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miyasoku

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Sep 10th, 2019
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  1. TSSR-85:
  2. Item_Information:
  3. Item_Name: "&eTSSR-85"
  4. Item_Type: 417
  5. Inventory_Control: Group_Main
  6. Item_Lore: "&e弾着と同時に爆発する|&eただし連射が利かない|&e少し特殊なSR"
  7. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  8. Shooting:
  9. Right_Click_To_Shoot: true
  10. Cancel_Left_Click_Block_Damage: true
  11. Cancel_Right_Click_Interactions: true
  12. Delay_Between_Shots: 15
  13. Recoil_Amount: 3
  14. Projectile_Amount: 4
  15. Projectile_Type: arrow
  16. Projectile_Speed: 60
  17. Projectile_Damage: 10
  18. Bullet_Spread: 1
  19. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  20. Explosions:
  21. Enable: true
  22. Explosion_Radius: 2
  23. Explosion_Delay: 0
  24. On_Impact_With_Anything: true
  25. Knockback: 2
  26. Explosion_No_Grief: true
  27. Sneak:
  28. Enable: true
  29. No_Recoil: true
  30. Bullet_Spread: 0
  31. Burstfire:
  32. Enable: true
  33. Shots_Per_Burst: 2
  34. Delay_Between_Shots_In_Burst: 3
  35. Reload:
  36. Enable: true
  37. Reload_Amount: 3
  38. Reload_Bullets_Individually: false
  39. Reload_Duration: 100
  40. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  41. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  42. Firearm_Action:
  43. Type: lever
  44. Close_Duration: 15
  45. Close_Shoot_Delay: 19
  46. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  47. Scope:
  48. Enable: true
  49. Zoom_Amount: 8
  50. Zoom_Bullet_Spread: 0
  51. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  52. Custom_Death_Message:
  53. Normal: "&e<victim>&fは&c<shooter>のTSSR-85で撃たれた"
  54. Particles:
  55. Enable: true
  56. Particle_Hit: block_break-152
  57. Particle_Terrain: true
  58. Abilities:
  59. Reset_Hit_Cooldown: true
  60. Hit_Events:
  61. Enable: true
  62. Sounds_Shooter: SHOOT_ARROW-1-2-0
  63. Extras:
  64. One_Time_Use: false
  65.  
  66.  
  67. Custom_Death_Message:
  68. Normal: "&e<victim>&fは&c<shooter>のTSSR-85で撃たれた"
  69. Particles:
  70. Enable: true
  71. Particle_Hit: block_break-152
  72. Particle_Terrain: true
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