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- // Dump of all classes for "csgo" as at 2018/12/07
- //
- CFireSmoke - _firesmoke
- CPlasma - _plasma
- CBaseEntity - ai_ally_speech_manager
- CBaseEntity - ai_battle_line
- CBaseEntity - ai_changehintgroup
- CBaseEntity - ai_changetarget
- CBaseEntity - ai_goal_assault
- CBaseEntity - ai_goal_fightfromcover
- CBaseEntity - ai_goal_follow
- CBaseEntity - ai_goal_lead
- CBaseEntity - ai_goal_lead_weapon
- CBaseEntity - ai_goal_standoff
- CBaseEntity - ai_hint
- CBaseEntity - ai_network
- CBaseEntity - ai_script_conditions
- CBaseEntity - ai_sound
- CBaseEntity - ai_speechfilter
- CBaseEntity - aiscripted_schedule
- CAI_BaseNPC - aitesthull
- CBaseEntity - ambient_generic
- CEconEntity - ammo_338mag
- CEconEntity - ammo_357sig
- CEconEntity - ammo_357sig_np_reserve
- CEconEntity - ammo_357sig_p250
- CEconEntity - ammo_357sig_small
- CEconEntity - ammo_45acp
- CEconEntity - ammo_50ae
- CEconEntity - ammo_556mm
- CEconEntity - ammo_556mm_box
- CEconEntity - ammo_556mm_small
- CEconEntity - ammo_57mm
- CEconEntity - ammo_762mm
- CEconEntity - ammo_9mm
- CEconEntity - ammo_buckshot
- CBaseEntity - assault_assaultpoint
- CBaseEntity - assault_rallypoint
- CBaseAnimating - baseprojectile
- CBeam - beam
- CBeamSpotlight - beam_spotlight
- CBreachChargeProjectile - breachcharge_projectile
- CFEPlayerDecal - cfe_player_decal
- CChicken - chicken
- CColorCorrection - color_correction
- CColorCorrectionVolume - color_correction_volume
- CBaseEntity - commentary_auto
- CCSPlayer - cs_bot
- CCSGameRulesProxy - cs_gamerules
- CCSPlayerResource - cs_player_manager
- CCSRagdoll - cs_ragdoll
- CCSTeam - cs_team_manager
- CAI_BaseNPC - cycler
- CAI_BaseNPC - cycler_actor
- CAI_BaseNPC - cycler_blender
- CBaseFlex - cycler_flex
- CWeaponCycler - cycler_weapon
- CAI_BaseNPC - cycler_wreckage
- CDangerZoneController - dangerzone_controller
- CDangerZone - dangerzone_entity
- CDecoyProjectile - decoy_projectile
- CDrone - drone
- CDronegun - dronegun
- CDynamicProp - dynamic_prop
- CPropDoorRotating - dz_door
- CBaseEntity - entity_blocker
- CEntityFlame - entityflame
- CEnvAmbientLight - env_ambient_light
- CBeam - env_beam
- CBaseEntity - env_beverage
- CBaseEntity - env_blood
- CBaseEntity - env_bubbles
- CCascadeLight - env_cascade_light
- CBaseEntity - env_credits
- CBaseEntity - env_debughistory
- CEnvDetailController - env_detail_controller
- CEnvDOFController - env_dof_controller
- CBaseEntity - env_dustpuff
- DustTrail - env_dusttrail
- CBaseAnimating - env_effectscript
- CEmbers - env_embers
- CEntityDissolve - env_entity_dissolver
- CEntityFreezing - env_entity_freezing
- CBaseEntity - env_entity_igniter
- CBaseEntity - env_entity_maker
- CBaseEntity - env_explosion
- CBaseEntity - env_fade
- CBaseEntity - env_fire
- CFireTrail - env_fire_trail
- CBaseEntity - env_firesensor
- CBaseEntity - env_firesource
- CFogController - env_fog_controller
- CBaseEntity - env_funnel
- CEnvGasCanister - env_gascanister
- CBaseEntity - env_global
- CSprite - env_glow
- CBaseEntity - env_gunfire
- CBaseEntity - env_hudhint
- CBaseEntity - env_instructor_hint
- CBeam - env_laser
- CLightGlow - env_lightglow
- CBaseEntity - env_message
- CBaseEntity - env_microphone
- MovieExplosion - env_movieexplosion
- CBaseEntity - env_muzzleflash
- CBaseEntity - env_outtro_stats
- CParticlePerformanceMonitor - env_particle_performance_monitor
- CEntityParticleTrail - env_particle_trail
- CParticleFire - env_particlefire
- CBaseEntity - env_particlelight
- CEnvParticleScript - env_particlescript
- ParticleSmokeGrenade - env_particlesmokegrenade
- CBaseEntity - env_physexplosion
- CBaseEntity - env_physimpact
- CBaseEntity - env_physwire
- CBaseEntity - env_player_surface_trigger
- CEnvProjectedTexture - env_projectedtexture
- CEnvQuadraticBeam - env_quadraticbeam
- CBaseEntity - env_ragdoll_boogie
- RocketTrail - env_rockettrail
- CBaseEntity - env_rotorshooter
- CEnvScreenEffect - env_screeneffect
- CEnvScreenOverlay - env_screenoverlay
- CBaseEntity - env_shake
- CBaseEntity - env_shooter
- CSmokeStack - env_smokestack
- SmokeTrail - env_smoketrail
- CBaseEntity - env_soundscape
- CBaseEntity - env_soundscape_proxy
- CBaseEntity - env_soundscape_triggerable
- CBaseEntity - env_spark
- CBaseEntity - env_splash
- SporeExplosion - env_sporeexplosion
- SporeTrail - env_sporetrail
- CSprite - env_sprite
- CSprite - env_sprite_clientside
- CSpriteOriented - env_sprite_oriented
- CSpriteTrail - env_spritetrail
- CSteamJet - env_steam
- CSteamJet - env_steamjet
- CSun - env_sun
- CBaseEntity - env_texturetoggle
- CBaseEntity - env_tilt
- CEnvTonemapController - env_tonemap_controller
- CBaseEntity - env_tracer
- CBaseEntity - env_viewpunch
- CEnvWind - env_wind
- CBaseEntity - env_zoom
- CBaseEntity - event_queue_saveload_proxy
- CBaseEntity - filter_activator_class
- CBaseEntity - filter_activator_context
- CBaseEntity - filter_activator_mass_greater
- CBaseEntity - filter_activator_model
- CBaseEntity - filter_activator_name
- CBaseEntity - filter_activator_team
- CBaseEntity - filter_base
- CBaseEntity - filter_damage_type
- CBaseEntity - filter_enemy
- CBaseEntity - filter_multi
- CFireCrackerBlast - fire_cracker_blast
- CFish - fish
- CBaseCSGrenadeProjectile - flashbang_projectile
- CBaseEntity - fog_volume
- CBaseEntity - func_areaportal
- CFuncAreaPortalWindow - func_areaportalwindow
- CFuncBrush - func_block_dm_spawns
- CBaseTrigger - func_bomb_target
- CBaseEntity - func_breakable
- CBreakableSurface - func_breakable_surf
- CFuncBrush - func_brush
- CBaseButton - func_button
- CBaseTrigger - func_buyzone
- CBaseEntity - func_clip_vphysics
- CFuncConveyor - func_conveyor
- CBaseEntity - func_detail_blocker
- CBaseDoor - func_door
- CBaseDoor - func_door_rotating
- CFunc_Dust - func_dustcloud
- CFunc_Dust - func_dustmotes
- CBaseEntity - func_fish_pool
- CFootstepControl - func_footstep_control
- CBaseToggle - func_guntarget
- CBaseTrigger - func_hostage_rescue
- CBaseEntity - func_illusionary
- CBaseEntity - func_instance_io_proxy
- CBaseEntity - func_ladderendpoint
- CFunc_LOD - func_lod
- CFuncMonitor - func_monitor
- CFuncMoveLinear - func_movelinear
- CBaseEntity - func_nav_avoidance_obstacle
- CBaseEntity - func_nav_blocker
- CBaseTrigger - func_no_defuse
- CFuncOccluder - func_occluder
- CPhysBox - func_physbox
- CPhysBoxMultiplayer - func_physbox_multiplayer
- CBaseToggle - func_plat
- CBaseToggle - func_platrot
- CPrecipitation - func_precipitation
- CPrecipitationBlocker - func_precipitation_blocker
- CBaseEntity - func_proprrespawnzone
- CBaseEntity - func_pushable
- CFuncReflectiveGlass - func_reflective_glass
- CBaseButton - func_rot_button
- CFuncRotating - func_rotating
- CFuncSmokeVolume - func_smokevolume
- CBRC4Target - func_survival_c4_target
- CBaseTrigger - func_tablet_blocker
- CBaseEntity - func_tank
- CBaseEntity - func_tankairboatgun
- CBaseEntity - func_tankapcrocket
- CBaseEntity - func_tanklaser
- CBaseEntity - func_tankpulselaser
- CBaseEntity - func_tankrocket
- CFuncTrackTrain - func_tanktrain
- CBaseToggle - func_trackautochange
- CBaseToggle - func_trackchange
- CFuncTrackTrain - func_tracktrain
- CBaseToggle - func_train
- CBaseEntity - func_traincontrols
- CFuncLadder - func_useableladder
- CBaseEntity - func_vehicleclip
- CBaseEntity - func_wall
- CBaseEntity - func_wall_toggle
- CBaseDoor - func_water
- CFuncMoveLinear - func_water_analog
- CBaseEntity - func_weight_button
- CBaseFlex - funCBaseFlex
- CBaseEntity - game_coopmission_manager
- CBaseEntity - game_end
- CBaseEntity - game_gib_manager
- CBaseEntity - game_money
- CBaseEntity - game_player_equip
- CBaseEntity - game_player_team
- CRagdollManager - game_ragdoll_manager
- CBaseEntity - game_round_end
- CBaseEntity - game_score
- CBaseEntity - game_survival_logic
- CBaseEntity - game_text
- CBaseEntity - game_ui
- CBaseEntity - game_weapon_manager
- CBaseEntity - game_zone_player
- CAI_BaseNPC - generic_actor
- CBaseAnimating - gib
- CBaseEntity - gibshooter
- CBaseEntity - global_chatter
- CGrassBurn - grassburn
- CBaseGrenade - grenade
- CBaseEntity - hammer_updateignorelist
- CBaseEntity - handle_dummy
- CHandleTest - handle_test
- CBaseCSGrenadeProjectile - hegrenade_projectile
- CHostageCarriableProp - hostage_carriable_prop
- CHostage - hostage_entity
- CInferno - inferno
- CBaseEntity - info_armsrace_counterterrorist
- CBaseEntity - info_armsrace_terrorist
- CBaseEntity - info_bomb_target_hint_A
- CBaseEntity - info_bomb_target_hint_B
- CBaseEntity - info_camera_link
- CBaseEntity - info_constraint_anchor
- CBaseEntity - info_deathmatch_spawn
- CBaseEntity - info_enemy_terrorist_spawn
- CBaseEntity - info_game_event_proxy
- CBaseEntity - info_gascanister_launchpoint
- CBaseEntity - info_hint
- CBaseEntity - info_hostage_rescue_zone_hint
- CHostage - info_hostage_spawn
- CBaseEntity - info_intermission
- CInfoLadderDismount - info_ladder_dismount
- CBaseEntity - info_landmark
- CBaseEntity - info_map_parameters
- CInfoMapRegion - info_map_region
- CBaseEntity - info_mass_center
- CBaseEntity - info_node
- CBaseEntity - info_node_air
- CBaseEntity - info_node_air_hint
- CBaseEntity - info_node_climb
- CBaseEntity - info_node_hint
- CBaseEntity - info_node_link
- CBaseEntity - info_node_link_controller
- CBaseEntity - info_null
- CInfoOverlayAccessor - info_overlay_accessor
- CParticleSystem - info_particle_system
- CBaseEntity - info_player_counterterrorist
- CBaseEntity - info_player_deathmatch
- CBaseEntity - info_player_logo
- CBaseEntity - info_player_start
- CBaseEntity - info_player_teamspawn
- CBaseEntity - info_player_terrorist
- CBaseEntity - info_projecteddecal
- CBaseEntity - info_radial_link_controller
- CBaseEntity - info_remarkable
- CBaseEntity - info_target
- CBaseEntity - info_target_instructor_hint
- CBaseEntity - info_teleport_destination
- CBaseEntity - info_vehicle_groundspawn
- CBaseEntity - info_view_parameters
- CBaseEntity - infodecal
- CSceneEntity - instanced_scripted_scene
- CEconEntity - item_assaultsuit
- CItemCash - item_cash
- CDynamicProp - item_coop_coin
- CEconEntity - item_cutters
- CEconEntity - item_defuser
- CItemDogtags - item_dogtags
- CEconEntity - item_heavyassaultsuit
- CEconEntity - item_kevlar
- CEconEntity - item_nvgs
- CBaseAnimating - item_sodacan
- CRopeKeyframe - keyframe_rope
- CBaseEntity - keyframe_track
- CBaseEntity - light
- CBaseEntity - light_directional
- CDynamicLight - light_dynamic
- CBaseEntity - light_environment
- CBaseEntity - light_glspot
- CBaseEntity - light_spot
- CBaseEntity - logic_active_autosave
- CBaseEntity - logic_auto
- CBaseEntity - logic_autosave
- CBaseEntity - logic_branch
- CBaseEntity - logic_branch_listener
- CBaseEntity - logic_case
- CSceneEntity - logic_choreographed_scene
- CBaseEntity - logic_collision_pair
- CBaseEntity - logic_compare
- CBaseEntity - logic_eventlistener
- CBaseEntity - logic_eventlistener_itemequip
- CBaseEntity - logic_lineto
- CBaseEntity - logic_measure_movement
- CBaseEntity - logic_multicompare
- CBaseEntity - logic_navigation
- CBaseEntity - logic_playerproxy
- CBaseEntity - logic_playmovie
- CBaseEntity - logic_proximity
- CBaseEntity - logic_random_outputs
- CBaseEntity - logic_register_activator
- CBaseEntity - logic_relay
- CBaseEntity - logic_scene_list_manager
- CBaseEntity - logic_script
- CBaseEntity - logic_timer
- CMaterialModifyControl - material_modify_control
- CBaseEntity - math_colorblend
- CBaseEntity - math_counter
- CBaseEntity - math_remap
- CAI_BaseNPC - model_studio
- CMolotovProjectile - molotov_projectile
- CFuncMoveLinear - momentary_door
- CBaseButton - momentary_rot_button
- CAI_BaseNPC - monster_furniture
- CAI_BaseNPC - monster_generic
- CBaseEntity - move_keyframed
- CRopeKeyframe - move_rope
- CBaseEntity - multisource
- CAI_BaseNPC - npc_furniture
- CAI_BaseNPC - npc_heardanger
- CAI_BaseNPC - npc_vehicledriver
- CParadropChopper - paradrop_chopper
- CBaseEntity - path_corner
- CBaseEntity - path_corner_crash
- CBaseEntity - path_track
- CBaseEntity - phys_ballsocket
- CBoneFollower - phys_bone_follower
- CBaseEntity - phys_constraint
- CBaseEntity - phys_constraintsystem
- CBaseEntity - phys_convert
- CBaseEntity - phys_hinge
- CBaseEntity - phys_keepupright
- CBaseEntity - phys_lengthconstraint
- CPhysMagnet - phys_magnet
- CBaseEntity - phys_motor
- CBaseEntity - phys_pulleyconstraint
- CBaseEntity - phys_ragdollconstraint
- CBaseEntity - phys_ragdollmagnet
- CBaseEntity - phys_slideconstraint
- CBaseEntity - phys_spring
- CBaseEntity - phys_thruster
- CBaseEntity - phys_torque
- CBaseCombatCharacter - physics_cannister
- CBaseEntity - physics_entity_solver
- CBaseEntity - physics_npc_solver
- CPhysicsProp - physics_prop
- CRagdollProp - physics_prop_ragdoll
- CStatueProp - physics_prop_statue
- CPlantedC4 - planted_c4
- CPlantedC4 - planted_c4_survival
- CPlantedC4 - planted_c4_training
- CCSPlayer - player
- CBaseEntity - player_loadsaved
- CPlayerResource - player_manager
- CBaseEntity - player_speedmod
- CBaseEntity - player_weaponstrip
- CBaseEntity - point_anglesensor
- CBaseEntity - point_angularvelocitysensor
- CBaseEntity - point_bonusmaps_accessor
- CBaseEntity - point_broadcastclientcommand
- CPointCamera - point_camera
- CBaseEntity - point_clientcommand
- CPointCommentaryNode - point_commentary_node
- CSprite - point_commentary_viewpoint
- CBaseEntity - point_devshot_camera
- CBaseEntity - point_dz_dronegun
- CBaseEntity - point_dz_parachute
- CBaseEntity - point_dz_weaponspawn
- CBaseEntity - point_dz_weaponspawn_group
- CBaseEntity - point_enable_motion_fixup
- CBaseEntity - point_entity_finder
- CBaseEntity - point_gamestats_counter
- CBaseEntity - point_give_ammo
- CBaseEntity - point_hiding_spot
- CBaseEntity - point_hurt
- CBaseEntity - point_message
- CBaseEntity - point_playermoveconstraint
- CPoseController - point_posecontroller
- CBaseEntity - point_proximity_sensor
- CBaseEntity - point_servercommand
- CBaseEntity - point_spotlight
- CBaseEntity - point_surroundtest
- CBaseEntity - point_teleport
- CBaseEntity - point_template
- CTesla - point_tesla
- CBaseEntity - point_velocitysensor
- CBaseEntity - point_viewcontrol
- CBaseEntity - point_viewcontrol_multiplayer
- CBaseEntity - point_viewproxy
- CPointWorldText - point_worldtext
- CPostProcessController - postprocess_controller
- CPredictedViewModel - predicted_viewmodel
- CPhysPropAmmoBox - prop_ammo_box_generic
- CPropCounter - prop_counter
- CPropDoorRotating - prop_door_rotating
- CDynamicProp - prop_dynamic
- CDynamicProp - prop_dynamic_glow
- CDynamicProp - prop_dynamic_ornament
- CDynamicProp - prop_dynamic_override
- CPhysicsProp - prop_exploding_barrel
- CProp_Hallucination - prop_hallucination
- CPhysPropLootCrate - prop_loot_crate
- CPhysPropLootCrate - prop_metal_crate
- CPhysPropLootCrate - prop_money_crate
- CPhysPropLootCrate - prop_paradrop_crate
- CPhysicsProp - prop_physics
- CPhysicsPropMultiplayer - prop_physics_multiplayer
- CPhysicsProp - prop_physics_override
- CPhysicsProp - prop_physics_respawnable
- CRagdollProp - prop_ragdoll
- CRagdollPropAttached - prop_ragdoll_attached
- CPhysicsProp - prop_sphere
- CBaseFlex - prop_talker
- CBaseAnimating - prop_vehicle
- CPropVehicleDriveable - prop_vehicle_driveable
- CPhysPropWeaponUpgrade - prop_weapon_upgrade_armor
- CPhysPropWeaponUpgrade - prop_weapon_upgrade_armor_helmet
- CPhysPropWeaponUpgrade - prop_weapon_upgrade_chute
- CPhysPropWeaponUpgrade - prop_weapon_upgrade_contractkill
- CPhysPropWeaponUpgrade - prop_weapon_upgrade_helmet
- CPhysPropWeaponUpgrade - prop_weapon_upgrade_tablet_droneintel
- CPhysPropWeaponUpgrade - prop_weapon_upgrade_tablet_highres
- CPhysPropWeaponUpgrade - prop_weapon_upgrade_tablet_zoneintel
- CPhysPropRadarJammer - radar_jammer
- CBaseAnimating - raggib
- CBaseEntity - rope_anchor
- CBaseEntity - scene_manager
- CSceneEntity - scripted_scene
- CBaseEntity - scripted_sentence
- CBaseEntity - scripted_sequence
- CAI_BaseNPC - scripted_target
- CShadowControl - shadow_control
- CBaseEntity - simple_physics_brush
- CBaseAnimating - simple_physics_prop
- CBaseEntity - sky_camera
- CBaseEntity - skybox_swapper
- CSmokeGrenadeProjectile - smokegrenade_projectile
- CBaseEntity - soundent
- CBaseEntity - spark_shower
- CSpotlightEnd - spotlight_end
- CSunlightShadowControl - sunlight_shadow_control
- CSurvivalSpawnChopper - survival_spawn_chopper
- CSensorGrenadeProjectile - tagrenade_projectile
- CBaseEntity - tanktrain_ai
- CBaseEntity - tanktrain_aitarget
- CBaseEntity - target_cdaudio
- CBaseEntity - target_changegravity
- CBaseEntity - te_tester
- CTeam - team_manager
- CBaseEntity - test_effect
- CTest_ProxyToggle_Networkable - test_proxytoggle
- CTestTraceline - test_traceline
- CBaseTrigger - trigger
- CBaseTrigger - trigger_auto_crouch
- CBaseTrigger - trigger_autosave
- CBaseTrigger - trigger_bomb_reset
- CBaseEntity - trigger_brush
- CBaseTrigger - trigger_cdaudio
- CBaseTrigger - trigger_changelevel
- CBaseTrigger - trigger_fog
- CBaseTrigger - trigger_gravity
- CBaseTrigger - trigger_hierarchy
- CBaseTrigger - trigger_hurt
- CBaseTrigger - trigger_impact
- CBaseTrigger - trigger_look
- CBaseTrigger - trigger_multiple
- CBaseTrigger - trigger_once
- CTriggerPlayerMovement - trigger_playermovement
- CBaseTrigger - trigger_proximity
- CBaseTrigger - trigger_push
- CBaseTrigger - trigger_remove
- CBaseTrigger - trigger_safemoneygather
- CBaseTrigger - trigger_serverragdoll
- CBaseTrigger - trigger_softbarrier
- CTriggerSoundOperator - trigger_soundoperator
- CBaseTrigger - trigger_soundscape
- CBaseTrigger - trigger_survival_playarea
- CBaseTrigger - trigger_teleport
- CBaseTrigger - trigger_togglesave
- CBaseTrigger - trigger_tonemap
- CBaseEntity - trigger_transition
- CBaseVPhysicsTrigger - trigger_vphysics_motion
- CBaseVPhysicsTrigger - trigger_wind
- CMovieDisplay - vgui_movie_display
- CVGuiScreen - vgui_screen
- CVGuiScreen - vgui_screen_team
- CSlideshowDisplay - vgui_slideshow_display
- CWorldVguiText - vgui_world_text_panel
- CBaseViewModel - viewmodel
- CVoteController - vote_controller
- CWaterLODControl - water_lod_control
- CWaterBullet - waterbullet
- CAK47 - weapon_ak47
- CWeaponAug - weapon_aug
- CWeaponAWP - weapon_awp
- CBaseCSGrenade - weapon_basecsgrenade
- CWeaponBizon - weapon_bizon
- CBreachCharge - weapon_breachcharge
- CC4 - weapon_c4
- CWeaponCSBase - weapon_cs_base
- CWeaponCSBaseGun - weapon_csbase_gun
- CDEagle - weapon_deagle
- CDecoyGrenade - weapon_decoy
- CWeaponElite - weapon_elite
- CWeaponFamas - weapon_famas
- CFists - weapon_fists
- CWeaponFiveSeven - weapon_fiveseven
- CFlashbang - weapon_flashbang
- CWeaponG3SG1 - weapon_g3sg1
- CWeaponGalil - weapon_galil
- CWeaponGalilAR - weapon_galilar
- CWeaponGlock - weapon_glock
- CItem_Healthshot - weapon_healthshot
- CHEGrenade - weapon_hegrenade
- CWeaponHKP2000 - weapon_hkp2000
- CIncendiaryGrenade - weapon_incgrenade
- CKnife - weapon_knife
- CKnifeGG - weapon_knifegg
- CWeaponM249 - weapon_m249
- CWeaponM3 - weapon_m3
- CWeaponM4A1 - weapon_m4a1
- CWeaponMAC10 - weapon_mac10
- CWeaponMag7 - weapon_mag7
- CMelee - weapon_melee
- CMolotovGrenade - weapon_molotov
- CWeaponMP5Navy - weapon_mp5navy
- CWeaponMP7 - weapon_mp7
- CWeaponMP9 - weapon_mp9
- CWeaponNegev - weapon_negev
- CWeaponNOVA - weapon_nova
- CWeaponP228 - weapon_p228
- CWeaponP250 - weapon_p250
- CWeaponP90 - weapon_p90
- CWeaponSawedoff - weapon_sawedoff
- CSCAR17 - weapon_scar17
- CWeaponSCAR20 - weapon_scar20
- CWeaponScout - weapon_scout
- CWeaponSG550 - weapon_sg550
- CWeaponSG552 - weapon_sg552
- CWeaponSG556 - weapon_sg556
- CSmokeGrenade - weapon_smokegrenade
- CWeaponSSG08 - weapon_ssg08
- CTablet - weapon_tablet
- CSensorGrenade - weapon_tagrenade
- CWeaponTaser - weapon_taser
- CWeaponTec9 - weapon_tec9
- CWeaponTMP - weapon_tmp
- CWeaponUMP45 - weapon_ump45
- CWeaponUSP - weapon_usp
- CWeaponXM1014 - weapon_xm1014
- CBaseWeaponWorldModel - weaponworldmodel
- CEconWearable - wearable_item
- CBaseAnimating - window_pane
- CBaseAnimating - world_items
- CWorld - worldspawn
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