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AndrewTheMaster May 2nd, 2017 22 Never
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  1. -- params : ...
  2.  
  3. wait(0.016666666666667)
  4. script.Archivable = false
  5. Effects = {}
  6. local Player = game.Players.localPlayer
  7. local Character = Player.Character
  8. local Humanoid = Character.Humanoid
  9. local mouse = Player:GetMouse()
  10. local m = Instance.new("Model", Character)
  11. m.Name = "WeaponModel"
  12. local effect = Instance.new("Model", Character)
  13. effect.Name = "effecsfsafzx"
  14. local demon = Instance.new("Model", Character)
  15. demon.Name = "demdemd"
  16. local LeftArm = Character["Left Arm"]
  17. local RightArm = Character["Right Arm"]
  18. local LeftLeg = Character["Left Leg"]
  19. local RightLeg = Character["Right Leg"]
  20. local do2target = nil
  21. local Head = Character.Head
  22. local Torso = Character.Torso
  23. local cam = game.Workspace.CurrentCamera
  24. local RootPart = Character.HumanoidRootPart
  25. local RootJoint = RootPart.RootJoint
  26. local equipped = false
  27. local attack = false
  28. local Anim = "Idle"
  29. local idle = 0
  30. local attacktype = 1
  31. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  32. local velocity = RootPart.Velocity.y
  33. local sine = 0
  34. local change = 1
  35. local mana = 0
  36. local it = Instance.new
  37. vt = Vector3.new
  38. local grabbed = false
  39. local cf = CFrame.new
  40. local mr = math.rad
  41. local angles = CFrame.Angles
  42. local ud = UDim2.new
  43. local c3 = Color3.new
  44. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  45. Humanoid.Animator:Destroy()
  46. Character.Animate:Destroy()
  47. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  48. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  49. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  50. RSH = nil
  51. RW = Instance.new("Weld")
  52. LW = Instance.new("Weld")
  53. RH = Torso["Right Hip"]
  54. LH = Torso["Left Hip"]
  55. RSH = Torso["Right Shoulder"]
  56. LSH = Torso["Left Shoulder"]
  57. RSH.Parent = nil
  58. LSH.Parent = nil
  59. RW.Name = "RW"
  60. RW.Part0 = Torso
  61. RW.C0 = cf(1.5, 0.5, 0)
  62. RW.C1 = cf(0, 0.5, 0)
  63. RW.Part1 = RightArm
  64. RW.Parent = Torso
  65. LW.Name = "LW"
  66. LW.Part0 = Torso
  67. LW.C0 = cf(-1.5, 0.5, 0)
  68. LW.C1 = cf(0, 0.5, 0)
  69. LW.Part1 = LeftArm
  70. LW.Parent = Torso
  71. clerp = function(a, b, t)
  72.  
  73.   return a:lerp(b, t)
  74. end
  75.  
  76. local RbxUtility = LoadLibrary("RbxUtility")
  77. local Create = RbxUtility.Create
  78. RemoveOutlines = function(part)
  79.  
  80.   part.TopSurface = 10
  81. end
  82.  
  83. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  84.  
  85.   local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  86.   RemoveOutlines(Part)
  87.   return Part
  88. end
  89.  
  90. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  91.  
  92.   local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  93.   if Mesh == "SpecialMesh" then
  94.     Msh.MeshType = MeshType
  95.     Msh.MeshId = MeshId
  96.   end
  97.   return Msh
  98. end
  99.  
  100. local co1 = 3
  101. local co2 = 10
  102. local co3 = 15
  103. local co4 = 30
  104. local cooldown1 = 0
  105. local cooldown2 = 0
  106. local cooldown3 = 0
  107. local cooldown4 = 0
  108. local maxEnergy = 100
  109. local Energy = 0
  110. local skill1stam = 10
  111. local skill2stam = 50
  112. local skill3stam = 60
  113. local skill4stam = 100
  114. local recovermana = 5
  115. local skillcolorscheme = BrickColor.new("Magenta").Color
  116. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  117. makeframe = function(par, trans, pos, size, color)
  118.  
  119.   local frame = Instance.new("Frame", par)
  120.   frame.BackgroundTransparency = trans
  121.   frame.BorderSizePixel = 0
  122.   frame.Position = pos
  123.   frame.Size = size
  124.   frame.BackgroundColor3 = color
  125.   return frame
  126. end
  127.  
  128. makelabel = function(par, text)
  129.  
  130.   local label = Instance.new("TextLabel", par)
  131.   label.BackgroundTransparency = 1
  132.   label.Size = UDim2.new(1, 0, 1, 0)
  133.   label.Position = UDim2.new(0, 0, 0, 0)
  134.   label.TextColor3 = Color3.new(255, 255, 255)
  135.   label.TextStrokeTransparency = 0
  136.   label.FontSize = Enum.FontSize.Size32
  137.   label.Font = Enum.Font.SourceSansLight
  138.   label.BorderSizePixel = 0
  139.   label.TextScaled = true
  140.   label.Text = text
  141. end
  142.  
  143. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.93, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  144. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.86, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  145. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.79, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  146. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.72, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  147. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  148. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  149. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  150. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  151. text1 = makelabel(framesk1, "[z] Hunt")
  152. text2 = makelabel(framesk2, "[x] Ravage")
  153. text3 = makelabel(framesk3, "[c] Capture")
  154. text4 = makelabel(framesk4, "[v] Flower of Fear")
  155.  
  156. print("fixed by kent911t")
  157.  
  158. ArtificialHB = Instance.new("BindableEvent", script)
  159. ArtificialHB.Name = "Heartbeat"
  160.  
  161. script:WaitForChild("Heartbeat")
  162.  
  163. frame = 1 / 30
  164. tf = 0
  165. allowframeloss = true
  166. tossremainder = false
  167. lastframe = tick()
  168. script.Heartbeat:Fire()
  169.  
  170. game:GetService("RunService").Heartbeat:connect(function(s, p)
  171.     tf = tf + s
  172.     if tf >= frame then
  173.         if allowframeloss then
  174.             script.Heartbeat:Fire()
  175.             lastframe = tick()
  176.         else
  177.             for i = 1, math.floor(tf / frame) do
  178.                 script.Heartbeat:Fire()
  179.             end
  180.             lastframe = tick()
  181.         end
  182.         if tossremainder then
  183.             tf = 0
  184.         else
  185.             tf = tf - frame * math.floor(tf / frame)
  186.         end
  187.     end
  188. end)
  189.  
  190. function swait(num)
  191.     if num == 0 or num == nil then
  192.         ArtificialHB.Event:wait()
  193.     else
  194.         for i = 0, num do
  195.             ArtificialHB.Event:wait()
  196.         end
  197.     end
  198. end
  199. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  200.  
  201.   local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  202.   return Weld
  203. end
  204.  
  205. rayCast = function(Position, Direction, Range, Ignore)
  206.  
  207.   return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  208. end
  209.  
  210. CreateSound = function(id, par, vol, pit)
  211.  
  212.   coroutine.resume(coroutine.create(function()
  213.    
  214.     local sou = Instance.new("Sound", par or workspace)
  215.     sou.Volume = vol
  216.     sou.Pitch = pit or 1
  217.     sou.SoundId = id
  218.     swait()
  219.     sou:play()
  220.     game:GetService("Debris"):AddItem(sou, 6)
  221.   end
  222. ))
  223. end
  224.  
  225. local getclosest = function(obj, distance)
  226.  
  227.   local last, lastx = distance + 1, nil
  228.   for i,v in pairs(workspace:GetChildren()) do
  229.     if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  230.       local t = v.Torso
  231.       local dist = (t.Position - obj.Position).magnitude
  232.       if dist <= distance and dist < last then
  233.         last = dist
  234.         lastx = v
  235.       end
  236.     end
  237.   end
  238.   return lastx
  239. end
  240.  
  241. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  242.  
  243.   if PartType == "Part" then
  244.     local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  245.     RemoveOutlines(Part)
  246.     return Part
  247.   else
  248.     do
  249.       if PartType == "WedgePart" then
  250.         local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  251.         RemoveOutlines(Part)
  252.         return Part
  253.       end
  254.     end
  255.   end
  256. end
  257.  
  258. Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Dirt brown", "Handle", Vector3.new(1, 2, 1))
  259. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  260. Claw = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Claw", Vector3.new(1, 1, 1))
  261. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.598956585, -0.401195407, 0, 0, 1, 0.25881803, -0.965926111, 0, 0.965926111, 0.25881803, 0))
  262. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.150000006))
  263. Claw = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Claw", Vector3.new(1, 1, 1))
  264. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.858075142, -0.276378155, -0.49209857, 0.353552133, -0.866025269, 0.353555113, 0.707108736, -9.03335206e-07, -0.707104981, 0.612371027, 0.500000358, 0.61237365))
  265. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  266. Claw = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Claw", Vector3.new(1, 1, 1))
  267. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142959999, -0.79026103, -0.577523232, 0, 0, 1, 0.0581610166, -0.998307228, 0, 0.998307228, 0.0581610166, 0))
  268. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 1, 0.100000001))
  269. Claw = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Claw", Vector3.new(1, 1, 1))
  270. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.857914209, 0.258751988, -0.512362957, 0.353553236, -0.866025567, -0.353553236, -0.707106471, 3.09715034e-07, -0.707107246, 0.612372994, 0.499999791, -0.6123721))
  271. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  272. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  273. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.508293927, 0.581420183, 0.355297565, -1, 0, 0, 0, -0.694275975, -0.719708979, 0, -0.719708979, 0.694275975))
  274. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  275. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  276. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, -0.605236769, -0.322324991, 1, 0, 0, 0, 0.719708979, -0.694275975, 0, 0.694275975, 0.719708979))
  277. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  278. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  279. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.0117408261, -0.729162693, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  280. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.208000004, 0.47299999, 0.47299999))
  281. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  282. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.123879015, -0.278857708, -0.00617899979, 0.965925336, -0.2588211, 0, 0.2588211, 0.965925336, 0, 0, 0, 1))
  283. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  284. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.445813209, 0.210449979, 1.04200566))
  285. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.223450184, 0.0305250883, -0.00618699985, -0.25881803, 0.965926111, 0, -0.965926111, -0.25881803, 0, 0, 0, 1))
  286. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  287. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  288. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.407537222, 0.0663063526, -0.00618699985, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1))
  289. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  290. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.664211631, 0.210449979, 1.04200566))
  291. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0544009209, 0.0101571083, -0.00617499975, 0.499998987, 0.866025984, 0, -0.866025984, 0.499998987, 0, 0, 0, 1))
  292. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  293. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  294. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.212381959, -0.663311005, -0.00618499983, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  295. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.730365157, 0.388499111, 1.00999999))
  296. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  297. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0184851885, 0.339620829, -0.0061809998, 0.715359032, -0.698757052, 0, 0.698757052, 0.715359032, 0, 0, 0, 1))
  298. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.834142029, 0.388499111, 1.00999999))
  299. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.627083898, 0.210449979, 1.04200566))
  300. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.280005217, -0.363016367, -0.00617299974, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  301. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  302. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.329999983))
  303. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.00543988496, -0.414242506, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  304. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  305. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Hot pink", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  306. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.453824013, -0.291407824, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  307. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.83414197, 0.388499111, 1.00999999))
  308. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  309. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51018995, -0.50767684, 0.297928989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  310. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  311. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  312. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0117785633, -0.903934956, 0.39272213, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352))
  313. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  314. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  315. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.677359819, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  316. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  317. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  318. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0118038058, 0.689624906, 0.570050001, 0.707103848, 0, 0.707109809, -0.707109809, 0, 0.707103848, 0, -1, 0))
  319. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  320. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  321. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510767996, -0.508222818, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  322. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  323. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  324. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285520971, -0.664801836, -0.00591700012, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  325. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  326. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.728394926, 0.35408181, 1.04200566))
  327. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.159419954, -0.695495844, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  328. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  329. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(0.796342552, 0.65287286, 1.04582763))
  330. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.144507021, 0.270431995, -0.00702500017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  331. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  332. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  333. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0228680372, -0.903097868, -0.00617699977, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  334. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  335. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  336. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.157143831, -0.295579016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  337. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  338. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.475480139, 0.404664904, 1.04200566))
  339. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.236273766, -0.56151557, -0.0061809998, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  340. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  341. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  342. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000811070204, -0.902295828, 0.381639034, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829))
  343. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  344. Part = CreatePart2(m, Enum.Material.Plastic, 0, 0, "Part", "Black", "Part", Vector3.new(1, 1, 1))
  345. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.618730307, -0.382281303, 0, 0, 1, 0.36670509, -0.93033725, 0, 0.93033725, 0.36670509, 0))
  346. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.709999979, 0.100000001))
  347. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  348. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000812500715, 0.678554535, 0.570062876, -0.707106829, 0, 0.707106829, -0.707106829, 0, -0.707106829, 0, -1, 0))
  349. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  350. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(0.274916351, 0.495625556, 1.04582763))
  351. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.386464, 0.349603176, -0.00702300016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  352. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  353. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  354. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285515964, -0.215442896, -0.00591900013, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  355. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  356. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  357. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51019901, -0.156597853, 0.297930986, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  358. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  359. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(1.06224263, 1.11860847, 1.04200566))
  360. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00774800777, 0.0171630383, -0.0061809998, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  361. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  362. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  363. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510194004, -0.67681098, 0.297922999, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  364. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  365. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "WedgePart", "Hot pink", "ClawMaterial", Vector3.new(1.0507766, 0.342107773, 0.210450009))
  366. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00591100007, -0.468749046, 0.193565369, 0, 0, 1, -0.700001419, -0.714141428, 0, 0.714141428, -0.700001419, 0))
  367. CreateMesh("SpecialMesh", ClawMaterial, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.961421788))
  368. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  369. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00134065747, 0.207813978, 0.709334135, 0.707106829, 0, -0.707106829, 0, -1, 0, -0.707106829, 0, -0.707106829))
  370. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  371. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  372. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947299972, -0.114370823, -0.440932035, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  373. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.561885834, 0.961421788))
  374. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.411995441, 0.210450009))
  375. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00891099963, -0.798730135, 0.476718009, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  376. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  377. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.04586256, 0.210449979, 0.27767837))
  378. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00726700015, 0.0232260227, 0.391721964, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  379. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.764251173, 1))
  380. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.385787576, 0.210450009))
  381. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509499991, -0.792718172, 0.456955969, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  382. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  383. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  384. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509600015, -0.696686029, 0.42363596, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  385. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  386. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  387. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012203753, 0.206679821, 0.707822442, -0.707106352, 0, -0.707107365, 0, -1, 0, -0.707107365, 0, 0.707106352))
  388. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  389. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  390. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947900023, -0.695355177, 0.440928012, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  391. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  392. MotorOne = CreatePart(m, Enum.Material.Plastic, 0.30000001192093, 1, "Hot pink", "MotorOne", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  393. MotorOneWeld = CreateWeld(m, Handle, MotorOne, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.165818453, -0.00628910959, -0.978227913, -0.0732169896, -0.996971905, -0.0261989962, -0.542171299, 0.0618378855, -0.83798945, 0.837072074, -0.0471507274, -0.545057178))
  394. Shard = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Shard", Vector3.new(1, 1, 1))
  395. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413149118, -0.00709122419, -1.08955288, 0.90752846, 5.51342964e-07, -0.419990718, -1.73971057e-06, 1, -2.44379044e-06, 0.419990718, 2.95042992e-06, 0.90752852))
  396. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  397. Shard = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Shard", Vector3.new(1, 1, 1))
  398. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.205875158, -0.00710588694, -1.48987699, 0.747897685, -5.36441803e-07, -0.663814127, -1.66893005e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897744))
  399. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  400. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  401. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151987076, 0.549069643, -0.614215612, -1.19581819e-06, 1, 1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  402. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  403. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151856542, -0.490994453, -0.295432806, -1.19581819e-06, 1, 1.37090683e-06, -0.961226821, -7.5250864e-07, -0.27575928, -0.27575931, -1.57952309e-06, 0.96122694))
  404. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  405. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.015198648, 0.650615692, -0.406500697, -1.19581819e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  406. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  407. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152282119, 0.624634504, 0.129744053, -1.19581819e-06, 1, 1.37090683e-06, -0.832109034, -2.5331974e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  408. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  409. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0152042508, 0.944105864, 0.894237399, 1.19581819e-06, -1, -1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  410. Claw = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Claw", Vector3.new(1, 1, 1))
  411. ClawWeld = CreateWeld(m, MotorOne, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121058, -0.0170745254, -0.650540829, 1.00000012, 0, 3.7252903e-09, 0, 1, 0, 3.7252903e-09, 0, 1.00000024))
  412. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  413. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  414. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151966214, -1.64906764, 1.03426063, -1.19581819e-06, 1, 1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  415. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  416. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252064466, -1.54980397, -0.844281435, 1.19581819e-06, -1, -1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  417. MotorTwo = CreatePart(m, Enum.Material.Plastic, 0.30000001192093, 1, "Hot pink", "MotorTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  418. MotorTwoWeld = CreateWeld(m, Handle, MotorTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0479729176, -0.503670454, -0.786706924, 0.0261989962, -0.996971905, -0.0732169896, 0.83798945, 0.0618378855, -0.542171299, 0.545057178, -0.0471507274, 0.837072074))
  419. Shard = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Shard", Vector3.new(1, 1, 1))
  420. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413152218, -0.00709152222, -1.08955348, 0.90752846, 5.66244125e-07, -0.419990689, -1.74157321e-06, 1, -2.47359276e-06, 0.419990718, 2.98023224e-06, 0.907528639))
  421. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  422. Shard = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Shard", Vector3.new(1, 1, 1))
  423. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.20587635, -0.00710582733, -1.4898783, 0.747897685, -5.36441803e-07, -0.663814127, -1.6707927e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897804))
  424. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  425. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  426. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151982307, 0.549069643, -0.614216566, -1.19395554e-06, 1, 1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  427. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  428. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151848793, -0.490990877, -0.295432806, -1.19395554e-06, 1, 1.37090683e-06, -0.961226821, -7.74860382e-07, -0.27575931, -0.27575925, -1.63912773e-06, 0.961226881))
  429. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  430. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151979923, 0.650617838, -0.406501412, -1.19395554e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  431. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  432. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152257681, 0.624636889, 0.129745722, -1.19395554e-06, 1, 1.37090683e-06, -0.832109034, -2.38418579e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  433. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  434. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.015203476, 0.944107533, 0.894238472, 1.19395554e-06, -1, -1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  435. Claw = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Claw", Vector3.new(1, 1, 1))
  436. ClawWeld = CreateWeld(m, MotorTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121142, -0.0170750618, -0.650540113, 1.00000012, -1.86264515e-09, 4.65661287e-09, -1.86264515e-09, 1, 0, 4.65661287e-09, 0, 1.00000024))
  437. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  438. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  439. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151972771, -1.64906967, 1.03426158, -1.19395554e-06, 1, 1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  440. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  441. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252062082, -1.54980803, -0.844281912, 1.19395554e-06, -1, -1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  442. MotorThumb = CreatePart(m, Enum.Material.Plastic, 0.30000001192093, 0, "Hot pink", "MotorThumb", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  443. MotorThumbWeld = CreateWeld(m, Handle, MotorThumb, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.436262846, -0.542311668, -0.983556807, -0.068211019, -0.995336354, 0.0682120249, -0.707106829, -7.08211871e-07, -0.707106709, 0.703809023, -0.0964656472, -0.703809083))
  444. Claw = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Claw", Vector3.new(1, 1, 1))
  445. ClawWeld = CreateWeld(m, MotorThumb, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607737899, 0.0110911727, 0.0515184402, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  446. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  447. Shard = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Shard", Vector3.new(1, 1, 1))
  448. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723732, 0.990283549, 1.41561031e-06, -0.13906303, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.13906303, 8.94069672e-08, 0.990283489))
  449. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  450. Shard = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Shard", Vector3.new(1, 1, 1))
  451. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025633, 0.0210601687, -0.0396541655, 0.908135235, 2.08616257e-06, -0.418677092, -1.47148967e-06, 1.00000012, 1.75833702e-06, 0.418677121, -9.23871994e-07, 0.908135176))
  452. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  453. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  454. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129690766, -0.393394113, 0.191975117, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  455. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  456. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775405, -0.706632137, 0.168079853, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  457. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  458. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299531221, -0.294105291, -0.00194394588, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  459. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  460. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598301, 0.0969114304, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  461. MotorThumbTwo = CreatePart(m, Enum.Material.Plastic, 0.30000001192093, 0, "Hot pink", "MotorThumbTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  462. MotorThumbTwoWeld = CreateWeld(m, Handle, MotorThumbTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.444597721, 0.423756033, -0.897562623, -0.0682120249, -0.995336354, -0.068211019, 0.707106709, -7.08211871e-07, -0.707106829, 0.703809083, -0.0964656621, 0.703809023))
  463. Claw = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Claw", Vector3.new(1, 1, 1))
  464. ClawWeld = CreateWeld(m, MotorThumbTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607738018, 0.0110911727, 0.0515185595, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  465. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  466. Shard = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Shard", Vector3.new(1, 1, 1))
  467. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723612, 0.990283549, 1.42306089e-06, -0.139062777, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.139062807, 1.1920929e-07, 0.990283608))
  468. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  469. Shard = CreatePart2(m, Enum.Material.Plastic, 0.30000001192093, 0, "Part", "Hot pink", "Shard", Vector3.new(1, 1, 1))
  470. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025394, 0.0210601091, -0.0396541059, 0.908135235, 2.08616257e-06, -0.418677092, -1.72480941e-06, 1, 1.16229057e-06, 0.418677121, -3.57627869e-07, 0.908135176))
  471. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  472. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  473. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.012969017, -0.393394232, 0.191974878, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  474. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  475. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775107, -0.706632137, 0.168079972, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  476. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  477. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299596786, -0.29410553, -0.00194442272, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  478. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  479. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598063, 0.0969111919, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  480. MagniHit = CreatePart(m, Enum.Material.Plastic, 0, 1, "Medium stone grey", "MagniHit", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  481. MagniHitWeld = CreateWeld(m, Character.HumanoidRootPart, MagniHit, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.01003361, -0.230025291, 0.070048213, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  482. local CBlade = {}
  483. local CBladeWelds = {}
  484. for _,c in pairs(m:children()) do
  485.   if c.className == "Part" then
  486.     table.insert(CBlade, c)
  487.   end
  488. end
  489. for _,c in pairs(m:children()) do
  490.   if c.className == "Weld" then
  491.     table.insert(CBladeWelds, c)
  492.     print(c)
  493.   end
  494. end
  495. Hit = CreatePart(demon, Enum.Material.Plastic, 0, 0, "Really black", hit, vt(5, 0.200000003, 5))
  496. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, --[[idk]]0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(--[[idk]]2.01999998, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  497. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  498. FakeMotor = CreatePart(demon, Enum.Material.Plastic, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  499. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  500. Part = CreatePart(demon, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  501. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  502. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  503. Part = CreatePart(demon, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  504. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  505. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  506. TornadoHat = CreatePart(demon, Enum.Material.Plastic, 0.20000000298023, 0.5, "Black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  507. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  508. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  509. local DBlade = {}
  510. local DBladeWelds = {}
  511. for _,c in pairs(demon:children()) do
  512.   if c.className == "Part" then
  513.     table.insert(DBlade, c)
  514.   end
  515. end
  516. for _,c in pairs(demon:children()) do
  517.   if c.className == "Weld" then
  518.     table.insert(DBladeWelds, c)
  519.     print(c)
  520.   end
  521. end
  522. demon.Parent = nil
  523. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  524.  
  525.   if hit.Parent == nil then
  526.     return
  527.   end
  528.   local h = hit.Parent:FindFirstChild("Humanoid")
  529.   for _,v in pairs(hit.Parent:children()) do
  530.     if v:IsA("Humanoid") then
  531.       h = v
  532.     end
  533.   end
  534.   if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  535.     if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  536.       return
  537.     end
  538.     local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  539.     game:GetService("Debris"):AddItem(c, 0.5)
  540.     if HitSound ~= nil and HitPitch ~= nil then
  541.       CreateSound(HitSound, hit, 1, HitPitch)
  542.     end
  543.     local Damage = math.random(minim, maxim)
  544.     local blocked = false
  545.     local block = hit.Parent:findFirstChild("Block")
  546.     if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  547.       blocked = true
  548.       block.Value = block.Value - 1
  549.       print(block.Value)
  550.     end
  551.     if blocked == false then
  552.       h.Health = h.Health - Damage
  553.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  554.     else
  555.       h.Health = h.Health - Damage / 2
  556.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  557.     end
  558.     if Type == "Knockdown" then
  559.       local hum = hit.Parent.Humanoid
  560.       hum.PlatformStand = true
  561.       coroutine.resume(coroutine.create(function(HHumanoid)
  562.    
  563.     swait(1)
  564.     HHumanoid.PlatformStand = false
  565.   end
  566. ), hum)
  567.       local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  568.       local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 500, maxForce = Vector3.new(2000, 2000, 2000), Parent = hit})
  569.       local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  570.       game:GetService("Debris"):AddItem(bodvol, 0.5)
  571.       game:GetService("Debris"):AddItem(rl, 0.5)
  572.     else
  573.       do
  574.         if Type == "Normal" then
  575.           local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  576.           if knockback > 0 then
  577.             vp.Parent = hit.Parent.Torso
  578.           end
  579.           game:GetService("Debris"):AddItem(vp, 0.5)
  580.         else
  581.           do
  582.             if Type == "Up" then
  583.               local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 700, maxForce = Vector3.new(3000, 3000, 3000), Parent = hit})
  584.               game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  585.             else
  586.               do
  587.                 if Type == "DarkUp" then
  588.                   coroutine.resume(coroutine.create(function()
  589.    
  590.     for i = 0, 1, 0.1 do
  591.       swait()
  592.       BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  593.     end
  594.   end
  595. ))
  596.                   local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  597.                   game:GetService("Debris"):AddItem(bodyVelocity, 1)
  598.                 else
  599.                   do
  600.                     if Type == "Snare" then
  601.                       local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  602.                       game:GetService("Debris"):AddItem(bp, 1)
  603.                     else
  604.                       do
  605.                         if Type == "Freeze" then
  606.                           local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  607.                           local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  608.                           hit.Parent.Torso.Anchored = true
  609.                           coroutine.resume(coroutine.create(function(Part)
  610.    
  611.     swait(1.5)
  612.     Part.Anchored = false
  613.   end
  614. ), hit.Parent.Torso)
  615.                           game:GetService("Debris"):AddItem(BodPos, 3)
  616.                           game:GetService("Debris"):AddItem(BodGy, 3)
  617.                         end
  618.                         do
  619.                           local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  620.                           game:GetService("Debris"):AddItem(debounce, Delay)
  621.                           c = Instance.new("ObjectValue")
  622.                           c.Name = "creator"
  623.                           c.Value = Player
  624.                           c.Parent = h
  625.                           game:GetService("Debris"):AddItem(c, 0.5)
  626.                         end
  627.                       end
  628.                     end
  629.                   end
  630.                 end
  631.               end
  632.             end
  633.           end
  634.         end
  635.       end
  636.     end
  637.   end
  638. end
  639.  
  640. ShowDamage = function(Pos, Text, Time, Color)
  641.  
  642.   local Rate = 0.033333333333333
  643.   if not Pos then
  644.     local Pos = Vector3.new(0, 0, 0)
  645.   end
  646.   local Text = Text or ""
  647.   local Time = Time or 2
  648.   if not Color then
  649.     local Color = Color3.new(1, 0, 1)
  650.   end
  651.   local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  652.   EffectPart.Anchored = true
  653.   local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  654.   local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  655.   game.Debris:AddItem(EffectPart, Time + 0.1)
  656.   EffectPart.Parent = game:GetService("Workspace")
  657.   delay(0, function()
  658.    
  659.     local Frames = Time / Rate
  660.     for Frame = 1, Frames do
  661.       wait(Rate)
  662.       local Percent = Frame / Frames
  663.       EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  664.       TextLabel.TextTransparency = Percent
  665.     end
  666.     if EffectPart and EffectPart.Parent then
  667.       EffectPart:Destroy()
  668.     end
  669.   end
  670. )
  671. end
  672.  
  673. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  674.  
  675.   for _,c in pairs(workspace:children()) do
  676.     local hum = c:findFirstChild("Humanoid")
  677.     if hum ~= nil then
  678.       local head = c:findFirstChild("Torso")
  679.       if head ~= nil then
  680.         local targ = head.Position - Part.Position
  681.         local mag = targ.magnitude
  682.         if mag <= magni and c.Name ~= Player.Name then
  683.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  684.         end
  685.       end
  686.     end
  687.   end
  688. end
  689.  
  690. SlashEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  691.  
  692.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  693.   prt.Anchored = true
  694.   prt.CFrame = cframe
  695.   msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=448386996", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  696.   game:GetService("Debris"):AddItem(prt, 2)
  697.   coroutine.resume(coroutine.create(function(Part, Mesh, num)
  698.    
  699.     for i = 0, 1, delay do
  700.       swait()
  701.       Part.Transparency = i
  702.       Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  703.     end
  704.     Part.Parent = nil
  705.   end
  706. ), prt, msh, (math.random(0, 1) + math.random()) / 5)
  707. end
  708.  
  709. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  710.  
  711.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  712.   prt.Anchored = true
  713.   prt.CFrame = cframe
  714.   local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  715.   game:GetService("Debris"):AddItem(prt, 10)
  716.   if Type == 1 or Type == nil then
  717.     table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  718.   else
  719.     if Type == 2 then
  720.       table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  721.     end
  722.   end
  723. end
  724.  
  725. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  726.  
  727.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  728.   prt.Anchored = true
  729.   prt.CFrame = cframe
  730.   local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  731.   game:GetService("Debris"):AddItem(prt, 10)
  732.   table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  733. end
  734.  
  735. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  736.  
  737.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  738.   prt.Anchored = true
  739.   prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  740.   local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  741.   game:GetService("Debris"):AddItem(prt, 10)
  742.   table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  743. end
  744.  
  745. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  746.  
  747.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  748.   prt.Anchored = true
  749.   prt.CFrame = cframe
  750.   local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  751.   game:GetService("Debris"):AddItem(prt, 10)
  752.   table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  753. end
  754.  
  755. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  756.  
  757.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  758.   prt.Anchored = true
  759.   prt.CFrame = cframe
  760.   local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  761.   game:GetService("Debris"):AddItem(prt, 10)
  762.   table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  763. end
  764.  
  765. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  766.  
  767.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  768.   prt.Anchored = true
  769.   prt.CFrame = cframe
  770.   local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  771.   game:GetService("Debris"):AddItem(prt, 10)
  772.   table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  773. end
  774.  
  775. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  776.  
  777.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  778.   prt.Anchored = true
  779.   prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  780.   local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  781.   local num = math.random(10, 50) / 1000
  782.   game:GetService("Debris"):AddItem(prt, 10)
  783.   table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  784. end
  785.  
  786. CloudEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  787.  
  788.   local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  789.   prt.Anchored = true
  790.   prt.CFrame = cframe
  791.   local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  792.   game:GetService("Debris"):AddItem(prt, 10)
  793.   table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  794. end
  795.  
  796. attackone = function()
  797.  
  798.   attack = true
  799.   for i = 0, 1, 0.15 do
  800.     swait()
  801.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  802.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  803.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos(sine / 8))), 0.3)
  804.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  805.     RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  806.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  807.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  808.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  809.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  810.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  811.   end
  812.   CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.8)
  813.   for i = 0, 1, 0.5 do
  814.     swait()
  815.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  816.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  817.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  818.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  819.     RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  820.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  821.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  822.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  823.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  824.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  825.   end
  826.   MagniDamage(MagniHit, 6, 10, 14, 0, "Normal", "199149221")
  827.   SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  828.   SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  829.   SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  830.   for i = 0, 1, 0.1 do
  831.     swait()
  832.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  833.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-60)), 0.5)
  834.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-190)), 0.4)
  835.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  836.     RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  837.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  838.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  839.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  840.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  841.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  842.   end
  843.   attack = false
  844. end
  845.  
  846. attacktwo = function()
  847.  
  848.   attack = true
  849.   for i = 0, 1, 0.1 do
  850.     swait()
  851.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  852.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  853.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-30)), 0.3)
  854.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  855.     RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  856.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  857.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  858.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  859.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  860.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  861.   end
  862.   MagniDamage(MagniHit, 6, 10, 13, 0, "Normal", "199149221")
  863.   CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 1)
  864.   for i = 0, 1, 0.5 do
  865.     swait()
  866.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  867.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  868.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  869.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  870.     RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  871.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  872.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  873.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  874.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  875.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  876.   end
  877.   SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  878.   SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  879.   SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  880.   for i = 0, 1, 0.1 do
  881.     swait()
  882.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  883.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  884.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-110), math.rad(-190)), 0.4)
  885.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  886.     RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  887.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  888.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  889.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  890.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  891.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  892.   end
  893.   attack = false
  894. end
  895.  
  896. attackthree = function()
  897.  
  898.   attack = true
  899.   for i = 0, 1, 0.1 do
  900.     swait()
  901.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  902.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  903.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-60), math.rad(-100), math.rad(-60)), 0.3)
  904.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  905.     RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  906.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  907.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  908.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  909.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  910.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  911.   end
  912.   CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.7)
  913.   for i = 0, 1, 0.5 do
  914.     swait()
  915.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  916.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  917.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-100), math.rad(-90)), 0.3)
  918.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  919.     RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  920.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  921.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  922.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  923.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  924.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  925.   end
  926.   MagniDamage(MagniHit, 6, 13, 15, 0, "Normal", "199149221")
  927.   SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(-1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  928.   SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  929.   SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  930.   for i = 0, 1, 0.1 do
  931.     swait()
  932.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  933.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  934.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-260), math.rad(-100)), 0.4)
  935.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  936.     RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  937.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  938.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  939.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  940.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  941.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  942.   end
  943.   attack = false
  944. end
  945.  
  946. findNearestTorso = function(pos)
  947.  
  948.   local list = (game.Workspace:children())
  949.   local torso = nil
  950.   local dist = 1000
  951.   local temp, human, temp2 = nil, nil, nil
  952.   for x = 1, #list do
  953.     temp2 = list[x]
  954.     if temp2.className == "Model" and temp2.Name ~= Character.Name then
  955.       temp = temp2:findFirstChild("Torso")
  956.       human = temp2:findFirstChild("Humanoid")
  957.       if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  958.         local dohit = true
  959.         if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil and game.Players:GetPlayerFromCharacter(temp.Parent).TeamColor == Player.TeamColor then
  960.           dohit = false
  961.         end
  962.         if dohit == true then
  963.           torso = temp
  964.           dist = (temp.Position - pos).magnitude
  965.         end
  966.       end
  967.     end
  968.   end
  969.   return torso, dist
  970. end
  971.  
  972. qaeoshotdog = function()
  973.  
  974.   attack = true
  975.   local x, y, z, newpos = nil, nil, nil, nil
  976.   BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  977.   WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  978.   do
  979.     if do2target ~= nil and do2target.Parent.Humanoid.PlatformStand ~= true then
  980.       local dist = (Torso.Position - do2target.Position).magnitude
  981.       if dist < 50 then
  982.         Humanoid.WalkSpeed = 0
  983.         RootPart.CFrame = do2target.CFrame * cf(0, 50, 5)
  984.       else
  985.         RootPart.CFrame = RootPart.CFrame * cf(0, 50, 5)
  986.       end
  987.     end
  988.     BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  989.     for i = 0, 1, 0.1 do
  990.       swait()
  991.       if do2target ~= nil then
  992.         newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  993.         MoveCF = cf(RootPart.Position, newpos)
  994.         local mpos = Torso.CFrame * angles(0, 0, 0)
  995.         local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  996.         x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  997.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  998.       end
  999.       do
  1000.         do
  1001.           Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1002.           RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1003.           LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1004.           RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1005.           LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1006.           MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1007.           MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1008.           MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1009.           MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1010.           -- DECOMPILER ERROR at PC435: LeaveBlock: unexpected jumping out DO_STMT
  1011.  
  1012.         end
  1013.       end
  1014.     end
  1015.     for i = 0, 1, 0.1 do
  1016.       swait()
  1017.       RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1018.       Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1019.       RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1020.       LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1021.       RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1022.       LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1023.       MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1024.       MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1025.       MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1026.       MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1027.     end
  1028.     hit = nil
  1029.     for i = 1, 1 do
  1030.       if hit == nil then
  1031.         swait()
  1032.       end
  1033.       hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character)
  1034.     end
  1035.     local hit = nil
  1036.     while hit == nil do
  1037.       swait()
  1038.       hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1039.     end
  1040.     hit, pos = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1041.     do
  1042.       if hit ~= nil then
  1043.         local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "Effect", vt())
  1044.         ref.Anchored = true
  1045.         ref.CFrame = cf(pos)
  1046.         game:GetService("Debris"):AddItem(ref, 3)
  1047.         for i = 1, 10 do
  1048.           Col = hit.BrickColor
  1049.           local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100))
  1050.           groundpart.Anchored = true
  1051.           groundpart.CanCollide = true
  1052.           groundpart.CFrame = cf(pos) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1053.           game:GetService("Debris"):AddItem(groundpart, 5)
  1054.         end
  1055.         CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2)
  1056.         WaveEffect(hit.BrickColor, cf(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.05)
  1057.         BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1058.         BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1059.         BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1060.         MagniDamage(ref, 9, 20, 23, math.random(10, 20), "Knockdown")
  1061.       end
  1062.       CloudEffect(BrickColor.new("Black"), RightArm.CFrame, 1, 1, 1, 0.5, 3, 0.5, 0.05)
  1063.       CloudEffect(BrickColor.new("Black"), RightArm.CFrame, 1, 1, 1, 1, 1, 1, 0.05)
  1064.       Humanoid.WalkSpeed = 16
  1065.       attack = false
  1066.     end
  1067.   end
  1068. end
  1069.  
  1070. dead = function()
  1071.  
  1072.   attack = true
  1073.   local x, y, z, newpos = nil, nil, nil, nil
  1074.   for i = 0, 1, 0.1 do
  1075.     swait()
  1076.     if do2target ~= nil then
  1077.       newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  1078.       MoveCF = cf(RootPart.Position, newpos)
  1079.       local mpos = Torso.CFrame * angles(0, 0, 0)
  1080.       local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1081.       x, y, z = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1082.       RootJoint.C0 = clerp(RootJoint.C0, CFrame.Angles(x, y, z) * angles(0, 3.14, 0) * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.4)
  1083.     else
  1084.       do
  1085.         do
  1086.           RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1087.           Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1088.           RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1089.           LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1090.           RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1091.           LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1092.           MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1093.           MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1094.           MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1095.           MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1096.           -- DECOMPILER ERROR at PC391: LeaveBlock: unexpected jumping out DO_STMT
  1097.  
  1098.           -- DECOMPILER ERROR at PC391: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  1099.  
  1100.           -- DECOMPILER ERROR at PC391: LeaveBlock: unexpected jumping out IF_STMT
  1101.  
  1102.         end
  1103.       end
  1104.     end
  1105.   end
  1106.   BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1107.   WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  1108.   do
  1109.     if do2target ~= nil then
  1110.       local dist = (Torso.Position - do2target.Position).magnitude
  1111.       if dist < 20 then
  1112.         MagniDamage(do2target, 10, 10, 10, 10, "Normal")
  1113.       end
  1114.     end
  1115.     CreateSound("http://www.roblox.com/asset/?id=338586299", RootPart, 1, 1)
  1116.     SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, -1, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1117.     SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, 0.5, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1118.     SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, 2, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1119.     RootPart.CFrame = Head.CFrame * cf(0, 0, -30)
  1120.     for i = 0, 1, 0.05 do
  1121.       swait()
  1122.       RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1123.       Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1124.       RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1125.       LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1126.       RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1127.       LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1128.       MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1129.       MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1130.       MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1131.       MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1132.     end
  1133.     attack = false
  1134.   end
  1135. end
  1136.  
  1137. Face = Head.face
  1138. Shirt = Character:FindFirstChild("Shirt")
  1139. Pants = Character:FindFirstChild("Pants")
  1140. Cloak = function()
  1141.  
  1142.   Face.Parent = nil
  1143.   cloaked = true
  1144.   for _,v in pairs(Torso.Parent:children()) do
  1145.     do
  1146.       if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1147.         coroutine.resume(coroutine.create(function()
  1148.    
  1149.     for i = 0, 0.7, 0.2 do
  1150.       swait()
  1151.       v.Transparency = i
  1152.     end
  1153.     v.Transparency = 1
  1154.   end
  1155. ))
  1156.       end
  1157.       if v.className == "Hat" then
  1158.         do
  1159.           hatp = v.Handle
  1160.           coroutine.resume(coroutine.create(function(derp)
  1161.    
  1162.     for i = 0, 0.7, 0.2 do
  1163.       swait()
  1164.       derp.Transparency = i
  1165.     end
  1166.     derp.Transparency = 1
  1167.   end
  1168. ), hatp)
  1169.           -- DECOMPILER ERROR at PC38: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1170.  
  1171.           -- DECOMPILER ERROR at PC38: LeaveBlock: unexpected jumping out IF_STMT
  1172.  
  1173.         end
  1174.       end
  1175.     end
  1176.   end
  1177. end
  1178.  
  1179. UnCloak = function()
  1180.  
  1181.   CreateSound("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1)
  1182.   Face.Parent = Head
  1183.   cloaked = false
  1184.   for _,v in pairs(Torso.Parent:children()) do
  1185.     do
  1186.       if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1187.         coroutine.resume(coroutine.create(function()
  1188.    
  1189.     for i = 0, 1, 0.1 do
  1190.       swait()
  1191.       v.Transparency = v.Transparency - 0.1
  1192.     end
  1193.     v.Transparency = 0
  1194.   end
  1195. ))
  1196.       end
  1197.       if v.className == "Hat" then
  1198.         do
  1199.           hatp = v.Handle
  1200.           coroutine.resume(coroutine.create(function(derp)
  1201.    
  1202.     for i = 0, 1, 0.1 do
  1203.       swait()
  1204.       derp.Transparency = derp.Transparency - 0.1
  1205.     end
  1206.     derp.Transparency = 0
  1207.   end
  1208. ), hatp)
  1209.           -- DECOMPILER ERROR at PC45: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1210.  
  1211.           -- DECOMPILER ERROR at PC45: LeaveBlock: unexpected jumping out IF_STMT
  1212.  
  1213.         end
  1214.       end
  1215.     end
  1216.   end
  1217. end
  1218.  
  1219. hotdog = function()
  1220.  
  1221.   attack = true
  1222.   for i = 0, 1, 0.1 do
  1223.     swait()
  1224.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1225.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1226.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1227.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1228.     RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1229.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1230.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1231.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1232.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1233.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1234.   end
  1235.   BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1236.   WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1237.   local con = Hit.Touched:connect(function(hit)
  1238.    
  1239.     Damagefunc(Hit, hit, 10, 25, math.random(1, 5), "Snare", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1240.   end
  1241. )
  1242.   m.Parent = nil
  1243.   demon.Parent = Character
  1244.   Cloak()
  1245.   CreateSound("http://roblox.com/asset/?id=257001320", Torso, 1, 0.5)
  1246.   CreateSound("http://roblox.com/asset/?id=28257433", Torso, 1, 0.5)
  1247.   for i = 0, 1, 0.02 do
  1248.     swait()
  1249.     MagniDamage(RootPart, 5, 1, 3, 0, "Normal")
  1250.     BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1251.     Torso.Velocity = RootPart.CFrame.lookVector * 75
  1252.     FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.5)
  1253.   end
  1254.   BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1255.   WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1256.   UnCloak()
  1257.   con:disconnect()
  1258.   demon.Parent = nil
  1259.   m.Parent = Character
  1260.   for i = 0, 1, 0.05 do
  1261.     swait()
  1262.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1263.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1264.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1265.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1266.     RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1267.     LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1268.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1269.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1270.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1271.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1272.   end
  1273.   attack = false
  1274. end
  1275.  
  1276. truehotdog = function()
  1277.  
  1278.   attack = true
  1279.   for i = 0, 1, 0.1 do
  1280.     swait()
  1281.     BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 0.5, 0.5, 0.5, 0.07)
  1282.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1283.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1284.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1285.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1286.     RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1287.     LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1288.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1289.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1290.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1291.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1292.   end
  1293.   BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1294.   WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1295.   m.Parent = nil
  1296.   Cloak()
  1297.   CreateSound("http://roblox.com/asset/?id=190119264", Torso, 1, 0.5)
  1298.   for i = 0, 1, 0.01 do
  1299.     swait()
  1300.     MagniDamage(RootPart, 15, 1, 3, -30, "Normal")
  1301.     SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(math.random(-10, 10), -1, math.random(-10, 10)) * angles(math.random(-5, 5), math.random(-5, 5), 0) * angles(0, 0, math.random(-5, 5)), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1302.     CreateSound("http://roblox.com/asset/?id=62339698", Torso, 0.7, 2)
  1303.     BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1304.     WaveEffect(BrickColor.new("Really black"), RootPart.CFrame * angles(0, math.random(-50, 50), 0), 1, 1, 1, math.random(0.5, 1), 0.5, math.random(0.5, 1), 0.05)
  1305.     WaveEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, -1.5, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, -0.01, 1, 0.05)
  1306.     Torso.Velocity = RootPart.CFrame.lookVector * 10
  1307.   end
  1308.   BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1309.   WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1310.   UnCloak()
  1311.   m.Parent = Character
  1312.   for i = 0, 1, 0.05 do
  1313.     swait()
  1314.     RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1315.     Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1316.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1317.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1318.     RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1319.     LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1320.     MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1321.     MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1322.     MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1323.     MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1324.   end
  1325.   attack = false
  1326. end
  1327.  
  1328. mouse.Button1Down:connect(function()
  1329.  
  1330.   if attack == false and attacktype == 1 then
  1331.     attackone()
  1332.     attacktype = 2
  1333.   else
  1334.     if attack == false and attacktype == 2 then
  1335.       attacktype = 3
  1336.       attacktwo()
  1337.     else
  1338.       if attack == false and attacktype == 3 then
  1339.         attacktype = 1
  1340.         attackthree()
  1341.       end
  1342.     end
  1343.   end
  1344. end
  1345. )
  1346. mouse.KeyDown:connect(function(k)
  1347.  
  1348.   k = k:lower()
  1349.   if attack == false and co1 <= cooldown1 and k == "z" then
  1350.     cooldown1 = 0
  1351.     dead()
  1352.   else
  1353.     if attack == false and co2 <= cooldown2 and k == "x" then
  1354.       cooldown2 = 0
  1355.       hotdog()
  1356.     else
  1357.       if attack == false and co3 <= cooldown3 and k == "c" then
  1358.         cooldown3 = 0
  1359.         qaeoshotdog()
  1360.       else
  1361.         if attack == false and co4 <= cooldown4 and k == "v" then
  1362.           cooldown4 = 0
  1363.           truehotdog()
  1364.         end
  1365.       end
  1366.     end
  1367.   end
  1368. end
  1369. )
  1370. updateskills = function()
  1371.  
  1372.   if cooldown1 <= co1 then
  1373.     cooldown1 = cooldown1 + 0.033333333333333
  1374.   end
  1375.   if cooldown2 <= co2 then
  1376.     cooldown2 = cooldown2 + 0.033333333333333
  1377.   end
  1378.   if cooldown3 <= co3 then
  1379.     cooldown3 = cooldown3 + 0.033333333333333
  1380.   end
  1381.   if cooldown4 <= co4 then
  1382.     cooldown4 = cooldown4 + 0.033333333333333
  1383.   end
  1384. end
  1385.  
  1386. while true do
  1387.   swait()
  1388.   updateskills()
  1389.   target = findNearestTorso(RootPart.Position)
  1390.   do2target = target
  1391.   bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1392.   bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1393.   bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1394.   bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1395.   Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1396.   velocity = RootPart.Velocity.y
  1397.   sine = sine + change
  1398.   local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1399.   if equipped == true or equipped == false then
  1400.     if 1 < RootPart.Velocity.y and hit == nil then
  1401.       Anim = "Jump"
  1402.       if attack == false then
  1403.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1404.         Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1405.         RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1406.         LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1407.         RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1408.         LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3)
  1409.         MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1410.         MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1411.         MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1412.         MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1413.       end
  1414.     else
  1415.       if RootPart.Velocity.y < -1 and hit == nil then
  1416.         Anim = "Fall"
  1417.         if attack == false then
  1418.           RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1419.           Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3)
  1420.           RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-150), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1421.           LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1422.           RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1423.           LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1424.           MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1425.           MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1426.           MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1427.           MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1428.         end
  1429.       else
  1430.         if Torsovelocity < 1 and hit ~= nil then
  1431.           Anim = "Idle"
  1432.           if attack == false then
  1433.             change = 1
  1434.             RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1435.             Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  1436.             RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1437.             LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3)
  1438.             RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1439.             LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1440.             MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1441.             MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1442.             MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1443.             MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1444.           end
  1445.         else
  1446.           if 2 < Torsovelocity and hit ~= nil then
  1447.             Anim = "Walk"
  1448.             if attack == false then
  1449.               RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  1450.               Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3)
  1451.               RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1452.               LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5 + 0.1 * math.cos((sine) / 8), -1) * angles(math.rad(-90), math.rad(0), math.rad(80)), 0.3)
  1453.               RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
  1454.               LH.C0 = clerp(LH.C0, cf(-1.2, -1 + 0.1 * math.cos((sine) / 8), 0) * LHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
  1455.               MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1456.               MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1457.               MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1458.               MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1459.             end
  1460.           end
  1461.         end
  1462.       end
  1463.     end
  1464.   end
  1465.   if 0 < #Effects then
  1466.     for e = 1, #Effects do
  1467.       if Effects[e] ~= nil then
  1468.         local Thing = Effects[e]
  1469.         if Thing ~= nil then
  1470.           local Part = Thing[1]
  1471.           local Mode = Thing[2]
  1472.           local Delay = Thing[3]
  1473.           local IncX = Thing[4]
  1474.           local IncY = Thing[5]
  1475.           local IncZ = Thing[6]
  1476.           if Thing[1].Transparency <= 1 then
  1477.             if Thing[2] == "Block1" then
  1478.               Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1479.               Mesh = Thing[1].Mesh
  1480.               Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1481.               Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1482.             else
  1483.               if Thing[2] == "Block2" then
  1484.                 Thing[1].CFrame = Thing[1].CFrame
  1485.                 Mesh = Thing[7]
  1486.                 Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1487.                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1488.               else
  1489.                 if Thing[2] == "Cylinder" then
  1490.                   Mesh = Thing[1].Mesh
  1491.                   Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1492.                   Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1493.                 else
  1494.                   if Thing[2] == "Blood" then
  1495.                     Mesh = Thing[7]
  1496.                     Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1497.                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1498.                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1499.                   else
  1500.                     if Thing[2] == "Elec" then
  1501.                       Mesh = Thing[1].Mesh
  1502.                       Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1503.                       Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1504.                     else
  1505.                       if Thing[2] == "Disappear" then
  1506.                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1507.                       else
  1508.                         if Thing[2] == "Shatter" then
  1509.                           Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1510.                           Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1511.                           Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1512.                           Thing[6] = Thing[6] + Thing[5]
  1513.                         end
  1514.                       end
  1515.                     end
  1516.                   end
  1517.                 end
  1518.               end
  1519.             end
  1520.           else
  1521.             Part.Parent = nil
  1522.             table.remove(Effects, e)
  1523.           end
  1524.         end
  1525.       end
  1526.     end
  1527.   end
  1528. end
RAW Paste Data
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