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- speedrunning Anodyne went really well for me. i learned any% and got 3rd place in two days. it took me a few weeks to learn 100%, since i learned it very slowly, bit by bit, but once i had learned it, i got wr on my first timed run, then pushed the category down by a further 40 seconds. i submitted any% and 100% to the Degen Dash 2, along with Lemma any%, and hopefully at least one of those gets in. when i first came across Anodyne, i wanted to run any% glitchless, but when i came back to the game and got the standalone version for save file-making, i didn't feel like running that category anymore, and i still don't. maybe i'll run it at some point in the future, but not for now.
- i'm running Cyclo 8 in the A Race Against Time marathon! follow the marathon on Twitch here: https://www.twitch.tv/araceagainsttime and check out the schedule here: https://horaro.org/arat/schedule
- i'm one of the last runs of the marathon, but the whole thing is going to be really cool.
- as for future speedgames, i'm thinking about learning NightSky, a 2D physics puzzle-platformer. i played it casually years ago and really enjoyed it, and the game's really atmospheric and calm. i might also learn WitchWay, another 2D puzzle-platformer.
- i'm also interested in WaveLand, a 2D platformer based on Melee tech. i'm not too into playing Melee, but applying the mechanics of it to a single-player speedrunning experience sounds promising. the game comes out on the 19th April, and i'll probably play it, but i imagine i'll wait until strats develop a bit to speedrun the game, unless i really like it and decide i want to route things and discover strats. i feel like that's unlikely, though. the second unreleased game i'm interested in possibly running is Celeste. i played Celeste Classic a while ago and enjoyed it, though i found the controls somewhat unresponsive. hopefully the expanded version fixes that.
- i'm gonna hold off on learning a new game until after ARAT, though.
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