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CHARA-SCRIPTER

Blood

Feb 6th, 2018
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  1. --Edited by XXUNORIBOASXX / Uno
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. hed.BrickColor = BrickColor.new("Pastel brown")
  15. s = Instance.new('Sound',char)
  16. s.SoundId = "rbxassetid://562082197"
  17. s.Volume=3
  18. s.Pitch = 1
  19. s.Looped = true
  20. s:Play()
  21. local deb = false
  22. local shot = 0
  23. local debris=game:service"Debris"
  24. local l = game:GetService("Lighting")
  25. local rs = game:GetService("RunService").RenderStepped
  26. hum.MaxHealth = math.huge
  27. hum.Health = math.huge
  28. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  29. math.randomseed(os.time())
  30. for i,v in pairs(char:children()) do
  31. if v:IsA("Hat") then
  32. v:Destroy()
  33. end
  34. end
  35. for i,v in pairs (hed:GetChildren()) do
  36. if v:IsA("Sound") then
  37. v:Destroy()
  38. end
  39. end
  40.  
  41.  
  42. ----------------------------------------------------
  43. Debounces = {
  44. CanAttack = true;
  45. NoIdl = false;
  46. Slashing = false;
  47. Slashed = false;
  48. RPunch = false;
  49. RPunched = false;
  50. LPunch = false;
  51. LPunched = false;
  52. }
  53. local Touche = {char.Name, }
  54. ----------------------------------------------------
  55. hed.face.Texture = "rbxassetid://574157326"
  56. ----------------------------------------------------
  57. ----------------------------------------------------
  58. function lerp(a, b, t) -- Linear interpolation
  59. return a + (b - a)*t
  60. end
  61.  
  62. function slerp(a, b, t) --Spherical interpolation
  63. dot = a:Dot(b)
  64. if dot > 0.99999 or dot < -0.99999 then
  65. return t <= 0.5 and a or b
  66. else
  67. r = math.acos(dot)
  68. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  69. end
  70. end
  71.  
  72. function matrixInterpolate(a, b, t)
  73. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  74. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  75. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  76. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  77. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  78. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  79. local t = v1:Dot(v2)
  80. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  81. return CFrame.new()
  82. end
  83. return CFrame.new(
  84. v0.x, v0.y, v0.z,
  85. v1.x, v1.y, v1.z,
  86. v2.x, v2.y, v2.z,
  87. v3.x, v3.y, v3.z)
  88. end
  89. ----------------------------------------------------
  90. function genWeld(a,b)
  91. local w = Instance.new("Weld",a)
  92. w.Part0 = a
  93. w.Part1 = b
  94. return w
  95. end
  96. function weld(a, b)
  97. local weld = Instance.new("Weld")
  98. weld.Name = "W"
  99. weld.Part0 = a
  100. weld.Part1 = b
  101. weld.C0 = a.CFrame:inverse() * b.CFrame
  102. weld.Parent = a
  103. return weld;
  104. end
  105. ----------------------------------------------------
  106. function Lerp(c1,c2,al)
  107. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  108. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  109. for i,v in pairs(com1) do
  110. com1[i] = v+(com2[i]-v)*al
  111. end
  112. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  113. end
  114. ----------------------------------------------------
  115. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  116. local wld = Instance.new("Weld", wp1)
  117. wld.Part0 = wp0
  118. wld.Part1 = wp1
  119. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  120. end
  121. ----------------------------------------------------
  122. function weld5(part0, part1, c0, c1)
  123. weeld=Instance.new("Weld", part0)
  124. weeld.Part0=part0
  125. weeld.Part1=part1
  126. weeld.C0=c0
  127. weeld.C1=c1
  128. return weeld
  129. end
  130. ----------------------------------------------------
  131. function HasntTouched(plrname)
  132. local ret = true
  133. for _, v in pairs(Touche) do
  134. if v == plrname then
  135. ret = false
  136. end
  137. end
  138. return ret
  139. end
  140. ----------------------------------------------------
  141. newWeld(torso, larm, -1.5, 0.5, 0)
  142. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  143. newWeld(torso, rarm, 1.5, 0.5, 0)
  144. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  145. newWeld(torso, hed, 0, 1.5, 0)
  146. newWeld(torso, lleg, -0.5, -1, 0)
  147. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  148. newWeld(torso, rleg, 0.5, -1, 0)
  149. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  150. newWeld(root, torso, 0, -1, 0)
  151. torso.Weld.C1 = CFrame.new(0, -1, 0)
  152. ----------------------------------------------------
  153. --[[z = Instance.new("Sound", char)
  154. z.SoundId = "rbxassetid://183907931"--183907931
  155. z.Looped = true
  156. z.Pitch = 1
  157. z.Volume = 1
  158. wait(.1)
  159. z:Play()]]
  160. ----------------------------------------------------
  161. local Transforming = true
  162. hum.WalkSpeed = 0
  163. local fx = Instance.new("Part",torso)
  164. fx.Anchored = true
  165. fx.Material = "Neon"
  166. fx.CanCollide = false
  167. fx.Locked = true
  168. fx.Transparency = 1
  169. fx.Material = "Granite"
  170. fx.Size = Vector3.new(1,1,1)
  171. fx.TopSurface = "SmoothNoOutlines"
  172. fx.BottomSurface = "SmoothNoOutlines"
  173. fx.BrickColor = BrickColor.new("Crimson")
  174. fxm = Instance.new("SpecialMesh",fx)
  175. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  176. fxm.Scale = Vector3.new(1,1,1)
  177. for i = 1, 20 do rs:wait()
  178. fx.Transparency = fx.Transparency - (1/20)
  179. fx.CFrame = torso.CFrame
  180. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  181. rs:wait()
  182. end
  183. ----------------------------------------------------
  184. lleg.Transparency = 0
  185. rleg.Transparency = 0
  186. larm.Transparency = 0
  187. rarm.Transparency = 0
  188. torso.Transparency = 0
  189. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  190. larm1 = Instance.new("Part", char)
  191. larm1.Name = "Middle"
  192. larm1.BrickColor = BrickColor.new("Crimson")
  193. larm1.Size = Vector3.new(1, 2, 1)
  194. larm1.CanCollide = false
  195. larm1.BottomSurface = "Smooth"
  196. larm1.TopSurface = "Smooth"
  197. larm1.Material = "Neon"
  198. Weld = Instance.new("Weld",larm)
  199. Weld.Part0 = larm
  200. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  201. Weld.Part1 = larm1
  202. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  203.  
  204. larm2 = Instance.new("Part", char)
  205. larm2.BrickColor = BrickColor.new("Crimson")
  206. larm2.Material = "Granite"
  207. larm2.Size = Vector3.new(1, 0.4, 1)
  208. larm2.CanCollide = false
  209. larm2.BottomSurface = "Smooth"
  210. larm2.TopSurface = "Smooth"
  211. Weld = Instance.new("Weld",larm)
  212. Weld.Part0 = larm
  213. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  214. Weld.Part1 = larm2
  215. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  216.  
  217. larm3 = Instance.new("Part", char)
  218. larm3.BrickColor = BrickColor.new("Crimson")
  219. larm3.Material = "Granite"
  220. larm3.Size = Vector3.new(1, 0.4, 1)
  221. larm3.CanCollide = false
  222. larm3.BottomSurface = "Smooth"
  223. larm3.TopSurface = "Smooth"
  224. Weld = Instance.new("Weld",larm)
  225. Weld.Part0 = larm
  226. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  227. Weld.Part1 = larm3
  228. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  229.  
  230. larm4 = Instance.new("Part", char)
  231. larm4.BrickColor = BrickColor.new("Crimson")
  232. larm4.Material = "Granite"
  233. larm4.Size = Vector3.new(1, 0.4, 1)
  234. larm4.CanCollide = false
  235. larm4.BottomSurface = "Smooth"
  236. larm4.TopSurface = "Smooth"
  237. Weld = Instance.new("Weld",larm)
  238. Weld.Part0 = larm
  239. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  240. Weld.Part1 = larm4
  241. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  242.  
  243. larm5 = Instance.new("Part", char)
  244. larm5.BrickColor = BrickColor.new("Crimson")
  245. larm5.Material = "Granite"
  246. larm5.Size = Vector3.new(1, 0.4, 1)
  247. larm5.CanCollide = false
  248. larm5.BottomSurface = "Smooth"
  249. larm5.TopSurface = "Smooth"
  250. Weld = Instance.new("Weld",larm)
  251. Weld.Part0 = larm
  252. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  253. Weld.Part1 = larm5
  254. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  255.  
  256. larm6 = Instance.new("Part", char)
  257. larm6.BrickColor = BrickColor.new("Crimson")
  258. larm6.Material = "Granite"
  259. larm6.Size = Vector3.new(1, 0.4, 1)
  260. larm6.CanCollide = false
  261. larm6.BottomSurface = "Smooth"
  262. larm6.TopSurface = "Smooth"
  263. Mesh = Instance.new("SpecialMesh", larm6)
  264. Mesh.MeshType = "Brick"
  265. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  266. Weld = Instance.new("Weld",larm)
  267. Weld.Part0 = larm
  268. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  269. Weld.Part1 = larm6
  270. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  271.  
  272. larm7 = Instance.new("Part", char)
  273. larm7.BrickColor = BrickColor.new("Really red")
  274. larm7.Size = Vector3.new(0.5, 0.3, 2)
  275. larm7.CanCollide = false
  276. larm7.BottomSurface = "Smooth"
  277. larm7.TopSurface = "Smooth"
  278. larm7.Material = "Neon"
  279. Weld = Instance.new("Weld",larm)
  280. Weld.Part0 = larm
  281. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  282. Weld.Part1 = larm7
  283. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  284.  
  285. larm8 = Instance.new("Part", char)
  286. larm8.BrickColor = BrickColor.new("Crimson")
  287. larm8.Material = "Granite"
  288. larm8.Size = Vector3.new(1, 0.4, 1)
  289. larm8.CanCollide = false
  290. larm8.BottomSurface = "Smooth"
  291. larm8.TopSurface = "Smooth"
  292. Weld = Instance.new("Weld",larm)
  293. Weld.Part0 = larm
  294. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  295. Weld.Part1 = larm8
  296. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  297. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  298. rarm1 = Instance.new("Part", char)
  299. rarm1.Name = "Middle"
  300. rarm1.BrickColor = BrickColor.new("Really red")
  301. rarm1.Size = Vector3.new(1, 2, 1)
  302. rarm1.CanCollide = false
  303. rarm1.BottomSurface = "Smooth"
  304. rarm1.TopSurface = "Smooth"
  305. rarm1.Material = "Neon"
  306. Weld = Instance.new("Weld",rarm)
  307. Weld.Part0 = rarm
  308. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  309. Weld.Part1 = rarm1
  310. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  311.  
  312. rarm2 = Instance.new("Part", char)
  313. rarm2.BrickColor = BrickColor.new("Crimson")
  314. rarm2.Material = "Granite"
  315. rarm2.Size = Vector3.new(1, 0.4, 1)
  316. rarm2.CanCollide = false
  317. rarm2.BottomSurface = "Smooth"
  318. rarm2.TopSurface = "Smooth"
  319. Weld = Instance.new("Weld",rarm)
  320. Weld.Part0 = rarm
  321. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  322. Weld.Part1 = rarm2
  323. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  324.  
  325. rarm3 = Instance.new("Part", char)
  326. rarm3.BrickColor = BrickColor.new("Crimson")
  327. rarm3.Material = "Granite"
  328. rarm3.Size = Vector3.new(1, 0.4, 1)
  329. rarm3.CanCollide = false
  330. rarm3.BottomSurface = "Smooth"
  331. rarm3.TopSurface = "Smooth"
  332. Weld = Instance.new("Weld",rarm)
  333. Weld.Part0 = rarm
  334. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  335. Weld.Part1 = rarm3
  336. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  337.  
  338. rarm4 = Instance.new("Part", char)
  339. rarm4.BrickColor = BrickColor.new("Crimson")
  340. rarm4.Material = "Granite"
  341. rarm4.Size = Vector3.new(1, 0.4, 1)
  342. rarm4.CanCollide = false
  343. rarm4.BottomSurface = "Smooth"
  344. rarm4.TopSurface = "Smooth"
  345. Weld = Instance.new("Weld",rarm)
  346. Weld.Part0 = rarm
  347. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  348. Weld.Part1 = rarm4
  349. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  350.  
  351. rarm5 = Instance.new("Part", char)
  352. rarm5.BrickColor = BrickColor.new("Crimson")
  353. rarm5.Material = "Granite"
  354. rarm5.Size = Vector3.new(1, 0.4, 1)
  355. rarm5.CanCollide = false
  356. rarm5.BottomSurface = "Smooth"
  357. rarm5.TopSurface = "Smooth"
  358. Mesh = Instance.new("SpecialMesh", rarm5)
  359. Mesh.MeshType = "Brick"
  360. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  361. Weld = Instance.new("Weld",rarm)
  362. Weld.Part0 = rarm
  363. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  364. Weld.Part1 = rarm5
  365. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  366.  
  367. rarm6 = Instance.new("Part", char)
  368. rarm6.BrickColor = BrickColor.new("Crimson")
  369. rarm6.Material = "Granite"
  370. rarm6.Size = Vector3.new(1, 0.4, 1)
  371. rarm6.CanCollide = false
  372. rarm6.BottomSurface = "Smooth"
  373. rarm6.TopSurface = "Smooth"
  374. Weld = Instance.new("Weld",rarm)
  375. Weld.Part0 = rarm
  376. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  377. Weld.Part1 = rarm6
  378. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  379.  
  380. rarm7 = Instance.new("Part", char)
  381. rarm7.BrickColor = BrickColor.new("Really red")
  382. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  383. rarm7.CanCollide = false
  384. rarm7.BottomSurface = "Smooth"
  385. rarm7.TopSurface = "Smooth"
  386. rarm7.Material = "Neon"
  387. Weld = Instance.new("Weld",rarm)
  388. Weld.Part0 = rarm
  389. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  390. Weld.Part1 = rarm7
  391. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  392.  
  393. rarm8 = Instance.new("Part", char)
  394. rarm8.BrickColor = BrickColor.new("Crimson")
  395. rarm8.Material = "Granite"
  396. rarm8.Size = Vector3.new(1, 0.4, 1)
  397. rarm8.CanCollide = false
  398. rarm8.BottomSurface = "Smooth"
  399. rarm8.TopSurface = "Smooth"
  400. Weld = Instance.new("Weld",rarm)
  401. Weld.Part0 = rarm
  402. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  403. Weld.Part1 = rarm8
  404. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  405. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  406. lleg1 = Instance.new("Part", char)
  407. lleg1.Name = "Middle"
  408. lleg1.BrickColor = BrickColor.new("Really red")
  409. lleg1.Size = Vector3.new(1, 2, 1)
  410. lleg1.CanCollide = false
  411. lleg1.BottomSurface = "Smooth"
  412. lleg1.TopSurface = "Smooth"
  413. lleg1.Material = "Neon"
  414. Weld = Instance.new("Weld",lleg)
  415. Weld.Part0 = lleg
  416. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  417. Weld.Part1 = lleg1
  418. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  419.  
  420. lleg2 = Instance.new("Part", char)
  421. lleg2.BrickColor = BrickColor.new("Crimson")
  422. lleg2.Material = "Granite"
  423. lleg2.Size = Vector3.new(1, 0.4, 1)
  424. lleg2.CanCollide = false
  425. lleg2.BottomSurface = "Smooth"
  426. lleg2.TopSurface = "Smooth"
  427. Weld = Instance.new("Weld",lleg)
  428. Weld.Part0 = lleg
  429. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  430. Weld.Part1 = lleg2
  431. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  432.  
  433. lleg3 = Instance.new("Part", char)
  434. lleg3.BrickColor = BrickColor.new("Crimson")
  435. lleg3.Material = "Granite"
  436. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  437. lleg3.CanCollide = false
  438. lleg3.BottomSurface = "Smooth"
  439. lleg3.TopSurface = "Smooth"
  440. Weld = Instance.new("Weld",lleg)
  441. Weld.Part0 = lleg
  442. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  443. Weld.Part1 = lleg3
  444. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  445.  
  446. lleg4 = Instance.new("Part", char)
  447. lleg4.BrickColor = BrickColor.new("Crimson")
  448. lleg4.Material = "Granite"
  449. lleg4.Size = Vector3.new(1, 0.4, 1)
  450. lleg4.CanCollide = false
  451. lleg4.BottomSurface = "Smooth"
  452. lleg4.TopSurface = "Smooth"
  453. Weld = Instance.new("Weld",lleg)
  454. Weld.Part0 = lleg
  455. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  456. Weld.Part1 = lleg4
  457. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  458.  
  459. lleg5 = Instance.new("Part", char)
  460. lleg5.BrickColor = BrickColor.new("Crimson")
  461. lleg5.Material = "Granite"
  462. lleg5.Size = Vector3.new(1, 0.4, 1)
  463. lleg5.CanCollide = false
  464. lleg5.BottomSurface = "Smooth"
  465. lleg5.TopSurface = "Smooth"
  466. Weld = Instance.new("Weld",lleg)
  467. Weld.Part0 = lleg
  468. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  469. Weld.Part1 = lleg5
  470. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  471.  
  472. lleg6 = Instance.new("Part", char)
  473. lleg6.BrickColor = BrickColor.new("Crimson")
  474. lleg6.Material = "Granite"
  475. lleg6.Size = Vector3.new(1, 0.4, 1)
  476. lleg6.CanCollide = false
  477. lleg6.BottomSurface = "Smooth"
  478. lleg6.TopSurface = "Smooth"
  479. Weld = Instance.new("Weld",lleg)
  480. Weld.Part0 = lleg
  481. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  482. Weld.Part1 = lleg6
  483. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  484.  
  485. lleg7 = Instance.new("Part", char)
  486. lleg7.BrickColor = BrickColor.new("Crimson")
  487. lleg7.Material = "Granite"
  488. lleg7.Size = Vector3.new(1, 0.4, 1)
  489. lleg7.CanCollide = false
  490. lleg7.BottomSurface = "Smooth"
  491. lleg7.TopSurface = "Smooth"
  492. Weld = Instance.new("Weld",lleg)
  493. Weld.Part0 = lleg
  494. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  495. Weld.Part1 = lleg7
  496. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  497. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  498. rleg1 = Instance.new("Part", char)
  499. rleg1.Name = "Middle"
  500. rleg1.BrickColor = BrickColor.new("Really red")
  501. rleg1.Size = Vector3.new(1, 2, 1)
  502. rleg1.CanCollide = false
  503. rleg1.BottomSurface = "Smooth"
  504. rleg1.TopSurface = "Smooth"
  505. rleg1.Material = "Neon"
  506. Weld = Instance.new("Weld",rleg)
  507. Weld.Part0 = rleg
  508. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  509. Weld.Part1 = rleg1
  510. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  511.  
  512. rleg2 = Instance.new("Part", char)
  513. rleg2.BrickColor = BrickColor.new("Crimson")
  514. rleg2.Material = "Granite"
  515. rleg2.Size = Vector3.new(1, 0.4, 1)
  516. rleg2.CanCollide = false
  517. rleg2.BottomSurface = "Smooth"
  518. rleg2.TopSurface = "Smooth"
  519. Weld = Instance.new("Weld",rleg)
  520. Weld.Part0 = rleg
  521. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  522. Weld.Part1 = rleg2
  523. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  524.  
  525. rleg3 = Instance.new("Part", char)
  526. rleg3.BrickColor = BrickColor.new("Crimson")
  527. rleg3.Material = "Granite"
  528. rleg3.Size = Vector3.new(1, 0.4, 1)
  529. rleg3.CanCollide = false
  530. rleg3.BottomSurface = "Smooth"
  531. rleg3.TopSurface = "Smooth"
  532. Weld = Instance.new("Weld",rleg)
  533. Weld.Part0 = rleg
  534. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  535. Weld.Part1 = rleg3
  536. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  537.  
  538. rleg4 = Instance.new("Part", char)
  539. rleg4.BrickColor = BrickColor.new("Crimson")
  540. rleg4.Material = "Granite"
  541. rleg4.Size = Vector3.new(1, 0.4, 1)
  542. rleg4.CanCollide = false
  543. rleg4.BottomSurface = "Smooth"
  544. rleg4.TopSurface = "Smooth"
  545. Weld = Instance.new("Weld",rleg)
  546. Weld.Part0 = rleg
  547. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  548. Weld.Part1 = rleg4
  549. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  550.  
  551. rleg5 = Instance.new("Part", char)
  552. rleg5.BrickColor = BrickColor.new("Crimson")
  553. rleg5.Material = "Granite"
  554. rleg5.Size = Vector3.new(1, 0.4, 1)
  555. rleg5.CanCollide = false
  556. rleg5.BottomSurface = "Smooth"
  557. rleg5.TopSurface = "Smooth"
  558. Weld = Instance.new("Weld",rleg)
  559. Weld.Part0 = rleg
  560. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  561. Weld.Part1 = rleg5
  562. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  563.  
  564. rleg6 = Instance.new("Part", char)
  565. rleg6.BrickColor = BrickColor.new("Crimson")
  566. rleg6.Material = "Granite"
  567. rleg6.Size = Vector3.new(1, 0.4, 1)
  568. rleg6.CanCollide = false
  569. rleg6.BottomSurface = "Smooth"
  570. rleg6.TopSurface = "Smooth"
  571. Weld = Instance.new("Weld",rleg)
  572. Weld.Part0 = rleg
  573. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  574. Weld.Part1 = rleg6
  575. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  576.  
  577. rleg7 = Instance.new("Part", char)
  578. rleg7.BrickColor = BrickColor.new("Crimson")
  579. rleg7.Material = "Granite"
  580. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  581. rleg7.CanCollide = false
  582. rleg7.BottomSurface = "Smooth"
  583. rleg7.TopSurface = "Smooth"
  584. Weld = Instance.new("Weld",rleg)
  585. Weld.Part0 = rleg
  586. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  587. Weld.Part1 = rleg7
  588. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  589. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  590. Chest1 = Instance.new("Part", char)
  591. Chest1.Name = "Ball"
  592. Chest1.BrickColor = BrickColor.new("Really red")
  593. Chest1.Size = Vector3.new(1, 0.4, 1)
  594. Chest1.CanCollide = false
  595. Chest1.BottomSurface = "Smooth"
  596. Chest1.TopSurface = "Smooth"
  597. Chest1.Material = "Neon"
  598. Mesh = Instance.new("SpecialMesh", Chest1)
  599. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  600. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  601. Weld = Instance.new("Weld",torso)
  602. Weld.Part0 = torso
  603. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  604. Weld.Part1 = Chest1
  605. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  606.  
  607. Chest2 = Instance.new("Part", char)
  608. Chest2.BrickColor = BrickColor.new("Really red")
  609. Chest2.Name = "Middle"
  610. Chest2.Size = Vector3.new(2, 2, 1)
  611. Chest2.CanCollide = false
  612. Chest2.BottomSurface = "Smooth"
  613. Chest2.TopSurface = "Smooth"
  614. Chest2.Material = "Neon"
  615. Weld = Instance.new("Weld",torso)
  616. Weld.Part0 = torso
  617. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  618. Weld.Part1 = Chest2
  619. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  620.  
  621. Chest3 = Instance.new("Part", char)
  622. Chest3.BrickColor = BrickColor.new("Crimson")
  623. Chest3.Material = "Granite"
  624. Chest3.Size = Vector3.new(1, 0.4, 1)
  625. Chest3.CanCollide = false
  626. Chest3.BottomSurface = "Smooth"
  627. Chest3.TopSurface = "Smooth"
  628. Weld = Instance.new("Weld",torso)
  629. Weld.Part0 = torso
  630. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  631. Weld.Part1 = Chest3
  632. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  633.  
  634. Chest4 = Instance.new("Part", char)
  635. Chest4.BrickColor = BrickColor.new("Crimson")
  636. Chest4.Material = "Granite"
  637. Chest4.Size = Vector3.new(1, 0.4, 1)
  638. Chest4.CanCollide = false
  639. Chest4.BottomSurface = "Smooth"
  640. Chest4.TopSurface = "Smooth"
  641. Weld = Instance.new("Weld",torso)
  642. Weld.Part0 = torso
  643. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  644. Weld.Part1 = Chest4
  645. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  646.  
  647. Chest5 = Instance.new("Part", char)
  648. Chest5.BrickColor = BrickColor.new("Crimson")
  649. Chest5.Material = "Granite"
  650. Chest5.Size = Vector3.new(1, 0.4, 1)
  651. Chest5.CanCollide = false
  652. Chest5.BottomSurface = "Smooth"
  653. Chest5.TopSurface = "Smooth"
  654. Weld = Instance.new("Weld",torso)
  655. Weld.Part0 = torso
  656. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  657. Weld.Part1 = Chest5
  658. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  659.  
  660. Chest6 = Instance.new("Part", char)
  661. Chest6.BrickColor = BrickColor.new("Crimson")
  662. Chest6.Material = "Granite"
  663. Chest6.Size = Vector3.new(1, 0.4, 1)
  664. Chest6.CanCollide = false
  665. Chest6.BottomSurface = "Smooth"
  666. Chest6.TopSurface = "Smooth"
  667. Weld = Instance.new("Weld",torso)
  668. Weld.Part0 = torso
  669. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  670. Weld.Part1 = Chest6
  671. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  672.  
  673. Chest7 = Instance.new("Part", char)
  674. Chest7.BrickColor = BrickColor.new("Crimson")
  675. Chest7.Material = "Granite"
  676. Chest7.Size = Vector3.new(1, 0.4, 1)
  677. Chest7.CanCollide = false
  678. Chest7.BottomSurface = "Smooth"
  679. Chest7.TopSurface = "Smooth"
  680. Weld = Instance.new("Weld",torso)
  681. Weld.Part0 = torso
  682. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  683. Weld.Part1 = Chest7
  684. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  685.  
  686. Chest8 = Instance.new("Part", char)
  687. Chest8.BrickColor = BrickColor.new("Crimson")
  688. Chest8.Material = "Granite"
  689. Chest8.Size = Vector3.new(1, 0.4, 1)
  690. Chest8.CanCollide = false
  691. Chest8.BottomSurface = "Smooth"
  692. Chest8.TopSurface = "Smooth"
  693. Weld = Instance.new("Weld",torso)
  694. Weld.Part0 = torso
  695. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  696. Weld.Part1 = Chest8
  697. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  698.  
  699. Chest9 = Instance.new("Part", char)
  700. Chest9.BrickColor = BrickColor.new("Crimson")
  701. Chest9.Material = "Granite"
  702. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  703. Chest9.CanCollide = false
  704. Chest9.BottomSurface = "Smooth"
  705. Chest9.TopSurface = "Smooth"
  706. Weld = Instance.new("Weld",torso)
  707. Weld.Part0 = torso
  708. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  709. Weld.Part1 = Chest9
  710. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  711.  
  712. Chest10 = Instance.new("Part", char)
  713. Chest10.BrickColor = BrickColor.new("Crimson")
  714. Chest10.Material = "Granite"
  715. Chest10.Size = Vector3.new(1, 0.4, 1)
  716. Chest10.CanCollide = false
  717. Chest10.BottomSurface = "Smooth"
  718. Chest10.TopSurface = "Smooth"
  719. Mesh = Instance.new("SpecialMesh", Chest10)
  720. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  721. Weld = Instance.new("Weld",torso)
  722. Weld.Part0 = torso
  723. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  724. Weld.Part1 = Chest10
  725. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  726.  
  727. Chest11 = Instance.new("Part", char)
  728. Chest11.BrickColor = BrickColor.new("Crimson")
  729. Chest11.Material = "Granite"
  730. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  731. Chest11.CanCollide = false
  732. Chest11.BottomSurface = "Smooth"
  733. Chest11.TopSurface = "Smooth"
  734. Weld = Instance.new("Weld",torso)
  735. Weld.Part0 = torso
  736. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  737. Weld.Part1 = Chest11
  738. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  739.  
  740. Chest12 = Instance.new("Part", char)
  741. Chest12.BrickColor = BrickColor.new("Crimson")
  742. Chest12.Material = "Granite"
  743. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  744. Chest12.CanCollide = false
  745. Chest12.BottomSurface = "Smooth"
  746. Chest12.TopSurface = "Smooth"
  747. Weld = Instance.new("Weld",torso)
  748. Weld.Part0 = torso
  749. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  750. Weld.Part1 = Chest12
  751. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  752.  
  753. Chest13 = Instance.new("Part", char)
  754. Chest13.BrickColor = BrickColor.new("Crimson")
  755. Chest13.Material = "Granite"
  756. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  757. Chest13.CanCollide = false
  758. Chest13.BottomSurface = "Smooth"
  759. Chest13.TopSurface = "Smooth"
  760. Weld = Instance.new("Weld",torso)
  761. Weld.Part0 = torso
  762. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  763. Weld.Part1 = Chest13
  764. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  765.  
  766. Chest14 = Instance.new("Part", char)
  767. Chest14.BrickColor = BrickColor.new("Crimson")
  768. Chest14.Material = "Granite"
  769. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  770. Chest14.CanCollide = false
  771. Chest14.BottomSurface = "Smooth"
  772. Chest14.TopSurface = "Smooth"
  773. Weld = Instance.new("Weld",torso)
  774. Weld.Part0 = torso
  775. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  776. Weld.Part1 = Chest14
  777. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  778.  
  779. Chest15 = Instance.new("Part", char)
  780. Chest15.BrickColor = BrickColor.new("Crimson")
  781. Chest15.Material = "Granite"
  782. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  783. Chest15.CanCollide = false
  784. Chest15.BottomSurface = "Smooth"
  785. Chest15.TopSurface = "Smooth"
  786. Weld = Instance.new("Weld",torso)
  787. Weld.Part0 = torso
  788. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  789. Weld.Part1 = Chest15
  790. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  791.  
  792. Chest16 = Instance.new("Part", char)
  793. Chest16.BrickColor = BrickColor.new("Crimson")
  794. Chest16.Material = "Granite"
  795. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  796. Chest16.CanCollide = false
  797. Chest16.BottomSurface = "Smooth"
  798. Chest16.TopSurface = "Smooth"
  799. Weld = Instance.new("Weld",torso)
  800. Weld.Part0 = torso
  801. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  802. Weld.Part1 = Chest16
  803. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  804.  
  805. Chest17 = Instance.new("Part", char)
  806. Chest17.BrickColor = BrickColor.new("Crimson")
  807. Chest17.Material = "Granite"
  808. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  809. Chest17.CanCollide = false
  810. Chest17.BottomSurface = "Smooth"
  811. Chest17.TopSurface = "Smooth"
  812. Weld = Instance.new("Weld",torso)
  813. Weld.Part0 = torso
  814. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  815. Weld.Part1 = Chest17
  816. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  817.  
  818. Chest18 = Instance.new("Part", char)
  819. Chest18.BrickColor = BrickColor.new("Crimson")
  820. Chest18.Material = "Granite"
  821. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  822. Chest18.CanCollide = false
  823. Chest18.BottomSurface = "Smooth"
  824. Chest18.TopSurface = "Smooth"
  825. Weld = Instance.new("Weld",torso)
  826. Weld.Part0 = torso
  827. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  828. Weld.Part1 = Chest18
  829. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  830.  
  831. Chest19 = Instance.new("Part", char)
  832. Chest19.BrickColor = BrickColor.new("Crimson")
  833. Chest19.Material = "Granite"
  834. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  835. Chest19.CanCollide = false
  836. Chest19.BottomSurface = "Smooth"
  837. Chest19.TopSurface = "Smooth"
  838. Weld = Instance.new("Weld",torso)
  839. Weld.Part0 = torso
  840. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  841. Weld.Part1 = Chest19
  842. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  843.  
  844. Chest20 = Instance.new("Part", char)
  845. Chest20.BrickColor = BrickColor.new("Crimson")
  846. Chest20.Material = "Granite"
  847. Chest20.Size = Vector3.new(1, 0.4, 1)
  848. Chest20.CanCollide = false
  849. Chest20.BottomSurface = "Smooth"
  850. Chest20.TopSurface = "Smooth"
  851. Mesh = Instance.new("SpecialMesh",Chest20)
  852. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  853. Weld = Instance.new("Weld",torso)
  854. Weld.Part0 = torso
  855. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  856. Weld.Part1 = Chest20
  857. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  858.  
  859. Chest21 = Instance.new("Part", char)
  860. Chest21.BrickColor = BrickColor.new("Crimson")
  861. Chest21.Material = "Granite"
  862. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  863. Chest21.CanCollide = false
  864. Chest21.BottomSurface = "Smooth"
  865. Chest21.TopSurface = "Smooth"
  866. Weld = Instance.new("Weld",torso)
  867. Weld.Part0 = torso
  868. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  869. Weld.Part1 = Chest21
  870. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  871.  
  872. Chest22 = Instance.new("Part", char)
  873. Chest22.BrickColor = BrickColor.new("Crimson")
  874. Chest22.Material = "Granite"
  875. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  876. Chest22.CanCollide = false
  877. Chest22.BottomSurface = "Smooth"
  878. Chest22.TopSurface = "Smooth"
  879. Weld = Instance.new("Weld",torso)
  880. Weld.Part0 = torso
  881. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  882. Weld.Part1 = Chest22
  883. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  884.  
  885. Chest23 = Instance.new("Part", char)
  886. Chest23.BrickColor = BrickColor.new("Crimson")
  887. Chest23.Material = "Granite"
  888. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  889. Chest23.CanCollide = false
  890. Chest23.BottomSurface = "Smooth"
  891. Chest23.TopSurface = "Smooth"
  892. Weld = Instance.new("Weld",torso)
  893. Weld.Part0 = torso
  894. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  895. Weld.Part1 = Chest23
  896. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  897.  
  898. Chest24 = Instance.new("Part", char)
  899. Chest24.BrickColor = BrickColor.new("Crimson")
  900. Chest24.Material = "Granite"
  901. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  902. Chest24.CanCollide = false
  903. Chest24.BottomSurface = "Smooth"
  904. Chest24.TopSurface = "Smooth"
  905. Weld = Instance.new("Weld",torso)
  906. Weld.Part0 = torso
  907. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  908. Weld.Part1 = Chest24
  909. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  910.  
  911. ----------------------------------------------------
  912. GroundWave1 = function()
  913. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  914. local Colors = {"Really red", "Crimson"}
  915. local wave = Instance.new("Part", torso)
  916. wave.BrickColor = BrickColor.new('Really red')
  917. wave.Anchored = true
  918. wave.CanCollide = false
  919. wave.Locked = true
  920. wave.Size = Vector3.new(1, 1, 1)
  921. wave.TopSurface = "Smooth"
  922. wave.BottomSurface = "Smooth"
  923. wave.Transparency = 0.35
  924. wave.CFrame = HandCF
  925. wm = Instance.new("SpecialMesh", wave)
  926. wm.MeshId = "rbxassetid://3270017"
  927. coroutine.wrap(function()
  928. for i = 1, 30, 1 do
  929. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  930. wave.Size = wm.Scale
  931. wave.CFrame = HandCF
  932. wave.Transparency = i/10
  933. wait()
  934. end
  935. wait()
  936. wave:Destroy()
  937. end)()
  938. end
  939. ----------------------------------------------------
  940. GroundWave = function()
  941. if Transforming == true then
  942. local wave = Instance.new("Part", torso)
  943. wave.BrickColor = BrickColor.new("Crimson")
  944. wave.Anchored = true
  945. wave.CanCollide = false
  946. wave.Locked = true
  947. wave.Size = Vector3.new(1, 1, 1)
  948. wave.TopSurface = "Smooth"
  949. wave.BottomSurface = "Smooth"
  950. wave.Transparency = 0.35
  951. wave.CFrame = fx.CFrame
  952. wm = Instance.new("SpecialMesh", wave)
  953. wm.MeshType = "Sphere"
  954. wm.Scale = Vector3.new(1,1,1)
  955. coroutine.wrap(function()
  956. for i = 1, 18, 1 do
  957. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  958. --wave.Size = wm.Scale
  959. wave.CFrame = fx.CFrame
  960. wave.Transparency = i/14
  961. wait()
  962. end
  963. wait()
  964. wave:Destroy()
  965. end)()
  966. elseif Transforming == false then
  967. wait()
  968. end
  969. end
  970.  
  971. for i = 1, 100 do rs:wait()
  972. fx.CFrame = torso.CFrame
  973. end
  974.  
  975. Spawn(function()
  976. while wait(1) do
  977. GroundWave()
  978. end
  979. end)
  980.  
  981. wait(4)
  982.  
  983. Transforming = false
  984.  
  985. for i = 1, 20 do rs:wait()
  986. fx.Transparency = fx.Transparency + (1/20)
  987. fx.CFrame = torso.CFrame
  988. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  989. rs:wait()
  990. end
  991.  
  992. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  993. local wave = Instance.new("Part", torso)
  994. wave.BrickColor = BrickColor.new("Institutional white")
  995. wave.Anchored = true
  996. wave.CanCollide = false
  997. wave.Locked = true
  998. wave.Size = Vector3.new(1, 1, 1)
  999. wave.TopSurface = "Smooth"
  1000. wave.BottomSurface = "Smooth"
  1001. wave.Transparency = 0.35
  1002. wave.CFrame = HandCF
  1003. wm = Instance.new("SpecialMesh", wave)
  1004. wm.MeshId = "rbxassetid://3270017"
  1005. coroutine.wrap(function()
  1006. for i = 1, 14, 1 do
  1007. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1008. wave.Size = wm.Scale
  1009. wave.CFrame = HandCF
  1010. wave.Transparency = i/14
  1011. wait()
  1012. end
  1013. wait()
  1014. wave:Destroy()
  1015. end)()
  1016. hum.WalkSpeed = 20
  1017. ----------------------------------------------------
  1018. Blast = function()
  1019. local Colors = {"Really red", "Crimson"}
  1020. local wave = Instance.new("Part", torso)
  1021. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1022. wave.Anchored = true
  1023. wave.CanCollide = false
  1024. wave.Locked = true
  1025. wave.Size = Vector3.new(1, 1, 1)
  1026. wave.TopSurface = "Smooth"
  1027. wave.BottomSurface = "Smooth"
  1028. wave.Transparency = 0.35
  1029. wave.CFrame = rarm.CFrame
  1030. wm = Instance.new("SpecialMesh", wave)
  1031. wm.MeshType = "Sphere"
  1032. wm.Scale = Vector3.new(1,1,1)
  1033. z = Instance.new("Sound",wave)
  1034. z.SoundId = "rbxassetid://237035051"
  1035. z.Volume = 1
  1036. z.Pitch = .9
  1037. z:Play()
  1038. coroutine.wrap(function()
  1039. for i = 1, 30, 1 do
  1040. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1041. --wave.Size = wm.Scale
  1042. wave.CFrame = rarm.CFrame
  1043. wave.Transparency = (1/14)
  1044. rs:wait()
  1045. end
  1046. rs:wait()
  1047. wave:Destroy()
  1048. z:Destroy()
  1049. end)()
  1050. end
  1051. ----------------------------------------------------
  1052. rarm.Touched:connect(function(ht)
  1053. hit = ht.Parent
  1054. if ht and hit:IsA("Model") then
  1055. if hit:FindFirstChild("Humanoid") then
  1056. if hit.Name ~= p.Name then
  1057. if Debounces.RPunch == true and Debounces.RPunched == false then
  1058. Debounces.RPunched = true
  1059. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1060. if Debounces.ks==true then
  1061. z = Instance.new("Sound",hed)
  1062. z.SoundId = "rbxassetid://169380525"
  1063. z.Pitch = ptz[math.random(1,#ptz)]
  1064. z.Volume = 1
  1065. z:Play()
  1066. end
  1067. wait(.2)
  1068. Debounces.RPunched = false
  1069. end
  1070. end
  1071. end
  1072. elseif ht and hit:IsA("Hat") then
  1073. if hit.Parent.Name ~= p.Name then
  1074. if hit.Parent:FindFirstChild("Humanoid") then
  1075. if Debounces.RPunch == true and Debounces.RPunched == false then
  1076. Debounces.RPunched = true
  1077. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1078. if Debounces.ks==true then
  1079. z = Instance.new("Sound",hed)
  1080. z.SoundId = "rbxassetid://169380525"
  1081. z.Pitch = ptz[math.random(1,#ptz)]
  1082. z.Volume = 1
  1083. z:Play()
  1084. end
  1085. wait(.2)
  1086. Debounces.RPunched = false
  1087. end
  1088. end
  1089. end
  1090. end
  1091. end)
  1092. larm.Touched:connect(function(ht)
  1093. hit = ht.Parent
  1094. if ht and hit:IsA("Model") then
  1095. if hit:FindFirstChild("Humanoid") then
  1096. if hit.Name ~= p.Name then
  1097. if Debounces.LPunch == true and Debounces.LPunched == false then
  1098. Debounces.LPunched = true
  1099. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1100. if Debounces.ks2==true then
  1101. z = Instance.new("Sound",hed)
  1102. z.SoundId = "rbxassetid://169380525"
  1103. z.Pitch = ptz[math.random(1,#ptz)]
  1104. z.Volume = 1
  1105. z:Play()
  1106. end
  1107. wait(.2)
  1108. Debounces.LPunched = false
  1109. end
  1110. end
  1111. end
  1112. elseif ht and hit:IsA("Hat") then
  1113. if hit.Parent.Name ~= p.Name then
  1114. if hit.Parent:FindFirstChild("Humanoid") then
  1115. if Debounces.LPunch == true and Debounces.LPunched == false then
  1116. Debounces.LPunched = true
  1117. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1118. if Debounces.ks2==true then
  1119. z = Instance.new("Sound",hed)
  1120. z.SoundId = "rbxassetid://169380525"
  1121. z.Pitch = ptz[math.random(1,#ptz)]
  1122. z.Volume = 1
  1123. z:Play()
  1124. end
  1125. wait(.2)
  1126. Debounces.LPunched = false
  1127. end
  1128. end
  1129. end
  1130. end
  1131. end)
  1132. ----------------------------------------------------
  1133. mod4 = Instance.new("Model",char)
  1134.  
  1135. ptez = {0.7, 0.8, 0.9, 1}
  1136.  
  1137. function FindNearestTorso(Position,Distance,SinglePlayer)
  1138. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1139. local List = {}
  1140. for i,v in pairs(workspace:GetChildren())do
  1141. if v:IsA("Model")then
  1142. if v:findFirstChild("Torso")then
  1143. if v ~= char then
  1144. if(v.Torso.Position -Position).magnitude <= Distance then
  1145. table.insert(List,v)
  1146. end
  1147. end
  1148. end
  1149. end
  1150. end
  1151. return List
  1152. end
  1153.  
  1154. function Punch()
  1155. part=Instance.new('Part',mod4)
  1156. part.Anchored=true
  1157. part.CanCollide=false
  1158. part.FormFactor='Custom'
  1159. part.Size=Vector3.new(.2,.2,.2)
  1160. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1161. part.Transparency=.7
  1162. part.BrickColor=BrickColor.new('Really red')
  1163. mesh=Instance.new('SpecialMesh',part)
  1164. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1165. mesh.Scale=Vector3.new(3,3,3)
  1166. part2=Instance.new('Part',mod4)
  1167. part2.Anchored=true
  1168. part2.CanCollide=false
  1169. part2.FormFactor='Custom'
  1170. part2.Size=Vector3.new(.2,.2,.2)
  1171. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1172. part2.Transparency=.7
  1173. part2.BrickColor=BrickColor.new('Really red')
  1174. mesh2=Instance.new('SpecialMesh',part2)
  1175. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1176. mesh2.Scale=Vector3.new(3,1.5,3)
  1177. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1178. if v:FindFirstChild('Humanoid') then
  1179. v.Humanoid:TakeDamage(math.huge)
  1180. end
  1181. end
  1182. coroutine.resume(coroutine.create(function()
  1183. for i=0,0.62,0.4 do
  1184. wait()
  1185. part.CFrame=part.CFrame
  1186. part.Transparency=i
  1187. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1188. part2.CFrame=part2.CFrame
  1189. part2.Transparency=i
  1190. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1191. end
  1192. part.Parent=nil
  1193. part2.Parent=nil
  1194. end))
  1195. end
  1196. ----------------------------------------------------
  1197. rarm.Touched:connect(function(ht)
  1198. hit = ht.Parent
  1199. if ht and hit:IsA("Model") then
  1200. if hit:FindFirstChild("Humanoid") then
  1201. if hit.Name ~= p.Name then
  1202. if Debounces.RPunch == true and Debounces.RPunched == false then
  1203. Debounces.RPunched = true
  1204. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1205. if Debounces.ks==true then
  1206. z = Instance.new("Sound",hed)
  1207. z.SoundId = "rbxassetid://169380525"
  1208. z.Pitch = ptz[math.random(1,#ptz)]
  1209. z.Volume = 1
  1210. z:Play()
  1211. end
  1212. wait(.2)
  1213. Debounces.RPunched = false
  1214. end
  1215. end
  1216. end
  1217. elseif ht and hit:IsA("Hat") then
  1218. if hit.Parent.Name ~= p.Name then
  1219. if hit.Parent:FindFirstChild("Humanoid") then
  1220. if Debounces.RPunch == true and Debounces.RPunched == false then
  1221. Debounces.RPunched = true
  1222. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1223. if Debounces.ks==true then
  1224. z = Instance.new("Sound",hed)
  1225. z.SoundId = "rbxassetid://169380525"
  1226. z.Pitch = ptz[math.random(1,#ptz)]
  1227. z.Volume = 1
  1228. z:Play()
  1229. end
  1230. wait(.2)
  1231. Debounces.RPunched = false
  1232. end
  1233. end
  1234. end
  1235. end
  1236. end)
  1237. larm.Touched:connect(function(ht)
  1238. hit = ht.Parent
  1239. if ht and hit:IsA("Model") then
  1240. if hit:FindFirstChild("Humanoid") then
  1241. if hit.Name ~= p.Name then
  1242. if Debounces.LPunch == true and Debounces.LPunched == false then
  1243. Debounces.LPunched = true
  1244. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1245. if Debounces.ks2==true then
  1246. z = Instance.new("Sound",hed)
  1247. z.SoundId = "rbxassetid://169380525"
  1248. z.Pitch = ptz[math.random(1,#ptz)]
  1249. z.Volume = 1
  1250. z:Play()
  1251. end
  1252. wait(.2)
  1253. Debounces.LPunched = false
  1254. end
  1255. end
  1256. end
  1257. elseif ht and hit:IsA("Hat") then
  1258. if hit.Parent.Name ~= p.Name then
  1259. if hit.Parent:FindFirstChild("Humanoid") then
  1260. if Debounces.LPunch == true and Debounces.LPunched == false then
  1261. Debounces.LPunched = true
  1262. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1263. if Debounces.ks2==true then
  1264. z = Instance.new("Sound",hed)
  1265. z.SoundId = "rbxassetid://169380525"
  1266. z.Pitch = ptz[math.random(1,#ptz)]
  1267. z.Volume = 1
  1268. z:Play()
  1269. end
  1270. wait(.2)
  1271. Debounces.LPunched = false
  1272. end
  1273. end
  1274. end
  1275. end
  1276. end)
  1277. ----------------------------------------------------
  1278. local player = game.Players.LocalPlayer
  1279. local pchar = player.Character
  1280. local mouse = player:GetMouse()
  1281. local cam = workspace.CurrentCamera
  1282.  
  1283. local rad = math.rad
  1284.  
  1285. local keysDown = {}
  1286. local flySpeed = 0
  1287. local MAX_FLY_SPEED = 150
  1288.  
  1289. local canFly = false
  1290. local flyToggled = false
  1291.  
  1292. local forward, side = 0, 0
  1293. local lastForward, lastSide = 0, 0
  1294.  
  1295. local floatBP = Instance.new("BodyPosition")
  1296. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1297. local flyBV = Instance.new("BodyVelocity")
  1298. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1299. local turnBG = Instance.new("BodyGyro")
  1300. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1301.  
  1302. mouse.KeyDown:connect(function(key)
  1303. keysDown[key] = true
  1304.  
  1305. if key == "f" then
  1306. flyToggled = not flyToggled
  1307.  
  1308. if not flyToggled then
  1309. stanceToggle = "Normal"
  1310. floatBP.Parent = nil
  1311. flyBV.Parent = nil
  1312. turnBG.Parent = nil
  1313. root.Velocity = Vector3.new()
  1314. pchar.Humanoid.PlatformStand = false
  1315. end
  1316. end
  1317.  
  1318. end)
  1319. mouse.KeyUp:connect(function(key)
  1320. keysDown[key] = nil
  1321. end)
  1322.  
  1323. local function updateFly()
  1324.  
  1325. if not flyToggled then return end
  1326.  
  1327. lastForward = forward
  1328. lastSide = side
  1329.  
  1330. forward = 0
  1331. side = 0
  1332.  
  1333. if keysDown.w then
  1334. forward = forward + 1
  1335. end
  1336. if keysDown.s then
  1337. forward = forward - 1
  1338. end
  1339. if keysDown.a then
  1340. side = side - 1
  1341. end
  1342. if keysDown.d then
  1343. side = side + 1
  1344. end
  1345.  
  1346. canFly = (forward ~= 0 or side ~= 0)
  1347.  
  1348. if canFly then
  1349. stanceToggle = "Floating"
  1350. turnBG.Parent = root
  1351. floatBP.Parent = nil
  1352. flyBV.Parent = root
  1353.  
  1354. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1355. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1356. else
  1357. floatBP.position = root.Position
  1358. floatBP.Parent = root
  1359.  
  1360. flySpeed = flySpeed - 1
  1361. if flySpeed < 0 then flySpeed = 0 end
  1362. end
  1363.  
  1364. local camCF = cam.CoordinateFrame
  1365. local in_forward = canFly and forward or lastForward
  1366. local in_side = canFly and side or lastSide
  1367.  
  1368. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1369. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1370.  
  1371. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0)
  1372. end
  1373.  
  1374. game:service'RunService'.RenderStepped:connect(function()
  1375. if flyToggled then
  1376. pchar.Humanoid.PlatformStand = true
  1377. end
  1378. updateFly()
  1379. end)
  1380. -------------------------------
  1381. mouse.KeyDown:connect(function(key)
  1382. if key == "q" then
  1383. if Debounces.CanAttack == true then
  1384. Debounces.CanAttack = false
  1385. Debounces.NoIdl = true
  1386. Debounces.on = true
  1387. function FindNearestTorso(Position,Distance,SinglePlayer)
  1388. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1389. local List = {}
  1390. for i,v in pairs(workspace:GetChildren())do
  1391. if v:IsA("Model")then
  1392. if v:findFirstChild("Torso")then
  1393. if v ~= char then
  1394. if(v.Torso.Position -Position).magnitude <= Distance then
  1395. table.insert(List,v)
  1396. end
  1397. end
  1398. end
  1399. end
  1400. end
  1401. return List
  1402. end
  1403. z = Instance.new("Sound",hed)
  1404. z.SoundId = "rbxassetid://232213955"
  1405. z.Pitch = 1
  1406. z.Volume = 1
  1407. wait(0.2)
  1408. z:Play()
  1409. sp = Instance.new("Part",rarm)
  1410. sp.Anchored = true
  1411. sp.CanCollide = false
  1412. sp.Locked = true
  1413. sp.Transparency = 0
  1414. sp.Material = "Neon"
  1415. sp.Size = Vector3.new(1,1,1)
  1416. sp.TopSurface = "SmoothNoOutlines"
  1417. sp.BottomSurface = "SmoothNoOutlines"
  1418. sp.BrickColor = BrickColor.new("Really red")
  1419. spm = Instance.new("SpecialMesh",sp)
  1420. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1421. spm.Scale = Vector3.new(21,21,21)
  1422. sp2 = Instance.new("Part", rarm)
  1423. sp2.Name = "Energy"
  1424. sp2.BrickColor = BrickColor.new("Really red")
  1425. sp2.Size = Vector3.new(1, 1, 1)
  1426. sp2.Shape = "Ball"
  1427. sp2.CanCollide = false
  1428. sp2.Anchored = true
  1429. sp2.Locked = true
  1430. sp2.TopSurface = 0
  1431. sp2.BottomSurface = 0
  1432. sp2.Transparency = 1
  1433. spm2 = Instance.new("SpecialMesh",sp2)
  1434. spm2.MeshId = "rbxassetid://9982590"
  1435. spm2.Scale = Vector3.new(2,2,2)
  1436. for i = 1, 20 do
  1437. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1438. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1445. if Debounces.on == false then break end
  1446. rs:wait()
  1447. end
  1448. for i = 1, 100, 20 do rs:wait()
  1449. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1450. end
  1451. for i = 1, 20 do
  1452. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1453. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1454. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1455. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1456. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1457. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1458. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1459. if Debounces.on == false then break end
  1460. rs:wait()
  1461. end
  1462. sp.Transparency = 1
  1463. for i = 1, 20 do
  1464. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1465. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1466. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1467. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1470. if Debounces.on == false then break end
  1471. rs:wait()
  1472. end
  1473. wait(1)
  1474. sp.Transparency = 0
  1475. sp2.Transparency = 0.84
  1476. for i = 1, 20 do
  1477. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1478. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1479. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1486. if Debounces.on == false then break end
  1487. rs:wait()
  1488. end
  1489. for i = 1, 2880, 50 do
  1490. rs:wait()
  1491. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1492. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1493. rs:wait()
  1494. end
  1495. sp:Destroy()
  1496. sp2:Destroy()
  1497. local X = Instance.new("Part",char)
  1498. local O = Instance.new("ObjectValue",X)
  1499. O.Name = "creator"
  1500. X.Locked = true
  1501. X.Name = "Shell"
  1502. X.Anchored = false
  1503. X.CanCollide = false
  1504. X.Transparency = 0
  1505. X.Reflectance = 0
  1506. X.BottomSurface = 0
  1507. X.TopSurface = 0
  1508. X.Shape = 0
  1509. local V = Instance.new("ObjectValue",X)
  1510. V.Value = char
  1511. V.Name = "creator"
  1512. X.BrickColor = BrickColor.new("Really red")
  1513. X.Size = Vector3.new(2,2,2)
  1514. X.Material = "Neon"
  1515. local Z = Instance.new("SpecialMesh",X)
  1516. Z.MeshType = "Sphere"
  1517. Z.Scale = Vector3.new(0.5,0.5,1)
  1518. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1519. local bv = Instance.new("BodyVelocity",X)
  1520. bv.maxForce = Vector3.new(99999,99999,99999)
  1521. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1522. bv.velocity = X.CFrame.lookVector*65
  1523.  
  1524. Explode = X.Touched:connect(function(hit)
  1525. if hit ~= char and hit.Name ~= "Shell" then
  1526. local cf = X.CFrame
  1527. bv:Destroy()
  1528. X.Anchored = true
  1529. Z:Remove()
  1530. Explode:disconnect()
  1531. X.Size = Vector3.new(3,3,3)
  1532. X.Touched:connect(function(hit) end)
  1533. X.CanCollide = false
  1534. local part3 = Instance.new("Part", rarm)
  1535. part3.Anchored=true
  1536. part3.CanCollide=false
  1537. part3.Locked = true
  1538. part3.TopSurface = "SmoothNoOutlines"
  1539. part3.BottomSurface = "SmoothNoOutlines"
  1540. part3.FormFactor='Custom'
  1541. part3.Size=Vector3.new(1,1, 1)
  1542. part3.CFrame=X.CFrame
  1543. part3.Transparency=0
  1544. part3.BrickColor=BrickColor.new("Really red")
  1545. local mesh3 = Instance.new("SpecialMesh",part3)
  1546. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1547. mesh3.Scale = Vector3.new(1,1,1)
  1548. --debris:AddItem(X,8)
  1549. local part4 = Instance.new("Part", rarm)
  1550. part4.Material = "Neon"
  1551. part4.Anchored=true
  1552. part4.CanCollide=false
  1553. part4.Locked = true
  1554. part4.TopSurface = "SmoothNoOutlines"
  1555. part4.BottomSurface = "SmoothNoOutlines"
  1556. part4.FormFactor='Custom'
  1557. part4.Size=Vector3.new(1,1, 1)
  1558. part4.CFrame=X.CFrame
  1559. part4.Transparency=0
  1560. part4.BrickColor=BrickColor.new("Hot pink")
  1561. local mesh4 = Instance.new("SpecialMesh",part4)
  1562. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1563. mesh4.Scale = Vector3.new(.5,.5,.5)
  1564. local part7 = Instance.new("Part", rarm)
  1565. part7.Material = "Neon"
  1566. part7.Anchored=true
  1567. part7.CanCollide=false
  1568. part7.Locked = true
  1569. part7.TopSurface = "SmoothNoOutlines"
  1570. part7.BottomSurface = "SmoothNoOutlines"
  1571. part7.FormFactor='Custom'
  1572. part7.Size=Vector3.new(1,1, 1)
  1573. part7.CFrame=X.CFrame
  1574. part7.Transparency=0
  1575. part7.BrickColor=BrickColor.new("Crimson")
  1576. local mesh7 = Instance.new("SpecialMesh",part7)
  1577. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1578. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1579. --[[X.Touched:connect(function(ht)
  1580. hit = ht.Parent
  1581. if ht and hit:IsA("Model") then
  1582. if hit:FindFirstChild("Humanoid") then
  1583. if hit.Name ~= p.Name then
  1584. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1585. wait(.3)
  1586. end
  1587. end
  1588. elseif ht and hit:IsA("Hat") then
  1589. if hit.Parent.Name ~= p.Name then
  1590. if hit.Parent:FindFirstChild("Humanoid") then
  1591. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1592. wait(.3)
  1593. end
  1594. end
  1595. end
  1596. end)
  1597. part3.Touched:connect(function(ht)
  1598. hit = ht.Parent
  1599. if ht and hit:IsA("Model") then
  1600. if hit:FindFirstChild("Humanoid") then
  1601. if hit.Name ~= p.Name then
  1602. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1603. wait(.3)
  1604. end
  1605. end
  1606. elseif ht and hit:IsA("Hat") then
  1607. if hit.Parent.Name ~= p.Name then
  1608. if hit.Parent:FindFirstChild("Humanoid") then
  1609. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1610. wait(.3)
  1611. end
  1612. end
  1613. end
  1614. end)]]--
  1615. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1616. if v:FindFirstChild('Humanoid') then
  1617. v.Humanoid:TakeDamage(math.huge)
  1618. v.Humanoid.PlatformStand = true
  1619. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1620. end
  1621. end
  1622.  
  1623. local acos = math.acos
  1624. local sqrt = math.sqrt
  1625. local Vec3 = Vector3.new
  1626. local fromAxisAngle = CFrame.fromAxisAngle
  1627.  
  1628. local function toAxisAngle(CFr)
  1629. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1630. local Angle = math.acos((R00+R11+R22-1)/2)
  1631. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1632. A = A == 0 and 0.00001 or A
  1633. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1634. B = B == 0 and 0.00001 or B
  1635. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1636. C = C == 0 and 0.00001 or C
  1637. local x = (R21-R12)/sqrt(A)
  1638. local y = (R02-R20)/sqrt(B)
  1639. local z = (R10-R01)/sqrt(C)
  1640. return Vec3(x,y,z),Angle
  1641. end
  1642.  
  1643. function ApplyTrig(Num,Func)
  1644. local Min,Max = Func(0),Func(1)
  1645. local i = Func(Num)
  1646. return (i-Min)/(Max-Min)
  1647. end
  1648.  
  1649. function LerpCFrame(CFrame1,CFrame2,Num)
  1650. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1651. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1652. end
  1653.  
  1654. function Crater(Torso,Radius)
  1655. Spawn(function()
  1656. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1657. local Ignore = {}
  1658. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1659. if v.Character ~= nil then
  1660. Ignore[#Ignore+1] = v.Character
  1661. end
  1662. end
  1663. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1664. if Hit == nil then return end
  1665. local Parts = {}
  1666. for i = 1,360,10 do
  1667. local P = Instance.new("Part",Torso.Parent)
  1668. P.Anchored = true
  1669. P.FormFactor = "Custom"
  1670. P.BrickColor = Hit.BrickColor
  1671. P.Material = Hit.Material
  1672. P.TopSurface = "Smooth"
  1673. P.BottomSurface = "Smooth"
  1674. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1675. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1676. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1677. if math.random(0,5) == 0 then -- rubble
  1678. local P = Instance.new("Part",Torso.Parent)
  1679. P.Anchored = true
  1680. P.FormFactor = "Custom"
  1681. P.BrickColor = Hit.BrickColor
  1682. P.Material = Hit.Material
  1683. P.TopSurface = "Smooth"
  1684. P.BottomSurface = "Smooth"
  1685. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1686. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1687. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1688. end
  1689. end
  1690. for i = 0,1,0.05 do
  1691. for i2,v in pairs(Parts) do
  1692. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1693. end
  1694. wait(0.02)
  1695. end
  1696. for i,v in pairs(Parts) do
  1697. if v[1].Size.X > 2.1 then
  1698. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1699. end
  1700. v[1].Anchored = false
  1701. end
  1702. for i = 0,1,0.05 do
  1703. for i2,v in pairs(Parts) do
  1704. v[1].Transparency = i
  1705. if i == 1 then
  1706. v[1]:Destroy()
  1707. elseif i >= 0.25 then
  1708. v[1].CanCollide = false
  1709. end
  1710. end
  1711. wait(0.02)
  1712. end
  1713. Parts = nil
  1714. end)
  1715. end
  1716.  
  1717. ROW = function(out, trans, s, wt, t, ang, plus)
  1718. for i = 1, 360, 360/t do
  1719. local c = Instance.new("Part", game.Workspace)
  1720. c.FormFactor = 3
  1721. c.TopSurface = 0
  1722. c.BottomSurface = 0
  1723. c.Size = s
  1724. c.Anchored = true
  1725. c.CanCollide = wt
  1726. c.Material=workspace.Base.Material
  1727. c.Transparency = trans
  1728. c.BrickColor = workspace.Base.BrickColor
  1729. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1730. c.Locked=true
  1731. game.Debris:AddItem(c,15)
  1732. end
  1733. end
  1734.  
  1735. Part = function(x,y,z,color,tr,cc,an,parent)
  1736. local p = Instance.new('Part',parent or Weapon)
  1737. p.formFactor = 'Custom'
  1738. p.Size = Vector3.new(x,y,z)
  1739. p.BrickColor = BrickColor.new(color)
  1740. p.CanCollide = cc
  1741. p.Transparency = tr
  1742. p.Anchored = an
  1743. p.TopSurface,p.BottomSurface = 0,0
  1744. p.Locked=true
  1745. p:BreakJoints()
  1746. return p end
  1747.  
  1748. Mesh = function(par,num,x,y,z)
  1749. local msh = _
  1750. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1751. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1752. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1753. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1754. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1755. end msh.Scale = Vector3.new(x,y,z)
  1756. return msh end
  1757.  
  1758. function explosion(col1,col2,cfr,sz,rng,dmg)
  1759. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1760. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1761. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1762. v1,v2,v3=sz.x,sz.y,sz.z
  1763. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1764. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1765. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1766. a.CFrame=cfr
  1767. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1768. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1769.  
  1770. Spawn(function()
  1771. while wait() do
  1772. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1773. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1774. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1775. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1776. a.Transparency=a.Transparency+0.05
  1777. a2.Transparency=a2.Transparency+0.05
  1778. a3.Transparency=a3.Transparency+0.05
  1779. end
  1780. end)
  1781. end
  1782.  
  1783. Crater(X,20)
  1784. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1785. z = Instance.new("Sound",X)
  1786. z.SoundId = "rbxassetid://231917744"
  1787. z.Pitch = .5
  1788. z.Volume = 10
  1789. z1 = Instance.new("Sound",X)
  1790. z1.SoundId = "rbxassetid://231917744"
  1791. z1.Pitch = .5
  1792. z1.Volume = 10
  1793. z2 = Instance.new("Sound",X)
  1794. z2.SoundId = "rbxassetid://231917744"
  1795. z2.Pitch = .5
  1796. z2.Volume = 10
  1797. z3 = Instance.new("Sound",X)
  1798. z3.SoundId = "rbxassetid://245537790"
  1799. z3.Pitch = .7
  1800. z3.Volume = 1
  1801. z4 = Instance.new("Sound",X)
  1802. z4.SoundId = "rbxassetid://245537790"
  1803. z4.Pitch = .7
  1804. z4.Volume = 1
  1805. wait(0.1)
  1806. z:Play()
  1807. z1:Play()
  1808. z2:Play()
  1809. z3:Play()
  1810. z4:Play()
  1811.  
  1812. local part=Instance.new('Part',rarm)
  1813. part.Anchored=true
  1814. part.CanCollide=false
  1815. part.Locked = true
  1816. part.FormFactor='Custom'
  1817. part.Size=Vector3.new(1,1,1)
  1818. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1819. part.Transparency=0
  1820. part.BrickColor=BrickColor.new('Crimson')
  1821. local mesh=Instance.new('SpecialMesh',part)
  1822. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1823. mesh.Scale=Vector3.new(2,2,2)
  1824. local part2=part:clone()
  1825. part2.Parent = rarm
  1826. part2.BrickColor=BrickColor.new("Really red")
  1827. local part5=part:clone()
  1828. part5.Parent = rarm
  1829. part5.BrickColor=BrickColor.new("Really red")
  1830. local part6=part:clone()
  1831. part6.Parent = rarm
  1832. part6.BrickColor=BrickColor.new("Black")
  1833. local mesh2=mesh:clone()
  1834. mesh2.Parent=part2
  1835. mesh2.Scale=Vector3.new(3, 3, 3)
  1836. local mesh5=mesh:clone()
  1837. mesh5.Parent=part5
  1838. mesh5.Scale=Vector3.new(3, 3, 3)
  1839. local mesh6=mesh:clone()
  1840. mesh6.Parent=part6
  1841. mesh6.Scale=Vector3.new(3, 3, 3)
  1842. local blast = Instance.new("Part", rarm)
  1843. blast.BrickColor = BrickColor.new("Crimson")
  1844. blast.Anchored = true
  1845. blast.CanCollide = false
  1846. blast.Locked = true
  1847. blast.Size = Vector3.new(1, 1, 1)
  1848. blast.TopSurface = "Smooth"
  1849. blast.BottomSurface = "Smooth"
  1850. blast.Transparency = 0
  1851. blast.CFrame = HandCF
  1852. local bm = Instance.new("SpecialMesh", blast)
  1853. bm.Scale = Vector3.new(5,1,5)
  1854. bm.MeshId = "rbxassetid://156292343"
  1855. local blast2 = Instance.new("Part", rarm)
  1856. blast2.BrickColor = BrickColor.new("Crimson")
  1857. blast2.Anchored = true
  1858. blast2.CanCollide = false
  1859. blast2.Locked = true
  1860. blast2.Size = Vector3.new(1, 1, 1)
  1861. blast2.TopSurface = "Smooth"
  1862. blast2.BottomSurface = "Smooth"
  1863. blast2.Transparency = 0
  1864. blast2.CFrame = HandCF
  1865. local bm2 = Instance.new("SpecialMesh", blast2)
  1866. bm2.Scale = Vector3.new(3,1,3)
  1867. bm2.MeshId = "rbxassetid://156292343"
  1868. local blast3 = Instance.new("Part", rarm)
  1869. blast3.BrickColor = BrickColor.new("Crimson")
  1870. blast3.Anchored = true
  1871. blast3.CanCollide = false
  1872. blast3.Locked = true
  1873. blast3.Size = Vector3.new(1, 1, 1)
  1874. blast3.TopSurface = "Smooth"
  1875. blast3.BottomSurface = "Smooth"
  1876. blast3.Transparency = 0
  1877. blast3.CFrame = HandCF
  1878. local bm3 = Instance.new("SpecialMesh", blast3)
  1879. bm3.Scale = Vector3.new(3,1,3)
  1880. bm3.MeshId = "rbxassetid://3270017"
  1881. for i = 1,120 do rs:wait()
  1882. X.Transparency = X.Transparency + (1/120)
  1883. part.Transparency = part.Transparency + (1/120)
  1884. part2.Transparency = part2.Transparency + (1/120)
  1885. part3.Transparency = part3.Transparency + (1/120)
  1886. part4.Transparency = part4.Transparency + (1/120)
  1887. part5.Transparency = part5.Transparency + (1/120)
  1888. part6.Transparency = part6.Transparency + (1/120)
  1889. part7.Transparency = part7.Transparency + (1/120)
  1890. blast.Transparency = blast.Transparency + (1/120)
  1891. blast2.Transparency = blast2.Transparency + (1/120)
  1892. blast3.Transparency = blast3.Transparency + (1/120)
  1893. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1894. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1895. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1896. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1897. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1898. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1899. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1900. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1901. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1902. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1903. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1904. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1905. X.CFrame = cf
  1906. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1907. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1908. part3.CFrame=X.CFrame
  1909. part4.CFrame=X.CFrame
  1910. part7.CFrame=X.CFrame
  1911. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1912. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1913. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1914. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1915. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1916. rs:wait()
  1917. end
  1918. X:Destroy()
  1919. part:Destroy()
  1920. part2:Destroy()
  1921. part3:Destroy()
  1922. part4:Destroy()
  1923. part5:Destroy()
  1924. part6:Destroy()
  1925. blast:Destroy()
  1926. blast2:Destroy()
  1927. blast3:Destroy()
  1928. z:Destroy()
  1929. z1:Destroy()
  1930. z2:Destroy()
  1931. z3:Destroy()
  1932. z4:Destroy()
  1933. end
  1934. end)
  1935. for i = 1, 20 do
  1936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1942. if Debounces.on == false then break end
  1943. rs:wait()
  1944. end
  1945. if Debounces.CanAttack == false then
  1946. Debounces.CanAttack = true
  1947. Debounces.NoIdl = false
  1948. Debounces.on = false
  1949. end
  1950. end
  1951. end
  1952. end)
  1953. ----------------------------------------------------
  1954. mouse.KeyDown:connect(function(key)
  1955. if key == "e" then
  1956. if Debounces.CanAttack == true then
  1957. Debounces.CanAttack = false
  1958. Debounces.on = true
  1959. Debounces.NoIdl = true
  1960. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1961. z = Instance.new("Sound", rarm)
  1962. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1963. z.Volume = .6
  1964. z.Pitch = pt[math.random(1,#pt)]
  1965. z.Looped = false
  1966. z:Play()
  1967. Debounces.RPunch = true
  1968. Debounces.LPunch = true
  1969. Debounces.ks = true
  1970. Debounces.ks2 = true
  1971. for i = 1, 3 do
  1972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1978. if Debounces.on == false then break end
  1979. wait()
  1980. end
  1981. z2 = Instance.new("Sound", larm)
  1982. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1983. z2.Volume = .6
  1984. z2.Pitch = pt[math.random(1,#pt)]
  1985. z2.Looped = false
  1986. z2:Play()
  1987. for i = 1, 3 do
  1988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1990. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1994. if Debounces.on == false then break end
  1995. wait()
  1996. end
  1997. z3 = Instance.new("Sound", rarm)
  1998. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1999. z3.Volume = 0.6
  2000. z3.Pitch = pt[math.random(1,#pt)]
  2001. z3.Looped = false
  2002. z3:Play()
  2003. for i = 1, 3 do
  2004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2010. if Debounces.on == false then break end
  2011. wait()
  2012. end
  2013. z4 = Instance.new("Sound", larm)
  2014. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2015. z4.Volume = .6
  2016. z4.Pitch = pt[math.random(1,#pt)]
  2017. z4.Looped = false
  2018. z4:Play()
  2019. for i = 1, 3 do
  2020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2026. if Debounces.on == false then break end
  2027. wait()
  2028. end
  2029. z5 = Instance.new("Sound", rarm)
  2030. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2031. z5.Volume = .6
  2032. z5.Pitch = pt[math.random(1,#pt)]
  2033. z5.Looped = false
  2034. z5:Play()
  2035. for i = 1, 3 do
  2036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2042. if Debounces.on == false then break end
  2043. wait()
  2044. end
  2045. z6 = Instance.new("Sound", larm)
  2046. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2047. z6.Volume = .6
  2048. z6.Pitch = pt[math.random(1,#pt)]
  2049. z6.Looped = false
  2050. z6:Play()
  2051. for i = 1, 3 do
  2052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2058. if Debounces.on == false then break end
  2059. wait()
  2060. end
  2061. z7 = Instance.new("Sound", rarm)
  2062. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2063. z7.Volume = .6
  2064. z7.Pitch = pt[math.random(1,#pt)]
  2065. z7.Looped = false
  2066. z7:Play()
  2067. for i = 1, 3 do
  2068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2074. if Debounces.on == false then break end
  2075. wait()
  2076. end
  2077. z8 = Instance.new("Sound", larm)
  2078. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2079. z8.Volume = .6
  2080. z8.Pitch = pt[math.random(1,#pt)]
  2081. z8.Looped = false
  2082. z8:Play()
  2083. for i = 1, 3 do
  2084. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2085. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2086. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2087. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2088. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2089. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2090. if Debounces.on == false then break end
  2091. wait()
  2092. end
  2093. z9 = Instance.new("Sound", rarm)
  2094. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2095. z9.Volume = 0.6
  2096. z9.Pitch = pt[math.random(1,#pt)]
  2097. z9.Looped = false
  2098. z9:Play()
  2099. for i = 1, 3 do
  2100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2106. if Debounces.on == false then break end
  2107. wait()
  2108. end
  2109. z10 = Instance.new("Sound", larm)
  2110. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2111. z10.Volume = .6
  2112. z10.Pitch = pt[math.random(1,#pt)]
  2113. z10.Looped = false
  2114. z10:Play()
  2115. for i = 1, 3 do
  2116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2122. if Debounces.on == false then break end
  2123. wait()
  2124. end
  2125. z11 = Instance.new("Sound", rarm)
  2126. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2127. z11.Volume = .6
  2128. z11.Pitch = pt[math.random(1,#pt)]
  2129. z11.Looped = false
  2130. z11:Play()
  2131. for i = 1, 3 do
  2132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2138. if Debounces.on == false then break end
  2139. wait()
  2140. end
  2141. z12 = Instance.new("Sound", larm)
  2142. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2143. z12.Volume = .6
  2144. z12.Pitch = pt[math.random(1,#pt)]
  2145. z12.Looped = false
  2146. z12:Play()
  2147. for i = 1, 3 do
  2148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2152. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2153. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2154. if Debounces.on == false then break end
  2155. wait()
  2156. end
  2157. z13 = Instance.new("Sound", rarm)
  2158. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2159. z13.Volume = 0.6
  2160. z13.Pitch = pt[math.random(1,#pt)]
  2161. z13.Looped = false
  2162. z13:Play()
  2163. for i = 1, 3 do
  2164. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2165. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2166. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2167. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2168. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2169. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2170. if Debounces.on == false then break end
  2171. wait()
  2172. end
  2173. z14 = Instance.new("Sound", larm)
  2174. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2175. z14.Volume = .6
  2176. z14.Pitch = pt[math.random(1,#pt)]
  2177. z14.Looped = false
  2178. z14:Play()
  2179. for i = 1, 3 do
  2180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2186. if Debounces.on == false then break end
  2187. wait()
  2188. end
  2189. z15 = Instance.new("Sound", rarm)
  2190. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2191. z15.Volume = .6
  2192. z15.Pitch = pt[math.random(1,#pt)]
  2193. z15.Looped = false
  2194. z15:Play()
  2195. for i = 1, 3 do
  2196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2202. if Debounces.on == false then break end
  2203. wait()
  2204. end
  2205. z16 = Instance.new("Sound", larm)
  2206. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2207. z16.Volume = .6
  2208. z16.Pitch = pt[math.random(1,#pt)]
  2209. z16.Looped = false
  2210. z16:Play()
  2211. for i = 1, 3 do
  2212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2218. if Debounces.on == false then break end
  2219. wait()
  2220. end
  2221. z17 = Instance.new("Sound", rarm)
  2222. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2223. z17.Volume = .6
  2224. z17.Pitch = pt[math.random(1,#pt)]
  2225. z17.Looped = false
  2226. z17:Play()
  2227. for i = 1, 3 do
  2228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2231. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2234. if Debounces.on == false then break end
  2235. wait()
  2236. end
  2237. z18 = Instance.new("Sound", larm)
  2238. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2239. z18.Volume = .6
  2240. z18.Pitch = pt[math.random(1,#pt)]
  2241. z18.Looped = false
  2242. z18:Play()
  2243. for i = 1, 3 do
  2244. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2245. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2246. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2247. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2248. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2249. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2250. if Debounces.on == false then break end
  2251. wait()
  2252. end
  2253. z19 = Instance.new("Sound", rarm)
  2254. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2255. z19.Volume = 0.6
  2256. z19.Pitch = pt[math.random(1,#pt)]
  2257. z19.Looped = false
  2258. z19:Play()
  2259. for i = 1, 3 do
  2260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2266. if Debounces.on == false then break end
  2267. wait()
  2268. end
  2269. z20 = Instance.new("Sound", larm)
  2270. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2271. z20.Volume = .6
  2272. z20.Pitch = pt[math.random(1,#pt)]
  2273. z20.Looped = false
  2274. z20:Play()
  2275. for i = 1, 3 do
  2276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2282. if Debounces.on == false then break end
  2283. wait()
  2284. end
  2285. z:Destroy()
  2286. z2:Destroy()
  2287. z3:Destroy()
  2288. z4:Destroy()
  2289. z5:Destroy()
  2290. z6:Destroy()
  2291. z7:Destroy()
  2292. z8:Destroy()
  2293. z9:Destroy()
  2294. z10:Destroy()
  2295. z11:Destroy()
  2296. z12:Destroy()
  2297. z13:Destroy()
  2298. z14:Destroy()
  2299. z15:Destroy()
  2300. z16:Destroy()
  2301. z17:Destroy()
  2302. z18:Destroy()
  2303. z19:Destroy()
  2304. z20:Destroy()
  2305. Debounces.LPunch = false
  2306. Debounces.RPunch = false
  2307. Debounces.ks = false
  2308. Debounces.ks2 = false
  2309. if Debounces.CanAttack == false then
  2310. Debounces.CanAttack = true
  2311. Debounces.on = false
  2312. Debounces.NoIdl = false
  2313. end
  2314. end
  2315. end
  2316. end)
  2317. -------------------------------
  2318. mouse.KeyDown:connect(function(key)
  2319. if key == "t" then
  2320. if Debounces.CanAttack == true then
  2321. Debounces.CanAttack = false
  2322. Debounces.NoIdl = true
  2323. Debounces.on = true
  2324. Debounces.ks = true
  2325. kik = rleg.Touched:connect(function(ht)
  2326. hit = ht.Parent
  2327. if ht and hit:IsA("Model") then
  2328. if hit:FindFirstChild("Humanoid") then
  2329. if hit.Name ~= p.Name then
  2330. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2331. Debounces.Slashed = true]]--
  2332. if Debounces.ks==true then
  2333. z = Instance.new("Sound",hed)
  2334. z.SoundId = "rbxassetid://169380525"
  2335. z.Volume = 1
  2336. z:Play()
  2337. Debounces.ks=false
  2338. end
  2339. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2340. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2341. --Debounces.Slashed = false
  2342. --end
  2343. end
  2344. end
  2345. elseif ht and hit:IsA("Hat") then
  2346. if hit.Parent.Name ~= p.Name then
  2347. if hit.Parent:FindFirstChild("Humanoid") then
  2348. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2349. Debounces.Slashed = true]]--
  2350. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2351. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2352. --Debounces.Slashed = false
  2353. --end
  2354. end
  2355. end
  2356. end
  2357. end)
  2358. for i = 1,20 do
  2359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2365. if Debounces.on == false then break end
  2366. rs:wait()
  2367. end
  2368. kik:disconnect()
  2369. if Debounces.CanAttack == false then
  2370. Debounces.CanAttack = true
  2371. Debounces.NoIdl = false
  2372. Debounces.on = false
  2373. end
  2374. end
  2375. end
  2376. end)
  2377. ----------------------------------------------------
  2378. mouse.KeyDown:connect(function(key)
  2379. if key == "y" then
  2380. if Debounces.CanAttack == true then
  2381. Debounces.CanAttack = false
  2382. Debounces.on = true
  2383. Debounces.NoIdl = true
  2384. for i = 1, 15 do
  2385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2391. if Debounces.on == false then break end
  2392. rs:wait(2.7)
  2393. end
  2394. x = Instance.new("Sound",char)
  2395. x.SoundId = "rbxassetid://345052019"
  2396. x.Pitch = 0.8
  2397. x.Volume = 1
  2398. x:Play()
  2399. wait(1.5)
  2400. Debounces.on = false
  2401. Debounces.Here = false
  2402. shot = shot + 1
  2403. local rng = Instance.new("Part", larm)
  2404. rng.Anchored = true
  2405. rng.BrickColor = BrickColor.new("Really red")
  2406. rng.CanCollide = false
  2407. rng.FormFactor = 3
  2408. rng.Name = "Ring"
  2409. rng.Size = Vector3.new(1, 1, 1)
  2410. rng.Transparency = 0.35
  2411. rng.TopSurface = 0
  2412. rng.BottomSurface = 0
  2413. rng2 = rng:clone()
  2414. rng3 = rng2:clone()
  2415. rng4 = rng2:clone()
  2416. local rngm = Instance.new("SpecialMesh", rng)
  2417. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2418. rngm.Scale = Vector3.new(10, 10, 1)
  2419. rngm2 = rngm:clone()
  2420. rngm2.Scale = Vector3.new(6, 6, 4)
  2421. rngm3=rngm2:clone()
  2422. rngm3.Parent = rng3
  2423. rngm3.Scale = Vector3.new(9, 9, 2)
  2424. rngm4 = rngm2:clone()
  2425. rngm4.Parent = rng4
  2426. rngm4.Scale = Vector3.new(7, 7, 2)
  2427. local bem = Instance.new("Part", larm)
  2428. bem.Anchored = true
  2429. bem.BrickColor = BrickColor.new("White")
  2430. bem.CanCollide = false
  2431. bem.FormFactor = 3
  2432. bem.Name = "Beam" .. shot
  2433. bem.Size = Vector3.new(1, 1, 1)
  2434. bem.Transparency = 0.35
  2435. bem.TopSurface = 0
  2436. bem.BottomSurface = 0
  2437. local bemm = Instance.new("SpecialMesh", bem)
  2438. bemm.MeshType = 4
  2439. bemm.Scale = Vector3.new(1, 10, 10)
  2440. local out = Instance.new("Part", larm)
  2441. out.Anchored = true
  2442. out.BrickColor = BrickColor.new("White")
  2443. out.CanCollide = false
  2444. out.FormFactor = 3
  2445. out.Name = "Out"
  2446. out.Size = Vector3.new(4, 4, 4)
  2447. out.Transparency = 0.35
  2448. out.TopSurface = 0
  2449. out.BottomSurface = 0
  2450. local outm = Instance.new("SpecialMesh", out)
  2451. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2452. outm.Scale = Vector3.new(10, 10, 10)
  2453. local bnd = Instance.new("Part", larm)
  2454. bnd.Anchored = true
  2455. bnd.BrickColor = BrickColor.new("Really red")
  2456. bnd.CanCollide = false
  2457. bnd.FormFactor = 3
  2458. bnd.Name = "Bend"
  2459. bnd.Size = Vector3.new(1, 1, 1)
  2460. bnd.Transparency = 1
  2461. bnd.TopSurface = 0
  2462. bnd.BottomSurface = 0
  2463. local bndm = Instance.new("SpecialMesh", bnd)
  2464. bndm.MeshType = 3
  2465. bndm.Scale = Vector3.new(8, 8, 8)
  2466. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2467. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2468. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2469. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2470. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2471. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2472. Debounces.Shewt = true
  2473. coroutine.wrap(function()
  2474. for i = 1, 20, 0.2 do
  2475. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2476. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2477. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2478. rng.Transparency = i/30
  2479. rng3.Transparency = 1/34
  2480. rng4.Transparency = i/36
  2481. wait()
  2482. end
  2483. wait()
  2484. rng:Destroy()
  2485. end)()
  2486. if Debounces.Shewt == true then
  2487. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2488. hit = ht.Parent
  2489. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2490. if HasntTouched(hit.Name) == true and deb == false then
  2491. deb = true
  2492. coroutine.wrap(function()
  2493. hit:FindFirstChild("Humanoid").PlatformStand = true
  2494. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2495. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2496. end)()
  2497. table.insert(Touche, hit.Name)
  2498. deb = false
  2499. end
  2500. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2501. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2502. deb = true
  2503. coroutine.wrap(function()
  2504. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2505. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2506. wait(1)
  2507. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2508. end)()
  2509. table.insert(Touche, hit.Parent.Name)
  2510. deb = false
  2511. for i, v in pairs(Touche) do
  2512. print(v)
  2513. end
  2514. end
  2515. end
  2516. end)
  2517. end
  2518. for i = 0, 260, 8 do
  2519. bem.Size = Vector3.new(i, 10, 10)
  2520. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2521. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2522. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2523. bnd.Size = Vector3.new(1,1,1)
  2524. bndm.Scale = Vector3.new(8,8,8)
  2525. if i % 10 == 0 then
  2526. local newRng = rng2:Clone()
  2527. newRng.Parent = larm
  2528. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2529. local newRngm = rngm2:clone()
  2530. newRngm.Parent=newRng
  2531. coroutine.wrap(function()
  2532. for i = 1, 10, 0.2 do
  2533. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2534. newRng.Transparency = i/10
  2535. wait()
  2536. end
  2537. wait()
  2538. newRng:Destroy()
  2539. end)()
  2540. end
  2541. wait()
  2542. end
  2543. wait()
  2544. Debounces.Shewt = false
  2545. bem:Destroy()
  2546. out:Destroy()
  2547. bnd:Destroy()
  2548. Debounces.Ready = false
  2549. for i, v in pairs(Touche) do
  2550. table.remove(Touche, i)
  2551. end
  2552. wait()
  2553. table.insert(Touche, char.Name)
  2554. Debounces.NoIdl = false
  2555. if Debounces.CanAttack == false then
  2556. Debounces.CanAttack = true
  2557. end
  2558. end
  2559. end
  2560. end)
  2561. ----------------------------------------------------
  2562. Charging = false
  2563. mouse.KeyDown:connect(function(key)
  2564. if key == "r" then
  2565. if Charging == false then
  2566. Charging = true
  2567. if Debounces.CanAttack == true then
  2568. Debounces.CanAttack = false
  2569. Debounces.NoIdl = true
  2570. Debounces.on = true
  2571. for i = 1,20 do
  2572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2578. if Debounces.on == false then break end
  2579. rs:wait()
  2580. end
  2581. --[[for i = 1,20 do
  2582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2588. if Debounces.on == false then break end
  2589. rs:wait()
  2590. end]]--
  2591. pt=Instance.new('Part',torso)
  2592. pt.Anchored=true
  2593. pt.CanCollide=false
  2594. pt.Locked = true
  2595. pt.FormFactor='Custom'
  2596. pt.Size=Vector3.new(1,1,1)
  2597. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2598. pt.Transparency=.6
  2599. pt.BrickColor=BrickColor.new('White')
  2600. msh=Instance.new('SpecialMesh',pt)
  2601. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2602. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2603. pt2=pt:clone()
  2604. pt2.Parent = torso
  2605. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2606. pt2.BrickColor=BrickColor.new("Really red")
  2607. msh2=msh:clone()
  2608. msh2.Parent=pt2
  2609. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2610.  
  2611. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2612.  
  2613. bl = Instance.new("Part", char)
  2614. bl.Locked = true
  2615. bl.Name = "Shell"
  2616. bl.BrickColor = BrickColor.new("Really red")
  2617. bl.Anchored = true
  2618. bl.CanCollide = false
  2619. bl.Transparency = 0
  2620. bl.Reflectance = 0
  2621. bl.BottomSurface = 0
  2622. bl.TopSurface = 0
  2623. bl.Shape = 0
  2624. blm = Instance.new("SpecialMesh",bl)
  2625. blm.MeshType = "Sphere"
  2626. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2627. blm.MeshId = "rbxassetid://9982590"
  2628.  
  2629. coroutine.resume(coroutine.create(function()
  2630. for i=1, math.huge, 4 do
  2631. if Charging == true then
  2632. rs:wait()
  2633. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2634. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2635. bl.Transparency = bl.Transparency + 0.1
  2636. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2637. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2638. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2639. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2640. elseif Charging == false then break
  2641. end
  2642. end
  2643. end))
  2644.  
  2645. repeat
  2646. local p = Instance.new('Part',torso)
  2647. p.formFactor = 'Custom'
  2648. p.Size = Vector3.new(1,1,1)
  2649. p.BrickColor = BrickColor.new('Really red')
  2650. p.CanCollide = false
  2651. p.Transparency = 0
  2652. p.Anchored = true
  2653. p.Locked=true
  2654. p.Material = workspace.Base.Material
  2655. s = math.random(1,40)/10
  2656. local m = Instance.new("BlockMesh",p)
  2657. m.Scale = Vector3.new(s,s,s)
  2658. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2659. --[[coroutine.wrap(function()
  2660. wait(2)
  2661. while Charging == true do
  2662. wait(2)
  2663. GroundWave1()
  2664. wait(2)
  2665. end
  2666. end)()]]--
  2667. Spawn(function()
  2668. while rs:wait() do
  2669. if Charging == true then
  2670. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2671. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2672. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2673. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2674. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2675. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2676. elseif Charging == false then break
  2677. end
  2678. end
  2679. end)
  2680. Spawn(function()
  2681. while rs:wait() do
  2682. if p.Transparency >= 1 then p:Destroy() break end
  2683. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2684. p.Transparency = p.Transparency+0.01
  2685. end
  2686. end)
  2687. wait(.3)
  2688. until Charging == false
  2689. end
  2690. end
  2691. end
  2692. end)
  2693. ----------------------------------------------------
  2694. mouse.KeyUp:connect(function(key)
  2695. if key == "r" then
  2696. if Charging == true then
  2697. Charging = false
  2698. pt:Destroy()
  2699. pt2:Destroy()
  2700. bl:Destroy()
  2701. if Debounces.CanAttack == false then
  2702. Debounces.CanAttack = true
  2703. Debounces.NoIdl = false
  2704. Debounces.on = false
  2705. end
  2706. end
  2707. end
  2708. end)
  2709. ----------------------------------------------------
  2710. mouse.KeyDown:connect(function(key)
  2711. if key == "g" then
  2712. if Debounces.CanAttack == true then
  2713. Debounces.CanAttack = false
  2714. Debounces.NoIdl = true
  2715. Debounces.on = true
  2716. local shell = Instance.new("Part",torso)
  2717. shell.BrickColor = BrickColor.new("Really red")
  2718. shell.Anchored = true
  2719. shell.CanCollide = false
  2720. shell.Locked = true
  2721. shell.TopSurface = "SmoothNoOutlines"
  2722. shell.BottomSurface = "SmoothNoOutlines"
  2723. shell.Size = Vector3.new(1,1,1)
  2724. shellm = Instance.new("SpecialMesh",shell)
  2725. shellm.MeshType = "Sphere"
  2726. shellm.Scale = Vector3.new(1,1,1)
  2727. local shell2 = Instance.new("Part",torso)
  2728. shell2.BrickColor = BrickColor.new("Really red")
  2729. shell2.Anchored = true
  2730. shell2.CanCollide = false
  2731. shell2.Locked = true
  2732. shell2.TopSurface = "SmoothNoOutlines"
  2733. shell2.BottomSurface = "SmoothNoOutlines"
  2734. shell2.Size = Vector3.new(1,1,1)
  2735. shellm2 = Instance.new("SpecialMesh",shell2)
  2736. shellm2.MeshType = "Sphere"
  2737. shellm2.Scale = Vector3.new(1,1,1)
  2738.  
  2739. function FindNearestTorso(Position,Distance,SinglePlayer)
  2740. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2741. local List = {}
  2742. for i,v in pairs(workspace:GetChildren())do
  2743. if v:IsA("Model")then
  2744. if v:findFirstChild("Torso")then
  2745. if v ~= char then
  2746. if(v.Torso.Position -Position).magnitude <= Distance then
  2747. table.insert(List,v)
  2748. end
  2749. end
  2750. end
  2751. end
  2752. end
  2753. return List
  2754. end
  2755.  
  2756. Shell = function()
  2757. local X = Instance.new("Part",char)
  2758. local O = Instance.new("ObjectValue",X)
  2759. O.Name = "creator"
  2760. X.Locked = true
  2761. X.Name = "Shell"
  2762. X.Anchored = false
  2763. X.CanCollide = false
  2764. X.Transparency = 0
  2765. X.Reflectance = 0
  2766. X.BottomSurface = 0
  2767. X.TopSurface = 0
  2768. X.Shape = 0
  2769. local V = Instance.new("ObjectValue",X)
  2770. V.Value = char
  2771. V.Name = "creator"
  2772. X.BrickColor = BrickColor.new("Really red")
  2773. X.Size = Vector3.new(1,1,1)
  2774. --X.Material = "Neon"
  2775. local Z = Instance.new("SpecialMesh",X)
  2776. Z.MeshType = "Sphere"
  2777. Z.Scale = Vector3.new(1,1,1)
  2778. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2779. local bv = Instance.new("BodyVelocity",X)
  2780. bv.maxForce = Vector3.new(99999,99999,99999)
  2781. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2782. bv.velocity = root.CFrame.lookVector*65
  2783. Explode = X.Touched:connect(function(hit)
  2784. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2785. local cf = X.CFrame
  2786. bv:Destroy()
  2787. X.Anchored = true
  2788. Z:Remove()
  2789. Explode:disconnect()
  2790. X.Size = Vector3.new(3,3,3)
  2791. X.Touched:connect(function(hit) end)
  2792. X.CanCollide = false
  2793. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2794. if v:FindFirstChild('Humanoid') then
  2795. v.Humanoid:TakeDamage(math.huge)
  2796. end
  2797. end
  2798. for i = 1, (40) do rs:wait()
  2799. X.Transparency = X.Transparency + (1/40)
  2800. X.Size = X.Size + Vector3.new(1,1,1)
  2801. X.CFrame = cf
  2802. end
  2803. X:Destroy()
  2804. end
  2805. end)
  2806. end
  2807. Shell()
  2808. for i = 1, 10 do
  2809. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2810. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2817. if Debounces.on == false then break end
  2818. rs:wait()
  2819. end
  2820. Shell()
  2821. shell.Transparency = 1
  2822. for i = 1, 10 do
  2823. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2824. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2831. if Debounces.on == false then break end
  2832. rs:wait()
  2833. end
  2834. Shell()
  2835. shell.Transparency = 0
  2836. shell2.Transparency = 1
  2837. for i = 1, 10 do
  2838. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2839. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2846. if Debounces.on == false then break end
  2847. rs:wait()
  2848. end
  2849. Shell()
  2850. shell2.Transparency = 0
  2851. shell.Transparency = 1
  2852. for i = 1, 10 do
  2853. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2854. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2856. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2859. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2861. if Debounces.on == false then break end
  2862. rs:wait()
  2863. end
  2864. Shell()
  2865. shell.Transparency = 0
  2866. shell2.Transparency = 1
  2867. for i = 1, 10 do
  2868. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2869. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2872. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2873. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2876. if Debounces.on == false then break end
  2877. rs:wait()
  2878. end
  2879. Shell()
  2880. shell2.Transparency = 0
  2881. shell.Transparency = 1
  2882. for i = 1, 10 do
  2883. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2884. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2885. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2886. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2887. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2888. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2891. if Debounces.on == false then break end
  2892. rs:wait()
  2893. end
  2894. Shell()
  2895. shell.Transparency = 0
  2896. shell2.Transparency = 1
  2897. for i = 1, 10 do
  2898. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2899. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2906. if Debounces.on == false then break end
  2907. rs:wait()
  2908. end
  2909. Shell()
  2910. shell2.Transparency = 0
  2911. shell.Transparency = 1
  2912. for i = 1, 10 do
  2913. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2914. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2921. if Debounces.on == false then break end
  2922. rs:wait()
  2923. end
  2924. Shell()
  2925. shell.Transparency = 0
  2926. shell2.Transparency = 1
  2927. for i = 1, 10 do
  2928. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2929. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2936. if Debounces.on == false then break end
  2937. rs:wait()
  2938. end
  2939. Shell()
  2940. shell2.Transparency = 0
  2941. shell.Transparency = 1
  2942. for i = 1, 10 do
  2943. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2944. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2947. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2948. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2949. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2950. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2951. if Debounces.on == false then break end
  2952. rs:wait()
  2953. end
  2954. Shell()
  2955. shell.Transparency = 0
  2956. shell2.Transparency = 1
  2957. for i = 1, 10 do
  2958. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2959. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2961. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2966. if Debounces.on == false then break end
  2967. rs:wait()
  2968. end
  2969. Shell()
  2970. shell2.Transparency = 0
  2971. shell.Transparency = 1
  2972. for i = 1, 10 do
  2973. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2974. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2978. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2979. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2980. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2981. if Debounces.on == false then break end
  2982. rs:wait()
  2983. end
  2984. Shell()
  2985. shell.Transparency = 0
  2986. shell2.Transparency = 1
  2987. for i = 1, 10 do
  2988. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2989. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2990. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2992. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2994. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2996. if Debounces.on == false then break end
  2997. rs:wait()
  2998. end
  2999. shell.Transparency = 1
  3000. if Debounces.CanAttack == false then
  3001. Debounces.CanAttack = true
  3002. Debounces.NoIdl = false
  3003. Debounces.on = false
  3004. end
  3005. end
  3006. end
  3007. end)
  3008. ----------------------------------------------------
  3009. Search = false
  3010. mouse.KeyDown:connect(function(key)
  3011. if key == "n" then
  3012. if Search == false then
  3013. Search = true
  3014. for i,v in pairs(game.Players:getPlayers()) do
  3015. if v.Name~=char.Name then
  3016. for j,k in pairs(v.Character:GetChildren()) do
  3017. if k:IsA("BasePart") and k.Transparency >= 1 then
  3018. bawx=Instance.new("SelectionBox",cam)
  3019. bawx.Color = BrickColor.new("Crimson")
  3020. bawx.Transparency = .5
  3021. bawx.Adornee = k
  3022. end
  3023. end
  3024. end
  3025. end
  3026. elseif Search == true then
  3027. Search = false
  3028. for i, v in pairs(cam:GetChildren()) do
  3029. if v:IsA("SelectionBox") then
  3030. v:Destroy()
  3031. end
  3032. end
  3033. end
  3034. end
  3035. end)
  3036. ----------------------------------------------------
  3037. Grab = false
  3038. mouse.KeyDown:connect(function(key)
  3039. if key == "z" then
  3040. Debounces.on = true
  3041. Debounces.NoIdl = true
  3042. Debounces.ks = true
  3043. if Grab == false then
  3044. gp = nil
  3045. for i = 1, 20 do
  3046. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3050. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3051. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3052. if Debounces.on == false then break end
  3053. rs:wait()
  3054. end
  3055. con1=larm.Touched:connect(function(hit) -- this is grab
  3056. ht = hit.Parent
  3057. hum1=ht:FindFirstChild('Humanoid')
  3058. if hum1 ~= nil then
  3059. if Debounces.ks==true then
  3060. z = Instance.new("Sound",hed)
  3061. z.SoundId = "rbxassetid://169380525"
  3062. z.Volume = 1
  3063. z:Play()
  3064. Debounces.ks=false
  3065. end
  3066. hum1.PlatformStand=true
  3067. gp = ht
  3068. Grab = true
  3069. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3070. asd.Parent = larm
  3071. asd.Name = "asd"
  3072. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3073. --[[elseif hum1 == nil then
  3074. con1:disconnect()
  3075. wait() return]]--
  3076. end
  3077. end)
  3078. for i = 1, 20 do
  3079. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3080. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3081. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3082. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3083. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3084. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3085. if Debounces.on == false then break end
  3086. rs:wait()
  3087. end
  3088. if hum1 == nil then
  3089. Debounces.on = false
  3090. Debounces.NoIdl = false
  3091. end
  3092. con1:disconnect()
  3093. elseif Grab == true then
  3094. Grab = false
  3095. Punch()
  3096. z = Instance.new("Sound",hed)
  3097. z.SoundId = "rbxassetid://169380525"
  3098. z.Pitch = ptz[math.random(1,#ptz)]
  3099. z.Volume = 1
  3100. z:Play()
  3101. for i = 1, 10 do
  3102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3108. if Debounces.on == false then break end
  3109. rs:wait()
  3110. end
  3111. Punch()
  3112. z = Instance.new("Sound",hed)
  3113. z.SoundId = "rbxassetid://169380525"
  3114. z.Pitch = ptz[math.random(1,#ptz)]
  3115. z.Volume = 1
  3116. z:Play()
  3117. for i = 1, 10 do
  3118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3120. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3121. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3122. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3123. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3124. if Debounces.on == false then break end
  3125. rs:wait()
  3126. end
  3127. Punch()
  3128. z = Instance.new("Sound",hed)
  3129. z.SoundId = "rbxassetid://169380525"
  3130. z.Pitch = ptz[math.random(1,#ptz)]
  3131. z.Volume = 1
  3132. z:Play()
  3133. for i = 1, 10 do
  3134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3140. if Debounces.on == false then break end
  3141. rs:wait()
  3142. end
  3143. Punch()
  3144. z = Instance.new("Sound",hed)
  3145. z.SoundId = "rbxassetid://169380525"
  3146. z.Pitch = ptz[math.random(1,#ptz)]
  3147. z.Volume = 1
  3148. z:Play()
  3149. for i = 1, 10 do
  3150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3156. if Debounces.on == false then break end
  3157. rs:wait()
  3158. end
  3159. Punch()
  3160. z = Instance.new("Sound",hed)
  3161. z.SoundId = "rbxassetid://169380525"
  3162. z.Pitch = ptz[math.random(1,#ptz)]
  3163. z.Volume = 1
  3164. z:Play()
  3165. for i = 1, 10 do
  3166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3168. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3169. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3171. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3172. if Debounces.on == false then break end
  3173. rs:wait()
  3174. end
  3175. Punch()
  3176. z = Instance.new("Sound",hed)
  3177. z.SoundId = "rbxassetid://169380525"
  3178. z.Pitch = ptz[math.random(1,#ptz)]
  3179. z.Volume = 1
  3180. z:Play()
  3181. for i = 1, 10 do
  3182. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3183. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3184. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3186. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3187. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3188. if Debounces.on == false then break end
  3189. rs:wait()
  3190. end
  3191. Punch()
  3192. z = Instance.new("Sound",hed)
  3193. z.SoundId = "rbxassetid://169380525"
  3194. z.Pitch = ptz[math.random(1,#ptz)]
  3195. z.Volume = 1
  3196. z:Play()
  3197. for i = 1, 10 do
  3198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3204. if Debounces.on == false then break end
  3205. rs:wait()
  3206. end
  3207. Punch()
  3208. z = Instance.new("Sound",hed)
  3209. z.SoundId = "rbxassetid://169380525"
  3210. z.Pitch = ptz[math.random(1,#ptz)]
  3211. z.Volume = 1
  3212. z:Play()
  3213. for i = 1, 10 do
  3214. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3215. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3216. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3217. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3218. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3219. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3220. if Debounces.on == false then break end
  3221. rs:wait()
  3222. end
  3223. Punch()
  3224. z = Instance.new("Sound",hed)
  3225. z.SoundId = "rbxassetid://169380525"
  3226. z.Pitch = ptz[math.random(1,#ptz)]
  3227. z.Volume = 1
  3228. z:Play()
  3229. for i = 1, 10 do
  3230. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3231. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3235. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3236. if Debounces.on == false then break end
  3237. rs:wait()
  3238. end
  3239. Punch()
  3240. z = Instance.new("Sound",hed)
  3241. z.SoundId = "rbxassetid://169380525"
  3242. z.Pitch = ptz[math.random(1,#ptz)]
  3243. z.Volume = 1
  3244. z:Play()
  3245. for i = 1, 10 do
  3246. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3247. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3248. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3250. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3251. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3252. if Debounces.on == false then break end
  3253. rs:wait()
  3254. end
  3255. Punch()
  3256. z = Instance.new("Sound",hed)
  3257. z.SoundId = "rbxassetid://169380525"
  3258. z.Pitch = ptz[math.random(1,#ptz)]
  3259. z.Volume = 1
  3260. z:Play()
  3261. for i = 1, 10 do
  3262. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3263. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3264. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3265. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3266. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3267. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3268. if Debounces.on == false then break end
  3269. rs:wait()
  3270. end
  3271. Punch()
  3272. z = Instance.new("Sound",hed)
  3273. z.SoundId = "rbxassetid://131237241"
  3274. z.Pitch = ptz[math.random(1,#ptz)]
  3275. z.Volume = 1
  3276. z:Play()
  3277. for i = 1, 10 do
  3278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3280. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3281. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3284. if Debounces.on == false then break end
  3285. rs:wait()
  3286. end
  3287. con1:disconnect()
  3288. Debounces.on = false
  3289. Debounces.NoIdl = false
  3290. if gp ~= nil then
  3291. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3292. for i,v in pairs(larm:GetChildren()) do
  3293. if v.Name == "asd" and v:IsA("Weld") then
  3294. v:Remove()
  3295. end
  3296. end
  3297. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3298. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3299. bv.P = 125000
  3300. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3301. hum1=nil
  3302. ht=nil
  3303. Debounces.on = false
  3304. Debounces.NoIdl = false
  3305. elseif ht == nil then wait()
  3306. Grab = false
  3307. Debounces.on = false
  3308. Debounces.NoIdl = false
  3309. end
  3310. end
  3311. end
  3312. end)
  3313. ----------------------------------------------------
  3314. mouse.KeyDown:connect(function(key)
  3315. if string.byte(key) == 48 then
  3316. char.Humanoid.WalkSpeed = 60
  3317. end
  3318. end)
  3319. mouse.KeyUp:connect(function(key)
  3320. if string.byte(key) == 48 then
  3321. char.Humanoid.WalkSpeed = 16
  3322. end
  3323. end)
  3324. -------------------------------
  3325. local animpose = "Idle"
  3326. local lastanimpose = "Idle"
  3327. local sine = 0
  3328. local change = 1
  3329. local val = 0
  3330. local ffing = false
  3331. -------------------------------
  3332. game:GetService("RunService").RenderStepped:connect(function()
  3333. --[[if char.Humanoid.Jump == true then
  3334. jump = true
  3335. else
  3336. jump = false
  3337. end]]
  3338. char.Humanoid.FreeFalling:connect(function(f)
  3339. if f then
  3340. ffing = true
  3341. else
  3342. ffing = false
  3343. end
  3344. end)
  3345. sine = sine + change
  3346. if jumpn == true then
  3347. animpose = "Jumping"
  3348. elseif ffing == true then
  3349. animpose = "Freefalling"
  3350. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3351. animpose = "Idle"
  3352. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3353. animpose = "Walking"
  3354. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3355. animpose = "Running"
  3356. end
  3357. if animpose ~= lastanimpose then
  3358. sine = 0
  3359. if Debounces.NoIdl == false then
  3360. if animpose == "Idle" then
  3361. for i = 1, 2 do
  3362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3368. end
  3369. elseif animpose == "Walking" then
  3370. for i = 1, 2 do
  3371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3377. end
  3378. elseif animpose == "Running" then
  3379. for i = 1, 2 do
  3380. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3381. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3386. wait()
  3387. end
  3388. end
  3389. else
  3390. end
  3391. end
  3392. lastanimpose = animpose
  3393. if Debounces.NoIdl == false then
  3394. if animpose == "Idle" then
  3395. change = 0.5
  3396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3402. elseif animpose == "Walking" then
  3403. change = 1
  3404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3410. elseif animpose == "Running" then
  3411. change = 1
  3412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3416. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3417. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3418. elseif stanceToggle == "Floating" then
  3419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3421. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3425. end
  3426. end
  3427. end)
  3428. hum.MaxHealth = 9001
  3429. wait(3)
  3430. hum.Health = 9001
  3431. -----------------------------------------------------------------------------
  3432.  
  3433. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3434. --[[Part0 = Vector3 (Start pos)
  3435. Part1 = Vector3 (End pos)
  3436. Times = number (Amount of lightning parts)
  3437. Offset = number (Offset)
  3438. Color = color (brickcolor value)
  3439. Thickness = number (thickness)
  3440. Trans = number (transparency)
  3441. ]]--
  3442. local magz = (Part0 - Part1).magnitude
  3443. local curpos = Part0
  3444. local trz = {-Offset,Offset}
  3445. for i=1,Times do
  3446. local li = Instance.new("Part", torso)
  3447. li.Name = "Lightning"
  3448. li.TopSurface =0
  3449. li.Material = "Neon"
  3450. li.BottomSurface = 0
  3451. li.Anchored = true
  3452. li.Locked = true
  3453. li.Transparency = Trans or 0.4
  3454. li.BrickColor = BrickColor.new(Color)
  3455. li.formFactor = "Custom"
  3456. li.CanCollide = false
  3457. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3458. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3459. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3460. if Times == i then
  3461. local magz2 = (curpos - Part1).magnitude
  3462. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3463. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3464. else
  3465. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3466. end
  3467. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3468. game.Debris:AddItem(li,.1)
  3469. end
  3470. end
  3471.  
  3472. BodyParts = {} -- Parts to emit lightning effects from
  3473. for _, v in pairs(char:GetChildren()) do
  3474. if v:IsA("Part") then
  3475. table.insert(BodyParts, v)
  3476. end
  3477. end
  3478.  
  3479. Bounding = {} -- Calculate the bounding boxes
  3480. for _, v in pairs(BodyParts) do
  3481. local temp = {X=nil, Y=nil, Z=nil}
  3482. temp.X = v.Size.X/2 * 15
  3483. temp.Y = v.Size.Y/2 * 15
  3484. temp.Z = v.Size.Z/2 * 15
  3485. Bounding[v.Name] = temp
  3486. --table.insert(Bounding, v.Name, temp)
  3487. end
  3488.  
  3489. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3490. local Body1 = BodyParts[math.random(#BodyParts)]
  3491. local Body2 = BodyParts[math.random(#BodyParts)]
  3492. local Pos1 = Vector3.new(
  3493. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3494. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3495. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3496. )
  3497. local Pos2 = Vector3.new(
  3498. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3499. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3500. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3501. )
  3502. local SPos1 = Body1.Position + Pos1
  3503. local SPos2 = Body2.Position + Pos2
  3504. Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
  3505. end
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