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- lastchanged: 2.12.0 # Please do not edit this value - it is used by the plugin to notify you when a newer version of this file is available
- #-------------------------------------------------------------------------------------------------------------------------
- # RecipeManager configuration
- # This file is for settings.
- # To make recipes, read "info - basic recipes.txt" file
- #
- # For help/issues: http://dev.bukkit.org/server-mods/recipemanager
- #-------------------------------------------------------------------------------------------------------------------------
- # Enable/disable special recipes
- special-recipes:
- repair: true # Weapon/tool repair (these aren't actual recipes)
- repair-metadata: false # Weapon/tool repairing while preserving metadata (enchantments, name, etc), if both items have metadata, the first item's metadata will be preserved (ordering is from top left to bottom right)
- leather-armor-dye: true # leather armor dyeing recipes
- fireworks: true # fireworks recipes
- firework-star: true # firework star recipes
- map-cloning: true # clone maps recipes
- map-extending: true # extend maps recipes
- book-cloning: true # clone books recipes
- banner: true # banner recipes
- shield-banner: true # shield banner recipes
- tipped-arrows: true # tipped/potion arrows recipes
- shulker-dye: true # shulker dying recipes
- # When to play some additional sounds
- sounds:
- failed: true # play a denied-like sound when a recipe fails ?
- failed_click: true # play a denied-like sound when clicking a failed result information ?
- repair: true # play a faster anvil repair sound when repairing items in a workbench ?
- # As of version v2 the plugin generates books with recipes.
- # If you add or remove recipes from a book, all book's copies won't be updated because each book is individual (unlike maps).
- # This setting makes whenever a player opens a book (uniquely identified by title+author) it will be updated with the latest recipes.
- #
- # default true
- update-books: true
- # Enable or disable colored log messages
- # default true
- color-console: false
- # When Shift+Clicking an item in the inventory while a furnace is opened, where should the item go ?
- # Values for this setting:
- # fuel - if item is a fuel, will go in fuel slot, otherwise in the ingredient slot (default, like vanilla MC) NOTE: it can get confusing when creating fuels with items that are also ingredients.
- # click - click type determines where the item should go, Shift+LeftClick to ingredient slot and Shift+RightClick to fuel slot.
- furnace-shift-click: fuel
- # Multithreading allows server to do certain tasks in another thread (background) which would avoid freezing the server if it takes too long.
- # This is currently used for loading recipes, however if you encounter any weird problems you can disable this to make it run in the main thread.
- # Don't take this as a magic-fix! If you don't understand your problem then post it here: http://dev.bukkit.org/server-mods/recipemanager/create-ticket/
- # default: true
- multithreading: true
- # Internally results are tagged with a lore line to identify the recipe quickly.
- # Certain mods/plugins might craft recipes manually and give you the results with that lore line, the line is invisible but it will prevent items from stacking with similar items.
- # This setting monitors items in inventories and removes the plugin's lore line if found, it won't affect any other items.
- # Use this only if you have plugins or mods that craft results manually!
- # default: false
- fix-mod-results: false
- # If you want to remove all existing recipes (except your custom recipes and except special ones configured above) from the server, then set this to true.
- # Recipes added by this plugin will not be affected of course.
- # default: false
- clear-recipes: false
- # Automatic update checker (no auto download)
- update-check:
- enabled: false # Enable/disable update checking. (default: true)
- frequency: 6 # Check for updates each N hours, use 0 to check only at startup. (default: 6)
- # Customize materials used when crafting recipes
- # Material names reference: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- material:
- fail: BARRIER # Material shown on failed recipes (default: BARRIER)
- secret: CHEST # Material shown on secret recipes (default: CHEST)
- multiple-results: CHEST # Material shown on recipes with multiple results (default: CHEST)
- # Disable 'Recipe already created by <plugin>, recipe overwritten!' warnings
- # default: false
- disable-override-warnings: false
- # Characters used as comments in recipe files.
- recipe-comment-characters: ["//", "#"]
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