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- @EventHandler (priority = EventPriority.MONITOR)
- public void blockExplode(BlockExplodeEvent event)
- {
- Bukkit.broadcastMessage("test");
- String[] item = config.getString("item.material").split(":");
- Material material = Material.getMaterial(item[0]);
- List<String> lore = new ArrayList<>();
- for (String s : config.getStringList("item.lore"))
- {
- lore.add(Shades.shades(s));
- }
- if (event.getBlock().getType() == material)
- {
- store.remove(event.getBlock());
- Bukkit.broadcastMessage("debug");
- event.setCancelled(true);
- event.getBlock().getWorld().dropItem(event.getBlock().getLocation(), new ItemBuilder(material).lore(lore).amount(1).durability(Integer.valueOf(item[1])).name(Shades.shades(config.getString("item.name"))).build());
- event.getBlock().setType(Material.AIR);
- }
- }
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