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Jul 5th, 2023
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C++ 1.03 KB | None | 0 0
  1.  
  2. EffectId = 58214;
  3.  
  4. MinimalBetAmount = 1000;
  5. MaximumBetAmount = 100000;
  6.  
  7. BetLimit = 5;
  8.  
  9. useUconomy = false;
  10.  
  11. // X's. Reward=Bet*X. How much multiplication should be on bet while winning.
  12. X_Blue_Red = 2;
  13. X_Green = 10;
  14. X_Even_Odd = 2;
  15. X_Number = 5;
  16. X_1to18_19to36 = 2;
  17. X_1to12_13to24_25to36 = 3;
  18.  
  19.  
  20.  
  21. BetCannotBeNull = "Bet cannot be null!";
  22. MoreThanMaxAmount = "Maximum bet is ${0}!";
  23. LessThanMinAmount = "Minimal bet is ${0}!";
  24. MaximumBetCount = "Maximum bet count is {0} bets!";
  25. BalanceFormat = "${0}";
  26. NotEnoughMoney = "Not enough money!";
  27. WonFormat = "You won ${0}!";
  28. LoseFormat = "You lose!";
  29. NoBets = "No bets!";
  30. NoAccess = "You can open roulette here!";
  31.  
  32. GlobalAccessToRoulette = true;
  33.  
  34. UsePointsToAccessRoulette = false;
  35. // Position and radius to access.
  36. PointsList = array(
  37.     array(vector3(738,39,497),20),
  38.     array(vector3(1,1,1),20),
  39.     array(vector3(1,1,1),20)
  40. );
  41.  
  42.  
  43. UseAdvancedZonesToAccessRoulette = false;
  44. ZonesNamesList = array(
  45.     "ZoneCasino_1",
  46.     "ZoneCasino_2",
  47.     "ZoneCasino_3"
  48. );
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