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- if @injournal 'mysterious gate' 'system'
- playsound 'dingding.wav'
- pause 500
- headmsg 'RDA'
- headmsg 'RDA'
- snapshot
- pause 500
- endif
- if poisoned 'self'
- usetype 0xf07
- pause 250
- endif
- if not timerexists 'provo'
- createtimer 'provo'
- settimer 'provo' 10000
- endif
- if not timerexists 'guard'
- createtimer 'guard'
- settimer 'guard' 10000
- endif
- if not timerexists 'text'
- createtimer 'text'
- settimer 'text' 30000
- endif
- if timer 'provo' > 10000
- settimer 'provo' 0
- if not listexists 'provo'
- createlist 'provo'
- endif
- if not listexists 'safety'
- createlist 'safety'
- endif
- @clearlist 'provo'
- @clearlist 'safety'
- getenemy 'gray' 'murderer' 'criminal'
- pushlist 'safety' 1
- if not @inlist 'provo' 'enemy' and @inrange 'enemy' 10
- endif
- target! 'enemy'
- endif
- if timer 'guard' > 15000
- msg 'All guard me'
- pause 250
- settimer 'guard' 0
- endif
- @getenemy 'murderer' 'enemy' 'gray' 'criminal' 'closest'
- if @graphic 'enemy' != 0xdc
- if @graphic 'enemy' != 0xa4
- pause 100
- attack 'enemy'
- pause 100
- endif
- endif
- @ignoreobject 0x9f7a7
- @ignoreobject 0x93762
- @ignoreobject 0x6e526
- @ignoreobject 0x124353
- @ignoreobject 0x8855b
- @ignoreobject 0x3c6f5
- @ignoreobject 0x74cba
- @ignoreobject 0x381e1
- @ignoreobject 0xc6bd9
- @ignoreobject 0x324c9
- @ignoreobject 0xb877d
- @ignoreobject 0x55a07
- @ignoreobject 0x17445
- @ignoreobject 0x6ee2
- @ignoreobject 0x1537a
- @ignoreobject 0x5dc7c
- @unsetalias 'person'
- pause 250
- if @findtype 0x190
- setalias 'person' 'found'
- pause 250
- endif
- if @findtype 0x191
- @setalias 'person' 'found'
- pause 250
- endif
- if findalias 'person'
- playsound 'meow.wav'
- pause 2500
- if timer 'text' > 60000
- snapshot 500
- settimer 'text' 0
- endif
- endif
- if @findtype '0x38' 1157
- if timer 'provo' > 10000
- settimer 'provo' 0
- useskill 'Provocation'
- waitfortarget 2000
- target! 'found'
- waitfortarget 2000
- target! 0x1295a7
- endif
- endif
- if hits < 80
- @findtype '0x38'
- if timer 'provo' > 10000
- settimer 'provo' 0
- useskill 'Provocation'
- waitfortarget 2000
- target! 'found'
- waitfortarget 2000
- target! 0x1295a7
- endif
- pause 500
- cast 'Greater Heal'
- waitfortarget 2000
- target! 'self'
- endif
- if hits < 80
- playsound akor.wav
- pause 5000
- endif
- usetype 0xf0b
- pause 100
- msg 'All guard me'
- @getenemy 'murderer' 'enemy' 'gray' 'criminal' 'closest'
- if @graphic 'enemy' != 0xdc
- if @graphic 'enemy' != 0xa4
- pause 100
- attack 'enemy'
- pause 100
- endif
- endif
- turn "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- msg 'All guard me'
- @getenemy 'murderer' 'enemy' 'gray' 'criminal' 'closest'
- if @graphic 'enemy' != 0xdc
- if @graphic 'enemy' != 0xa4
- pause 100
- attack 'enemy'
- pause 100
- endif
- endif
- pause 3000
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- run "South"
- msg 'All guard me'
- @getenemy 'murderer' 'enemy' 'gray' 'criminal' 'closest'
- if @graphic 'enemy' != 0xdc
- if @graphic 'enemy' != 0xa4
- pause 100
- attack 'enemy'
- pause 100
- endif
- endif
- msg 'All guard me'
- msg 'All guard me'
- run "East"
- run "East"
- run "East"
- run "East"
- run "East"
- run "East"
- run "East"
- run "East"
- run "East"
- msg 'All guard me'
- @getenemy 'murderer' 'enemy' 'gray' 'criminal' 'closest'
- if @graphic 'enemy' != 0xdc
- if @graphic 'enemy' != 0xa4
- pause 100
- attack 'enemy'
- pause 100
- endif
- endif
- pause 3000
- if timer 'provo' > 10000
- settimer 'provo' 0
- if not listexists 'provo'
- createlist 'provo'
- endif
- if not listexists 'safety'
- createlist 'safety'
- endif
- @clearlist 'provo'
- @clearlist 'safety'
- getenemy 'gray' 'murderer' 'criminal'
- pushlist 'safety' 1
- if not @inlist 'provo' 'enemy' and @inrange 'enemy' 10
- endif
- target! 'enemy'
- endif
- if timer 'guard' > 10000
- msg 'All guard me'
- pause 250
- settimer 'guard' 0
- endif
- @getenemy 'murderer' 'enemy' 'gray' 'criminal' 'closest'
- if @graphic 'enemy' != 0xdc
- if @graphic 'enemy' != 0xa4
- pause 100
- attack 'enemy'
- pause 100
- endif
- endif
- @ignoreobject 0x3c6f5
- @ignoreobject 0x74cba
- @ignoreobject 0x381e1
- @ignoreobject 0xc6bd9
- @ignoreobject 0x324c9
- @ignoreobject 0xb877d
- @ignoreobject 0x55a07
- @ignoreobject 0x872ed
- @ignoreobject 0x128bc6
- @unsetalias 'person'
- pause 250
- if @findtype 0x190
- setalias 'person' 'found'
- pause 250
- endif
- if @findtype 0x191
- @setalias 'person' 'found'
- pause 250
- endif
- if findalias 'person'
- playsound 'meow.wav'
- pause 2500
- if timer 'text' > 60000
- snapshot 500
- settimer 'text' 0
- endif
- endif
- if @findtype '0x38' 1157
- if timer 'provo' > 10000
- settimer 'provo' 0
- useskill 'Provocation'
- waitfortarget 2000
- target! 'found'
- waitfortarget 2000
- target! 0x1295a7
- endif
- endif
- if hits < 80
- @findtype '0x38'
- if timer 'provo' > 10000
- settimer 'provo' 0
- useskill 'Provocation'
- waitfortarget 2000
- target! 'found'
- waitfortarget 2000
- target! 0x1295a7
- endif
- pause 500
- cast 'Greater Heal'
- waitfortarget 2000
- target! 'self'
- endif
- if hits < 80
- playsound akor.wav
- pause 5000
- endif
- usetype 0xf0b
- pause 100
- msg 'All guard me'
- @getenemy 'murderer' 'enemy' 'gray' 'criminal' 'closest'
- if @graphic 'enemy' != 0xdc
- if @graphic 'enemy' != 0xa4
- pause 100
- attack 'enemy'
- pause 100
- endif
- endif
- turn "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- turn "East"
- run "East"
- run "East"
- run "East"
- msg 'All guard me'
- @getenemy 'murderer' 'enemy' 'gray' 'criminal' 'closest'
- if @graphic 'enemy' != 0xdc
- if @graphic 'enemy' != 0xa4
- pause 100
- attack 'enemy'
- pause 100
- endif
- endif
- pause 3000
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- run "North"
- msg 'All guard me'
- @getenemy 'murderer' 'enemy' 'gray' 'criminal' 'closest'
- if @graphic 'enemy' != 0xdc
- if @graphic 'enemy' != 0xa4
- pause 100
- attack 'enemy'
- pause 100
- endif
- endif
- run "West"
- run "West"
- run "West"
- run "West"
- run "West"
- run "West"
- run "West"
- run "West"
- run "West"
- run "West"
- run "West"
- run "West"
- msg 'All guard me'
- pause 3000
- @getenemy 'murderer' 'enemy' 'gray' 'criminal' 'closest'
- if @graphic 'enemy' != 0xdc
- if @graphic 'enemy' != 0xa4
- pause 100
- attack 'enemy'
- pause 100
- endif
- endif
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