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  1. [Rainmeter]
  2. Update=16
  3. AccurateText=1
  4.  
  5. [Variables]
  6. Size=600
  7. PlayerName=CAD
  8.  
  9. ;OCEAN SETTING VARIABLES
  10. Width=(#Size#*14/25)
  11. Height=(#Size#*4/25)
  12.  
  13. AverageSize=1
  14. ; Average sound levels over time to provide continuity
  15. LoudnessEqualization=1
  16. ; Increases visibility for quiet audio sources when applicable
  17. FFTSize=7168
  18. FFTOverlap="(#FFTSize#-256)"
  19. FFTAttack=750
  20. FFTDecay=350
  21. FreqMin=50
  22. FreqMax=19000
  23. Sensitivity=35
  24. ; http://docs.rainmeter.net/manual-beta/plugins/audiolevel
  25. FirstBandIndex=1
  26.  
  27. ;Audio hardware setting
  28. Channel=Avg
  29. Port=Output
  30. ID=
  31.  
  32. ;Initial variables (Donot change)
  33. MousePositionX=-1
  34. MousePositionY=-1
  35. MousePositionZ=-1
  36. TriggerCondition1=0
  37. TriggerCondition2=0
  38. tagwidth=(#Size#/30)
  39. tagheight=(#Size#*19/300)
  40.  
  41.  
  42. [Shadow]
  43. Meter=Image
  44. ImageName=Shadow
  45. H=(#Size#*61/50)
  46. Greyscale=1
  47. ImageTint=255,255,255,200
  48.  
  49. [ChameleonDesktop]
  50. Measure=Plugin
  51. Plugin=Chameleon
  52. Type=Desktop
  53.  
  54. [ChamL1]
  55. Measure=Plugin
  56. Plugin=Chameleon
  57. Parent=ChameleonDesktop
  58. Color=Light1
  59.  
  60. [ChamL2]
  61. Measure=Plugin
  62. Plugin=Chameleon
  63. Parent=ChameleonDesktop
  64. Color=Light2
  65.  
  66.  
  67. [ChamD1]
  68. Measure=Plugin
  69. Plugin=Chameleon
  70. Parent=ChameleonDesktop
  71. Color=Dark1
  72.  
  73. [ChamFG1]
  74. Measure=Plugin
  75. Plugin=Chameleon
  76. Parent=ChameleonDesktop
  77. Color=Foreground1
  78.  
  79. [ChamFG2]
  80. Measure=Plugin
  81. Plugin=Chameleon
  82. Parent=ChameleonDesktop
  83. Color=Foreground2
  84.  
  85. [ChamBG1]
  86. Measure=Plugin
  87. Plugin=Chameleon
  88. Parent=ChameleonDesktop
  89. Color=Background1
  90.  
  91. [ChamBG2]
  92. Measure=Plugin
  93. Plugin=Chameleon
  94. Parent=ChameleonDesktop
  95. Color=Background2
  96.  
  97. [DesktopBG1]
  98. Measure=Script
  99. ScriptFile=#@#Fade.lua
  100. Source=ChamBG1
  101. Timestep=25
  102.  
  103. [DesktopBG2]
  104. Measure=Script
  105. ScriptFile=#@#Fade.lua
  106. Source=ChamBG2
  107. Timestep=25
  108.  
  109.  
  110. [DesktopL1]
  111. Measure=Script
  112. ScriptFile=#@#Fade.lua
  113. Source=ChamL1
  114. Timestep=25
  115.  
  116. [DesktopL2]
  117. Measure=Script
  118. ScriptFile=#@#Fade.lua
  119. Source=ChamL2
  120. Timestep=25
  121.  
  122. [DesktopD1]
  123. Measure=Script
  124. ScriptFile=#@#Fade.lua
  125. Source=ChamD1
  126. Timestep=25
  127.  
  128.  
  129. [Base]
  130. Meter=Shape
  131. Shape= Rectangle (#Size#*11/100),(#Size#*13/250),(#Size#*14/25),#Size#,(#Size#*2/125) | StrokeWidth 0 | Stroke Color [ChamL2] | Fill Color [ChamL1]
  132. Shape2= Ellipse (#Size#*11/100+#Size#*7/25),(#Size#*13/250+#Size#*3/10),(#Size#*27/250),(#Size#*27/250) | StrokeWidth (#Size#*3/500) | Stroke Color [ChamL2]
  133. Shape3= Arc (#Size#*11/100+(#Size#*7/25)+(#Size#*27/250)*cos(PI/2-([MeasureProgress]/100)*2*Pi)),(#Size#*13/250+(#Size#*3/10)-(#Size#*27/250)*Sin(Pi/2-([MeasureProgress]/100)*2*PI)),(#Size#*11/100+#Size#*7/25),(#Size#*13/250+#Size#*24/125),(#Size#*27/250),(#Size#*27/250),0,1,#Sweep#,0 | StrokeWidth (#Size#/100) | Stroke Color [ChamD1] | StrokeStartCap Round | StrokeEndCap Round
  134. Shape4=Rectangle (#Size#*11/100),(#Size#*13/250+#Size#*33/50),(#Size#*14/25),(#Size#/25) | StrokeWidth 0 | Fill Color [ChamD1]
  135. Shape5= Rectangle (#Size#*11/100),(#Size#*13/250+#Size#*17/25),(#Size#*14/25),(#Size#*8/25),(#Size#*2/125)
  136. Shape6= Combine Shape4 | Union Shape5
  137. DynamicVariables=1
  138. UpdateDivider=1
  139. ;Shape3= Ellipse 140,150,52,52 | StrokeWidth 6 | Stroke Color [ChamD1]
  140. ;Shape3=Path PositionCircle | StrokeWidth 6 | Stroke Color [ChamD1]
  141. ;PositionCircle = 140,95 |
  142.  
  143. [MeasureProgress]
  144. Measure=Plugin
  145. Plugin=NowPlaying
  146. PlayName=#PlayerName#
  147. PlayerType=Progress
  148. IfCondition = #CURRENTSECTION# <= 0.5
  149. IfTrueAction = [!SetVariable Sweep 0]
  150. IfCondition2 = #CURRENTSECTION# > 0.5
  151. IfTrueAction2 = [!SetVariable Sweep 1]
  152. Substitute="":"0"
  153.  
  154. [MeasureCover]
  155. Measure=Plugin
  156. Plugin=NowPlaying
  157. PlayerName=#PlayerName#
  158. PlayerType=Cover
  159. Substitute="":"#@#Default.png"
  160.  
  161. [Cover]
  162. Meter=Image
  163. MeasureName=MeasureCover
  164. MaskImageName=mask.png
  165. X=(#Size#*11/100+#Size#*19/100)
  166. Y=(#Size#*13/250+#Size#*26/125)
  167. W=(#Size#*91/500)
  168.  
  169. [MeasureTitle]
  170. Measure=Plugin
  171. Plugin=NowPlaying
  172. PlayerName=#PlayerName#
  173. PlayerType=Title
  174.  
  175. [Title]
  176. Meter=String
  177. MeasureName=MeasureTitle
  178. X=(#Size#*11/100+#Size#*7/25)
  179. Y=(#Size#*13/250+#Size#*183/250)
  180. StringAlign=CenterTop
  181. FontFace=San Francisco Text
  182. ClipString=2
  183. ClipStringW=(#Size#*11/25)
  184. ClipStringH=(#Size#/25)
  185. StringCase=Upper
  186. FontSize=(#Size#*2/125)
  187. FontColor=255,255,255
  188. AntiAlias=1
  189. InlinePattern=.*
  190. InlineSetting=CharacterSpacing | (#Size#*/250) | (#Size#/250)
  191. UpdateDivider=1
  192.  
  193. [MeasureArtist]
  194. Measure=Plugin
  195. Plugin=NowPlaying
  196. PlayerName=#PlayerName#
  197. PlayerType=Artist
  198.  
  199. [Artist]
  200. Meter=String
  201. MeasureName=MeasureArtist
  202. X=(#Size#*11/100+#Size#*7/25)
  203. Y=(#Size#*13/250+#Size#*193/250)
  204. StringAlign=CenterTop
  205. FontFace=San Francisco Text
  206. ClipString=2
  207. ClipStringW=(#Size#*13/25)
  208. ClipStringH=(#Size#/25)
  209. StringCase=Upper
  210. FontSize=(#Size#*3/250)
  211. FontColor=[ChamL1]
  212. AntiAlias=1
  213. InlinePattern=.*
  214. InlineSetting=CharacterSpacing | (#Size#/500) | (#Size#/500)
  215. UpdateDivider=1
  216.  
  217. [MeasureControl]
  218. Measure=Plugin
  219. Plugin=NowPlaying
  220. PlayerName=#PlayerName#
  221. PlayerType=Artist
  222.  
  223. [BackButton]
  224. Meter=Image
  225. ImageName=Back
  226. X=(#Size#*11/100+#Size#*27/250)
  227. Y=(#Size#*13/250+#Size#*221/250)
  228. W=(#Size#*7/250)
  229. LeftMouseUpAction=[!CommandMeasure MeasureControl Previous]
  230.  
  231. [NextButton]
  232. Meter=Image
  233. ImageName=Next
  234. X=(#Size#*11/100+#Size#*21/50)
  235. Y=(#Size#*13/250+#Size#*221/250)
  236. W=(#Size#*7/250)
  237. LeftMouseUpAction=[!CommandMeasure MeasureControl Next]
  238.  
  239. [MeasureStateSpotify]
  240. Measure=Plugin
  241. Plugin=NowPlaying
  242. PlayerName=#PlayerName#
  243. PlayerType=State
  244. Substitute="1":"Pause","0":"Play","2":"Play"
  245.  
  246. [PlayPauseButton]
  247. Meter=Image
  248. ImageName=[MeasureStateSpotify]
  249. X=(#Size#*11/100+(#Size#*29/125)-(#Size#*9/500))
  250. Y=(#Size#*13/250+#Size#*106/125)
  251. H=(#Size#*33/250)
  252. DynamicVariables=1
  253. LeftMouseUpAction=[!CommandMeasure MeasureControl [MeasureStateSpotify]]
  254. UpdateDivider=1
  255.  
  256. @Include=#@#Ocean.inc
  257.  
  258. ;Ocean visualizer (Shape ported)---------------------------
  259. [Shape]
  260. Meter=Shape
  261. ;Edit position here
  262. Y=(#Size#*11/15)
  263. X=(#Size#*11/100)
  264. ;Edit 2 graphs overlap part color here v
  265. Shape =Path Graph |StrokeWidth 0| Fill Color [ChamD1]
  266. Graph = 0,0 | Lineto 0,0
  267. ;Edit 2 graphs non-overlap part color here v
  268. Shape2=Path Graph2 |StrokeWidth 0| Fill Color [ChamD1]b4
  269. Graph2= 0,0 | Lineto 0,0
  270. Shape3=Combine Shape | Intersect Shape2
  271. Shape4=Combine Shape2 | XOR Shape
  272. UpdateDivider=-1
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