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Old Buildcraft release notes

Jan 6th, 2014
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  1. <strong class="bbc">1.7.3.3 Release Notes</strong><br>
  2. <br>
  3. #185 marker bug<br>
  4. Fix potential crash with markers in SMP.<br>
  5. <br>
  6. #186 fix texture bug<br>
  7. Fix potential crash when computing texture of some blocks in SMP.<br>
  8. <br>
  9. #187 fix infinite recursion in wooden pipes<br>
  10. Fix potential crash in wooden pipes in SMP.<br>
  11. <br>
  12. <strong class="bbc">1.7.3.2 Release Notes</strong><br>
  13. <br>
  14. #166 provide a pipe extraction exclusion list<br>
  15. It is now possible to list blocks that should not let wooden pipes extract object from with "woodenPipe.exclusion".<br>
  16. <br>
  17. #177 fix auto-block id fallback if partial information<br>
  18. Improved auto-id recomputation when the block id is already taken.<br>
  19. <br>
  20. #178 drawing table crash when no box<br>
  21. Fix crash when placing a blue print in a drawing table that is not associated to a box.<br>
  22. <br>
  23. #179 fix drawing table resistance<br>
  24. Fix resistance of the drawing table.<br>
  25. <br>
  26. #180 add protection to wooden pipes<br>
  27. Added defensive code to prevent exception when extracting from wooden pipes.<br>
  28. <br>
  29. #181 fix continuous current computation<br>
  30. current.continuous is now computed even when no gears are loaded,<br>
  31. <br>
  32. #182 fix potential null pointer exception when placing golden pipe<br>
  33. Fixed potential error when computing the texture of a golden pipe.<br>
  34. <br>
  35. #183 safe block removal<br>
  36. Fixed exception when removing blocks in SMP.<br>
  37. <br>
  38. <strong class="bbc">1.7.3.1 Release Notes</strong><br>
  39. <br>
  40. #151 fix handling of Ctrl+Click in filler / builder (SpaceToad)<br>
  41. Using the Ctrl+Click to move quickly object in and out BuildCraft inventories now works propertly.<br>
  42. <br>
  43. #168 fix mining well (SpaceToad)<br>
  44. The mining well behavior is now fixed, won't fill randomly chests or throw objects in the air when connected to pipes.<br>
  45. <br>
  46. #169 investigate exception in wooden pipes (SpaceToad)<br>
  47. Exception related to wooden pipe usage should be fixed.<br>
  48. <br>
  49. #170 disable connection between two wooden pipes (Hawkye)<br>
  50. Wooden pipes cannot be connected to each other anymore<br>
  51. <br>
  52. #171 fix graphical glitches (Hawkye)<br>
  53. Breaking BuildCraft object now throws expected particles.<br>
  54. <br>
  55. #174 fix id allocation fallback (SpaceToad)<br>
  56. Block id allocation is now correctly adjusted when there's already a similar block.<br>
  57. <br>
  58. #175 port to 1.7.3 (SpaceToad)<br>
  59. BuildCraft has been ported to Minecraft 1.7.3<br>
  60. <br>
  61. <strong class="bbc">1.7.2.1 Release Notes</strong><br>
  62. <br>
  63. #133 ignore "real" damage in sorting (Hawkye)<br>
  64. Damage will now be ignored when sorting items with "real" damage as opposed to metadata, such as tools.<br>
  65. <br>
  66. #147 improve config error recovery (SpaceToad)<br>
  67. Config loading is now stronger in case of wrong values.<br>
  68. <br>
  69. #149 fix dependency between ICustomTextureBlock and IPipe (SpaceToad)<br>
  70. The unexpected dependecie from Core to API has been removed.<br>
  71. <br>
  72. #150 have obsidian pipe suck shot arrows (SpaceToad)<br>
  73. When powered, obsidian pipes can no suck arrow sent to them.<br>
  74. <br>
  75. #152 builder doesn't remove box when destroyed (SpaceToad)<br>
  76. When removing the builder, the box around is now removed as well.<br>
  77. <br>
  78. #153 port to Minecraft 1.7.x (SpaceToad)<br>
  79. BuildCraft has been ported to Minecraft 1.7.2.1.<br>
  80. <br>
  81. #155 templates incorrectly loaded (SpaceToad)<br>
  82. Templates are now correctly loaded when reloading BuildCraft.<br>
  83. <br>
  84. #156 client crash when items sent out of obsidian pipes in SMP (SpaceToad)<br>
  85. Fixed problem when obsidian pipes vacuum items in SMP.<br>
  86. <br>
  87. #160 use exclusive GUI id (SpaceToad)<br>
  88. GUI ids are now set according to Flan chart in order to avoid conflicts.<br>
  89. <br>
  90. #161 fix texture file name (SpaceToad)<br>
  91. The BuildCraft texture file has been renamed in order to be more installer-friendly.<br>
  92. <br>
  93. #164 add line numbers in compiled classes (SpaceToad)<br>
  94. New MCP does add line numbers to compiled files.<br>
  95. <br>
  96. #165 generalize bucket handling with container item (SpaceToad)<br>
  97. The automatic crafting table will now handle correctly items with a container instead of deleting them.<br>
  98. <br>
  99. #167 passive items not deleted when entering inventories in SMP (SpaceToad)<br>
  100. Items in pipes are now properly deleted when reaching an inventory in SMP.<br>
  101. <br>
  102. <strong class="bbc">1.6.6.4 Release Notes</strong><br>
  103. <br>
  104. #103 port Builders to multiplayer<br>
  105. The Builders mod has been ported to SMP<br>
  106. <br>
  107. #115 generalize the filler<br>
  108. The filler is now able to fill with pre-definied patterns.<br>
  109. <br>
  110. #118 fix overlaping quarries<br>
  111. Placing a quarry on top of another one does not crash the game anymore.<br>
  112. <br>
  113. #119 implement a smooth stone pipe<br>
  114. A new pipe has been implemented, made out of regular stone only.<br>
  115. <br>
  116. #120 implement a template mechanism<br>
  117. A couple of blocks have been implemented, allowing to capture a shape in the game and reproduce it elsewhere.<br>
  118. <br>
  119. #122 fix land mark model<br>
  120. Land mark model has been improved, now close to torches.<br>
  121. <br>
  122. #125 blueprint building corner cases<br>
  123. Building area, for example with the quarry, were not reacting correctly to water or bedrock. This is now fixed.<br>
  124. <br>
  125. #126 fix bucket handling in auto crafting tables<br>
  126. Auto-crafting tables now empty buckets used in recipes instead of consuming them.<br>
  127. <br>
  128. #127 investigate exception in markers<br>
  129. Defensive code has been put in markers to fix certain exception cases.<br>
  130. <br>
  131. #128 review pipe connections rules<br>
  132. Golden pipes and obsidian pipes cannot connect to each other anymore.<br>
  133. <br>
  134. #130 special gold pipe texture when powered<br>
  135. Golden pipes now have a special texture when powered<br>
  136. <br>
  137. #132 automatic workbench doesn't extract from Z axis<br>
  138. Automatic crafting table now extract from all axis.<br>
  139. <br>
  140. #134 polarize wooden pipes<br>
  141. Wooden pipes are now polarized, and will always extract from the same side.<br>
  142. <br>
  143. #135 check negative time in AC machines<br>
  144. Time tracking now takes into account the fact that the time can be randomly set by the user.<br>
  145. <br>
  146. #138 set isChunkDataPacket to all chunk packets<br>
  147. In SMP mode, certain tiles were not correctly removed from clients due to late packet receival, leading to e.g. items sent in the air. This is now fixed.<br>
  148. <br>
  149. #139 reorganize the buildcraft folder<br>
  150. BuildCraft specific data, including properties, is now centralized in a buildcraft folder.<br>
  151. <br>
  152. #144 problems when placing a partial stack in a chest<br>
  153. When only part of a stack can be placed in a chest, the rest of the stack is now dropped.<br>
  154. <br>
  155. #145 wrong item dropped when building the quarry<br>
  156. When building the quarry, proper items will be dropped, in particular for wood and wool.
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