolas, Shevchik, +LM3
  25. # + ++ limzikiki, and Zombie_Striker +LM3
  26. # + ++ +LM3
  27. # --------------------------------------------------------------------------------------------LM3
  28. # _____ _
  29. # | __ |_ _| |___ ___
  30. # | -| | | | -_|_ -|
  31. # |__|__|___|_|___|___|
  32. #
  33. # +-------------------------------------------------------------------------------------------LM3
  34. # + +LM3
  35. # + Section 01 - Custom Entity and Biome Groups +LM3
  36. # + +LM3
  37. # +-------------------------------------------------------------------------------------------LM3
  38. mob-groups:
  39. commons:
  40. - ZOMBIE
  41. - SKELETON
  42. - CREEPER
  43. farm:
  44. - CHICKEN
  45. - COW
  46. - SHEEP
  47. - PIG
  48.  
  49.  
  50. biome-groups:
  51. taigas:
  52. - TAIGA
  53. - TAIGA_MOUNTAINS
  54. - SNOWY_TUNDRA
  55. - SNOWY_TAIGA
  56. - SNOWY_TAIGA_HILLS
  57. - GIANT_TREE_TAIGA
  58. - GIANT_SPRUCE_TAIGA
  59. - GIANT_SPRUCE_TAIGA_HILLS
  60. - GIANT_TREE_TAIGA_HILLS
  61. - SNOWY_TAIGA_MOUNTAINS
  62. flowers:
  63. - FLOWER_FOREST
  64. - SUNFLOWER_PLAINS
  65.  
  66. # +-------------------------------------------------------------------------------------------LM3
  67. # + +LM3
  68. # + Section 02 - Presets +LM3
  69. # + +LM3
  70. # +-------------------------------------------------------------------------------------------LM3
  71. presets:
  72. spawn_Levelling:
  73. # This Strategy Preset controls the Spawn-Distance-Levelling system.
  74. name: 'LVLling Strategy - Distance-From-Spawn'
  75. strategies:
  76. distance-from-spawn:
  77. increase-level-distance: 350
  78. start-distance: 250
  79. spawn-location:
  80. x: default
  81. z: default
  82.  
  83. blended_Levelling:
  84. # This Strategy Preset controls the Blended-Levelling sub-system to Spawn-Distance-Levelling.
  85. name: 'LVLling Strategy - Blended-Levelling'
  86. strategies:
  87. distance-from-spawn:
  88. blended-levelling:
  89. enabled: true
  90. transition-y-height: 62
  91. lvl-multiplier: 0.05
  92. multiplier-period: 10
  93. scale-downward: true
  94.  
  95. random_Levelling:
  96. # This Strategy Preset controls the Random-Levelling system.
  97. name: 'LVLling Strategy - Random'
  98. strategies:
  99. random: true
  100. lower-mob-level-bias-factor: 5
  101.  
  102. weighted_random_hard:
  103. # This Strategy Preset controls Weighted Random Bias.
  104. name: 'LVLling Strategy - Weighted Random Bias HARD DIFFICULTY'
  105. strategies:
  106. weighted-random:
  107. 1-10: 5
  108. 11-20: 4
  109. 21-30: 3
  110. 31-40: 2
  111. 41-50: 1
  112.  
  113. weighted_random_normal:
  114. # This Strategy Preset controls Weighted Random Bias.
  115. name: 'LVLling Strategy - Weighted Random Bias NORMAL DIFFICULTY'
  116. strategies:
  117. weighted-random:
  118. 1-5: 5
  119. 6-10: 4
  120. 11-15: 3
  121. 16-20: 2
  122. 21-25: 1
  123.  
  124. weighted_random_easy:
  125. # This Strategy Preset controls Weighted Random Bias.
  126. name: 'LVLling Strategy - Weighted Random Bias EASY DIFFICULTY'
  127. strategies:
  128. weighted-random:
  129. 1-2: 5
  130. 3-4: 4
  131. 5-6: 3
  132. 7-8: 2
  133. 9-10: 1
  134.  
  135. player_Levelling:
  136. # This Strategy Preset controls the player-stat based levelling system.
  137. name: 'LVLling Strategy - Player Based NORMAL DIFFIULTY'
  138. strategies:
  139. player-levelling:
  140. match-level: true
  141. use-player-max-level: false
  142. player-level-scale: 1.0
  143. level-cap: 30
  144. tiers:
  145. 1-15: 1-10
  146. 16-30: 11-20
  147. 31-45: 21-25
  148. variable: '%level%'
  149.  
  150. apply_LevellingVariance:
  151. # This Strategy Preset controls the random level variance applied.
  152. name: 'LVLling Strategy - Apply Variance'
  153. strategies:
  154. max-random-variance: 2
  155.  
  156. ycoord_Levelling:
  157. # This Strategy Preset controls Y-Coordinate-Levelling.
  158. name: 'LVLling Strategy - Y-LVLling'
  159. strategies:
  160. y-coordinate:
  161. start: 100
  162. end: 20
  163. period: 0
  164.  
  165. allowed_worlds:
  166. # This controls the allowed worlds to apply levels too.
  167. name: 'Excluded Worldlist'
  168. conditions:
  169. worlds:
  170. allowed-list: ['*']
  171.  
  172. hard_difficulty:
  173. # This establishes the minimum and maximum levels, and the multipliers, for HARD.
  174. name: 'HARD Difficulty Multipliers'
  175. apply-settings:
  176. minLevel: 1
  177. maxLevel: 50
  178. multipliers:
  179. max-health: 8.0
  180. movement-speed: 0.25
  181. attack-damage: 3.5
  182. ranged-attack-damage: 2.75
  183. creeper-blast-damage: 1.25
  184. item-drop: 3
  185. xp-drop: 5
  186. creeper-max-damage-radius: 5
  187. tiered-coloring:
  188. 1-9: '&#22E76B' #Green
  189. 10-19: '&#528CFF' #Blue
  190. 20-29: '&#FFCD56' #Yellow
  191. 30-39: '&#F2003D' #Red
  192. 40-50: '&#B447FF' #Purple
  193. default: '&#FFFFFF' #White
  194. health-indicator:
  195. scale: 8
  196. max: 5
  197. merge: true
  198.  
  199. normal_difficulty:
  200. # This establishes the minimum and maximum levels, and the multipliers, for NORMAL.
  201. name: 'NORMAL Difficulty Multipliers'
  202. apply-settings:
  203. minLevel: 1
  204. maxLevel: 25
  205. multipliers:
  206. max-health: 5.0
  207. movement-speed: 0.15
  208. attack-damage: 2.25
  209. ranged-attack-damage: 2.0
  210. creeper-blast-damage: 1.0
  211. item-drop: 3
  212. xp-drop: 5
  213. creeper-max-damage-radius: 3
  214. tiered-coloring:
  215. 1-5: '&#22E76B' #Green
  216. 6-10: '&#528CFF' #Blue
  217. 11-15: '&#FFCD56' #Yellow
  218. 16-20: '&#F2003D' #Red
  219. 21-25: '&#B447FF' #Purple
  220. default: '&#FFFFFF' #White
  221. health-indicator:
  222. scale: 4
  223. max: 5
  224. merge: true
  225.  
  226. easy_difficulty:
  227. # This establishes the minimum and maximum levels, and the multipliers, for EASY.
  228. name: 'EASY Difficulty Multipliers'
  229. apply-settings:
  230. minLevel: 1
  231. maxLevel: 10
  232. multipliers:
  233. max-health: 2.5
  234. movement-speed: 0.05
  235. attack-damage: 1.0
  236. ranged-attack-damage: 1.0
  237. creeper-blast-damage: 0.5
  238. item-drop: 3
  239. xp-drop: 5
  240. creeper-max-damage-radius: 1
  241. tiered-coloring:
  242. 1-2: '&#22E76B' #Green
  243. 3-4: '&#528CFF' #Blue
  244. 5-6: '&#FFCD56' #Yellow
  245. 7-8: '&#F2003D' #Red
  246. 9-10: '&#B447FF' #Purple
  247. default: '&#FFFFFF' #White
  248. health-indicator:
  249. scale: 2
  250. max: 5
  251. merge: true
  252.  
  253. nametag_using_indicator:
  254. # This controls the nametag, where the health is displayed using %health-indicator%
  255. name: 'Nametag - Health Indicator'
  256. apply-settings:
  257. nametag: '&8&l༺ %tiered%Lvl %mob-lvl%&8 | &f%displayname%&8 | &f%entity-health-rounded% %tiered%%heart_symbol% &r%health-indicator% &8&l༻'
  258. health-indicator:
  259. indicator: '█'
  260. indicator-half: '▌'
  261. colored-tiers:
  262. tier-1: '&#22E76B' #Green
  263. tier-2: '&#528CFF' #Blue
  264. tier-3: '&#FFCD56' #Yellow
  265. tier-4: '&#FE803C' #Orange
  266. tier-5: '&#F2003D' #Red
  267. tier-6: '&#B447FF' #Purple
  268. default: '&#FFFFFF' #White
  269. merge: true
  270.  
  271. nametag_using_numbers:
  272. # This controls the nametag, where the health is displayed using %entity-health-rounded%
  273. name: 'Nametag - Health Numerical'
  274. apply-settings:
  275. nametag: '&8&l༺ %tiered%Lvl %mob-lvl%&8 | &f%displayname%&8 | &f%entity-health-rounded%&8/&f%entity-max-health-rounded% %tiered%%heart_symbol% &8&l༻'
  276.  
  277.  
  278. # +-------------------------------------------------------------------------------------------LM3
  279. # + +LM3
  280. # + L O W E S T P R I O R I T Y +LM3
  281. # + Section 03 - Default Rules +LM3
  282. # + +LM3
  283. # +-------------------------------------------------------------------------------------------LM3
  284. default-rule:
  285. use-preset:
  286. - allowed_worlds
  287. - nametag_using_numbers
  288. # - nametag_using_indicator
  289. - hard_difficulty
  290. # - normal_difficulty
  291. # - easy_difficulty
  292. # - apply_LevellingVariance
  293. - weighted_random_hard
  294. # - weighted_random_normal
  295. # - blended_Levelling
  296. # - weighted_random_easy
  297. # - spawn_Levelling
  298. # - ycoord_Levelling
  299. # - random_Levelling
  300. # - player_Levelling
  301.  
  302. conditions:
  303. allowed-spawn-reasons:
  304. excluded-list: ['']
  305.  
  306. level-plugins:
  307. DANGEROUS_CAVES: false
  308. ECO_BOSSES: false
  309. MYTHIC_MOBS: true
  310. ELITE_MOBS: false
  311. ELITE_MOBS_NPCS: false
  312. ELITE_MOBS_SUPER_MOBS: false
  313. INFERNAL_MOBS: false
  314. CITIZENS: false
  315. SHOPKEEPERS: false
  316.  
  317. # apply-above-y: 64
  318. # apply-below-y: 59
  319. # min-distance-from-spawn: 1000
  320. # max-distance-from-spawn: 5000
  321.  
  322. mob-customname-status: EITHER
  323. mob-tamed-status: EITHER
  324.  
  325. apply-settings:
  326. sunlight-intensity: 5
  327.  
  328. entity-name-override:
  329. # HUSK: ['Husk', 'Desert Zombie', 'Lost Soul', 'Dessicated Corpse']
  330. # SKELETON: ['Bones', 'Billy Bones', 'Verta Brae']
  331. # PILLAGER: ['Raider', 'Barbarian']
  332.  
  333. creature-death-nametag: '%tiered%Lvl %mob-lvl%&8 | &f%entity-name%'
  334. nametag-visible-time: 1000
  335. nametag-visibility-method: ['TARGETED', 'ATTACKED', 'TRACKING']
  336.  
  337. baby-mobs-inherit-adult-setting: true
  338. level-inheritance: true
  339.  
  340. use-custom-item-drops-for-mobs: false
  341.  
  342.  
  343. # +-------------------------------------------------------------------------------------------LM3
  344. # + +LM3
  345. # + H I G H E S T P R I O R I T Y +LM3
  346. # + Section 04 - Custom Rules +LM3
  347. # + +LM3
  348. # +-------------------------------------------------------------------------------------------LM3
  349. custom-rules:
  350. - enabled: true
  351. priority: 1
  352. name: 'CR - NoLevel All Passive + EntityTypes'
  353. use-preset: allowed_worlds
  354. conditions:
  355. entities:
  356. allowed-groups: ['all_passive_mobs']
  357. allowed-list: ['BABY_', 'ENDER_DRAGON', 'WITHER', 'VILLAGER', 'ZOMBIE_VILLAGER', 'WANDERING_TRADER', 'PHANTOM', 'BAT', 'RAVAGER']
  358. apply-settings:
  359. maxLevel: 0
  360.  
  361. - enabled: false
  362. name: 'CR - Custom Nether Levelling'
  363. use-preset: hard_difficulty, apply_LevellingVariance
  364. conditions:
  365. worlds:
  366. allowed-list: ['NormalSpawn_nether']
  367. strategies:
  368. y-coordinate:
  369. start: 100
  370. end: 40
  371. period: 0
  372.  
  373. - enabled: true
  374. name: 'CR - Custom Entity Attributes'
  375. use-preset: allowed_worlds
  376. apply-settings:
  377. minLevel: 1
  378. maxLevel: 50
  379. multipliers:
  380. custom-mob-level:
  381. ENDERMAN:
  382. max-health: 8.0
  383. movement-speed: 0.0
  384. item-drop: 5.0
  385. xp-drop: 8.0
  386. SILVERFISH:
  387. max-health: 0.0
  388. movement-speed: 0.0
  389. CREEPER:
  390. movement-speed: 0.025
  391. WITHER_SKELETON:
  392. max-health: 1.0
  393.  
  394. - enabled: true
  395. name: 'CR - Custom Zombie Piglin Levelling'
  396. conditions:
  397. worlds:
  398. allowed-list: ['NormalSpawn_nether']
  399. entities:
  400. allowed-list: ['ZOMBIFIED_PIGLIN,HOGLIN,ZOGLIN,GHAST,WITHER_SKELETON,BLAZE']
  401. strategies:
  402. random: true
  403. apply-settings:
  404. minLevel: 1
  405. maxLevel: 50
  406. multipliers:
  407. custom-mob-level:
  408. ZOMBIFIED_PIGLIN:
  409. max-health: 5.0
  410. movement-speed: 0.25
  411. attack-damage: 5.5
  412. ranged-attack-damage: 0.0
  413. item-drop: 3.0
  414. xp-drop: 6.0
  415. HOGLIN:
  416. max-health: 5.0
  417. movement-speed: 0.25
  418. attack-damage: 5.5
  419. ranged-attack-damage: 0.0
  420. item-drop: 3.0
  421. xp-drop: 6.0
  422. GHAST:
  423. max-health: 5.0
  424. movement-speed: 0.25
  425. attack-damage: 5.5
  426. ranged-attack-damage: 0.0
  427. item-drop: 3.0
  428. xp-drop: 6.0
  429. WITHER_SKELETON:
  430. max-health: 5.0
  431. movement-speed: 0.25
  432. attack-damage: 5.5
  433. ranged-attack-damage: 0.0
  434. item-drop: 3.0
  435. xp-drop: 6.0
  436. BLAZE:
  437. max-health: 5.0
  438. movement-speed: 0.25
  439. attack-damage: 5.5
  440. ranged-attack-damage: 0.0
  441. item-drop: 3.0
  442. xp-drop: 6.0
  443. ZOGLIN:
  444. max-health: 5.0
  445. movement-speed: 0.25
  446. attack-damage: 5.5
  447. ranged-attack-damage: 0.0
  448. item-drop: 3.0
  449. xp-drop: 6.0
  450. HOGLIN:
  451. max-health: 5.0
  452. movement-speed: 0.25
  453. attack-damage: 5.5
  454. ranged-attack-damage: 0.0
  455. item-drop: 3.0
  456. xp-drop: 6.0
  457. tiered-coloring:
  458. 1-9: '&#22E76B' #Green
  459. 10-19: '&#528CFF' #Blue
  460. 20-29: '&#FFCD56' #Yellow
  461. 30-39: '&#F2003D' #Red
  462. 40-50: '&#B447FF' #Purple
  463. default: '&#FFFFFF' #White
  464.  
  465.  
  466. # +-------------------------------------------------------------------------------------------LM3
  467. # + +LM3
  468. # + Section 05 - Advanced Message Settings +LM3
  469. # + DO NOT EDIT BEYOND HERE WITHOUT DEVELOPER APPROVAL +LM3
  470. # + +LM3
  471. # +-------------------------------------------------------------------------------------------LM3
  472. file-version: 2
  473.  
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