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TTON_save_crash

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Mar 31st, 2017
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  1. GfxDevice: creating device client; threaded=1
  2. GfxDevice: creating device client; threaded=1
  3. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  4.  
  5. (Filename: Line: 386)
  6.  
  7. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  8. UnloadTime: 12.964703 ms
  9. Setting up 1 worker threads for Enlighten.
  10. Thread -> id: 2c14 -> priority: 1
  11.  
  12. Unloading 953 unused Assets to reduce memory usage. Loaded Objects now: 54370.
  13. Total: 69.672745 ms (FindLiveObjects: 2.540716 ms CreateObjectMapping: 6.497259 ms MarkObjects: 58.168137 ms DeleteObjects: 2.465723 ms)
  14.  
  15. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  16.  
  17. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 54370.
  18. Total: 65.690292 ms (FindLiveObjects: 2.262430 ms CreateObjectMapping: 4.950723 ms MarkObjects: 58.385284 ms DeleteObjects: 0.090955 ms)
  19.  
  20. Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
  21. UnloadTime: 4.311628 ms
  22.  
  23. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 61100.
  24. Total: 76.112175 ms (FindLiveObjects: 2.641309 ms CreateObjectMapping: 7.412833 ms MarkObjects: 63.802830 ms DeleteObjects: 2.253997 ms)
  25.  
  26. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  27.  
  28. Unloading 231 unused Assets to reduce memory usage. Loaded Objects now: 61760.
  29. Total: 71.810181 ms (FindLiveObjects: 2.553064 ms CreateObjectMapping: 6.275594 ms MarkObjects: 62.770397 ms DeleteObjects: 0.210521 ms)
  30.  
  31. ArgumentNullException: Argument cannot be null.
  32. Parameter name: bytes
  33. at System.Collections.BitArray..ctor (System.Byte[] bytes) [0x00000] in <filename unknown>:0
  34. at BitArrayConverter.ReadJson (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue, Newtonsoft.Json.JsonSerializer serializer) [0x00000] in <filename unknown>:0
  35. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.DeserializeConvertable (Newtonsoft.Json.JsonConverter converter, Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue) [0x00000] in <filename unknown>:0
  36. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary (IDictionary dictionary, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonDictionaryContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x00000] in <filename unknown>:0
  37.  
  38. (Filename: Line: -1)
  39.  
  40. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  41. UnloadTime: 22.191814 ms
  42.  
  43. Unloading 2376 unused Assets to reduce memory usage. Loaded Objects now: 54403.
  44. Total: 91.237213 ms (FindLiveObjects: 2.221470 ms CreateObjectMapping: 6.600261 ms MarkObjects: 59.584564 ms DeleteObjects: 22.830307 ms)
  45.  
  46. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  47.  
  48. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 54403.
  49. Total: 65.794502 ms (FindLiveObjects: 2.048595 ms CreateObjectMapping: 5.176002 ms MarkObjects: 58.458771 ms DeleteObjects: 0.109929 ms)
  50.  
  51. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  52. UnloadTime: 4.761584 ms
  53. Shader warmup: 108 shaders 1273 combinations 0.415s
  54.  
  55. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 55147.
  56. Total: 72.735695 ms (FindLiveObjects: 2.106722 ms CreateObjectMapping: 5.666617 ms MarkObjects: 62.818291 ms DeleteObjects: 2.142863 ms)
  57.  
  58. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  59.  
  60. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 55748.
  61. Total: 72.712502 ms (FindLiveObjects: 2.163644 ms CreateObjectMapping: 5.191663 ms MarkObjects: 65.255096 ms DeleteObjects: 0.101194 ms)
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