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Aug 11th, 2017
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  1. /*
  2. Custom Marker Requirements:
  3.  
  4. Spawn markers: The area covered by the marker will be used as the patrol and spawning area.
  5.  
  6. 1. Marker shape must be Ellipse (Could be rectangular but the function will consider the marker as elliptical regardless)
  7. 2. Marker should have identical x and y dimensions. If they are different, the smaller dimension will be used instead.
  8.  
  9. Blacklist markers: If a player is within this area, they will not be selected as a target for dynamic AI spawns.
  10.  
  11. 1. Marker shape may be Ellipse or Rectangle
  12. 2. Marker dimensions should cover the area to be blacklisted.
  13.  
  14. Example Marker (Note: the marker name must be unique! In this example, it's named "dzaicustomspawntest"):
  15.  
  16. _this = createMarker ["dzaicustomspawntest", [6650.9883, 9411.541, -6.1035156e-005]];
  17. _this setMarkerShape "ELLIPSE";
  18. _this setMarkerType "Empty";
  19. _this setMarkerBrush "Solid";
  20. _this setMarkerSize [200, 200];
  21. _this setMarkerAlpha 0;
  22. _dzaicustomspawntest = _this; //_dzaicustomspawntest must be a unique name
  23.  
  24. Note: This marker is used in the example found in the custom_spawns config files.
  25. */
  26.  
  27. //----------------------------Add your custom markers below this line ----------------------------
  28.  
  29.  
  30. _this = createMarker ["FNG1", [6578.09,14213.2,0.17981]];
  31. _this setMarkerShape "ELLIPSE";
  32. _this setMarkerType "Empty";
  33. _this setMarkerBrush "Solid";
  34. _this setMarkerSize [50, 50];
  35. _this setMarkerAlpha 0;
  36. _FNG1 = _this; //_dzaicustomspawntest must be a unique name
  37.  
  38. _this = createMarker ["FNG2", [6578.64,14193.3,0.172943]];
  39. _this setMarkerShape "ELLIPSE";
  40. _this setMarkerType "Empty";
  41. _this setMarkerBrush "Solid";
  42. _this setMarkerSize [50, 50];
  43. _this setMarkerAlpha 0;
  44. _FNG2 = _this; //_dzaicustomspawntest must be a unique name
  45.  
  46. _this = createMarker ["FNG3", [6622.12,14200.6,0.0015564]];
  47. _this setMarkerShape "ELLIPSE";
  48. _this setMarkerType "Empty";
  49. _this setMarkerBrush "Solid";
  50. _this setMarkerSize [50, 50];
  51. _this setMarkerAlpha 0;
  52. _FNG3 = _this; //_dzaicustomspawntest must be a unique name
  53.  
  54. _this = createMarker ["FNG4", [6658.81,14188.4,0.00143433]];
  55. _this setMarkerShape "ELLIPSE";
  56. _this setMarkerType "Empty";
  57. _this setMarkerBrush "Solid";
  58. _this setMarkerSize [50, 50];
  59. _this setMarkerAlpha 0;
  60. _FNG4 = _this; //_dzaicustomspawntest must be a unique name
  61.  
  62. _this = createMarker ["FNG5", [6664.61,14234.8,0.181091]];
  63. _this setMarkerShape "ELLIPSE";
  64. _this setMarkerType "Empty";
  65. _this setMarkerBrush "Solid";
  66. _this setMarkerSize [50, 50];
  67. _this setMarkerAlpha 0;
  68. _FNG5 = _this; //_dzaicustomspawntest must be a unique name
  69.  
  70. _this = createMarker ["FNG6", [6776.45,14122.9,0.00131226]];
  71. _this setMarkerShape "ELLIPSE";
  72. _this setMarkerType "Empty";
  73. _this setMarkerBrush "Solid";
  74. _this setMarkerSize [50, 50];
  75. _this setMarkerAlpha 0;
  76. _FNG6 = _this; //_dzaicustomspawntest must be a unique name
  77.  
  78. _this = createMarker ["FNG7", [6784.23,14201.8,0.160675]];
  79. _this setMarkerShape "ELLIPSE";
  80. _this setMarkerType "Empty";
  81. _this setMarkerBrush "Solid";
  82. _this setMarkerSize [50, 50];
  83. _this setMarkerAlpha 0;
  84. _FNG7 = _this; //_dzaicustomspawntest must be a unique name
  85.  
  86. _this = createMarker ["FNG8", [6776.63,14309.1,0.0017395]];
  87. _this setMarkerShape "ELLIPSE";
  88. _this setMarkerType "Empty";
  89. _this setMarkerBrush "Solid";
  90. _this setMarkerSize [50, 50];
  91. _this setMarkerAlpha 0;
  92. _FNG8 = _this; //_dzaicustomspawntest must be a unique name
  93.  
  94. _this = createMarker ["FNG9", [6710.03,14318.6,0.280945]];
  95. _this setMarkerShape "ELLIPSE";
  96. _this setMarkerType "Empty";
  97. _this setMarkerBrush "Solid";
  98. _this setMarkerSize [50, 50];
  99. _this setMarkerAlpha 0;
  100. _FNG9 = _this; //_dzaicustomspawntest must be a unique name
  101.  
  102. _this = createMarker ["FNG10", [6509.74,14315.7,0.276245]];
  103. _this setMarkerShape "ELLIPSE";
  104. _this setMarkerType "Empty";
  105. _this setMarkerBrush "Solid";
  106. _this setMarkerSize [50, 50];
  107. _this setMarkerAlpha 0;
  108. _FNG10 = _this; //_dzaicustomspawntest must be a unique name
  109.  
  110. _this = createMarker ["FNG11", [6524.25,14086.6,0.00143433]];
  111. _this setMarkerShape "ELLIPSE";
  112. _this setMarkerType "Empty";
  113. _this setMarkerBrush "Solid";
  114. _this setMarkerSize [50, 50];
  115. _this setMarkerAlpha 0;
  116. _FNG11 = _this; //_dzaicustomspawntest must be a unique name
  117.  
  118. _this = createMarker ["FNG12", [6702.38,14125.7,0.00137329]];
  119. _this setMarkerShape "ELLIPSE";
  120. _this setMarkerType "Empty";
  121. _this setMarkerBrush "Solid";
  122. _this setMarkerSize [50, 50];
  123. _this setMarkerAlpha 0;
  124. _FNG12 = _this; //_dzaicustomspawntest must be a unique name
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