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Hmm465_Gaming

evil hmm465

Jan 7th, 2018
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  1. --[[
  2. THE MURDERER
  3. Created by Quil_Cyndaquil (ROBLOX)
  4. MintyLatios (V3rmillion)
  5. Minty Latios#1938
  6. Credit to CKbackup for the knife
  7. Credit to Rufus14 for the ragdolls
  8. edited by: Hmm465
  9. --]]
  10. local sou = Instance.new("Sound",workspace)
  11. sou.Pitch = 1
  12. sou.Volume = 1000000
  13. sou.Looped = True
  14. sou.SoundId = "rbxassetid://773296297"
  15. sou:Play()
  16. wait(1 / 60)
  17. Effects = { }
  18. local Player = game.Players.localPlayer
  19. local Character = Player.Character
  20. local Humanoid = Character.Humanoid
  21. local Mouse = Player:GetMouse()
  22. local LeftArm = Character["Left Arm"]
  23. local RightArm = Character["Right Arm"]
  24. local LeftLeg = Character["Left Leg"]
  25. local RightLeg = Character["Right Leg"]
  26. local Head = Character.Head
  27. local Torso = Character.Torso
  28. local Camera = game.Workspace.CurrentCamera
  29. local RootPart = Character.HumanoidRootPart
  30. local RootJoint = RootPart.RootJoint
  31. local attack = false
  32. local Anim = 'Idle'
  33. local Lighty = game:GetService"Lighting"
  34. local attacktype = 1
  35. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  36. local velocity = RootPart.Velocity.y
  37. local sine = 0
  38. local change = 1
  39. local Create = LoadLibrary("RbxUtility").Create
  40.  
  41.  
  42. local chara = Character
  43. local m = Create("Model"){
  44. Parent = Character,
  45. Name = "WeaponModel",
  46. }
  47.  
  48. Humanoid.Animator.Parent = nil
  49. Character.Animate.Parent = nil
  50.  
  51. Humanoid.WalkSpeed = 8
  52.  
  53.  
  54. local newMotor = function(part0, part1, c0, c1)
  55. local w = Create('Motor'){
  56. Parent = part0,
  57. Part0 = part0,
  58. Part1 = part1,
  59. C0 = c0,
  60. C1 = c1,
  61. }
  62. return w
  63. end
  64.  
  65. function clerp(a, b, t)
  66. return a:lerp(b, t)
  67. end
  68.  
  69. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  70. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  71.  
  72. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  73. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  74. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  75. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  76. RootJoint.C1 = CFrame.new(0, 0, 0)
  77. RootJoint.C0 = CFrame.new(0, 0, 0)
  78. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  79. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  80.  
  81. local rarmc1 = RW.C1
  82. local larmc1 = LW.C1
  83. local rlegc1 = RH.C1
  84. local llegc1 = LH.C1
  85.  
  86. local resetc1 = false
  87.  
  88. function PlayAnimationFromTable(table, speed, bool)
  89. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  90. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  91. RW.C0 = clerp(RW.C0, table[3], speed)
  92. LW.C0 = clerp(LW.C0, table[4], speed)
  93. RH.C0 = clerp(RH.C0, table[5], speed)
  94. LH.C0 = clerp(LH.C0, table[6], speed)
  95. if bool == true then
  96. if resetc1 == false then
  97. resetc1 = true
  98. RootJoint.C1 = RootJoint.C1
  99. Torso.Neck.C1 = Torso.Neck.C1
  100. RW.C1 = rarmc1
  101. LW.C1 = larmc1
  102. RH.C1 = rlegc1
  103. LH.C1 = llegc1
  104. end
  105. end
  106. end
  107.  
  108. ArtificialHB = Create("BindableEvent", script){
  109. Parent = script,
  110. Name = "Heartbeat",
  111. }
  112.  
  113. script:WaitForChild("Heartbeat")
  114.  
  115. frame = 1 / 30
  116. tf = 0
  117. allowframeloss = false
  118. tossremainder = false
  119. lastframe = tick()
  120. script.Heartbeat:Fire()
  121.  
  122.  
  123. New = function(Object, Parent, Name, Data)
  124. local Object = Instance.new(Object)
  125. for Index, Value in pairs(Data or {}) do
  126. Object[Index] = Value
  127. end
  128. Object.Parent = Parent
  129. Object.Name = Name
  130. return Object
  131. end
  132.  
  133. if chara.Head:FindFirstChild"face" then
  134. chara.Head.face.Texture = "rbxassetid://67493879"
  135. end
  136. --Credit to Psychopath for this shit
  137.  
  138. Knifu = New("Model",chara,"Knifu",{})
  139. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  140. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  141. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  142. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  143. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  144. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  145. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  146. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  147. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  148. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  149. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  150. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  151. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  152. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  153. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  154. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  155. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  156. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  157. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  158. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  159. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  160. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  161. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  162. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  163. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  164. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  165. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  166. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  167. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  168. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  169. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  170. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  171. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  172. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  173. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  174. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  175. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  176. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  177. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  178. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  179. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  180. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  181. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  182. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  183. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  184. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  185. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  186. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  187. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  188. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  189. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  190. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  191. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  192. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  193. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  194. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  195. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  196. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  197. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  198. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  199. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  200. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  201. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  202. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  203. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  204. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  205. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  206. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  207.  
  208. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  209. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  210. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  211. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  212. p1mit.Lifetime = NumberRange.new(2)
  213. p1mit.Rate = 100
  214. p1mit.Enabled = false
  215. p1mit.Acceleration = Vector3.new(0,-5,0)
  216. p1mit.Rotation = NumberRange.new(0,359)
  217. p1mit.Speed = NumberRange.new(0)
  218. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  219. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  220. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  221. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  222. p2mit.Lifetime = NumberRange.new(1)
  223. p2mit.Rate = 10
  224. p2mit.Acceleration = Vector3.new(0,-10,0)
  225. p2mit.Speed = NumberRange.new(0)
  226. local p3mit = p2mit:Clone()
  227. p3mit.Parent = Blood2Part
  228.  
  229. game:GetService("RunService").Heartbeat:connect(function(s, p)
  230. tf = tf + s
  231. if tf >= frame then
  232. if allowframeloss then
  233. script.Heartbeat:Fire()
  234. lastframe = tick()
  235. else
  236. for i = 1, math.floor(tf / frame) do
  237. script.Heartbeat:Fire()
  238. end
  239. lastframe = tick()
  240. end
  241. if tossremainder then
  242. tf = 0
  243. else
  244. tf = tf - frame * math.floor(tf / frame)
  245. end
  246. end
  247. end)
  248.  
  249. function swait(num)
  250. if num == 0 or num == nil then
  251. ArtificialHB.Event:wait()
  252. else
  253. for i = 0, num do
  254. ArtificialHB.Event:wait()
  255. end
  256. end
  257. end
  258.  
  259. function RemoveOutlines(part)
  260. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  261. end
  262.  
  263.  
  264. local txt = Instance.new("BillboardGui", chara)
  265. txt.Adornee = chara.Head
  266. txt.Name = "Nametag"
  267. txt.Size = UDim2.new(2, 0, 1.2, 0)
  268. txt.StudsOffset = Vector3.new(-9, 6, 0)
  269. local text = Instance.new("TextLabel", txt)
  270. text.Size = UDim2.new(10, 0, 7, 0)
  271. text.TextSize = 24
  272. text.Font = Enum.Font.Cartoon
  273. text.TextScaled = false
  274. text.BackgroundTransparency = 1
  275. text.TextColor3 = Color3.new(1,1,1)
  276. text.TextStrokeTransparency = 0
  277. text.TextStrokeColor3 = Color3.new(1,0,0)
  278. text.Text = "evil hmm465"
  279.  
  280. function chat(...)
  281. local txxt = {...}
  282. local ch = coroutine.wrap(function()
  283. if chara:FindFirstChild("Chatt")~= nil then
  284. Character:FindFirstChild("Chatt"):destroy()
  285. end
  286. local txt = Instance.new("BillboardGui", chara)
  287. txt.Adornee = chara.Head
  288. txt.Name = "Chatt"
  289. txt.Size = UDim2.new(2, 0, 1.2, 0)
  290. txt.StudsOffset = Vector3.new(-9, 7, 0)
  291. local text = Instance.new("TextLabel", txt)
  292. text.Size = UDim2.new(10, 0, 7, 0)
  293. text.TextSize = 24
  294. text.Font = Enum.Font.Cartoon
  295. text.TextScaled = false
  296. text.BackgroundTransparency = 1
  297. text.TextColor3 = Color3.new(0,0,0)
  298. text.TextStrokeTransparency = 0
  299. text.TextStrokeColor3 = Color3.new(1,0,0)
  300. text.Text = ""
  301. txxt = table.concat(txxt,"\t")
  302. for i = 1, #txxt do
  303. text.Text = txxt:sub(1,i)
  304. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  305. wait()
  306. end
  307. wait(2)
  308. for trans = 0,0,0 do
  309. text.TextTransparency = trans
  310. text.TextStrokeTransparency = trans
  311. wait()
  312. end
  313. wait()
  314. txt:destroy()
  315. end)
  316.  
  317. ch(...)
  318. end
  319. Player.Chatted:connect(chat)
  320. CFuncs = {
  321. ["Part"] = {
  322. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  323. local Part = Create("Part"){
  324. Parent = Parent,
  325. Reflectance = Reflectance,
  326. Transparency = Transparency,
  327. CanCollide = false,
  328. Locked = true,
  329. BrickColor = BrickColor.new(tostring(BColor)),
  330. Name = Name,
  331. Size = Size,
  332. Material = Material,
  333. }
  334. RemoveOutlines(Part)
  335. return Part
  336. end;
  337. };
  338.  
  339. ["Mesh"] = {
  340. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  341. local Msh = Create(Mesh){
  342. Parent = Part,
  343. Offset = OffSet,
  344. Scale = Scale,
  345. }
  346. if Mesh == "SpecialMesh" then
  347. Msh.MeshType = MeshType
  348. Msh.MeshId = MeshId
  349. end
  350. return Msh
  351. end;
  352. };
  353.  
  354. ["Mesh"] = {
  355. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  356. local Msh = Create(Mesh){
  357. Parent = Part,
  358. Offset = OffSet,
  359. Scale = Scale,
  360. }
  361. if Mesh == "SpecialMesh" then
  362. Msh.MeshType = MeshType
  363. Msh.MeshId = MeshId
  364. end
  365. return Msh
  366. end;
  367. };
  368.  
  369. ["Weld"] = {
  370. Create = function(Parent, Part0, Part1, C0, C1)
  371. local Weld = Create("Weld"){
  372. Parent = Parent,
  373. Part0 = Part0,
  374. Part1 = Part1,
  375. C0 = C0,
  376. C1 = C1,
  377. }
  378. return Weld
  379. end;
  380. };
  381.  
  382. ["Sound"] = {
  383. Create = function(id, par, vol, pit)
  384. coroutine.resume(coroutine.create(function()
  385. local S = Create("Sound"){
  386. Volume = vol,
  387. Pitch = pit or 1,
  388. SoundId = id,
  389. Parent = par or workspace,
  390. }
  391. wait()
  392. S:play()
  393. game:GetService("Debris"):AddItem(S, 6)
  394. end))
  395. end;
  396. };
  397.  
  398. ["ParticleEmitter"] = {
  399. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  400. local fp = Create("ParticleEmitter"){
  401. Parent = Parent,
  402. Color = ColorSequence.new(Color1, Color2),
  403. LightEmission = LightEmission,
  404. Size = Size,
  405. Texture = Texture,
  406. Transparency = Transparency,
  407. ZOffset = ZOffset,
  408. Acceleration = Accel,
  409. Drag = Drag,
  410. LockedToPart = LockedToPart,
  411. VelocityInheritance = VelocityInheritance,
  412. EmissionDirection = EmissionDirection,
  413. Enabled = Enabled,
  414. Lifetime = LifeTime,
  415. Rate = Rate,
  416. Rotation = Rotation,
  417. RotSpeed = RotSpeed,
  418. Speed = Speed,
  419. VelocitySpread = VelocitySpread,
  420. }
  421. return fp
  422. end;
  423. };
  424.  
  425. CreateTemplate = {
  426.  
  427. };
  428. }
  429.  
  430. function rayCast(Position, Direction, Range, Ignore)
  431. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  432. end
  433.  
  434.  
  435. FindNearestTorso = function(pos)
  436. local list = (game.Workspace:children())
  437. local torso = nil
  438. local dist = 1000
  439. local temp, human, temp2 = nil, nil, nil
  440. for x = 1, #list do
  441. temp2 = list[x]
  442. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  443. temp = temp2:findFirstChild("Torso")
  444. human = temp2:findFirstChild("Humanoid")
  445. if temp ~= nil and human ~= nil and human.Health < 15 and (temp.Position - pos).magnitude < dist then
  446. local dohit = true
  447. if dohit == true then
  448. torso = temp
  449. dist = (temp.Position - pos).magnitude
  450. end
  451. end
  452. end
  453. end
  454. return torso, dist
  455. end
  456.  
  457. function FindNearestTorsos(Position, Distance, SinglePlayer)
  458. if SinglePlayer then
  459. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  460. end
  461. local List = {}
  462. for i, v in pairs(workspace:GetChildren()) do
  463. if v:IsA("Model") then
  464. if v:findFirstChild("Torso") then
  465. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health < 15 then
  466. if v ~= Character then
  467. if (v.Torso.Position - Position).magnitude <= Distance then
  468. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  469. end
  470. end
  471. end
  472. end
  473. end
  474. end
  475. return List
  476. end
  477.  
  478.  
  479. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  480. if hit.Parent == nil then
  481. return
  482. end
  483. local h = hit.Parent:FindFirstChild("Humanoid")
  484. for _, v in pairs(hit.Parent:children()) do
  485. if v:IsA("Humanoid") then
  486. h = v
  487. end
  488. end
  489. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  490. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  491. if hit.Parent.DebounceHit.Value == true then
  492. return
  493. end
  494. end
  495. local c = Create("ObjectValue"){
  496. Name = "creator",
  497. Value = game:service("Players").LocalPlayer,
  498. Parent = h,
  499. }
  500. game:GetService("Debris"):AddItem(c, .5)
  501. if HitSound ~= nil and HitPitch ~= nil then
  502. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  503. end
  504. local Damage = math.random(minim, maxim)
  505. local blocked = false
  506. local block = hit.Parent:findFirstChild("Block")
  507. if block ~= nil then
  508. if block.className == "IntValue" then
  509. if block.Value > 0 then
  510. blocked = true
  511. block.Value = block.Value - 1
  512. print(block.Value)
  513. end
  514. end
  515. end
  516. if blocked == false then
  517. h.Health = h.Health - Damage
  518. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  519. else
  520. h.Health = h.Health - (Damage / 2)
  521. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  522. end
  523. if Type == "Knockdown" then
  524. local hum = hit.Parent.Humanoid
  525. hum.PlatformStand = true
  526. coroutine.resume(coroutine.create(function(HHumanoid)
  527. swait(1)
  528. HHumanoid.PlatformStand = false
  529. end), hum)
  530. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  531. local bodvol = Create("BodyVelocity"){
  532. velocity = angle * knockback,
  533. P = 5000,
  534. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  535. Parent = hit,
  536. }
  537. local rl = Create("BodyAngularVelocity"){
  538. P = 3000,
  539. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  540. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  541. Parent = hit,
  542. }
  543. game:GetService("Debris"):AddItem(bodvol, .5)
  544. game:GetService("Debris"):AddItem(rl, .5)
  545. elseif Type == "Normal" then
  546. local vp = Create("BodyVelocity"){
  547. P = 500,
  548. maxForce = Vector3.new(math.huge, 0, math.huge),
  549. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  550. }
  551. if knockback > 0 then
  552. vp.Parent = hit.Parent.Torso
  553. end
  554. game:GetService("Debris"):AddItem(vp, .5)
  555. elseif Type == "Up" then
  556. local bodyVelocity = Create("BodyVelocity"){
  557. velocity = Vector3.new(0, 20, 0),
  558. P = 5000,
  559. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  560. Parent = hit,
  561. }
  562. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  563. elseif Type == "DarkUp" then
  564. coroutine.resume(coroutine.create(function()
  565. for i = 0, 1, 0.1 do
  566. swait()
  567. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  568. end
  569. end))
  570. local bodyVelocity = Create("BodyVelocity"){
  571. velocity = Vector3.new(0, 20, 0),
  572. P = 5000,
  573. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  574. Parent = hit,
  575. }
  576. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  577. elseif Type == "Snare" then
  578. local bp = Create("BodyPosition"){
  579. P = 2000,
  580. D = 100,
  581. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  582. position = hit.Parent.Torso.Position,
  583. Parent = hit.Parent.Torso,
  584. }
  585. game:GetService("Debris"):AddItem(bp, 1)
  586. elseif Type == "Freeze" then
  587. local BodPos = Create("BodyPosition"){
  588. P = 50000,
  589. D = 1000,
  590. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  591. position = hit.Parent.Torso.Position,
  592. Parent = hit.Parent.Torso,
  593. }
  594. local BodGy = Create("BodyGyro") {
  595. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  596. P = 20e+003,
  597. Parent = hit.Parent.Torso,
  598. cframe = hit.Parent.Torso.CFrame,
  599. }
  600. hit.Parent.Torso.Anchored = true
  601. coroutine.resume(coroutine.create(function(Part)
  602. swait(1.5)
  603. Part.Anchored = false
  604. end), hit.Parent.Torso)
  605. game:GetService("Debris"):AddItem(BodPos, 3)
  606. game:GetService("Debris"):AddItem(BodGy, 3)
  607. end
  608. local debounce = Create("BoolValue"){
  609. Name = "DebounceHit",
  610. Parent = hit.Parent,
  611. Value = true,
  612. }
  613. game:GetService("Debris"):AddItem(debounce, Delay)
  614. c = Create("ObjectValue"){
  615. Name = "creator",
  616. Value = Player,
  617. Parent = h,
  618. }
  619. game:GetService("Debris"):AddItem(c, .5)
  620. end
  621. end
  622.  
  623. function ShowDamage(Pos, Text, Time, Color)
  624. local Rate = (1 / 30)
  625. local Pos = (Pos or Vector3.new(0, 0, 0))
  626. local Text = (Text or "")
  627. local Time = (Time or 2)
  628. local Color = (Color or Color3.new(1, 0, 1))
  629. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  630. EffectPart.Anchored = true
  631. local BillboardGui = Create("BillboardGui"){
  632. Size = UDim2.new(3, 0, 3, 0),
  633. Adornee = EffectPart,
  634. Parent = EffectPart,
  635. }
  636. local TextLabel = Create("TextLabel"){
  637. BackgroundTransparency = 1,
  638. Size = UDim2.new(1, 0, 1, 0),
  639. Text = Text,
  640. Font = "SciFi",
  641. TextColor3 = Color,
  642. TextScaled = true,
  643. Parent = BillboardGui,
  644. }
  645. game.Debris:AddItem(EffectPart, (Time))
  646. EffectPart.Parent = game:GetService("Workspace")
  647. delay(0, function()
  648. local Frames = (Time / Rate)
  649. for Frame = 1, Frames do
  650. wait(Rate)
  651. local Percent = (Frame / Frames)
  652. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  653. TextLabel.TextTransparency = Percent
  654. end
  655. if EffectPart and EffectPart.Parent then
  656. EffectPart:Destroy()
  657. end
  658. end)
  659. end
  660.  
  661. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  662. for _, c in pairs(workspace:children()) do
  663. local hum = c:findFirstChild("Humanoid")
  664. if hum ~= nil then
  665. local head = c:findFirstChild("Torso")
  666. if head ~= nil then
  667. local targ = head.Position - Part.Position
  668. local mag = targ.magnitude
  669. if mag <= Magnitude and c.Name ~= Player.Name then
  670. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  671. end
  672. end
  673. end
  674. end
  675. end
  676.  
  677. EffectModel = Create("Model"){
  678. Parent = Character,
  679. Name = "Effects",
  680. }
  681.  
  682. Effects = {
  683. Block = {
  684. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  685. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  686. prt.Anchored = true
  687. prt.CFrame = cframe
  688. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  689. game:GetService("Debris"):AddItem(prt, 10)
  690. if Type == 1 or Type == nil then
  691. table.insert(Effects, {
  692. prt,
  693. "Block1",
  694. delay,
  695. x3,
  696. y3,
  697. z3,
  698. msh
  699. })
  700. elseif Type == 2 then
  701. table.insert(Effects, {
  702. prt,
  703. "Block2",
  704. delay,
  705. x3,
  706. y3,
  707. z3,
  708. msh
  709. })
  710. end
  711. end;
  712. };
  713.  
  714. Cylinder = {
  715. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  716. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  717. prt.Anchored = true
  718. prt.CFrame = cframe
  719. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  720. game:GetService("Debris"):AddItem(prt, 10)
  721. table.insert(Effects, {
  722. prt,
  723. "Cylinder",
  724. delay,
  725. x3,
  726. y3,
  727. z3,
  728. msh
  729. })
  730. end;
  731. };
  732. Head = {
  733. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  734. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  735. prt.Anchored = true
  736. prt.CFrame = cframe
  737. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  738. game:GetService("Debris"):AddItem(prt, 10)
  739. table.insert(Effects, {
  740. prt,
  741. "Cylinder",
  742. delay,
  743. x3,
  744. y3,
  745. z3,
  746. msh
  747. })
  748. end;
  749. };
  750.  
  751. Sphere = {
  752. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  753. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  754. prt.Anchored = true
  755. prt.CFrame = cframe
  756. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  757. game:GetService("Debris"):AddItem(prt, 10)
  758. table.insert(Effects, {
  759. prt,
  760. "Cylinder",
  761. delay,
  762. x3,
  763. y3,
  764. z3,
  765. msh
  766. })
  767. end;
  768. };
  769.  
  770. Elect = {
  771. Create = function(cff, x, y, z)
  772. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  773. prt.Anchored = true
  774. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  775. prt.CFrame = CFrame.new(prt.Position)
  776. game:GetService("Debris"):AddItem(prt, 2)
  777. local xval = math.random() / 2
  778. local yval = math.random() / 2
  779. local zval = math.random() / 2
  780. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  781. table.insert(Effects, {
  782. prt,
  783. "Elec",
  784. 0.1,
  785. x,
  786. y,
  787. z,
  788. xval,
  789. yval,
  790. zval
  791. })
  792. end;
  793.  
  794. };
  795.  
  796. Ring = {
  797. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  798. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  799. prt.Anchored = true
  800. prt.CFrame = cframe
  801. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  802. game:GetService("Debris"):AddItem(prt, 10)
  803. table.insert(Effects, {
  804. prt,
  805. "Cylinder",
  806. delay,
  807. x3,
  808. y3,
  809. z3,
  810. msh
  811. })
  812. end;
  813. };
  814.  
  815.  
  816. Wave = {
  817. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  818. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  819. prt.Anchored = true
  820. prt.CFrame = cframe
  821. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  822. game:GetService("Debris"):AddItem(prt, 10)
  823. table.insert(Effects, {
  824. prt,
  825. "Cylinder",
  826. delay,
  827. x3,
  828. y3,
  829. z3,
  830. msh
  831. })
  832. end;
  833. };
  834.  
  835. Break = {
  836. Create = function(brickcolor, cframe, x1, y1, z1)
  837. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  838. prt.Anchored = true
  839. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  840. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  841. local num = math.random(10, 50) / 1000
  842. game:GetService("Debris"):AddItem(prt, 10)
  843. table.insert(Effects, {
  844. prt,
  845. "Shatter",
  846. num,
  847. prt.CFrame,
  848. math.random() - math.random(),
  849. 0,
  850. math.random(50, 100) / 100
  851. })
  852. end;
  853. };
  854.  
  855. Fire = {
  856. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  857. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  858. prt.Anchored = true
  859. prt.CFrame = cframe
  860. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  861. game:GetService("Debris"):AddItem(prt, 10)
  862. table.insert(Effects, {
  863. prt,
  864. "Fire",
  865. delay,
  866. 1,
  867. 1,
  868. 1,
  869. msh
  870. })
  871. end;
  872. };
  873.  
  874. FireWave = {
  875. Create = function(brickcolor, cframe, x1, y1, z1)
  876. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  877. prt.Anchored = true
  878. prt.CFrame = cframe
  879. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  880. local d = Create("Decal"){
  881. Parent = prt,
  882. Texture = "rbxassetid://26356434",
  883. Face = "Top",
  884. }
  885. local d = Create("Decal"){
  886. Parent = prt,
  887. Texture = "rbxassetid://26356434",
  888. Face = "Bottom",
  889. }
  890. game:GetService("Debris"):AddItem(prt, 10)
  891. table.insert(Effects, {
  892. prt,
  893. "FireWave",
  894. 1,
  895. 30,
  896. math.random(400, 600) / 100,
  897. msh
  898. })
  899. end;
  900. };
  901.  
  902. Lightning = {
  903. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  904. local magz = (p0 - p1).magnitude
  905. local curpos = p0
  906. local trz = {
  907. -ofs,
  908. ofs
  909. }
  910. for i = 1, tym do
  911. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  912. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  913. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  914. li.Material = "Neon"
  915. if tym == i then
  916. local magz2 = (curpos - p1).magnitude
  917. li.Size = Vector3.new(th, th, magz2)
  918. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  919. table.insert(Effects, {
  920. li,
  921. "Disappear",
  922. last
  923. })
  924. else
  925. do
  926. do
  927. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  928. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  929. game.Debris:AddItem(li, 10)
  930. table.insert(Effects, {
  931. li,
  932. "Disappear",
  933. last
  934. })
  935. end
  936. end
  937. end
  938. end
  939. end
  940. };
  941.  
  942. EffectTemplate = {
  943.  
  944. };
  945. }
  946.  
  947. function attackone()
  948. attack = true
  949. for i = 0, 1, 0.1 do
  950. swait()
  951. PlayAnimationFromTable({
  952. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  953. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  954. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  955. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  956. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  957. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  958. }, .3, false)
  959. end
  960. attack = false
  961. end
  962.  
  963. Mouse.KeyDown:connect(function(k)
  964. k = k:lower()
  965. if attack == false and k == '' then
  966.  
  967. end
  968. end)
  969.  
  970. abss = Instance.new("BillboardGui",Character)
  971. abss.Size = UDim2.new(10,0,10,0)
  972. abss.Enabled = false
  973. imgl = Instance.new("ImageLabel",abss)
  974. imgl.Position = UDim2.new(0,0,0,0)
  975. imgl.Size = UDim2.new(1,0,1,0)
  976. imgl.Image = "rbxassetid://711463989"
  977. imgl.BackgroundTransparency = 1
  978. imgl.ImageColor3 = Color3.new(.9,0,0)
  979. img2 = Instance.new("ImageLabel",abss)
  980. img2.Position = UDim2.new(0,0,0,0)
  981. img2.Size = UDim2.new(1,0,1,0)
  982. img2.Image = "rbxassetid://711463989"
  983. img2.BackgroundTransparency = 1
  984. img2.ImageColor3 = Color3.new(.9,0,0)
  985.  
  986. local targetted = nil;
  987.  
  988. function ohshityougothit(dude)
  989. coroutine.wrap(function()
  990. repeat wait() until dude:FindFirstChild"Head"
  991. KnifuHit = New("Model",workspace,"KnifuHit",{})
  992. game:GetService("Debris"):AddItem(KnifuHit,3)
  993. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  994. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  995. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  996. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  997. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  998. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  999. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1000. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1001. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1002. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1003. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1004. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1005. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1006. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1007. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1008. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1009. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1010. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1011. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1012. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1013. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1014. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1015. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1016. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1017. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1018. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1019. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1020. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1021. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1022. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1023. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1024. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1025. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1026. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1027. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1028. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1029. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1030. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1031. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1032. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1033. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1034. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1035. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1036. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1037. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1038. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1039. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1040. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1041. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1042. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1043. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1044. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1045. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1046. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1047. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1048. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1049. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1050. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1051. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1052. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1053. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1054. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1055. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1056. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1057. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1058. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1059. end)()
  1060. end
  1061.  
  1062. function fuckingdie(dude)
  1063. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1064. dude.Humanoid.PlatformStand = true
  1065. local bgf = Instance.new("BodyGyro",dude.Head)
  1066. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1067. local val = Instance.new("BoolValue",dude)
  1068. val.Name = "IsHit"
  1069. for i = 1, 6 do
  1070. local blo = Instance.new("Part",game.Workspace)
  1071. blo.Size = Vector3.new(.6,.2,.6)
  1072. blo.Material = "SmoothPlastic"
  1073. blo.BrickColor = BrickColor.new("Crimson")
  1074. blo.Position = dude.Head.Position
  1075. blo.CFrame = dude.Head.CFrame
  1076. game:GetService("Debris"):AddItem(blo,15)
  1077. end
  1078. local ds = coroutine.wrap(function()
  1079. wait(1)
  1080. if dude == targetted then
  1081. targetted = nil
  1082. end
  1083. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1084. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1085. ragdoll(dude)
  1086. end)
  1087. ds()
  1088. end
  1089. end
  1090.  
  1091. local Sitting = false
  1092. function fuckingdiethro(dude)
  1093. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1094. dude.Humanoid.PlatformStand = true
  1095. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1096. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1097. local val = Instance.new("BoolValue",dude)
  1098. val.Name = "IsHit"
  1099. if dude:FindFirstChild"Head" then
  1100. for i = 1, 6 do
  1101. local blo = Instance.new("Part",game.Workspace)
  1102. blo.Size = Vector3.new(.6,.2,.6)
  1103. blo.Material = "SmoothPlastic"
  1104. blo.BrickColor = BrickColor.new("Crimson")
  1105. blo.Position = dude.Head.Position
  1106. blo.CFrame = dude.Head.CFrame
  1107. game:GetService("Debris"):AddItem(blo,15)
  1108. end
  1109. end
  1110. local ds = coroutine.wrap(function()
  1111. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1112. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1113. end
  1114. wait(0.3)
  1115. if dude == targetted then
  1116. targetted = nil
  1117. end
  1118. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1119. ragdoll(dude)
  1120. end)
  1121. ds()
  1122. end
  1123. end
  1124.  
  1125. function ragdoll(guy)
  1126. guy.Archivable = true
  1127. clone = guy:Clone()
  1128. clone.Parent = workspace
  1129. game:service'Debris':AddItem(clone,10)
  1130. for i,v in pairs(clone:GetChildren()) do
  1131. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1132. v:destroy()
  1133. end
  1134. for i,p in pairs(v:GetChildren()) do
  1135. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1136. p:destroy()
  1137. end
  1138. end
  1139. end
  1140. for i,t in pairs(guy:GetChildren()) do
  1141. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1142. t:destroy()
  1143. end
  1144. end
  1145. for i,v in next, clone:children() do
  1146. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1147. v.Disabled = true
  1148. wait()
  1149. v:destroy()
  1150. end
  1151. end
  1152. local vel
  1153. if clone:FindFirstChild"Torso" then
  1154. vel = Instance.new("BodyVelocity", clone.Torso)
  1155. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1156. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1157. end
  1158. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1159. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1160. end
  1161. using = false
  1162. local leftarm = clone:findFirstChild("Left Arm")
  1163. local rightrm = clone:findFirstChild("Right Arm")
  1164. local leftleg = clone:findFirstChild("Left Leg")
  1165. local rightleg = clone:findFirstChild("Right Leg")
  1166. local head = clone:findFirstChild("Head")
  1167. for i, g in pairs(guy:GetChildren()) do
  1168. if g.ClassName == "Part" then
  1169. g:destroy()
  1170. end
  1171. end
  1172. for i, h in pairs(guy:GetChildren()) do
  1173. if h.ClassName == "Accesory" then
  1174. h:destroy()
  1175. end
  1176. end
  1177.  
  1178. if head ~= nil then
  1179. local glue13 = Instance.new("Glue", clone.Torso)
  1180. glue13.Part0 = clone.Torso
  1181. glue13.Part1 = head
  1182. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1183. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1184. local collider13 = Instance.new("Part", head)
  1185. collider13.Position = Vector3.new(0,999,0)
  1186. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1187. collider13.Shape = "Cylinder"
  1188. collider13.Transparency = 1
  1189. local weld = Instance.new("Weld", collider13)
  1190. weld.Part0 = head
  1191. weld.Part1 = collider13
  1192. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1193. collider13.TopSurface = "Smooth"
  1194. collider13.BottomSurface = "Smooth"
  1195. collider13.formFactor = "Symmetric"
  1196. end
  1197. if leftleg ~= nil then
  1198. local glue = Instance.new("Glue", clone.Torso)
  1199. glue.Part0 = clone.Torso
  1200. glue.Part1 = leftleg
  1201. glue.Name = "Left leg"
  1202. local collider = Instance.new("Part", leftleg)
  1203. collider.Position = Vector3.new(0,999,0)
  1204. collider.Size = Vector3.new(1.7, 1, 1)
  1205. collider.Shape = "Cylinder"
  1206. local weld = Instance.new("Weld", collider)
  1207. weld.Part0 = leftleg
  1208. weld.Part1 = collider
  1209. weld.C0 = CFrame.Angles(0, 0, 80)
  1210. collider.TopSurface = "Smooth"
  1211. collider.BottomSurface = "Smooth"
  1212. collider.formFactor = "Symmetric"
  1213. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1214. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1215. collider.Transparency = 1
  1216. end
  1217. ------------
  1218. if rightleg ~= nil then
  1219. local glue1 = Instance.new("Glue", clone.Torso)
  1220. glue1.Part0 = clone.Torso
  1221. glue1.Part1 = rightleg
  1222. glue1.Name = "Right leg"
  1223. local collider1 = Instance.new("Part", rightleg)
  1224. collider1.Position = Vector3.new(0,999,0)
  1225. collider1.Size = Vector3.new(1.7, 1, 1)
  1226. collider1.Shape = "Cylinder"
  1227. local weld1 = Instance.new("Weld", collider1)
  1228. weld1.Part0 = rightleg
  1229. weld1.Part1 = collider1
  1230. weld1.C0 = CFrame.Angles(0, 0, 80)
  1231. collider1.TopSurface = "Smooth"
  1232. collider1.BottomSurface = "Smooth"
  1233. collider1.formFactor = "Symmetric"
  1234. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1235. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1236. collider1.Transparency = 1
  1237. end
  1238. ------------
  1239. if rightrm ~= nil then
  1240. local glue11 = Instance.new("Glue", clone.Torso)
  1241. glue11.Part0 = clone.Torso
  1242. glue11.Part1 = rightrm
  1243. glue11.Name = "Right shoulder"
  1244. local collider11 = Instance.new("Part", rightrm)
  1245. collider11.Position = Vector3.new(0,9999,0)
  1246. collider11.Size = Vector3.new(1.8,1,1)
  1247. collider11.Shape = "Cylinder"
  1248. local weld11 = Instance.new("Weld", collider11)
  1249. weld11.Part0 = rightrm
  1250. weld11.Part1 = collider11
  1251. weld11.C0 = CFrame.Angles(0, 0, 80)
  1252. collider11.TopSurface = "Smooth"
  1253. collider11.BottomSurface = "Smooth"
  1254. collider11.formFactor = "Symmetric"
  1255. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1256. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1257. collider11.Transparency = 1
  1258. end
  1259. ------------
  1260. if leftarm ~= nil then
  1261. local glue111 = Instance.new("Glue", clone.Torso)
  1262. glue111.Part0 = clone.Torso
  1263. glue111.Part1 = leftarm
  1264. glue111.Name = "Left shoulder"
  1265. local collider111 = Instance.new("Part", leftarm)
  1266. collider111.Position = Vector3.new(0,9999,0)
  1267. collider111.Size = Vector3.new(1.8,1,1)
  1268. collider111.Shape = "Cylinder"
  1269. local weld111 = Instance.new("Weld", collider111)
  1270. weld111.Part0 = leftarm
  1271. weld111.Part1 = collider111
  1272. weld111.C0 = CFrame.Angles(0, 0, 80)
  1273. collider111.TopSurface = "Smooth"
  1274. collider111.BottomSurface = "Smooth"
  1275. collider111.formFactor = "Symmetric"
  1276. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1277. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1278. collider111.Transparency = 1
  1279. ----------------
  1280. sensoring = Instance.new("Part", clone.Torso)
  1281. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1282. sensoring.CanCollide = false
  1283. sensoring.Position = clone.Torso.Position
  1284. local welder = Instance.new("Weld", sensoring)
  1285. welder.Part0 = clone.Torso
  1286. welder.Part1 = sensoring
  1287. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1288. sensoring.Transparency = 1
  1289. -----------------
  1290. sensoring1 = Instance.new("Part", clone.Torso)
  1291. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1292. sensoring1.CanCollide = false
  1293. sensoring1.Position = clone.Torso.Position
  1294. local welder1 = Instance.new("Weld", sensoring)
  1295. welder1.Part0 = clone.Torso
  1296. welder1.Part1 = sensoring1
  1297. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1298. sensoring1.Transparency = 1
  1299. end
  1300. clone.Name = guy.Name.." (Murdered)"
  1301. if vel then vel:destroy() end
  1302.  
  1303. end
  1304.  
  1305. local slashes = {}
  1306. table.insert(slashes,220833967)
  1307. table.insert(slashes,220833976)
  1308. table.insert(slashes,220834000)
  1309. table.insert(slashes,220834019)
  1310. function fucktheworld()
  1311. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1312. a.TintColor = Color3.new(1,1,1)
  1313. local b = Instance.new("BlurEffect",Lighty)
  1314. b.Size = 0
  1315. for i = 1,0, -.1 do
  1316. a.TintColor = Color3.new(i,i,i)
  1317. b.Size = b.Size + 1
  1318. end
  1319.  
  1320. wait(1)
  1321.  
  1322.  
  1323. coroutine.wrap(function()
  1324. for i,v in next, workspace:children() do
  1325. if v:IsA"Model" or v:IsA"Part" then
  1326. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1327. v:BreakJoints()
  1328. if v:FindFirstChild"Torso" then ragdoll(v) end
  1329. wait(.15)
  1330. end
  1331. end
  1332. end
  1333. end)()
  1334.  
  1335.  
  1336. for i = 1, 7 do
  1337. for i = 0,1,.3 do
  1338. a.TintColor = Color3.new(i,i,i)
  1339. wait()
  1340. end
  1341. local slash = math.random(1,4)
  1342. local sou = Instance.new("Sound",workspace)
  1343. sou.Pitch = math.random(0.75,1)
  1344. sou.Volume = 10
  1345. sou.SoundId = "rbxassetid://"..slashes[slash]
  1346. sou:Play()
  1347. a.TintColor = Color3.new(0,0,0)
  1348. wait()
  1349. end
  1350.  
  1351. --165487479
  1352.  
  1353. local sou = Instance.new("Sound",workspace)
  1354. sou.Pitch = 1
  1355. sou.Volume = 10
  1356. sou.SoundId = "rbxassetid://137473066"
  1357. sou:Play()
  1358. wait(3)
  1359.  
  1360. for i = 0,1,.1 do
  1361. a.TintColor = Color3.new(i,i,i)
  1362. b.Size = b.Size - 1
  1363. wait()
  1364. end
  1365. a:destroy()
  1366. game:service'Debris':AddItem(b,3)
  1367. end
  1368. function endit()
  1369. attack = true
  1370. Humanoid.WalkSpeed = 0
  1371. Humanoid.JumpPower = 0
  1372. for i = 0, 1, 0.1 do
  1373. swait()
  1374. PlayAnimationFromTable({
  1375. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. }, .3, false)
  1382. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1383. end
  1384. chat("This world is getting boring...")
  1385. wait(1.5)
  1386. chat("Well...")
  1387. wait(1)
  1388. chat("LETS MOVE ON TO THE NEXT!")
  1389. wait(2)
  1390. for i = 1, 3 do
  1391. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1392. local part = Instance.new("Part",EffectModel)
  1393. part.Shape = "Ball"
  1394. part.Anchored = true
  1395. part.CanCollide = false
  1396. part.BrickColor = BrickColor.new"Really red"
  1397. part.Material = Enum.Material.Neon
  1398. part.Size = Vector3.new(1,1,1)
  1399. part.CFrame = BloodPart.CFrame
  1400. part.TopSurface,part.BottomSurface = 10,10
  1401. for i = 0,1,.1 do
  1402. part.Size = part.Size+ Vector3.new(4,4,4)
  1403. part.Transparency = i
  1404. wait()
  1405. end
  1406. part:destroy()
  1407. wait(.05)
  1408. end
  1409. wait(.5)
  1410. attack = false
  1411. fucktheworld()
  1412. wait(2)
  1413. Humanoid.WalkSpeed = 8
  1414. Humanoid.JumpPower = 50
  1415.  
  1416. end
  1417. function sleepchild()
  1418. attack = true
  1419. Humanoid.WalkSpeed = 0
  1420. Humanoid.JumpPower = 0
  1421. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1422. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1423. a.Anchored = true
  1424. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1425. wait(.01)
  1426. Character.Torso.Anchored = true
  1427. for i = 0, 1, 0.1 do
  1428. swait()
  1429. PlayAnimationFromTable({
  1430. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. }, .3, false)
  1437. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1438. end
  1439. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1440. wait(2)
  1441. a.Anchored = false
  1442. local sel = math.random(1,3)
  1443. if sel == 1 then
  1444. chat("What was I thinking...")
  1445. elseif sel == 2 then
  1446. if targetted.Name == "Quil_Cyndaquil" then
  1447. chat("Sorry, Nebula.")
  1448. elseif targetted.Name == "CKbackup" then
  1449. chat("Didn't know it was you, Sugarie")
  1450. elseif targetted.Name == "Salvo_Starly" then
  1451. chat("Didn't realize, Genocider. I'm so sorry.")
  1452. elseif targetted.Name == "Lime_Pidgey" then
  1453. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1454. end
  1455. elseif sel == 3 then
  1456. chat("Why.. did I try that..?")
  1457. end
  1458. for i = 0, 5, 0.1 do
  1459. swait()
  1460. PlayAnimationFromTable({
  1461. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1463. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. }, .3, false)
  1468. end
  1469. attack = false
  1470. Character.Torso.Anchored = false
  1471. Humanoid.WalkSpeed = 8
  1472. Humanoid.JumpPower = 50
  1473. else
  1474. chat("Go to sleep...")
  1475. wait(2)
  1476. for i = 0, 1, 0.1 do
  1477. swait()
  1478. PlayAnimationFromTable({
  1479. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. }, .3, false)
  1486. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1487. end
  1488. fuckingdie(targetted)
  1489. wait(1)
  1490. attack = false
  1491. Character.Torso.Anchored = false
  1492. Humanoid.WalkSpeed = 8
  1493. Humanoid.JumpPower = 50
  1494. end
  1495. end
  1496.  
  1497. local combo = false
  1498. local input = ""
  1499. local didCombo = false
  1500.  
  1501. function chainreaction()
  1502. attack = true
  1503. Humanoid.WalkSpeed = 0
  1504. Humanoid.JumpPower = 0
  1505. local func
  1506. for i = 0, 0.05, 0.1 do
  1507. swait()
  1508. PlayAnimationFromTable({
  1509. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. }, .4, false)
  1516. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1517. end
  1518. swait()
  1519. for i = 0, 0.45, 0.1 do
  1520. swait()
  1521. PlayAnimationFromTable({
  1522. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. }, .6, false)
  1529. end
  1530. for i,v in next, Knifu:children() do
  1531. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1532. v.Transparency = 1
  1533. end
  1534. end
  1535. p2mit.Enabled = false
  1536. p3mit.Enabled = false
  1537. local stopIt = false
  1538. local asd
  1539. local count = 0
  1540. asd = function(dude)
  1541. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1542. local cTorso,mag = nil, 0
  1543. if torso then
  1544. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1545. if v[2] > mag then
  1546. cTorso = v[1]
  1547. mag = v[2]
  1548. end
  1549. wait()
  1550. end
  1551. count = count + 1
  1552. fuckingdiethro(dude)
  1553. if not cTorso or mag < 1 or count > 7 then
  1554. stopIt = true
  1555. else
  1556. asd(cTorso)
  1557. end
  1558. else
  1559. stopIt = true
  1560. end
  1561.  
  1562.  
  1563. end
  1564. func = coroutine.wrap(function()
  1565. asd(targetted)
  1566. end)()
  1567. repeat wait() until stopIt == true
  1568. wait(3)
  1569. for i,v in next, Knifu:children() do
  1570. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1571. v.Transparency = 0
  1572. end
  1573. end
  1574. p2mit.Enabled = true
  1575. p3mit.Enabled = true
  1576. attack = false
  1577. Humanoid.WalkSpeed = 8
  1578. Humanoid.JumpPower = 50
  1579. end
  1580. function throwit()
  1581. attack = true
  1582. Humanoid.WalkSpeed = 0
  1583. for i = 0, 0.05, 0.1 do
  1584. swait()
  1585. PlayAnimationFromTable({
  1586. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. }, .4, false)
  1593. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1594. end
  1595. swait()
  1596. for i = 0, 0.45, 0.1 do
  1597. swait()
  1598. PlayAnimationFromTable({
  1599. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. }, .6, false)
  1606. end
  1607. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1608. for i,v in next, Knifu:children() do
  1609. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1610. v.Transparency = 1
  1611. end
  1612. end
  1613. p2mit.Enabled = false
  1614. p3mit.Enabled = false
  1615. ohshityougothit(targetted)
  1616. fuckingdiethro(targetted)
  1617. wait(3)
  1618. for i,v in next, Knifu:children() do
  1619. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1620. v.Transparency = 0
  1621. end
  1622. end
  1623. p2mit.Enabled = true
  1624. p3mit.Enabled = true
  1625. attack = false
  1626. Character.Torso.Anchored = false
  1627. Humanoid.WalkSpeed = 8
  1628. Humanoid.JumpPower = 50
  1629. elseif targetted.Name == "CKbackup" then
  1630. wait(2)
  1631. for i = 0, 1, 0.1 do
  1632. swait()
  1633. PlayAnimationFromTable({
  1634. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. }, .3, false)
  1641. end
  1642. local sel = math.random(1,3)
  1643. if sel == 1 then
  1644. chat("Sorry, thought you were on the other side.")
  1645. elseif sel == 2 then
  1646. chat("I forgot, we are one and the same. Psychopaths.")
  1647. elseif sel == 3 then
  1648. chat("Oh, Psycho! How's the Genocider been?")
  1649. end
  1650. wait(2)
  1651. attack = false
  1652. Character.Torso.Anchored = false
  1653. Humanoid.WalkSpeed = 8
  1654. Humanoid.JumpPower = 50
  1655. elseif targetted.Name == "Lime_Pidgey" then
  1656. wait(2)
  1657. local sel = math.random(1,3)
  1658. if sel == 1 then
  1659. chat("Sorry, thought you were on the other side.")
  1660. elseif sel == 2 then
  1661. chat("Heyy... Jerry? I think it was?")
  1662. elseif sel == 3 then
  1663. chat("Uhh... Sorry.")
  1664. end
  1665. for i = 0, 5, 0.1 do
  1666. swait()
  1667. PlayAnimationFromTable({
  1668. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1670. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. }, .3, false)
  1675. end
  1676. wait(2)
  1677. attack = false
  1678. Character.Torso.Anchored = false
  1679. Humanoid.WalkSpeed = 8
  1680. Humanoid.JumpPower = 50
  1681. elseif targetted.Name == "Salvo_Starly" then
  1682. wait(2)
  1683. for i = 0, 1, 0.1 do
  1684. swait()
  1685. PlayAnimationFromTable({
  1686. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. }, .3, false)
  1693. end
  1694. local sel = math.random(1,3)
  1695. if sel == 1 then
  1696. chat("Sorry, thought you were on the other side.")
  1697. elseif sel == 2 then
  1698. chat("Ah, Genocider. We've got to talk more!")
  1699. elseif sel == 3 then
  1700. chat("Oh, it's you.. How's Sugarie?")
  1701. end
  1702. wait(2)
  1703. attack = false
  1704. Character.Torso.Anchored = false
  1705. Humanoid.WalkSpeed = 8
  1706. Humanoid.JumpPower = 50
  1707. else
  1708. wait(2)
  1709. for i = 0, 1, 0.1 do
  1710. swait()
  1711. PlayAnimationFromTable({
  1712. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1716. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1717. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1718. }, .3, false)
  1719. end
  1720. local sel = math.random(1,3)
  1721. if sel == 1 then
  1722. chat("Why.. Did I even try?")
  1723. elseif sel == 2 then
  1724. chat("Sorry, Nebula. I thought you were against me")
  1725. elseif sel == 3 then
  1726. chat("I can't")
  1727. end
  1728. wait(2)
  1729. attack = false
  1730. Character.Torso.Anchored = false
  1731. Humanoid.WalkSpeed = 8
  1732. Humanoid.JumpPower = 50
  1733. end
  1734. end
  1735. function LockOn()
  1736. if Mouse.Target and Mouse.Target.Parent then
  1737. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1738. if a and a.Parent ~= Character then
  1739. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1740. coroutine.wrap(function()
  1741. if targetted ~= Mouse.Target.Parent then
  1742. targetted = Mouse.Target.Parent
  1743. img2.Size = UDim2.new(1,0,1,0)
  1744. img2.ImageTransparency = 0
  1745. img2.Position = UDim2.new(0,0,0,0)
  1746. for i = 0, 2, 0.1 do
  1747. swait()
  1748. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1749. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1750. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1751. end
  1752. end
  1753. end)()
  1754. end
  1755. end
  1756. end
  1757. Mouse.KeyDown:connect(function(k)
  1758. if k == 'q' and attack == false and combo == false then
  1759. LockOn()
  1760. end
  1761. end)
  1762. Mouse.KeyDown:connect(function(k)
  1763. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1764. sleepchild()
  1765. end
  1766. end)
  1767.  
  1768.  
  1769.  
  1770. Mouse.KeyDown:connect(function(k)
  1771. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1772. throwit()
  1773. end
  1774. end)
  1775.  
  1776. Mouse.KeyDown:connect(function(k)
  1777. if k == 'c' and attack == false and combo == false then
  1778. coroutine.wrap(function()
  1779. combo = true
  1780. Humanoid.WalkSpeed = 0
  1781. Humanoid.JumpPower = 0
  1782. local asd = false
  1783. for i = 0, 1.5, .1 do
  1784. wait(.1)
  1785. if combo == false then
  1786. asd = true
  1787. break;
  1788. end
  1789. end
  1790. if asd == false then
  1791. if combo == true or input ~= '' then
  1792. Humanoid.WalkSpeed = 8
  1793. Humanoid.JumpPower = 50
  1794. combo = false
  1795. input = ''
  1796. end
  1797. end
  1798. end)()
  1799. end
  1800. end)
  1801.  
  1802. local Keys = {
  1803. [48] = "LShift",
  1804. [13] = "Enter",
  1805. [32] = "Space",
  1806. [47] = "RShift",
  1807. [92] = "Backslash",
  1808. [50] = "LCtrl",
  1809. [52] = "LAlt",
  1810. [49] = "RCtrl",
  1811. [51] = "RAlt",
  1812. [8] = "Backspace",
  1813. [45] = "CapsLock"
  1814.  
  1815. }
  1816.  
  1817. local alreadyEnded = false
  1818. Mouse.KeyDown:connect(function(k)
  1819. if k == 'n' and not attack and not combo then
  1820. Sitting = not Sitting
  1821. end
  1822. end)
  1823.  
  1824. Mouse.KeyDown:connect(function(k)
  1825. if attack == false and combo == true then
  1826. k = string.lower(k)
  1827. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1828. if #input < 8 then
  1829. input = input..k
  1830. print(input)
  1831. end
  1832. elseif Keys[string.byte(k)] == "Enter" then
  1833. combo = false
  1834. warn("Trying to execute combo: "..input)
  1835. if string.lower(input) == "aawdq" then
  1836. if targetted and attack == false then
  1837. chainreaction()
  1838. elseif not targetted then
  1839. Humanoid.WalkSpeed = 8
  1840. Humanoid.JumpPower = 50
  1841. chat("I need a target!")
  1842. end
  1843. elseif string.lower(input) == "etwzx" then
  1844. if attack == false then
  1845. if not alreadyEnded then
  1846. alreadyEnded = true
  1847. endit()
  1848. else
  1849. Humanoid.WalkSpeed = 8
  1850. Humanoid.JumpPower = 50
  1851. chat("I can't end it again..!")
  1852. end
  1853. end
  1854. else
  1855. Humanoid.WalkSpeed = 8
  1856. Humanoid.JumpPower = 50
  1857. end
  1858. input = ''
  1859. end
  1860. end
  1861. end)
  1862.  
  1863. local idleC = 0
  1864. while true do
  1865. swait()
  1866. imgl.Rotation = imgl.Rotation + 3
  1867. img2.Rotation = img2.Rotation + 3
  1868. if targetted ~= nil then
  1869. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1870. abss.Enabled = true
  1871. elseif targetted == nil then
  1872. abss.Adornee = nil
  1873. abss.Enabled = false
  1874. end
  1875. for i, v in pairs(Character:GetChildren()) do
  1876. if v:IsA("Part") then
  1877. v.Material = "SmoothPlastic"
  1878. elseif v:IsA("Accessory") then
  1879. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1880. end
  1881. end
  1882. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1883. velocity = RootPart.Velocity.y
  1884. sine = sine + change
  1885. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1886. if RootPart.Velocity.y > 1 and hit == nil then
  1887. Anim = "Jump"
  1888. idleC = 0
  1889. if attack == false then
  1890. PlayAnimationFromTable({
  1891. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1892. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1893. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1894. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1895. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1896. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1897. }, .3, false)
  1898. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1899. end
  1900. elseif RootPart.Velocity.y < -1 and hit == nil then
  1901. Anim = "Fall"
  1902. idleC = 0
  1903. if attack == false then
  1904. PlayAnimationFromTable({
  1905. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1907. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1908. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1910. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. }, .3, false)
  1912. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1913. end
  1914. elseif Torsovelocity < 1 and hit ~= nil then
  1915. if Sitting then
  1916. Anim = "Sitting"
  1917. if attack == false then
  1918. idleC = idleC+1
  1919. PlayAnimationFromTable({
  1920. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1921. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1923. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. }, .3, false)
  1927. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1928. end
  1929. else
  1930. Anim = "Idle"
  1931. if attack == false then
  1932. idleC = idleC+1
  1933. change = 1
  1934. if idleC < 175 then
  1935. PlayAnimationFromTable({
  1936. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1938. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1939. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1940. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1941. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. }, .3, false)
  1943. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1944. elseif idleC >= 175 and idleC < 200 then
  1945. PlayAnimationFromTable({
  1946. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1947. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1949. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1950. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1951. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952. }, .1, false)
  1953. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1954. elseif idleC >= 200 and idleC < 325 then
  1955. PlayAnimationFromTable({
  1956. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. }, .01, false)
  1963. else
  1964. idleC = 0
  1965. end
  1966. end
  1967. end
  1968. elseif Torsovelocity > 2 and hit ~= nil then
  1969. Anim = "Walk"
  1970. idleC = 0
  1971. if attack == false then
  1972. PlayAnimationFromTable({
  1973. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1974. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1975. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1976. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1977. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1978. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1979. }, .3, false)
  1980. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1981. end
  1982. end
  1983. if 0 < #Effects then
  1984. for e = 1, #Effects do
  1985. if Effects[e] ~= nil then
  1986. local Thing = Effects[e]
  1987. if Thing ~= nil then
  1988. local Part = Thing[1]
  1989. local Mode = Thing[2]
  1990. local Delay = Thing[3]
  1991. local IncX = Thing[4]
  1992. local IncY = Thing[5]
  1993. local IncZ = Thing[6]
  1994. if Thing[2] == "Shoot" then
  1995. local Look = Thing[1]
  1996. local move = 30
  1997. if Thing[8] == 3 then
  1998. move = 10
  1999. end
  2000. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2001. if Thing[10] ~= nil then
  2002. da = pos
  2003. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2004. cfa = CFrame.new(Thing[4], pos)
  2005. tehCF = cfa:lerp(cf2, 0.2)
  2006. Thing[1] = tehCF.lookVector
  2007. end
  2008. local mag = (Thing[4] - pos).magnitude
  2009. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2010. if Thing[8] == 2 then
  2011. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2012. end
  2013. Thing[4] = Thing[4] + Look * move
  2014. Thing[3] = Thing[3] - 1
  2015. if 2 < Thing[5] then
  2016. Thing[5] = Thing[5] - 0.3
  2017. Thing[6] = Thing[6] - 0.3
  2018. end
  2019. if hit ~= nil then
  2020. Thing[3] = 0
  2021. if Thing[8] == 1 or Thing[8] == 3 then
  2022. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2023. else
  2024. if Thing[8] == 2 then
  2025. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2026. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2027. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2028. ref.Anchored = true
  2029. ref.CFrame = CFrame.new(pos)
  2030. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2031. game:GetService("Debris"):AddItem(ref, 0.2)
  2032. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2033. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2034. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2035. end
  2036. end
  2037. end
  2038. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2039. ref.Anchored = true
  2040. ref.CFrame = CFrame.new(pos)
  2041. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2042. game:GetService("Debris"):AddItem(ref, 1)
  2043. end
  2044. if Thing[3] <= 0 then
  2045. table.remove(Effects, e)
  2046. end
  2047. end
  2048. do
  2049. do
  2050. if Thing[2] == "FireWave" then
  2051. if Thing[3] <= Thing[4] then
  2052. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2053. Thing[3] = Thing[3] + 1
  2054. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2055. else
  2056. Part.Parent = nil
  2057. table.remove(Effects, e)
  2058. end
  2059. end
  2060. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2061. if Thing[1].Transparency <= 1 then
  2062. if Thing[2] == "Block1" then
  2063. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2064. Mesh = Thing[7]
  2065. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2066. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2067. else
  2068. if Thing[2] == "Block2" then
  2069. Thing[1].CFrame = Thing[1].CFrame
  2070. Mesh = Thing[7]
  2071. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2072. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2073. else
  2074. if Thing[2] == "Fire" then
  2075. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2076. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2077. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2078. else
  2079. if Thing[2] == "Cylinder" then
  2080. Mesh = Thing[7]
  2081. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2082. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2083. else
  2084. if Thing[2] == "Blood" then
  2085. Mesh = Thing[7]
  2086. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2087. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2088. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2089. else
  2090. if Thing[2] == "Elec" then
  2091. Mesh = Thing[10]
  2092. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2093. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2094. else
  2095. if Thing[2] == "Disappear" then
  2096. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2097. else
  2098. if Thing[2] == "Shatter" then
  2099. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2100. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2101. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2102. Thing[6] = Thing[6] + Thing[5]
  2103. end
  2104. end
  2105. end
  2106. end
  2107. end
  2108. end
  2109. end
  2110. end
  2111. else
  2112. Part.Parent = nil
  2113. table.remove(Effects, e)
  2114. end
  2115. end
  2116. end
  2117. end
  2118. end
  2119. end
  2120. end
  2121. end
  2122. if Humanoid.Health < 100
  2123. then
  2124. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  2125. game.Players.LocalPlayer.Character.Humanoid.Health = 100
  2126. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  2127. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  2128. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  2129. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  2130. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  2131. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  2132. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  2133. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  2134. game.Players.LocalPlayer.Character.Humanoid.Health = 100
  2135. end
  2136. end
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