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  1. embly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
  2. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
  3. UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
  4. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
  5. UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
  6. UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
  7. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
  8. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
  9. UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  10. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
  11. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  12. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  13. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  14. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  15. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  16. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  17.  
  18. (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
  19.  
  20. Could not find actual type for type 'Zenject.DiContainer/<>c__DisplayClass178_0', skipping
  21. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  22. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  23. UnityEngine.Logger:Log(LogType, Object)
  24. UnityEngine.Debug:LogWarning(Object)
  25. ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
  26. Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
  27. Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
  28. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
  29. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
  30. UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
  31. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
  32. UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
  33. UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
  34. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
  35. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
  36. UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  37. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
  38. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  39. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  40. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  41. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  42. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  43. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  44.  
  45. (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
  46.  
  47. Could not find actual type for type 'Zenject.DiContainer/<>c__DisplayClass203_0`1', skipping
  48. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  49. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  50. UnityEngine.Logger:Log(LogType, Object)
  51. UnityEngine.Debug:LogWarning(Object)
  52. ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
  53. Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
  54. Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
  55. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
  56. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
  57. UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
  58. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
  59. UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
  60. UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
  61. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
  62. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
  63. UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  64. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
  65. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  66. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  67. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  68. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  69. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  70. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  71.  
  72. (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
  73.  
  74. Could not find actual type for type 'Zenject.Internal.ZenUtilInternal/<GetAllSceneContexts>d__3', skipping
  75. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  76. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  77. UnityEngine.Logger:Log(LogType, Object)
  78. UnityEngine.Debug:LogWarning(Object)
  79. ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
  80. Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
  81. Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
  82. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
  83. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
  84. UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
  85. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
  86. UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
  87. UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
  88. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
  89. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
  90. UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  91. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
  92. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  93. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  94. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  95. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  96. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  97. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  98.  
  99. (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
  100.  
  101. Could not find actual type for type 'Zenject.Internal.ZenUtilInternal/<>c__DisplayClass10_0', skipping
  102. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  103. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  104. UnityEngine.Logger:Log(LogType, Object)
  105. UnityEngine.Debug:LogWarning(Object)
  106. ModestTree.Log:Warn(String, Object[]) (at Assets/Plugins/Zenject/Source/Internal/Log.cs:38)
  107. Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:78)
  108. Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
  109. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:89)
  110. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
  111. UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
  112. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
  113. UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
  114. UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
  115. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
  116. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
  117. UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  118. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
  119. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  120. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  121. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  122. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  123. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  124. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  125.  
  126. (Filename: Assets/Plugins/Zenject/Source/Internal/Log.cs Line: 38)
  127.  
  128. Added reflection baking to '496' types in assembly 'Zenject.dll', took 0.65 seconds
  129. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  130. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  131. UnityEngine.Logger:Log(LogType, Object)
  132. UnityEngine.Debug:Log(Object)
  133. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:102)
  134. Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
  135. UnityEditor.Compilation.CompilationPipeline:<SubscribeToEvents>m__3(String, CompilerMessage[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:179)
  136. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:InvokeAssemblyCompilationFinished(String, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1511)
  137. UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey5:<>m__3(ScriptAssembly, List`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1464)
  138. UnityEditor.Scripting.ScriptCompilation.CompilationTask:Poll() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:156)
  139. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:PollCompilation() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1711)
  140. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1704)
  141. UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey5:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  142. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
  143. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:371)
  144. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  145. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  146. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  147. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  148. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  149.  
  150. (Filename: Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs Line: 102)
  151.  
  152. - Finished compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
  153. - Finished compile Library/ScriptAssemblies/Unity.Addressables.dll
  154. - Starting compile Library/ScriptAssemblies/OfficeRiot.dll
  155.  
  156. -----Compiler Commandline Arguments:
  157. Filename: /Applications/Unity/Hub/Editor/2019.2.6f1/Unity.app/Contents/Tools/RoslynScripts/unity_csc.sh
  158. Arguments: /noconfig @Temp/UnityTempFile-ee8d92cb5dc664b388d7daadfada3f2d
  159. Responsefile: Temp/UnityTempFile-ee8d92cb5dc664b388d7daadfada3f2d Contents:
  160. /target:library
  161. /nowarn:0169
  162. /out:"Temp/OfficeRiot.dll"
  163. /debug:portable
  164. /optimize+
  165. /nostdlib+
  166. /preferreduilang:en-US
  167. /langversion:latest
  168. /reference:"Library/ScriptAssemblies/Unity.Addressables.dll"
  169. /reference:"Library/ScriptAssemblies/Zenject.dll"
  170. /reference:"Library/ScriptAssemblies/Unity.ResourceManager.dll"
  171. /reference:"Library/ScriptAssemblies/Unity.TextMeshPro.dll"
  172. /reference:"Library/ScriptAssemblies/Unnynet.dll"
  173. /reference:"Library/ScriptAssemblies/Unity.Purchasing.dll"
  174. /reference:"Library/ScriptAssemblies/Unity.Purchasing.Generated.dll"
  175. /reference:"Library/ScriptAssemblies/Spine.dll"
  176. /reference:"Library/ScriptAssemblies/IronSource.dll"
  177. /reference:"Library/ScriptAssemblies/AudienceNetwork.dll"
  178. /reference:"Library/ScriptAssemblies/Google.Admob.dll"
  179. /reference:"Library/ScriptAssemblies/AppsFlyer.dll"
  180. /reference:"Library/ScriptAssemblies/DOTween.Modules.dll"
  181. /reference:"Library/ScriptAssemblies/Unity.Notifications.Android.dll"
  182. /reference:"Library/ScriptAssemblies/Unity.NotificationsSamples.dll"
  183. /reference:"Library/ScriptAssemblies/Amplitude.dll"
  184. /reference:"Library/ScriptAssemblies/UnityEngine.UI.dll"
  185. /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.dll"
  186. /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AIModule.dll"
  187. /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.ARModule.dll"
  188. /reference:"/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Variations/il2cpp/Managed/UnityEngine.AccessibilityModule.dll"
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  382. /define:UNITY_2019_2_6
  383. /define:UNITY_2019_2
  384. /define:UNITY_2019
  385. /define:UNITY_5_3_OR_NEWER
  386. /define:UNITY_5_4_OR_NEWER
  387. /define:UNITY_5_5_OR_NEWER
  388. /define:UNITY_5_6_OR_NEWER
  389. /define:UNITY_2017_1_OR_NEWER
  390. /define:UNITY_2017_2_OR_NEWER
  391. /define:UNITY_2017_3_OR_NEWER
  392. /define:UNITY_2017_4_OR_NEWER
  393. /define:UNITY_2018_1_OR_NEWER
  394. /define:UNITY_2018_2_OR_NEWER
  395. /define:UNITY_2018_3_OR_NEWER
  396. /define:UNITY_2018_4_OR_NEWER
  397. /define:UNITY_2019_1_OR_NEWER
  398. /define:UNITY_2019_2_OR_NEWER
  399. /define:UNITY_PURCHASING
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  401. /define:ENABLE_CACHING
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  403. /define:ENABLE_MICROPHONE
  404. /define:ENABLE_MULTIPLE_DISPLAYS
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  408. /define:ENABLE_LZMA
  409. /define:ENABLE_UNITYEVENTS
  410. /define:ENABLE_WEBCAM
  411. /define:ENABLE_WWW
  412. /define:ENABLE_CLOUD_SERVICES_COLLAB
  413. /define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
  414. /define:ENABLE_CLOUD_SERVICES_ADS
  415. /define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
  416. /define:ENABLE_CLOUD_SERVICES_UNET
  417. /define:ENABLE_CLOUD_SERVICES_BUILD
  418. /define:ENABLE_CLOUD_LICENSE
  419. /define:ENABLE_EDITOR_HUB_LICENSE
  420. /define:ENABLE_WEBSOCKET_CLIENT
  421. /define:ENABLE_DIRECTOR_AUDIO
  422. /define:ENABLE_DIRECTOR_TEXTURE
  423. /define:ENABLE_MANAGED_JOBS
  424. /define:ENABLE_MANAGED_TRANSFORM_JOBS
  425. /define:ENABLE_MANAGED_ANIMATION_JOBS
  426. /define:ENABLE_MANAGED_AUDIO_JOBS
  427. /define:INCLUDE_DYNAMIC_GI
  428. /define:ENABLE_MONO_BDWGC
  429. /define:ENABLE_SCRIPTING_GC_WBARRIERS
  430. /define:PLATFORM_SUPPORTS_MONO
  431. /define:ENABLE_VIDEO
  432. /define:PLATFORM_ANDROID
  433. /define:UNITY_ANDROID
  434. /define:UNITY_ANDROID_API
  435. /define:ENABLE_EGL
  436. /define:ENABLE_NETWORK
  437. /define:ENABLE_RUNTIME_GI
  438. /define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
  439. /define:ENABLE_UNITYWEBREQUEST
  440. /define:ENABLE_CLOUD_SERVICES
  441. /define:ENABLE_CLOUD_SERVICES_ANALYTICS
  442. /define:ENABLE_EVENT_QUEUE
  443. /define:ENABLE_CLOUD_SERVICES_PURCHASING
  444. /define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
  445. /define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
  446. /define:PLATFORM_SUPPORTS_ADS_ID
  447. /define:UNITY_CAN_SHOW_SPLASH_SCREEN
  448. /define:ENABLE_VR
  449. /define:ENABLE_AR
  450. /define:UNITY_HAS_GOOGLEVR
  451. /define:UNITY_HAS_TANGO
  452. /define:ENABLE_SPATIALTRACKING
  453. /define:ENABLE_RUNTIME_PERMISSIONS
  454. /define:ENABLE_ENGINE_CODE_STRIPPING
  455. /define:UNITY_ASTC_ONLY_DECOMPRESS
  456. /define:ANDROID_USE_SWAPPY
  457. /define:ENABLE_ONSCREEN_KEYBOARD
  458. /define:ENABLE_UNITYADS_RUNTIME
  459. /define:UNITY_UNITYADS_API
  460. /define:ENABLE_IL2CPP
  461. /define:NET_STANDARD_2_0
  462. /define:UNITY_PRO_LICENSE
  463. /define:ENABLE_CUSTOM_RENDER_TEXTURE
  464. /define:ENABLE_DIRECTOR
  465. /define:ENABLE_LOCALIZATION
  466. /define:ENABLE_SPRITES
  467. /define:ENABLE_TERRAIN
  468. /define:ENABLE_TILEMAP
  469. /define:ENABLE_TIMELINE
  470. /define:ENABLE_LEGACY_INPUT_MANAGER
  471. /define:UNNYNET
  472. /define:CHEATS_ENABLED
  473. /define:ENABLED_ADDRESSABLES
  474. /define:CSHARP_7_OR_LATER
  475. /define:CSHARP_7_3_OR_NEWER
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  477. "Assets/Scripts/API/IAP/IInAppItem.cs"
  478. "Assets/Scripts/API/IAP/IStore.cs"
  479. "Assets/Scripts/API/IAP/StoreBase.cs"
  480. "Assets/Scripts/API/IAP/UnityStore.cs"
  481. "Assets/Scripts/API/IGameAPI.cs"
  482. "Assets/Scripts/Balance/ActorData.cs"
  483. "Assets/Scripts/Balance/Areas/AreaData.cs"
  484. "Assets/Scripts/Balance/Areas/AreaDataManager.cs"
  485. "Assets/Scripts/Balance/Blogger/BloggerData.cs"
  486. "Assets/Scripts/Balance/Blogger/BloggersManager.cs"
  487. "Assets/Scripts/Balance/Bloggers/BloggerInfoData.cs"
  488. "Assets/Scripts/Balance/Bloggers/BloggersInfoManager.cs"
  489. "Assets/Scripts/Balance/BloggersAbilities/BloggersAbilitieInfoData.cs"
  490. "Assets/Scripts/Balance/BloggersAbilities/BloggersAbilitiesInfoManager.cs"
  491. "Assets/Scripts/Balance/BloggersLevelUp/BloggersLevelUpData.cs"
  492. "Assets/Scripts/Balance/BloggersLevelUp/BloggersLevelUpManager.cs"
  493. "Assets/Scripts/Balance/Buildings/BuildingData.cs"
  494. "Assets/Scripts/Balance/Buildings/BuildingsBalanceManager.cs"
  495. "Assets/Scripts/Balance/Chests/ChestsData.cs"
  496. "Assets/Scripts/Balance/Chests/ChestsFlowData.cs"
  497. "Assets/Scripts/Balance/Chests/ChestsFlowsManager.cs"
  498. "Assets/Scripts/Balance/Chests/ChestsManager.cs"
  499. "Assets/Scripts/Balance/Constants/ConstantsBalanceManager.cs"
  500. "Assets/Scripts/Balance/Constants/ConstantsData.cs"
  501. "Assets/Scripts/Balance/Delivery/DeliveryBalanceManager.cs"
  502. "Assets/Scripts/Balance/Delivery/DeliveryData.cs"
  503. "Assets/Scripts/Balance/FloorUnlock/FloorUnlockBalanceManager.cs"
  504. "Assets/Scripts/Balance/FloorUnlock/FloorUnlockData.cs"
  505. "Assets/Scripts/Balance/LoginBonuses/LoginBonusData.cs"
  506. "Assets/Scripts/Balance/LoginBonuses/LoginBonusesBalanceManager.cs"
  507. "Assets/Scripts/Balance/MacroUpgrades/ActorMacroUpgradesBalanceManager.cs"
  508. "Assets/Scripts/Balance/MacroUpgrades/DeliveryMacroUpgradesBalanceManager.cs"
  509. "Assets/Scripts/Balance/MacroUpgrades/MacroUpgradeData.cs"
  510. "Assets/Scripts/Balance/MacroUpgrades/SlotMacroUpgradesBalanceManager.cs"
  511. "Assets/Scripts/Balance/MacroUpgrades/StockMacroUpgradesBalanceManager.cs"
  512. "Assets/Scripts/Balance/Parsers/EnumParser.cs"
  513. "Assets/Scripts/Balance/Parsers/IntArrayParser.cs"
  514. "Assets/Scripts/Balance/Parsers/ResourceTypeParser.cs"
  515. "Assets/Scripts/Balance/Parsers/RouletteItemParser.cs"
  516. "Assets/Scripts/Balance/Photos/PhotoData.cs"
  517. "Assets/Scripts/Balance/Photos/PhotosManager.cs"
  518. "Assets/Scripts/Balance/Prestige/PrestigeBalanceManager.cs"
  519. "Assets/Scripts/Balance/Prestige/PrestigeData.cs"
  520. "Assets/Scripts/Balance/Shop/ShopData.cs"
  521. "Assets/Scripts/Balance/Shop/ShopItemsData.cs"
  522. "Assets/Scripts/Balance/Shop/ShopItemsManager.cs"
  523. "Assets/Scripts/Balance/Shop/ShopManager.cs"
  524. "Assets/Scripts/Balance/Slot/SlotBalanceManager.cs"
  525. "Assets/Scripts/Balance/Slot/SlotData.cs"
  526. "Assets/Scripts/Balance/SpinRoulette/SpinRouletteBalanceManager.cs"
  527. "Assets/Scripts/Balance/SpinRoulette/SpinRouletteData.cs"
  528. "Assets/Scripts/Balance/Stock/StockBalanceManager.cs"
  529. "Assets/Scripts/Balance/Stock/StockData.cs"
  530. "Assets/Scripts/Balance/TechTree/TechTreeBalanceManager.cs"
  531. "Assets/Scripts/Balance/TechTree/TechTreeNode.cs"
  532. "Assets/Scripts/Configs/ActorsViewConfig.cs"
  533. "Assets/Scripts/Configs/AddressablesToPreloadConfig.cs"
  534. "Assets/Scripts/Configs/BloggerAbilitySpritesConfig.cs"
  535. "Assets/Scripts/Configs/BloggerGlowSpritesConfig.cs"
  536. "Assets/Scripts/Configs/BloggerVFXGlowSpritesConfig.cs"
  537. "Assets/Scripts/Configs/CurvesConfig.cs"
  538. "Assets/Scripts/Configs/GameInstaller.cs"
  539. "Assets/Scripts/Configs/PreSlotsConfig.cs"
  540. "Assets/Scripts/Configs/SoundsConfig.cs"
  541. "Assets/Scripts/Configs/SpriteConfigs.cs"
  542. "Assets/Scripts/Configs/TimersMultipliersConfig.cs"
  543. "Assets/Scripts/EasyButtons/ButtonAttribute.cs"
  544. "Assets/Scripts/Extensions/BigFloatExtensions.cs"
  545. "Assets/Scripts/Extensions/BigIntExtensions.cs"
  546. "Assets/Scripts/Extensions/Enum.cs"
  547. "Assets/Scripts/Extensions/Extensions.cs"
  548. "Assets/Scripts/Fx/ResourceReceiveController.cs"
  549. "Assets/Scripts/Fx/ResourceReceiveEffect.cs"
  550. "Assets/Scripts/Fx/ResourceReceiveGui.cs"
  551. "Assets/Scripts/Fx/SlotAppearEffect.cs"
  552. "Assets/Scripts/Fx/StaticFxController.cs"
  553. "Assets/Scripts/Gameplay/ActorController.cs"
  554. "Assets/Scripts/Gameplay/ActorModel.cs"
  555. "Assets/Scripts/Gameplay/ActorView.cs"
  556. "Assets/Scripts/Gameplay/Blogger/Blogger.cs"
  557. "Assets/Scripts/Gameplay/Blogger/BloggerAbility.cs"
  558. "Assets/Scripts/Gameplay/Blogger/BloggerAva.cs"
  559. "Assets/Scripts/Gameplay/Blogger/BloggerInfo.cs"
  560. "Assets/Scripts/Gameplay/Blogger/BloggerMovementPoint.cs"
  561. "Assets/Scripts/Gameplay/Blogger/BloggerPhotoMaker.cs"
  562. "Assets/Scripts/Gameplay/Blogger/BloggersController.cs"
  563. "Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs"
  564. "Assets/Scripts/Gameplay/Blogger/Signals/MakePhotoByBloggerSignal.cs"
  565. "Assets/Scripts/Gameplay/Blogger/Signals/MakePhotoSignal.cs"
  566. "Assets/Scripts/Gameplay/Blogger/Signals/PhotoAppearedSignal.cs"
  567. "Assets/Scripts/Gameplay/Blogger/Signals/PhotoDisappearedSignal.cs"
  568. "Assets/Scripts/Gameplay/Blogger/SkinsController/BloggerPreset.cs"
  569. "Assets/Scripts/Gameplay/Blogger/SkinsController/BloggerSkinController.cs"
  570. "Assets/Scripts/Gameplay/Blogger/SkinsController/BloggersPresetsHolder.cs"
  571. "Assets/Scripts/Gameplay/Blogger/SkinsController/SkeletonSlotsNames.cs"
  572. "Assets/Scripts/Gameplay/Delivery/DeliveryController.cs"
  573. "Assets/Scripts/Gameplay/Delivery/DeliveryKeyPoint.cs"
  574. "Assets/Scripts/Gameplay/Delivery/DeliveryModel.cs"
  575. "Assets/Scripts/Gameplay/Delivery/DeliveryMovement.cs"
  576. "Assets/Scripts/Gameplay/Delivery/DeliveryView.cs"
  577. "Assets/Scripts/Gameplay/Floor/BackgroundController.cs"
  578. "Assets/Scripts/Gameplay/Floor/BackgroundsPool.cs"
  579. "Assets/Scripts/Gameplay/Floor/FloorBoxes.cs"
  580. "Assets/Scripts/Gameplay/Floor/FloorController.cs"
  581. "Assets/Scripts/Gameplay/Floor/FloorForPhoto.cs"
  582. "Assets/Scripts/Gameplay/Floor/FloorTransitionSignal.cs"
  583. "Assets/Scripts/Gameplay/Floor/FloorUnlockView.cs"
  584. "Assets/Scripts/Gameplay/Floor/TutorialGuys.cs"
  585. "Assets/Scripts/Gameplay/Lootbox/LootboxView.cs"
  586. "Assets/Scripts/Gameplay/Shop/Currency.cs"
  587. "Assets/Scripts/Gameplay/Slot/SkinsController/PresetsHolder.cs"
  588. "Assets/Scripts/Gameplay/Slot/SkinsController/SkeletonSlotsNames.cs"
  589. "Assets/Scripts/Gameplay/Slot/SkinsController/SlotSkinController.cs"
  590. "Assets/Scripts/Gameplay/Slot/SkinsController/WorkerBodyPreset.cs"
  591. "Assets/Scripts/Gameplay/Slot/SkinsController/WorkerHeadPreset.cs"
  592. "Assets/Scripts/Gameplay/Slot/SlotController.cs"
  593. "Assets/Scripts/Gameplay/Slot/SlotModel.cs"
  594. "Assets/Scripts/Gameplay/Slot/SlotView.cs"
  595. "Assets/Scripts/Gameplay/Slot/SlotViewNotActive.cs"
  596. "Assets/Scripts/Gameplay/Stock/StockController.cs"
  597. "Assets/Scripts/Gameplay/Stock/StockModel.cs"
  598. "Assets/Scripts/Gameplay/Stock/StockView.cs"
  599. "Assets/Scripts/Gameplay/Structure/BuildingStructure.cs"
  600. "Assets/Scripts/Gameplay/Structure/FloorStructure.cs"
  601. "Assets/Scripts/Helpers/Constants.cs"
  602. "Assets/Scripts/Helpers/CoroutineManager.cs"
  603. "Assets/Scripts/Helpers/DeviceTime.cs"
  604. "Assets/Scripts/Helpers/SwipeManager.cs"
  605. "Assets/Scripts/IngameDebugConsole/Scripts/CircularBuffer.cs"
  606. "Assets/Scripts/IngameDebugConsole/Scripts/ConsoleMethodAttribute.cs"
  607. "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogConsole.cs"
  608. "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogEntry.cs"
  609. "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogIndexList.cs"
  610. "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogItem.cs"
  611. "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogLogcatListener.cs"
  612. "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogManager.cs"
  613. "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogPopup.cs"
  614. "Assets/Scripts/IngameDebugConsole/Scripts/DebugLogRecycledListView.cs"
  615. "Assets/Scripts/IngameDebugConsole/Scripts/DebugsOnScrollListener.cs"
  616. "Assets/Scripts/Libs/BigFloat/BigFloat.cs"
  617. "Assets/Scripts/Libs/SubsValue/SubsValue.cs"
  618. "Assets/Scripts/Management/AreaDataManagement/AreaDataController.cs"
  619. "Assets/Scripts/Management/AssetsManagment/AssetsController.cs"
  620. "Assets/Scripts/Management/CameraManagement/CameraController.cs"
  621. "Assets/Scripts/Management/DeltaBigFloatSignal.cs"
  622. "Assets/Scripts/Management/DeltaIntSignal.cs"
  623. "Assets/Scripts/Management/EventsManagement/EventsManager.cs"
  624. "Assets/Scripts/Management/GameplayManagement/GameplayController.cs"
  625. "Assets/Scripts/Management/GuiManagment/ActiveScreenChangedSignal.cs"
  626. "Assets/Scripts/Management/GuiManagment/BottleNeckDisplay.cs"
  627. "Assets/Scripts/Management/GuiManagment/GUIController.cs"
  628. "Assets/Scripts/Management/GuiManagment/GuiTimer.cs"
  629. "Assets/Scripts/Management/GuiManagment/NavigationLayout.cs"
  630. "Assets/Scripts/Management/GuiManagment/NotificationsController.cs"
  631. "Assets/Scripts/Management/GuiManagment/ResourcesLayout.cs"
  632. "Assets/Scripts/Management/GuiManagment/TimersDisplay.cs"
  633. "Assets/Scripts/Management/IncomeManagement/IncomeController.cs"
  634. "Assets/Scripts/Management/IncomeManagement/Segment.cs"
  635. "Assets/Scripts/Management/Notifications/NotificationsManager.cs"
  636. "Assets/Scripts/Management/ObjectPoolManagement/AbstractPool.cs"
  637. "Assets/Scripts/Management/ObjectPoolManagement/IPoolable.cs"
  638. "Assets/Scripts/Management/ObjectPoolManagement/ObjectPool.cs"
  639. "Assets/Scripts/Management/ObjectPoolManagement/ObjectPoolController.cs"
  640. "Assets/Scripts/Management/PlayerDataManagement/ActiveBuildingSignal.cs"
  641. "Assets/Scripts/Management/PlayerDataManagement/ActiveFloorSignal.cs"
  642. "Assets/Scripts/Management/PlayerDataManagement/PlayerDataController.cs"
  643. "Assets/Scripts/Management/ResourcesManagement/ResourcesController.cs"
  644. "Assets/Scripts/Management/RewardsManagement/RewardsController.cs"
  645. "Assets/Scripts/Management/SaveDataManagement/BaseDataManager.cs"
  646. "Assets/Scripts/Management/SaveDataManagement/BaseRepeatableDataManager.cs"
  647. "Assets/Scripts/Management/SaveDataManagement/Data/ActorData.cs"
  648. "Assets/Scripts/Management/SaveDataManagement/Data/AreaData.cs"
  649. "Assets/Scripts/Management/SaveDataManagement/Data/BloggerData.cs"
  650. "Assets/Scripts/Management/SaveDataManagement/Data/BloggersData.cs"
  651. "Assets/Scripts/Management/SaveDataManagement/Data/BuildingData.cs"
  652. "Assets/Scripts/Management/SaveDataManagement/Data/CollectionData.cs"
  653. "Assets/Scripts/Management/SaveDataManagement/Data/DeliveryData.cs"
  654. "Assets/Scripts/Management/SaveDataManagement/Data/FloorData.cs"
  655. "Assets/Scripts/Management/SaveDataManagement/Data/PlayerData.cs"
  656. "Assets/Scripts/Management/SaveDataManagement/Data/SlotData.cs"
  657. "Assets/Scripts/Management/SaveDataManagement/Data/StockData.cs"
  658. "Assets/Scripts/Management/SaveDataManagement/Data/TechNodesData.cs"
  659. "Assets/Scripts/Management/SaveDataManagement/Data/TimersData.cs"
  660. "Assets/Scripts/Management/SaveDataManagement/ISaveData.cs"
  661. "Assets/Scripts/Management/SaveDataManagement/SaveDataController.cs"
  662. "Assets/Scripts/Management/SDK/AdsManager.cs"
  663. "Assets/Scripts/Management/SDK/AnalyticProviders/AmplitudeProvider.cs"
  664. "Assets/Scripts/Management/SDK/AnalyticProviders/FirebaseProvider.cs"
  665. "Assets/Scripts/Management/SDK/AnalyticProviders/IAnalyticProvider.cs"
  666. "Assets/Scripts/Management/SDK/AnalyticsManager.cs"
  667. "Assets/Scripts/Management/SDK/RewardedVideoSignal.cs"
  668. "Assets/Scripts/Management/SDK/SDKsManager.cs"
  669. "Assets/Scripts/Management/SDK/UserPropertiesHolder.cs"
  670. "Assets/Scripts/Management/ShopManagement/Shop.cs"
  671. "Assets/Scripts/Management/SoundsManagement/SoundsController.cs"
  672. "Assets/Scripts/Management/StatsManagement/ActorStat.cs"
  673. "Assets/Scripts/Management/StatsManagement/AreaStat.cs"
  674. "Assets/Scripts/Management/StatsManagement/BuildingStat.cs"
  675. "Assets/Scripts/Management/StatsManagement/FloorStat.cs"
  676. "Assets/Scripts/Management/StatsManagement/StatsController.cs"
  677. "Assets/Scripts/Management/TechTreeManagement/TechTreeDataController.cs"
  678. "Assets/Scripts/Management/TechTreeManagement/TechTreeMultiplierSignal.cs"
  679. "Assets/Scripts/Management/TimersManagement/TimersController.cs"
  680. "Assets/Scripts/Management/TimersManagement/TimerSignal.cs"
  681. "Assets/Scripts/Management/TutorialManagement/OutlineEnabler.cs"
  682. "Assets/Scripts/Management/TutorialManagement/TutorialConfig.cs"
  683. "Assets/Scripts/Management/TutorialManagement/TutorialController.cs"
  684. "Assets/Scripts/Management/TutorialManagement/TutorialPanel.cs"
  685. "Assets/Scripts/Management/TutorialManagement/TutorialPanelButton.cs"
  686. "Assets/Scripts/Management/TutorialManagement/TutorialStateSignal.cs"
  687. "Assets/Scripts/Management/TutorialManagement/TutorialStep.cs"
  688. "Assets/Scripts/Management/TutorialManagement/WaitForWhatSignal.cs"
  689. "Assets/Scripts/Management/WindowsManagement/BaseWindow.cs"
  690. "Assets/Scripts/Management/WindowsManagement/WindowHiddenSignal.cs"
  691. "Assets/Scripts/Management/WindowsManagement/WindowsController.cs"
  692. "Assets/Scripts/Management/WindowsManagement/WindowShownSignal.cs"
  693. "Assets/Scripts/ObjectPool/SlotIncomeFadingText.cs"
  694. "Assets/Scripts/Preloader/Preloader.cs"
  695. "Assets/Scripts/Preloader/PreloaderHelper.cs"
  696. "Assets/Scripts/Preloader/SplashScreen.cs"
  697. "Assets/Scripts/SwiftGoogleSheetParser/Dispatcher.cs"
  698. "Assets/Scripts/SwiftGoogleSheetParser/DownloadableObject.cs"
  699. "Assets/Scripts/SwiftGoogleSheetParser/ILoadable.cs"
  700. "Assets/Scripts/SwiftGoogleSheetParser/IUniqueItem.cs"
  701. "Assets/Scripts/SwiftGoogleSheetParser/SheetDictionary.cs"
  702. "Assets/Scripts/SwiftGoogleSheetParser/SheetDictionarySingleton.cs"
  703. "Assets/Scripts/SwiftGoogleSheetParser/SheetParser.cs"
  704. "Assets/Scripts/SwiftGoogleSheetParser/SheetParserContainer.cs"
  705. "Assets/Scripts/SwiftGoogleSheetParser/SheetSingleton.cs"
  706. "Assets/Scripts/UITools/ActivatableButton.cs"
  707. "Assets/Scripts/UITools/FadingText.cs"
  708. "Assets/Scripts/UITools/SpriteButton.cs"
  709. "Assets/Scripts/UITools/SpriteProgress.cs"
  710. "Assets/Scripts/UITools/TabButton.cs"
  711. "Assets/Scripts/UITools/TabsHolder.cs"
  712. "Assets/Scripts/UITools/UIButton.cs"
  713. "Assets/Scripts/UITools/UIHoldButton.cs"
  714. "Assets/Scripts/Utils/CheatsPanel/CheatsPanel.cs"
  715. "Assets/Scripts/Utils/CheatsPanel/DumpStatsIntervalGroup.cs"
  716. "Assets/Scripts/Utils/CheatsPanel/GetResourceGroup.cs"
  717. "Assets/Scripts/Utils/CollectionUtils.cs"
  718. "Assets/Scripts/Utils/FileUtils.cs"
  719. "Assets/Scripts/Utils/FxUtils.cs"
  720. "Assets/Scripts/Utils/GeneralUtils.cs"
  721. "Assets/Scripts/Utils/Json/Converters/BigFloatConverter.cs"
  722. "Assets/Scripts/Utils/Json/Converters/BoolConverter.cs"
  723. "Assets/Scripts/Utils/Json/Converters/DateTimeConverter.cs"
  724. "Assets/Scripts/Utils/Json/Converters/Vector3Converter.cs"
  725. "Assets/Scripts/Utils/Json/JsonConstants.cs"
  726. "Assets/Scripts/Utils/Json/JsonExt.cs"
  727. "Assets/Scripts/Utils/MonoSingleton.cs"
  728. "Assets/Scripts/Utils/PlayerPrefsHelper.cs"
  729. "Assets/Scripts/Utils/ScriptableSingleton.cs"
  730. "Assets/Scripts/Utils/Singleton.cs"
  731. "Assets/Scripts/Windows/ActorInfoWindow/ActorInfoWindow.cs"
  732. "Assets/Scripts/Windows/ActorInfoWindow/LevelUpgradeSelectionPanel.cs"
  733. "Assets/Scripts/Windows/ActorInfoWindow/MacroCheckPointItem.cs"
  734. "Assets/Scripts/Windows/ActorInfoWindow/MacroProgressScroll.cs"
  735. "Assets/Scripts/Windows/ActorInfoWindow/StatItem.cs"
  736. "Assets/Scripts/Windows/ActorInfoWindow/StatsLayout.cs"
  737. "Assets/Scripts/Windows/Collection/Bloggers/AbilityTab.cs"
  738. "Assets/Scripts/Windows/Collection/Bloggers/BloggerCard.cs"
  739. "Assets/Scripts/Windows/Collection/Bloggers/BloggerInfo.cs"
  740. "Assets/Scripts/Windows/Collection/Bloggers/BloggersRow.cs"
  741. "Assets/Scripts/Windows/Collection/Bloggers/BloggersWindow.cs"
  742. "Assets/Scripts/Windows/Collection/Bloggers/BuildingItem.cs"
  743. "Assets/Scripts/Windows/Collection/Bloggers/BuildingsWindow.cs"
  744. "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggerItem.cs"
  745. "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionBlock.cs"
  746. "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionRow.cs"
  747. "Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionWindow.cs"
  748. "Assets/Scripts/Windows/Collection/Bloggers/SelectedBloggerInfo.cs"
  749. "Assets/Scripts/Windows/Collection/Photos/BuildingPhotosBlock.cs"
  750. "Assets/Scripts/Windows/Collection/Photos/Camera.cs"
  751. "Assets/Scripts/Windows/Collection/Photos/CollectionWindow.cs"
  752. "Assets/Scripts/Windows/Collection/Photos/DistrictPhotosLayout.cs"
  753. "Assets/Scripts/Windows/Collection/Photos/DistrictPhotosRow.cs"
  754. "Assets/Scripts/Windows/Collection/Photos/DistrictTab.cs"
  755. "Assets/Scripts/Windows/Collection/Photos/DistrictTabsLayout.cs"
  756. "Assets/Scripts/Windows/Collection/Photos/MakePhotoWindow.cs"
  757. "Assets/Scripts/Windows/Collection/Photos/NotOpenedPhotoInfo.cs"
  758. "Assets/Scripts/Windows/Collection/Photos/OpenedPhotoInfo.cs"
  759. "Assets/Scripts/Windows/Collection/Photos/PhotoItem.cs"
  760. "Assets/Scripts/Windows/Collection/Photos/PhotoLayout.cs"
  761. "Assets/Scripts/Windows/LoginBonuses/LoginBonusesWindow.cs"
  762. "Assets/Scripts/Windows/LoginBonuses/LoginBonusItem.cs"
  763. "Assets/Scripts/Windows/MapWindow/AreaItem.cs"
  764. "Assets/Scripts/Windows/MapWindow/BuildingItem.cs"
  765. "Assets/Scripts/Windows/MapWindow/BuildingItemCanvas.cs"
  766. "Assets/Scripts/Windows/MapWindow/MapWindow.cs"
  767. "Assets/Scripts/Windows/MapWindow/ZoomableScroll.cs"
  768. "Assets/Scripts/Windows/NoAdsSpinner/NoAdsSpinnerWindow.cs"
  769. "Assets/Scripts/Windows/NoAdsSpinner/NoAdsWindow.cs"
  770. "Assets/Scripts/Windows/NotEnoughWindow/NotEnoughWindow.cs"
  771. "Assets/Scripts/Windows/OfflineIncomeWindow.cs"
  772. "Assets/Scripts/Windows/PrestigeBuildingWindow/PrestigeBuildingWindow.cs"
  773. "Assets/Scripts/Windows/RateUsWindow.cs"
  774. "Assets/Scripts/Windows/RiotBoard/AreaItem.cs"
  775. "Assets/Scripts/Windows/RiotBoard/BuildingItem.cs"
  776. "Assets/Scripts/Windows/RiotBoard/RiotBoardWindow.cs"
  777. "Assets/Scripts/Windows/SettingsWindow/SettingsWindow.cs"
  778. "Assets/Scripts/Windows/Shop/BloggerCardStore.cs"
  779. "Assets/Scripts/Windows/Shop/BloggerGlow.cs"
  780. "Assets/Scripts/Windows/Shop/CategoriesLayout.cs"
  781. "Assets/Scripts/Windows/Shop/ConfirmPurchaseWindow.cs"
  782. "Assets/Scripts/Windows/Shop/LimitedOffer.cs"
  783. "Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs"
  784. "Assets/Scripts/Windows/Shop/PurchaseResultWindow.cs"
  785. "Assets/Scripts/Windows/Shop/ShopCategory.cs"
  786. "Assets/Scripts/Windows/Shop/ShopCategoryItem.cs"
  787. "Assets/Scripts/Windows/Shop/ShopTabButton.cs"
  788. "Assets/Scripts/Windows/Shop/ShopWindow.cs"
  789. "Assets/Scripts/Windows/SpinRouletteWindow/RouletteItem.cs"
  790. "Assets/Scripts/Windows/SpinRouletteWindow/SpinResultWindow.cs"
  791. "Assets/Scripts/Windows/SpinRouletteWindow/SpinRouletteWindow.cs"
  792. "Assets/Scripts/Windows/TechTreeWindow/TechPointResourceView.cs"
  793. "Assets/Scripts/Windows/TechTreeWindow/TechPointsHud.cs"
  794. "Assets/Scripts/Windows/TechTreeWindow/TechTreeConnection.cs"
  795. "Assets/Scripts/Windows/TechTreeWindow/TechTreeNode.cs"
  796. "Assets/Scripts/Windows/TechTreeWindow/TechTreeNodeInfo.cs"
  797. "Assets/Scripts/Windows/TechTreeWindow/TechTreeResetPoints.cs"
  798. "Assets/Scripts/Windows/TechTreeWindow/TechTreeResetPointsPanel.cs"
  799. "Assets/Scripts/Windows/TechTreeWindow/TechTreeWindow.cs"
  800. "Assets/Scripts/Windows/TechTreeWindow/TreeView.cs"
  801. "Assets/Scripts/Windows/VideoRewardWindow/AdboosterProgressScroll.cs"
  802. "Assets/Scripts/Windows/VideoRewardWindow/BoosterItem.cs"
  803. "Assets/Scripts/Windows/VideoRewardWindow/VideoRewardWindow.cs"
  804.  
  805. -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/OfficeRiot.dll
  806. Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e)
  807. Copyright (C) Microsoft Corporation. All rights reserved.
  808.  
  809. Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(17,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
  810. Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
  811. Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
  812. -----CompilerOutput:-stderr----------
  813. -----EndCompilerOutput---------------
  814. - Finished compile Library/ScriptAssemblies/OfficeRiot.dll
  815. Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(17,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
  816. Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
  817. Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
  818. Assets/Plugins/NotificationsSamples/GameNotificationsManager.cs(78,25): warning CS0649: Field 'GameNotificationsManager.mode' is never assigned to, and will always have its default value
  819. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(131,38): warning CS0649: Field 'UniWebView.listener' is never assigned to, and will always have its default value null
  820. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(191,18): warning CS0649: Field 'UniWebView.started' is never assigned to, and will always have its default value false
  821. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(74,20): warning CS0649: Field 'UnnyNetBase.m_WebView' is never assigned to, and will always have its default value null
  822. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(70,14): warning CS0414: The field 'UnnyNetBase.m_ActivateOnShake' is assigned but its value is never used
  823. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(139,18): warning CS0414: The field 'UniWebView.showOnStart' is assigned but its value is never used
  824. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(71,14): warning CS0414: The field 'UnnyNetBase.m_AutoUpdateFrame' is assigned but its value is never used
  825. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(80,14): warning CS0414: The field 'UnnyNetBase.m_WebViewVisible' is assigned but its value is never used
  826. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(130,20): warning CS0414: The field 'UniWebView.id' is assigned but its value is never used
  827. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(67,23): warning CS0414: The field 'UnnyNetBase.m_Current' is assigned but its value is never used
  828. [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for editor because player build failed.
  829. Error building Player because scripts had compiler errors
  830. Unloading 183 Unused Serialized files (Serialized files now loaded: 0)
  831. System memory in use before: 365.8 MB.
  832. System memory in use after: 366.1 MB.
  833.  
  834. Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 2873.
  835. Total: 6.549923 ms (FindLiveObjects: 0.406507 ms CreateObjectMapping: 0.147068 ms MarkObjects: 5.679676 ms DeleteObjects: 0.315890 ms)
  836.  
  837. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  838. Loaded scene 'Temp/__Backupscenes/0.backup'
  839. Deserialize: 0.600 ms
  840. Integration: 4.024 ms
  841. Integration of assets: 0.004 ms
  842. Thread Wait Time: 21.847 ms
  843. Total Operation Time: 26.475 ms
  844. System memory in use before: 361.9 MB.
  845. System memory in use after: 362.1 MB.
  846.  
  847. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2873.
  848. Total: 5.055962 ms (FindLiveObjects: 0.550263 ms CreateObjectMapping: 0.174061 ms MarkObjects: 4.322918 ms DeleteObjects: 0.007984 ms)
  849.  
  850. Build failed
  851. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  852. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  853. UnityEngine.Logger:Log(LogType, Object)
  854. UnityEngine.Debug:LogError(Object)
  855. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:98)
  856.  
  857. (Filename: Assets/Editor/Building/ProjectBuilderAddressable.cs Line: 98)
  858.  
  859. Assembly for Assembly Definition File 'Assets/AudienceNetwork/Editor/AudienceNetwork.Editor.asmdef' will not be compiled, because it has no scripts associated with it.
  860. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  861. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  862. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  863. UnityEngine.Debug:LogWarningFormat(String, Object[])
  864. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(ScriptAssemblySettings, String, EditorScriptCompilationOptions, TargetAssembly[]&, String[]&) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1338)
  865. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1263)
  866. UnityEditor.Scripting.ScriptCompilation.<CompileScripts>c__AnonStorey3:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
  867. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
  868. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
  869.  
  870. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs Line: 1338)
  871.  
  872. - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
  873. - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll
  874. - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
  875. - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll
  876. - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll
  877. - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll
  878. - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll
  879. - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll
  880. - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll
  881. - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll
  882. - Starting compile Library/ScriptAssemblies/Spine.dll
  883. - Starting compile Library/ScriptAssemblies/Zenject.dll
  884. - Starting compile Library/ScriptAssemblies/Amplitude.dll
  885. - Starting compile Library/ScriptAssemblies/IronSource.dll
  886. - Starting compile Library/ScriptAssemblies/Unnynet.dll
  887. - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
  888. - Starting compile Library/ScriptAssemblies/Unity.ResourceManager.dll
  889. - Starting compile Library/ScriptAssemblies/AudienceNetwork.dll
  890. - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll
  891. - Starting compile Library/ScriptAssemblies/Google.Admob.dll
  892. - Starting compile Library/ScriptAssemblies/Unity.Purchasing.dll
  893. - Starting compile Library/ScriptAssemblies/AppsFlyer.dll
  894. - Finished compile Library/ScriptAssemblies/Amplitude.dll
  895. - Starting compile Library/ScriptAssemblies/DOTween.Modules.dll
  896. - Finished compile Library/ScriptAssemblies/Unity.Purchasing.dll
  897. - Starting compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
  898. - Finished compile Library/ScriptAssemblies/Spine.dll
  899. - Starting compile Library/ScriptAssemblies/Unity.Purchasing.Generated.dll
  900. - Finished compile Library/ScriptAssemblies/AudienceNetwork.dll
  901. - Finished compile Library/ScriptAssemblies/Google.Admob.dll
  902. - Starting compile Library/ScriptAssemblies/Unity.Notifications.iOS.dll
  903. - Starting compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll
  904. - Finished compile Library/ScriptAssemblies/Unnynet.dll
  905. - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll
  906. - Finished compile Library/ScriptAssemblies/IronSource.dll
  907. - Finished compile Library/ScriptAssemblies/Unity.ResourceManager.dll
  908. - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll
  909. - Finished compile Library/ScriptAssemblies/AppsFlyer.dll
  910. - Starting compile Library/ScriptAssemblies/Unity.Addressables.dll
  911. - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll
  912. - Starting compile Library/ScriptAssemblies/Unity.UDP.Editor.dll
  913. - Starting compile Library/ScriptAssemblies/UnityEditor.CacheServer.dll
  914. - Finished compile Library/ScriptAssemblies/Zenject.dll
  915. - Starting compile Library/ScriptAssemblies/Spine.Editor.dll
  916. - Finished compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
  917. - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
  918. - Finished compile Library/ScriptAssemblies/Unity.Purchasing.Generated.dll
  919. - Finished compile Library/ScriptAssemblies/DOTween.Modules.dll
  920. - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll
  921. - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll
  922. - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
  923. - Finished compile Library/ScriptAssemblies/Unity.Notifications.iOS.dll
  924. - Starting compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
  925. - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
  926. - Finished compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll
  927. - Starting compile Library/ScriptAssemblies/Unity.Notifications.dll
  928. - Finished compile Library/ScriptAssemblies/Unity.UDP.Editor.dll
  929. - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll
  930. - Finished compile Library/ScriptAssemblies/Unity.Addressables.dll
  931. - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll
  932. - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll
  933. - Starting compile Library/ScriptAssemblies/Google.Admob.Editor.dll
  934. - Finished compile Library/ScriptAssemblies/Spine.Editor.dll
  935. - Starting compile Library/ScriptAssemblies/Unnynet.Editor.dll
  936. - Finished compile Library/ScriptAssemblies/UnityEditor.CacheServer.dll
  937. - Starting compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll
  938. - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll
  939. - Starting compile Library/ScriptAssemblies/IronSource.Editor.dll
  940. - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll
  941. - Finished compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
  942. - Starting compile Library/ScriptAssemblies/OfficeRiot.dll
  943. - Starting compile Library/ScriptAssemblies/Unity.Purchasing.Editor.dll
  944. - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
  945. - Finished compile Library/ScriptAssemblies/Unity.Notifications.dll
  946. - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
  947. - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll
  948. - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll
  949. - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll
  950. - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll
  951. - Finished compile Library/ScriptAssemblies/IronSource.Editor.dll
  952. - Finished compile Library/ScriptAssemblies/Google.Admob.Editor.dll
  953. - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll
  954. - Finished compile Library/ScriptAssemblies/Unnynet.Editor.dll
  955. - Finished compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll
  956. - Starting compile Library/ScriptAssemblies/Unity.Addressables.Editor.dll
  957. - Finished compile Library/ScriptAssemblies/Unity.Purchasing.Editor.dll
  958. - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll
  959. - Finished compile Library/ScriptAssemblies/OfficeRiot.dll
  960. - Starting compile Library/ScriptAssemblies/Tests.dll
  961. - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll
  962. - Finished compile Library/ScriptAssemblies/Unity.Addressables.Editor.dll
  963. - Starting compile Library/ScriptAssemblies/OfficeRiot.Editor.dll
  964. - Finished compile Library/ScriptAssemblies/Tests.dll
  965. - Finished compile Library/ScriptAssemblies/OfficeRiot.Editor.dll
  966. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  967. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  968. Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
  969. Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
  970. Assets/Scripts/Gameplay/Blogger/SkinsController/BloggerSkinController.cs(22,13): warning CS0618: 'Skeleton.FlipX' is obsolete: 'Use ScaleX instead. FlipX is when ScaleX is negative.'
  971. Assets/Scripts/Gameplay/Slot/SkinsController/SlotSkinController.cs(33,13): warning CS0618: 'Skeleton.FlipX' is obsolete: 'Use ScaleX instead. FlipX is when ScaleX is negative.'
  972. Assets/Scripts/Management/WindowsManagement/WindowsController.cs(97,17): warning CS0184: The given expression is never of the provided ('BaseWindow') type
  973. Assets/Scripts/Windows/Collection/Bloggers/BloggersRow.cs(14,35): warning CS0649: Field 'BloggersRow._bloggers' is never assigned to, and will always have its default value null
  974. Assets/Scripts/Windows/Shop/PurchaseBloggerResultWindow.cs(68,31): warning CS0414: The field 'PurchaseBloggerResultWindow.IN_ANIMATION_NAME' is assigned but its value is never used
  975. Assets/Scripts/Management/GuiManagment/NavigationLayout.cs(153,22): warning CS0414: The field 'NavigationLayout._onTutorialCompleteCheckDone' is assigned but its value is never used
  976. Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionBlock.cs(25,30): warning CS0414: The field 'BloggersCollectionBlock.BottomOffset' is assigned but its value is never used
  977. Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs(19,31): warning CS0414: The field 'FloorBlogger.t_disappear' is assigned but its value is never used
  978. Assets/Scripts/Windows/Collection/Bloggers/Collection/BloggersCollectionWindow.cs(68,23): warning CS0414: The field 'BloggersCollectionWindow._scrollItemSpacing' is assigned but its value is never used
  979. Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs(20,31): warning CS0414: The field 'FloorBlogger.t_appear' is assigned but its value is never used
  980. Assets/Scripts/Editor/UITools/ZoomableScrollEditor.cs(51,17): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.'
  981. Assets/Plugins/NotificationsSamples/GameNotificationsManager.cs(78,25): warning CS0649: Field 'GameNotificationsManager.mode' is never assigned to, and will always have its default value
  982. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(74,20): warning CS0649: Field 'UnnyNetBase.m_WebView' is never assigned to, and will always have its default value null
  983. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(191,18): warning CS0649: Field 'UniWebView.started' is never assigned to, and will always have its default value false
  984. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(131,38): warning CS0649: Field 'UniWebView.listener' is never assigned to, and will always have its default value null
  985. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(70,14): warning CS0414: The field 'UnnyNetBase.m_ActivateOnShake' is assigned but its value is never used
  986. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(80,14): warning CS0414: The field 'UnnyNetBase.m_WebViewVisible' is assigned but its value is never used
  987. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(67,23): warning CS0414: The field 'UnnyNetBase.m_Current' is assigned but its value is never used
  988. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(139,18): warning CS0414: The field 'UniWebView.showOnStart' is assigned but its value is never used
  989. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(71,14): warning CS0414: The field 'UnnyNetBase.m_AutoUpdateFrame' is assigned but its value is never used
  990. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(130,20): warning CS0414: The field 'UniWebView.id' is assigned but its value is never used
  991. Reloading assemblies after script compilation.
  992. Begin MonoManager ReloadAssembly
  993. Symbol file LoadedFromMemory doesn't match image /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll
  994. Native extension for iOS target not found
  995. Native extension for Android target not found
  996. Native extension for OSXStandalone target not found
  997. Refreshing native plugins compatible for Editor in 15.29 ms, found 3 plugins.
  998. Preloading 0 native plugins for Editor in 0.00 ms.
  999. Generated Firebase Android Resources file Assets/Plugins/Android/Firebase/res/values/google-services.xml from /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/google-services.json
  1000.  
  1001. Executed "python" "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/Firebase/Editor/generate_xml_from_google_services_json.py" -i "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/google-services.json" -o "/Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Assets/../Assets/Plugins/Android/Firebase/res/values/google-services.xml" -p "com.rmg.idle.office.riot"
  1002. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1003. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1004. UnityEngine.Logger:Log(LogType, Object)
  1005. UnityEngine.Debug:Log(Object)
  1006. Firebase.Editor.GenerateXmlFromGoogleServicesJson:RunResourceGenerator(IEnumerable`1, String, Boolean)
  1007. Firebase.Editor.GenerateXmlFromGoogleServicesJson:GenerateXmlResources(String, Boolean)
  1008. Firebase.Editor.GenerateXmlFromGoogleServicesJson:UpdateJson(Boolean, LogMessage, LogMessage)
  1009. Firebase.Editor.GenerateXmlFromGoogleServicesJson:UpdateJsonWithBundleIdChooserDialog(String, Boolean)
  1010. Firebase.Editor.GenerateXmlFromGoogleServicesJson:CheckConfiguration()
  1011. Firebase.Editor.GenerateXmlFromGoogleServicesJson:<GenerateXmlFromGoogleServicesJson>m__0()
  1012. Google.RunOnMainThread:ExecuteNext()
  1013. Google.RunOnMainThread:<ExecuteAll>m__A()
  1014. Google.RunOnMainThread:RunAction(Action)
  1015. Google.RunOnMainThread:ExecuteAll()
  1016. Google.RunOnMainThread:Run(Action, Boolean)
  1017. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1018. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1019. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1020. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1021.  
  1022. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1023.  
  1024. Loaded VersionHandlerImpl
  1025. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1026. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1027. UnityEngine.Logger:Log(LogType, Object)
  1028. UnityEngine.Debug:Log(Object)
  1029. Google.Logger:Log(String, LogLevel)
  1030. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1031. Google.VersionHandlerImpl:.cctor()
  1032. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1033. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1034. System.Reflection.MethodBase:Invoke(Object, Object[])
  1035. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1036. Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
  1037. Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
  1038. Google.VersionHandler:GetUnityVersionMajorMinor()
  1039. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1040. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1041. GooglePlayServices.PlayServicesResolver:.cctor()
  1042. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1043. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1044. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1045. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1046.  
  1047. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1048.  
  1049. Assets/Firebase/Editor/Firebase.Editor.dll metadata will be checked
  1050. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1051. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1052. UnityEngine.Logger:Log(LogType, Object)
  1053. UnityEngine.Debug:Log(Object)
  1054. Google.Logger:Log(String, LogLevel)
  1055. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1056. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1057. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
  1058. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1059. Google.VersionHandlerImpl:UpdateVersionedAssets()
  1060. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1061. Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
  1062. Google.RunOnMainThread:ExecuteNext()
  1063. Google.RunOnMainThread:<ExecuteAll>m__A()
  1064. Google.RunOnMainThread:RunAction(Action)
  1065. Google.RunOnMainThread:ExecuteAll()
  1066. Google.RunOnMainThread:Run(Action, Boolean)
  1067. Google.VersionHandlerImpl:.cctor()
  1068. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1069. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1070. System.Reflection.MethodBase:Invoke(Object, Object[])
  1071. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1072. Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
  1073. Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
  1074. Google.VersionHandler:GetUnityVersionMajorMinor()
  1075. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1076. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1077. GooglePlayServices.PlayServicesResolver:.cctor()
  1078. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1079. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1080. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1081. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1082.  
  1083. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1084.  
  1085. Assets/Firebase/Editor/FirebaseAnalytics.txt metadata will be checked
  1086. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1087. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1088. UnityEngine.Logger:Log(LogType, Object)
  1089. UnityEngine.Debug:Log(Object)
  1090. Google.Logger:Log(String, LogLevel)
  1091. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1092. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1093. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
  1094. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1095. Google.VersionHandlerImpl:UpdateVersionedAssets()
  1096. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1097. Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
  1098. Google.RunOnMainThread:ExecuteNext()
  1099. Google.RunOnMainThread:<ExecuteAll>m__A()
  1100. Google.RunOnMainThread:RunAction(Action)
  1101. Google.RunOnMainThread:ExecuteAll()
  1102. Google.RunOnMainThread:Run(Action, Boolean)
  1103. Google.VersionHandlerImpl:.cctor()
  1104. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1105. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1106. System.Reflection.MethodBase:Invoke(Object, Object[])
  1107. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1108. Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
  1109. Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
  1110. Google.VersionHandler:GetUnityVersionMajorMinor()
  1111. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1112. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1113. GooglePlayServices.PlayServicesResolver:.cctor()
  1114. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1115. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1116. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1117. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1118.  
  1119. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1120.  
  1121. Assets/PlayServicesResolver/Editor/Google.IOSResolver.dll metadata will be checked
  1122. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1123. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1124. UnityEngine.Logger:Log(LogType, Object)
  1125. UnityEngine.Debug:Log(Object)
  1126. Google.Logger:Log(String, LogLevel)
  1127. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1128. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1129. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
  1130. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1131. Google.VersionHandlerImpl:UpdateVersionedAssets()
  1132. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1133. Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
  1134. Google.RunOnMainThread:ExecuteNext()
  1135. Google.RunOnMainThread:<ExecuteAll>m__A()
  1136. Google.RunOnMainThread:RunAction(Action)
  1137. Google.RunOnMainThread:ExecuteAll()
  1138. Google.RunOnMainThread:Run(Action, Boolean)
  1139. Google.VersionHandlerImpl:.cctor()
  1140. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1141. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1142. System.Reflection.MethodBase:Invoke(Object, Object[])
  1143. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1144. Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
  1145. Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
  1146. Google.VersionHandler:GetUnityVersionMajorMinor()
  1147. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1148. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1149. GooglePlayServices.PlayServicesResolver:.cctor()
  1150. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1151. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1152. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1153. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1154.  
  1155. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1156.  
  1157. Assets/PlayServicesResolver/Editor/Google.JarResolver.dll metadata will be checked
  1158. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1159. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1160. UnityEngine.Logger:Log(LogType, Object)
  1161. UnityEngine.Debug:Log(Object)
  1162. Google.Logger:Log(String, LogLevel)
  1163. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1164. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1165. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
  1166. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1167. Google.VersionHandlerImpl:UpdateVersionedAssets()
  1168. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1169. Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
  1170. Google.RunOnMainThread:ExecuteNext()
  1171. Google.RunOnMainThread:<ExecuteAll>m__A()
  1172. Google.RunOnMainThread:RunAction(Action)
  1173. Google.RunOnMainThread:ExecuteAll()
  1174. Google.RunOnMainThread:Run(Action, Boolean)
  1175. Google.VersionHandlerImpl:.cctor()
  1176. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1177. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1178. System.Reflection.MethodBase:Invoke(Object, Object[])
  1179. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1180. Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
  1181. Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
  1182. Google.VersionHandler:GetUnityVersionMajorMinor()
  1183. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1184. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1185. GooglePlayServices.PlayServicesResolver:.cctor()
  1186. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1187. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1188. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1189. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1190.  
  1191. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1192.  
  1193. Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll metadata will be checked
  1194. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1195. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1196. UnityEngine.Logger:Log(LogType, Object)
  1197. UnityEngine.Debug:Log(Object)
  1198. Google.Logger:Log(String, LogLevel)
  1199. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1200. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1201. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
  1202. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1203. Google.VersionHandlerImpl:UpdateVersionedAssets()
  1204. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1205. Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
  1206. Google.RunOnMainThread:ExecuteNext()
  1207. Google.RunOnMainThread:<ExecuteAll>m__A()
  1208. Google.RunOnMainThread:RunAction(Action)
  1209. Google.RunOnMainThread:ExecuteAll()
  1210. Google.RunOnMainThread:Run(Action, Boolean)
  1211. Google.VersionHandlerImpl:.cctor()
  1212. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1213. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1214. System.Reflection.MethodBase:Invoke(Object, Object[])
  1215. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1216. Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
  1217. Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
  1218. Google.VersionHandler:GetUnityVersionMajorMinor()
  1219. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1220. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1221. GooglePlayServices.PlayServicesResolver:.cctor()
  1222. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1223. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1224. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1225. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1226.  
  1227. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1228.  
  1229. Assets/PlayServicesResolver/Editor/Google.VersionHandlerImpl.dll metadata will be checked
  1230. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1231. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1232. UnityEngine.Logger:Log(LogType, Object)
  1233. UnityEngine.Debug:Log(Object)
  1234. Google.Logger:Log(String, LogLevel)
  1235. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1236. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1237. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
  1238. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1239. Google.VersionHandlerImpl:UpdateVersionedAssets()
  1240. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1241. Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
  1242. Google.RunOnMainThread:ExecuteNext()
  1243. Google.RunOnMainThread:<ExecuteAll>m__A()
  1244. Google.RunOnMainThread:RunAction(Action)
  1245. Google.RunOnMainThread:ExecuteAll()
  1246. Google.RunOnMainThread:Run(Action, Boolean)
  1247. Google.VersionHandlerImpl:.cctor()
  1248. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1249. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1250. System.Reflection.MethodBase:Invoke(Object, Object[])
  1251. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1252. Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
  1253. Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
  1254. Google.VersionHandler:GetUnityVersionMajorMinor()
  1255. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1256. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1257. GooglePlayServices.PlayServicesResolver:.cctor()
  1258. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1259. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1260. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1261. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1262.  
  1263. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1264.  
  1265. Assets/PlayServicesResolver/Editor/play-services-resolver.txt metadata will be checked
  1266. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1267. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1268. UnityEngine.Logger:Log(LogType, Object)
  1269. UnityEngine.Debug:Log(Object)
  1270. Google.Logger:Log(String, LogLevel)
  1271. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1272. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1273. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action)
  1274. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1275. Google.VersionHandlerImpl:UpdateVersionedAssets()
  1276. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1277. Google.VersionHandlerImpl:<VersionHandlerImpl>m__B()
  1278. Google.RunOnMainThread:ExecuteNext()
  1279. Google.RunOnMainThread:<ExecuteAll>m__A()
  1280. Google.RunOnMainThread:RunAction(Action)
  1281. Google.RunOnMainThread:ExecuteAll()
  1282. Google.RunOnMainThread:Run(Action, Boolean)
  1283. Google.VersionHandlerImpl:.cctor()
  1284. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1285. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1286. System.Reflection.MethodBase:Invoke(Object, Object[])
  1287. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1288. Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2)
  1289. Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean)
  1290. Google.VersionHandler:GetUnityVersionMajorMinor()
  1291. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1292. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1293. GooglePlayServices.PlayServicesResolver:.cctor()
  1294. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1295. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1296. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1297. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1298.  
  1299. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1300.  
  1301. Patch Android Manifest with new bundle ID -> com.rmg.idle.office.riot
  1302. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1303. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1304. UnityEngine.Logger:Log(LogType, Object)
  1305. UnityEngine.Debug:Log(Object)
  1306. Google.Logger:Log(String, LogLevel)
  1307. GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
  1308. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1309. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1310. GooglePlayServices.PlayServicesResolver:.cctor()
  1311. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1312. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1313. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1314. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1315.  
  1316. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1317.  
  1318. Reading AndroidManifest Assets/Plugins/Android/AndroidManifest.xml
  1319. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1320. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1321. UnityEngine.Logger:Log(LogType, Object)
  1322. UnityEngine.Debug:Log(Object)
  1323. Google.Logger:Log(String, LogLevel)
  1324. GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
  1325. GooglePlayServices.PlayServicesResolver:ReplaceVariablesInAndroidManifest(String, String, Dictionary`2)
  1326. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1327. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1328. GooglePlayServices.PlayServicesResolver:.cctor()
  1329. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1330. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1331. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1332. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1333.  
  1334. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1335.  
  1336. Will apply attribute value replacements:
  1337. ${applicationId} --> com.rmg.idle.office.riot
  1338. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1339. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1340. UnityEngine.Logger:Log(LogType, Object)
  1341. UnityEngine.Debug:Log(Object)
  1342. Google.Logger:Log(String, LogLevel)
  1343. GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
  1344. GooglePlayServices.PlayServicesResolver:ReplaceVariablesInAndroidManifest(String, String, Dictionary`2)
  1345. GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String)
  1346. GooglePlayServices.PlayServicesResolver:OnSettingsChanged()
  1347. GooglePlayServices.PlayServicesResolver:.cctor()
  1348. Firebase.Editor.GenerateXmlFromGoogleServicesJson:.cctor()
  1349. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1350. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1351. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1352.  
  1353. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1354.  
  1355. Reading iOS dependency XML file Assets/AudienceNetwork/Editor/AudienceNetworkDependencies.xml
  1356. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1357. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1358. UnityEngine.Logger:Log(LogType, Object)
  1359. UnityEngine.Debug:Log(Object)
  1360. Google.Logger:Log(String, LogLevel)
  1361. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1362. Google.IOSXmlDependencies:Read(String, Logger)
  1363. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1364. Google.IOSResolver:RefreshXmlDependencies()
  1365. Google.RunOnMainThread:ExecuteNext()
  1366. Google.RunOnMainThread:<ExecuteAll>m__A()
  1367. Google.RunOnMainThread:RunAction(Action)
  1368. Google.RunOnMainThread:ExecuteAll()
  1369. Google.RunOnMainThread:Run(Action, Boolean)
  1370. Google.IOSResolver:.cctor()
  1371. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1372. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1373. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1374. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1375.  
  1376. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1377.  
  1378. AddPod - name: FBAudienceNetwork version: ~>5.6.0 bitcode: True sdk: null sources: , properties:
  1379. createdBy: Assets/AudienceNetwork/Editor/AudienceNetworkDependencies.xml:8
  1380.  
  1381.  
  1382. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1383. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1384. UnityEngine.Logger:Log(LogType, Object)
  1385. UnityEngine.Debug:Log(Object)
  1386. Google.Logger:Log(String, LogLevel)
  1387. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1388. Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
  1389. Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
  1390. Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
  1391. Google.IOSXmlDependencies:Read(String, Logger)
  1392. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1393. Google.IOSResolver:RefreshXmlDependencies()
  1394. Google.RunOnMainThread:ExecuteNext()
  1395. Google.RunOnMainThread:<ExecuteAll>m__A()
  1396. Google.RunOnMainThread:RunAction(Action)
  1397. Google.RunOnMainThread:ExecuteAll()
  1398. Google.RunOnMainThread:Run(Action, Boolean)
  1399. Google.IOSResolver:.cctor()
  1400. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1401. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1402. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1403. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1404.  
  1405. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1406.  
  1407. Reading iOS dependency XML file Assets/FacebookSDK/Plugins/Editor/Dependencies.xml
  1408. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1409. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1410. UnityEngine.Logger:Log(LogType, Object)
  1411. UnityEngine.Debug:Log(Object)
  1412. Google.Logger:Log(String, LogLevel)
  1413. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1414. Google.IOSXmlDependencies:Read(String, Logger)
  1415. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1416. Google.IOSResolver:RefreshXmlDependencies()
  1417. Google.RunOnMainThread:ExecuteNext()
  1418. Google.RunOnMainThread:<ExecuteAll>m__A()
  1419. Google.RunOnMainThread:RunAction(Action)
  1420. Google.RunOnMainThread:ExecuteAll()
  1421. Google.RunOnMainThread:Run(Action, Boolean)
  1422. Google.IOSResolver:.cctor()
  1423. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1424. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1425. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1426. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1427.  
  1428. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1429.  
  1430. AddPod - name: FBSDKCoreKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
  1431. createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:11
  1432.  
  1433.  
  1434. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1435. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1436. UnityEngine.Logger:Log(LogType, Object)
  1437. UnityEngine.Debug:Log(Object)
  1438. Google.Logger:Log(String, LogLevel)
  1439. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1440. Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
  1441. Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
  1442. Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
  1443. Google.IOSXmlDependencies:Read(String, Logger)
  1444. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1445. Google.IOSResolver:RefreshXmlDependencies()
  1446. Google.RunOnMainThread:ExecuteNext()
  1447. Google.RunOnMainThread:<ExecuteAll>m__A()
  1448. Google.RunOnMainThread:RunAction(Action)
  1449. Google.RunOnMainThread:ExecuteAll()
  1450. Google.RunOnMainThread:Run(Action, Boolean)
  1451. Google.IOSResolver:.cctor()
  1452. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1453. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1454. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1455. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1456.  
  1457. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1458.  
  1459. AddPod - name: FBSDKLoginKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
  1460. createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:12
  1461.  
  1462.  
  1463. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1464. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1465. UnityEngine.Logger:Log(LogType, Object)
  1466. UnityEngine.Debug:Log(Object)
  1467. Google.Logger:Log(String, LogLevel)
  1468. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1469. Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
  1470. Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
  1471. Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
  1472. Google.IOSXmlDependencies:Read(String, Logger)
  1473. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1474. Google.IOSResolver:RefreshXmlDependencies()
  1475. Google.RunOnMainThread:ExecuteNext()
  1476. Google.RunOnMainThread:<ExecuteAll>m__A()
  1477. Google.RunOnMainThread:RunAction(Action)
  1478. Google.RunOnMainThread:ExecuteAll()
  1479. Google.RunOnMainThread:Run(Action, Boolean)
  1480. Google.IOSResolver:.cctor()
  1481. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1482. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1483. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1484. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1485.  
  1486. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1487.  
  1488. AddPod - name: FBSDKShareKit version: ~> 5.5 bitcode: True sdk: null sources: , properties:
  1489. createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:13
  1490.  
  1491.  
  1492. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1493. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1494. UnityEngine.Logger:Log(LogType, Object)
  1495. UnityEngine.Debug:Log(Object)
  1496. Google.Logger:Log(String, LogLevel)
  1497. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1498. Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
  1499. Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
  1500. Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
  1501. Google.IOSXmlDependencies:Read(String, Logger)
  1502. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1503. Google.IOSResolver:RefreshXmlDependencies()
  1504. Google.RunOnMainThread:ExecuteNext()
  1505. Google.RunOnMainThread:<ExecuteAll>m__A()
  1506. Google.RunOnMainThread:RunAction(Action)
  1507. Google.RunOnMainThread:ExecuteAll()
  1508. Google.RunOnMainThread:Run(Action, Boolean)
  1509. Google.IOSResolver:.cctor()
  1510. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1511. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1512. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1513. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1514.  
  1515. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1516.  
  1517. Reading iOS dependency XML file Assets/Firebase/Editor/AnalyticsDependencies.xml
  1518. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1519. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1520. UnityEngine.Logger:Log(LogType, Object)
  1521. UnityEngine.Debug:Log(Object)
  1522. Google.Logger:Log(String, LogLevel)
  1523. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1524. Google.IOSXmlDependencies:Read(String, Logger)
  1525. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1526. Google.IOSResolver:RefreshXmlDependencies()
  1527. Google.RunOnMainThread:ExecuteNext()
  1528. Google.RunOnMainThread:<ExecuteAll>m__A()
  1529. Google.RunOnMainThread:RunAction(Action)
  1530. Google.RunOnMainThread:ExecuteAll()
  1531. Google.RunOnMainThread:Run(Action, Boolean)
  1532. Google.IOSResolver:.cctor()
  1533. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1534. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1535. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1536. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1537.  
  1538. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1539.  
  1540. AddPod - name: Firebase/Analytics version: 6.16.0 bitcode: True sdk: 8.0 sources: , properties:
  1541. createdBy: Assets/Firebase/Editor/AnalyticsDependencies.xml:9
  1542.  
  1543.  
  1544. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1545. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1546. UnityEngine.Logger:Log(LogType, Object)
  1547. UnityEngine.Debug:Log(Object)
  1548. Google.Logger:Log(String, LogLevel)
  1549. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1550. Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
  1551. Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
  1552. Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
  1553. Google.IOSXmlDependencies:Read(String, Logger)
  1554. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1555. Google.IOSResolver:RefreshXmlDependencies()
  1556. Google.RunOnMainThread:ExecuteNext()
  1557. Google.RunOnMainThread:<ExecuteAll>m__A()
  1558. Google.RunOnMainThread:RunAction(Action)
  1559. Google.RunOnMainThread:ExecuteAll()
  1560. Google.RunOnMainThread:Run(Action, Boolean)
  1561. Google.IOSResolver:.cctor()
  1562. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1563. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1564. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1565. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1566.  
  1567. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1568.  
  1569. Reading iOS dependency XML file Assets/Firebase/Editor/AppDependencies.xml
  1570. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1571. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1572. UnityEngine.Logger:Log(LogType, Object)
  1573. UnityEngine.Debug:Log(Object)
  1574. Google.Logger:Log(String, LogLevel)
  1575. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1576. Google.IOSXmlDependencies:Read(String, Logger)
  1577. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1578. Google.IOSResolver:RefreshXmlDependencies()
  1579. Google.RunOnMainThread:ExecuteNext()
  1580. Google.RunOnMainThread:<ExecuteAll>m__A()
  1581. Google.RunOnMainThread:RunAction(Action)
  1582. Google.RunOnMainThread:ExecuteAll()
  1583. Google.RunOnMainThread:Run(Action, Boolean)
  1584. Google.IOSResolver:.cctor()
  1585. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1586. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1587. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1588. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1589.  
  1590. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1591.  
  1592. AddPod - name: Firebase/Core version: 6.16.0 bitcode: True sdk: 8.0 sources: , properties:
  1593. createdBy: Assets/Firebase/Editor/AppDependencies.xml:9
  1594.  
  1595.  
  1596. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1597. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1598. UnityEngine.Logger:Log(LogType, Object)
  1599. UnityEngine.Debug:Log(Object)
  1600. Google.Logger:Log(String, LogLevel)
  1601. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1602. Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
  1603. Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
  1604. Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
  1605. Google.IOSXmlDependencies:Read(String, Logger)
  1606. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1607. Google.IOSResolver:RefreshXmlDependencies()
  1608. Google.RunOnMainThread:ExecuteNext()
  1609. Google.RunOnMainThread:<ExecuteAll>m__A()
  1610. Google.RunOnMainThread:RunAction(Action)
  1611. Google.RunOnMainThread:ExecuteAll()
  1612. Google.RunOnMainThread:Run(Action, Boolean)
  1613. Google.IOSResolver:.cctor()
  1614. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1615. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1616. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1617. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1618.  
  1619. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1620.  
  1621. Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/FacebookMediationDependencies.xml
  1622. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1623. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1624. UnityEngine.Logger:Log(LogType, Object)
  1625. UnityEngine.Debug:Log(Object)
  1626. Google.Logger:Log(String, LogLevel)
  1627. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1628. Google.IOSXmlDependencies:Read(String, Logger)
  1629. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1630. Google.IOSResolver:RefreshXmlDependencies()
  1631. Google.RunOnMainThread:ExecuteNext()
  1632. Google.RunOnMainThread:<ExecuteAll>m__A()
  1633. Google.RunOnMainThread:RunAction(Action)
  1634. Google.RunOnMainThread:ExecuteAll()
  1635. Google.RunOnMainThread:Run(Action, Boolean)
  1636. Google.IOSResolver:.cctor()
  1637. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1638. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1639. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1640. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1641.  
  1642. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1643.  
  1644. AddPod - name: GoogleMobileAdsMediationFacebook version: 5.7.0.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
  1645. createdBy: Assets/GoogleMobileAds/Editor/FacebookMediationDependencies.xml:15
  1646.  
  1647.  
  1648. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1649. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1650. UnityEngine.Logger:Log(LogType, Object)
  1651. UnityEngine.Debug:Log(Object)
  1652. Google.Logger:Log(String, LogLevel)
  1653. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1654. Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
  1655. Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
  1656. Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
  1657. Google.IOSXmlDependencies:Read(String, Logger)
  1658. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1659. Google.IOSResolver:RefreshXmlDependencies()
  1660. Google.RunOnMainThread:ExecuteNext()
  1661. Google.RunOnMainThread:<ExecuteAll>m__A()
  1662. Google.RunOnMainThread:RunAction(Action)
  1663. Google.RunOnMainThread:ExecuteAll()
  1664. Google.RunOnMainThread:Run(Action, Boolean)
  1665. Google.IOSResolver:.cctor()
  1666. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1667. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1668. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1669. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1670.  
  1671. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1672.  
  1673. Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml
  1674. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1675. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1676. UnityEngine.Logger:Log(LogType, Object)
  1677. UnityEngine.Debug:Log(Object)
  1678. Google.Logger:Log(String, LogLevel)
  1679. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1680. Google.IOSXmlDependencies:Read(String, Logger)
  1681. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1682. Google.IOSResolver:RefreshXmlDependencies()
  1683. Google.RunOnMainThread:ExecuteNext()
  1684. Google.RunOnMainThread:<ExecuteAll>m__A()
  1685. Google.RunOnMainThread:RunAction(Action)
  1686. Google.RunOnMainThread:ExecuteAll()
  1687. Google.RunOnMainThread:Run(Action, Boolean)
  1688. Google.IOSResolver:.cctor()
  1689. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1690. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1691. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1692. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1693.  
  1694. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1695.  
  1696. AddPod - name: Google-Mobile-Ads-SDK version: ~> 7.53 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
  1697. createdBy: Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml:15
  1698.  
  1699.  
  1700. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1701. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1702. UnityEngine.Logger:Log(LogType, Object)
  1703. UnityEngine.Debug:Log(Object)
  1704. Google.Logger:Log(String, LogLevel)
  1705. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1706. Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
  1707. Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
  1708. Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
  1709. Google.IOSXmlDependencies:Read(String, Logger)
  1710. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1711. Google.IOSResolver:RefreshXmlDependencies()
  1712. Google.RunOnMainThread:ExecuteNext()
  1713. Google.RunOnMainThread:<ExecuteAll>m__A()
  1714. Google.RunOnMainThread:RunAction(Action)
  1715. Google.RunOnMainThread:ExecuteAll()
  1716. Google.RunOnMainThread:Run(Action, Boolean)
  1717. Google.IOSResolver:.cctor()
  1718. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1719. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1720. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1721. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1722.  
  1723. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1724.  
  1725. Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/UnityMediationDependencies.xml
  1726. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1727. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1728. UnityEngine.Logger:Log(LogType, Object)
  1729. UnityEngine.Debug:Log(Object)
  1730. Google.Logger:Log(String, LogLevel)
  1731. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1732. Google.IOSXmlDependencies:Read(String, Logger)
  1733. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1734. Google.IOSResolver:RefreshXmlDependencies()
  1735. Google.RunOnMainThread:ExecuteNext()
  1736. Google.RunOnMainThread:<ExecuteAll>m__A()
  1737. Google.RunOnMainThread:RunAction(Action)
  1738. Google.RunOnMainThread:ExecuteAll()
  1739. Google.RunOnMainThread:Run(Action, Boolean)
  1740. Google.IOSResolver:.cctor()
  1741. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1742. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1743. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1744. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1745.  
  1746. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1747.  
  1748. AddPod - name: GoogleMobileAdsMediationUnity version: 3.4.0.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
  1749. createdBy: Assets/GoogleMobileAds/Editor/UnityMediationDependencies.xml:15
  1750.  
  1751.  
  1752. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1753. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1754. UnityEngine.Logger:Log(LogType, Object)
  1755. UnityEngine.Debug:Log(Object)
  1756. Google.Logger:Log(String, LogLevel)
  1757. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1758. Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
  1759. Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
  1760. Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
  1761. Google.IOSXmlDependencies:Read(String, Logger)
  1762. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1763. Google.IOSResolver:RefreshXmlDependencies()
  1764. Google.RunOnMainThread:ExecuteNext()
  1765. Google.RunOnMainThread:<ExecuteAll>m__A()
  1766. Google.RunOnMainThread:RunAction(Action)
  1767. Google.RunOnMainThread:ExecuteAll()
  1768. Google.RunOnMainThread:Run(Action, Boolean)
  1769. Google.IOSResolver:.cctor()
  1770. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1771. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1772. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1773. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1774.  
  1775. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1776.  
  1777. Reading iOS dependency XML file Assets/GoogleMobileAds/Editor/VungleMediationDependencies.xml
  1778. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1779. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1780. UnityEngine.Logger:Log(LogType, Object)
  1781. UnityEngine.Debug:Log(Object)
  1782. Google.Logger:Log(String, LogLevel)
  1783. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1784. Google.IOSXmlDependencies:Read(String, Logger)
  1785. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1786. Google.IOSResolver:RefreshXmlDependencies()
  1787. Google.RunOnMainThread:ExecuteNext()
  1788. Google.RunOnMainThread:<ExecuteAll>m__A()
  1789. Google.RunOnMainThread:RunAction(Action)
  1790. Google.RunOnMainThread:ExecuteAll()
  1791. Google.RunOnMainThread:Run(Action, Boolean)
  1792. Google.IOSResolver:.cctor()
  1793. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1794. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1795. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1796. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1797.  
  1798. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1799.  
  1800. AddPod - name: GoogleMobileAdsMediationVungle version: 6.4.6.0 bitcode: True sdk: null sources: https://github.com/CocoaPods/Specs, properties:
  1801. createdBy: Assets/GoogleMobileAds/Editor/VungleMediationDependencies.xml:15
  1802.  
  1803.  
  1804. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1805. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1806. UnityEngine.Logger:Log(LogType, Object)
  1807. UnityEngine.Debug:Log(Object)
  1808. Google.Logger:Log(String, LogLevel)
  1809. Google.IOSResolver:Log(String, Boolean, LogLevel)
  1810. Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2)
  1811. Google.<Read>c__AnonStorey7:<>m__A(XmlTextReader, String, Boolean, String, List`1)
  1812. Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement)
  1813. Google.IOSXmlDependencies:Read(String, Logger)
  1814. GooglePlayServices.XmlDependencies:ReadAll(Logger)
  1815. Google.IOSResolver:RefreshXmlDependencies()
  1816. Google.RunOnMainThread:ExecuteNext()
  1817. Google.RunOnMainThread:<ExecuteAll>m__A()
  1818. Google.RunOnMainThread:RunAction(Action)
  1819. Google.RunOnMainThread:ExecuteAll()
  1820. Google.RunOnMainThread:Run(Action, Boolean)
  1821. Google.IOSResolver:.cctor()
  1822. Firebase.Editor.XcodeProjectPatcher:.cctor()
  1823. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1824. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1825. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1826.  
  1827. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1828.  
  1829. DependOn - group: com.android.support artifact: support-v4 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
  1830. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1831. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1832. UnityEngine.Logger:Log(LogType, Object)
  1833. UnityEngine.Debug:Log(Object)
  1834. Google.Logger:Log(String, LogLevel)
  1835. GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
  1836. GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
  1837. Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
  1838. Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
  1839. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1840. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1841. System.Reflection.MethodBase:Invoke(Object, Object[])
  1842. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1843. Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
  1844. Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
  1845. Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
  1846. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1847. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1848. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1849.  
  1850. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1851.  
  1852. DependOn - group: com.android.support artifact: support-v4 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
  1853. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1854. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1855. UnityEngine.Logger:Log(LogType, Object)
  1856. UnityEngine.Debug:Log(Object)
  1857. Google.Logger:Log(String, LogLevel)
  1858. GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
  1859. GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
  1860. Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
  1861. Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
  1862. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1863. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1864. System.Reflection.MethodBase:Invoke(Object, Object[])
  1865. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1866. Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
  1867. Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
  1868. Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
  1869. Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
  1870. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1871. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1872. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1873.  
  1874. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1875.  
  1876. DependOn - group: com.android.support artifact: appcompat-v7 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
  1877. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1878. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1879. UnityEngine.Logger:Log(LogType, Object)
  1880. UnityEngine.Debug:Log(Object)
  1881. Google.Logger:Log(String, LogLevel)
  1882. GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
  1883. GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
  1884. Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
  1885. Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
  1886. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1887. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1888. System.Reflection.MethodBase:Invoke(Object, Object[])
  1889. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1890. Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
  1891. Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
  1892. Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
  1893. Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
  1894. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1895. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1896. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1897.  
  1898. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1899.  
  1900. DependOn - group: com.android.support artifact: cardview-v7 version: 25.3.1 packageIds: extra-android-m2repository repositories: null
  1901. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1902. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1903. UnityEngine.Logger:Log(LogType, Object)
  1904. UnityEngine.Debug:Log(Object)
  1905. Google.Logger:Log(String, LogLevel)
  1906. GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
  1907. GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
  1908. Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
  1909. Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
  1910. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1911. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1912. System.Reflection.MethodBase:Invoke(Object, Object[])
  1913. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1914. Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
  1915. Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
  1916. Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
  1917. Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
  1918. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1919. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1920. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1921.  
  1922. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1923.  
  1924. DependOn - group: com.android.support artifact: customtabs version: 25.3.1 packageIds: extra-android-m2repository repositories: null
  1925. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1926. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1927. UnityEngine.Logger:Log(LogType, Object)
  1928. UnityEngine.Debug:Log(Object)
  1929. Google.Logger:Log(String, LogLevel)
  1930. GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
  1931. GooglePlayServices.PlayServicesResolver:LogDelegate(String, LogLevel)
  1932. Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
  1933. Google.JarResolver.PlayServicesSupport:DependOn(String, String, String, String[], String[], String)
  1934. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1935. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1936. System.Reflection.MethodBase:Invoke(Object, Object[])
  1937. Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2)
  1938. Google.VersionHandler:InvokeInstanceMethod(Object, String, Object[], Dictionary`2)
  1939. Facebook.Unity.Editor.AndroidSupportLibraryResolver:addSupportLibraryDependency(Object, String, String)
  1940. Facebook.Unity.Editor.AndroidSupportLibraryResolver:setupDependencies()
  1941. Facebook.Unity.Editor.AndroidSupportLibraryResolver:.cctor()
  1942. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1943. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1944. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1945.  
  1946. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1947.  
  1948. UnityIAP: [InitializeOnLoad] Facebook Check
  1949. UnityIAP: Runtime [2019.2.6f1]
  1950. UnityIAP: Current Build is Android:Android
  1951. UnityIAP: stub FacebookStore.dll enabled
  1952. Detected .NET version 4.5
  1953. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1954. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1955. UnityEngine.Logger:Log(LogType, Object)
  1956. UnityEngine.Debug:Log(Object)
  1957. Google.Logger:Log(String, LogLevel)
  1958. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1959. Google.DotNetVersionUpdater:.cctor()
  1960. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1961. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  1962. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:108)
  1963.  
  1964. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs Line: 108)
  1965.  
  1966. Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
  1967. Mono: successfully reloaded assembly
  1968. Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
  1969. Preloading 0 native plugins for Editor in 0.00 ms.
  1970. - Completed reload, in 1.536 seconds
  1971. Platform modules already initialized, skipping
  1972. Batchmode quit successfully invoked - shutting down!
  1973. [Performance] Application.InitializeProject : 1 samples, Peak. 11.7 s (1.0x), Avg. 11.7 s, Total. 11.66 s (43.6%)
  1974. [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 1.10 ms (1.0x), Avg. 1.10 ms, Total. 1.099 ms (0.0%)
  1975. [Performance] Application.AcquireProjectLock : 1 samples, Peak. 175 ms (1.0x), Avg. 175 ms, Total. 175.2 ms (0.7%)
  1976. [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 42.9 ms (1.0x), Avg. 42.9 ms, Total. 42.95 ms (0.2%)
  1977. [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 175 ms (1.0x), Avg. 175 ms, Total. 175.1 ms (0.7%)
  1978. [Performance] CurlRequestCheck : 4 samples, Peak. 93.7 us (2.7x), Avg. 34.7 us, Total. 138.9 us (0.0%)
  1979. [Performance] PackageManager::RunRequestSynchronously : 6 samples, Peak. 91.4 us (4.4x), Avg. 20.7 us, Total. 124.1 us (0.0%)
  1980. [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 19.2 ms (1.0x), Avg. 19.2 ms, Total. 19.16 ms (0.1%)
  1981. [Performance] Application.GI.Initialize : 1 samples, Peak. 231 ms (1.0x), Avg. 231 ms, Total. 231.3 ms (0.9%)
  1982. [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 2.00 ms (1.0x), Avg. 2.00 ms, Total. 2.003 ms (0.0%)
  1983. [Performance] Application.LoadMonoAssembliesAndRecompileIfNecessary : 1 samples, Peak. 3.93 s (1.0x), Avg. 3.93 s, Total. 3.933 s (14.7%)
  1984. [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 281 us (1.0x), Avg. 281 us, Total. 280.9 us (0.0%)
  1985. [Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 299 ms (1.0x), Avg. 299 ms, Total. 299.2 ms (1.1%)
  1986. [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 426 us (1.0x), Avg. 426 us, Total. 426.4 us (0.0%)
  1987. [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 9.06 ms (1.0x), Avg. 9.06 ms, Total. 9.063 ms (0.0%)
  1988. [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 1.19 ms (1.0x), Avg. 1.19 ms, Total. 1.193 ms (0.0%)
  1989. [Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 43.8 ms (1.0x), Avg. 43.8 ms, Total. 43.80 ms (0.2%)
  1990. [Performance] Application.ExecuteStartups : 1 samples, Peak. 377 ms (1.0x), Avg. 377 ms, Total. 377.0 ms (1.4%)
  1991. [Performance] Application.editorInitializingProject : 1 samples, Peak. 18.7 us (1.0x), Avg. 18.7 us, Total. 18.71 us (0.0%)
  1992. [Performance] Application.WriteEditorInstanceJsonFile : 1 samples, Peak. 230 us (1.0x), Avg. 230 us, Total. 229.6 us (0.0%)
  1993. [Performance] Application.CheckForAvailableDiskSpaceInProjectLocationAndEmitW : 1 samples, Peak. 17.2 us (1.0x), Avg. 17.2 us, Total. 17.23 us (0.0%)
  1994. [Performance] GUIView.RepaintAll.PlayerLoopController : 3 samples, Peak. 416 ns (1.5x), Avg. 285 ns, Total. 856.0 ns (0.0%)
  1995. [Performance] SceneVisibilityState.ClearScene : 2 samples, Peak. 279 ns (1.4x), Avg. 201 ns, Total. 402.0 ns (0.0%)
  1996. [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 1.07 ms (1.0x), Avg. 1.07 ms, Total. 1.071 ms (0.0%)
  1997. [Performance] SceneVisibilityState::GameObjectChangedScene_Impl : 2 samples, Peak. 138 ns (1.4x), Avg. 97.0 ns, Total. 194.0 ns (0.0%)
  1998. Refresh: detecting if any assets need to be imported or removed ...
  1999.  
  2000. Hashing assets (2 files)... 0.000 seconds
  2001. file read: 0.000 seconds (0.002 MB)
  2002. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  2003. wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  2004. hash: 0.000 seconds
  2005. ----- Compute hash(es) for 2 asset(s).
  2006. ----- Asset named Assets/Plugins/Android/Firebase/res/values/google-services.xml is skipped as no actual change.
  2007. ----- Asset named Assets/Plugins/Android/GoogleMobileAdsPlugin/AndroidManifest.xml is skipped as no actual change.
  2008.  
  2009. Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
  2010. Preloading 0 native plugins for Editor in 0.00 ms.
  2011.  
  2012. Refresh Completed time: 0.085858s
  2013. Asset Scan time: 0.079820s
  2014. Asset Hashing: 0.000335s [1.9 KB, 5.530759 mb/s]
  2015. Asset Import (Scripting) time: 0.000000s (count: 0)
  2016. Post Processs Assets (Scripting) time: 0.000000s
  2017. Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  2018. Asset Import (Non Scripting) time: 0.000000s (count: 0)
  2019. Post Process Assets (Non Scripting) time: 0.000000s
  2020. Dependent Assets to Import Queue time: 0.000000s
  2021.  
  2022.  
  2023. Hashing assets (1 files)... 0.000 seconds
  2024. file read: 0.000 seconds (0.002 MB)
  2025. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  2026. wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  2027. hash: 0.000 seconds
  2028. Updating Assets/Editor/com.unity.mobile.notifications/NotificationSettings.asset - GUID: d1ce00750ea82744680d56a8b3d86d6e...
  2029. done. [Time: 10.832504 ms]
  2030. Refreshing native plugins compatible for Editor in 1.56 ms, found 3 plugins.
  2031. Preloading 0 native plugins for Editor in 0.00 ms.
  2032. Refresh: detecting if any assets need to be imported or removed ...
  2033.  
  2034. Refresh Completed time: 0.079285s
  2035. Asset Scan time: 0.078920s
  2036. Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
  2037. Asset Import (Scripting) time: 0.000000s (count: 0)
  2038. Post Processs Assets (Scripting) time: 0.000000s
  2039. Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  2040. Asset Import (Non Scripting) time: 0.000000s (count: 0)
  2041. Post Process Assets (Non Scripting) time: 0.000000s
  2042. Dependent Assets to Import Queue time: 0.000000s
  2043.  
  2044. Setting up 3 worker threads for Enlighten.
  2045. Thread -> id: 70000b1a8000 -> priority: 1
  2046. Thread -> id: 70000b22b000 -> priority: 1
  2047. Thread -> id: 70000b2ae000 -> priority: 1
  2048. [Package Manager] Server::Kill -- Server was shutdown
  2049. Cleanup mono
  2050. debugger-agent: Unable to listen on 28
  2051. [usbmuxd] Stop listen thread
  2052. [usbmuxd] Error:
  2053. [usbmuxd] Listen thread exiting
  2054. Exiting batchmode successfully now!
  2055. NOT FOUND RESULT FILE
  2056. Build step 'Execute shell' marked build as failure
  2057. Finished: FAILURE
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