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  1. --[[
  2. User: TheDarkRevenant
  3. Script: DSSJ3
  4. Pass: QNAh3g8U
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. hed.face.Texture = "rbxassetid://34668268"
  51. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  52. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  53. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  54. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  55. ----------------------------------------------------
  56. ypcall(function()
  57. char.Shirt:Destroy()
  58. char.Pants:Destroy()
  59. shirt = Instance.new("Shirt", char)
  60. shirt.Name = "Shirt"
  61. pants = Instance.new("Pants", char)
  62. pants.Name = "Pants"
  63. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  64. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  65. end)
  66. ----------------------------------------------------
  67. function lerp(a, b, t) -- Linear interpolation
  68. return a + (b - a)*t
  69. end
  70.  
  71. function slerp(a, b, t) --Spherical interpolation
  72. dot = a:Dot(b)
  73. if dot > 0.99999 or dot < -0.99999 then
  74. return t <= 0.5 and a or b
  75. else
  76. r = math.acos(dot)
  77. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  78. end
  79. end
  80.  
  81. function matrixInterpolate(a, b, t)
  82. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  83. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  84. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  85. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  86. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  87. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  88. local t = v1:Dot(v2)
  89. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  90. return CFrame.new()
  91. end
  92. return CFrame.new(
  93. v0.x, v0.y, v0.z,
  94. v1.x, v1.y, v1.z,
  95. v2.x, v2.y, v2.z,
  96. v3.x, v3.y, v3.z)
  97. end
  98. ----------------------------------------------------
  99. function genWeld(a,b)
  100. local w = Instance.new("Weld",a)
  101. w.Part0 = a
  102. w.Part1 = b
  103. return w
  104. end
  105. function weld(a, b)
  106. local weld = Instance.new("Weld")
  107. weld.Name = "W"
  108. weld.Part0 = a
  109. weld.Part1 = b
  110. weld.C0 = a.CFrame:inverse() * b.CFrame
  111. weld.Parent = a
  112. return weld;
  113. end
  114. ----------------------------------------------------
  115. function Lerp(c1,c2,al)
  116. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  117. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  118. for i,v in pairs(com1) do
  119. com1[i] = v+(com2[i]-v)*al
  120. end
  121. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  122. end
  123. ----------------------------------------------------
  124. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  125. local wld = Instance.new("Weld", wp1)
  126. wld.Part0 = wp0
  127. wld.Part1 = wp1
  128. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  129. end
  130. ----------------------------------------------------
  131. function weld5(part0, part1, c0, c1)
  132. weeld=Instance.new("Weld", part0)
  133. weeld.Part0=part0
  134. weeld.Part1=part1
  135. weeld.C0=c0
  136. weeld.C1=c1
  137. return weeld
  138. end
  139. ----------------------------------------------------
  140. function HasntTouched(plrname)
  141. local ret = true
  142. for _, v in pairs(Touche) do
  143. if v == plrname then
  144. ret = false
  145. end
  146. end
  147. return ret
  148. end
  149. ----------------------------------------------------
  150. newWeld(torso, larm, -1.5, 0.5, 0)
  151. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  152. newWeld(torso, rarm, 1.5, 0.5, 0)
  153. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  154. newWeld(torso, hed, 0, 1.5, 0)
  155. newWeld(torso, lleg, -0.5, -1, 0)
  156. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  157. newWeld(torso, rleg, 0.5, -1, 0)
  158. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  159. newWeld(root, torso, 0, -1, 0)
  160. torso.Weld.C1 = CFrame.new(0, -1, 0)
  161. ----------------------------------------------------
  162. z = Instance.new("Sound", char)
  163. z.SoundId = "rbxassetid://282572614"--303570180
  164. z.Looped = true
  165. z.Pitch = 1
  166. z.Volume = 1
  167. wait(.1)
  168. z:Play()
  169. ----------------------------------------------------
  170. local Transforming = true
  171. hum.WalkSpeed = 0
  172. local fx = Instance.new("Part",torso)
  173. fx.Anchored = true
  174. fx.Material = "Neon"
  175. fx.CanCollide = false
  176. fx.Locked = true
  177. fx.Transparency = 1
  178. fx.Material = "SmoothPlastic"
  179. fx.Size = Vector3.new(1,1,1)
  180. fx.TopSurface = "SmoothNoOutlines"
  181. fx.BottomSurface = "SmoothNoOutlines"
  182. fx.BrickColor = BrickColor.new("Really black")
  183. fxm = Instance.new("SpecialMesh",fx)
  184. fxm.MeshType = "Sphere"
  185. fxm.Scale = Vector3.new(1,1,1)
  186. for i = 1, 20 do rs:wait()
  187. fx.Transparency = fx.Transparency - (1/20)
  188. fx.CFrame = torso.CFrame
  189. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  190. rs:wait()
  191. end
  192. ----------------------------------------------------
  193. local m = Instance.new("Model")
  194. m.Name = "Hair"
  195.  
  196. ----------------------------------------------------
  197. GroundWave1 = function()
  198. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  199. local Colors = {"Royal purple", "Really black"}
  200. local wave = Instance.new("Part", torso)
  201. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  202. wave.Anchored = true
  203. wave.CanCollide = false
  204. wave.Locked = true
  205. wave.Size = Vector3.new(1, 1, 1)
  206. wave.TopSurface = "Smooth"
  207. wave.BottomSurface = "Smooth"
  208. wave.Transparency = 0.35
  209. wave.CFrame = HandCF
  210. wm = Instance.new("SpecialMesh", wave)
  211. wm.MeshId = "rbxassetid://3270017"
  212. coroutine.wrap(function()
  213. for i = 1, 30, 1 do
  214. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  215. wave.Size = wm.Scale
  216. wave.CFrame = HandCF
  217. wave.Transparency = i/30
  218. wait()
  219. end
  220. wait()
  221. wave:Destroy()
  222. end)()
  223. end
  224. ----------------------------------------------------
  225. GroundWave = function()
  226. if Transforming == true then
  227. local wave = Instance.new("Part", torso)
  228. wave.BrickColor = BrickColor.new("Really black")
  229. wave.Anchored = true
  230. wave.CanCollide = false
  231. wave.Locked = true
  232. wave.Size = Vector3.new(1, 1, 1)
  233. wave.TopSurface = "Smooth"
  234. wave.BottomSurface = "Smooth"
  235. wave.Transparency = 0.35
  236. wave.CFrame = fx.CFrame
  237. wm = Instance.new("SpecialMesh", wave)
  238. wm.MeshType = "Sphere"
  239. wm.Scale = Vector3.new(1,1,1)
  240. coroutine.wrap(function()
  241. for i = 1, 18, 1 do
  242. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  243. --wave.Size = wm.Scale
  244. wave.CFrame = fx.CFrame
  245. wave.Transparency = i/14
  246. wait()
  247. end
  248. wait()
  249. wave:Destroy()
  250. end)()
  251. elseif Transforming == false then
  252. wait()
  253. end
  254. end
  255.  
  256. for i = 1, 100 do rs:wait()
  257. fx.CFrame = torso.CFrame
  258. end
  259.  
  260. Spawn(function()
  261. while wait(1) do
  262. GroundWave()
  263. end
  264. end)
  265.  
  266. wait(4)
  267.  
  268. Transforming = false
  269.  
  270. for i = 1, 20 do rs:wait()
  271. fx.Transparency = fx.Transparency + (1/20)
  272. fx.CFrame = torso.CFrame
  273. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  274. rs:wait()
  275. end
  276.  
  277. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  278. local wave = Instance.new("Part", torso)
  279. wave.BrickColor = BrickColor.new("Institutional white")
  280. wave.Anchored = true
  281. wave.CanCollide = false
  282. wave.Locked = true
  283. wave.Size = Vector3.new(1, 1, 1)
  284. wave.TopSurface = "Smooth"
  285. wave.BottomSurface = "Smooth"
  286. wave.Transparency = 0.35
  287. wave.CFrame = HandCF
  288. wm = Instance.new("SpecialMesh", wave)
  289. wm.MeshId = "rbxassetid://3270017"
  290. coroutine.wrap(function()
  291. for i = 1, 14, 1 do
  292. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  293. wave.Size = wm.Scale
  294. wave.CFrame = HandCF
  295. wave.Transparency = i/14
  296. wait()
  297. end
  298. wait()
  299. wave:Destroy()
  300. end)()
  301. hum.WalkSpeed = 16
  302. ----------------------------------------------------
  303. Blast = function()
  304. local Colors = {"Really red", "Really black"}
  305. local wave = Instance.new("Part", torso)
  306. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  307. wave.Anchored = true
  308. wave.CanCollide = false
  309. wave.Locked = true
  310. wave.Size = Vector3.new(1, 1, 1)
  311. wave.TopSurface = "Smooth"
  312. wave.BottomSurface = "Smooth"
  313. wave.Transparency = 0.35
  314. wave.CFrame = rarm.CFrame
  315. wm = Instance.new("SpecialMesh", wave)
  316. wm.MeshType = "Sphere"
  317. wm.Scale = Vector3.new(1,1,1)
  318. z = Instance.new("Sound",wave)
  319. z.SoundId = "rbxassetid://237035051"
  320. z.Volume = 1
  321. z.Pitch = .9
  322. z:Play()
  323. coroutine.wrap(function()
  324. for i = 1, 30, 1 do
  325. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  326. --wave.Size = wm.Scale
  327. wave.CFrame = rarm.CFrame
  328. wave.Transparency = (1/14)
  329. rs:wait()
  330. end
  331. rs:wait()
  332. wave:Destroy()
  333. z:Destroy()
  334. end)()
  335. end
  336. ----------------------------------------------------
  337. rarm.Touched:connect(function(ht)
  338. hit = ht.Parent
  339. if ht and hit:IsA("Model") then
  340. if hit:FindFirstChild("Humanoid") then
  341. if hit.Name ~= p.Name then
  342. if Debounces.RPunch == true and Debounces.RPunched == false then
  343. Debounces.RPunched = true
  344. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  345. if Debounces.ks==true then
  346. z = Instance.new("Sound",hed)
  347. z.SoundId = "rbxassetid://169380525"
  348. z.Pitch = ptz[math.random(1,#ptz)]
  349. z.Volume = 1
  350. z:Play()
  351. end
  352. wait(.2)
  353. Debounces.RPunched = false
  354. end
  355. end
  356. end
  357. elseif ht and hit:IsA("Hat") then
  358. if hit.Parent.Name ~= p.Name then
  359. if hit.Parent:FindFirstChild("Humanoid") then
  360. if Debounces.RPunch == true and Debounces.RPunched == false then
  361. Debounces.RPunched = true
  362. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  363. if Debounces.ks==true then
  364. z = Instance.new("Sound",hed)
  365. z.SoundId = "rbxassetid://169380525"
  366. z.Pitch = ptz[math.random(1,#ptz)]
  367. z.Volume = 1
  368. z:Play()
  369. end
  370. wait(.2)
  371. Debounces.RPunched = false
  372. end
  373. end
  374. end
  375. end
  376. end)
  377. larm.Touched:connect(function(ht)
  378. hit = ht.Parent
  379. if ht and hit:IsA("Model") then
  380. if hit:FindFirstChild("Humanoid") then
  381. if hit.Name ~= p.Name then
  382. if Debounces.LPunch == true and Debounces.LPunched == false then
  383. Debounces.LPunched = true
  384. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  385. if Debounces.ks2==true then
  386. z = Instance.new("Sound",hed)
  387. z.SoundId = "rbxassetid://169380525"
  388. z.Pitch = ptz[math.random(1,#ptz)]
  389. z.Volume = 1
  390. z:Play()
  391. end
  392. wait(.2)
  393. Debounces.LPunched = false
  394. end
  395. end
  396. end
  397. elseif ht and hit:IsA("Hat") then
  398. if hit.Parent.Name ~= p.Name then
  399. if hit.Parent:FindFirstChild("Humanoid") then
  400. if Debounces.LPunch == true and Debounces.LPunched == false then
  401. Debounces.LPunched = true
  402. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  403. if Debounces.ks2==true then
  404. z = Instance.new("Sound",hed)
  405. z.SoundId = "rbxassetid://169380525"
  406. z.Pitch = ptz[math.random(1,#ptz)]
  407. z.Volume = 1
  408. z:Play()
  409. end
  410. wait(.2)
  411. Debounces.LPunched = false
  412. end
  413. end
  414. end
  415. end
  416. end)
  417. ----------------------------------------------------
  418. mod4 = Instance.new("Model",char)
  419.  
  420. ptez = {0.7, 0.8, 0.9, 1}
  421.  
  422. function FindNearestTorso(Position,Distance,SinglePlayer)
  423. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  424. local List = {}
  425. for i,v in pairs(workspace:GetChildren())do
  426. if v:IsA("Model")then
  427. if v:findFirstChild("Torso")then
  428. if v ~= char then
  429. if(v.Torso.Position -Position).magnitude <= Distance then
  430. table.insert(List,v)
  431. end
  432. end
  433. end
  434. end
  435. end
  436. return List
  437. end
  438.  
  439. function Punch()
  440. part=Instance.new('Part',mod4)
  441. part.Anchored=true
  442. part.CanCollide=false
  443. part.FormFactor='Custom'
  444. part.Size=Vector3.new(.2,.2,.2)
  445. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  446. part.Transparency=.7
  447. part.BrickColor=BrickColor.new('Really black')
  448. mesh=Instance.new('SpecialMesh',part)
  449. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  450. mesh.Scale=Vector3.new(3,3,3)
  451. part2=Instance.new('Part',mod4)
  452. part2.Anchored=true
  453. part2.CanCollide=false
  454. part2.FormFactor='Custom'
  455. part2.Size=Vector3.new(.2,.2,.2)
  456. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  457. part2.Transparency=.7
  458. part2.BrickColor=BrickColor.new('Really red')
  459. mesh2=Instance.new('SpecialMesh',part2)
  460. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  461. mesh2.Scale=Vector3.new(3,1.5,3)
  462. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  463. if v:FindFirstChild('Humanoid') then
  464. v.Humanoid:TakeDamage(math.random(2,6))
  465. end
  466. end
  467. coroutine.resume(coroutine.create(function()
  468. for i=0,0.62,0.4 do
  469. wait()
  470. part.CFrame=part.CFrame
  471. part.Transparency=i
  472. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  473. part2.CFrame=part2.CFrame
  474. part2.Transparency=i
  475. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  476. end
  477. part.Parent=nil
  478. part2.Parent=nil
  479. end))
  480. end
  481. ----------------------------------------------------
  482. rarm.Touched:connect(function(ht)
  483. hit = ht.Parent
  484. if ht and hit:IsA("Model") then
  485. if hit:FindFirstChild("Humanoid") then
  486. if hit.Name ~= p.Name then
  487. if Debounces.RPunch == true and Debounces.RPunched == false then
  488. Debounces.RPunched = true
  489. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  490. if Debounces.ks==true then
  491. z = Instance.new("Sound",hed)
  492. z.SoundId = "rbxassetid://169380525"
  493. z.Pitch = ptz[math.random(1,#ptz)]
  494. z.Volume = 1
  495. z:Play()
  496. end
  497. wait(.2)
  498. Debounces.RPunched = false
  499. end
  500. end
  501. end
  502. elseif ht and hit:IsA("Hat") then
  503. if hit.Parent.Name ~= p.Name then
  504. if hit.Parent:FindFirstChild("Humanoid") then
  505. if Debounces.RPunch == true and Debounces.RPunched == false then
  506. Debounces.RPunched = true
  507. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  508. if Debounces.ks==true then
  509. z = Instance.new("Sound",hed)
  510. z.SoundId = "rbxassetid://169380525"
  511. z.Pitch = ptz[math.random(1,#ptz)]
  512. z.Volume = 1
  513. z:Play()
  514. end
  515. wait(.2)
  516. Debounces.RPunched = false
  517. end
  518. end
  519. end
  520. end
  521. end)
  522. larm.Touched:connect(function(ht)
  523. hit = ht.Parent
  524. if ht and hit:IsA("Model") then
  525. if hit:FindFirstChild("Humanoid") then
  526. if hit.Name ~= p.Name then
  527. if Debounces.LPunch == true and Debounces.LPunched == false then
  528. Debounces.LPunched = true
  529. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  530. if Debounces.ks2==true then
  531. z = Instance.new("Sound",hed)
  532. z.SoundId = "rbxassetid://169380525"
  533. z.Pitch = ptz[math.random(1,#ptz)]
  534. z.Volume = 1
  535. z:Play()
  536. end
  537. wait(.2)
  538. Debounces.LPunched = false
  539. end
  540. end
  541. end
  542. elseif ht and hit:IsA("Hat") then
  543. if hit.Parent.Name ~= p.Name then
  544. if hit.Parent:FindFirstChild("Humanoid") then
  545. if Debounces.LPunch == true and Debounces.LPunched == false then
  546. Debounces.LPunched = true
  547. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  548. if Debounces.ks2==true then
  549. z = Instance.new("Sound",hed)
  550. z.SoundId = "rbxassetid://169380525"
  551. z.Pitch = ptz[math.random(1,#ptz)]
  552. z.Volume = 1
  553. z:Play()
  554. end
  555. wait(.2)
  556. Debounces.LPunched = false
  557. end
  558. end
  559. end
  560. end
  561. end)
  562. ----------------------------------------------------
  563. local player = game.Players.LocalPlayer
  564. local pchar = player.Character
  565. local mouse = player:GetMouse()
  566. local cam = workspace.CurrentCamera
  567.  
  568. local rad = math.rad
  569.  
  570. local keysDown = {}
  571. local flySpeed = 0
  572. local MAX_FLY_SPEED = 150
  573.  
  574. local canFly = false
  575. local flyToggled = false
  576.  
  577. local forward, side = 0, 0
  578. local lastForward, lastSide = 0, 0
  579.  
  580. local floatBP = Instance.new("BodyPosition")
  581. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  582. local flyBV = Instance.new("BodyVelocity")
  583. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  584. local turnBG = Instance.new("BodyGyro")
  585. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  586.  
  587. mouse.KeyDown:connect(function(key)
  588. keysDown[key] = true
  589.  
  590. if key == "f" then
  591. flyToggled = not flyToggled
  592.  
  593. if not flyToggled then
  594. stanceToggle = "Normal"
  595. floatBP.Parent = nil
  596. flyBV.Parent = nil
  597. turnBG.Parent = nil
  598. root.Velocity = Vector3.new()
  599. pchar.Humanoid.PlatformStand = false
  600. end
  601. end
  602.  
  603. end)
  604. mouse.KeyUp:connect(function(key)
  605. keysDown[key] = nil
  606. end)
  607.  
  608. local function updateFly()
  609.  
  610. if not flyToggled then return end
  611.  
  612. lastForward = forward
  613. lastSide = side
  614.  
  615. forward = 0
  616. side = 0
  617.  
  618. if keysDown.w then
  619. forward = forward + 1
  620. end
  621. if keysDown.s then
  622. forward = forward - 1
  623. end
  624. if keysDown.a then
  625. side = side - 1
  626. end
  627. if keysDown.d then
  628. side = side + 1
  629. end
  630.  
  631. canFly = (forward ~= 0 or side ~= 0)
  632.  
  633. if canFly then
  634. stanceToggle = "Floating"
  635. turnBG.Parent = root
  636. floatBP.Parent = nil
  637. flyBV.Parent = root
  638.  
  639. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  640. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  641. else
  642. floatBP.position = root.Position
  643. floatBP.Parent = root
  644.  
  645. flySpeed = flySpeed - 1
  646. if flySpeed < 0 then flySpeed = 0 end
  647. end
  648.  
  649. local camCF = cam.CoordinateFrame
  650. local in_forward = canFly and forward or lastForward
  651. local in_side = canFly and side or lastSide
  652.  
  653. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  654. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  655.  
  656. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  657. 0)
  658. end
  659.  
  660. game:service'RunService'.RenderStepped:connect(function()
  661. if flyToggled then
  662. pchar.Humanoid.PlatformStand = true
  663. end
  664. updateFly()
  665. end)
  666. -------------------------------
  667. mouse.KeyDown:connect(function(key)
  668. if key == "q" then
  669. if Debounces.CanAttack == true then
  670. Debounces.CanAttack = false
  671. Debounces.NoIdl = true
  672. Debounces.on = true
  673. function FindNearestTorso(Position,Distance,SinglePlayer)
  674. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  675. local List = {}
  676. for i,v in pairs(workspace:GetChildren())do
  677. if v:IsA("Model")then
  678. if v:findFirstChild("Torso")then
  679. if v ~= char then
  680. if(v.Torso.Position -Position).magnitude <= Distance then
  681. table.insert(List,v)
  682. end
  683. end
  684. end
  685. end
  686. end
  687. return List
  688. end
  689. z = Instance.new("Sound",hed)
  690. z.SoundId = "rbxassetid://232213955"
  691. z.Pitch = 1
  692. z.Volume = 1
  693. wait(0.2)
  694. z:Play()
  695. sp = Instance.new("Part",rarm)
  696. sp.Anchored = true
  697. sp.CanCollide = false
  698. sp.Locked = true
  699. sp.Transparency = 0
  700. sp.Material = "Neon"
  701. sp.Size = Vector3.new(1,1,1)
  702. sp.TopSurface = "SmoothNoOutlines"
  703. sp.BottomSurface = "SmoothNoOutlines"
  704. sp.BrickColor = BrickColor.new("Royal purple")
  705. spm = Instance.new("SpecialMesh",sp)
  706. spm.MeshType = "Sphere"
  707. spm.Scale = Vector3.new(21,21,21)
  708. sp2 = Instance.new("Part", rarm)
  709. sp2.Name = "Energy"
  710. sp2.BrickColor = BrickColor.new("Royal purple")
  711. sp2.Size = Vector3.new(1, 1, 1)
  712. sp2.Shape = "Ball"
  713. sp2.CanCollide = false
  714. sp2.Anchored = true
  715. sp2.Locked = true
  716. sp2.TopSurface = 0
  717. sp2.BottomSurface = 0
  718. sp2.Transparency = 1
  719. spm2 = Instance.new("SpecialMesh",sp2)
  720. spm2.MeshId = "rbxassetid://9982590"
  721. spm2.Scale = Vector3.new(2,2,2)
  722. for i = 1, 20 do
  723. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  724. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  725. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  726. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  727. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  729. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  730. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  731. if Debounces.on == false then break end
  732. rs:wait()
  733. end
  734. for i = 1, 100, 20 do rs:wait()
  735. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  736. end
  737. for i = 1, 20 do
  738. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  745. if Debounces.on == false then break end
  746. rs:wait()
  747. end
  748. sp.Transparency = 1
  749. for i = 1, 20 do
  750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  756. if Debounces.on == false then break end
  757. rs:wait()
  758. end
  759. wait(1)
  760. sp.Transparency = 0
  761. sp2.Transparency = 0.84
  762. for i = 1, 20 do
  763. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  764. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  765. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  772. if Debounces.on == false then break end
  773. rs:wait()
  774. end
  775. for i = 1, 2880, 50 do
  776. rs:wait()
  777. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  778. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  779. rs:wait()
  780. end
  781. sp:Destroy()
  782. sp2:Destroy()
  783. local X = Instance.new("Part",char)
  784. local O = Instance.new("ObjectValue",X)
  785. O.Name = "creator"
  786. X.Locked = true
  787. X.Name = "Shell"
  788. X.Anchored = false
  789. X.CanCollide = false
  790. X.Transparency = 0
  791. X.Reflectance = 0
  792. X.BottomSurface = 0
  793. X.TopSurface = 0
  794. X.Shape = 0
  795. local V = Instance.new("ObjectValue",X)
  796. V.Value = char
  797. V.Name = "creator"
  798. X.BrickColor = BrickColor.new("Royal purple")
  799. X.Size = Vector3.new(2,2,2)
  800. X.Material = "Neon"
  801. local Z = Instance.new("SpecialMesh",X)
  802. Z.MeshType = "Sphere"
  803. Z.Scale = Vector3.new(0.5,0.5,1)
  804. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  805. local bv = Instance.new("BodyVelocity",X)
  806. bv.maxForce = Vector3.new(99999,99999,99999)
  807. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  808. bv.velocity = X.CFrame.lookVector*65
  809.  
  810. Explode = X.Touched:connect(function(hit)
  811. if hit ~= char and hit.Name ~= "Shell" then
  812. local cf = X.CFrame
  813. bv:Destroy()
  814. X.Anchored = true
  815. Z:Remove()
  816. Explode:disconnect()
  817. X.Size = Vector3.new(3,3,3)
  818. X.Touched:connect(function(hit) end)
  819. X.CanCollide = false
  820. local part3 = Instance.new("Part", rarm)
  821. part3.Anchored=true
  822. part3.CanCollide=false
  823. part3.Locked = true
  824. part3.TopSurface = "SmoothNoOutlines"
  825. part3.BottomSurface = "SmoothNoOutlines"
  826. part3.FormFactor='Custom'
  827. part3.Size=Vector3.new(1,1, 1)
  828. part3.CFrame=X.CFrame
  829. part3.Transparency=0
  830. part3.BrickColor=BrickColor.new("Royal purple")
  831. local mesh3 = Instance.new("SpecialMesh",part3)
  832. mesh3.MeshType = "Sphere"
  833. mesh3.Scale = Vector3.new(1,1,1)
  834. --debris:AddItem(X,8)
  835. local part4 = Instance.new("Part", rarm)
  836. part4.Material = "Neon"
  837. part4.Anchored=true
  838. part4.CanCollide=false
  839. part4.Locked = true
  840. part4.TopSurface = "SmoothNoOutlines"
  841. part4.BottomSurface = "SmoothNoOutlines"
  842. part4.FormFactor='Custom'
  843. part4.Size=Vector3.new(1,1, 1)
  844. part4.CFrame=X.CFrame
  845. part4.Transparency=0
  846. part4.BrickColor=BrickColor.new("Hot pink")
  847. local mesh4 = Instance.new("SpecialMesh",part4)
  848. mesh4.MeshType = "Sphere"
  849. mesh4.Scale = Vector3.new(.5,.5,.5)
  850. local part7 = Instance.new("Part", rarm)
  851. part7.Material = "Neon"
  852. part7.Anchored=true
  853. part7.CanCollide=false
  854. part7.Locked = true
  855. part7.TopSurface = "SmoothNoOutlines"
  856. part7.BottomSurface = "SmoothNoOutlines"
  857. part7.FormFactor='Custom'
  858. part7.Size=Vector3.new(1,1, 1)
  859. part7.CFrame=X.CFrame
  860. part7.Transparency=0
  861. part7.BrickColor=BrickColor.new("Really black")
  862. local mesh7 = Instance.new("SpecialMesh",part7)
  863. mesh7.MeshType = "Sphere"
  864. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  865. --[[X.Touched:connect(function(ht)
  866. hit = ht.Parent
  867. if ht and hit:IsA("Model") then
  868. if hit:FindFirstChild("Humanoid") then
  869. if hit.Name ~= p.Name then
  870. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  871. wait(.3)
  872. end
  873. end
  874. elseif ht and hit:IsA("Hat") then
  875. if hit.Parent.Name ~= p.Name then
  876. if hit.Parent:FindFirstChild("Humanoid") then
  877. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  878. wait(.3)
  879. end
  880. end
  881. end
  882. end)
  883. part3.Touched:connect(function(ht)
  884. hit = ht.Parent
  885. if ht and hit:IsA("Model") then
  886. if hit:FindFirstChild("Humanoid") then
  887. if hit.Name ~= p.Name then
  888. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  889. wait(.3)
  890. end
  891. end
  892. elseif ht and hit:IsA("Hat") then
  893. if hit.Parent.Name ~= p.Name then
  894. if hit.Parent:FindFirstChild("Humanoid") then
  895. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  896. wait(.3)
  897. end
  898. end
  899. end
  900. end)]]--
  901. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  902. if v:FindFirstChild('Humanoid') then
  903. v.Humanoid:TakeDamage(math.random(60,90))
  904. v.Humanoid.PlatformStand = true
  905. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  906. end
  907. end
  908.  
  909. local acos = math.acos
  910. local sqrt = math.sqrt
  911. local Vec3 = Vector3.new
  912. local fromAxisAngle = CFrame.fromAxisAngle
  913.  
  914. local function toAxisAngle(CFr)
  915. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  916. local Angle = math.acos((R00+R11+R22-1)/2)
  917. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  918. A = A == 0 and 0.00001 or A
  919. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  920. B = B == 0 and 0.00001 or B
  921. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  922. C = C == 0 and 0.00001 or C
  923. local x = (R21-R12)/sqrt(A)
  924. local y = (R02-R20)/sqrt(B)
  925. local z = (R10-R01)/sqrt(C)
  926. return Vec3(x,y,z),Angle
  927. end
  928.  
  929. function ApplyTrig(Num,Func)
  930. local Min,Max = Func(0),Func(1)
  931. local i = Func(Num)
  932. return (i-Min)/(Max-Min)
  933. end
  934.  
  935. function LerpCFrame(CFrame1,CFrame2,Num)
  936. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  937. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  938. end
  939.  
  940. function Crater(Torso,Radius)
  941. Spawn(function()
  942. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  943. local Ignore = {}
  944. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  945. if v.Character ~= nil then
  946. Ignore[#Ignore+1] = v.Character
  947. end
  948. end
  949. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  950. if Hit == nil then return end
  951. local Parts = {}
  952. for i = 1,360,10 do
  953. local P = Instance.new("Part",Torso.Parent)
  954. P.Anchored = true
  955. P.FormFactor = "Custom"
  956. P.BrickColor = Hit.BrickColor
  957. P.Material = Hit.Material
  958. P.TopSurface = "Smooth"
  959. P.BottomSurface = "Smooth"
  960. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  961. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  962. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  963. if math.random(0,5) == 0 then -- rubble
  964. local P = Instance.new("Part",Torso.Parent)
  965. P.Anchored = true
  966. P.FormFactor = "Custom"
  967. P.BrickColor = Hit.BrickColor
  968. P.Material = Hit.Material
  969. P.TopSurface = "Smooth"
  970. P.BottomSurface = "Smooth"
  971. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  972. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  973. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  974. end
  975. end
  976. for i = 0,1,0.05 do
  977. for i2,v in pairs(Parts) do
  978. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  979. end
  980. wait(0.02)
  981. end
  982. for i,v in pairs(Parts) do
  983. if v[1].Size.X > 2.1 then
  984. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  985. end
  986. v[1].Anchored = false
  987. end
  988. for i = 0,1,0.05 do
  989. for i2,v in pairs(Parts) do
  990. v[1].Transparency = i
  991. if i == 1 then
  992. v[1]:Destroy()
  993. elseif i >= 0.25 then
  994. v[1].CanCollide = false
  995. end
  996. end
  997. wait(0.02)
  998. end
  999. Parts = nil
  1000. end)
  1001. end
  1002.  
  1003. ROW = function(out, trans, s, wt, t, ang, plus)
  1004. for i = 1, 360, 360/t do
  1005. local c = Instance.new("Part", game.Workspace)
  1006. c.FormFactor = 3
  1007. c.TopSurface = 0
  1008. c.BottomSurface = 0
  1009. c.Size = s
  1010. c.Anchored = true
  1011. c.CanCollide = wt
  1012. c.Material=workspace.Base.Material
  1013. c.Transparency = trans
  1014. c.BrickColor = workspace.Base.BrickColor
  1015. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1016. c.Locked=true
  1017. game.Debris:AddItem(c,15)
  1018. end
  1019. end
  1020.  
  1021. Part = function(x,y,z,color,tr,cc,an,parent)
  1022. local p = Instance.new('Part',parent or Weapon)
  1023. p.formFactor = 'Custom'
  1024. p.Size = Vector3.new(x,y,z)
  1025. p.BrickColor = BrickColor.new(color)
  1026. p.CanCollide = cc
  1027. p.Transparency = tr
  1028. p.Anchored = an
  1029. p.TopSurface,p.BottomSurface = 0,0
  1030. p.Locked=true
  1031. p:BreakJoints()
  1032. return p end
  1033.  
  1034. Mesh = function(par,num,x,y,z)
  1035. local msh = _
  1036. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1037. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1038. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1039. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1040. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1041. end msh.Scale = Vector3.new(x,y,z)
  1042. return msh end
  1043.  
  1044. function explosion(col1,col2,cfr,sz,rng,dmg)
  1045. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1046. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1047. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1048. v1,v2,v3=sz.x,sz.y,sz.z
  1049. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1050. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1051. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1052. a.CFrame=cfr
  1053. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1054. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1055.  
  1056. Spawn(function()
  1057. while wait() do
  1058. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1059. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1060. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1061. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1062. a.Transparency=a.Transparency+0.05
  1063. a2.Transparency=a2.Transparency+0.05
  1064. a3.Transparency=a3.Transparency+0.05
  1065. end
  1066. end)
  1067. end
  1068.  
  1069. Crater(X,20)
  1070. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1071. z = Instance.new("Sound",X)
  1072. z.SoundId = "rbxassetid://231917744"
  1073. z.Pitch = .5
  1074. z.Volume = 10
  1075. z1 = Instance.new("Sound",X)
  1076. z1.SoundId = "rbxassetid://231917744"
  1077. z1.Pitch = .5
  1078. z1.Volume = 10
  1079. z2 = Instance.new("Sound",X)
  1080. z2.SoundId = "rbxassetid://231917744"
  1081. z2.Pitch = .5
  1082. z2.Volume = 10
  1083. z3 = Instance.new("Sound",X)
  1084. z3.SoundId = "rbxassetid://245537790"
  1085. z3.Pitch = .7
  1086. z3.Volume = 1
  1087. z4 = Instance.new("Sound",X)
  1088. z4.SoundId = "rbxassetid://245537790"
  1089. z4.Pitch = .7
  1090. z4.Volume = 1
  1091. wait(0.1)
  1092. z:Play()
  1093. z1:Play()
  1094. z2:Play()
  1095. z3:Play()
  1096. z4:Play()
  1097.  
  1098. local part=Instance.new('Part',rarm)
  1099. part.Anchored=true
  1100. part.CanCollide=false
  1101. part.Locked = true
  1102. part.FormFactor='Custom'
  1103. part.Size=Vector3.new(1,1,1)
  1104. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1105. part.Transparency=0
  1106. part.BrickColor=BrickColor.new('Really black')
  1107. local mesh=Instance.new('SpecialMesh',part)
  1108. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1109. mesh.Scale=Vector3.new(2,2,2)
  1110. local part2=part:clone()
  1111. part2.Parent = rarm
  1112. part2.BrickColor=BrickColor.new("Royal purple")
  1113. local part5=part:clone()
  1114. part5.Parent = rarm
  1115. part5.BrickColor=BrickColor.new("Magenta")
  1116. local part6=part:clone()
  1117. part6.Parent = rarm
  1118. part6.BrickColor=BrickColor.new("Black")
  1119. local mesh2=mesh:clone()
  1120. mesh2.Parent=part2
  1121. mesh2.Scale=Vector3.new(3, 3, 3)
  1122. local mesh5=mesh:clone()
  1123. mesh5.Parent=part5
  1124. mesh5.Scale=Vector3.new(3, 3, 3)
  1125. local mesh6=mesh:clone()
  1126. mesh6.Parent=part6
  1127. mesh6.Scale=Vector3.new(3, 3, 3)
  1128. local blast = Instance.new("Part", rarm)
  1129. blast.BrickColor = BrickColor.new("Really black")
  1130. blast.Anchored = true
  1131. blast.CanCollide = false
  1132. blast.Locked = true
  1133. blast.Size = Vector3.new(1, 1, 1)
  1134. blast.TopSurface = "Smooth"
  1135. blast.BottomSurface = "Smooth"
  1136. blast.Transparency = 0
  1137. blast.CFrame = HandCF
  1138. local bm = Instance.new("SpecialMesh", blast)
  1139. bm.Scale = Vector3.new(5,1,5)
  1140. bm.MeshId = "rbxassetid://3270017"
  1141. local blast2 = Instance.new("Part", rarm)
  1142. blast2.BrickColor = BrickColor.new("Really black")
  1143. blast2.Anchored = true
  1144. blast2.CanCollide = false
  1145. blast2.Locked = true
  1146. blast2.Size = Vector3.new(1, 1, 1)
  1147. blast2.TopSurface = "Smooth"
  1148. blast2.BottomSurface = "Smooth"
  1149. blast2.Transparency = 0
  1150. blast2.CFrame = HandCF
  1151. local bm2 = Instance.new("SpecialMesh", blast2)
  1152. bm2.Scale = Vector3.new(3,1,3)
  1153. bm2.MeshId = "rbxassetid://3270017"
  1154. local blast3 = Instance.new("Part", rarm)
  1155. blast3.BrickColor = BrickColor.new("Really black")
  1156. blast3.Anchored = true
  1157. blast3.CanCollide = false
  1158. blast3.Locked = true
  1159. blast3.Size = Vector3.new(1, 1, 1)
  1160. blast3.TopSurface = "Smooth"
  1161. blast3.BottomSurface = "Smooth"
  1162. blast3.Transparency = 0
  1163. blast3.CFrame = HandCF
  1164. local bm3 = Instance.new("SpecialMesh", blast3)
  1165. bm3.Scale = Vector3.new(3,1,3)
  1166. bm3.MeshId = "rbxassetid://3270017"
  1167. for i = 1,120 do rs:wait()
  1168. X.Transparency = X.Transparency + (1/120)
  1169. part.Transparency = part.Transparency + (1/120)
  1170. part2.Transparency = part2.Transparency + (1/120)
  1171. part3.Transparency = part3.Transparency + (1/120)
  1172. part4.Transparency = part4.Transparency + (1/120)
  1173. part5.Transparency = part5.Transparency + (1/120)
  1174. part6.Transparency = part6.Transparency + (1/120)
  1175. part7.Transparency = part7.Transparency + (1/120)
  1176. blast.Transparency = blast.Transparency + (1/120)
  1177. blast2.Transparency = blast2.Transparency + (1/120)
  1178. blast3.Transparency = blast3.Transparency + (1/120)
  1179. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1180. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1181. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1182. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1183. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1184. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1185. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1186. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1187. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1188. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1189. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1190. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1191. X.CFrame = cf
  1192. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1193. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1194. part3.CFrame=X.CFrame
  1195. part4.CFrame=X.CFrame
  1196. part7.CFrame=X.CFrame
  1197. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1198. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1199. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1200. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1201. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1202. rs:wait()
  1203. end
  1204. X:Destroy()
  1205. part:Destroy()
  1206. part2:Destroy()
  1207. part3:Destroy()
  1208. part4:Destroy()
  1209. part5:Destroy()
  1210. part6:Destroy()
  1211. blast:Destroy()
  1212. blast2:Destroy()
  1213. blast3:Destroy()
  1214. z:Destroy()
  1215. z1:Destroy()
  1216. z2:Destroy()
  1217. z3:Destroy()
  1218. z4:Destroy()
  1219. end
  1220. end)
  1221. for i = 1, 20 do
  1222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1228. if Debounces.on == false then break end
  1229. rs:wait()
  1230. end
  1231. if Debounces.CanAttack == false then
  1232. Debounces.CanAttack = true
  1233. Debounces.NoIdl = false
  1234. Debounces.on = false
  1235. end
  1236. end
  1237. end
  1238. end)
  1239. ----------------------------------------------------
  1240. mouse.KeyDown:connect(function(key)
  1241. if key == "e" then
  1242. if Debounces.CanAttack == true then
  1243. Debounces.CanAttack = false
  1244. Debounces.on = true
  1245. Debounces.NoIdl = true
  1246. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1247. z = Instance.new("Sound", rarm)
  1248. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1249. z.Volume = .6
  1250. z.Pitch = pt[math.random(1,#pt)]
  1251. z.Looped = false
  1252. z:Play()
  1253. Debounces.RPunch = true
  1254. Debounces.LPunch = true
  1255. Debounces.ks = true
  1256. Debounces.ks2 = true
  1257. for i = 1, 3 do
  1258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1260. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1264. if Debounces.on == false then break end
  1265. wait()
  1266. end
  1267. z2 = Instance.new("Sound", larm)
  1268. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1269. z2.Volume = .6
  1270. z2.Pitch = pt[math.random(1,#pt)]
  1271. z2.Looped = false
  1272. z2:Play()
  1273. for i = 1, 3 do
  1274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1280. if Debounces.on == false then break end
  1281. wait()
  1282. end
  1283. z3 = Instance.new("Sound", rarm)
  1284. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1285. z3.Volume = 0.6
  1286. z3.Pitch = pt[math.random(1,#pt)]
  1287. z3.Looped = false
  1288. z3:Play()
  1289. for i = 1, 3 do
  1290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1296. if Debounces.on == false then break end
  1297. wait()
  1298. end
  1299. z4 = Instance.new("Sound", larm)
  1300. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1301. z4.Volume = .6
  1302. z4.Pitch = pt[math.random(1,#pt)]
  1303. z4.Looped = false
  1304. z4:Play()
  1305. for i = 1, 3 do
  1306. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1307. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1310. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1311. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1312. if Debounces.on == false then break end
  1313. wait()
  1314. end
  1315. z5 = Instance.new("Sound", rarm)
  1316. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1317. z5.Volume = .6
  1318. z5.Pitch = pt[math.random(1,#pt)]
  1319. z5.Looped = false
  1320. z5:Play()
  1321. for i = 1, 3 do
  1322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1328. if Debounces.on == false then break end
  1329. wait()
  1330. end
  1331. z6 = Instance.new("Sound", larm)
  1332. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1333. z6.Volume = .6
  1334. z6.Pitch = pt[math.random(1,#pt)]
  1335. z6.Looped = false
  1336. z6:Play()
  1337. for i = 1, 3 do
  1338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1344. if Debounces.on == false then break end
  1345. wait()
  1346. end
  1347. z7 = Instance.new("Sound", rarm)
  1348. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1349. z7.Volume = .6
  1350. z7.Pitch = pt[math.random(1,#pt)]
  1351. z7.Looped = false
  1352. z7:Play()
  1353. for i = 1, 3 do
  1354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1360. if Debounces.on == false then break end
  1361. wait()
  1362. end
  1363. z8 = Instance.new("Sound", larm)
  1364. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1365. z8.Volume = .6
  1366. z8.Pitch = pt[math.random(1,#pt)]
  1367. z8.Looped = false
  1368. z8:Play()
  1369. for i = 1, 3 do
  1370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1376. if Debounces.on == false then break end
  1377. wait()
  1378. end
  1379. z9 = Instance.new("Sound", rarm)
  1380. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1381. z9.Volume = 0.6
  1382. z9.Pitch = pt[math.random(1,#pt)]
  1383. z9.Looped = false
  1384. z9:Play()
  1385. for i = 1, 3 do
  1386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1392. if Debounces.on == false then break end
  1393. wait()
  1394. end
  1395. z10 = Instance.new("Sound", larm)
  1396. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1397. z10.Volume = .6
  1398. z10.Pitch = pt[math.random(1,#pt)]
  1399. z10.Looped = false
  1400. z10:Play()
  1401. for i = 1, 3 do
  1402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1408. if Debounces.on == false then break end
  1409. wait()
  1410. end
  1411. z11 = Instance.new("Sound", rarm)
  1412. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1413. z11.Volume = .6
  1414. z11.Pitch = pt[math.random(1,#pt)]
  1415. z11.Looped = false
  1416. z11:Play()
  1417. for i = 1, 3 do
  1418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1424. if Debounces.on == false then break end
  1425. wait()
  1426. end
  1427. z12 = Instance.new("Sound", larm)
  1428. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1429. z12.Volume = .6
  1430. z12.Pitch = pt[math.random(1,#pt)]
  1431. z12.Looped = false
  1432. z12:Play()
  1433. for i = 1, 3 do
  1434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1440. if Debounces.on == false then break end
  1441. wait()
  1442. end
  1443. z13 = Instance.new("Sound", rarm)
  1444. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1445. z13.Volume = 0.6
  1446. z13.Pitch = pt[math.random(1,#pt)]
  1447. z13.Looped = false
  1448. z13:Play()
  1449. for i = 1, 3 do
  1450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1456. if Debounces.on == false then break end
  1457. wait()
  1458. end
  1459. z14 = Instance.new("Sound", larm)
  1460. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1461. z14.Volume = .6
  1462. z14.Pitch = pt[math.random(1,#pt)]
  1463. z14.Looped = false
  1464. z14:Play()
  1465. for i = 1, 3 do
  1466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1472. if Debounces.on == false then break end
  1473. wait()
  1474. end
  1475. z15 = Instance.new("Sound", rarm)
  1476. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1477. z15.Volume = .6
  1478. z15.Pitch = pt[math.random(1,#pt)]
  1479. z15.Looped = false
  1480. z15:Play()
  1481. for i = 1, 3 do
  1482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1488. if Debounces.on == false then break end
  1489. wait()
  1490. end
  1491. z16 = Instance.new("Sound", larm)
  1492. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1493. z16.Volume = .6
  1494. z16.Pitch = pt[math.random(1,#pt)]
  1495. z16.Looped = false
  1496. z16:Play()
  1497. for i = 1, 3 do
  1498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1504. if Debounces.on == false then break end
  1505. wait()
  1506. end
  1507. z17 = Instance.new("Sound", rarm)
  1508. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1509. z17.Volume = .6
  1510. z17.Pitch = pt[math.random(1,#pt)]
  1511. z17.Looped = false
  1512. z17:Play()
  1513. for i = 1, 3 do
  1514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1520. if Debounces.on == false then break end
  1521. wait()
  1522. end
  1523. z18 = Instance.new("Sound", larm)
  1524. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1525. z18.Volume = .6
  1526. z18.Pitch = pt[math.random(1,#pt)]
  1527. z18.Looped = false
  1528. z18:Play()
  1529. for i = 1, 3 do
  1530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1536. if Debounces.on == false then break end
  1537. wait()
  1538. end
  1539. z19 = Instance.new("Sound", rarm)
  1540. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1541. z19.Volume = 0.6
  1542. z19.Pitch = pt[math.random(1,#pt)]
  1543. z19.Looped = false
  1544. z19:Play()
  1545. for i = 1, 3 do
  1546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1552. if Debounces.on == false then break end
  1553. wait()
  1554. end
  1555. z20 = Instance.new("Sound", larm)
  1556. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1557. z20.Volume = .6
  1558. z20.Pitch = pt[math.random(1,#pt)]
  1559. z20.Looped = false
  1560. z20:Play()
  1561. for i = 1, 3 do
  1562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1568. if Debounces.on == false then break end
  1569. wait()
  1570. end
  1571. z:Destroy()
  1572. z2:Destroy()
  1573. z3:Destroy()
  1574. z4:Destroy()
  1575. z5:Destroy()
  1576. z6:Destroy()
  1577. z7:Destroy()
  1578. z8:Destroy()
  1579. z9:Destroy()
  1580. z10:Destroy()
  1581. z11:Destroy()
  1582. z12:Destroy()
  1583. z13:Destroy()
  1584. z14:Destroy()
  1585. z15:Destroy()
  1586. z16:Destroy()
  1587. z17:Destroy()
  1588. z18:Destroy()
  1589. z19:Destroy()
  1590. z20:Destroy()
  1591. Debounces.LPunch = false
  1592. Debounces.RPunch = false
  1593. Debounces.ks = false
  1594. Debounces.ks2 = false
  1595. if Debounces.CanAttack == false then
  1596. Debounces.CanAttack = true
  1597. Debounces.on = false
  1598. Debounces.NoIdl = false
  1599. end
  1600. end
  1601. end
  1602. end)
  1603. -------------------------------
  1604. mouse.KeyDown:connect(function(key)
  1605. if key == "t" then
  1606. if Debounces.CanAttack == true then
  1607. Debounces.CanAttack = false
  1608. Debounces.NoIdl = true
  1609. Debounces.on = true
  1610. Debounces.ks = true
  1611. kik = rleg.Touched:connect(function(ht)
  1612. hit = ht.Parent
  1613. if ht and hit:IsA("Model") then
  1614. if hit:FindFirstChild("Humanoid") then
  1615. if hit.Name ~= p.Name then
  1616. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1617. Debounces.Slashed = true]]--
  1618. if Debounces.ks==true then
  1619. z = Instance.new("Sound",hed)
  1620. z.SoundId = "rbxassetid://169380525"
  1621. z.Volume = 1
  1622. z:Play()
  1623. Debounces.ks=false
  1624. end
  1625. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1626. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1627. --Debounces.Slashed = false
  1628. --end
  1629. end
  1630. end
  1631. elseif ht and hit:IsA("Hat") then
  1632. if hit.Parent.Name ~= p.Name then
  1633. if hit.Parent:FindFirstChild("Humanoid") then
  1634. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1635. Debounces.Slashed = true]]--
  1636. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1637. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1638. --Debounces.Slashed = false
  1639. --end
  1640. end
  1641. end
  1642. end
  1643. end)
  1644. for i = 1,20 do
  1645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1651. if Debounces.on == false then break end
  1652. rs:wait()
  1653. end
  1654. kik:disconnect()
  1655. if Debounces.CanAttack == false then
  1656. Debounces.CanAttack = true
  1657. Debounces.NoIdl = false
  1658. Debounces.on = false
  1659. end
  1660. end
  1661. end
  1662. end)
  1663. ----------------------------------------------------
  1664. mouse.KeyDown:connect(function(key)
  1665. if key == "y" then
  1666. if Debounces.CanAttack == true then
  1667. Debounces.CanAttack = false
  1668. Debounces.on = true
  1669. Debounces.NoIdl = true
  1670. for i = 1, 15 do
  1671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1677. if Debounces.on == false then break end
  1678. rs:wait(2.7)
  1679. end
  1680. x = Instance.new("Sound",char)
  1681. x.SoundId = "rbxassetid://228343271"
  1682. x.Pitch = 1
  1683. x.Volume = .8
  1684. wait(.1)
  1685. x:Play()
  1686. Debounces.on = false
  1687. Debounces.Here = false
  1688. shot = shot + 1
  1689. local rng = Instance.new("Part", larm)
  1690. rng.Anchored = true
  1691. rng.BrickColor = BrickColor.new("Royal purple")
  1692. rng.CanCollide = false
  1693. rng.FormFactor = 3
  1694. rng.Name = "Ring"
  1695. rng.Size = Vector3.new(1, 1, 1)
  1696. rng.Transparency = 0.35
  1697. rng.TopSurface = 0
  1698. rng.BottomSurface = 0
  1699. rng2 = rng:clone()
  1700. rng3 = rng2:clone()
  1701. rng4 = rng2:clone()
  1702. local rngm = Instance.new("SpecialMesh", rng)
  1703. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1704. rngm.Scale = Vector3.new(10, 10, 1)
  1705. rngm2 = rngm:clone()
  1706. rngm2.Scale = Vector3.new(5, 5, 3)
  1707. rngm3=rngm2:clone()
  1708. rngm3.Parent = rng3
  1709. rngm3.Scale = Vector3.new(8, 8, 1)
  1710. rngm4 = rngm2:clone()
  1711. rngm4.Parent = rng4
  1712. rngm4.Scale = Vector3.new(6, 6, 1)
  1713. local bem = Instance.new("Part", larm)
  1714. bem.Anchored = true
  1715. bem.BrickColor = BrickColor.new("Really black")
  1716. bem.CanCollide = false
  1717. bem.FormFactor = 3
  1718. bem.Name = "Beam" .. shot
  1719. bem.Size = Vector3.new(1, 1, 1)
  1720. bem.Transparency = 0.35
  1721. bem.TopSurface = 0
  1722. bem.BottomSurface = 0
  1723. local bemm = Instance.new("SpecialMesh", bem)
  1724. bemm.MeshType = 4
  1725. bemm.Scale = Vector3.new(1, 4, 4)
  1726. local out = Instance.new("Part", larm)
  1727. out.Anchored = true
  1728. out.BrickColor = BrickColor.new("Really black")
  1729. out.CanCollide = false
  1730. out.FormFactor = 3
  1731. out.Name = "Out"
  1732. out.Size = Vector3.new(4, 4, 4)
  1733. out.Transparency = 0.35
  1734. out.TopSurface = 0
  1735. out.BottomSurface = 0
  1736. local outm = Instance.new("SpecialMesh", out)
  1737. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1738. outm.Scale = Vector3.new(6, 4, 6)
  1739. local bnd = Instance.new("Part", larm)
  1740. bnd.Anchored = true
  1741. bnd.BrickColor = BrickColor.new("Really red")
  1742. bnd.CanCollide = false
  1743. bnd.FormFactor = 3
  1744. bnd.Name = "Bend"
  1745. bnd.Size = Vector3.new(1, 1, 1)
  1746. bnd.Transparency = 1
  1747. bnd.TopSurface = 0
  1748. bnd.BottomSurface = 0
  1749. local bndm = Instance.new("SpecialMesh", bnd)
  1750. bndm.MeshType = 3
  1751. bndm.Scale = Vector3.new(8, 8, 8)
  1752. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1753. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1754. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1755. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1756. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1757. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1758. Debounces.Shewt = true
  1759. coroutine.wrap(function()
  1760. for i = 1, 20, 0.2 do
  1761. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1762. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1763. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1764. rng.Transparency = i/20
  1765. rng3.Transparency = 1/24
  1766. rng4.Transparency = i/26
  1767. wait()
  1768. end
  1769. wait()
  1770. rng:Destroy()
  1771. end)()
  1772. if Debounces.Shewt == true then
  1773. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1774. hit = ht.Parent
  1775. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1776. if HasntTouched(hit.Name) == true and deb == false then
  1777. deb = true
  1778. coroutine.wrap(function()
  1779. hit:FindFirstChild("Humanoid").PlatformStand = true
  1780. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1781. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1782. end)()
  1783. table.insert(Touche, hit.Name)
  1784. deb = false
  1785. end
  1786. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1787. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1788. deb = true
  1789. coroutine.wrap(function()
  1790. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1791. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1792. wait(1)
  1793. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1794. end)()
  1795. table.insert(Touche, hit.Parent.Name)
  1796. deb = false
  1797. for i, v in pairs(Touche) do
  1798. print(v)
  1799. end
  1800. end
  1801. end
  1802. end)
  1803. end
  1804. for i = 0, 260, 8 do
  1805. bem.Size = Vector3.new(i, 3, 3)
  1806. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1807. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1808. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1809. bnd.Size = Vector3.new(1,1,1)
  1810. bndm.Scale = Vector3.new(8,8,8)
  1811. if i % 10 == 0 then
  1812. local newRng = rng2:Clone()
  1813. newRng.Parent = larm
  1814. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1815. local newRngm = rngm2:clone()
  1816. newRngm.Parent=newRng
  1817. coroutine.wrap(function()
  1818. for i = 1, 10, 0.2 do
  1819. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  1820. newRng.Transparency = i/10
  1821. wait()
  1822. end
  1823. wait()
  1824. newRng:Destroy()
  1825. end)()
  1826. end
  1827. wait()
  1828. end
  1829. wait()
  1830. Debounces.Shewt = false
  1831. bem:Destroy()
  1832. out:Destroy()
  1833. bnd:Destroy()
  1834. Debounces.Ready = false
  1835. for i, v in pairs(Touche) do
  1836. table.remove(Touche, i)
  1837. end
  1838. wait()
  1839. table.insert(Touche, char.Name)
  1840. Debounces.NoIdl = false
  1841. if Debounces.CanAttack == false then
  1842. Debounces.CanAttack = true
  1843. end
  1844. end
  1845. end
  1846. end)
  1847. ----------------------------------------------------
  1848. --[[mouse.KeyDown:connect(function(key)
  1849. if key == "y" then
  1850. if Debounces.CanAttack == true then
  1851. Debounces.CanAttack = false
  1852. Debounces.NoIdl = true
  1853. Debounces.on = true
  1854. local shell = Instance.new("Part",torso)
  1855. shell.BrickColor = BrickColor.new("Royal purple")
  1856. shell.Anchored = false
  1857. shell.CanCollide = false
  1858. shell.Locked = true
  1859. shell.TopSurface = "SmoothNoOutlines"
  1860. shell.BottomSurface = "SmoothNoOutlines"
  1861. shell.Size = Vector3.new(1.2,1.2,1.2)
  1862. shell.FormFactor = 3
  1863. local shellm = Instance.new("SpecialMesh",shell)
  1864. shellm.MeshType = "Sphere"
  1865. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  1866. Omega = function()
  1867. local X = Instance.new("Part",char)
  1868. local O = Instance.new("ObjectValue",X)
  1869. O.Name = "creator"
  1870. X.Locked = true
  1871. X.Name = "Shell"
  1872. X.Anchored = false
  1873. X.CanCollide = false
  1874. X.Transparency = 0.5
  1875. X.Reflectance = 0
  1876. X.BottomSurface = 0
  1877. X.TopSurface = 0
  1878. X.Shape = 0
  1879. local V = Instance.new("ObjectValue",X)
  1880. V.Value = char
  1881. V.Name = "creator"
  1882. X.BrickColor = BrickColor.new("Royal purple")
  1883. X.Size = Vector3.new(40,40,40)
  1884. --X.Material = "Neon"
  1885. local Z = Instance.new("SpecialMesh",X)
  1886. Z.MeshType = "Sphere"
  1887. Z.Scale = Vector3.new(0.2,0.2,0.2)
  1888. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1889. local bv = Instance.new("BodyVelocity",X)
  1890. bv.maxForce = Vector3.new(99999,99999,99999)
  1891. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1892. bv.velocity = root.CFrame.lookVector*10
  1893. Explode = X.Touched:connect(function(hit)
  1894. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  1895. local cf = X.CFrame
  1896. bv:Destroy()
  1897. X.Anchored = true
  1898. Z:Remove()
  1899. Explode:disconnect()
  1900. X.Size = Vector3.new(3,3,3)
  1901. X.Touched:connect(function(hit) end)
  1902. X.CanCollide = false
  1903. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  1904. if v:FindFirstChild('Humanoid') then
  1905. v.Humanoid:TakeDamage(math.random(80,120))
  1906. end
  1907. end
  1908. for i = 1, (40) do rs:wait()
  1909. X.Transparency = X.Transparency + (1/40)
  1910. X.Size = X.Size + Vector3.new(1,1,1)
  1911. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  1912. end
  1913. X:Destroy()
  1914. end
  1915. end)
  1916. end
  1917. for i = 1,200 do
  1918. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  1920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1925. if Debounces.on == false then break end
  1926. rs:wait()
  1927. end
  1928. for i = 1,30 do
  1929. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  1930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  1931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  1932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1936. if Debounces.on == false then break end
  1937. rs:wait()
  1938. end
  1939. for i = 1,40 do
  1940. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  1941. shell.Size = shell.Size + Vector3.new(1,1,1)
  1942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  1943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  1944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1948. if Debounces.on == false then break end
  1949. rs:wait()
  1950. end
  1951. for i = 1,40 do
  1952. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  1953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  1954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  1955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1959. if Debounces.on == false then break end
  1960. rs:wait()
  1961. end
  1962. for i = 1,60 do
  1963. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  1965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  1966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1969. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1970. if Debounces.on == false then break end
  1971. rs:wait()
  1972. end
  1973. for i = 1,60 do
  1974. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1975. shell.Size = shell.Size + Vector3.new(1,1,1)
  1976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  1977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  1978. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1982. if Debounces.on == false then break end
  1983. rs:wait()
  1984. end
  1985. if Debounces.CanAttack == false then
  1986. Debounces.CanAttack = true
  1987. Debounces.NoIdl = false
  1988. Debounces.on = false
  1989. end
  1990. end
  1991. end
  1992. end)]]--
  1993. ----------------------------------------------------
  1994. Charging = false
  1995. mouse.KeyDown:connect(function(key)
  1996. if key == "r" then
  1997. if Charging == false then
  1998. Charging = true
  1999. if Debounces.CanAttack == true then
  2000. Debounces.CanAttack = false
  2001. Debounces.NoIdl = true
  2002. Debounces.on = true
  2003. for i = 1,20 do
  2004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2010. if Debounces.on == false then break end
  2011. rs:wait()
  2012. end
  2013. --[[for i = 1,20 do
  2014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2020. if Debounces.on == false then break end
  2021. rs:wait()
  2022. end]]--
  2023. pt=Instance.new('Part',torso)
  2024. pt.Anchored=true
  2025. pt.CanCollide=false
  2026. pt.Locked = true
  2027. pt.FormFactor='Custom'
  2028. pt.Size=Vector3.new(1,1,1)
  2029. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2030. pt.Transparency=.6
  2031. pt.BrickColor=BrickColor.new('Really black')
  2032. msh=Instance.new('SpecialMesh',pt)
  2033. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2034. msh.Scale=Vector3.new(8,4,8)
  2035. pt2=pt:clone()
  2036. pt2.Parent = torso
  2037. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2038. pt2.BrickColor=BrickColor.new("Royal purple")
  2039. msh2=msh:clone()
  2040. msh2.Parent=pt2
  2041. msh2.Scale=Vector3.new(10,5,10)
  2042.  
  2043. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2044.  
  2045. bl = Instance.new("Part", char)
  2046. bl.Locked = true
  2047. bl.Name = "Shell"
  2048. bl.BrickColor = BrickColor.new("Really black")
  2049. bl.Anchored = true
  2050. bl.CanCollide = false
  2051. bl.Transparency = 0
  2052. bl.Reflectance = 0
  2053. bl.BottomSurface = 0
  2054. bl.TopSurface = 0
  2055. bl.Shape = 0
  2056. blm = Instance.new("SpecialMesh",bl)
  2057. blm.MeshType = "Sphere"
  2058. blm.Scale = Vector3.new(1,1,1)
  2059. blm.MeshId = "rbxassetid://9982590"
  2060.  
  2061. coroutine.resume(coroutine.create(function()
  2062. for i=1, math.huge, 4 do
  2063. if Charging == true then
  2064. rs:wait()
  2065. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2066. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2067. bl.Transparency = bl.Transparency + 0.005
  2068. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2069. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2070. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2071. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2072. elseif Charging == false then break
  2073. end
  2074. end
  2075. end))
  2076.  
  2077. repeat
  2078. local p = Instance.new('Part',torso)
  2079. p.formFactor = 'Custom'
  2080. p.Size = Vector3.new(1,1,1)
  2081. p.BrickColor = workspace.Base.BrickColor
  2082. p.CanCollide = false
  2083. p.Transparency = 0
  2084. p.Anchored = true
  2085. p.Locked=true
  2086. p.Material = workspace.Base.Material
  2087. s = math.random(1,40)/10
  2088. local m = Instance.new("BlockMesh",p)
  2089. m.Scale = Vector3.new(s,s,s)
  2090. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2091. --[[coroutine.wrap(function()
  2092. wait(2)
  2093. while Charging == true do
  2094. wait(2)
  2095. GroundWave1()
  2096. wait(2)
  2097. end
  2098. end)()]]--
  2099. Spawn(function()
  2100. while rs:wait() do
  2101. if Charging == true then
  2102. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2103. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2104. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2105. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2106. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2107. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2108. elseif Charging == false then break
  2109. end
  2110. end
  2111. end)
  2112. Spawn(function()
  2113. while rs:wait() do
  2114. if p.Transparency >= 1 then p:Destroy() break end
  2115. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2116. p.Transparency = p.Transparency+0.01
  2117. end
  2118. end)
  2119. wait(.3)
  2120. until Charging == false
  2121. end
  2122. end
  2123. end
  2124. end)
  2125. ----------------------------------------------------
  2126. mouse.KeyUp:connect(function(key)
  2127. if key == "r" then
  2128. if Charging == true then
  2129. Charging = false
  2130. pt:Destroy()
  2131. pt2:Destroy()
  2132. bl:Destroy()
  2133. if Debounces.CanAttack == false then
  2134. Debounces.CanAttack = true
  2135. Debounces.NoIdl = false
  2136. Debounces.on = false
  2137. end
  2138. end
  2139. end
  2140. end)
  2141. ----------------------------------------------------
  2142. mouse.KeyDown:connect(function(key)
  2143. if key == "g" then
  2144. if Debounces.CanAttack == true then
  2145. Debounces.CanAttack = false
  2146. Debounces.NoIdl = true
  2147. Debounces.on = true
  2148. local shell = Instance.new("Part",torso)
  2149. shell.BrickColor = BrickColor.new("Royal purple")
  2150. shell.Anchored = true
  2151. shell.CanCollide = false
  2152. shell.Locked = true
  2153. shell.TopSurface = "SmoothNoOutlines"
  2154. shell.BottomSurface = "SmoothNoOutlines"
  2155. shell.Size = Vector3.new(1,1,1)
  2156. shellm = Instance.new("SpecialMesh",shell)
  2157. shellm.MeshType = "Sphere"
  2158. shellm.Scale = Vector3.new(1,1,1)
  2159. local shell2 = Instance.new("Part",torso)
  2160. shell2.BrickColor = BrickColor.new("Royal purple")
  2161. shell2.Anchored = true
  2162. shell2.CanCollide = false
  2163. shell2.Locked = true
  2164. shell2.TopSurface = "SmoothNoOutlines"
  2165. shell2.BottomSurface = "SmoothNoOutlines"
  2166. shell2.Size = Vector3.new(1,1,1)
  2167. shellm2 = Instance.new("SpecialMesh",shell2)
  2168. shellm2.MeshType = "Sphere"
  2169. shellm2.Scale = Vector3.new(1,1,1)
  2170.  
  2171. function FindNearestTorso(Position,Distance,SinglePlayer)
  2172. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2173. local List = {}
  2174. for i,v in pairs(workspace:GetChildren())do
  2175. if v:IsA("Model")then
  2176. if v:findFirstChild("Torso")then
  2177. if v ~= char then
  2178. if(v.Torso.Position -Position).magnitude <= Distance then
  2179. table.insert(List,v)
  2180. end
  2181. end
  2182. end
  2183. end
  2184. end
  2185. return List
  2186. end
  2187.  
  2188. Shell = function()
  2189. local X = Instance.new("Part",char)
  2190. local O = Instance.new("ObjectValue",X)
  2191. O.Name = "creator"
  2192. X.Locked = true
  2193. X.Name = "Shell"
  2194. X.Anchored = false
  2195. X.CanCollide = false
  2196. X.Transparency = 0
  2197. X.Reflectance = 0
  2198. X.BottomSurface = 0
  2199. X.TopSurface = 0
  2200. X.Shape = 0
  2201. local V = Instance.new("ObjectValue",X)
  2202. V.Value = char
  2203. V.Name = "creator"
  2204. X.BrickColor = BrickColor.new("Royal purple")
  2205. X.Size = Vector3.new(1,1,1)
  2206. --X.Material = "Neon"
  2207. local Z = Instance.new("SpecialMesh",X)
  2208. Z.MeshType = "Sphere"
  2209. Z.Scale = Vector3.new(1,1,1)
  2210. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2211. local bv = Instance.new("BodyVelocity",X)
  2212. bv.maxForce = Vector3.new(99999,99999,99999)
  2213. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2214. bv.velocity = root.CFrame.lookVector*65
  2215. Explode = X.Touched:connect(function(hit)
  2216. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2217. local cf = X.CFrame
  2218. bv:Destroy()
  2219. X.Anchored = true
  2220. Z:Remove()
  2221. Explode:disconnect()
  2222. X.Size = Vector3.new(3,3,3)
  2223. X.Touched:connect(function(hit) end)
  2224. X.CanCollide = false
  2225. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2226. if v:FindFirstChild('Humanoid') then
  2227. v.Humanoid:TakeDamage(math.random(6,12))
  2228. end
  2229. end
  2230. for i = 1, (40) do rs:wait()
  2231. X.Transparency = X.Transparency + (1/40)
  2232. X.Size = X.Size + Vector3.new(1,1,1)
  2233. X.CFrame = cf
  2234. end
  2235. X:Destroy()
  2236. end
  2237. end)
  2238. end
  2239. Shell()
  2240. for i = 1, 10 do
  2241. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2242. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2243. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2244. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2245. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2246. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2247. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2248. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2249. if Debounces.on == false then break end
  2250. rs:wait()
  2251. end
  2252. Shell()
  2253. shell.Transparency = 1
  2254. for i = 1, 10 do
  2255. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2256. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2263. if Debounces.on == false then break end
  2264. rs:wait()
  2265. end
  2266. Shell()
  2267. shell.Transparency = 0
  2268. shell2.Transparency = 1
  2269. for i = 1, 10 do
  2270. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2271. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2272. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2273. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2274. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2275. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2276. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2277. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2278. if Debounces.on == false then break end
  2279. rs:wait()
  2280. end
  2281. Shell()
  2282. shell2.Transparency = 0
  2283. shell.Transparency = 1
  2284. for i = 1, 10 do
  2285. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2286. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2293. if Debounces.on == false then break end
  2294. rs:wait()
  2295. end
  2296. Shell()
  2297. shell.Transparency = 0
  2298. shell2.Transparency = 1
  2299. for i = 1, 10 do
  2300. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2301. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2302. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2303. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2304. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2305. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2306. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2307. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2308. if Debounces.on == false then break end
  2309. rs:wait()
  2310. end
  2311. Shell()
  2312. shell2.Transparency = 0
  2313. shell.Transparency = 1
  2314. for i = 1, 10 do
  2315. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2316. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2318. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2319. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2323. if Debounces.on == false then break end
  2324. rs:wait()
  2325. end
  2326. Shell()
  2327. shell.Transparency = 0
  2328. shell2.Transparency = 1
  2329. for i = 1, 10 do
  2330. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2331. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2333. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2338. if Debounces.on == false then break end
  2339. rs:wait()
  2340. end
  2341. Shell()
  2342. shell2.Transparency = 0
  2343. shell.Transparency = 1
  2344. for i = 1, 10 do
  2345. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2346. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2353. if Debounces.on == false then break end
  2354. rs:wait()
  2355. end
  2356. Shell()
  2357. shell.Transparency = 0
  2358. shell2.Transparency = 1
  2359. for i = 1, 10 do
  2360. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2361. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2368. if Debounces.on == false then break end
  2369. rs:wait()
  2370. end
  2371. Shell()
  2372. shell2.Transparency = 0
  2373. shell.Transparency = 1
  2374. for i = 1, 10 do
  2375. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2376. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2383. if Debounces.on == false then break end
  2384. rs:wait()
  2385. end
  2386. Shell()
  2387. shell.Transparency = 0
  2388. shell2.Transparency = 1
  2389. for i = 1, 10 do
  2390. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2391. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2398. if Debounces.on == false then break end
  2399. rs:wait()
  2400. end
  2401. Shell()
  2402. shell2.Transparency = 0
  2403. shell.Transparency = 1
  2404. for i = 1, 10 do
  2405. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2406. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2413. if Debounces.on == false then break end
  2414. rs:wait()
  2415. end
  2416. Shell()
  2417. shell.Transparency = 0
  2418. shell2.Transparency = 1
  2419. for i = 1, 10 do
  2420. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2421. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2428. if Debounces.on == false then break end
  2429. rs:wait()
  2430. end
  2431. shell.Transparency = 1
  2432. if Debounces.CanAttack == false then
  2433. Debounces.CanAttack = true
  2434. Debounces.NoIdl = false
  2435. Debounces.on = false
  2436. end
  2437. end
  2438. end
  2439. end)
  2440. ----------------------------------------------------
  2441. Search = false
  2442. mouse.KeyDown:connect(function(key)
  2443. if key == "n" then
  2444. if Search == false then
  2445. Search = true
  2446. for i,v in pairs(game.Players:getPlayers()) do
  2447. if v.Name~=char.Name then
  2448. for j,k in pairs(v.Character:GetChildren()) do
  2449. if k:IsA("BasePart") and k.Transparency >= 1 then
  2450. bawx=Instance.new("SelectionBox",cam)
  2451. bawx.Color = BrickColor.new("Bright red")
  2452. bawx.Transparency = .5
  2453. bawx.Adornee = k
  2454. end
  2455. end
  2456. end
  2457. end
  2458. elseif Search == true then
  2459. Search = false
  2460. for i, v in pairs(cam:GetChildren()) do
  2461. if v:IsA("SelectionBox") then
  2462. v:Destroy()
  2463. end
  2464. end
  2465. end
  2466. end
  2467. end)
  2468. ----------------------------------------------------
  2469. Grab = false
  2470. mouse.KeyDown:connect(function(key)
  2471. if key == "z" then
  2472. Debounces.on = true
  2473. Debounces.NoIdl = true
  2474. Debounces.ks = true
  2475. if Grab == false then
  2476. gp = nil
  2477. for i = 1, 20 do
  2478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2484. if Debounces.on == false then break end
  2485. rs:wait()
  2486. end
  2487. con1=larm.Touched:connect(function(hit) -- this is grab
  2488. ht = hit.Parent
  2489. hum1=ht:FindFirstChild('Humanoid')
  2490. if hum1 ~= nil then
  2491. if Debounces.ks==true then
  2492. z = Instance.new("Sound",hed)
  2493. z.SoundId = "rbxassetid://169380525"
  2494. z.Volume = 1
  2495. z:Play()
  2496. Debounces.ks=false
  2497. end
  2498. hum1.PlatformStand=true
  2499. gp = ht
  2500. Grab = true
  2501. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2502. asd.Parent = larm
  2503. asd.Name = "asd"
  2504. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2505. --[[elseif hum1 == nil then
  2506. con1:disconnect()
  2507. wait() return]]--
  2508. end
  2509. end)
  2510. for i = 1, 20 do
  2511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2517. if Debounces.on == false then break end
  2518. rs:wait()
  2519. end
  2520. if hum1 == nil then
  2521. Debounces.on = false
  2522. Debounces.NoIdl = false
  2523. end
  2524. con1:disconnect()
  2525. elseif Grab == true then
  2526. Grab = false
  2527. Punch()
  2528. z = Instance.new("Sound",hed)
  2529. z.SoundId = "rbxassetid://169380525"
  2530. z.Pitch = ptz[math.random(1,#ptz)]
  2531. z.Volume = 1
  2532. z:Play()
  2533. for i = 1, 10 do
  2534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2540. if Debounces.on == false then break end
  2541. rs:wait()
  2542. end
  2543. Punch()
  2544. z = Instance.new("Sound",hed)
  2545. z.SoundId = "rbxassetid://169380525"
  2546. z.Pitch = ptz[math.random(1,#ptz)]
  2547. z.Volume = 1
  2548. z:Play()
  2549. for i = 1, 10 do
  2550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2551. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2556. if Debounces.on == false then break end
  2557. rs:wait()
  2558. end
  2559. Punch()
  2560. z = Instance.new("Sound",hed)
  2561. z.SoundId = "rbxassetid://169380525"
  2562. z.Pitch = ptz[math.random(1,#ptz)]
  2563. z.Volume = 1
  2564. z:Play()
  2565. for i = 1, 10 do
  2566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2572. if Debounces.on == false then break end
  2573. rs:wait()
  2574. end
  2575. Punch()
  2576. z = Instance.new("Sound",hed)
  2577. z.SoundId = "rbxassetid://169380525"
  2578. z.Pitch = ptz[math.random(1,#ptz)]
  2579. z.Volume = 1
  2580. z:Play()
  2581. for i = 1, 10 do
  2582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2588. if Debounces.on == false then break end
  2589. rs:wait()
  2590. end
  2591. Punch()
  2592. z = Instance.new("Sound",hed)
  2593. z.SoundId = "rbxassetid://169380525"
  2594. z.Pitch = ptz[math.random(1,#ptz)]
  2595. z.Volume = 1
  2596. z:Play()
  2597. for i = 1, 10 do
  2598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2602. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2604. if Debounces.on == false then break end
  2605. rs:wait()
  2606. end
  2607. Punch()
  2608. z = Instance.new("Sound",hed)
  2609. z.SoundId = "rbxassetid://169380525"
  2610. z.Pitch = ptz[math.random(1,#ptz)]
  2611. z.Volume = 1
  2612. z:Play()
  2613. for i = 1, 10 do
  2614. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2615. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2617. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2618. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2619. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2620. if Debounces.on == false then break end
  2621. rs:wait()
  2622. end
  2623. Punch()
  2624. z = Instance.new("Sound",hed)
  2625. z.SoundId = "rbxassetid://169380525"
  2626. z.Pitch = ptz[math.random(1,#ptz)]
  2627. z.Volume = 1
  2628. z:Play()
  2629. for i = 1, 10 do
  2630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2636. if Debounces.on == false then break end
  2637. rs:wait()
  2638. end
  2639. Punch()
  2640. z = Instance.new("Sound",hed)
  2641. z.SoundId = "rbxassetid://169380525"
  2642. z.Pitch = ptz[math.random(1,#ptz)]
  2643. z.Volume = 1
  2644. z:Play()
  2645. for i = 1, 10 do
  2646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2652. if Debounces.on == false then break end
  2653. rs:wait()
  2654. end
  2655. Punch()
  2656. z = Instance.new("Sound",hed)
  2657. z.SoundId = "rbxassetid://169380525"
  2658. z.Pitch = ptz[math.random(1,#ptz)]
  2659. z.Volume = 1
  2660. z:Play()
  2661. for i = 1, 10 do
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2668. if Debounces.on == false then break end
  2669. rs:wait()
  2670. end
  2671. Punch()
  2672. z = Instance.new("Sound",hed)
  2673. z.SoundId = "rbxassetid://169380525"
  2674. z.Pitch = ptz[math.random(1,#ptz)]
  2675. z.Volume = 1
  2676. z:Play()
  2677. for i = 1, 10 do
  2678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2684. if Debounces.on == false then break end
  2685. rs:wait()
  2686. end
  2687. Punch()
  2688. z = Instance.new("Sound",hed)
  2689. z.SoundId = "rbxassetid://169380525"
  2690. z.Pitch = ptz[math.random(1,#ptz)]
  2691. z.Volume = 1
  2692. z:Play()
  2693. for i = 1, 10 do
  2694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2700. if Debounces.on == false then break end
  2701. rs:wait()
  2702. end
  2703. Punch()
  2704. z = Instance.new("Sound",hed)
  2705. z.SoundId = "rbxassetid://169380525"
  2706. z.Pitch = ptz[math.random(1,#ptz)]
  2707. z.Volume = 1
  2708. z:Play()
  2709. for i = 1, 10 do
  2710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2711. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2716. if Debounces.on == false then break end
  2717. rs:wait()
  2718. end
  2719. con1:disconnect()
  2720. Debounces.on = false
  2721. Debounces.NoIdl = false
  2722. if gp ~= nil then
  2723. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2724. for i,v in pairs(larm:GetChildren()) do
  2725. if v.Name == "asd" and v:IsA("Weld") then
  2726. v:Remove()
  2727. end
  2728. end
  2729. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2730. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2731. bv.P = 125000
  2732. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2733. hum1=nil
  2734. ht=nil
  2735. Debounces.on = false
  2736. Debounces.NoIdl = false
  2737. elseif ht == nil then wait()
  2738. Grab = false
  2739. Debounces.on = false
  2740. Debounces.NoIdl = false
  2741. end
  2742. end
  2743. end
  2744. end)
  2745. ----------------------------------------------------
  2746. mouse.KeyDown:connect(function(key)
  2747. if string.byte(key) == 52 then
  2748. char.Humanoid.WalkSpeed = 60
  2749. end
  2750. end)
  2751. mouse.KeyUp:connect(function(key)
  2752. if string.byte(key) == 52 then
  2753. char.Humanoid.WalkSpeed = 8
  2754. end
  2755. end)
  2756. -------------------------------
  2757. local animpose = "Idle"
  2758. local lastanimpose = "Idle"
  2759. local sine = 0
  2760. local change = 1
  2761. local val = 0
  2762. local ffing = false
  2763. -------------------------------
  2764. game:GetService("RunService").RenderStepped:connect(function()
  2765. --[[if char.Humanoid.Jump == true then
  2766. jump = true
  2767. else
  2768. jump = false
  2769. end]]
  2770. char.Humanoid.FreeFalling:connect(function(f)
  2771. if f then
  2772. ffing = true
  2773. else
  2774. ffing = false
  2775. end
  2776. end)
  2777. sine = sine + change
  2778. if jumpn == true then
  2779. animpose = "Jumping"
  2780. elseif ffing == true then
  2781. animpose = "Freefalling"
  2782. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2783. animpose = "Idle"
  2784. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2785. animpose = "Walking"
  2786. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2787. animpose = "Running"
  2788. end
  2789. if animpose ~= lastanimpose then
  2790. sine = 0
  2791. if Debounces.NoIdl == false then
  2792. if animpose == "Idle" then
  2793. for i = 1, 2 do
  2794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2800. end
  2801. elseif animpose == "Walking" then
  2802. for i = 1, 2 do
  2803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2809. end
  2810. elseif animpose == "Running" then
  2811. for i = 1, 2 do
  2812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  2813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  2814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  2815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  2816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  2817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  2818. wait()
  2819. end
  2820. end
  2821. else
  2822. end
  2823. end
  2824. lastanimpose = animpose
  2825. if Debounces.NoIdl == false then
  2826. if animpose == "Idle" then
  2827. change = 0.5
  2828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  2829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  2830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  2831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  2832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  2833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  2834. elseif animpose == "Walking" then
  2835. change = 1
  2836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2838. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2839. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2842. elseif animpose == "Running" then
  2843. change = 1
  2844. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  2845. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  2846. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  2847. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  2848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  2849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  2850. end
  2851. end
  2852. end)
  2853.  
  2854. hum.MaxHealth = 9001
  2855. wait(3)
  2856. hum.Health = 9001
  2857.  
  2858. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2859. --[[Part0 = Vector3 (Start pos)
  2860. Part1 = Vector3 (End pos)
  2861. Times = number (Amount of lightning parts)
  2862. Offset = number (Offset)
  2863. Color = color (brickcolor value)
  2864. Thickness = number (thickness)
  2865. Trans = number (transparency)
  2866. ]]--
  2867. local magz = (Part0 - Part1).magnitude
  2868. local curpos = Part0
  2869. local trz = {-Offset,Offset}
  2870. for i=1,Times do
  2871. local li = Instance.new("Part", torso)
  2872. li.Name = "Lightning"
  2873. li.TopSurface =0
  2874. li.Material = "Neon"
  2875. li.BottomSurface = 0
  2876. li.Anchored = true
  2877. li.Locked = true
  2878. li.Transparency = Trans or 0.4
  2879. li.BrickColor = BrickColor.new(Color)
  2880. li.formFactor = "Custom"
  2881. li.CanCollide = false
  2882. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  2883. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  2884. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  2885. if Times == i then
  2886. local magz2 = (curpos - Part1).magnitude
  2887. li.Size = Vector3.new(Thickness,Thickness,magz2)
  2888. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  2889. else
  2890. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  2891. end
  2892. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  2893. game.Debris:AddItem(li,.1)
  2894. end
  2895. end
  2896.  
  2897. BodyParts = {} -- Parts to emit lightning effects from
  2898. for _, v in pairs(char:GetChildren()) do
  2899. if v:IsA("Part") then
  2900. table.insert(BodyParts, v)
  2901. end
  2902. end
  2903.  
  2904. Bounding = {} -- Calculate the bounding boxes
  2905. for _, v in pairs(BodyParts) do
  2906. local temp = {X=nil, Y=nil, Z=nil}
  2907. temp.X = v.Size.X/2 * 10
  2908. temp.Y = v.Size.Y/2 * 10
  2909. temp.Z = v.Size.Z/2 * 10
  2910. Bounding[v.Name] = temp
  2911. --table.insert(Bounding, v.Name, temp)
  2912. end
  2913.  
  2914. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  2915. local Body1 = BodyParts[math.random(#BodyParts)]
  2916. local Body2 = BodyParts[math.random(#BodyParts)]
  2917. local Pos1 = Vector3.new(
  2918. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  2919. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  2920. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  2921. )
  2922. local Pos2 = Vector3.new(
  2923. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  2924. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  2925. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  2926. )
  2927. local SPos1 = Body1.Position + Pos1
  2928. local SPos2 = Body2.Position + Pos2
  2929. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  2930. end
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