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ghostteen14

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Feb 20th, 2019
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Joseph Deramus")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147. --UH-60 Blackhawk by DMS >:D
  148. --[[
  149. CONTROLS
  150. ; - Hover
  151. L - Level
  152. P - Full Speed
  153. S - Slower
  154. W - Faster
  155. X - Engine Off
  156. Y - Start Engine Up
  157. --]]
  158.  
  159. local NOGGER = function(f,scri)
  160. local oldenv = getfenv(f)
  161. local newenv = setmetatable({}, {
  162. __index = function(_, k)
  163. if k:lower() == 'script' then
  164. return scri
  165. else
  166. return oldenv[k]
  167. end
  168. end
  169. })
  170. setfenv(f, newenv)
  171. ypcall(function() f() end)
  172. end
  173. cors = {}
  174. mas = Instance.new("Model",game:GetService("Lighting"))
  175. mas.Name = "THIS IS 4 WELDING"
  176. o1 = Instance.new("Model")
  177. o1.Parent = mas
  178. o1.Name = "UH60"
  179. o2 = Instance.new("Part")
  180. o2.Parent = o1
  181. o2.BrickColor = BrickColor.new("Really black")
  182. o2.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352583, 6.60000992, -67.5209045)
  183. o2.Rotation = Vector3.new(90.0003204, 89.7458954, -90.0001373)
  184. o2.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  185. o2.Velocity = Vector3.new(-0.0139562329, -0.000156424736, 0.00617872318)
  186. o2.CFrame = CFrame.new(-11.0352583, 6.60000992, -67.5209045, -1.69839152e-014, 7.01181158e-009, 0.999990165, -1.92230871e-008, 1, -7.01173963e-009, -0.999990165, -1.9222993e-008, -3.9089981e-014)
  187. o2.FormFactor = Enum.FormFactor.Plate
  188. o2.Size = Vector3.new(2, 1.60000002, 1)
  189. o2.BottomSurface = Enum.SurfaceType.Weld
  190. o2.TopSurface = Enum.SurfaceType.Smooth
  191. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  192. o3 = Instance.new("SpecialMesh")
  193. o3.Parent = o2
  194. o3.MeshType = Enum.MeshType.Wedge
  195. o4 = Instance.new("Part")
  196. o4.Parent = o1
  197. o4.BrickColor = BrickColor.new("Really black")
  198. o4.Transparency = 0.5
  199. o4.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-6.13503075, 12.0000114, -14.5210562)
  200. o4.Rotation = Vector3.new(180, 1.08894491e-012, 90)
  201. o4.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  202. o4.Velocity = Vector3.new(0.0333469734, -0.00960316788, 0.00276769325)
  203. o4.CFrame = CFrame.new(-6.13503075, 12.0000114, -14.5210562, -7.01181158e-009, -0.999983132, 1.90056744e-014, -1, 7.01168945e-009, -1.92238208e-008, 1.92236715e-008, 1.90056778e-014, -0.999983132)
  204. o4.FormFactor = Enum.FormFactor.Plate
  205. o4.Size = Vector3.new(4, 0.400000006, 4)
  206. o4.BottomSurface = Enum.SurfaceType.Weld
  207. o4.LeftSurface = Enum.SurfaceType.Weld
  208. o4.TopSurface = Enum.SurfaceType.Smooth
  209. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  210. o5 = Instance.new("SpecialMesh")
  211. o5.Parent = o4
  212. o5.Scale = Vector3.new(1.60000002, 1, 1.60000002)
  213. o5.MeshType = Enum.MeshType.Sphere
  214. o6 = Instance.new("Part")
  215. o6.Name = "CornerWedge"
  216. o6.Parent = o1
  217. o6.BrickColor = BrickColor.new("Really black")
  218. o6.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351181, 7.00000954, -76.0207672)
  219. o6.Rotation = Vector3.new(-90, 4.01747343e-007, -3.47542578e-013)
  220. o6.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  221. o6.Velocity = Vector3.new(-0.0210033059, 0.000597949605, 0.00538502727)
  222. o6.CFrame = CFrame.new(-10.0351181, 7.00000954, -76.0207672, 0.999999464, 6.06575879e-015, 7.0118138e-009, -7.0118098e-009, -1.92235596e-008, 1, 4.98740284e-015, -0.999999464, -1.92235543e-008)
  223. o6.FormFactor = Enum.FormFactor.Custom
  224. o6.Size = Vector3.new(1, 3.00000048, 0.800000012)
  225. o6.BackSurface = Enum.SurfaceType.Weld
  226. o6.BottomSurface = Enum.SurfaceType.Weld
  227. o6.FrontSurface = Enum.SurfaceType.Weld
  228. o6.LeftSurface = Enum.SurfaceType.Weld
  229. o6.RightSurface = Enum.SurfaceType.Weld
  230. o6.TopSurface = Enum.SurfaceType.Weld
  231. o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  232. o7 = Instance.new("SpecialMesh")
  233. o7.Parent = o6
  234. o7.MeshId = "http://www.roblox.com/asset/?id=11294911"
  235. o7.Scale = Vector3.new(2, 6.00000095, 1.60000002)
  236. o7.MeshType = Enum.MeshType.FileMesh
  237. o8 = Instance.new("Part")
  238. o8.Parent = o1
  239. o8.BrickColor = BrickColor.new("Really black")
  240. o8.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351162, 5.20000839, -76.0211334)
  241. o8.Rotation = Vector3.new(-1.10142128e-006, 2.7803107e-013, 90)
  242. o8.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  243. o8.Velocity = Vector3.new(-0.0217702221, 0.000597999897, 0.0051350696)
  244. o8.CFrame = CFrame.new(-10.0351162, 5.20000839, -76.0211334, 7.01181291e-009, -0.999993861, 4.85255773e-015, 1, 7.0117685e-009, 1.92233109e-008, -1.92232523e-008, 1.86015059e-014, 0.999993861)
  245. o8.FormFactor = Enum.FormFactor.Custom
  246. o8.Size = Vector3.new(2.80000043, 1, 3)
  247. o8.BackSurface = Enum.SurfaceType.Weld
  248. o8.BottomSurface = Enum.SurfaceType.Weld
  249. o8.LeftSurface = Enum.SurfaceType.Weld
  250. o8.RightSurface = Enum.SurfaceType.Weld
  251. o8.TopSurface = Enum.SurfaceType.Smooth
  252. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  253. o9 = Instance.new("SpecialMesh")
  254. o9.Parent = o8
  255. o9.MeshType = Enum.MeshType.Wedge
  256. o10 = Instance.new("Part")
  257. o10.Name = "CornerWedge"
  258. o10.Parent = o1
  259. o10.BrickColor = BrickColor.new("Really black")
  260. o10.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.03482533, 6.40000916, -77.8208084)
  261. o10.Rotation = Vector3.new(-90, 4.01748849e-007, -1.09745962e-011)
  262. o10.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  263. o10.Velocity = Vector3.new(-0.0227872971, 0.000421894481, 0.00445233658)
  264. o10.CFrame = CFrame.new(-9.03482533, 6.40000916, -77.8208084, 0.999993861, 1.91541661e-013, 7.01184e-009, -7.01179559e-009, -1.92252649e-008, 1, 1.77792731e-013, -0.999993861, -1.92252063e-008)
  265. o10.FormFactor = Enum.FormFactor.Custom
  266. o10.Size = Vector3.new(1, 0.600000024, 0.400000036)
  267. o10.BackSurface = Enum.SurfaceType.Weld
  268. o10.BottomSurface = Enum.SurfaceType.Weld
  269. o10.FrontSurface = Enum.SurfaceType.Weld
  270. o10.LeftSurface = Enum.SurfaceType.Weld
  271. o10.RightSurface = Enum.SurfaceType.Weld
  272. o10.TopSurface = Enum.SurfaceType.Weld
  273. o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  274. o11 = Instance.new("SpecialMesh")
  275. o11.Parent = o10
  276. o11.MeshId = "http://www.roblox.com/asset/?id=11294911"
  277. o11.Scale = Vector3.new(2, 1.20000005, 0.800000072)
  278. o11.MeshType = Enum.MeshType.FileMesh
  279. o12 = Instance.new("Part")
  280. o12.Parent = o1
  281. o12.BrickColor = BrickColor.new("Really black")
  282. o12.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.03505802, 5.60000944, -77.820755)
  283. o12.Rotation = Vector3.new(-1.10148312e-006, -4.63384626e-012, 90)
  284. o12.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  285. o12.Velocity = Vector3.new(-0.0231279638, 0.000421985984, 0.0043414426)
  286. o12.CFrame = CFrame.new(-9.03505802, 5.60000944, -77.820755, 7.01182445e-009, -0.999990284, -8.08758713e-014, 1, 7.01175384e-009, 1.92243199e-008, -1.92242275e-008, -5.9039389e-014, 0.999990284)
  287. o12.FormFactor = Enum.FormFactor.Custom
  288. o12.Size = Vector3.new(1.20000005, 1, 0.599999845)
  289. o12.BackSurface = Enum.SurfaceType.Weld
  290. o12.BottomSurface = Enum.SurfaceType.Weld
  291. o12.LeftSurface = Enum.SurfaceType.Weld
  292. o12.RightSurface = Enum.SurfaceType.Weld
  293. o12.TopSurface = Enum.SurfaceType.Smooth
  294. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  295. o13 = Instance.new("SpecialMesh")
  296. o13.Parent = o12
  297. o13.MeshType = Enum.MeshType.Wedge
  298. o14 = Instance.new("Part")
  299. o14.Name = "CornerWedge"
  300. o14.Parent = o1
  301. o14.BrickColor = BrickColor.new("Really black")
  302. o14.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0350132, 3.40000963, -76.0207596)
  303. o14.Rotation = Vector3.new(-90.0001144, -89.7085876, -0.000351357332)
  304. o14.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  305. o14.Velocity = Vector3.new(-0.0225365087, 0.000597903971, 0.00488502719)
  306. o14.CFrame = CFrame.new(-10.0350132, 3.40000963, -76.0207596, 7.01181824e-009, 4.29988686e-014, -0.999987066, 1, -1.92241938e-008, 7.01172365e-009, -1.92240712e-008, -0.999987066, -1.38836586e-014)
  307. o14.FormFactor = Enum.FormFactor.Custom
  308. o14.Size = Vector3.new(0.800000012, 2.99999952, 1)
  309. o14.BottomSurface = Enum.SurfaceType.Weld
  310. o14.FrontSurface = Enum.SurfaceType.Weld
  311. o14.LeftSurface = Enum.SurfaceType.Weld
  312. o14.RightSurface = Enum.SurfaceType.Weld
  313. o14.TopSurface = Enum.SurfaceType.Weld
  314. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  315. o15 = Instance.new("SpecialMesh")
  316. o15.Parent = o14
  317. o15.MeshId = "http://www.roblox.com/asset/?id=11294911"
  318. o15.Scale = Vector3.new(1.60000002, 5.99999905, 2)
  319. o15.MeshType = Enum.MeshType.FileMesh
  320. o16 = Instance.new("Part")
  321. o16.Name = "CornerWedge"
  322. o16.Parent = o1
  323. o16.BrickColor = BrickColor.new("Really black")
  324. o16.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.0350008, 4.40001011, -77.8207779)
  325. o16.Rotation = Vector3.new(-90.0006332, -89.7992325, -0.000744573248)
  326. o16.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  327. o16.Velocity = Vector3.new(-0.023639055, 0.000421965029, 0.00417475775)
  328. o16.CFrame = CFrame.new(-9.0350008, 4.40001011, -77.8207779, 7.01182534e-009, 9.1120457e-014, -0.999993861, 1, -1.92249363e-008, 7.01178093e-009, -1.92248777e-008, -0.999993861, -7.73715266e-014)
  329. o16.FormFactor = Enum.FormFactor.Custom
  330. o16.Size = Vector3.new(1.20000005, 0.600000024, 1)
  331. o16.BottomSurface = Enum.SurfaceType.Weld
  332. o16.FrontSurface = Enum.SurfaceType.Weld
  333. o16.LeftSurface = Enum.SurfaceType.Weld
  334. o16.RightSurface = Enum.SurfaceType.Weld
  335. o16.TopSurface = Enum.SurfaceType.Weld
  336. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  337. o17 = Instance.new("SpecialMesh")
  338. o17.Parent = o16
  339. o17.MeshId = "http://www.roblox.com/asset/?id=11294911"
  340. o17.Scale = Vector3.new(2.4000001, 1.20000005, 2)
  341. o17.MeshType = Enum.MeshType.FileMesh
  342. o18 = Instance.new("Part")
  343. o18.Parent = o1
  344. o18.BrickColor = BrickColor.new("Really black")
  345. o18.Transparency = 0.5
  346. o18.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0352192, 9.00001144, -70.5210342)
  347. o18.Rotation = Vector3.new(180, 1.25115109e-012, -180)
  348. o18.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  349. o18.Velocity = Vector3.new(-0.0154815717, -0.000165722857, 0.00566284126)
  350. o18.CFrame = CFrame.new(-10.0352192, 9.00001144, -70.5210342, -0.999999464, 7.01181646e-009, 2.18367059e-014, 7.01181246e-009, 1, -1.92229166e-008, -2.07583381e-014, -1.92229113e-008, -0.999999464)
  351. o18.FormFactor = Enum.FormFactor.Plate
  352. o18.Size = Vector3.new(1, 3.20000005, 2)
  353. o18.LeftSurface = Enum.SurfaceType.Weld
  354. o18.TopSurface = Enum.SurfaceType.Weld
  355. o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  356. o19 = Instance.new("BlockMesh")
  357. o19.Parent = o18
  358. o19.Scale = Vector3.new(0.99000001, 1, 2)
  359. o20 = Instance.new("Part")
  360. o20.Parent = o1
  361. o20.BrickColor = BrickColor.new("Really black")
  362. o20.Transparency = 0.5
  363. o20.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351658, 9.00000954, -67.5210648)
  364. o20.Rotation = Vector3.new(180, 1.96940402e-012, -180)
  365. o20.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  366. o20.Velocity = Vector3.new(-0.0129342284, -0.000582333421, 0.00566279516)
  367. o20.CFrame = CFrame.new(-10.0351658, 9.00000954, -67.5210648, -0.999999821, 7.01181824e-009, 3.43725834e-014, 7.0118169e-009, 1, -1.92227532e-008, -3.41029898e-014, -1.92227514e-008, -0.999999821)
  368. o20.FormFactor = Enum.FormFactor.Plate
  369. o20.Size = Vector3.new(1, 3.20000005, 2)
  370. o20.LeftSurface = Enum.SurfaceType.Weld
  371. o20.TopSurface = Enum.SurfaceType.Weld
  372. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  373. o21 = Instance.new("BlockMesh")
  374. o21.Parent = o20
  375. o22 = Instance.new("Part")
  376. o22.Parent = o1
  377. o22.BrickColor = BrickColor.new("Really black")
  378. o22.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351667, 1.8000102, -68.0211029)
  379. o22.Rotation = Vector3.new(-1.10142128e-006, 2.78031125e-013, 180)
  380. o22.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  381. o22.Velocity = Vector3.new(-0.0164252426, -0.000512895931, 0.0046629752)
  382. o22.CFrame = CFrame.new(-10.0351667, 1.8000102, -68.0211029, -0.999993861, -7.01181291e-009, 4.85255858e-015, 7.0117685e-009, -1, 1.92233109e-008, 1.86015076e-014, 1.92232523e-008, 0.999993861)
  383. o22.FormFactor = Enum.FormFactor.Plate
  384. o22.Size = Vector3.new(1, 1.60000002, 1)
  385. o22.BackSurface = Enum.SurfaceType.Weld
  386. o22.BottomSurface = Enum.SurfaceType.Weld
  387. o22.TopSurface = Enum.SurfaceType.Smooth
  388. o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  389. o23 = Instance.new("SpecialMesh")
  390. o23.Parent = o22
  391. o23.MeshType = Enum.MeshType.Wedge
  392. o24 = Instance.new("Part")
  393. o24.Parent = o1
  394. o24.BrickColor = BrickColor.new("Really black")
  395. o24.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351667, 1.8000102, -67.0211105)
  396. o24.Rotation = Vector3.new(180, -2.78031125e-013, -180)
  397. o24.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  398. o24.Velocity = Vector3.new(-0.015576127, -0.000651758979, 0.0046629752)
  399. o24.CFrame = CFrame.new(-10.0351667, 1.8000102, -67.0211105, -0.999993861, 7.01181291e-009, -4.85255858e-015, 7.0117685e-009, 1, -1.92233109e-008, 1.86015076e-014, -1.92232523e-008, -0.999993861)
  400. o24.FormFactor = Enum.FormFactor.Plate
  401. o24.Size = Vector3.new(1, 1.60000002, 1)
  402. o24.BottomSurface = Enum.SurfaceType.Weld
  403. o24.TopSurface = Enum.SurfaceType.Smooth
  404. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  405. o25 = Instance.new("SpecialMesh")
  406. o25.Parent = o24
  407. o25.MeshType = Enum.MeshType.Wedge
  408. o26 = Instance.new("Part")
  409. o26.Parent = o1
  410. o26.BrickColor = BrickColor.new("Really black")
  411. o26.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.9350071, 1.00000811, -67.5210495)
  412. o26.Rotation = Vector3.new(180, 1.59095946e-012, 90)
  413. o26.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  414. o26.Velocity = Vector3.new(-0.016341351, -0.000199100818, 0.00531595852)
  415. o26.CFrame = CFrame.new(-10.9350071, 1.00000811, -67.5210495, -7.01181246e-009, -0.999993861, 2.77674798e-014, -1, 7.01176806e-009, -1.92236147e-008, 1.92235561e-008, -1.40185342e-014, -0.999993861)
  416. o26.FormFactor = Enum.FormFactor.Plate
  417. o26.Size = Vector3.new(2, 0.800000012, 2)
  418. o26.BottomSurface = Enum.SurfaceType.Weld
  419. o26.LeftSurface = Enum.SurfaceType.Weld
  420. o26.TopSurface = Enum.SurfaceType.Weld
  421. o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  422. o27 = Instance.new("CylinderMesh")
  423. o27.Parent = o26
  424. o28 = Instance.new("BlockMesh")
  425. o28.Parent = o26
  426. o29 = Instance.new("Part")
  427. o29.Parent = o1
  428. o29.BrickColor = BrickColor.new("Really black")
  429. o29.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352583, 6.60000992, -63.5209389)
  430. o29.Rotation = Vector3.new(90.0003204, 89.7505569, -90.0001373)
  431. o29.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  432. o29.Velocity = Vector3.new(-0.0105597703, -0.000711876433, 0.00617872318)
  433. o29.CFrame = CFrame.new(-11.0352583, 6.60000992, -63.5209389, -1.73883006e-014, 7.01181158e-009, 0.999990523, -1.92230871e-008, 1, -7.0117423e-009, -0.999990523, -1.92229983e-008, -3.86856176e-014)
  434. o29.FormFactor = Enum.FormFactor.Plate
  435. o29.Size = Vector3.new(2, 1.60000002, 1)
  436. o29.BottomSurface = Enum.SurfaceType.Weld
  437. o29.TopSurface = Enum.SurfaceType.Smooth
  438. o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  439. o30 = Instance.new("SpecialMesh")
  440. o30.Parent = o29
  441. o30.MeshType = Enum.MeshType.Wedge
  442. o31 = Instance.new("Part")
  443. o31.Parent = o1
  444. o31.BrickColor = BrickColor.new("Really black")
  445. o31.Transparency = 0.5
  446. o31.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0350895, 9.00000954, -63.5211487)
  447. o31.Rotation = Vector3.new(180, 4.40219909e-013, -180)
  448. o31.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  449. o31.Velocity = Vector3.new(-0.00953780767, -0.00113781076, 0.00566273043)
  450. o31.CFrame = CFrame.new(-10.0350895, 9.00000954, -63.5211487, -0.999999821, 7.01181468e-009, 7.68328679e-015, 7.01181335e-009, 1, -1.92230942e-008, -7.41369314e-015, -1.92230925e-008, -0.999999821)
  451. o31.FormFactor = Enum.FormFactor.Plate
  452. o31.Size = Vector3.new(1, 3.20000005, 2)
  453. o31.LeftSurface = Enum.SurfaceType.Weld
  454. o31.TopSurface = Enum.SurfaceType.Weld
  455. o31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  456. o32 = Instance.new("BlockMesh")
  457. o32.Parent = o31
  458. o33 = Instance.new("Part")
  459. o33.Parent = o1
  460. o33.BrickColor = BrickColor.new("Really black")
  461. o33.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53526163, 5.00000954, -67.0208817)
  462. o33.Rotation = Vector3.new(180, -6.64189786e-013, -180)
  463. o33.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  464. o33.Velocity = Vector3.new(-0.0142130777, -0.00171647954, 0.00298461295)
  465. o33.CFrame = CFrame.new(-7.53526163, 5.00000954, -67.0208817, -0.999999344, 7.01181202e-009, -1.15922989e-014, 7.01180713e-009, 1, -1.92233323e-008, 1.29402468e-014, -1.92233269e-008, -0.999999344)
  466. o33.CanCollide = false
  467. o33.FormFactor = Enum.FormFactor.Plate
  468. o33.Size = Vector3.new(2, 3.20000005, 1)
  469. o33.LeftSurface = Enum.SurfaceType.Weld
  470. o33.RightSurface = Enum.SurfaceType.Weld
  471. o33.TopSurface = Enum.SurfaceType.Weld
  472. o33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  473. o34 = Instance.new("BlockMesh")
  474. o34.Parent = o33
  475. o35 = Instance.new("Part")
  476. o35.Name = "CornerWedge"
  477. o35.Parent = o1
  478. o35.BrickColor = BrickColor.new("Really black")
  479. o35.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.53498077, 10.1000128, -41.0210495)
  480. o35.Rotation = Vector3.new(-89.9997406, -89.7112808, -179.999985)
  481. o35.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  482. o35.Velocity = Vector3.new(0.0100360261, -0.00447525829, 0.00539082754)
  483. o35.CFrame = CFrame.new(-9.53498077, 10.1000128, -41.0210495, -7.01180891e-009, 2.69585494e-015, -0.999987304, -1, 1.92240535e-008, 7.01171698e-009, 1.92239398e-008, 0.999987304, 3.12718872e-014)
  484. o35.FormFactor = Enum.FormFactor.Symmetric
  485. o35.Size = Vector3.new(1, 7, 2)
  486. o35.BottomSurface = Enum.SurfaceType.Weld
  487. o35.FrontSurface = Enum.SurfaceType.Weld
  488. o35.LeftSurface = Enum.SurfaceType.Weld
  489. o35.RightSurface = Enum.SurfaceType.Weld
  490. o35.TopSurface = Enum.SurfaceType.Weld
  491. o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  492. o36 = Instance.new("SpecialMesh")
  493. o36.Parent = o35
  494. o36.MeshId = "http://www.roblox.com/asset/?id=11294911"
  495. o36.Scale = Vector3.new(2, 14, 4)
  496. o36.MeshType = Enum.MeshType.FileMesh
  497. o37 = Instance.new("Part")
  498. o37.Parent = o1
  499. o37.BrickColor = BrickColor.new("Really black")
  500. o37.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-4.33498526, 1.40001416, -21.0210533)
  501. o37.Rotation = Vector3.new(180, 8.49545179e-014, 90)
  502. o37.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  503. o37.Velocity = Vector3.new(0.0233132262, -0.00946717523, -0.000232725812)
  504. o37.CFrame = CFrame.new(-4.33498526, 1.40001416, -21.0210533, -7.01181024e-009, -0.999998629, 1.48273604e-015, -1, 7.01180003e-009, -1.92239025e-008, 1.92238883e-008, 1.48273626e-015, -0.999998629)
  505. o37.FormFactor = Enum.FormFactor.Plate
  506. o37.Size = Vector3.new(2, 0.800000012, 3)
  507. o37.BottomSurface = Enum.SurfaceType.Weld
  508. o37.LeftSurface = Enum.SurfaceType.Weld
  509. o37.TopSurface = Enum.SurfaceType.Weld
  510. o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  511. o38 = Instance.new("CylinderMesh")
  512. o38.Parent = o37
  513. o39 = Instance.new("BlockMesh")
  514. o39.Parent = o37
  515. o40 = Instance.new("Model")
  516. o40.Name = "Rotor Blades"
  517. o40.Parent = o1
  518. o41 = Instance.new("Part")
  519. o41.Name = "Rotor Blades"
  520. o41.Parent = o40
  521. o41.BrickColor = BrickColor.new("Really black")
  522. o41.Transparency = 1
  523. o41.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-4.53499794, 14.3992758, -57.0210495)
  524. o41.Rotation = Vector3.new(179.983429, -82.6986771, 179.982941)
  525. o41.RotVelocity = Vector3.new(-0.055285234, 6.45095491, -0.00467602396)
  526. o41.Velocity = Vector3.new(-0.00750094, 0.0115722148, 0.0365658253)
  527. o41.CFrame = CFrame.new(-4.53499794, 14.3992758, -57.0210495, -0.127086133, -3.78471923e-005, -0.991891503, -1.07987125e-005, 0.999999821, -3.67682114e-005, 0.991891146, 6.03932949e-006, -0.127086133)
  528. o41.FormFactor = Enum.FormFactor.Plate
  529. o41.Size = Vector3.new(6, 0.400000006, 5)
  530. o41.BackSurface = Enum.SurfaceType.Weld
  531. o41.BottomSurface = Enum.SurfaceType.Motor
  532. o41.FrontSurface = Enum.SurfaceType.Weld
  533. o41.LeftSurface = Enum.SurfaceType.Weld
  534. o41.RightSurface = Enum.SurfaceType.Weld
  535. o41.TopSurface = Enum.SurfaceType.Weld
  536. o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  537. o42 = Instance.new("Decal")
  538. o42.Parent = o41
  539. o42.Texture = "http://www.roblox.com/asset/?id=47741410"
  540. o42.Face = Enum.NormalId.Bottom
  541. o43 = Instance.new("Decal")
  542. o43.Parent = o41
  543. o43.Texture = "http://www.roblox.com/asset/?id=47741410"
  544. o43.Face = Enum.NormalId.Top
  545. o44 = Instance.new("CylinderMesh")
  546. o44.Parent = o41
  547. o44.Scale = Vector3.new(13, 1, 13)
  548. o45 = Instance.new("Part")
  549. o45.Name = "Rotor"
  550. o45.Parent = o40
  551. o45.BrickColor = BrickColor.new("Really black")
  552. o45.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-4.5352006, 13.6000109, -57.0209885)
  553. o45.Rotation = Vector3.new(180, -1.59869091e-012, -180)
  554. o45.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  555. o45.Velocity = Vector3.new(-0.00205926993, -0.0043828073, 0.00163142337)
  556. o45.CFrame = CFrame.new(-4.5352006, 13.6000109, -57.0209885, -0.999999702, 7.01181024e-009, -2.79024206e-014, 7.01180802e-009, 1, -1.92235543e-008, 2.84416012e-014, -1.92235508e-008, -0.999999702)
  557. o45.Size = Vector3.new(14, 1.20000005, 5)
  558. o45.BackSurface = Enum.SurfaceType.Weld
  559. o45.BottomSurface = Enum.SurfaceType.Weld
  560. o45.FrontSurface = Enum.SurfaceType.Weld
  561. o45.LeftSurface = Enum.SurfaceType.Weld
  562. o45.RightSurface = Enum.SurfaceType.Weld
  563. o45.TopSurface = Enum.SurfaceType.Weld
  564. o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  565. o46 = Instance.new("CylinderMesh")
  566. o46.Parent = o45
  567. o47 = Instance.new("Part")
  568. o47.Name = "Rotor"
  569. o47.Parent = o40
  570. o47.BrickColor = BrickColor.new("Really black")
  571. o47.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-4.53499794, 14.7992764, -57.0210495)
  572. o47.Rotation = Vector3.new(179.983429, -82.6986237, 179.982925)
  573. o47.RotVelocity = Vector3.new(-0.055285234, 6.45095491, -0.00467602396)
  574. o47.Velocity = Vector3.new(-0.00563052762, 0.0115722148, 0.0144516993)
  575. o47.CFrame = CFrame.new(-4.53499794, 14.7992764, -57.0210495, -0.127086103, -3.78487675e-005, -0.991891384, -1.07982096e-005, 0.999999702, -3.67666762e-005, 0.991890788, 6.03963053e-006, -0.127086103)
  576. o47.FormFactor = Enum.FormFactor.Plate
  577. o47.Size = Vector3.new(14, 0.400000006, 5)
  578. o47.BackSurface = Enum.SurfaceType.Weld
  579. o47.BottomSurface = Enum.SurfaceType.Weld
  580. o47.FrontSurface = Enum.SurfaceType.Weld
  581. o47.LeftSurface = Enum.SurfaceType.Weld
  582. o47.RightSurface = Enum.SurfaceType.Weld
  583. o47.TopSurface = Enum.SurfaceType.Weld
  584. o47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  585. o48 = Instance.new("CylinderMesh")
  586. o48.Parent = o47
  587. o49 = Instance.new("Model")
  588. o49.Parent = o1
  589. o50 = Instance.new("Part")
  590. o50.Parent = o49
  591. o50.BrickColor = BrickColor.new("Really black")
  592. o50.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0353722572, 6.60001087, -67.5209122)
  593. o50.Rotation = Vector3.new(180, -2.21654162e-012, -180)
  594. o50.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  595. o50.Velocity = Vector3.new(-0.0139562394, -0.00484118424, -0.00316153257)
  596. o50.CFrame = CFrame.new(-0.0353722572, 6.60001087, -67.5209122, -0.999999464, 7.01181335e-009, -3.86859497e-014, 7.01180936e-009, 1, -1.92223535e-008, 3.97643141e-014, -1.92223482e-008, -0.999999464)
  597. o50.FormFactor = Enum.FormFactor.Plate
  598. o50.Size = Vector3.new(1, 1.60000002, 10)
  599. o50.LeftSurface = Enum.SurfaceType.Weld
  600. o50.RightSurface = Enum.SurfaceType.Weld
  601. o50.TopSurface = Enum.SurfaceType.Weld
  602. o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  603. o51 = Instance.new("BlockMesh")
  604. o51.Parent = o50
  605. o52 = Instance.new("Part")
  606. o52.Parent = o49
  607. o52.BrickColor = BrickColor.new("Really black")
  608. o52.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352191925, 9.00001144, -46.5209732)
  609. o52.Rotation = Vector3.new(180, 1.79949371e-012, -180)
  610. o52.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  611. o52.Velocity = Vector3.new(0.00489743287, -0.00775738712, -0.00282838894)
  612. o52.CFrame = CFrame.new(-0.0352191925, 9.00001144, -46.5209732, -0.999999821, 7.0118138e-009, 3.14070906e-014, 7.01181246e-009, 1, -1.92235223e-008, -3.11375003e-014, -1.92235206e-008, -0.999999821)
  613. o52.FormFactor = Enum.FormFactor.Plate
  614. o52.Size = Vector3.new(1, 3.20000005, 4)
  615. o52.LeftSurface = Enum.SurfaceType.Weld
  616. o52.RightSurface = Enum.SurfaceType.Weld
  617. o52.TopSurface = Enum.SurfaceType.Weld
  618. o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  619. o53 = Instance.new("BlockMesh")
  620. o53.Parent = o52
  621. o54 = Instance.new("Part")
  622. o54.Parent = o49
  623. o54.BrickColor = BrickColor.new("Really black")
  624. o54.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964698792, 4.60001087, -67.0208206)
  625. o54.Rotation = Vector3.new(-1.10138694e-006, 2.95023446e-012, -4.01748139e-007)
  626. o54.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  627. o54.Velocity = Vector3.new(-0.0143833831, -0.005336551, -0.0042884443)
  628. o54.CFrame = CFrame.new(0.964698792, 4.60001087, -67.0208206, 0.999997318, 7.01180891e-009, 5.14913057e-014, -7.01178937e-009, 1, 1.92227763e-008, -5.74222473e-014, -1.92227496e-008, 0.999997318)
  629. o54.FormFactor = Enum.FormFactor.Plate
  630. o54.Size = Vector3.new(1, 2.4000001, 11)
  631. o54.LeftSurface = Enum.SurfaceType.Weld
  632. o54.RightSurface = Enum.SurfaceType.Weld
  633. o54.TopSurface = Enum.SurfaceType.Weld
  634. o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  635. o55 = Instance.new("BlockMesh")
  636. o55.Parent = o54
  637. o56 = Instance.new("Part")
  638. o56.Parent = o49
  639. o56.BrickColor = BrickColor.new("Really black")
  640. o56.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964881897, 7.00001144, -48.0210381)
  641. o56.Rotation = Vector3.new(180, -1.72996903e-012, -180)
  642. o56.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  643. o56.Velocity = Vector3.new(0.00277190981, -0.00797501672, -0.00395532604)
  644. o56.CFrame = CFrame.new(0.964881897, 7.00001144, -48.0210381, -0.99999088, 7.01181824e-009, -3.01936549e-014, 7.01175118e-009, 1, -1.92229397e-008, 5.06822164e-014, -1.9222842e-008, -0.99999088)
  645. o56.FormFactor = Enum.FormFactor.Plate
  646. o56.Size = Vector3.new(1, 2.4000001, 1)
  647. o56.LeftSurface = Enum.SurfaceType.Weld
  648. o56.RightSurface = Enum.SurfaceType.Weld
  649. o56.TopSurface = Enum.SurfaceType.Weld
  650. o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  651. o57 = Instance.new("BlockMesh")
  652. o57.Parent = o56
  653. o58 = Instance.new("Part")
  654. o58.Parent = o49
  655. o58.BrickColor = BrickColor.new("Really black")
  656. o58.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.034996, 6.60001278, -46.0210495)
  657. o58.Rotation = Vector3.new(90.0000153, 89.8863602, -89.9999847)
  658. o58.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  659. o58.Velocity = Vector3.new(0.00429979013, -0.00314209424, 0.0061785006)
  660. o58.CFrame = CFrame.new(-11.034996, 6.60001278, -46.0210495, 2.15670555e-015, 7.0118098e-009, 0.999998033, -1.92239007e-008, 1, -7.01179603e-009, -0.999998033, -1.92238794e-008, -2.15670576e-015)
  661. o58.FormFactor = Enum.FormFactor.Plate
  662. o58.Size = Vector3.new(3, 1.60000002, 1)
  663. o58.BottomSurface = Enum.SurfaceType.Weld
  664. o58.TopSurface = Enum.SurfaceType.Smooth
  665. o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  666. o59 = Instance.new("SpecialMesh")
  667. o59.Parent = o58
  668. o59.MeshType = Enum.MeshType.Wedge
  669. o60 = Instance.new("Part")
  670. o60.Parent = o49
  671. o60.BrickColor = BrickColor.new("Really black")
  672. o60.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.96500206, 6.60000849, -71.0210419)
  673. o60.Rotation = Vector3.new(-89.9999466, -89.8112946, -90.0000534)
  674. o60.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  675. o60.Velocity = Vector3.new(-0.0169282798, -0.0047811931, -0.00401097396)
  676. o60.CFrame = CFrame.new(0.96500206, 6.60000849, -71.0210419, -6.06570797e-015, 7.01181069e-009, -0.999994576, 1.92238829e-008, 1, 7.01177116e-009, 0.999994576, -1.92238296e-008, 6.06571474e-015)
  677. o60.FormFactor = Enum.FormFactor.Plate
  678. o60.Size = Vector3.new(3, 1.60000002, 1)
  679. o60.BottomSurface = Enum.SurfaceType.Weld
  680. o60.TopSurface = Enum.SurfaceType.Smooth
  681. o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  682. o61 = Instance.new("SpecialMesh")
  683. o61.Parent = o60
  684. o61.MeshType = Enum.MeshType.Wedge
  685. o62 = Instance.new("Part")
  686. o62.Parent = o49
  687. o62.BrickColor = BrickColor.new("Really black")
  688. o62.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03513813, 10.4000111, -55.021244)
  689. o62.Rotation = Vector3.new(-90.0002213, -89.9657364, -90.0002289)
  690. o62.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  691. o62.Velocity = Vector3.new(-0.0017240945, -0.00444758032, 0.00161156664)
  692. o62.CFrame = CFrame.new(-5.03513813, 10.4000111, -55.021244, -2.7498059e-014, 7.0118169e-009, -0.999999821, 1.9223835e-008, 1, 7.01181557e-009, 0.999999821, -1.92238332e-008, -2.72284687e-014)
  693. o62.FormFactor = Enum.FormFactor.Plate
  694. o62.Size = Vector3.new(13, 0.400000006, 11)
  695. o62.LeftSurface = Enum.SurfaceType.Weld
  696. o62.TopSurface = Enum.SurfaceType.Weld
  697. o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  698. o63 = Instance.new("BlockMesh")
  699. o63.Parent = o62
  700. o64 = Instance.new("Part")
  701. o64.Parent = o49
  702. o64.BrickColor = BrickColor.new("Really black")
  703. o64.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499794, 3.60001373, -31.021059)
  704. o64.Rotation = Vector3.new(-90, 4.01747116e-007, 180)
  705. o64.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  706. o64.Velocity = Vector3.new(0.0157589521, -0.0077804043, 0.00066717196)
  707. o64.CFrame = CFrame.new(-5.03499794, 3.60001373, -31.021059, -0.999999821, -1.34794348e-016, 7.0118098e-009, 7.01180847e-009, 1.92239078e-008, 1, 1.34794362e-016, 0.999999821, -1.9223906e-008)
  708. o64.FormFactor = Enum.FormFactor.Symmetric
  709. o64.Size = Vector3.new(3, 27, 2)
  710. o64.BackSurface = Enum.SurfaceType.Weld
  711. o64.BottomSurface = Enum.SurfaceType.Weld
  712. o64.TopSurface = Enum.SurfaceType.Smooth
  713. o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  714. o65 = Instance.new("SpecialMesh")
  715. o65.Parent = o64
  716. o65.MeshType = Enum.MeshType.Wedge
  717. o66 = Instance.new("Part")
  718. o66.Name = "CornerWedge"
  719. o66.Parent = o49
  720. o66.BrickColor = BrickColor.new("Really black")
  721. o66.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53494644, 9.10001373, -34.0209885)
  722. o66.Rotation = Vector3.new(-89.9997025, -89.7294769, -179.999908)
  723. o66.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  724. o66.Velocity = Vector3.new(0.0155540463, -0.00629911479, 0.00355368853)
  725. o66.CFrame = CFrame.new(-7.53494644, 9.10001373, -34.0209885, -7.01180847e-009, 1.15921871e-014, -0.999988854, -1, 1.92241441e-008, 7.01172631e-009, 1.92240517e-008, 0.999988854, 3.66636551e-014)
  726. o66.FormFactor = Enum.FormFactor.Symmetric
  727. o66.Size = Vector3.new(1, 7, 2)
  728. o66.BottomSurface = Enum.SurfaceType.Weld
  729. o66.FrontSurface = Enum.SurfaceType.Weld
  730. o66.LeftSurface = Enum.SurfaceType.Weld
  731. o66.RightSurface = Enum.SurfaceType.Weld
  732. o66.TopSurface = Enum.SurfaceType.Weld
  733. o66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  734. o67 = Instance.new("SpecialMesh")
  735. o67.Parent = o66
  736. o67.MeshId = "http://www.roblox.com/asset/?id=11294911"
  737. o67.Scale = Vector3.new(2, 14, 4)
  738. o67.MeshType = Enum.MeshType.FileMesh
  739. o68 = Instance.new("Part")
  740. o68.Parent = o49
  741. o68.BrickColor = BrickColor.new("Really black")
  742. o68.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.03531241, 6.60000896, -67.5209427)
  743. o68.Rotation = Vector3.new(89.9998016, 89.9406586, -89.999794)
  744. o68.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  745. o68.Velocity = Vector3.new(-0.0139562655, -0.00441531371, -0.00231246091)
  746. o68.CFrame = CFrame.new(-1.03531241, 6.60000896, -67.5209427, 2.54761354e-014, 7.01181602e-009, 0.999999464, -1.92232523e-008, 1, -7.01181202e-009, -0.999999464, -1.9223247e-008, 2.43977778e-014)
  747. o68.FormFactor = Enum.FormFactor.Plate
  748. o68.Size = Vector3.new(10, 1.60000002, 1)
  749. o68.BottomSurface = Enum.SurfaceType.Weld
  750. o68.TopSurface = Enum.SurfaceType.Smooth
  751. o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  752. o69 = Instance.new("SpecialMesh")
  753. o69.Parent = o68
  754. o69.MeshType = Enum.MeshType.Wedge
  755. o70 = Instance.new("Part")
  756. o70.Parent = o49
  757. o70.BrickColor = BrickColor.new("Really black")
  758. o70.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514671, 12.0000095, -64.5210953)
  759. o70.Rotation = Vector3.new(-1.10142139e-006, 2.78031802e-013, -4.01749787e-007)
  760. o70.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  761. o70.Velocity = Vector3.new(-0.00910921022, -0.00312838843, 0.00183375634)
  762. o70.CFrame = CFrame.new(-5.03514671, 12.0000095, -64.5210953, 0.999993861, 7.01181335e-009, 4.85257044e-015, -7.0117685e-009, 1, 1.92233127e-008, -1.86015042e-014, -1.92232523e-008, 0.999993861)
  763. o70.FormFactor = Enum.FormFactor.Plate
  764. o70.Size = Vector3.new(11, 0.400000006, 6)
  765. o70.BottomSurface = Enum.SurfaceType.Weld
  766. o70.TopSurface = Enum.SurfaceType.Smooth
  767. o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  768. o71 = Instance.new("SpecialMesh")
  769. o71.Parent = o70
  770. o71.MeshType = Enum.MeshType.Wedge
  771. o72 = Instance.new("Part")
  772. o72.Parent = o49
  773. o72.BrickColor = BrickColor.new("Really black")
  774. o72.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499794, 9.10001373, -28.5210361)
  775. o72.Rotation = Vector3.new(90, -4.01747116e-007, 2.31694072e-014)
  776. o72.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  777. o72.Velocity = Vector3.new(0.0202241819, -0.00812756829, 0.00143092463)
  778. o72.CFrame = CFrame.new(-5.03499794, 9.10001373, -28.5210361, 0.999988854, -4.04377923e-016, -7.0118098e-009, -7.01172764e-009, 1.92237e-008, -1, -2.46670936e-014, 0.999988854, 1.92236076e-008)
  779. o72.FormFactor = Enum.FormFactor.Symmetric
  780. o72.Size = Vector3.new(3, 18, 1)
  781. o72.BackSurface = Enum.SurfaceType.Weld
  782. o72.BottomSurface = Enum.SurfaceType.Weld
  783. o72.TopSurface = Enum.SurfaceType.Smooth
  784. o72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  785. o73 = Instance.new("SpecialMesh")
  786. o73.Parent = o72
  787. o73.MeshType = Enum.MeshType.Wedge
  788. o74 = Instance.new("Part")
  789. o74.Parent = o49
  790. o74.BrickColor = BrickColor.new("Really black")
  791. o74.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03500652, 11.1000137, -12.5211105)
  792. o74.Rotation = Vector3.new(-90, 4.01746973e-007, 180)
  793. o74.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  794. o74.Velocity = Vector3.new(0.0346618742, -0.0103493799, 0.00170866004)
  795. o74.CFrame = CFrame.new(-5.03500652, 11.1000137, -12.5211105, -0.999995887, -2.83066857e-014, 7.01180758e-009, 7.01177783e-009, 1.92241814e-008, 1, -1.91407152e-014, 0.999995887, -1.92241458e-008)
  796. o74.FormFactor = Enum.FormFactor.Symmetric
  797. o74.Size = Vector3.new(1, 2, 5)
  798. o74.BackSurface = Enum.SurfaceType.Weld
  799. o74.BottomSurface = Enum.SurfaceType.Weld
  800. o74.TopSurface = Enum.SurfaceType.Smooth
  801. o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  802. o75 = Instance.new("SpecialMesh")
  803. o75.Parent = o74
  804. o75.MeshType = Enum.MeshType.Wedge
  805. o76 = Instance.new("Part")
  806. o76.Parent = o49
  807. o76.BrickColor = BrickColor.new("Really black")
  808. o76.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03501129, 7.10001278, -41.0209999)
  809. o76.Rotation = Vector3.new(-90, 4.01747144e-007, -2.85756499e-013)
  810. o76.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  811. o76.Velocity = Vector3.new(0.00875839312, -0.00639176555, 0.00115320762)
  812. o76.CFrame = CFrame.new(-5.03501129, 7.10001278, -41.0209999, 0.99999553, 4.98736938e-015, 7.01181024e-009, -7.01177783e-009, -1.92238865e-008, 1, -4.98736599e-015, -0.99999553, -1.92238456e-008)
  813. o76.FormFactor = Enum.FormFactor.Symmetric
  814. o76.Size = Vector3.new(7, 7, 5)
  815. o76.FrontSurface = Enum.SurfaceType.Weld
  816. o76.LeftSurface = Enum.SurfaceType.Weld
  817. o76.RightSurface = Enum.SurfaceType.Weld
  818. o76.TopSurface = Enum.SurfaceType.Weld
  819. o76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  820. o77 = Instance.new("BlockMesh")
  821. o77.Parent = o76
  822. o78 = Instance.new("Seat")
  823. o78.Parent = o49
  824. o78.BrickColor = BrickColor.new("Really black")
  825. o78.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.53499889, 4.80001307, -46.5210533)
  826. o78.Rotation = Vector3.new(-1.10144924e-006, -2.3169436e-014, -4.01747286e-007)
  827. o78.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  828. o78.Velocity = Vector3.new(0.00310861971, -0.00626684865, -0.000439874944)
  829. o78.CFrame = CFrame.new(-3.53499889, 4.80001307, -46.5210533, 0.999999583, 7.0118098e-009, -4.04382952e-016, -7.01180669e-009, 1, 1.9223906e-008, -4.04383005e-016, -1.92239025e-008, 0.999999583)
  830. o78.FormFactor = Enum.FormFactor.Plate
  831. o78.Size = Vector3.new(2, 0.400000006, 2)
  832. o78.TopSurface = Enum.SurfaceType.Weld
  833. o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  834. o79 = Instance.new("Part")
  835. o79.Parent = o49
  836. o79.BrickColor = BrickColor.new("Really black")
  837. o79.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.034996, 6.90001106, -49.5210571)
  838. o79.Rotation = Vector3.new(90, -4.01747116e-007, -180)
  839. o79.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  840. o79.Velocity = Vector3.new(0.00145561935, -0.00265606889, 0.00622015959)
  841. o79.CFrame = CFrame.new(-11.034996, 6.90001106, -49.5210571, -0.999999225, 8.08767387e-016, -7.0118098e-009, 7.01180447e-009, -1.9223906e-008, -1, 8.08767387e-016, -0.999999225, 1.92238971e-008)
  842. o79.FormFactor = Enum.FormFactor.Plate
  843. o79.Size = Vector3.new(1, 2, 7)
  844. o79.LeftSurface = Enum.SurfaceType.Weld
  845. o79.RightSurface = Enum.SurfaceType.Weld
  846. o79.TopSurface = Enum.SurfaceType.Weld
  847. o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  848. o80 = Instance.new("BlockMesh")
  849. o80.Parent = o79
  850. o81 = Instance.new("Part")
  851. o81.Parent = o49
  852. o81.BrickColor = BrickColor.new("Really black")
  853. o81.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499794, 5.40001297, -45.0210533)
  854. o81.Rotation = Vector3.new(180, 7.72314731e-015, -180)
  855. o81.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  856. o81.Velocity = Vector3.new(0.00463783974, -0.00583630754, 0.00091712724)
  857. o81.CFrame = CFrame.new(-5.03499794, 5.40001297, -45.0210533, -0.999999821, 7.0118098e-009, 1.34794348e-016, 7.01180847e-009, 1, -1.92239078e-008, 1.34794362e-016, -1.9223906e-008, -0.999999821)
  858. o81.FormFactor = Enum.FormFactor.Plate
  859. o81.Size = Vector3.new(11, 4, 1)
  860. o81.FrontSurface = Enum.SurfaceType.Weld
  861. o81.LeftSurface = Enum.SurfaceType.Weld
  862. o81.RightSurface = Enum.SurfaceType.Weld
  863. o81.TopSurface = Enum.SurfaceType.Weld
  864. o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  865. o82 = Instance.new("BlockMesh")
  866. o82.Parent = o81
  867. o83 = Instance.new("Part")
  868. o83.Name = "CornerWedge"
  869. o83.Parent = o49
  870. o83.BrickColor = BrickColor.new("Really black")
  871. o83.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.53504348, 9.10001373, -34.0210266)
  872. o83.Rotation = Vector3.new(-90, 4.01747457e-007, 180)
  873. o83.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  874. o83.Velocity = Vector3.new(0.0155540137, -0.00842852704, -0.000691844267)
  875. o83.CFrame = CFrame.new(-2.53504348, 9.10001373, -34.0210266, -0.999988854, -4.08422313e-014, 7.01181557e-009, 7.01173342e-009, 1.92234992e-008, 1, -1.57707608e-014, 0.999988854, -1.92234069e-008)
  876. o83.FormFactor = Enum.FormFactor.Symmetric
  877. o83.Size = Vector3.new(2, 7, 1)
  878. o83.BackSurface = Enum.SurfaceType.Weld
  879. o83.BottomSurface = Enum.SurfaceType.Weld
  880. o83.FrontSurface = Enum.SurfaceType.Weld
  881. o83.LeftSurface = Enum.SurfaceType.Weld
  882. o83.RightSurface = Enum.SurfaceType.Weld
  883. o83.TopSurface = Enum.SurfaceType.Weld
  884. o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  885. o84 = Instance.new("SpecialMesh")
  886. o84.Parent = o83
  887. o84.MeshId = "http://www.roblox.com/asset/?id=11294911"
  888. o84.Scale = Vector3.new(4, 14, 2)
  889. o84.MeshType = Enum.MeshType.FileMesh
  890. o85 = Instance.new("Seat")
  891. o85.Parent = o49
  892. o85.BrickColor = BrickColor.new("Really black")
  893. o85.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53499699, 4.80001307, -46.5210533)
  894. o85.Rotation = Vector3.new(-1.10144924e-006, -2.3169436e-014, -4.01747286e-007)
  895. o85.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  896. o85.Velocity = Vector3.new(0.00310861971, -0.00456328271, 0.0029566153)
  897. o85.CFrame = CFrame.new(-7.53499699, 4.80001307, -46.5210533, 0.999999583, 7.0118098e-009, -4.04382952e-016, -7.01180669e-009, 1, 1.9223906e-008, -4.04383005e-016, -1.92239025e-008, 0.999999583)
  898. o85.FormFactor = Enum.FormFactor.Plate
  899. o85.Size = Vector3.new(2, 0.400000006, 2)
  900. o85.TopSurface = Enum.SurfaceType.Weld
  901. o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  902. o86 = Instance.new("Part")
  903. o86.Parent = o49
  904. o86.BrickColor = BrickColor.new("Really black")
  905. o86.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.73501062, 1.40001416, -21.0210571)
  906. o86.Rotation = Vector3.new(180, 3.86157171e-014, 90)
  907. o86.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  908. o86.Velocity = Vector3.new(0.0233132225, -0.00972269941, -0.000742178061)
  909. o86.CFrame = CFrame.new(-3.73501062, 1.40001416, -21.0210571, -7.0118098e-009, -0.999999344, 6.73971411e-016, -1, 7.01180491e-009, -1.9223906e-008, 1.92238989e-008, 6.73971517e-016, -0.999999344)
  910. o86.FormFactor = Enum.FormFactor.Plate
  911. o86.Size = Vector3.new(2, 0.400000006, 3)
  912. o86.BottomSurface = Enum.SurfaceType.Weld
  913. o86.LeftSurface = Enum.SurfaceType.Weld
  914. o86.TopSurface = Enum.SurfaceType.Weld
  915. o86.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  916. o87 = Instance.new("CylinderMesh")
  917. o87.Parent = o86
  918. o87.Scale = Vector3.new(0.300000012, 1, 0.300000012)
  919. o88 = Instance.new("Part")
  920. o88.Parent = o49
  921. o88.BrickColor = BrickColor.new("Really black")
  922. o88.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0349731, 7.00001144, -48.0209885)
  923. o88.Rotation = Vector3.new(180, -2.35553764e-012, -180)
  924. o88.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  925. o88.Velocity = Vector3.new(0.00277195196, -0.00286438409, 0.00623402651)
  926. o88.CFrame = CFrame.new(-11.0349731, 7.00001144, -48.0209885, -0.999990523, 7.01180447e-009, -4.11118859e-014, 7.01173519e-009, 1, -1.92232203e-008, 6.24091978e-014, -1.92231386e-008, -0.999990523)
  927. o88.FormFactor = Enum.FormFactor.Plate
  928. o88.Size = Vector3.new(1, 2.4000001, 1)
  929. o88.LeftSurface = Enum.SurfaceType.Weld
  930. o88.RightSurface = Enum.SurfaceType.Weld
  931. o88.TopSurface = Enum.SurfaceType.Weld
  932. o88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  933. o89 = Instance.new("BlockMesh")
  934. o89.Parent = o88
  935. o90 = Instance.new("Part")
  936. o90.Parent = o49
  937. o90.BrickColor = BrickColor.new("Really black")
  938. o90.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352759175, 9.00000572, -69.0206223)
  939. o90.Rotation = Vector3.new(180, -2.60269801e-012, -180)
  940. o90.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  941. o90.Velocity = Vector3.new(-0.0142075401, -0.00463296939, -0.00282834121)
  942. o90.CFrame = CFrame.new(-0.0352759175, 9.00000572, -69.0206223, -0.999999464, 7.01181824e-009, -4.54256485e-014, 7.01181424e-009, 1, -1.9222119e-008, 4.65040129e-014, -1.92221137e-008, -0.999999464)
  943. o90.FormFactor = Enum.FormFactor.Plate
  944. o90.Size = Vector3.new(1, 3.20000005, 1)
  945. o90.LeftSurface = Enum.SurfaceType.Weld
  946. o90.TopSurface = Enum.SurfaceType.Weld
  947. o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  948. o91 = Instance.new("BlockMesh")
  949. o91.Parent = o90
  950. o92 = Instance.new("Part")
  951. o92.Parent = o49
  952. o92.BrickColor = BrickColor.new("Really black")
  953. o92.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499794, 11.1000137, -16.5212364)
  954. o92.Rotation = Vector3.new(90, -4.01747457e-007, -180)
  955. o92.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  956. o92.Velocity = Vector3.new(0.0312652737, -0.00979390927, 0.00170865282)
  957. o92.CFrame = CFrame.new(-5.03499794, 11.1000137, -16.5212364, -0.999995887, 3.07329947e-014, -7.01181557e-009, 7.01178582e-009, -1.92232754e-008, -1, -2.1567014e-014, -0.999995887, 1.92232399e-008)
  958. o92.FormFactor = Enum.FormFactor.Symmetric
  959. o92.Size = Vector3.new(1, 4, 5)
  960. o92.BackSurface = Enum.SurfaceType.Weld
  961. o92.BottomSurface = Enum.SurfaceType.Weld
  962. o92.TopSurface = Enum.SurfaceType.Smooth
  963. o92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  964. o93 = Instance.new("SpecialMesh")
  965. o93.Parent = o92
  966. o93.MeshType = Enum.MeshType.Wedge
  967. o94 = Instance.new("Part")
  968. o94.Parent = o49
  969. o94.BrickColor = BrickColor.new("Really black")
  970. o94.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03500414, 10.1000128, -41.0210304)
  971. o94.Rotation = Vector3.new(90, -4.01747201e-007, 7.56868255e-013)
  972. o94.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  973. o94.Velocity = Vector3.new(0.010036042, -0.00639176415, 0.00156979391)
  974. o94.CFrame = CFrame.new(-5.03500414, 10.1000128, -41.0210304, 0.999987304, -1.32096753e-014, -7.01181113e-009, -7.01171921e-009, 1.92238296e-008, -1, -1.53663567e-014, 0.999987304, 1.9223716e-008)
  975. o94.FormFactor = Enum.FormFactor.Symmetric
  976. o94.Size = Vector3.new(7, 7, 1)
  977. o94.BackSurface = Enum.SurfaceType.Weld
  978. o94.BottomSurface = Enum.SurfaceType.Weld
  979. o94.TopSurface = Enum.SurfaceType.Smooth
  980. o94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  981. o95 = Instance.new("SpecialMesh")
  982. o95.Parent = o94
  983. o95.MeshType = Enum.MeshType.Wedge
  984. o96 = Instance.new("Part")
  985. o96.Parent = o49
  986. o96.BrickColor = BrickColor.new("Really black")
  987. o96.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499842, 11.1000137, -14.0210924)
  988. o96.Rotation = Vector3.new(90, -4.01747201e-007, -90)
  989. o96.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  990. o96.Velocity = Vector3.new(0.0333882049, -0.0101410896, 0.00170865317)
  991. o96.CFrame = CFrame.new(-5.03499842, 11.1000137, -14.0210924, -9.70515443e-015, 0.999995887, -7.01181158e-009, -1.92237088e-008, -7.01178182e-009, -1, -0.999995887, -1.88711317e-014, 1.92236733e-008)
  992. o96.FormFactor = Enum.FormFactor.Symmetric
  993. o96.Size = Vector3.new(1, 1, 5)
  994. o96.LeftSurface = Enum.SurfaceType.Weld
  995. o96.RightSurface = Enum.SurfaceType.Weld
  996. o96.TopSurface = Enum.SurfaceType.Weld
  997. o96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  998. o97 = Instance.new("BlockMesh")
  999. o97.Parent = o96
  1000. o98 = Instance.new("Part")
  1001. o98.Parent = o49
  1002. o98.BrickColor = BrickColor.new("Really black")
  1003. o98.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.965000153, 4.60001087, -46.5210533)
  1004. o98.Rotation = Vector3.new(180, 4.63388585e-014, -180)
  1005. o98.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1006. o98.Velocity = Vector3.new(0.00302344095, -0.00818336103, -0.00428870041)
  1007. o98.CFrame = CFrame.new(0.965000153, 4.60001087, -46.5210533, -0.999999225, 7.0118098e-009, 8.0876564e-016, 7.01180447e-009, 1, -1.9223906e-008, 8.08765693e-016, -1.92238971e-008, -0.999999225)
  1008. o98.FormFactor = Enum.FormFactor.Plate
  1009. o98.Size = Vector3.new(1, 2.4000001, 4)
  1010. o98.LeftSurface = Enum.SurfaceType.Weld
  1011. o98.RightSurface = Enum.SurfaceType.Weld
  1012. o98.TopSurface = Enum.SurfaceType.Weld
  1013. o98.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1014. o99 = Instance.new("BlockMesh")
  1015. o99.Parent = o98
  1016. o100 = Instance.new("Part")
  1017. o100.Parent = o49
  1018. o100.BrickColor = BrickColor.new("Really black")
  1019. o100.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0349865, 9.40001297, -48.0210228)
  1020. o100.Rotation = Vector3.new(90.0001755, 89.6500168, -89.9998245)
  1021. o100.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1022. o100.Velocity = Vector3.new(0.00379406358, -0.00286437362, 0.00656731194)
  1023. o100.CFrame = CFrame.new(-11.0349865, 9.40001297, -48.0210228, 2.10275285e-014, 7.01181246e-009, 0.999981344, -1.92238101e-008, 1, -7.01167613e-009, -0.999981344, -1.92236485e-008, -2.10275285e-014)
  1024. o100.FormFactor = Enum.FormFactor.Plate
  1025. o100.Size = Vector3.new(1, 2.4000001, 1)
  1026. o100.BottomSurface = Enum.SurfaceType.Weld
  1027. o100.TopSurface = Enum.SurfaceType.Smooth
  1028. o100.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1029. o101 = Instance.new("SpecialMesh")
  1030. o101.Parent = o100
  1031. o101.MeshType = Enum.MeshType.Wedge
  1032. o102 = Instance.new("Part")
  1033. o102.Parent = o49
  1034. o102.BrickColor = BrickColor.new("Really black")
  1035. o102.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03497839, 8.40001392, -13.0212841)
  1036. o102.Rotation = Vector3.new(180, -1.54461506e-014, 4.0175135e-007)
  1037. o102.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1038. o102.Velocity = Vector3.new(0.0330872536, -0.0102799358, 0.00133370329)
  1039. o102.CFrame = CFrame.new(-5.03497839, 8.40001392, -13.0212841, 0.99998945, -7.01180936e-009, -2.69586182e-016, -7.01173164e-009, -1, -1.92237035e-008, -2.39931434e-014, 1.92236147e-008, -0.99998945)
  1040. o102.FormFactor = Enum.FormFactor.Plate
  1041. o102.Size = Vector3.new(11, 0.400000006, 3)
  1042. o102.LeftSurface = Enum.SurfaceType.Weld
  1043. o102.RightSurface = Enum.SurfaceType.Weld
  1044. o102.TopSurface = Enum.SurfaceType.Weld
  1045. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1046. o103 = Instance.new("BlockMesh")
  1047. o103.Parent = o102
  1048. o104 = Instance.new("Part")
  1049. o104.Parent = o49
  1050. o104.BrickColor = BrickColor.new("Really black")
  1051. o104.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535161018, 11.4000111, -69.5206528)
  1052. o104.Rotation = Vector3.new(-1.10135113e-006, 2.4713944e-013, -4.01748053e-007)
  1053. o104.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1054. o104.Velocity = Vector3.new(-0.013609984, -0.00435063615, -0.00207060319)
  1055. o104.CFrame = CFrame.new(-0.535161018, 11.4000111, -69.5206528, 0.999999821, 7.0118249e-009, 4.3133967e-015, -7.01182357e-009, 1, 1.92221989e-008, -4.58299712e-015, -1.92221972e-008, 0.999999821)
  1056. o104.CanCollide = false
  1057. o104.FormFactor = Enum.FormFactor.Plate
  1058. o104.Size = Vector3.new(2, 0.800000012, 4)
  1059. o104.BottomSurface = Enum.SurfaceType.Weld
  1060. o104.TopSurface = Enum.SurfaceType.Smooth
  1061. o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1062. o105 = Instance.new("SpecialMesh")
  1063. o105.Parent = o104
  1064. o105.MeshType = Enum.MeshType.Wedge
  1065. o106 = Instance.new("Part")
  1066. o106.Parent = o49
  1067. o106.BrickColor = BrickColor.new("Really black")
  1068. o106.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964823544, 9.40001106, -65.5211029)
  1069. o106.Rotation = Vector3.new(-89.9993896, -89.9657364, -89.9993896)
  1070. o106.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1071. o106.Velocity = Vector3.new(-0.0110656573, -0.00554486131, -0.0036220029)
  1072. o106.CFrame = CFrame.new(0.964823544, 9.40001106, -65.5211029, 7.48108579e-014, 7.01180447e-009, -0.999999821, 1.92231848e-008, 1, 7.01180314e-009, 0.999999821, -1.9223183e-008, 7.50804516e-014)
  1073. o106.FormFactor = Enum.FormFactor.Plate
  1074. o106.Size = Vector3.new(2, 2.4000001, 1)
  1075. o106.BottomSurface = Enum.SurfaceType.Weld
  1076. o106.TopSurface = Enum.SurfaceType.Smooth
  1077. o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1078. o107 = Instance.new("SpecialMesh")
  1079. o107.Parent = o106
  1080. o107.MeshType = Enum.MeshType.Wedge
  1081. o108 = Instance.new("Part")
  1082. o108.Parent = o49
  1083. o108.BrickColor = BrickColor.new("Really black")
  1084. o108.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.034996, 4.60001278, -46.5210533)
  1085. o108.Rotation = Vector3.new(180, 4.63388585e-014, -180)
  1086. o108.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1087. o108.Velocity = Vector3.new(0.00302344188, -0.00307266181, 0.00590077229)
  1088. o108.CFrame = CFrame.new(-11.034996, 4.60001278, -46.5210533, -0.999999225, 7.0118098e-009, 8.0876564e-016, 7.01180447e-009, 1, -1.9223906e-008, 8.08765693e-016, -1.92238971e-008, -0.999999225)
  1089. o108.FormFactor = Enum.FormFactor.Plate
  1090. o108.Size = Vector3.new(1, 2.4000001, 4)
  1091. o108.LeftSurface = Enum.SurfaceType.Weld
  1092. o108.RightSurface = Enum.SurfaceType.Weld
  1093. o108.TopSurface = Enum.SurfaceType.Weld
  1094. o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1095. o109 = Instance.new("BlockMesh")
  1096. o109.Parent = o108
  1097. o110 = Instance.new("Part")
  1098. o110.Parent = o49
  1099. o110.BrickColor = BrickColor.new("Really black")
  1100. o110.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352468, 9.40001106, -65.5208359)
  1101. o110.Rotation = Vector3.new(90.0001526, 89.9657364, -90.0001526)
  1102. o110.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1103. o110.Velocity = Vector3.new(-0.0110654309, -0.000434167072, 0.00656753313)
  1104. o110.CFrame = CFrame.new(-11.0352468, 9.40001106, -65.5208359, -1.8332019e-014, 7.01181158e-009, 0.999999821, -1.92225755e-008, 1, -7.01181024e-009, -0.999999821, -1.92225738e-008, -1.86016126e-014)
  1105. o110.FormFactor = Enum.FormFactor.Plate
  1106. o110.Size = Vector3.new(2, 2.4000001, 1)
  1107. o110.BottomSurface = Enum.SurfaceType.Weld
  1108. o110.TopSurface = Enum.SurfaceType.Smooth
  1109. o110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1110. o111 = Instance.new("SpecialMesh")
  1111. o111.Parent = o110
  1112. o111.MeshType = Enum.MeshType.Wedge
  1113. o112 = Instance.new("Part")
  1114. o112.Parent = o49
  1115. o112.BrickColor = BrickColor.new("Really black")
  1116. o112.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.7350049, 12.1000137, -14.5210733)
  1117. o112.Rotation = Vector3.new(180, 5.40615567e-013, 90)
  1118. o112.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1119. o112.Velocity = Vector3.new(0.0333895497, -0.00977353286, 0.00244190893)
  1120. o112.CFrame = CFrame.new(-5.7350049, 12.1000137, -14.5210733, -7.01181069e-009, -0.999991596, 9.43552182e-015, -1, 7.01174985e-009, -1.92238652e-008, 1.92237906e-008, 9.43552182e-015, -0.999991596)
  1121. o112.FormFactor = Enum.FormFactor.Plate
  1122. o112.Size = Vector3.new(1, 0.400000006, 4)
  1123. o112.BottomSurface = Enum.SurfaceType.Weld
  1124. o112.LeftSurface = Enum.SurfaceType.Weld
  1125. o112.TopSurface = Enum.SurfaceType.Weld
  1126. o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1127. o113 = Instance.new("CylinderMesh")
  1128. o113.Parent = o112
  1129. o114 = Instance.new("BlockMesh")
  1130. o114.Parent = o112
  1131. o115 = Instance.new("Part")
  1132. o115.Parent = o49
  1133. o115.BrickColor = BrickColor.new("Really black")
  1134. o115.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964998722, 5.80001259, -50.5211296)
  1135. o115.Rotation = Vector3.new(180, 2.16247444e-013, -180)
  1136. o115.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1137. o115.Velocity = Vector3.new(0.00013795495, -0.0076278937, -0.00412206212)
  1138. o115.CFrame = CFrame.new(0.964998722, 5.80001259, -50.5211296, -0.999996603, 7.0118098e-009, 3.77422974e-015, 7.01178493e-009, 1, -1.92238936e-008, 3.77422974e-015, -1.92238581e-008, -0.999996603)
  1139. o115.FormFactor = Enum.FormFactor.Plate
  1140. o115.Size = Vector3.new(1, 4.80000019, 4)
  1141. o115.LeftSurface = Enum.SurfaceType.Weld
  1142. o115.RightSurface = Enum.SurfaceType.Weld
  1143. o115.TopSurface = Enum.SurfaceType.Weld
  1144. o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1145. o116 = Instance.new("BlockMesh")
  1146. o116.Parent = o115
  1147. o117 = Instance.new("Part")
  1148. o117.Parent = o49
  1149. o117.BrickColor = BrickColor.new("Really black")
  1150. o117.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514719, 11.6000109, -46.521019)
  1151. o117.Rotation = Vector3.new(180, -2.78031152e-013, -180)
  1152. o117.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1153. o117.Velocity = Vector3.new(0.00600471208, -0.00562795252, 0.00177821121)
  1154. o117.CFrame = CFrame.new(-5.03514719, 11.6000109, -46.521019, -0.999993861, 7.01181335e-009, -4.852559e-015, 7.0117685e-009, 1, -1.92233109e-008, 1.86015042e-014, -1.92232523e-008, -0.999993861)
  1155. o117.FormFactor = Enum.FormFactor.Plate
  1156. o117.Size = Vector3.new(11, 1.20000005, 4)
  1157. o117.BackSurface = Enum.SurfaceType.Weld
  1158. o117.BottomSurface = Enum.SurfaceType.Weld
  1159. o117.TopSurface = Enum.SurfaceType.Smooth
  1160. o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1161. o118 = Instance.new("SpecialMesh")
  1162. o118.Parent = o117
  1163. o118.MeshType = Enum.MeshType.Wedge
  1164. o119 = Instance.new("Part")
  1165. o119.Parent = o49
  1166. o119.BrickColor = BrickColor.new("Really black")
  1167. o119.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514719, 12.6000118, -51.5210648)
  1168. o119.Rotation = Vector3.new(180, -2.78031152e-013, -180)
  1169. o119.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1170. o119.Velocity = Vector3.new(0.00218495051, -0.00493362593, 0.00191707548)
  1171. o119.CFrame = CFrame.new(-5.03514719, 12.6000118, -51.5210648, -0.999993861, 7.01181335e-009, -4.852559e-015, 7.0117685e-009, 1, -1.92233109e-008, 1.86015042e-014, -1.92232523e-008, -0.999993861)
  1172. o119.FormFactor = Enum.FormFactor.Plate
  1173. o119.Size = Vector3.new(9, 0.800000012, 2)
  1174. o119.BottomSurface = Enum.SurfaceType.Weld
  1175. o119.TopSurface = Enum.SurfaceType.Smooth
  1176. o119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1177. o120 = Instance.new("SpecialMesh")
  1178. o120.Parent = o119
  1179. o120.MeshType = Enum.MeshType.Wedge
  1180. o121 = Instance.new("Part")
  1181. o121.Parent = o49
  1182. o121.BrickColor = BrickColor.new("Really black")
  1183. o121.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.965000153, 6.60001278, -46.0210495)
  1184. o121.Rotation = Vector3.new(-89.9999924, -89.9093475, -90.0000076)
  1185. o121.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1186. o121.Velocity = Vector3.new(0.00429979013, -0.00825279392, -0.0040109721)
  1187. o121.CFrame = CFrame.new(0.965000153, 6.60001278, -46.0210495, -1.34794197e-015, 7.0118098e-009, -0.999998748, 1.92239025e-008, 1, 7.01180047e-009, 0.999998748, -1.922389e-008, 1.34794219e-015)
  1188. o121.FormFactor = Enum.FormFactor.Plate
  1189. o121.Size = Vector3.new(3, 1.60000002, 1)
  1190. o121.BottomSurface = Enum.SurfaceType.Weld
  1191. o121.TopSurface = Enum.SurfaceType.Smooth
  1192. o121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1193. o122 = Instance.new("SpecialMesh")
  1194. o122.Parent = o121
  1195. o122.MeshType = Enum.MeshType.Wedge
  1196. o123 = Instance.new("Seat")
  1197. o123.Parent = o49
  1198. o123.BrickColor = BrickColor.new("Really black")
  1199. o123.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.534996986, 4.80001307, -58.5210533)
  1200. o123.Rotation = Vector3.new(90, 89.9476624, -90)
  1201. o123.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1202. o123.Velocity = Vector3.new(-0.00708085625, -0.00587815559, -0.00298724556)
  1203. o123.CFrame = CFrame.new(-0.534996986, 4.80001307, -58.5210533, 4.04382952e-016, 7.0118098e-009, 0.999999583, -1.9223906e-008, 1, -7.01180669e-009, -0.999999583, -1.92239025e-008, -4.04383005e-016)
  1204. o123.FormFactor = Enum.FormFactor.Plate
  1205. o123.Size = Vector3.new(2, 0.400000006, 2)
  1206. o123.TopSurface = Enum.SurfaceType.Weld
  1207. o123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1208. o124 = Instance.new("Part")
  1209. o124.Parent = o49
  1210. o124.BrickColor = BrickColor.new("Really black")
  1211. o124.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03498793, 6.60001373, -27.5211735)
  1212. o124.Rotation = Vector3.new(-90, 4.01747002e-007, 4.32496324e-013)
  1213. o124.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1214. o124.Velocity = Vector3.new(0.0200084597, -0.00826641731, 0.00108375587)
  1215. o124.CFrame = CFrame.new(-5.03498793, 6.60001373, -27.5211735, 0.999995887, -7.54845354e-015, 7.01180802e-009, -7.01177827e-009, -1.92237373e-008, 1, -1.671443e-014, -0.999995887, -1.92237017e-008)
  1216. o124.FormFactor = Enum.FormFactor.Symmetric
  1217. o124.Size = Vector3.new(3, 20, 4)
  1218. o124.LeftSurface = Enum.SurfaceType.Weld
  1219. o124.RightSurface = Enum.SurfaceType.Weld
  1220. o124.TopSurface = Enum.SurfaceType.Weld
  1221. o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1222. o125 = Instance.new("BlockMesh")
  1223. o125.Parent = o124
  1224. o126 = Instance.new("Part")
  1225. o126.Parent = o49
  1226. o126.BrickColor = BrickColor.new("Really black")
  1227. o126.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03497839, 8.40001392, -16.0214748)
  1228. o126.Rotation = Vector3.new(180, 8.8815847e-013, 4.01748906e-007)
  1229. o126.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1230. o126.Velocity = Vector3.new(0.030539725, -0.00986331608, 0.00133370317)
  1231. o126.CFrame = CFrame.new(-5.03497839, 8.40001392, -16.0214748, 0.999995887, -7.01181246e-009, 1.55012891e-014, -7.01178271e-009, -1, -1.92234602e-008, 6.33531178e-015, 1.92234246e-008, -0.999995887)
  1232. o126.FormFactor = Enum.FormFactor.Plate
  1233. o126.Size = Vector3.new(3, 0.400000006, 3)
  1234. o126.LeftSurface = Enum.SurfaceType.Weld
  1235. o126.RightSurface = Enum.SurfaceType.Weld
  1236. o126.TopSurface = Enum.SurfaceType.Weld
  1237. o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1238. o127 = Instance.new("BlockMesh")
  1239. o127.Parent = o126
  1240. o128 = Instance.new("Part")
  1241. o128.Parent = o49
  1242. o128.BrickColor = BrickColor.new("Really black")
  1243. o128.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03506517, 6.40000916, -76.020752)
  1244. o128.Rotation = Vector3.new(180, 4.40216917e-012, -180)
  1245. o128.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1246. o128.Velocity = Vector3.new(-0.0212588273, -0.00153153366, 0.00105604809)
  1247. o128.CFrame = CFrame.new(-5.03506517, 6.40000916, -76.020752, -0.999993861, 7.01182401e-009, 7.68323461e-014, 7.0117796e-009, 1, -1.92243377e-008, -6.30834022e-014, -1.92242791e-008, -0.999993861)
  1248. o128.FormFactor = Enum.FormFactor.Custom
  1249. o128.Size = Vector3.new(9, 0.400000036, 3)
  1250. o128.LeftSurface = Enum.SurfaceType.Weld
  1251. o128.TopSurface = Enum.SurfaceType.Weld
  1252. o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1253. o129 = Instance.new("ManualWeld")
  1254. o129.Name = "Part-to-Part Strong Joint"
  1255. o129.Parent = o128
  1256. o130 = Instance.new("BlockMesh")
  1257. o130.Parent = o128
  1258. o131 = Instance.new("Part")
  1259. o131.Parent = o49
  1260. o131.BrickColor = BrickColor.new("Really black")
  1261. o131.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.53500342, 6.60001373, -33.9210701)
  1262. o131.Rotation = Vector3.new(-89.9998093, -89.7353363, -180)
  1263. o131.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1264. o131.Velocity = Vector3.new(0.0145741608, -0.00844242424, -0.00103903841)
  1265. o131.CFrame = CFrame.new(-2.53500342, 6.60001373, -33.9210701, -7.01180936e-009, 1.34793223e-016, -0.999989331, -1, 1.92237017e-008, 7.01173075e-009, 1.92236129e-008, 0.999989331, 2.41279334e-014)
  1266. o131.FormFactor = Enum.FormFactor.Plate
  1267. o131.Size = Vector3.new(4, 7.20000219, 2)
  1268. o131.BackSurface = Enum.SurfaceType.Weld
  1269. o131.BottomSurface = Enum.SurfaceType.Weld
  1270. o131.LeftSurface = Enum.SurfaceType.Weld
  1271. o131.RightSurface = Enum.SurfaceType.Weld
  1272. o131.TopSurface = Enum.SurfaceType.Smooth
  1273. o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1274. o132 = Instance.new("SpecialMesh")
  1275. o132.Parent = o131
  1276. o132.MeshType = Enum.MeshType.Wedge
  1277. o133 = Instance.new("Part")
  1278. o133.Parent = o49
  1279. o133.BrickColor = BrickColor.new("Really black")
  1280. o133.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964934349, 7.00000954, -62.0214005)
  1281. o133.Rotation = Vector3.new(180, -9.65390962e-013, -180)
  1282. o133.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1283. o133.Velocity = Vector3.new(-0.00911612064, -0.00603089156, -0.00395537075)
  1284. o133.CFrame = CFrame.new(0.964934349, 7.00000954, -62.0214005, -0.999997318, 7.01181158e-009, -1.68492505e-014, 7.01179204e-009, 1, -1.9223771e-008, 2.27801854e-014, -1.92237444e-008, -0.999997318)
  1285. o133.FormFactor = Enum.FormFactor.Plate
  1286. o133.Size = Vector3.new(1, 2.4000001, 1)
  1287. o133.LeftSurface = Enum.SurfaceType.Weld
  1288. o133.RightSurface = Enum.SurfaceType.Weld
  1289. o133.TopSurface = Enum.SurfaceType.Weld
  1290. o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1291. o134 = Instance.new("BlockMesh")
  1292. o134.Parent = o133
  1293. o135 = Instance.new("Part")
  1294. o135.Parent = o49
  1295. o135.BrickColor = BrickColor.new("Really black")
  1296. o135.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0349379, 9.00001144, -46.5210457)
  1297. o135.Rotation = Vector3.new(180, 6.10122955e-013, -180)
  1298. o135.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1299. o135.Velocity = Vector3.new(0.0048973714, -0.00349857914, 0.00566260191)
  1300. o135.CFrame = CFrame.new(-10.0349379, 9.00001144, -46.5210457, -0.999990523, 7.01181113e-009, 1.06486543e-014, 7.01174185e-009, 1, -1.92238581e-008, 1.06486534e-014, -1.92237763e-008, -0.999990523)
  1301. o135.FormFactor = Enum.FormFactor.Plate
  1302. o135.Size = Vector3.new(1, 3.20000005, 4)
  1303. o135.LeftSurface = Enum.SurfaceType.Weld
  1304. o135.RightSurface = Enum.SurfaceType.Weld
  1305. o135.TopSurface = Enum.SurfaceType.Weld
  1306. o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1307. o136 = Instance.new("BlockMesh")
  1308. o136.Parent = o135
  1309. o137 = Instance.new("Part")
  1310. o137.Parent = o49
  1311. o137.BrickColor = BrickColor.new("Really black")
  1312. o137.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.03499937, 5.40001392, -21.0212021)
  1313. o137.Rotation = Vector3.new(-89.9998016, -89.7323914, -90)
  1314. o137.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1315. o137.Velocity = Vector3.new(0.0250166655, -0.0100208083, -0.000781117356)
  1316. o137.CFrame = CFrame.new(-3.03499937, 5.40001392, -21.0212021, -1.3479362e-016, 7.01180936e-009, -0.999989092, 1.92237e-008, 1, 7.01172898e-009, 0.999989092, -1.92236094e-008, 2.43975135e-014)
  1317. o137.FormFactor = Enum.FormFactor.Plate
  1318. o137.Size = Vector3.new(1, 1.60000002, 1)
  1319. o137.BackSurface = Enum.SurfaceType.Weld
  1320. o137.BottomSurface = Enum.SurfaceType.Weld
  1321. o137.TopSurface = Enum.SurfaceType.Smooth
  1322. o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1323. o138 = Instance.new("SpecialMesh")
  1324. o138.Parent = o137
  1325. o138.MeshType = Enum.MeshType.Wedge
  1326. o139 = Instance.new("Part")
  1327. o139.Parent = o49
  1328. o139.BrickColor = BrickColor.new("Really black")
  1329. o139.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03497839, 6.40001297, -15.5212584)
  1330. o139.Rotation = Vector3.new(-90, 4.01747087e-007, -180)
  1331. o139.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1332. o139.Velocity = Vector3.new(0.0301126838, -0.00993277878, 0.00105597486)
  1333. o139.CFrame = CFrame.new(-5.03497839, 6.40001297, -15.5212584, -0.999989569, 4.0437922e-016, 7.01180936e-009, 7.01173253e-009, 1.92237035e-008, 1, 2.38583533e-014, 0.999989569, -1.92236165e-008)
  1334. o139.FormFactor = Enum.FormFactor.Custom
  1335. o139.Size = Vector3.new(3, 4, 3.60000014)
  1336. o139.BackSurface = Enum.SurfaceType.Weld
  1337. o139.BottomSurface = Enum.SurfaceType.Weld
  1338. o139.TopSurface = Enum.SurfaceType.Smooth
  1339. o139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1340. o140 = Instance.new("SpecialMesh")
  1341. o140.Parent = o139
  1342. o140.MeshType = Enum.MeshType.Wedge
  1343. o141 = Instance.new("Part")
  1344. o141.Parent = o49
  1345. o141.BrickColor = BrickColor.new("Really black")
  1346. o141.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53498602, 6.60001373, -34.1211815)
  1347. o141.Rotation = Vector3.new(90.0001678, 89.7823944, -3.30432231e-005)
  1348. o141.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1349. o141.Velocity = Vector3.new(0.014404241, -0.00628518453, 0.00320656179)
  1350. o141.CFrame = CFrame.new(-7.53498602, 6.60001373, -34.1211815, 7.01180847e-009, 4.04380136e-015, 0.999992788, 1, 1.92237195e-008, -7.01175562e-009, -1.92236591e-008, 0.999992788, -2.02190051e-014)
  1351. o141.FormFactor = Enum.FormFactor.Plate
  1352. o141.Size = Vector3.new(4, 6.80000257, 2)
  1353. o141.BackSurface = Enum.SurfaceType.Weld
  1354. o141.BottomSurface = Enum.SurfaceType.Weld
  1355. o141.RightSurface = Enum.SurfaceType.Weld
  1356. o141.TopSurface = Enum.SurfaceType.Smooth
  1357. o141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1358. o142 = Instance.new("SpecialMesh")
  1359. o142.Parent = o141
  1360. o142.MeshType = Enum.MeshType.Wedge
  1361. o143 = Instance.new("Part")
  1362. o143.Parent = o49
  1363. o143.BrickColor = BrickColor.new("Really black")
  1364. o143.Transparency = 0.5
  1365. o143.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514671, 11.4000111, -69.5210953)
  1366. o143.Rotation = Vector3.new(-1.10142139e-006, 2.78031802e-013, -4.01749787e-007)
  1367. o143.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1368. o143.Velocity = Vector3.new(-0.0136103593, -0.00243406789, 0.00175043812)
  1369. o143.CFrame = CFrame.new(-5.03514671, 11.4000111, -69.5210953, 0.999993861, 7.01181335e-009, 4.85257044e-015, -7.0117685e-009, 1, 1.92233127e-008, -1.86015042e-014, -1.92232523e-008, 0.999993861)
  1370. o143.CanCollide = false
  1371. o143.FormFactor = Enum.FormFactor.Plate
  1372. o143.Size = Vector3.new(7, 0.800000012, 4)
  1373. o143.BottomSurface = Enum.SurfaceType.Weld
  1374. o143.TopSurface = Enum.SurfaceType.Smooth
  1375. o143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1376. o144 = Instance.new("SpecialMesh")
  1377. o144.Parent = o143
  1378. o144.MeshType = Enum.MeshType.Wedge
  1379. o145 = Instance.new("Part")
  1380. o145.Parent = o49
  1381. o145.BrickColor = BrickColor.new("Really black")
  1382. o145.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.034996, 6.60001087, -47.0210419)
  1383. o145.Rotation = Vector3.new(-89.9998245, -89.6500168, 89.9998245)
  1384. o145.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1385. o145.Velocity = Vector3.new(0.00345067261, -0.00342912273, 0.00532937748)
  1386. o145.CFrame = CFrame.new(-10.034996, 6.60001087, -47.0210419, 2.10275285e-014, -7.01181246e-009, -0.999981344, -1.92238101e-008, -1, 7.01167613e-009, -0.999981344, 1.92236485e-008, 2.10275285e-014)
  1387. o145.FormFactor = Enum.FormFactor.Plate
  1388. o145.Size = Vector3.new(3, 1.60000002, 1)
  1389. o145.BottomSurface = Enum.SurfaceType.Weld
  1390. o145.TopSurface = Enum.SurfaceType.Smooth
  1391. o145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1392. o146 = Instance.new("SpecialMesh")
  1393. o146.Parent = o145
  1394. o146.MeshType = Enum.MeshType.Wedge
  1395. o147 = Instance.new("Part")
  1396. o147.Parent = o49
  1397. o147.BrickColor = BrickColor.new("Really black")
  1398. o147.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514719, 10.8000116, -46.520977)
  1399. o147.Rotation = Vector3.new(180, -1.04262465e-012, -180)
  1400. o147.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1401. o147.Velocity = Vector3.new(0.00566403475, -0.00562795857, 0.00166712003)
  1402. o147.CFrame = CFrame.new(-5.03514719, 10.8000116, -46.520977, -0.999999821, 7.01181158e-009, -1.81972323e-014, 7.01181024e-009, 1, -1.92237248e-008, 1.84668226e-014, -1.92237231e-008, -0.999999821)
  1403. o147.FormFactor = Enum.FormFactor.Plate
  1404. o147.Size = Vector3.new(11, 0.400000006, 4)
  1405. o147.LeftSurface = Enum.SurfaceType.Weld
  1406. o147.TopSurface = Enum.SurfaceType.Weld
  1407. o147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1408. o148 = Instance.new("BlockMesh")
  1409. o148.Parent = o147
  1410. o149 = Instance.new("Seat")
  1411. o149.Parent = o49
  1412. o149.BrickColor = BrickColor.new("Really black")
  1413. o149.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.53499794, 4.80001307, -46.5210533)
  1414. o149.Rotation = Vector3.new(-1.10144924e-006, -2.3169436e-014, -4.01747286e-007)
  1415. o149.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1416. o149.Velocity = Vector3.new(0.00310861971, -0.00541506568, 0.00125837023)
  1417. o149.CFrame = CFrame.new(-5.53499794, 4.80001307, -46.5210533, 0.999999583, 7.0118098e-009, -4.04382952e-016, -7.01180669e-009, 1, 1.9223906e-008, -4.04383005e-016, -1.92239025e-008, 0.999999583)
  1418. o149.FormFactor = Enum.FormFactor.Plate
  1419. o149.Size = Vector3.new(2, 0.400000006, 2)
  1420. o149.TopSurface = Enum.SurfaceType.Weld
  1421. o149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1422. o150 = Instance.new("Part")
  1423. o150.Parent = o49
  1424. o150.BrickColor = BrickColor.new("Really black")
  1425. o150.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03495932, 9.0000124, -45.0210075)
  1426. o150.Rotation = Vector3.new(-89.999855, -89.8286819, -89.999939)
  1427. o150.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1428. o150.Velocity = Vector3.new(0.00617108867, -0.00583633035, 0.0014170052)
  1429. o150.CFrame = CFrame.new(-5.03495932, 9.0000124, -45.0210075, 8.35721415e-015, 7.01180847e-009, -0.99999553, 1.92237213e-008, 1, 7.01177605e-009, 0.99999553, -1.92236804e-008, 1.83319495e-014)
  1430. o150.FormFactor = Enum.FormFactor.Plate
  1431. o150.Size = Vector3.new(1, 3.20000005, 9)
  1432. o150.LeftSurface = Enum.SurfaceType.Weld
  1433. o150.RightSurface = Enum.SurfaceType.Weld
  1434. o150.TopSurface = Enum.SurfaceType.Weld
  1435. o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1436. o151 = Instance.new("BlockMesh")
  1437. o151.Parent = o150
  1438. o152 = Instance.new("Part")
  1439. o152.Parent = o49
  1440. o152.BrickColor = BrickColor.new("Really black")
  1441. o152.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535018623, 7.10001469, -40.9210434)
  1442. o152.Rotation = Vector3.new(-89.9999771, -89.8643799, 179.999985)
  1443. o152.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1444. o152.Velocity = Vector3.new(0.00884326827, -0.0083221551, -0.00266783941)
  1445. o152.CFrame = CFrame.new(-0.535018623, 7.10001469, -40.9210434, -7.01181024e-009, -3.10026192e-015, -0.999997199, -1, 1.92238936e-008, 7.01178982e-009, 1.92238687e-008, 0.999997199, 3.10026214e-015)
  1446. o152.FormFactor = Enum.FormFactor.Plate
  1447. o152.Size = Vector3.new(5, 7.20000029, 2)
  1448. o152.BackSurface = Enum.SurfaceType.Weld
  1449. o152.BottomSurface = Enum.SurfaceType.Weld
  1450. o152.LeftSurface = Enum.SurfaceType.Weld
  1451. o152.RightSurface = Enum.SurfaceType.Weld
  1452. o152.TopSurface = Enum.SurfaceType.Smooth
  1453. o152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1454. o153 = Instance.new("SpecialMesh")
  1455. o153.Parent = o152
  1456. o153.MeshType = Enum.MeshType.Wedge
  1457. o154 = Instance.new("Part")
  1458. o154.Parent = o49
  1459. o154.BrickColor = BrickColor.new("Really black")
  1460. o154.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352978706, 9.00001049, -73.5208588)
  1461. o154.Rotation = Vector3.new(-1.10142025e-006, -2.33239122e-012, -4.01747855e-007)
  1462. o154.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1463. o154.Velocity = Vector3.new(-0.018028792, -0.0040080389, -0.00282832212)
  1464. o154.CFrame = CFrame.new(-0.0352978706, 9.00001049, -73.5208588, 0.999999464, 7.01181913e-009, -4.07079054e-014, -7.01181513e-009, 1, 1.9223398e-008, 3.96295477e-014, -1.92233927e-008, 0.999999464)
  1465. o154.FormFactor = Enum.FormFactor.Plate
  1466. o154.Size = Vector3.new(1, 3.20000005, 2)
  1467. o154.BottomSurface = Enum.SurfaceType.Weld
  1468. o154.TopSurface = Enum.SurfaceType.Smooth
  1469. o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1470. o155 = Instance.new("SpecialMesh")
  1471. o155.Parent = o154
  1472. o155.MeshType = Enum.MeshType.Wedge
  1473. o156 = Instance.new("Part")
  1474. o156.Parent = o49
  1475. o156.BrickColor = BrickColor.new("Really black")
  1476. o156.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03524637, 11.2000103, -64.5207291)
  1477. o156.Rotation = Vector3.new(180, -4.16277516e-012, -180)
  1478. o156.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1479. o156.Velocity = Vector3.new(-0.00944961235, -0.00312839681, 0.00172274979)
  1480. o156.CFrame = CFrame.new(-5.03524637, 11.2000103, -64.5207291, -0.999999821, 7.0118169e-009, -7.26541291e-014, 7.01181557e-009, 1, -1.9221849e-008, 7.29237295e-014, -1.92218472e-008, -0.999999821)
  1481. o156.FormFactor = Enum.FormFactor.Plate
  1482. o156.Size = Vector3.new(11, 1.20000005, 6)
  1483. o156.BackSurface = Enum.SurfaceType.Weld
  1484. o156.LeftSurface = Enum.SurfaceType.Weld
  1485. o156.TopSurface = Enum.SurfaceType.Weld
  1486. o156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1487. o157 = Instance.new("BlockMesh")
  1488. o157.Parent = o156
  1489. o158 = Instance.new("Part")
  1490. o158.Parent = o49
  1491. o158.BrickColor = BrickColor.new("Really black")
  1492. o158.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0351600647, 9.00000954, -65.5211029)
  1493. o158.Rotation = Vector3.new(180, -2.12386532e-012, -180)
  1494. o158.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1495. o158.Velocity = Vector3.new(-0.0112360148, -0.00511897635, -0.0028284397)
  1496. o158.CFrame = CFrame.new(-0.0351600647, 9.00000954, -65.5211029, -0.999999821, 7.01180936e-009, -3.7068442e-014, 7.01180802e-009, 1, -1.92236662e-008, 3.73380289e-014, -1.92236644e-008, -0.999999821)
  1497. o158.FormFactor = Enum.FormFactor.Plate
  1498. o158.Size = Vector3.new(1, 3.20000005, 2)
  1499. o158.LeftSurface = Enum.SurfaceType.Weld
  1500. o158.TopSurface = Enum.SurfaceType.Weld
  1501. o158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1502. o159 = Instance.new("BlockMesh")
  1503. o159.Parent = o158
  1504. o160 = Instance.new("Part")
  1505. o160.Parent = o49
  1506. o160.BrickColor = BrickColor.new("Really black")
  1507. o160.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964886665, 7.00001049, -65.5211334)
  1508. o160.Rotation = Vector3.new(180, 3.86158628e-014, -180)
  1509. o160.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1510. o160.Velocity = Vector3.new(-0.0120878238, -0.00554488366, -0.00395532977)
  1511. o160.CFrame = CFrame.new(0.964886665, 7.00001049, -65.5211334, -0.999988973, 7.0118138e-009, 6.73973952e-016, 7.01173342e-009, 1, -1.92232896e-008, 2.41279198e-014, -1.9223183e-008, -0.999988973)
  1512. o160.FormFactor = Enum.FormFactor.Plate
  1513. o160.Size = Vector3.new(1, 2.4000001, 2)
  1514. o160.LeftSurface = Enum.SurfaceType.Weld
  1515. o160.RightSurface = Enum.SurfaceType.Weld
  1516. o160.TopSurface = Enum.SurfaceType.Weld
  1517. o160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1518. o161 = Instance.new("BlockMesh")
  1519. o161.Parent = o160
  1520. o162 = Instance.new("Part")
  1521. o162.Parent = o49
  1522. o162.BrickColor = BrickColor.new("Really black")
  1523. o162.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.965000629, 5.80001307, -59.0210457)
  1524. o162.Rotation = Vector3.new(180, 1.31293251e-013, -180)
  1525. o162.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1526. o162.Velocity = Vector3.new(-0.00707951933, -0.00644756109, -0.00412206398)
  1527. o162.CFrame = CFrame.new(0.965000629, 5.80001307, -59.0210457, -0.999997914, 7.0118098e-009, 2.29149941e-015, 7.01179514e-009, 1, -1.92238989e-008, 2.29149983e-015, -1.92238776e-008, -0.999997914)
  1528. o162.FormFactor = Enum.FormFactor.Plate
  1529. o162.Size = Vector3.new(1, 4.80000019, 5)
  1530. o162.LeftSurface = Enum.SurfaceType.Weld
  1531. o162.RightSurface = Enum.SurfaceType.Weld
  1532. o162.TopSurface = Enum.SurfaceType.Weld
  1533. o162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1534. o163 = Instance.new("BlockMesh")
  1535. o163.Parent = o162
  1536. o164 = Instance.new("Part")
  1537. o164.Name = "CornerWedge"
  1538. o164.Parent = o49
  1539. o164.BrickColor = BrickColor.new("Really black")
  1540. o164.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-8.53499699, 3.60001349, -37.5210571)
  1541. o164.Rotation = Vector3.new(90, -4.01747116e-007, 7.723149e-015)
  1542. o164.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1543. o164.Velocity = Vector3.new(0.0102396533, -0.00538716745, 0.00363910175)
  1544. o164.CFrame = CFrame.new(-8.53499699, 3.60001349, -37.5210571, 0.999999821, -1.34794348e-016, -7.0118098e-009, -7.01180847e-009, 1.92239078e-008, -1, -1.34794362e-016, 0.999999821, 1.9223906e-008)
  1545. o164.FormFactor = Enum.FormFactor.Symmetric
  1546. o164.Size = Vector3.new(4, 14, 2)
  1547. o164.BackSurface = Enum.SurfaceType.Weld
  1548. o164.BottomSurface = Enum.SurfaceType.Weld
  1549. o164.FrontSurface = Enum.SurfaceType.Weld
  1550. o164.LeftSurface = Enum.SurfaceType.Weld
  1551. o164.RightSurface = Enum.SurfaceType.Weld
  1552. o164.TopSurface = Enum.SurfaceType.Weld
  1553. o164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1554. o165 = Instance.new("SpecialMesh")
  1555. o165.Parent = o164
  1556. o165.MeshId = "http://www.roblox.com/asset/?id=11294911"
  1557. o165.Scale = Vector3.new(8, 28, 4)
  1558. o165.MeshType = Enum.MeshType.FileMesh
  1559. o166 = Instance.new("Part")
  1560. o166.Name = "CornerWedge"
  1561. o166.Parent = o49
  1562. o166.BrickColor = BrickColor.new("Really black")
  1563. o166.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.53499866, 3.60001349, -37.5210571)
  1564. o166.Rotation = Vector3.new(90, 89.9657364, 1.10144845e-006)
  1565. o166.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1566. o166.Velocity = Vector3.new(0.0102396533, -0.00836840831, -0.00230475795)
  1567. o166.CFrame = CFrame.new(-1.53499866, 3.60001349, -37.5210571, 7.0118098e-009, -1.34794348e-016, 0.999999821, 1, 1.92239078e-008, -7.01180847e-009, -1.9223906e-008, 0.999999821, -1.34794362e-016)
  1568. o166.FormFactor = Enum.FormFactor.Symmetric
  1569. o166.Size = Vector3.new(2, 14, 4)
  1570. o166.BottomSurface = Enum.SurfaceType.Weld
  1571. o166.FrontSurface = Enum.SurfaceType.Weld
  1572. o166.LeftSurface = Enum.SurfaceType.Weld
  1573. o166.RightSurface = Enum.SurfaceType.Weld
  1574. o166.TopSurface = Enum.SurfaceType.Weld
  1575. o166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1576. o167 = Instance.new("SpecialMesh")
  1577. o167.Parent = o166
  1578. o167.MeshId = "http://www.roblox.com/asset/?id=11294911"
  1579. o167.Scale = Vector3.new(4, 28, 8)
  1580. o167.MeshType = Enum.MeshType.FileMesh
  1581. o168 = Instance.new("Part")
  1582. o168.Parent = o49
  1583. o168.BrickColor = BrickColor.new("Really black")
  1584. o168.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.96487093, 9.40001202, -50.0211411)
  1585. o168.Rotation = Vector3.new(-89.9999237, -89.7601547, -90.0000763)
  1586. o168.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1587. o168.Velocity = Vector3.new(0.00209571701, -0.00769726979, -0.00362204318)
  1588. o168.CFrame = CFrame.new(0.96487093, 9.40001202, -50.0211411, -9.83991991e-015, 7.01181824e-009, -0.999991238, 1.92232115e-008, 1, 7.01175384e-009, 0.999991238, -1.92231173e-008, 9.83989366e-015)
  1589. o168.FormFactor = Enum.FormFactor.Plate
  1590. o168.Size = Vector3.new(5, 2.4000001, 1)
  1591. o168.BottomSurface = Enum.SurfaceType.Weld
  1592. o168.TopSurface = Enum.SurfaceType.Smooth
  1593. o168.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1594. o169 = Instance.new("SpecialMesh")
  1595. o169.Parent = o168
  1596. o169.MeshType = Enum.MeshType.Wedge
  1597. o170 = Instance.new("Part")
  1598. o170.Parent = o49
  1599. o170.BrickColor = BrickColor.new("Really black")
  1600. o170.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964984417, 9.40001202, -59.5210419)
  1601. o170.Rotation = Vector3.new(-90.0002213, -89.8829651, -90.0002594)
  1602. o170.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1603. o170.Velocity = Vector3.new(-0.00597086782, -0.00637812261, -0.00362213957)
  1604. o170.CFrame = CFrame.new(0.964984417, 9.40001202, -59.5210419, -3.18114133e-014, 7.01181202e-009, -0.999997914, 1.92240392e-008, 1, 7.01179736e-009, 0.999997914, -1.92240179e-008, -2.72284145e-014)
  1605. o170.FormFactor = Enum.FormFactor.Plate
  1606. o170.Size = Vector3.new(6, 2.4000001, 1)
  1607. o170.BottomSurface = Enum.SurfaceType.Weld
  1608. o170.TopSurface = Enum.SurfaceType.Smooth
  1609. o170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1610. o171 = Instance.new("SpecialMesh")
  1611. o171.Parent = o170
  1612. o171.MeshType = Enum.MeshType.Wedge
  1613. o172 = Instance.new("Part")
  1614. o172.Parent = o49
  1615. o172.BrickColor = BrickColor.new("Really black")
  1616. o172.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964709282, 7.00000858, -69.0207977)
  1617. o172.Rotation = Vector3.new(180, -3.79977863e-012, -180)
  1618. o172.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1619. o172.Velocity = Vector3.new(-0.0150594702, -0.0050588306, -0.00395517983)
  1620. o172.CFrame = CFrame.new(0.964709282, 7.00000858, -69.0207977, -0.999997318, 7.01180891e-009, -6.63186479e-014, 7.01178937e-009, 1, -1.92229734e-008, 7.22495929e-014, -1.92229468e-008, -0.999997318)
  1621. o172.FormFactor = Enum.FormFactor.Plate
  1622. o172.Size = Vector3.new(1, 2.4000001, 1)
  1623. o172.LeftSurface = Enum.SurfaceType.Weld
  1624. o172.RightSurface = Enum.SurfaceType.Weld
  1625. o172.TopSurface = Enum.SurfaceType.Weld
  1626. o172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1627. o173 = Instance.new("BlockMesh")
  1628. o173.Parent = o172
  1629. o174 = Instance.new("Part")
  1630. o174.Parent = o49
  1631. o174.BrickColor = BrickColor.new("Really black")
  1632. o174.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03516817, 9.00001049, -73.5208588)
  1633. o174.Rotation = Vector3.new(-1.10142446e-006, -1.99257256e-012, -4.01747798e-007)
  1634. o174.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1635. o174.Velocity = Vector3.new(-0.018028792, -0.00187863526, 0.00141718274)
  1636. o174.CFrame = CFrame.new(-5.03516817, 9.00001049, -73.5208588, 0.999999464, 7.01181824e-009, -3.47769502e-014, -7.01181424e-009, 1, 1.92234726e-008, 3.36985926e-014, -1.92234673e-008, 0.999999464)
  1637. o174.FormFactor = Enum.FormFactor.Plate
  1638. o174.Size = Vector3.new(1, 3.20000005, 2)
  1639. o174.BottomSurface = Enum.SurfaceType.Weld
  1640. o174.TopSurface = Enum.SurfaceType.Smooth
  1641. o174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1642. o175 = Instance.new("SpecialMesh")
  1643. o175.Parent = o174
  1644. o175.MeshType = Enum.MeshType.Wedge
  1645. o176 = Instance.new("Part")
  1646. o176.Parent = o49
  1647. o176.BrickColor = BrickColor.new("Really black")
  1648. o176.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535164356, 8.20000839, -62.0210304)
  1649. o176.Rotation = Vector3.new(180, 1.54470637e-014, -180)
  1650. o176.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1651. o176.Velocity = Vector3.new(-0.008604737, -0.00539206294, -0.00251496583)
  1652. o176.CFrame = CFrame.new(-0.535164356, 8.20000839, -62.0210304, -0.999999821, 7.01181335e-009, 2.69602117e-016, 7.01181202e-009, 1, -1.92231848e-008, -5.08219768e-021, -1.9223183e-008, -0.999999821)
  1653. o176.FormFactor = Enum.FormFactor.Plate
  1654. o176.Size = Vector3.new(2, 4.80000019, 1)
  1655. o176.LeftSurface = Enum.SurfaceType.Weld
  1656. o176.TopSurface = Enum.SurfaceType.Weld
  1657. o176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1658. o177 = Instance.new("BlockMesh")
  1659. o177.Parent = o176
  1660. o178 = Instance.new("Part")
  1661. o178.Parent = o49
  1662. o178.BrickColor = BrickColor.new("Really black")
  1663. o178.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0352592, 6.60001087, -67.5209427)
  1664. o178.Rotation = Vector3.new(180, -4.44853009e-012, -180)
  1665. o178.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1666. o178.Velocity = Vector3.new(-0.0139562655, -0.000582310837, 0.00532960147)
  1667. o178.CFrame = CFrame.new(-10.0352592, 6.60001087, -67.5209427, -0.999999464, 7.01180358e-009, -7.76414997e-014, 7.01179959e-009, 1, -1.92224974e-008, 7.87198675e-014, -1.9222492e-008, -0.999999464)
  1668. o178.FormFactor = Enum.FormFactor.Plate
  1669. o178.Size = Vector3.new(1, 1.60000002, 10)
  1670. o178.LeftSurface = Enum.SurfaceType.Weld
  1671. o178.RightSurface = Enum.SurfaceType.Weld
  1672. o178.TopSurface = Enum.SurfaceType.Weld
  1673. o178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1674. o179 = Instance.new("BlockMesh")
  1675. o179.Parent = o178
  1676. o180 = Instance.new("Part")
  1677. o180.Parent = o49
  1678. o180.BrickColor = BrickColor.new("Really black")
  1679. o180.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.53499317, 7.10001469, -40.9210625)
  1680. o180.Rotation = Vector3.new(90.0000153, 89.9010925, 1.32173636e-005)
  1681. o180.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1682. o180.Velocity = Vector3.new(0.00884325244, -0.00448913872, 0.00497424603)
  1683. o180.CFrame = CFrame.new(-9.53499317, 7.10001469, -40.9210625, 7.01181024e-009, -1.61753001e-015, 0.99999851, 1, 1.92239007e-008, -7.01179914e-009, -1.92238883e-008, 0.99999851, -1.61753011e-015)
  1684. o180.FormFactor = Enum.FormFactor.Plate
  1685. o180.Size = Vector3.new(5, 7.20000029, 2)
  1686. o180.BackSurface = Enum.SurfaceType.Weld
  1687. o180.BottomSurface = Enum.SurfaceType.Weld
  1688. o180.LeftSurface = Enum.SurfaceType.Weld
  1689. o180.RightSurface = Enum.SurfaceType.Weld
  1690. o180.TopSurface = Enum.SurfaceType.Smooth
  1691. o180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1692. o181 = Instance.new("SpecialMesh")
  1693. o181.Parent = o180
  1694. o181.MeshType = Enum.MeshType.Wedge
  1695. o182 = Instance.new("Seat")
  1696. o182.Parent = o49
  1697. o182.BrickColor = BrickColor.new("Really black")
  1698. o182.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.534996, 3.60001159, -58.5210533)
  1699. o182.Rotation = Vector3.new(90, 89.9657364, -90)
  1700. o182.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1701. o182.Velocity = Vector3.new(-0.00759192696, -0.00161923841, 0.00533734635)
  1702. o182.CFrame = CFrame.new(-10.534996, 3.60001159, -58.5210533, 1.34794348e-016, 7.0118098e-009, 0.999999821, -1.92239078e-008, 1, -7.01180847e-009, -0.999999821, -1.9223906e-008, -1.34794362e-016)
  1703. o182.FormFactor = Enum.FormFactor.Plate
  1704. o182.Size = Vector3.new(2, 0.400000006, 2)
  1705. o182.TopSurface = Enum.SurfaceType.Weld
  1706. o182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1707. o183 = Instance.new("Seat")
  1708. o183.Parent = o49
  1709. o183.BrickColor = BrickColor.new("Really black")
  1710. o183.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.53499889, 4.80001307, -52.5210533)
  1711. o183.Rotation = Vector3.new(180, 2.3169436e-014, -180)
  1712. o183.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1713. o183.Velocity = Vector3.new(-0.00198611803, -0.00543366373, -0.000439874828)
  1714. o183.CFrame = CFrame.new(-3.53499889, 4.80001307, -52.5210533, -0.999999583, 7.0118098e-009, 4.04382952e-016, 7.01180669e-009, 1, -1.9223906e-008, 4.04383005e-016, -1.92239025e-008, -0.999999583)
  1715. o183.FormFactor = Enum.FormFactor.Plate
  1716. o183.Size = Vector3.new(2, 0.400000006, 2)
  1717. o183.TopSurface = Enum.SurfaceType.Weld
  1718. o183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1719. o184 = Instance.new("Part")
  1720. o184.Parent = o49
  1721. o184.BrickColor = BrickColor.new("Really black")
  1722. o184.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03512812, 11.400012, -55.0210915)
  1723. o184.Rotation = Vector3.new(180, 7.72406549e-015, -180)
  1724. o184.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1725. o184.Velocity = Vector3.new(-0.00129807275, -0.00444760593, 0.00175042241)
  1726. o184.CFrame = CFrame.new(-5.03512812, 11.400012, -55.0210915, -0.999999821, 7.0118169e-009, 1.34810376e-016, 7.01181557e-009, 1, -1.9223247e-008, 1.34783271e-016, -1.92232452e-008, -0.999999821)
  1727. o184.FormFactor = Enum.FormFactor.Plate
  1728. o184.Size = Vector3.new(11, 1.60000002, 13)
  1729. o184.FrontSurface = Enum.SurfaceType.Weld
  1730. o184.LeftSurface = Enum.SurfaceType.Weld
  1731. o184.RightSurface = Enum.SurfaceType.Weld
  1732. o184.TopSurface = Enum.SurfaceType.Weld
  1733. o184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1734. o185 = Instance.new("BlockMesh")
  1735. o185.Parent = o184
  1736. o186 = Instance.new("Seat")
  1737. o186.Parent = o49
  1738. o186.BrickColor = BrickColor.new("Really black")
  1739. o186.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53499699, 4.80001307, -52.5210533)
  1740. o186.Rotation = Vector3.new(180, 2.3169436e-014, -180)
  1741. o186.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1742. o186.Velocity = Vector3.new(-0.00198611803, -0.00373009779, 0.00295661553)
  1743. o186.CFrame = CFrame.new(-7.53499699, 4.80001307, -52.5210533, -0.999999583, 7.0118098e-009, 4.04382952e-016, 7.01180669e-009, 1, -1.9223906e-008, 4.04383005e-016, -1.92239025e-008, -0.999999583)
  1744. o186.FormFactor = Enum.FormFactor.Plate
  1745. o186.Size = Vector3.new(2, 0.400000006, 2)
  1746. o186.TopSurface = Enum.SurfaceType.Weld
  1747. o186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1748. o187 = Instance.new("Part")
  1749. o187.Parent = o49
  1750. o187.BrickColor = BrickColor.new("Really black")
  1751. o187.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.03483582, 5.60000944, -76.0207596)
  1752. o187.Rotation = Vector3.new(180, 5.56063398e-012, -180)
  1753. o187.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1754. o187.Velocity = Vector3.new(-0.0215995479, 0.000171936699, 0.00434125401)
  1755. o187.CFrame = CFrame.new(-9.03483582, 5.60000944, -76.0207596, -0.999993861, 7.01182623e-009, 9.70513681e-014, 7.01178182e-009, 1, -1.92247089e-008, -8.3302431e-014, -1.92246503e-008, -0.999993861)
  1756. o187.FormFactor = Enum.FormFactor.Plate
  1757. o187.Size = Vector3.new(1, 1.20000005, 3)
  1758. o187.LeftSurface = Enum.SurfaceType.Weld
  1759. o187.TopSurface = Enum.SurfaceType.Weld
  1760. o187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1761. o188 = Instance.new("BlockMesh")
  1762. o188.Parent = o187
  1763. o189 = Instance.new("Part")
  1764. o189.Parent = o49
  1765. o189.BrickColor = BrickColor.new("Really black")
  1766. o189.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964754939, 9.40000534, -69.0207214)
  1767. o189.Rotation = Vector3.new(-89.9993973, -89.9406586, -89.9994049)
  1768. o189.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1769. o189.Velocity = Vector3.new(-0.0140372673, -0.00505886041, -0.00362194469)
  1770. o189.CFrame = CFrame.new(0.964754939, 9.40000534, -69.0207214, 7.3328103e-014, 7.01180802e-009, -0.999999464, 1.92236165e-008, 1, 7.01180403e-009, 0.999999464, -1.92236111e-008, 7.44064573e-014)
  1771. o189.FormFactor = Enum.FormFactor.Plate
  1772. o189.Size = Vector3.new(1, 2.4000001, 1)
  1773. o189.BottomSurface = Enum.SurfaceType.Weld
  1774. o189.TopSurface = Enum.SurfaceType.Smooth
  1775. o189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1776. o190 = Instance.new("SpecialMesh")
  1777. o190.Parent = o189
  1778. o190.MeshType = Enum.MeshType.Wedge
  1779. o191 = Instance.new("Part")
  1780. o191.Parent = o49
  1781. o191.BrickColor = BrickColor.new("Really black")
  1782. o191.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.53510475, 8.20000839, -62.0212669)
  1783. o191.Rotation = Vector3.new(180, -3.01201772e-013, -180)
  1784. o191.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1785. o191.Velocity = Vector3.new(-0.00860493816, -0.0015590298, 0.00512709003)
  1786. o191.CFrame = CFrame.new(-9.53510475, 8.20000839, -62.0212669, -0.999999821, 7.01181246e-009, -5.2569626e-015, 7.01181113e-009, 1, -1.92228438e-008, 5.52655964e-015, -1.9222842e-008, -0.999999821)
  1787. o191.FormFactor = Enum.FormFactor.Plate
  1788. o191.Size = Vector3.new(2, 4.80000019, 1)
  1789. o191.LeftSurface = Enum.SurfaceType.Weld
  1790. o191.TopSurface = Enum.SurfaceType.Weld
  1791. o191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1792. o192 = Instance.new("BlockMesh")
  1793. o192.Parent = o191
  1794. o193 = Instance.new("Part")
  1795. o193.Parent = o49
  1796. o193.BrickColor = BrickColor.new("Really black")
  1797. o193.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352583, 7.00000954, -69.0208893)
  1798. o193.Rotation = Vector3.new(180, -9.73106686e-013, -180)
  1799. o193.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1800. o193.Velocity = Vector3.new(-0.0150595475, 5.18693123e-005, 0.00623426912)
  1801. o193.CFrame = CFrame.new(-11.0352583, 7.00000954, -69.0208893, -0.999990165, 7.01181158e-009, -1.69839152e-014, 7.01173963e-009, 1, -1.92230871e-008, 3.9089981e-014, -1.9222993e-008, -0.999990165)
  1802. o193.FormFactor = Enum.FormFactor.Plate
  1803. o193.Size = Vector3.new(1, 2.4000001, 1)
  1804. o193.LeftSurface = Enum.SurfaceType.Weld
  1805. o193.RightSurface = Enum.SurfaceType.Weld
  1806. o193.TopSurface = Enum.SurfaceType.Weld
  1807. o193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1808. o194 = Instance.new("BlockMesh")
  1809. o194.Parent = o193
  1810. o195 = Instance.new("Part")
  1811. o195.Parent = o49
  1812. o195.BrickColor = BrickColor.new("Really black")
  1813. o195.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514671, 12.6000118, -62.0211105)
  1814. o195.Rotation = Vector3.new(-1.10142162e-006, 2.70308678e-013, -4.01749844e-007)
  1815. o195.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1816. o195.Velocity = Vector3.new(-0.00673087966, -0.0034755466, 0.00191707513)
  1817. o195.CFrame = CFrame.new(-5.03514671, 12.6000118, -62.0211105, 0.999993742, 7.01181335e-009, 4.71777658e-015, -7.01176761e-009, 1, 1.92233127e-008, -1.87362959e-014, -1.92232505e-008, 0.999993742)
  1818. o195.FormFactor = Enum.FormFactor.Plate
  1819. o195.Size = Vector3.new(9, 0.800000012, 1)
  1820. o195.BottomSurface = Enum.SurfaceType.Weld
  1821. o195.TopSurface = Enum.SurfaceType.Smooth
  1822. o195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1823. o196 = Instance.new("SpecialMesh")
  1824. o196.Parent = o195
  1825. o196.MeshType = Enum.MeshType.Wedge
  1826. o197 = Instance.new("Part")
  1827. o197.Parent = o49
  1828. o197.BrickColor = BrickColor.new("Really black")
  1829. o197.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03519726, 2.80000877, -73.52108)
  1830. o197.Rotation = Vector3.new(-1.10141229e-006, 9.96276954e-013, 180)
  1831. o197.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1832. o197.Velocity = Vector3.new(-0.0206695087, -0.00187859219, 0.000556249695)
  1833. o197.CFrame = CFrame.new(-5.03519726, 2.80000877, -73.52108, -0.999991238, -7.01181158e-009, 1.73883125e-014, 7.01174763e-009, -1, 1.92231013e-008, 3.70681269e-014, 1.92230178e-008, 0.999991238)
  1834. o197.FormFactor = Enum.FormFactor.Custom
  1835. o197.Size = Vector3.new(10.9999981, 0.400000036, 1.99999976)
  1836. o197.BottomSurface = Enum.SurfaceType.Weld
  1837. o197.TopSurface = Enum.SurfaceType.Smooth
  1838. o197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1839. o198 = Instance.new("ManualWeld")
  1840. o198.Name = "Part-to-Part Strong Joint"
  1841. o198.Parent = o197
  1842. o199 = Instance.new("ManualWeld")
  1843. o199.Name = "Part-to-Part Strong Joint"
  1844. o199.Parent = o197
  1845. o200 = Instance.new("ManualWeld")
  1846. o200.Name = "Part-to-Part Strong Joint"
  1847. o200.Parent = o197
  1848. o201 = Instance.new("SpecialMesh")
  1849. o201.Parent = o197
  1850. o201.MeshType = Enum.MeshType.Wedge
  1851. o202 = Instance.new("Part")
  1852. o202.Parent = o49
  1853. o202.BrickColor = BrickColor.new("Really black")
  1854. o202.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.5349865, 10.8000107, -69.5212936)
  1855. o202.Rotation = Vector3.new(180, 2.05435755e-012, -180)
  1856. o202.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1857. o202.Velocity = Vector3.new(-0.0138660632, -0.000517595792, 0.00548803713)
  1858. o202.CFrame = CFrame.new(-9.5349865, 10.8000107, -69.5212936, -0.999999821, 7.01182223e-009, 3.58553045e-014, 7.0118209e-009, 1, -1.92222522e-008, -3.5585704e-014, -1.92222505e-008, -0.999999821)
  1859. o202.CanCollide = false
  1860. o202.FormFactor = Enum.FormFactor.Plate
  1861. o202.Size = Vector3.new(2, 0.400000006, 4)
  1862. o202.LeftSurface = Enum.SurfaceType.Weld
  1863. o202.TopSurface = Enum.SurfaceType.Weld
  1864. o202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1865. o203 = Instance.new("BlockMesh")
  1866. o203.Parent = o202
  1867. o204 = Instance.new("Part")
  1868. o204.Parent = o49
  1869. o204.BrickColor = BrickColor.new("Really black")
  1870. o204.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.03527141, 5.60000944, -76.020752)
  1871. o204.Rotation = Vector3.new(180, 6.24798997e-012, -180)
  1872. o204.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1873. o204.Velocity = Vector3.new(-0.0215995405, -0.00323501276, -0.00245135999)
  1874. o204.CFrame = CFrame.new(-1.03527141, 5.60000944, -76.020752, -0.999993861, 7.01182845e-009, 1.09047997e-013, 7.01178404e-009, 1, -1.92248617e-008, -9.52990535e-014, -1.92248031e-008, -0.999993861)
  1875. o204.FormFactor = Enum.FormFactor.Plate
  1876. o204.Size = Vector3.new(1, 1.20000005, 3)
  1877. o204.LeftSurface = Enum.SurfaceType.Weld
  1878. o204.TopSurface = Enum.SurfaceType.Weld
  1879. o204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1880. o205 = Instance.new("BlockMesh")
  1881. o205.Parent = o204
  1882. o206 = Instance.new("Part")
  1883. o206.Parent = o49
  1884. o206.BrickColor = BrickColor.new("Really black")
  1885. o206.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.0352478, 9.00000954, -62.0210762)
  1886. o206.Rotation = Vector3.new(90.000267, 89.9657364, -90.0002594)
  1887. o206.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1888. o206.Velocity = Vector3.new(-0.00826406106, -0.00347550819, 0.00141724991)
  1889. o206.CFrame = CFrame.new(-5.0352478, 9.00000954, -62.0210762, -3.24854279e-014, 7.01180936e-009, 0.999999821, -1.92230729e-008, 1, -7.01180802e-009, -0.999999821, -1.92230711e-008, -3.27550216e-014)
  1890. o206.CanCollide = false
  1891. o206.FormFactor = Enum.FormFactor.Plate
  1892. o206.Size = Vector3.new(1, 0.80000174, 5)
  1893. o206.TopSurface = Enum.SurfaceType.Weld
  1894. o206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1895. o207 = Instance.new("Part")
  1896. o207.Parent = o49
  1897. o207.BrickColor = BrickColor.new("Really black")
  1898. o207.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351982, 9.00000763, -65.5208435)
  1899. o207.Rotation = Vector3.new(180, -1.75315405e-012, -180)
  1900. o207.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1901. o207.Velocity = Vector3.new(-0.0112357959, -0.000860078493, 0.00566282263)
  1902. o207.CFrame = CFrame.new(-10.0351982, 9.00000763, -65.5208435, -0.999999821, 7.01181024e-009, -3.05983097e-014, 7.01180891e-009, 1, -1.92231653e-008, 3.08678999e-014, -1.92231635e-008, -0.999999821)
  1903. o207.FormFactor = Enum.FormFactor.Plate
  1904. o207.Size = Vector3.new(1, 3.20000005, 2)
  1905. o207.LeftSurface = Enum.SurfaceType.Weld
  1906. o207.RightSurface = Enum.SurfaceType.Weld
  1907. o207.TopSurface = Enum.SurfaceType.Weld
  1908. o207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1909. o208 = Instance.new("BlockMesh")
  1910. o208.Parent = o207
  1911. o209 = Instance.new("Part")
  1912. o209.Parent = o49
  1913. o209.BrickColor = BrickColor.new("Really black")
  1914. o209.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0351105, 9.40001106, -62.0209961)
  1915. o209.Rotation = Vector3.new(90.0001526, 89.7934647, -90.0000381)
  1916. o209.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1917. o209.Velocity = Vector3.new(-0.00809363648, -0.00092022738, 0.00656741718)
  1918. o209.CFrame = CFrame.new(-11.0351105, 9.40001106, -62.0209961, -4.44817955e-015, 7.01181335e-009, 0.999993503, -1.92233092e-008, 1, -7.01176583e-009, -0.999993503, -1.9223247e-008, -1.90058743e-014)
  1919. o209.FormFactor = Enum.FormFactor.Plate
  1920. o209.Size = Vector3.new(1, 2.4000001, 1)
  1921. o209.BottomSurface = Enum.SurfaceType.Weld
  1922. o209.TopSurface = Enum.SurfaceType.Smooth
  1923. o209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1924. o210 = Instance.new("SpecialMesh")
  1925. o210.Parent = o209
  1926. o210.MeshType = Enum.MeshType.Wedge
  1927. o211 = Instance.new("Part")
  1928. o211.Parent = o49
  1929. o211.BrickColor = BrickColor.new("Really black")
  1930. o211.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.03521156, 8.00001144, -62.0208244)
  1931. o211.Rotation = Vector3.new(90.0002136, 89.9476624, -90.000206)
  1932. o211.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1933. o211.Velocity = Vector3.new(-0.00868973788, -0.00432734238, -0.000419890508)
  1934. o211.CFrame = CFrame.new(-3.03521156, 8.00001144, -62.0208244, -2.54761185e-014, 7.0118138e-009, 0.999999583, -1.922316e-008, 1, -7.01181069e-009, -0.999999583, -1.92231546e-008, -2.62848892e-014)
  1935. o211.CanCollide = false
  1936. o211.FormFactor = Enum.FormFactor.Plate
  1937. o211.Size = Vector3.new(1, 1.20000172, 1)
  1938. o211.TopSurface = Enum.SurfaceType.Weld
  1939. o211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1940. o212 = Instance.new("Part")
  1941. o212.Parent = o49
  1942. o212.BrickColor = BrickColor.new("Really black")
  1943. o212.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03505659, 10.8000107, -72.0207062)
  1944. o212.Rotation = Vector3.new(-1.10132123e-006, 2.53319067e-012, -4.01747855e-007)
  1945. o212.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1946. o212.Velocity = Vector3.new(-0.0159883723, -0.00208700029, 0.00166704319)
  1947. o212.CFrame = CFrame.new(-5.03505659, 10.8000107, -72.0207062, 0.999999821, 7.01182135e-009, 4.42125178e-014, -7.01182001e-009, 1, 1.92216785e-008, -4.4482125e-014, -1.92216767e-008, 0.999999821)
  1948. o212.CanCollide = false
  1949. o212.FormFactor = Enum.FormFactor.Plate
  1950. o212.Size = Vector3.new(11, 0.400000006, 1)
  1951. o212.BackSurface = Enum.SurfaceType.Weld
  1952. o212.BottomSurface = Enum.SurfaceType.Weld
  1953. o212.TopSurface = Enum.SurfaceType.Smooth
  1954. o212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1955. o213 = Instance.new("SpecialMesh")
  1956. o213.Parent = o212
  1957. o213.MeshType = Enum.MeshType.Wedge
  1958. o214 = Instance.new("Part")
  1959. o214.Parent = o49
  1960. o214.BrickColor = BrickColor.new("Really black")
  1961. o214.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.53524685, 4.2000103, -67.0209122)
  1962. o214.Rotation = Vector3.new(180, -1.57552096e-012, -180)
  1963. o214.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1964. o214.Velocity = Vector3.new(-0.0145538179, -0.000864698261, 0.00457175542)
  1965. o214.CFrame = CFrame.new(-9.53524685, 4.2000103, -67.0209122, -0.999999464, 7.01181024e-009, -2.74980285e-014, 7.01180625e-009, 1, -1.92231315e-008, 2.85763878e-014, -1.92231262e-008, -0.999999464)
  1966. o214.FormFactor = Enum.FormFactor.Plate
  1967. o214.Size = Vector3.new(2, 3.20000005, 11)
  1968. o214.BottomSurface = Enum.SurfaceType.Weld
  1969. o214.LeftSurface = Enum.SurfaceType.Weld
  1970. o214.RightSurface = Enum.SurfaceType.Weld
  1971. o214.TopSurface = Enum.SurfaceType.Weld
  1972. o214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1973. o215 = Instance.new("BlockMesh")
  1974. o215.Parent = o214
  1975. o216 = Instance.new("Part")
  1976. o216.Parent = o49
  1977. o216.BrickColor = BrickColor.new("Really black")
  1978. o216.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352583, 7.00000954, -62.0209503)
  1979. o216.Rotation = Vector3.new(180, -9.96276304e-013, -180)
  1980. o216.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1981. o216.Velocity = Vector3.new(-0.00911573879, -0.000920170976, 0.00623426912)
  1982. o216.CFrame = CFrame.new(-11.0352583, 7.00000954, -62.0209503, -0.999990523, 7.01181158e-009, -1.73883006e-014, 7.0117423e-009, 1, -1.92230871e-008, 3.86856176e-014, -1.92229983e-008, -0.999990523)
  1983. o216.FormFactor = Enum.FormFactor.Plate
  1984. o216.Size = Vector3.new(1, 2.4000001, 1)
  1985. o216.LeftSurface = Enum.SurfaceType.Weld
  1986. o216.RightSurface = Enum.SurfaceType.Weld
  1987. o216.TopSurface = Enum.SurfaceType.Weld
  1988. o216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1989. o217 = Instance.new("BlockMesh")
  1990. o217.Parent = o216
  1991. o218 = Instance.new("Part")
  1992. o218.Parent = o49
  1993. o218.BrickColor = BrickColor.new("Really black")
  1994. o218.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0351439, 11.6000109, -55.5210037)
  1995. o218.Rotation = Vector3.new(-89.9999619, -89.9657364, 3.96520663e-005)
  1996. o218.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1997. o218.Velocity = Vector3.new(-0.00163738185, -0.00182282878, 0.0068729464)
  1998. o218.CFrame = CFrame.new(-11.0351439, 11.6000109, -55.5210037, 7.01181335e-009, -4.85258907e-015, -0.999999821, 1, -1.92232541e-008, 7.01181202e-009, -1.92232523e-008, -0.999999821, 5.1221823e-015)
  1999. o218.FormFactor = Enum.FormFactor.Plate
  2000. o218.Size = Vector3.new(2, 12, 1)
  2001. o218.LeftSurface = Enum.SurfaceType.Weld
  2002. o218.TopSurface = Enum.SurfaceType.Weld
  2003. o218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2004. o219 = Instance.new("CylinderMesh")
  2005. o219.Parent = o218
  2006. o219.Scale = Vector3.new(3, 1, 3)
  2007. o220 = Instance.new("Part")
  2008. o220.Parent = o49
  2009. o220.BrickColor = BrickColor.new("Really black")
  2010. o220.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03502417, 4.40001011, -76.020752)
  2011. o220.Rotation = Vector3.new(180, 2.69536368e-012, -180)
  2012. o220.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2013. o220.Velocity = Vector3.new(-0.0221106112, -0.00153155113, 0.000778285321)
  2014. o220.CFrame = CFrame.new(-5.03502417, 4.40001011, -76.020752, -0.999993861, 7.01181913e-009, 4.70429698e-014, 7.01177472e-009, 1, -1.92243768e-008, -3.32940259e-014, -1.92243181e-008, -0.999993861)
  2015. o220.FormFactor = Enum.FormFactor.Plate
  2016. o220.Size = Vector3.new(9, 1.20000005, 3)
  2017. o220.LeftSurface = Enum.SurfaceType.Weld
  2018. o220.TopSurface = Enum.SurfaceType.Weld
  2019. o220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2020. o221 = Instance.new("BlockMesh")
  2021. o221.Parent = o220
  2022. o222 = Instance.new("Seat")
  2023. o222.Parent = o49
  2024. o222.BrickColor = BrickColor.new("Really black")
  2025. o222.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.53499794, 4.80001307, -52.5210533)
  2026. o222.Rotation = Vector3.new(180, 2.3169436e-014, -180)
  2027. o222.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2028. o222.Velocity = Vector3.new(-0.00198611803, -0.00458188076, 0.00125837035)
  2029. o222.CFrame = CFrame.new(-5.53499794, 4.80001307, -52.5210533, -0.999999583, 7.0118098e-009, 4.04382952e-016, 7.01180669e-009, 1, -1.9223906e-008, 4.04383005e-016, -1.92239025e-008, -0.999999583)
  2030. o222.FormFactor = Enum.FormFactor.Plate
  2031. o222.Size = Vector3.new(2, 0.400000006, 2)
  2032. o222.TopSurface = Enum.SurfaceType.Weld
  2033. o222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2034. o223 = Instance.new("Part")
  2035. o223.Parent = o49
  2036. o223.BrickColor = BrickColor.new("Really black")
  2037. o223.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.0352211, 5.60000992, -73.5207901)
  2038. o223.Rotation = Vector3.new(180, -2.23970527e-013, -180)
  2039. o223.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2040. o223.Velocity = Vector3.new(-0.0194767658, -0.00187862222, 0.000945089618)
  2041. o223.CFrame = CFrame.new(-5.0352211, 5.60000992, -73.5207901, -0.999999464, 7.01181291e-009, -3.90902317e-015, 7.01180891e-009, 1, -1.92234335e-008, 4.98738082e-015, -1.92234282e-008, -0.999999464)
  2042. o223.FormFactor = Enum.FormFactor.Plate
  2043. o223.Size = Vector3.new(11, 3.60000014, 2)
  2044. o223.FrontSurface = Enum.SurfaceType.Weld
  2045. o223.LeftSurface = Enum.SurfaceType.Weld
  2046. o223.TopSurface = Enum.SurfaceType.Weld
  2047. o223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2048. o224 = Instance.new("BlockMesh")
  2049. o224.Parent = o223
  2050. o225 = Instance.new("Part")
  2051. o225.Parent = o49
  2052. o225.BrickColor = BrickColor.new("Really black")
  2053. o225.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.03514385, 6.60000992, -67.5210266)
  2054. o225.Rotation = Vector3.new(-89.999588, -89.9406586, -89.9995956)
  2055. o225.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2056. o225.Velocity = Vector3.new(-0.0139563363, -0.00100824004, 0.0044803801)
  2057. o225.CFrame = CFrame.new(-9.03514385, 6.60000992, -67.5210266, 4.98738895e-014, 7.01180758e-009, -0.999999464, 1.92228491e-008, 1, 7.01180358e-009, 0.999999464, -1.92228438e-008, 5.09522505e-014)
  2058. o225.FormFactor = Enum.FormFactor.Plate
  2059. o225.Size = Vector3.new(10, 1.60000002, 1)
  2060. o225.BottomSurface = Enum.SurfaceType.Weld
  2061. o225.TopSurface = Enum.SurfaceType.Smooth
  2062. o225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2063. o226 = Instance.new("SpecialMesh")
  2064. o226.Parent = o225
  2065. o226.MeshType = Enum.MeshType.Wedge
  2066. o227 = Instance.new("Part")
  2067. o227.Parent = o49
  2068. o227.BrickColor = BrickColor.new("Really black")
  2069. o227.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.0352006, 12.6000109, -57.0209885)
  2070. o227.Rotation = Vector3.new(180, -1.60641433e-012, -180)
  2071. o227.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2072. o227.Velocity = Vector3.new(-0.00248516165, -0.00416986132, 0.00191712077)
  2073. o227.CFrame = CFrame.new(-5.0352006, 12.6000109, -57.0209885, -0.999999821, 7.01181024e-009, -2.80372192e-014, 7.01180891e-009, 1, -1.92235543e-008, 2.83068111e-014, -1.92235525e-008, -0.999999821)
  2074. o227.FormFactor = Enum.FormFactor.Plate
  2075. o227.Size = Vector3.new(9, 0.800000012, 9)
  2076. o227.LeftSurface = Enum.SurfaceType.Weld
  2077. o227.TopSurface = Enum.SurfaceType.Weld
  2078. o227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2079. o228 = Instance.new("BlockMesh")
  2080. o228.Parent = o227
  2081. o229 = Instance.new("Part")
  2082. o229.Parent = o49
  2083. o229.BrickColor = BrickColor.new("Really black")
  2084. o229.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351973, 9.00000954, -69.0210724)
  2085. o229.Rotation = Vector3.new(180, -1.27431822e-012, -180)
  2086. o229.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2087. o229.Velocity = Vector3.new(-0.0142079201, -0.000374023046, 0.00566282263)
  2088. o229.CFrame = CFrame.new(-10.0351973, 9.00000954, -69.0210724, -0.999999464, 7.01180669e-009, -2.22410489e-014, 7.01180269e-009, 1, -1.92240446e-008, 2.33194032e-014, -1.92240392e-008, -0.999999464)
  2089. o229.FormFactor = Enum.FormFactor.Plate
  2090. o229.Size = Vector3.new(1, 3.20000005, 1)
  2091. o229.LeftSurface = Enum.SurfaceType.Weld
  2092. o229.RightSurface = Enum.SurfaceType.Weld
  2093. o229.TopSurface = Enum.SurfaceType.Weld
  2094. o229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2095. o230 = Instance.new("BlockMesh")
  2096. o230.Parent = o229
  2097. o231 = Instance.new("Part")
  2098. o231.Parent = o49
  2099. o231.BrickColor = BrickColor.new("Really black")
  2100. o231.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0351925, 6.90001106, -60.5207977)
  2101. o231.Rotation = Vector3.new(90, -4.01747315e-007, 180)
  2102. o231.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2103. o231.Velocity = Vector3.new(-0.00788451266, -0.00112851616, 0.00622032676)
  2104. o231.CFrame = CFrame.new(-11.0351925, 6.90001106, -60.5207977, -0.999993742, -3.76073819e-014, -7.01181335e-009, 7.01176761e-009, -1.92228935e-008, -1, 5.16259127e-014, -0.999993742, 1.92228331e-008)
  2105. o231.FormFactor = Enum.FormFactor.Plate
  2106. o231.Size = Vector3.new(1, 2, 7)
  2107. o231.LeftSurface = Enum.SurfaceType.Weld
  2108. o231.RightSurface = Enum.SurfaceType.Weld
  2109. o231.TopSurface = Enum.SurfaceType.Weld
  2110. o231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2111. o232 = Instance.new("BlockMesh")
  2112. o232.Parent = o231
  2113. o233 = Instance.new("Part")
  2114. o233.Parent = o49
  2115. o233.BrickColor = BrickColor.new("Really black")
  2116. o233.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03521585, 3.40000963, -73.5208282)
  2117. o233.Rotation = Vector3.new(180, -3.19738203e-012, -180)
  2118. o233.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2119. o233.Velocity = Vector3.new(-0.0204137601, -0.00187861919, 0.00063958409)
  2120. o233.CFrame = CFrame.new(-5.03521585, 3.40000963, -73.5208282, -0.999999464, 7.01180491e-009, -5.58048447e-014, 7.01180092e-009, 1, -1.92240908e-008, 5.68831955e-014, -1.92240854e-008, -0.999999464)
  2121. o233.FormFactor = Enum.FormFactor.Custom
  2122. o233.Size = Vector3.new(10.9999962, 0.800000012, 2)
  2123. o233.LeftSurface = Enum.SurfaceType.Weld
  2124. o233.TopSurface = Enum.SurfaceType.Weld
  2125. o233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2126. o234 = Instance.new("ManualWeld")
  2127. o234.Name = "Part-to-Part Strong Joint"
  2128. o234.Parent = o233
  2129. o235 = Instance.new("ManualWeld")
  2130. o235.Name = "Part-to-Part Strong Joint"
  2131. o235.Parent = o233
  2132. o236 = Instance.new("ManualWeld")
  2133. o236.Name = "Part-to-Part Strong Joint"
  2134. o236.Parent = o233
  2135. o237 = Instance.new("ManualWeld")
  2136. o237.Name = "Part-to-Part Strong Joint"
  2137. o237.Parent = o233
  2138. o238 = Instance.new("BlockMesh")
  2139. o238.Parent = o233
  2140. o239 = Instance.new("Part")
  2141. o239.Parent = o49
  2142. o239.BrickColor = BrickColor.new("Really black")
  2143. o239.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.03526402, 7.00000954, -62.0208855)
  2144. o239.Rotation = Vector3.new(-89.9999008, -89.9657364, -89.9999008)
  2145. o239.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2146. o239.Velocity = Vector3.new(-0.00911568291, -0.00475320313, -0.00140783354)
  2147. o239.CFrame = CFrame.new(-2.03526402, 7.00000954, -62.0208855, 1.2131482e-014, 7.01181202e-009, -0.999999821, 1.9223334e-008, 1, 7.01181069e-009, 0.999999821, -1.92233323e-008, 1.24010756e-014)
  2148. o239.FormFactor = Enum.FormFactor.Plate
  2149. o239.Size = Vector3.new(1, 7.20000029, 1)
  2150. o239.BackSurface = Enum.SurfaceType.Weld
  2151. o239.LeftSurface = Enum.SurfaceType.Weld
  2152. o239.TopSurface = Enum.SurfaceType.Weld
  2153. o239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2154. o240 = Instance.new("BlockMesh")
  2155. o240.Parent = o239
  2156. o241 = Instance.new("Part")
  2157. o241.Parent = o49
  2158. o241.BrickColor = BrickColor.new("Really black")
  2159. o241.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.53498268, 11.4000111, -69.5211716)
  2160. o241.Rotation = Vector3.new(-1.10139206e-006, -4.78835396e-013, -4.01747684e-007)
  2161. o241.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2162. o241.Velocity = Vector3.new(-0.0136104245, -0.000517614186, 0.00557135232)
  2163. o241.CFrame = CFrame.new(-9.53498268, 11.4000111, -69.5211716, 0.999999821, 7.01181868e-009, -8.35725396e-015, -7.01181735e-009, 1, 1.9222913e-008, 8.08766032e-015, -1.92229113e-008, 0.999999821)
  2164. o241.CanCollide = false
  2165. o241.FormFactor = Enum.FormFactor.Plate
  2166. o241.Size = Vector3.new(2, 0.800000012, 4)
  2167. o241.BottomSurface = Enum.SurfaceType.Weld
  2168. o241.TopSurface = Enum.SurfaceType.Smooth
  2169. o241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2170. o242 = Instance.new("SpecialMesh")
  2171. o242.Parent = o241
  2172. o242.MeshType = Enum.MeshType.Wedge
  2173. o243 = Instance.new("Part")
  2174. o243.Parent = o49
  2175. o243.BrickColor = BrickColor.new("Really black")
  2176. o243.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514576, 10.0000095, -62.0210838)
  2177. o243.Rotation = Vector3.new(-90.0003281, -89.9657364, -90.0003281)
  2178. o243.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2179. o243.Velocity = Vector3.new(-0.00783817656, -0.00347555056, 0.00155602721)
  2180. o243.CFrame = CFrame.new(-5.03514576, 10.0000095, -62.0210838, -4.0842709e-014, 7.01181513e-009, -0.999999821, 1.92240055e-008, 1, 7.0118138e-009, 0.999999821, -1.92240037e-008, -4.05731221e-014)
  2181. o243.FormFactor = Enum.FormFactor.Plate
  2182. o243.Size = Vector3.new(1, 1.20000005, 5)
  2183. o243.BottomSurface = Enum.SurfaceType.Weld
  2184. o243.LeftSurface = Enum.SurfaceType.Weld
  2185. o243.TopSurface = Enum.SurfaceType.Weld
  2186. o243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2187. o244 = Instance.new("BlockMesh")
  2188. o244.Parent = o243
  2189. o245 = Instance.new("Part")
  2190. o245.Parent = o49
  2191. o245.BrickColor = BrickColor.new("Really black")
  2192. o245.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964997411, 4.80001307, -54.5210686)
  2193. o245.Rotation = Vector3.new(-1.10145277e-006, -2.93478322e-013, -4.01748935e-007)
  2194. o245.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2195. o245.Velocity = Vector3.new(-0.00368437683, -0.00707244501, -0.00426092558)
  2196. o245.CFrame = CFrame.new(0.964997411, 4.80001307, -54.5210686, 0.99999541, 7.0118098e-009, -5.12216282e-015, -7.01177738e-009, 1, 1.92238883e-008, -5.12216324e-015, -1.92238403e-008, 0.99999541)
  2197. o245.FormFactor = Enum.FormFactor.Plate
  2198. o245.Size = Vector3.new(1, 2.79999995, 4)
  2199. o245.LeftSurface = Enum.SurfaceType.Weld
  2200. o245.RightSurface = Enum.SurfaceType.Weld
  2201. o245.TopSurface = Enum.SurfaceType.Weld
  2202. o245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2203. o246 = Instance.new("BlockMesh")
  2204. o246.Parent = o245
  2205. o247 = Instance.new("Seat")
  2206. o247.Name = "AircraftSeat"
  2207. o247.Parent = o49
  2208. o247.BrickColor = BrickColor.new("Really black")
  2209. o247.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53526211, 3.60000992, -68.5208817)
  2210. o247.Rotation = Vector3.new(-1.10141639e-006, 6.71913046e-013, -4.01747457e-007)
  2211. o247.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2212. o247.Velocity = Vector3.new(-0.0160830114, -0.00150818331, 0.00279020378)
  2213. o247.CFrame = CFrame.new(-7.53526211, 3.60000992, -68.5208817, 0.999999464, 7.01181202e-009, 1.17270949e-014, -7.01180802e-009, 1, 1.92233323e-008, -1.28054534e-014, -1.92233269e-008, 0.999999464)
  2214. o247.FormFactor = Enum.FormFactor.Plate
  2215. o247.Size = Vector3.new(2, 0.400000006, 2)
  2216. o247.BottomSurface = Enum.SurfaceType.Weld
  2217. o247.TopSurface = Enum.SurfaceType.Weld
  2218. o247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2219. o248 = Instance.new("CFrameValue")
  2220. o248.Name = "OriginCFrame"
  2221. o248.Parent = o247
  2222. o248.Value = CFrame.new(14, 4, 22, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2223. o249 = Instance.new("CFrameValue")
  2224. o249.Name = "OriginCFrame"
  2225. o249.Parent = o247
  2226. o249.Value = CFrame.new(11.8655891, 3.97418189, 25.2134838, -0.287004858, -0.0088362908, -0.957888484, -0.0038436004, 0.999960005, -0.00807276275, 0.957921505, 0.00136481831, -0.287027329)
  2227. o250 = Instance.new("CFrameValue")
  2228. o250.Name = "OriginCFrame"
  2229. o250.Parent = o247
  2230. o250.Value = CFrame.new(-6.99869728, 3.93778467, 2.98191762, 0.99999994, 2.58272048e-005, -8.6247921e-005, -2.63073016e-005, 0.999984443, -0.0055727493, 8.61287117e-005, 0.00557275116, 0.999984443)
  2231. o251 = Instance.new("CFrameValue")
  2232. o251.Name = "OriginCFrame"
  2233. o251.Parent = o247
  2234. o251.Value = CFrame.new(20, 8.30000019, 35, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2235. o252 = Instance.new("CFrameValue")
  2236. o252.Name = "OriginCFrame"
  2237. o252.Parent = o247
  2238. o252.Value = CFrame.new(-4.72665453, 5.58258247, -21.8218536, -0.999987006, -3.54434633e-005, -0.00505267549, -3.24295797e-005, 0.999999821, -0.000596573518, 0.00505269598, -0.000596402038, -0.999986887)
  2239. o253 = Instance.new("CFrameValue")
  2240. o253.Name = "OriginCFrame"
  2241. o253.Parent = o247
  2242. o253.Value = CFrame.new(-36.3460846, 5.58207655, -2.90823746, -0.999314666, -3.01372311e-005, -0.0370068885, -8.60598448e-006, 0.999999821, -0.000581976259, 0.0370069034, -0.000581259141, -0.999314547)
  2243. o255 = Instance.new("Script")
  2244. o255.Name = "ToolScript"
  2245. o255.Parent = o247
  2246. table.insert(cors,coroutine.create(function()
  2247. wait()
  2248. NOGGER(function()
  2249. Position =game.Players.LocalPlayer.Character.Torso.Position + script.Parent.Position
  2250. local frame = Instance.new("CFrameValue")
  2251. frame.Name = "OriginCFrame"
  2252. frame.Value = script.Parent.CFrame
  2253. frame.Parent = script.Parent
  2254.  
  2255. local object = Instance.new("ObjectValue")
  2256. object.Value = script.Parent
  2257.  
  2258. seat = script.Parent
  2259. seat.Direction.cframe = seat.CFrame
  2260.  
  2261. function onSitUp(child, hopper, gui, plane)
  2262. if child.Parent == nil then
  2263. if seat.DropOnJump.Value == true then
  2264. seat.Direction.maxTorque = Vector3.new(0,0,0)
  2265. seat.Thrust.maxForce = Vector3.new(0,0,0)
  2266. end
  2267. hopper.Parent = script
  2268. hopper.Active = false
  2269. gui.Parent = script
  2270. script.Parent.Locked = false
  2271. script.Parent.Parent = game.Workspace
  2272. if seat.EngineSound.Value > 0 then
  2273. seat["EngineSound".. seat.EngineSound.Value].SoundScript.Disabled = true
  2274. end
  2275. end
  2276. end
  2277.  
  2278. function onChildAdded(part)
  2279. if part.className == "Weld" then
  2280. local torso = part.Part1
  2281. if torso ~= nil then
  2282.  
  2283. local char = torso.Parent
  2284. local player = game.Players:GetPlayerFromCharacter(char)
  2285. if player ~= nil then
  2286. local hopper = script["Aircraft"]
  2287. hopper.Parent = player.Backpack
  2288. part.AncestryChanged:connect(function(child) onSitUp(child, hopper, GUI, script.Parent) end)
  2289. if seat.Speed.Value < seat.MinSpeed.Value then
  2290. seat.Speed.Value = seat.MinSpeed.Value
  2291. end
  2292. if seat.EngineSound.Value > 0 then
  2293. seat["EngineSound".. seat.EngineSound.Value].Pitch = seat["EngineSound".. seat.EngineSound.Value].BasePitch.Value/100
  2294. seat["EngineSound".. seat.EngineSound.Value].SoundScript.Disabled = false
  2295. end
  2296. end
  2297.  
  2298. local parent = torso.Parent
  2299. if parent ~= nil then
  2300. script.Parent.Locked = true
  2301. script.Parent.Parent = parent
  2302. end
  2303. end
  2304. end
  2305. end
  2306.  
  2307. seat.ChildAdded:connect(onChildAdded)
  2308. end,o255)
  2309. end))
  2310. o256 = Instance.new("HopperBin")
  2311. o256.Name = "Aircraft"
  2312. o256.Parent = o255
  2313. o257 = Instance.new("Script")
  2314. o257.Name = "Aircraft"
  2315. o257.Parent = o256
  2316. table.insert(cors,coroutine.create(function()
  2317. wait()
  2318. NOGGER(function()
  2319. bin = script.Parent
  2320. plane = nil
  2321. hold = false
  2322. local debounce = false
  2323. local planedebounce = false
  2324. local stuntdebounce = false
  2325. local controlling = false
  2326. local currentspeed = 0
  2327. local turn = nil
  2328. local CanShoot = true
  2329. fly = false
  2330.  
  2331. function computeDirection(vec)
  2332. local lenSquared = vec.magnitude * vec.magnitude
  2333. local invSqrt = 1 / math.sqrt(lenSquared)
  2334. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  2335. end
  2336.  
  2337. function move(point, engine)
  2338. local origincframe = engine:findFirstChild("Direction").cframe
  2339. size = engine.Size
  2340.  
  2341. target = engine.Position+((point - engine.Position).unit*100)
  2342. local dir = (target - engine.Position).unit
  2343. local spawnPos = engine.Position
  2344. left = engine.CFrame*CFrame.new(-size.x/2, 0, 0).p
  2345. right = engine.CFrame*CFrame.new(size.x/2, 0, 0).p
  2346. md = (target - engine.Position).magnitude
  2347.  
  2348. foebmd = engine.CFrame*CFrame.new(0, 0, -md).p
  2349. toleft = (target -left).magnitude
  2350. toright = (target -right).magnitude
  2351. rot = ((foebmd - target).magnitude/10)
  2352. local pos = spawnPos + (dir * 1)
  2353. turn = math.rad((rot/10)*engine.TiltFactor.Value)
  2354. if turn > math.rad(89) then
  2355. turn = math.rad(89)
  2356. end
  2357. if toleft< toright and toleft >rot then
  2358. engine:findFirstChild("Direction").cframe = CFrame.new(pos, pos + dir)*CFrame.fromEulerAnglesXYZ(0, 0, turn)
  2359. elseif toleft > toright and toright >rot then
  2360. engine:findFirstChild("Direction").cframe = CFrame.new(pos, pos + dir)*CFrame.fromEulerAnglesXYZ(0, 0, -turn)
  2361. else
  2362. engine:findFirstChild("Direction").cframe = CFrame.new(pos, pos + dir)
  2363. end
  2364. if engine:findFirstChild("Direction").maxTorque == Vector3.new(4e3,0,4e3) then
  2365. engine:findFirstChild("Direction").maxTorque = Vector3.new(4e3,4e3,4e3)
  2366. end
  2367. engine:findFirstChild("Direction").P = engine.TurnSpeed.Value
  2368. end
  2369.  
  2370. function findPlane(player)
  2371. local list = player.Character:GetChildren()
  2372. for x = 1, #list do
  2373. if (list[x].Name == "AircraftSeat") then
  2374. return list[x]
  2375. end
  2376. end
  2377. return nil
  2378. end
  2379.  
  2380. function onButton1Down(mouse)
  2381. local vehicle = findPlane(script.Parent.Parent.Parent)
  2382. if vehicle ~= nil and debounce == false and planedebounce == false then
  2383. if fly == false and taxi == false then return end
  2384. debounce = true
  2385.  
  2386. controlling = true
  2387.  
  2388. while true do
  2389. wait()
  2390. local engine = vehicle
  2391. local Position = mouse.Hit
  2392. local target = Position.p
  2393. move(target, engine)
  2394. if planedebounce == true or
  2395. controlling == false then break end
  2396. end
  2397. wait(0.1)
  2398. debounce = false
  2399. end
  2400. end
  2401.  
  2402. function onButton1Up(mouse)
  2403. controlling = false
  2404. end
  2405.  
  2406. function onSelected(mouse)
  2407. mouse.Icon = "http://www.roblox.com/asset/?id=7419350"
  2408. game.Workspace.CurrentCamera.CameraSubject = bin.Parent.Parent.Character.Head
  2409. game.Workspace.CurrentCamera.CameraType = "Track"
  2410. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  2411. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  2412. mouse.KeyDown:connect(onKeyDown)
  2413. mouse.KeyUp:connect(onKeyUp)
  2414. mouse.Move:connect(function() Fly(mouse) end)
  2415. mouse.Idle:connect(function() Fly(mouse) end)
  2416. end
  2417.  
  2418. function onDeselected(mouse)
  2419. game.Workspace.CurrentCamera.CameraSubject = bin.Parent.Parent.Character.Humanoid
  2420. game.Workspace.CurrentCamera.CameraType = "Custom"
  2421. end
  2422.  
  2423. function Fly(mouse)
  2424. local vehicle = findPlane(script.Parent.Parent.Parent)
  2425. if (vehicle==nil) then return end
  2426. vehicle.Thrust.velocity = (vehicle.CFrame.lookVector * currentspeed) + Vector3.new(0,vehicle.LiftTrim.Value/100,0)
  2427. end
  2428.  
  2429. function onKeyDown(key)
  2430. if (key~=nil) then
  2431. key = key:lower()
  2432. local vehicle = findPlane(script.Parent.Parent.Parent)
  2433. if (vehicle==nil) then return end
  2434. if key == "y" then
  2435. fly = true
  2436. vehicle.Direction.cframe = vehicle.CFrame
  2437. vehicle.Direction.maxTorque = Vector3.new(4e3,4e3,4e3)
  2438. vehicle.Thrust.maxForce = Vector3.new(9e20,9e20,9e20)
  2439. while fly == true do
  2440. if currentspeed < vehicle.Speed.Value then
  2441. currentspeed = currentspeed + 1
  2442. elseif currentspeed > vehicle.Speed.Value then
  2443. currentspeed = currentspeed - 1
  2444. end
  2445. if vehicle.Acceleration.Value > 1000 then vehicle.Acceleration.Value = 1000 end
  2446. if vehicle.EngineSound.Value > 0 then
  2447. vehicle["EngineSound".. vehicle.EngineSound.Value].Pitch = (currentspeed/240) + (vehicle["EngineSound".. vehicle.EngineSound.Value].BasePitch.Value/100)
  2448. end
  2449. wait((1-(vehicle.Acceleration.Value/1000))+0.01)
  2450. if fly == false then break end
  2451. end
  2452. end
  2453. if key == "x" then
  2454. fly = false
  2455. currentspeed = 0
  2456. vehicle.Direction.maxTorque = Vector3.new(0,0,0)
  2457. vehicle.Thrust.maxForce = Vector3.new(0,0,0)
  2458. if vehicle.EngineSound.Value > 0 then
  2459. vehicle["EngineSound".. vehicle.EngineSound.Value].Pitch = (currentspeed/240) + (vehicle["EngineSound".. vehicle.EngineSound.Value].BasePitch.Value/100)
  2460. end
  2461. end
  2462. if key == "w" then
  2463. if vehicle.Speed.Value < vehicle.MaxSpeed.Value then
  2464. vehicle.Speed.Value = vehicle.Speed.Value + 10
  2465. end
  2466. end
  2467. if key == "s" then
  2468. if vehicle.Speed.Value > vehicle.MinSpeed.Value then
  2469. vehicle.Speed.Value = vehicle.Speed.Value - 10
  2470. end
  2471. end
  2472. if key == "p" then
  2473. vehicle.Speed.Value = vehicle.MaxSpeed.Value
  2474. end
  2475. if key == ";" then
  2476. vehicle.Speed.Value = 0
  2477. end
  2478. if (key=="'") and (bin.Locked.Value == false) then
  2479. local repl = script:clone()
  2480. repl.Parent = bin
  2481. wait(1)
  2482. script:remove()
  2483. end
  2484. if key == "l" and fly == true then
  2485. vehicle.Direction.maxTorque = Vector3.new(4e3,0,4e3)
  2486. local frame = vehicle:FindFirstChild("OriginCFrame")
  2487. if frame ~= nil then
  2488. vehicle.Direction.cframe = frame.Value
  2489. end
  2490. end
  2491. end
  2492. end
  2493.  
  2494. function onKeyUp(key)
  2495. if (key~=nil) then
  2496. key = key:lower()
  2497. local vehicle = findPlane(script.Parent.Parent.Parent)
  2498. if (vehicle==nil) then return end
  2499. end
  2500. end
  2501.  
  2502. bin.Selected:connect(onSelected)
  2503. bin.Deselected:connect(onDeselected)
  2504. end,o257)
  2505. end))
  2506. o258 = Instance.new("CFrameValue")
  2507. o258.Name = "OriginCFrame"
  2508. o258.Parent = o247
  2509. o258.Value = CFrame.new(-37, 11.000001, -3, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2510. o259 = Instance.new("CFrameValue")
  2511. o259.Name = "OriginCFrame"
  2512. o259.Parent = o247
  2513. o259.Value = CFrame.new(-37, 11.000001, -3, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2514. o260 = Instance.new("CFrameValue")
  2515. o260.Name = "OriginCFrame"
  2516. o260.Parent = o247
  2517. o260.Value = CFrame.new(52.4587097, 5.5823288, -24.354023, -0.997992039, -4.34711401e-005, -0.0633392558, -1.6819813e-006, 0.999999762, -0.000659820333, 0.0633392707, -0.00065838889, -0.9979918)
  2518. o261 = Instance.new("CFrameValue")
  2519. o261.Name = "OriginCFrame"
  2520. o261.Parent = o247
  2521. o261.Value = CFrame.new(22, 5.5999999, 17, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2522. o262 = Instance.new("Sound")
  2523. o262.Name = "EngineSound3"
  2524. o262.Parent = o247
  2525. o262.SoundId = "rbxasset://music/ufofly.wav"
  2526. o262.Volume = 0
  2527. o263 = Instance.new("IntValue")
  2528. o263.Name = "BasePitch"
  2529. o263.Parent = o262
  2530. o263.Value = 140
  2531. o264 = Instance.new("Sound")
  2532. o264.Name = "EngineSound2"
  2533. o264.Parent = o247
  2534. o264.SoundId = "http://www.roblox.com/asset/?id=30624262"
  2535. o264.Volume = 0
  2536. o265 = Instance.new("IntValue")
  2537. o265.Name = "BasePitch"
  2538. o265.Parent = o264
  2539. o265.Value = 40
  2540. o266 = Instance.new("Sound")
  2541. o266.Name = "EngineSound1"
  2542. o266.Parent = o247
  2543. o266.SoundId = "http://www.roblox.com/asset/?id=32786031"
  2544. o266.Volume = 0
  2545. o267 = Instance.new("IntValue")
  2546. o267.Name = "BasePitch"
  2547. o267.Parent = o266
  2548. o267.Value = 200
  2549. o268 = Instance.new("IntValue")
  2550. o268.Name = "EngineSound"
  2551. o268.Parent = o247
  2552. o269 = Instance.new("IntValue")
  2553. o269.Name = "MinSpeed"
  2554. o269.Parent = o247
  2555. o270 = Instance.new("BoolValue")
  2556. o270.Name = "DropOnJump"
  2557. o270.Parent = o247
  2558. o271 = Instance.new("IntValue")
  2559. o271.Name = "Guns"
  2560. o271.Parent = o247
  2561. o272 = Instance.new("IntValue")
  2562. o272.Name = "ReloadTime"
  2563. o272.Parent = o271
  2564. o272.Value = 10
  2565. o273 = Instance.new("IntValue")
  2566. o273.Name = "ProjectileType"
  2567. o273.Parent = o271
  2568. o273.Value = 1
  2569. o274 = Instance.new("Vector3Value")
  2570. o274.Name = "Gun7Pos"
  2571. o274.Parent = o271
  2572. o275 = Instance.new("Vector3Value")
  2573. o275.Name = "Gun6Pos"
  2574. o275.Parent = o271
  2575. o276 = Instance.new("Vector3Value")
  2576. o276.Name = "Gun5Pos"
  2577. o276.Parent = o271
  2578. o277 = Instance.new("Vector3Value")
  2579. o277.Name = "Gun8Pos"
  2580. o277.Parent = o271
  2581. o278 = Instance.new("Vector3Value")
  2582. o278.Name = "Gun4Pos"
  2583. o278.Parent = o271
  2584. o279 = Instance.new("Vector3Value")
  2585. o279.Name = "Gun3Pos"
  2586. o279.Parent = o271
  2587. o280 = Instance.new("Vector3Value")
  2588. o280.Name = "Gun2Pos"
  2589. o280.Parent = o271
  2590. o281 = Instance.new("Vector3Value")
  2591. o281.Name = "Gun1Pos"
  2592. o281.Parent = o271
  2593. o282 = Instance.new("IntValue")
  2594. o282.Name = "ShotsPerMinute"
  2595. o282.Parent = o271
  2596. o283 = Instance.new("BoolValue")
  2597. o283.Name = "Repeats"
  2598. o283.Parent = o271
  2599. o284 = Instance.new("CFrameValue")
  2600. o284.Name = "OriginCFrame"
  2601. o284.Parent = o247
  2602. o284.Value = CFrame.new(52.4587097, 5.5823288, -24.354023, -0.997992039, -4.34711401e-005, -0.0633392558, -1.6819813e-006, 0.999999762, -0.000659820333, 0.0633392707, -0.00065838889, -0.9979918)
  2603. o285 = Instance.new("IntValue")
  2604. o285.Name = "LiftTrim"
  2605. o285.Parent = o247
  2606. o285.Value = 16
  2607. o286 = Instance.new("IntValue")
  2608. o286.Name = "Acceleration"
  2609. o286.Parent = o247
  2610. o286.Value = 1000
  2611. o287 = Instance.new("IntValue")
  2612. o287.Name = "TiltFactor"
  2613. o287.Parent = o247
  2614. o287.Value = 40
  2615. o288 = Instance.new("IntValue")
  2616. o288.Name = "MaxSpeed"
  2617. o288.Parent = o247
  2618. o288.Value = 165
  2619. o289 = Instance.new("IntValue")
  2620. o289.Name = "TurnSpeed"
  2621. o289.Parent = o247
  2622. o289.Value = 1200
  2623. o290 = Instance.new("IntValue")
  2624. o290.Name = "Speed"
  2625. o290.Parent = o247
  2626. o290.Value = 100
  2627. o291 = Instance.new("BodyGyro")
  2628. o291.Name = "Direction"
  2629. o291.Parent = o247
  2630. o291.CFrame = CFrame.new(14, 4, 22, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2631. o291.maxTorque = Vector3.new(0, 0, 0)
  2632. o291.P = 1200
  2633. o291.MaxTorque = Vector3.new(0, 0, 0)
  2634. o292 = Instance.new("BodyVelocity")
  2635. o292.Name = "Thrust"
  2636. o292.Parent = o247
  2637. o292.Velocity = Vector3.new(0, 0.159999996, 0)
  2638. o292.velocity = Vector3.new(0, 0.159999996, 0)
  2639. o293 = Instance.new("Hole")
  2640. o293.Parent = o247
  2641. o293.FaceId = Enum.NormalId.Front
  2642. o294 = Instance.new("Part")
  2643. o294.Parent = o49
  2644. o294.BrickColor = BrickColor.new("Really black")
  2645. o294.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.03520966, 8.00001144, -62.0208244)
  2646. o294.Rotation = Vector3.new(90.0002136, 89.9476624, -90.000206)
  2647. o294.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2648. o294.Velocity = Vector3.new(-0.00868973788, -0.00262377597, 0.00297659985)
  2649. o294.CFrame = CFrame.new(-7.03520966, 8.00001144, -62.0208244, -2.54761185e-014, 7.0118138e-009, 0.999999583, -1.922316e-008, 1, -7.01181069e-009, -0.999999583, -1.92231546e-008, -2.62848892e-014)
  2650. o294.CanCollide = false
  2651. o294.FormFactor = Enum.FormFactor.Plate
  2652. o294.Size = Vector3.new(1, 1.20000172, 1)
  2653. o294.TopSurface = Enum.SurfaceType.Weld
  2654. o294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2655. o295 = Instance.new("Part")
  2656. o295.Parent = o49
  2657. o295.BrickColor = BrickColor.new("Really black")
  2658. o295.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535275221, 4.2000103, -67.0208969)
  2659. o295.Rotation = Vector3.new(-1.10141821e-006, 5.32895234e-013, -4.01748309e-007)
  2660. o295.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2661. o295.Velocity = Vector3.new(-0.0145538049, -0.004697714, -0.00307032745)
  2662. o295.CFrame = CFrame.new(-0.535275221, 4.2000103, -67.0208969, 0.999997318, 7.01181202e-009, 9.30077667e-015, -7.01179248e-009, 1, 1.92233216e-008, -1.52317192e-014, -1.9223295e-008, 0.999997318)
  2663. o295.FormFactor = Enum.FormFactor.Plate
  2664. o295.Size = Vector3.new(2, 3.20000005, 11)
  2665. o295.LeftSurface = Enum.SurfaceType.Weld
  2666. o295.RightSurface = Enum.SurfaceType.Weld
  2667. o295.TopSurface = Enum.SurfaceType.Weld
  2668. o295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2669. o296 = Instance.new("BlockMesh")
  2670. o296.Parent = o295
  2671. o297 = Instance.new("Part")
  2672. o297.Parent = o49
  2673. o297.BrickColor = BrickColor.new("Really black")
  2674. o297.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0351963, 9.40000916, -69.0210724)
  2675. o297.Rotation = Vector3.new(90.0001984, 89.9343948, -90.0001831)
  2676. o297.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2677. o297.Velocity = Vector3.new(-0.0140375635, 5.18682937e-005, 0.00656749029)
  2678. o297.CFrame = CFrame.new(-11.0351963, 9.40000916, -69.0210724, -2.21062504e-014, 7.01180669e-009, 0.999999344, -1.92240446e-008, 1, -7.01180181e-009, -0.999999344, -1.92240375e-008, -2.34541949e-014)
  2679. o297.FormFactor = Enum.FormFactor.Plate
  2680. o297.Size = Vector3.new(1, 2.4000001, 1)
  2681. o297.BottomSurface = Enum.SurfaceType.Weld
  2682. o297.TopSurface = Enum.SurfaceType.Smooth
  2683. o297.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2684. o298 = Instance.new("SpecialMesh")
  2685. o298.Parent = o297
  2686. o298.MeshType = Enum.MeshType.Wedge
  2687. o299 = Instance.new("Part")
  2688. o299.Parent = o49
  2689. o299.BrickColor = BrickColor.new("Really black")
  2690. o299.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964867115, 11.6000109, -55.7211418)
  2691. o299.Rotation = Vector3.new(-89.9999619, -89.8286819, -4.07535153e-005)
  2692. o299.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2693. o299.Velocity = Vector3.new(-0.00180732377, -0.00690574246, -0.00331653911)
  2694. o299.CFrame = CFrame.new(0.964867115, 11.6000109, -55.7211418, 7.0118169e-009, 4.98738632e-015, -0.99999553, 1, -1.92232292e-008, 7.01178404e-009, -1.92231813e-008, -0.99999553, 4.98735922e-015)
  2695. o299.FormFactor = Enum.FormFactor.Plate
  2696. o299.Size = Vector3.new(2, 12, 1)
  2697. o299.LeftSurface = Enum.SurfaceType.Weld
  2698. o299.TopSurface = Enum.SurfaceType.Weld
  2699. o299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2700. o300 = Instance.new("CylinderMesh")
  2701. o300.Parent = o299
  2702. o300.Scale = Vector3.new(3, 1, 3)
  2703. o301 = Instance.new("Part")
  2704. o301.Parent = o49
  2705. o301.BrickColor = BrickColor.new("Really black")
  2706. o301.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0350409, 9.00000954, -73.5208588)
  2707. o301.Rotation = Vector3.new(-1.10145834e-006, 6.33297343e-013, -4.01747428e-007)
  2708. o301.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2709. o301.Velocity = Vector3.new(-0.018028792, 0.000250769313, 0.00566268899)
  2710. o301.CFrame = CFrame.new(-10.0350409, 9.00000954, -73.5208588, 0.999999464, 7.01181158e-009, 1.10531235e-014, -7.01180758e-009, 1, 1.92240641e-008, -1.21314769e-014, -1.92240588e-008, 0.999999464)
  2711. o301.FormFactor = Enum.FormFactor.Plate
  2712. o301.Size = Vector3.new(1, 3.20000005, 2)
  2713. o301.BottomSurface = Enum.SurfaceType.Weld
  2714. o301.TopSurface = Enum.SurfaceType.Smooth
  2715. o301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2716. o302 = Instance.new("SpecialMesh")
  2717. o302.Parent = o301
  2718. o302.MeshType = Enum.MeshType.Wedge
  2719. o303 = Instance.new("Part")
  2720. o303.Parent = o49
  2721. o303.BrickColor = BrickColor.new("Really black")
  2722. o303.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-8.03522682, 7.00000954, -62.0210724)
  2723. o303.Rotation = Vector3.new(-90.0000076, -89.7601547, -90.0001755)
  2724. o303.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2725. o303.Velocity = Vector3.new(-0.00911584217, -0.00219784235, 0.00368687278)
  2726. o303.CFrame = CFrame.new(-8.03522682, 7.00000954, -62.0210724, -2.08929587e-014, 7.01181602e-009, -0.999991238, 1.92235863e-008, 1, 7.01175207e-009, 0.999991238, -1.92235046e-008, -1.213146e-015)
  2727. o303.FormFactor = Enum.FormFactor.Plate
  2728. o303.Size = Vector3.new(1, 7.20000029, 1)
  2729. o303.FrontSurface = Enum.SurfaceType.Weld
  2730. o303.LeftSurface = Enum.SurfaceType.Weld
  2731. o303.TopSurface = Enum.SurfaceType.Weld
  2732. o303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2733. o304 = Instance.new("BlockMesh")
  2734. o304.Parent = o303
  2735. o305 = Instance.new("Part")
  2736. o305.Parent = o49
  2737. o305.BrickColor = BrickColor.new("Really black")
  2738. o305.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0349979, 3.00001097, -58.5210533)
  2739. o305.Rotation = Vector3.new(90, 89.9657364, 90)
  2740. o305.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2741. o305.Velocity = Vector3.new(-0.00784746185, -0.0014062915, 0.00567859085)
  2742. o305.CFrame = CFrame.new(-11.0349979, 3.00001097, -58.5210533, -1.34794348e-016, -7.0118098e-009, 0.999999821, 1.92239078e-008, -1, -7.01180847e-009, 0.999999821, 1.9223906e-008, -1.34794362e-016)
  2743. o305.FormFactor = Enum.FormFactor.Plate
  2744. o305.Size = Vector3.new(28, 0.800000012, 1)
  2745. o305.BottomSurface = Enum.SurfaceType.Weld
  2746. o305.TopSurface = Enum.SurfaceType.Smooth
  2747. o305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2748. o306 = Instance.new("SpecialMesh")
  2749. o306.Parent = o305
  2750. o306.MeshType = Enum.MeshType.Wedge
  2751. o307 = Instance.new("Part")
  2752. o307.Parent = o49
  2753. o307.BrickColor = BrickColor.new("Really black")
  2754. o307.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.965002537, 3.00001073, -58.5210533)
  2755. o307.Rotation = Vector3.new(-90, -89.9657364, 90)
  2756. o307.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2757. o307.Velocity = Vector3.new(-0.00784746185, -0.00651699305, -0.0045108851)
  2758. o307.CFrame = CFrame.new(0.965002537, 3.00001073, -58.5210533, 1.34794348e-016, -7.0118098e-009, -0.999999821, -1.92239078e-008, -1, 7.01180847e-009, -0.999999821, 1.9223906e-008, 1.34794362e-016)
  2759. o307.FormFactor = Enum.FormFactor.Plate
  2760. o307.Size = Vector3.new(28, 0.800000012, 1)
  2761. o307.BottomSurface = Enum.SurfaceType.Weld
  2762. o307.TopSurface = Enum.SurfaceType.Smooth
  2763. o307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2764. o308 = Instance.new("SpecialMesh")
  2765. o308.Parent = o307
  2766. o308.MeshType = Enum.MeshType.Wedge
  2767. o309 = Instance.new("Part")
  2768. o309.Parent = o49
  2769. o309.BrickColor = BrickColor.new("Really black")
  2770. o309.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535245419, 10.8000069, -69.5207138)
  2771. o309.Rotation = Vector3.new(180, -3.78431834e-012, -180)
  2772. o309.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2773. o309.Velocity = Vector3.new(-0.0138655724, -0.00435059145, -0.00215385063)
  2774. o309.CFrame = CFrame.new(-0.535245419, 10.8000069, -69.5207138, -0.99999398, 7.0118169e-009, -6.60488171e-014, 7.01177472e-009, 1, -1.92218277e-008, 7.95281877e-014, -1.92217584e-008, -0.99999398)
  2775. o309.CanCollide = false
  2776. o309.FormFactor = Enum.FormFactor.Plate
  2777. o309.Size = Vector3.new(2, 0.400000006, 4)
  2778. o309.LeftSurface = Enum.SurfaceType.Weld
  2779. o309.RightSurface = Enum.SurfaceType.Weld
  2780. o309.TopSurface = Enum.SurfaceType.Weld
  2781. o309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2782. o310 = Instance.new("BlockMesh")
  2783. o310.Parent = o309
  2784. o311 = Instance.new("Seat")
  2785. o311.Parent = o49
  2786. o311.BrickColor = BrickColor.new("Really black")
  2787. o311.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.534995437, 4.80001307, -56.5210533)
  2788. o311.Rotation = Vector3.new(90.0000305, 89.8615189, -89.9999771)
  2789. o311.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2790. o311.Velocity = Vector3.new(-0.00538261002, -0.00615588436, -0.00298724696)
  2791. o311.CFrame = CFrame.new(-0.534995437, 4.80001307, -56.5210533, 3.23505536e-015, 7.0118098e-009, 0.999997079, -1.92238954e-008, 1, -7.01178937e-009, -0.999997079, -1.92238652e-008, -3.23505599e-015)
  2792. o311.FormFactor = Enum.FormFactor.Plate
  2793. o311.Size = Vector3.new(2, 0.400000006, 2)
  2794. o311.TopSurface = Enum.SurfaceType.Weld
  2795. o311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2796. o312 = Instance.new("Part")
  2797. o312.Parent = o49
  2798. o312.BrickColor = BrickColor.new("Really black")
  2799. o312.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03526354, 5.40001011, -62.0208817)
  2800. o312.Rotation = Vector3.new(90.0001068, 89.9476624, -90.0000992)
  2801. o312.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2802. o312.Velocity = Vector3.new(-0.00979710557, -0.00347552868, 0.000917352736)
  2803. o312.CFrame = CFrame.new(-5.03526354, 5.40001011, -62.0208817, -1.18618901e-014, 7.01181202e-009, 0.999999583, -1.9223334e-008, 1, -7.01180891e-009, -0.999999583, -1.92233287e-008, -1.26706608e-014)
  2804. o312.CanCollide = false
  2805. o312.FormFactor = Enum.FormFactor.Plate
  2806. o312.Size = Vector3.new(1, 4.00000143, 5)
  2807. o312.TopSurface = Enum.SurfaceType.Weld
  2808. o312.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2809. o313 = Instance.new("Part")
  2810. o313.Parent = o49
  2811. o313.BrickColor = BrickColor.new("Really black")
  2812. o313.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352583, 6.60000992, -71.0208664)
  2813. o313.Rotation = Vector3.new(90.0003204, 89.7505569, -90.0001373)
  2814. o313.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2815. o313.Velocity = Vector3.new(-0.0169281308, 0.000329594361, 0.00617872318)
  2816. o313.CFrame = CFrame.new(-11.0352583, 6.60000992, -71.0208664, -1.73883006e-014, 7.01181158e-009, 0.999990523, -1.92230871e-008, 1, -7.0117423e-009, -0.999990523, -1.92229983e-008, -3.86856176e-014)
  2817. o313.FormFactor = Enum.FormFactor.Plate
  2818. o313.Size = Vector3.new(3, 1.60000002, 1)
  2819. o313.BottomSurface = Enum.SurfaceType.Weld
  2820. o313.TopSurface = Enum.SurfaceType.Smooth
  2821. o313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2822. o314 = Instance.new("SpecialMesh")
  2823. o314.Parent = o313
  2824. o314.MeshType = Enum.MeshType.Wedge
  2825. o315 = Instance.new("Part")
  2826. o315.Parent = o49
  2827. o315.BrickColor = BrickColor.new("Really black")
  2828. o315.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03521538, 10.4000072, -72.0207977)
  2829. o315.Rotation = Vector3.new(180, -6.64186913e-013, 4.01749304e-007)
  2830. o315.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2831. o315.Velocity = Vector3.new(-0.016158808, -0.00208691973, 0.00161163206)
  2832. o315.CFrame = CFrame.new(-5.03521538, 10.4000072, -72.0207977, 0.999994814, -7.01181158e-009, -1.15922481e-014, -7.01177294e-009, -1, -1.92235845e-008, -2.31845064e-014, 1.92235294e-008, -0.999994814)
  2833. o315.CanCollide = false
  2834. o315.FormFactor = Enum.FormFactor.Plate
  2835. o315.Size = Vector3.new(11, 0.400000006, 1)
  2836. o315.BackSurface = Enum.SurfaceType.Weld
  2837. o315.BottomSurface = Enum.SurfaceType.Weld
  2838. o315.TopSurface = Enum.SurfaceType.Smooth
  2839. o315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2840. o316 = Instance.new("SpecialMesh")
  2841. o316.Parent = o315
  2842. o316.MeshType = Enum.MeshType.Wedge
  2843. o317 = Instance.new("Part")
  2844. o317.Parent = o49
  2845. o317.BrickColor = BrickColor.new("Really black")
  2846. o317.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352497, 4.60000992, -67.0209045)
  2847. o317.Rotation = Vector3.new(180, -1.38243833e-012, -180)
  2848. o317.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2849. o317.Velocity = Vector3.new(-0.0143834548, -0.000225860451, 0.00590098789)
  2850. o317.CFrame = CFrame.new(-11.0352497, 4.60000992, -67.0209045, -0.999996483, 7.01181069e-009, -2.41280994e-014, 7.01178493e-009, 1, -1.92231173e-008, 3.19461525e-014, -1.92230836e-008, -0.999996483)
  2851. o317.FormFactor = Enum.FormFactor.Plate
  2852. o317.Size = Vector3.new(1, 2.4000001, 11)
  2853. o317.LeftSurface = Enum.SurfaceType.Weld
  2854. o317.RightSurface = Enum.SurfaceType.Weld
  2855. o317.TopSurface = Enum.SurfaceType.Weld
  2856. o317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2857. o318 = Instance.new("BlockMesh")
  2858. o318.Parent = o317
  2859. o319 = Instance.new("Part")
  2860. o319.Parent = o49
  2861. o319.BrickColor = BrickColor.new("Really black")
  2862. o319.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352497, 7.00001049, -65.5209122)
  2863. o319.Rotation = Vector3.new(180, -1.35926838e-012, -180)
  2864. o319.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2865. o319.Velocity = Vector3.new(-0.0120876366, -0.000434155576, 0.00623426167)
  2866. o319.CFrame = CFrame.new(-11.0352497, 7.00001049, -65.5209122, -0.999996126, 7.01181069e-009, -2.3723709e-014, 7.01178227e-009, 1, -1.92231138e-008, 3.23505227e-014, -1.92230782e-008, -0.999996126)
  2867. o319.FormFactor = Enum.FormFactor.Plate
  2868. o319.Size = Vector3.new(1, 2.4000001, 2)
  2869. o319.LeftSurface = Enum.SurfaceType.Weld
  2870. o319.RightSurface = Enum.SurfaceType.Weld
  2871. o319.TopSurface = Enum.SurfaceType.Weld
  2872. o319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2873. o320 = Instance.new("BlockMesh")
  2874. o320.Parent = o319
  2875. o321 = Instance.new("Part")
  2876. o321.Parent = o49
  2877. o321.BrickColor = BrickColor.new("Really black")
  2878. o321.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352039523, 6.60001087, -47.020977)
  2879. o321.Rotation = Vector3.new(89.9997711, 89.8615189, 90.0002823)
  2880. o321.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2881. o321.Velocity = Vector3.new(0.00345072779, -0.00768796122, -0.00316167576)
  2882. o321.CFrame = CFrame.new(-0.0352039523, 6.60001087, -47.020977, -3.45072685e-014, -7.01181468e-009, 0.999997079, 1.92235063e-008, -1, -7.01179292e-009, 0.999997079, 1.92234832e-008, 2.80371531e-014)
  2883. o321.FormFactor = Enum.FormFactor.Plate
  2884. o321.Size = Vector3.new(3, 1.60000002, 1)
  2885. o321.BottomSurface = Enum.SurfaceType.Weld
  2886. o321.TopSurface = Enum.SurfaceType.Smooth
  2887. o321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2888. o322 = Instance.new("SpecialMesh")
  2889. o322.Parent = o321
  2890. o322.MeshType = Enum.MeshType.Wedge
  2891. o323 = Instance.new("Seat")
  2892. o323.Parent = o1
  2893. o323.BrickColor = BrickColor.new("Really black")
  2894. o323.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.53526449, 3.60000992, -68.5208817)
  2895. o323.Rotation = Vector3.new(-1.10141639e-006, 6.79636252e-013, -4.01747428e-007)
  2896. o323.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2897. o323.Velocity = Vector3.new(-0.0160830114, -0.00363764097, -0.00145540922)
  2898. o323.CFrame = CFrame.new(-2.53526449, 3.60000992, -68.5208817, 0.999999583, 7.01181202e-009, 1.18618901e-014, -7.01180891e-009, 1, 1.9223334e-008, -1.26706608e-014, -1.92233287e-008, 0.999999583)
  2899. o323.FormFactor = Enum.FormFactor.Plate
  2900. o323.Size = Vector3.new(2, 0.400000006, 2)
  2901. o323.TopSurface = Enum.SurfaceType.Weld
  2902. o323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2903. o324 = Instance.new("Part")
  2904. o324.Parent = o1
  2905. o324.BrickColor = BrickColor.new("Really black")
  2906. o324.Transparency = 0.5
  2907. o324.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53519106, 9.00000954, -73.5207825)
  2908. o324.Rotation = Vector3.new(-1.10143196e-006, 9.65392588e-013, -4.01747371e-007)
  2909. o324.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2910. o324.Velocity = Vector3.new(-0.0180287268, -0.000813906663, 0.00354000949)
  2911. o324.CFrame = CFrame.new(-7.53519106, 9.00000954, -73.5207825, 0.999999464, 7.01181069e-009, 1.68492793e-014, -7.01180669e-009, 1, 1.9223604e-008, -1.79276353e-014, -1.92235987e-008, 0.999999464)
  2912. o324.FormFactor = Enum.FormFactor.Plate
  2913. o324.Size = Vector3.new(4, 3.20000005, 2)
  2914. o324.BottomSurface = Enum.SurfaceType.Weld
  2915. o324.TopSurface = Enum.SurfaceType.Smooth
  2916. o324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2917. o325 = Instance.new("SpecialMesh")
  2918. o325.Parent = o324
  2919. o325.MeshType = Enum.MeshType.Wedge
  2920. o326 = Instance.new("Part")
  2921. o326.Parent = o1
  2922. o326.BrickColor = BrickColor.new("Really black")
  2923. o326.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03511858, 5.60000944, -76.3208313)
  2924. o326.Rotation = Vector3.new(180, 5.25171052e-012, -180)
  2925. o326.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2926. o326.Velocity = Vector3.new(-0.0218543448, -0.00148984068, 0.00094500219)
  2927. o326.CFrame = CFrame.new(-5.03511858, 5.60000944, -76.3208313, -0.999993861, 7.01182978e-009, 9.16596375e-014, 7.01178537e-009, 1, -1.92243697e-008, -7.79106936e-014, -1.9224311e-008, -0.999993861)
  2928. o326.FormFactor = Enum.FormFactor.Custom
  2929. o326.Size = Vector3.new(7, 1.20000005, 3.5999999)
  2930. o326.LeftSurface = Enum.SurfaceType.Weld
  2931. o326.TopSurface = Enum.SurfaceType.Weld
  2932. o326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2933. o327 = Instance.new("ManualWeld")
  2934. o327.Name = "Part-to-Part Strong Joint"
  2935. o327.Parent = o326
  2936. o328 = Instance.new("BlockMesh")
  2937. o328.Parent = o326
  2938. o329 = Instance.new("Part")
  2939. o329.Parent = o1
  2940. o329.BrickColor = BrickColor.new("Really black")
  2941. o329.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.0350728, 4.40001011, -77.8207626)
  2942. o329.Rotation = Vector3.new(-1.10150859e-006, -4.86555544e-012, 180)
  2943. o329.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2944. o329.Velocity = Vector3.new(-0.0236390401, -0.00128157355, 0.000778326474)
  2945. o329.CFrame = CFrame.new(-5.0350728, 4.40001011, -77.8207626, -0.999993861, -7.01182445e-009, -8.4919959e-014, 7.01178005e-009, -1, 1.92248333e-008, -7.1171015e-014, 1.92247747e-008, 0.999993861)
  2946. o329.FormFactor = Enum.FormFactor.Custom
  2947. o329.Size = Vector3.new(7, 1.20000005, 0.600000024)
  2948. o329.BottomSurface = Enum.SurfaceType.Weld
  2949. o329.TopSurface = Enum.SurfaceType.Smooth
  2950. o329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2951. o330 = Instance.new("ManualWeld")
  2952. o330.Name = "Part-to-Part Strong Joint"
  2953. o330.Parent = o329
  2954. o331 = Instance.new("SpecialMesh")
  2955. o331.Parent = o329
  2956. o331.MeshType = Enum.MeshType.Wedge
  2957. o332 = Instance.new("Part")
  2958. o332.Parent = o1
  2959. o332.BrickColor = BrickColor.new("Really black")
  2960. o332.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03511667, 6.40001011, -77.8208084)
  2961. o332.Rotation = Vector3.new(-1.10149017e-006, -7.52223544e-012, -4.01754392e-007)
  2962. o332.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2963. o332.Velocity = Vector3.new(-0.0227872953, -0.00128154852, 0.00105609198)
  2964. o332.CFrame = CFrame.new(-5.03511667, 6.40001011, -77.8208084, 0.99998492, 7.01183112e-009, -1.31287776e-013, -7.01172098e-009, 1, 1.92243412e-008, 9.73200944e-014, -1.92242009e-008, 0.99998492)
  2965. o332.FormFactor = Enum.FormFactor.Custom
  2966. o332.Size = Vector3.new(7, 0.400000036, 0.600000024)
  2967. o332.BottomSurface = Enum.SurfaceType.Weld
  2968. o332.TopSurface = Enum.SurfaceType.Smooth
  2969. o332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2970. o333 = Instance.new("ManualWeld")
  2971. o333.Name = "Part-to-Part Strong Joint"
  2972. o333.Parent = o332
  2973. o334 = Instance.new("SpecialMesh")
  2974. o334.Parent = o332
  2975. o334.MeshType = Enum.MeshType.Wedge
  2976. o335 = Instance.new("Part")
  2977. o335.Parent = o1
  2978. o335.BrickColor = BrickColor.new("Really black")
  2979. o335.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03502703, 3.40000963, -76.020752)
  2980. o335.Rotation = Vector3.new(-1.1014879e-006, -3.13555909e-012, 180)
  2981. o335.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2982. o335.Velocity = Vector3.new(-0.0225365032, -0.00153154996, 0.000639423553)
  2983. o335.CFrame = CFrame.new(-5.03502703, 3.40000963, -76.020752, -0.999987066, -7.01182001e-009, -5.47258297e-014, 7.01172542e-009, -1, 1.92243412e-008, -2.56106188e-014, 1.92242187e-008, 0.999987066)
  2984. o335.FormFactor = Enum.FormFactor.Custom
  2985. o335.Size = Vector3.new(9, 0.800000012, 3)
  2986. o335.BottomSurface = Enum.SurfaceType.Weld
  2987. o335.TopSurface = Enum.SurfaceType.Smooth
  2988. o335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2989. o336 = Instance.new("SpecialMesh")
  2990. o336.Parent = o335
  2991. o336.MeshType = Enum.MeshType.Wedge
  2992. o337 = Instance.new("Part")
  2993. o337.Parent = o1
  2994. o337.BrickColor = BrickColor.new("Really black")
  2995. o337.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03505182, 7.00000954, -76.0207596)
  2996. o337.Rotation = Vector3.new(-1.10143958e-006, -1.14302632e-012, -4.01747684e-007)
  2997. o337.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2998. o337.Velocity = Vector3.new(-0.0210033003, -0.00153153855, 0.00113935582)
  2999. o337.CFrame = CFrame.new(-5.03505182, 7.00000954, -76.0207596, 0.999999464, 7.01181602e-009, -1.99495724e-014, -7.01181202e-009, 1, 1.92237355e-008, 1.88712164e-014, -1.92237302e-008, 0.999999464)
  3000. o337.FormFactor = Enum.FormFactor.Custom
  3001. o337.Size = Vector3.new(9, 0.800000012, 3)
  3002. o337.BottomSurface = Enum.SurfaceType.Weld
  3003. o337.TopSurface = Enum.SurfaceType.Smooth
  3004. o337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3005. o338 = Instance.new("ManualWeld")
  3006. o338.Name = "Part-to-Part Strong Joint"
  3007. o338.Parent = o337
  3008. o339 = Instance.new("SpecialMesh")
  3009. o339.Parent = o337
  3010. o339.MeshType = Enum.MeshType.Wedge
  3011. o340 = Instance.new("Part")
  3012. o340.Parent = o1
  3013. o340.BrickColor = BrickColor.new("Really black")
  3014. o340.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.03499889, 2.80001378, -21.0210571)
  3015. o340.Rotation = Vector3.new(180, 3.08925757e-014, -180)
  3016. o340.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3017. o340.Velocity = Vector3.new(0.0239094701, -0.0100208288, -0.00114216446)
  3018. o340.CFrame = CFrame.new(-3.03499889, 2.80001378, -21.0210571, -0.999999464, 7.0118098e-009, 5.39177181e-016, 7.0118058e-009, 1, -1.9223906e-008, 5.39177234e-016, -1.92239007e-008, -0.999999464)
  3019. o340.FormFactor = Enum.FormFactor.Plate
  3020. o340.Size = Vector3.new(1, 3.60000014, 1)
  3021. o340.LeftSurface = Enum.SurfaceType.Weld
  3022. o340.RightSurface = Enum.SurfaceType.Weld
  3023. o340.TopSurface = Enum.SurfaceType.Weld
  3024. o340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3025. o341 = Instance.new("BlockMesh")
  3026. o341.Parent = o340
  3027. o342 = Instance.new("Part")
  3028. o342.Name = "CornerWedge"
  3029. o342.Parent = o1
  3030. o342.BrickColor = BrickColor.new("Really black")
  3031. o342.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535061359, 10.1000128, -41.0210304)
  3032. o342.Rotation = Vector3.new(-90, 4.01747201e-007, 180)
  3033. o342.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3034. o342.Velocity = Vector3.new(0.010036042, -0.00830825232, -0.00225121109)
  3035. o342.CFrame = CFrame.new(-0.535061359, 10.1000128, -41.0210304, -0.999987066, -1.34792571e-014, 7.01181113e-009, 7.01171743e-009, 1.92238279e-008, 1, 1.56359385e-014, 0.999987066, -1.92237124e-008)
  3036. o342.FormFactor = Enum.FormFactor.Symmetric
  3037. o342.Size = Vector3.new(2, 7, 1)
  3038. o342.BackSurface = Enum.SurfaceType.Weld
  3039. o342.BottomSurface = Enum.SurfaceType.Weld
  3040. o342.FrontSurface = Enum.SurfaceType.Weld
  3041. o342.LeftSurface = Enum.SurfaceType.Weld
  3042. o342.RightSurface = Enum.SurfaceType.Weld
  3043. o342.TopSurface = Enum.SurfaceType.Weld
  3044. o342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3045. o343 = Instance.new("SpecialMesh")
  3046. o343.Parent = o342
  3047. o343.MeshId = "http://www.roblox.com/asset/?id=11294911"
  3048. o343.Scale = Vector3.new(4, 14, 2)
  3049. o343.MeshType = Enum.MeshType.FileMesh
  3050. o344 = Instance.new("Part")
  3051. o344.Parent = o1
  3052. o344.BrickColor = BrickColor.new("Really black")
  3053. o344.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.53499794, 4.00001049, -46.5210533)
  3054. o344.Rotation = Vector3.new(90, 89.9657364, -90)
  3055. o344.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3056. o344.Velocity = Vector3.new(0.00276790513, -0.00541506568, 0.00114727858)
  3057. o344.CFrame = CFrame.new(-5.53499794, 4.00001049, -46.5210533, 1.34794348e-016, 7.0118098e-009, 0.999999821, -1.92239078e-008, 1, -7.01180847e-009, -0.999999821, -1.9223906e-008, -1.34794362e-016)
  3058. o344.FormFactor = Enum.FormFactor.Plate
  3059. o344.Size = Vector3.new(2, 1.20000005, 8)
  3060. o344.LeftSurface = Enum.SurfaceType.Weld
  3061. o344.RightSurface = Enum.SurfaceType.Weld
  3062. o344.TopSurface = Enum.SurfaceType.Weld
  3063. o344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3064. o345 = Instance.new("BlockMesh")
  3065. o345.Parent = o344
  3066. o346 = Instance.new("Part")
  3067. o346.Parent = o1
  3068. o346.BrickColor = BrickColor.new("Really black")
  3069. o346.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.534998894, 4.00001144, -57.5210533)
  3070. o346.Rotation = Vector3.new(180, 7.72314731e-015, -180)
  3071. o346.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3072. o346.Velocity = Vector3.new(-0.00657244725, -0.00601701904, -0.00309833535)
  3073. o346.CFrame = CFrame.new(-0.534998894, 4.00001144, -57.5210533, -0.999999821, 7.0118098e-009, 1.34794348e-016, 7.01180847e-009, 1, -1.92239078e-008, 1.34794362e-016, -1.9223906e-008, -0.999999821)
  3074. o346.FormFactor = Enum.FormFactor.Plate
  3075. o346.Size = Vector3.new(2, 1.20000005, 6)
  3076. o346.LeftSurface = Enum.SurfaceType.Weld
  3077. o346.RightSurface = Enum.SurfaceType.Weld
  3078. o346.TopSurface = Enum.SurfaceType.Weld
  3079. o346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3080. o347 = Instance.new("BlockMesh")
  3081. o347.Parent = o346
  3082. o348 = Instance.new("Part")
  3083. o348.Parent = o1
  3084. o348.BrickColor = BrickColor.new("Really black")
  3085. o348.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.53499794, 4.00001144, -52.5210533)
  3086. o348.Rotation = Vector3.new(90, 89.9657364, -90)
  3087. o348.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3088. o348.Velocity = Vector3.new(-0.00232683215, -0.00458188076, 0.00114727882)
  3089. o348.CFrame = CFrame.new(-5.53499794, 4.00001144, -52.5210533, 1.34794348e-016, 7.0118098e-009, 0.999999821, -1.92239078e-008, 1, -7.01180847e-009, -0.999999821, -1.9223906e-008, -1.34794362e-016)
  3090. o348.FormFactor = Enum.FormFactor.Plate
  3091. o348.Size = Vector3.new(2, 1.20000005, 8)
  3092. o348.LeftSurface = Enum.SurfaceType.Weld
  3093. o348.RightSurface = Enum.SurfaceType.Weld
  3094. o348.TopSurface = Enum.SurfaceType.Weld
  3095. o348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3096. o349 = Instance.new("BlockMesh")
  3097. o349.Parent = o348
  3098. o350 = Instance.new("Part")
  3099. o350.Parent = o1
  3100. o350.BrickColor = BrickColor.new("Really black")
  3101. o350.Transparency = 0.5
  3102. o350.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964998722, 7.2000103, -54.5211143)
  3103. o350.Rotation = Vector3.new(90, -4.01747116e-007, 2.47140768e-013)
  3104. o350.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3105. o350.Velocity = Vector3.new(-0.00266227638, -0.00707243942, -0.00392765272)
  3106. o350.CFrame = CFrame.new(0.964998722, 7.2000103, -54.5211143, 0.999996126, -4.31340348e-015, -7.0118098e-009, -7.01178138e-009, 1.92238918e-008, -1, -4.31340348e-015, 0.999996126, 1.9223851e-008)
  3107. o350.FormFactor = Enum.FormFactor.Plate
  3108. o350.Size = Vector3.new(1, 4, 2)
  3109. o350.LeftSurface = Enum.SurfaceType.Weld
  3110. o350.TopSurface = Enum.SurfaceType.Weld
  3111. o350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3112. o351 = Instance.new("BlockMesh")
  3113. o351.Parent = o350
  3114. o352 = Instance.new("Part")
  3115. o352.Parent = o1
  3116. o352.BrickColor = BrickColor.new("Really black")
  3117. o352.Transparency = 0.5
  3118. o352.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.53522778, 9.00000954, -73.5207977)
  3119. o352.Rotation = Vector3.new(-1.10142412e-006, 7.72306007e-014, -4.01748423e-007)
  3120. o352.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3121. o352.Velocity = Vector3.new(-0.0180287398, -0.00294334767, -0.000705574173)
  3122. o352.CFrame = CFrame.new(-2.53522778, 9.00000954, -73.5207977, 0.999997199, 7.01181335e-009, 1.34792821e-015, -7.01179248e-009, 1, 1.92234229e-008, -7.54845524e-015, -1.92233944e-008, 0.999997199)
  3123. o352.FormFactor = Enum.FormFactor.Plate
  3124. o352.Size = Vector3.new(4, 3.20000005, 2)
  3125. o352.BottomSurface = Enum.SurfaceType.Weld
  3126. o352.TopSurface = Enum.SurfaceType.Smooth
  3127. o352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3128. o353 = Instance.new("SpecialMesh")
  3129. o353.Parent = o352
  3130. o353.MeshType = Enum.MeshType.Wedge
  3131. o354 = Instance.new("Part")
  3132. o354.Parent = o1
  3133. o354.BrickColor = BrickColor.new("Really black")
  3134. o354.Transparency = 0.5
  3135. o354.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03526354, 8.00000954, -62.0208817)
  3136. o354.Rotation = Vector3.new(90.0001068, 89.9233856, -90.0000916)
  3137. o354.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3138. o354.Velocity = Vector3.new(-0.00868978724, -0.00347552868, 0.00127839937)
  3139. o354.CFrame = CFrame.new(-5.03526354, 8.00000954, -62.0208817, -1.1322707e-014, 7.01181202e-009, 0.999999106, -1.92233323e-008, 1, -7.01180536e-009, -0.999999106, -1.92233216e-008, -1.3209832e-014)
  3140. o354.CanCollide = false
  3141. o354.FormFactor = Enum.FormFactor.Plate
  3142. o354.Size = Vector3.new(1, 1.20000005, 3)
  3143. o354.LeftSurface = Enum.SurfaceType.Weld
  3144. o354.TopSurface = Enum.SurfaceType.Weld
  3145. o354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3146. o355 = Instance.new("BlockMesh")
  3147. o355.Parent = o354
  3148. o355.Scale = Vector3.new(0.300000012, 1, 1)
  3149. o356 = Instance.new("Part")
  3150. o356.Parent = o1
  3151. o356.BrickColor = BrickColor.new("Really black")
  3152. o356.Transparency = 0.5
  3153. o356.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352482796, 9.00000954, -67.5207367)
  3154. o356.Rotation = Vector3.new(180, -3.91561913e-012, -180)
  3155. o356.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3156. o356.Velocity = Vector3.new(-0.0129339499, -0.00484126154, -0.00282836473)
  3157. o356.CFrame = CFrame.new(-0.0352482796, 9.00000954, -67.5207367, -0.999996006, 7.0118169e-009, -6.83404478e-014, 7.01178893e-009, 1, -1.92218348e-008, 7.72368551e-014, -1.92217886e-008, -0.999996006)
  3158. o356.FormFactor = Enum.FormFactor.Plate
  3159. o356.Size = Vector3.new(1, 3.20000005, 2)
  3160. o356.LeftSurface = Enum.SurfaceType.Weld
  3161. o356.TopSurface = Enum.SurfaceType.Weld
  3162. o356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3163. o357 = Instance.new("BlockMesh")
  3164. o357.Parent = o356
  3165. o358 = Instance.new("Part")
  3166. o358.Parent = o1
  3167. o358.BrickColor = BrickColor.new("Really black")
  3168. o358.Transparency = 0.5
  3169. o358.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0353722386, 9.00000954, -70.5209122)
  3170. o358.Rotation = Vector3.new(180, -2.15475446e-012, -180)
  3171. o358.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3172. o358.Velocity = Vector3.new(-0.0154814683, -0.00442459201, -0.00282825902)
  3173. o358.CFrame = CFrame.new(-0.0353722386, 9.00000954, -70.5209122, -0.99999851, 7.01181335e-009, -3.76075581e-014, 7.01180269e-009, 1, -1.92223499e-008, 4.08426311e-014, -1.92223339e-008, -0.99999851)
  3174. o358.FormFactor = Enum.FormFactor.Plate
  3175. o358.Size = Vector3.new(1, 3.20000005, 2)
  3176. o358.LeftSurface = Enum.SurfaceType.Weld
  3177. o358.TopSurface = Enum.SurfaceType.Weld
  3178. o358.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3179. o359 = Instance.new("BlockMesh")
  3180. o359.Parent = o358
  3181. o359.Scale = Vector3.new(0.99000001, 1, 2)
  3182. o360 = Instance.new("Part")
  3183. o360.Parent = o1
  3184. o360.BrickColor = BrickColor.new("Really black")
  3185. o360.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03526354, 3.00000906, -67.0208817)
  3186. o360.Rotation = Vector3.new(-1.10141627e-006, 6.87359512e-013, -4.01747371e-007)
  3187. o360.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3188. o360.Velocity = Vector3.new(-0.0150648616, -0.00278120814, 0.00058407872)
  3189. o360.CFrame = CFrame.new(-5.03526354, 3.00000906, -67.0208817, 0.999999702, 7.01181202e-009, 1.1996686e-014, -7.0118098e-009, 1, 1.9223334e-008, -1.25358682e-014, -1.92233305e-008, 0.999999702)
  3190. o360.FormFactor = Enum.FormFactor.Plate
  3191. o360.Size = Vector3.new(7, 0.800000012, 11)
  3192. o360.LeftSurface = Enum.SurfaceType.Weld
  3193. o360.RightSurface = Enum.SurfaceType.Weld
  3194. o360.TopSurface = Enum.SurfaceType.Weld
  3195. o360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3196. o361 = Instance.new("BlockMesh")
  3197. o361.Parent = o360
  3198. o362 = Instance.new("Part")
  3199. o362.Parent = o1
  3200. o362.BrickColor = BrickColor.new("Really black")
  3201. o362.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964699745, 6.60000992, -63.5208359)
  3202. o362.Rotation = Vector3.new(-89.9995193, -89.8405151, -89.9995956)
  3203. o362.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3204. o362.Velocity = Vector3.new(-0.0105596818, -0.00582257379, -0.00401071692)
  3205. o362.CFrame = CFrame.new(0.964699745, 6.60000992, -63.5208359, 5.01433069e-014, 7.01180891e-009, -0.999996126, 1.92227709e-008, 1, 7.01178093e-009, 0.999996126, -1.92227319e-008, 5.87701207e-014)
  3206. o362.FormFactor = Enum.FormFactor.Plate
  3207. o362.Size = Vector3.new(2, 1.60000002, 1)
  3208. o362.BottomSurface = Enum.SurfaceType.Weld
  3209. o362.TopSurface = Enum.SurfaceType.Smooth
  3210. o362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3211. o363 = Instance.new("SpecialMesh")
  3212. o363.Parent = o362
  3213. o363.MeshType = Enum.MeshType.Wedge
  3214. o364 = Instance.new("Part")
  3215. o364.Parent = o1
  3216. o364.BrickColor = BrickColor.new("Really black")
  3217. o364.Transparency = 0.40000000596046
  3218. o364.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964867115, 9.40001297, -54.5211487)
  3219. o364.Rotation = Vector3.new(-89.9999619, -89.826416, -90.0000458)
  3220. o364.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3221. o364.Velocity = Vector3.new(-0.00172534306, -0.00707237842, -0.00362203992)
  3222. o364.CFrame = CFrame.new(0.964867115, 9.40001297, -54.5211487, -5.12217976e-015, 7.0118169e-009, -0.99999541, 1.92232292e-008, 1, 7.01178315e-009, 0.99999541, -1.92231795e-008, 5.12215265e-015)
  3223. o364.FormFactor = Enum.FormFactor.Plate
  3224. o364.Size = Vector3.new(4, 2.4000001, 1)
  3225. o364.BottomSurface = Enum.SurfaceType.Weld
  3226. o364.TopSurface = Enum.SurfaceType.Smooth
  3227. o364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3228. o365 = Instance.new("SpecialMesh")
  3229. o365.Parent = o364
  3230. o365.MeshType = Enum.MeshType.Wedge
  3231. o366 = Instance.new("Part")
  3232. o366.Parent = o1
  3233. o366.BrickColor = BrickColor.new("Really black")
  3234. o366.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.0352602, 4.60000944, -71.520874)
  3235. o366.Rotation = Vector3.new(180, -6.25573703e-013, -180)
  3236. o366.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3237. o366.Velocity = Vector3.new(-0.0182044823, -0.00215632212, 0.000806258526)
  3238. o366.CFrame = CFrame.new(-5.0352602, 4.60000944, -71.520874, -0.999998748, 7.01181202e-009, -1.09183208e-014, 7.01180269e-009, 1, -1.92233305e-008, 1.36142098e-014, -1.92233163e-008, -0.999998748)
  3239. o366.FormFactor = Enum.FormFactor.Plate
  3240. o366.Size = Vector3.new(7, 2.4000001, 2)
  3241. o366.LeftSurface = Enum.SurfaceType.Weld
  3242. o366.TopSurface = Enum.SurfaceType.Weld
  3243. o366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3244. o367 = Instance.new("BlockMesh")
  3245. o367.Parent = o366
  3246. o368 = Instance.new("Part")
  3247. o368.Parent = o1
  3248. o368.BrickColor = BrickColor.new("Really black")
  3249. o368.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.53526425, 5.00000858, -67.0208817)
  3250. o368.Rotation = Vector3.new(180, -6.71913046e-013, -180)
  3251. o368.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3252. o368.Velocity = Vector3.new(-0.0142130787, -0.00384593708, -0.00126099994)
  3253. o368.CFrame = CFrame.new(-2.53526425, 5.00000858, -67.0208817, -0.999999464, 7.01181202e-009, -1.17270949e-014, 7.01180802e-009, 1, -1.92233323e-008, 1.28054534e-014, -1.92233269e-008, -0.999999464)
  3254. o368.CanCollide = false
  3255. o368.FormFactor = Enum.FormFactor.Plate
  3256. o368.Size = Vector3.new(2, 3.20000005, 1)
  3257. o368.LeftSurface = Enum.SurfaceType.Weld
  3258. o368.RightSurface = Enum.SurfaceType.Weld
  3259. o368.TopSurface = Enum.SurfaceType.Weld
  3260. o368.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3261. o369 = Instance.new("BlockMesh")
  3262. o369.Parent = o368
  3263. o370 = Instance.new("Part")
  3264. o370.Parent = o1
  3265. o370.BrickColor = BrickColor.new("Really black")
  3266. o370.Transparency = 0.5
  3267. o370.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352473259, 9.00000954, -63.5207291)
  3268. o370.Rotation = Vector3.new(180, -4.15505174e-012, -180)
  3269. o370.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3270. o370.Velocity = Vector3.new(-0.0095374519, -0.00539671909, -0.00282836566)
  3271. o370.CFrame = CFrame.new(-0.0352473259, 9.00000954, -63.5207291, -0.999999702, 7.0118169e-009, -7.25193289e-014, 7.01181468e-009, 1, -1.9221849e-008, 7.30585162e-014, -1.92218454e-008, -0.999999702)
  3272. o370.FormFactor = Enum.FormFactor.Plate
  3273. o370.Size = Vector3.new(1, 3.20000005, 2)
  3274. o370.LeftSurface = Enum.SurfaceType.Weld
  3275. o370.TopSurface = Enum.SurfaceType.Weld
  3276. o370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3277. o371 = Instance.new("BlockMesh")
  3278. o371.Parent = o370
  3279. o372 = Instance.new("Part")
  3280. o372.Parent = o1
  3281. o372.BrickColor = BrickColor.new("Really black")
  3282. o372.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499794, 3.00001097, -53.0210533)
  3283. o372.Rotation = Vector3.new(-1.1014489e-006, 0, -4.01747144e-007)
  3284. o372.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3285. o372.Velocity = Vector3.new(-0.00317728566, -0.00472539477, 0.000583853107)
  3286. o372.CFrame = CFrame.new(-5.03499794, 3.00001097, -53.0210533, 0.99999994, 7.0118098e-009, 0, -7.01180936e-009, 1, 1.92239078e-008, 0, -1.92239078e-008, 0.99999994)
  3287. o372.FormFactor = Enum.FormFactor.Plate
  3288. o372.Size = Vector3.new(11, 0.800000012, 17)
  3289. o372.LeftSurface = Enum.SurfaceType.Weld
  3290. o372.RightSurface = Enum.SurfaceType.Weld
  3291. o372.TopSurface = Enum.SurfaceType.Weld
  3292. o372.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3293. o373 = Instance.new("BlockMesh")
  3294. o373.Parent = o372
  3295. o374 = Instance.new("Part")
  3296. o374.Parent = o1
  3297. o374.BrickColor = BrickColor.new("Really black")
  3298. o374.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964698792, 6.60001087, -67.5208206)
  3299. o374.Rotation = Vector3.new(-89.9995346, -89.8643799, -89.9995804)
  3300. o374.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3301. o374.Velocity = Vector3.new(-0.0139561612, -0.00526711904, -0.00401071599)
  3302. o374.CFrame = CFrame.new(0.964698792, 6.60001087, -67.5208206, 5.13565054e-014, 7.01180891e-009, -0.999997199, 1.92227763e-008, 1, 7.01178848e-009, 0.999997199, -1.92227478e-008, 5.7557034e-014)
  3303. o374.FormFactor = Enum.FormFactor.Plate
  3304. o374.Size = Vector3.new(2, 1.60000002, 1)
  3305. o374.BottomSurface = Enum.SurfaceType.Weld
  3306. o374.TopSurface = Enum.SurfaceType.Smooth
  3307. o374.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3308. o375 = Instance.new("SpecialMesh")
  3309. o375.Parent = o374
  3310. o375.MeshType = Enum.MeshType.Wedge
  3311. o376 = Instance.new("Part")
  3312. o376.Parent = o1
  3313. o376.BrickColor = BrickColor.new("Really black")
  3314. o376.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.0351603, 5.60000944, -77.8208084)
  3315. o376.Rotation = Vector3.new(-90.0007553, -89.7992325, -0.000863527996)
  3316. o376.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3317. o376.Velocity = Vector3.new(-0.0231280103, -0.002985097, -0.00245145429)
  3318. o376.CFrame = CFrame.new(-1.0351603, 5.60000944, -77.8208084, 7.01183156e-009, 1.05678168e-013, -0.999993861, 1, -1.92242009e-008, 7.01178715e-009, -1.92241423e-008, -0.999993861, -9.19292244e-014)
  3319. o376.FormFactor = Enum.FormFactor.Custom
  3320. o376.Size = Vector3.new(1.20000005, 0.600000024, 0.999999821)
  3321. o376.BackSurface = Enum.SurfaceType.Weld
  3322. o376.BottomSurface = Enum.SurfaceType.Weld
  3323. o376.LeftSurface = Enum.SurfaceType.Weld
  3324. o376.RightSurface = Enum.SurfaceType.Weld
  3325. o376.TopSurface = Enum.SurfaceType.Smooth
  3326. o376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3327. o377 = Instance.new("SpecialMesh")
  3328. o377.Parent = o376
  3329. o377.MeshType = Enum.MeshType.Wedge
  3330. o378 = Instance.new("Part")
  3331. o378.Parent = o1
  3332. o378.BrickColor = BrickColor.new("Really black")
  3333. o378.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352765918, 1.80000997, -68.0208969)
  3334. o378.Rotation = Vector3.new(-1.10141832e-006, 5.17448877e-013, 180)
  3335. o378.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3336. o378.Velocity = Vector3.new(-0.0164250676, -0.00477179512, -0.00382816163)
  3337. o378.CFrame = CFrame.new(-0.0352765918, 1.80000997, -68.0208969, -0.999997079, -7.01181202e-009, 9.03118641e-015, 7.0117907e-009, -1, 1.92233198e-008, 1.55013043e-014, 1.92232914e-008, 0.999997079)
  3338. o378.FormFactor = Enum.FormFactor.Plate
  3339. o378.Size = Vector3.new(1, 1.60000002, 1)
  3340. o378.BackSurface = Enum.SurfaceType.Weld
  3341. o378.BottomSurface = Enum.SurfaceType.Weld
  3342. o378.TopSurface = Enum.SurfaceType.Smooth
  3343. o378.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3344. o379 = Instance.new("SpecialMesh")
  3345. o379.Parent = o378
  3346. o379.MeshType = Enum.MeshType.Wedge
  3347. o380 = Instance.new("Part")
  3348. o380.Name = "CornerWedge"
  3349. o380.Parent = o1
  3350. o380.BrickColor = BrickColor.new("Really black")
  3351. o380.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.03506112, 4.40001011, -77.8207397)
  3352. o380.Rotation = Vector3.new(90, -4.01747684e-007, -180)
  3353. o380.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3354. o380.Velocity = Vector3.new(-0.0236390214, -0.00298514869, -0.00261817523)
  3355. o380.CFrame = CFrame.new(-1.03506112, 4.40001011, -77.8207397, -0.999986112, 5.58041162e-014, -7.01182001e-009, 7.01171921e-009, -1.92243323e-008, -1, -2.45322561e-014, -0.999986112, 1.92242133e-008)
  3356. o380.FormFactor = Enum.FormFactor.Custom
  3357. o380.Size = Vector3.new(1, 0.600000024, 1.20000005)
  3358. o380.BackSurface = Enum.SurfaceType.Weld
  3359. o380.BottomSurface = Enum.SurfaceType.Weld
  3360. o380.FrontSurface = Enum.SurfaceType.Weld
  3361. o380.LeftSurface = Enum.SurfaceType.Weld
  3362. o380.RightSurface = Enum.SurfaceType.Weld
  3363. o380.TopSurface = Enum.SurfaceType.Weld
  3364. o380.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3365. o381 = Instance.new("SpecialMesh")
  3366. o381.Parent = o380
  3367. o381.MeshId = "http://www.roblox.com/asset/?id=11294911"
  3368. o381.Scale = Vector3.new(2, 1.20000005, 2.4000001)
  3369. o381.MeshType = Enum.MeshType.FileMesh
  3370. o382 = Instance.new("Part")
  3371. o382.Name = "CornerWedge"
  3372. o382.Parent = o1
  3373. o382.BrickColor = BrickColor.new("Really black")
  3374. o382.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.03510308, 6.40000916, -77.8207397)
  3375. o382.Rotation = Vector3.new(89.9994965, 89.7735825, -179.999359)
  3376. o382.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3377. o382.Velocity = Vector3.new(-0.0227872375, -0.00298513076, -0.00234041177)
  3378. o382.CFrame = CFrame.new(-1.03510308, 6.40000916, -77.8207397, -7.01182401e-009, 7.87193254e-014, 0.999992192, -1, -1.9224327e-008, -7.01176761e-009, 1.9224256e-008, -0.999992192, 6.11961857e-014)
  3379. o382.FormFactor = Enum.FormFactor.Custom
  3380. o382.Size = Vector3.new(0.400000036, 0.600000024, 1)
  3381. o382.BottomSurface = Enum.SurfaceType.Weld
  3382. o382.FrontSurface = Enum.SurfaceType.Weld
  3383. o382.LeftSurface = Enum.SurfaceType.Weld
  3384. o382.RightSurface = Enum.SurfaceType.Weld
  3385. o382.TopSurface = Enum.SurfaceType.Weld
  3386. o382.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3387. o383 = Instance.new("SpecialMesh")
  3388. o383.Parent = o382
  3389. o383.MeshId = "http://www.roblox.com/asset/?id=11294911"
  3390. o383.Scale = Vector3.new(0.800000072, 1.20000005, 2)
  3391. o383.MeshType = Enum.MeshType.FileMesh
  3392. o384 = Instance.new("Part")
  3393. o384.Name = "CornerWedge"
  3394. o384.Parent = o1
  3395. o384.BrickColor = BrickColor.new("Really black")
  3396. o384.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352239609, 7.00000763, -76.0207901)
  3397. o384.Rotation = Vector3.new(90.000061, 89.8863602, 179.999985)
  3398. o384.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3399. o384.Velocity = Vector3.new(-0.0210033264, -0.00366091938, -0.00310611376)
  3400. o384.CFrame = CFrame.new(-0.0352239609, 7.00000763, -76.0207901, -7.01181335e-009, -2.2914884e-015, 0.999998033, -1, -1.92234264e-008, -7.0117987e-009, 1.92234086e-008, -0.999998033, -6.60490288e-015)
  3401. o384.FormFactor = Enum.FormFactor.Custom
  3402. o384.Size = Vector3.new(0.800000012, 3.00000048, 1)
  3403. o384.BottomSurface = Enum.SurfaceType.Weld
  3404. o384.FrontSurface = Enum.SurfaceType.Weld
  3405. o384.LeftSurface = Enum.SurfaceType.Weld
  3406. o384.RightSurface = Enum.SurfaceType.Weld
  3407. o384.TopSurface = Enum.SurfaceType.Weld
  3408. o384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3409. o385 = Instance.new("SpecialMesh")
  3410. o385.Parent = o384
  3411. o385.MeshId = "http://www.roblox.com/asset/?id=11294911"
  3412. o385.Scale = Vector3.new(1.60000002, 6.00000095, 2)
  3413. o385.MeshType = Enum.MeshType.FileMesh
  3414. o386 = Instance.new("Part")
  3415. o386.Parent = o1
  3416. o386.BrickColor = BrickColor.new("Really black")
  3417. o386.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352249146, 5.20000839, -76.0207901)
  3418. o386.Rotation = Vector3.new(-89.9999542, -89.9137726, 2.64346327e-005)
  3419. o386.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3420. o386.Velocity = Vector3.new(-0.0217699297, -0.00366091914, -0.00335606816)
  3421. o386.CFrame = CFrame.new(-0.0352249146, 5.20000839, -76.0207901, 7.01181291e-009, -3.23504964e-015, -0.999998868, 1, -1.922343e-008, 7.01180447e-009, -1.92234193e-008, -0.999998868, 5.66134884e-015)
  3422. o386.FormFactor = Enum.FormFactor.Custom
  3423. o386.Size = Vector3.new(2.80000019, 3.00000048, 0.999999821)
  3424. o386.BackSurface = Enum.SurfaceType.Weld
  3425. o386.BottomSurface = Enum.SurfaceType.Weld
  3426. o386.LeftSurface = Enum.SurfaceType.Weld
  3427. o386.RightSurface = Enum.SurfaceType.Weld
  3428. o386.TopSurface = Enum.SurfaceType.Smooth
  3429. o386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3430. o387 = Instance.new("SpecialMesh")
  3431. o387.Parent = o386
  3432. o387.MeshType = Enum.MeshType.Wedge
  3433. o388 = Instance.new("Part")
  3434. o388.Name = "CornerWedge"
  3435. o388.Parent = o1
  3436. o388.BrickColor = BrickColor.new("Really black")
  3437. o388.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0350928307, 3.40000963, -76.020752)
  3438. o388.Rotation = Vector3.new(90, -4.01747684e-007, -180)
  3439. o388.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3440. o388.Velocity = Vector3.new(-0.0225365032, -0.00366098061, -0.00360613572)
  3441. o388.CFrame = CFrame.new(-0.0350928307, 3.40000963, -76.020752, -0.999986827, 5.4995403e-014, -7.01182001e-009, 7.01172365e-009, -1.92243395e-008, -1, -2.53410269e-014, -0.999986827, 1.92242151e-008)
  3442. o388.FormFactor = Enum.FormFactor.Custom
  3443. o388.Size = Vector3.new(1, 2.99999952, 0.800000012)
  3444. o388.BackSurface = Enum.SurfaceType.Weld
  3445. o388.BottomSurface = Enum.SurfaceType.Weld
  3446. o388.FrontSurface = Enum.SurfaceType.Weld
  3447. o388.LeftSurface = Enum.SurfaceType.Weld
  3448. o388.RightSurface = Enum.SurfaceType.Weld
  3449. o388.TopSurface = Enum.SurfaceType.Weld
  3450. o388.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3451. o389 = Instance.new("SpecialMesh")
  3452. o389.Parent = o388
  3453. o389.MeshId = "http://www.roblox.com/asset/?id=11294911"
  3454. o389.Scale = Vector3.new(2, 5.99999905, 1.60000002)
  3455. o389.MeshType = Enum.MeshType.FileMesh
  3456. o390 = Instance.new("Part")
  3457. o390.Parent = o1
  3458. o390.BrickColor = BrickColor.new("Really black")
  3459. o390.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352764726, 1.80000997, -67.0208969)
  3460. o390.Rotation = Vector3.new(180, -5.02002465e-013, -180)
  3461. o390.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3462. o390.Velocity = Vector3.new(-0.0155759435, -0.00491065951, -0.00382816186)
  3463. o390.CFrame = CFrame.new(-0.0352764726, 1.80000997, -67.0208969, -0.999996841, 7.01181202e-009, -8.76159615e-015, 7.01178893e-009, 1, -1.92233198e-008, 1.57708878e-014, -1.92232879e-008, -0.999996841)
  3464. o390.FormFactor = Enum.FormFactor.Plate
  3465. o390.Size = Vector3.new(1, 1.60000002, 1)
  3466. o390.BottomSurface = Enum.SurfaceType.Weld
  3467. o390.TopSurface = Enum.SurfaceType.Smooth
  3468. o390.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3469. o391 = Instance.new("SpecialMesh")
  3470. o391.Parent = o390
  3471. o391.MeshType = Enum.MeshType.Wedge
  3472. o392 = Instance.new("Part")
  3473. o392.Parent = o1
  3474. o392.BrickColor = BrickColor.new("Really black")
  3475. o392.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.864744604, 1.00000978, -67.5208969)
  3476. o392.Rotation = Vector3.new(-1.10141843e-006, 5.09725671e-013, -90)
  3477. o392.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3478. o392.Velocity = Vector3.new(-0.0163412187, -0.00522453897, -0.00470348168)
  3479. o392.CFrame = CFrame.new(0.864744604, 1.00000978, -67.5208969, -7.01181202e-009, 0.99999696, 8.89639128e-015, -1, -7.01178982e-009, 1.92233198e-008, 1.92232896e-008, -1.56360961e-014, 0.99999696)
  3480. o392.FormFactor = Enum.FormFactor.Plate
  3481. o392.Size = Vector3.new(2, 0.800000012, 2)
  3482. o392.BottomSurface = Enum.SurfaceType.Weld
  3483. o392.LeftSurface = Enum.SurfaceType.Weld
  3484. o392.TopSurface = Enum.SurfaceType.Weld
  3485. o392.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3486. o393 = Instance.new("CylinderMesh")
  3487. o393.Parent = o392
  3488. o394 = Instance.new("BlockMesh")
  3489. o394.Parent = o392
  3490. mas.Parent = workspace
  3491. mas:MakeJoints()
  3492. local mas1 = mas:GetChildren()
  3493. for i=1,#mas1 do
  3494. mas1[i].Parent = workspace
  3495. ypcall(function() mas1[i]:MakeJoints() end)
  3496. end
  3497. mas:Destroy()
  3498. for i=1,#cors do
  3499. coroutine.resume(cors[i])
  3500. end
  3501. o1.Parent = game.Workspace
  3502. o1:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(20,4,30))
  3503.  
  3504. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = o247.CFrame
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