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[Mc] MobHunting's config

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Jun 21st, 2018
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  1.  
  2. # ########################################################################
  3. # Example of a mob configuration of rewards for killing a mob.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. #
  8. # For each kill you can run a console command to give the player a reward.
  9. # You can use the following variables:
  10. # {killer},{killed},{player},{killed_player},{prize},{world},
  11. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  12. # format <x> <y> <z>. Which could be used to /summon items.
  13. # An example could be /summon apple {killedpos} 2. to summon two apples where
  14. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  15. # an apple where the player is.
  16. # Another example could be to give the player permission to fly
  17. # for 1 hour or use give command to the player items.
  18. #
  19. # You can also specify the message send to the player.
  20. # The text can be color coded with these codes:
  21. # http://minecraft.gamepedia.com/Formatting_codes
  22. #
  23. # You can run many console commands on each line, each command
  24. # must be separated by |
  25. # The player will have the cmd run in {mob_cmd_run_chance} times in average. If mob_cmd_run_chance=0 it
  26. # will never run. If f.ex. mob_cmd_run_chance=0.50 and it will run run every second time in average.
  27. #
  28. # The mobname_head_prize is only used if you want the dropped heads after killing a mob to have a value.
  29. # Please also check the "dropmoneyonground" section in this file.
  30. example:
  31.   mobname:
  32.     # Enable MobHunting rewards for this mob (true or false)
  33.     enabled: true
  34.  
  35.     # The message you want when this mob is killed
  36.     message: The Mobname dropped {prize} BagOfGold.
  37.     money:
  38.       # The amount of money you want to be dropped / paid
  39.       amount: '10.0'
  40.  
  41.       # The chance to drop/pay the amount of money (0-1)
  42.       chance: 1.0
  43.  
  44.     # You can use any command you want, each command has some options.
  45.     #  'cmd:' and 'chance:' is mandatory fields, 'message:' 'message_type:' and 'permission:' is optional
  46.     # If you add a permission, the command will only be run if the player has this permission.
  47.     # message_type can be: Chat, ActionBar, BossBar, Title, Subtitle. Default/Fallback is Chat. The words
  48.     # are case sensitive and you you will need a supporting plugin. Ex. TitleManager,ActionBar,BossBar
  49.     commands:
  50.     - chance: '0.5'
  51.       cmd: pex user {player} add any.permission {world}
  52.       message: 'You got permission to do ..... '
  53.     - chance: '0.2'
  54.       message_type: ActionBar
  55.       cmd: give {player} Iron_ingot 1
  56.       message: You got an iron ingot!
  57.     - chance: '1'
  58.       cmd: say {player} killed an {killed}
  59.       message: You killed an §1{killed}
  60.     - chance: '1'
  61.       permission: any.permission
  62.       message_type: Chat
  63.       cmd: Say {player} killed an {killed}
  64.       message: You shout to all other players.
  65.     head:
  66.       # Set to true or false if you want a head to be dropped as a reward
  67.       drophead: false
  68.  
  69.       # The value you want the head to have when dropped
  70.       value: '5'
  71.  
  72.       # The chance to drop a head (a number between 0 and 1
  73.       chance: 0.5
  74.  
  75.       # The message you want when a head is dropped
  76.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  77.  
  78. # ########################################################################
  79. # Rewards for killing mobs.
  80. # ########################################################################
  81. # Here is where you set the rewards for killing agressive mobs.
  82. mobs:
  83.   # ### Blaze settings ###
  84.   blaze:
  85.     enabled: false
  86.     message: §e擊殺§a {killed}
  87.     money:
  88.       amount: '10.0'
  89.       chance: 1.0
  90.     commands:
  91.     - chance: '0.10'
  92.       cmd: give {player} Iron_ingot 1
  93.     head:
  94.       drophead: false
  95.       value: '0'
  96.       chance: 0.1
  97.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  98.  
  99.   # ### Cave Spider settings ###
  100.   cave_spider:
  101.     enabled: true
  102.     message: ''
  103.     money:
  104.       amount: 0.1:0.2
  105.       chance: 1.0
  106.     commands: []
  107.     head:
  108.       drophead: true
  109.       value: '0'
  110.       chance: 1.0E-5
  111.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  112.  
  113.   # ### Creeper settings ###
  114.   creeper:
  115.     enabled: false
  116.     message: §e擊殺§a {killed}
  117.     money:
  118.       amount: '10.0'
  119.       chance: 1.0
  120.     commands:
  121.     - chance: '0.05'
  122.       cmd: give {player} Iron_ingot 1
  123.     head:
  124.       drophead: false
  125.       value: '0'
  126.       chance: 0.05
  127.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  128.  
  129.   # ### Elder Guardian settings ###
  130.   elder_guardian:
  131.     enabled: false
  132.     message: §e擊殺§a {killed}
  133.     money:
  134.       amount: 40:80
  135.       chance: 1.0
  136.     commands:
  137.     - chance: '0.33'
  138.       cmd: give {player} Iron_ingot 1
  139.     head:
  140.       drophead: false
  141.       value: '0'
  142.       chance: 0.33
  143.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  144.  
  145.   # ### Enderman settings ###
  146.   enderman:
  147.     enabled: false
  148.     message: §e擊殺§a {killed}
  149.     money:
  150.       amount: '20:40'
  151.       chance: 1.0
  152.     commands:
  153.     - chance: '0.33'
  154.       cmd: give {player} Iron_ingot 1
  155.     head:
  156.       drophead: false
  157.       value: '0'
  158.       chance: 0.33
  159.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  160.  
  161.   # ### Endermite settings ###
  162.   endermite:
  163.     enabled: false
  164.     money:
  165.       amount: '10'
  166.       chance: 1.0
  167.     commands:
  168.     - chance: '0.10'
  169.       cmd: give {player} Iron_ingot 1
  170.     head:
  171.       drophead: false
  172.       value: '1'
  173.       chance: 0.1
  174.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  175.  
  176.   # ### Ghast settings ###
  177.   ghast:
  178.     enabled: false
  179.     message: §e擊殺§a {killed}
  180.     money:
  181.       amount: 40:80
  182.       chance: 1.0
  183.     commands:
  184.     - chance: '0.10'
  185.       cmd: give {player} Iron_ingot 1
  186.     head:
  187.       drophead: false
  188.       value: '0'
  189.       chance: 0.1
  190.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  191.  
  192.   # ### Giant settings ###
  193.   giant:
  194.     enabled: false
  195.     message: §e擊殺§a {killed}
  196.     money:
  197.       amount: '5.0'
  198.       chance: 1.0
  199.     commands:
  200.     - chance: '0.05'
  201.       cmd: give {player} Iron_ingot 1
  202.     head:
  203.       drophead: false
  204.       value: '0'
  205.       chance: 0.1
  206.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  207.  
  208.   # ### Iron Golem settings ###
  209.   iron_golem:
  210.     enabled: false
  211.     message: §e擊殺§a {killed}
  212.     money:
  213.       amount: '20:40'
  214.       chance: 1.0
  215.     commands:
  216.     - chance: '0.10'
  217.       cmd: give {player} Iron_ingot 1
  218.     head:
  219.       drophead: false
  220.       value: '0'
  221.       chance: 0.1
  222.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  223.  
  224.   # ### Guardian settings ###
  225.   guardian:
  226.     enabled: false
  227.     message: §e擊殺§a {killed}
  228.     money:
  229.       amount: '20:40'
  230.       chance: 1.0
  231.     commands:
  232.     - chance: '0.1'
  233.       cmd: give {player} Iron_ingot 1
  234.     head:
  235.       drophead: false
  236.       value: '0'
  237.       chance: 0.1
  238.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  239.  
  240.   # ### Husk settings ###
  241.   husk:
  242.     enabled: false
  243.     message: §e擊殺§a {killed}
  244.     money:
  245.       amount: '9:13'
  246.       chance: 1.0
  247.     commands:
  248.     - chance: '0.20'
  249.       cmd: give {player} Iron_ingot 1
  250.     head:
  251.       drophead: false
  252.       value: '0'
  253.       chance: 0.2
  254.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  255.  
  256.   # ### Killer Rabbit settings ###
  257.   killer_rabbit:
  258.     enabled: false
  259.     message: §e擊殺§a {killed}
  260.     money:
  261.       amount: '200'
  262.       chance: 1.0
  263.     commands:
  264.     - chance: '0.25'
  265.       cmd: give {player} Iron_ingot 1
  266.     head:
  267.       drophead: false
  268.       value: '10'
  269.       chance: 0.25
  270.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  271.  
  272.   # ### Magma Cube settings ###
  273.   magma_cube:
  274.     enabled: false
  275.     message: §e擊殺§a {killed}
  276.     money:
  277.       amount: '10:20'
  278.       chance: 1.0
  279.     commands:
  280.     - chance: '0.10'
  281.       cmd: give {player} Iron_ingot 1
  282.     head:
  283.       drophead: false
  284.       value: '0'
  285.       chance: 0.1
  286.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  287.  
  288.   # ### Polar Bear settings ###
  289.   polar_bear:
  290.     enabled: false
  291.     message: §e擊殺§a {killed}
  292.     money:
  293.       amount: '25'
  294.       chance: 1.0
  295.     commands:
  296.     - chance: '0.25'
  297.       cmd: give {player} Iron_ingot 1
  298.     head:
  299.       drophead: false
  300.       value: '0'
  301.       chance: 0.25
  302.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  303.  
  304.   # ### Slime settings ###
  305.   slime:
  306.     enabled: false
  307.     message: §e擊殺§a {killed}
  308.     money:
  309.       amount: '25'
  310.       chance: 1.0
  311.     commands:
  312.     - chance: '0.05'
  313.       cmd: give {player} Iron_ingot 1
  314.     head:
  315.       drophead: false
  316.       value: '0'
  317.       chance: 0.05
  318.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  319.  
  320.   # ### Shulker settings ###
  321.   shulker:
  322.     enabled: false
  323.     message: §e擊殺§a {killed}
  324.     money:
  325.       amount: '25'
  326.       chance: 1.0
  327.     commands:
  328.     - chance: '0.50'
  329.       cmd: give {player} Iron_ingot 1
  330.     head:
  331.       drophead: false
  332.       value: '0'
  333.       chance: 0.5
  334.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  335.  
  336.   # ### Silverfish settings ###
  337.   silverfish:
  338.     enabled: false
  339.     message: §e擊殺§a {killed}
  340.     money:
  341.       amount: '10'
  342.       chance: 1.0
  343.     commands:
  344.     - chance: '0.20'
  345.       cmd: give {player} Iron_ingot 1
  346.     head:
  347.       drophead: false
  348.       value: '0'
  349.       chance: 0.2
  350.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  351.  
  352.   # ### Skeleton settings ###
  353.   skeleton:
  354.     enabled: true
  355.     message: §e擊殺§a {killed}
  356.     money:
  357.       amount: 0.3:0.5
  358.       chance: 1.0
  359.     commands: []
  360.     head:
  361.       drophead: true
  362.       value: '0'
  363.       chance: 3.0E-5
  364.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  365.  
  366.   # ### Spider settings ###
  367.   spider:
  368.     enabled: true
  369.     message: §e擊殺§a {killed}
  370.     money:
  371.       amount: 0.2:0.4
  372.       chance: 1.0
  373.     commands: []
  374.     head:
  375.       drophead: true
  376.       value: '0'
  377.       chance: 1.0E-5
  378.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  379.  
  380.   # ### Stray settings ###
  381.   stray:
  382.     enabled: false
  383.     message: §e擊殺§a {killed}
  384.     money:
  385.       amount: '15:35'
  386.       chance: 1.0
  387.     commands:
  388.     - chance: '0.20'
  389.       cmd: give {player} Iron_ingot 1
  390.     head:
  391.       drophead: false
  392.       value: '0'
  393.       chance: 0.2
  394.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  395.  
  396.   # ### Zombie settings ###
  397.   zombie:
  398.     enabled: true
  399.     message: §e擊殺§a {killed}
  400.     money:
  401.       amount: 0.3:0.5
  402.       chance: 1.0
  403.     commands: []
  404.     head:
  405.       drophead: true
  406.       value: '0'
  407.       chance: 3.0E-5
  408.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  409.  
  410.   # ### Zombie Pigman settings ###
  411.   zombie_pigman:
  412.     enabled: false
  413.     message: §e擊殺§a {killed}
  414.     money:
  415.       amount: '4:8'
  416.       chance: 1.0
  417.     commands:
  418.     - chance: '0.10'
  419.       cmd: give {player} Iron_ingot 1
  420.     head:
  421.       drophead: false
  422.       value: '0'
  423.       chance: 0.1
  424.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  425.  
  426.   # ### Vex settings ###
  427.   vex:
  428.     enabled: false
  429.     message: §e擊殺§a {killed}
  430.     money:
  431.       amount: '10:15'
  432.       chance: 1.0
  433.     commands:
  434.     - chance: '0.50'
  435.       cmd: give {player} Iron_ingot 1
  436.     head:
  437.       drophead: false
  438.       value: '0'
  439.       chance: 0.5
  440.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  441.  
  442.   # ### Witch settings ###
  443.   witch:
  444.     enabled: false
  445.     message: §e擊殺§a {killed}
  446.     money:
  447.       amount: '10:15'
  448.       chance: 1.0
  449.     commands:
  450.     - chance: '0.05'
  451.       cmd: give {player} Iron_ingot 1
  452.     head:
  453.       drophead: false
  454.       value: '0'
  455.       chance: 0.05
  456.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  457.  
  458.   # ### Wither Skeleton settings ###
  459.   wither_skeleton:
  460.     enabled: false
  461.     message: §e擊殺§a {killed}
  462.     money:
  463.       amount: '30:50'
  464.       chance: 1.0
  465.     commands:
  466.     - chance: '0.10'
  467.       cmd: give {player} Iron_ingot 1
  468.     head:
  469.       drophead: false
  470.       value: '0'
  471.       chance: 0.1
  472.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  473.  
  474. # ########################################################################
  475. # Rewards for killing bosses
  476. # ########################################################################
  477. # Here is where you set the base prize in $ for killing the bosses
  478. boss:
  479.   # ### Wither settings ###
  480.   wither:
  481.     enabled: true
  482.     message: §e擊殺§a {killed}
  483.     money:
  484.       amount: 1000:2000
  485.       chance: 1.0
  486.     commands:
  487.     - chance: '0.50'
  488.       cmd: give {player} gold_ingot 1
  489.     - chance: '0.50'
  490.       cmd: give {player} diamond 10
  491.     head:
  492.       drophead: false
  493.       value: '500'
  494.       chance: 0.5
  495.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  496.  
  497.   # ### Ender Dragon settings ###
  498.   ender_dragon:
  499.     enabled: true
  500.     message: §e擊殺§a {killed}
  501.     money:
  502.       amount: 2000.0:5000.0
  503.       chance: 0.1
  504.     commands:
  505.     - chance: '0.5'
  506.       cmd: give {player} Iron_ingot 1
  507.       message: You got an Iron Ingot.
  508.     - chance: '0.5'
  509.       cmd: give {player} diamond 10
  510.       message: You got ten Diamonds.
  511.     head:
  512.       drophead: false
  513.       value: '1000'
  514.       chance: 0.5
  515.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  516.  
  517. # ########################################################################
  518. # Rewards for killing villagers
  519. # ########################################################################
  520. # Here is where you set the base prize in $ for killing the villagers
  521. # MobHunting only handle Villagers on profession level, all careers is
  522. # handles as their profession. Info anbout Profession and Caarer:
  523. # http://minecraft.gamepedia.com/Villager#Professions_and_careers
  524. villager:
  525.   # ### Blacksmith settings ###
  526.   blacksmith:
  527.     enabled: true
  528.     message: §e擊殺§a {killed}
  529.     money:
  530.       amount: '1:2'
  531.       chance: 1.0
  532.     commands:
  533.     - chance: '0.10'
  534.       cmd: give {player} Iron_ingot 1
  535.     head:
  536.       drophead: false
  537.       value: '0'
  538.       chance: 0.1
  539.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  540.  
  541.   # ### Butcher settings ###
  542.   butcher:
  543.     enabled: true
  544.     message: §e擊殺§a {killed}
  545.     money:
  546.       amount: '1:2'
  547.       chance: 1.0
  548.     commands:
  549.     - chance: '0.10'
  550.       cmd: give {player} Iron_ingot 1
  551.     head:
  552.       drophead: false
  553.       value: '0'
  554.       chance: 0.1
  555.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  556.  
  557.   # ### Evoker settings ###
  558.   evoker:
  559.     enabled: true
  560.     message: §e擊殺§a {killed}
  561.     money:
  562.       amount: '10'
  563.       chance: 0.5
  564.     commands:
  565.     - chance: '0.1'
  566.       cmd: give {player} Iron_ingot 1
  567.     head:
  568.       drophead: false
  569.       value: '0'
  570.       chance: 0.5
  571.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  572.  
  573.   # ### Farmer settings ###
  574.   farmer:
  575.     enabled: true
  576.     message: §e擊殺§a {killed}
  577.     money:
  578.       amount: '1:2'
  579.       chance: 1.0
  580.     commands:
  581.     - chance: '0.1'
  582.       cmd: give {player} Iron_ingot 1
  583.     head:
  584.       drophead: false
  585.       value: '0'
  586.       chance: 0.1
  587.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  588.  
  589.   # ### Illusioner settings ###
  590.   illusioner:
  591.     enabled: true
  592.     message: §e擊殺§a {killed}
  593.     money:
  594.       amount: '30:50'
  595.       chance: 0.1
  596.     commands:
  597.     - chance: '0.10'
  598.       cmd: give {player} Iron_ingot 1
  599.     head:
  600.       drophead: false
  601.       value: '0'
  602.       chance: 0.1
  603.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  604.   librarian:
  605.     enabled: true
  606.     message: §e擊殺§a {killed}
  607.     money:
  608.       amount: '1:2'
  609.       chance: 1.0
  610.     commands:
  611.     - chance: '0.5'
  612.       cmd: give {player} Iron_ingot 1
  613.     head:
  614.       drophead: false
  615.       value: '0'
  616.       chance: 0.5
  617.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  618.  
  619.   # ### Nitwit settings ###
  620.   nitwit:
  621.     enabled: true
  622.     message: §e擊殺§a {killed}
  623.     money:
  624.       amount: '1:2'
  625.       chance: 1.0
  626.     commands:
  627.     - chance: '0.5'
  628.       cmd: give {player} Iron_ingot 1
  629.     head:
  630.       drophead: false
  631.       value: '0'
  632.       chance: 0.5
  633.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  634.  
  635.   # ### Priest settings ###
  636.   priest:
  637.     enabled: true
  638.     message: §e擊殺§a {killed}
  639.     money:
  640.       amount: '1:2'
  641.       chance: 1.0
  642.     commands:
  643.     - chance: '0.5'
  644.       cmd: give {player} Iron_ingot 1
  645.     head:
  646.       drophead: false
  647.       value: '0'
  648.       chance: 0.5
  649.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  650.  
  651.   # ### Villager settings ###
  652.   villager:
  653.     enabled: true
  654.     message: §e擊殺§a {killed}
  655.     money:
  656.       amount: '1'
  657.       chance: 1.0
  658.     commands:
  659.     - chance: '0.3'
  660.       cmd: give {player} Iron_ingot 1
  661.     head:
  662.       drophead: false
  663.       value: '0'
  664.       chance: 0.3
  665.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  666.  
  667.   # ### Vindicator settings ###
  668.   vindicator:
  669.     enabled: true
  670.     message: §e擊殺§a {killed}
  671.     money:
  672.       amount: '10:15'
  673.       chance: 1.0
  674.     commands:
  675.     - chance: '0.05'
  676.       cmd: give {player} Iron_ingot 1
  677.     head:
  678.       drophead: false
  679.       value: '0'
  680.       chance: 0.05
  681.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  682.  
  683.   # ### Zombie Villager settings ###
  684.   zombie_villager:
  685.     enabled: true
  686.     message: §e擊殺§a {killed}
  687.     money:
  688.       amount: '1:2'
  689.       chance: 1.0
  690.     commands:
  691.     - chance: '0.05'
  692.       cmd: give {player} Iron_ingot 1
  693.     head:
  694.       drophead: false
  695.       value: '0'
  696.       chance: 0.05
  697.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  698.  
  699. # ########################################################################
  700. # Rewards for killing passive mobs
  701. # ########################################################################
  702. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  703. # By default the player does not get a reward for killing friendly mobs.
  704. # If you make the number negative, the reward will be a fine for killing a passive animal.
  705. passive:
  706.   # ### Bat settings ###
  707.   bat:
  708.     enabled: true
  709.     message: §e擊殺§a {killed}
  710.     money:
  711.       amount: '0'
  712.       chance: 0.05
  713.     commands:
  714.     - chance: '0.05'
  715.       cmd: give {player} Iron_ingot 1
  716.     head:
  717.       drophead: false
  718.       value: '0'
  719.       chance: 0.05
  720.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  721.  
  722.   # ### Chicken settings ###
  723.   chicken:
  724.     enabled: true
  725.     message: §e擊殺§a {killed}
  726.     money:
  727.       amount: '0'
  728.       chance: 1.0
  729.     commands:
  730.     - chance: '0.05'
  731.       cmd: give {player} Iron_ingot 1
  732.     head:
  733.       drophead: false
  734.       value: '0'
  735.       chance: 0.05
  736.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  737.  
  738.   # ### Cow settings ###
  739.   cow:
  740.     enabled: true
  741.     message: §e擊殺§a {killed}
  742.     money:
  743.       amount: '0'
  744.       chance: 1.0
  745.     commands:
  746.     - chance: '0.05'
  747.       cmd: give {player} Iron_ingot 1
  748.     head:
  749.       drophead: false
  750.       value: '0'
  751.       chance: 0.05
  752.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  753.  
  754.   # ### Donkey settings ###
  755.   donkey:
  756.     enabled: true
  757.     message: §e擊殺§a {killed}
  758.     money:
  759.       amount: '5'
  760.       chance: 1.0
  761.     commands:
  762.     - chance: '0.05'
  763.       cmd: give {player} Iron_ingot 1
  764.     head:
  765.       drophead: false
  766.       value: '0'
  767.       chance: 0.05
  768.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  769.  
  770.   # ### Horse settings ###
  771.   horse:
  772.     enabled: true
  773.     message: §e擊殺§a {killed}
  774.     money:
  775.       amount: '0'
  776.       chance: 0.05
  777.     commands:
  778.     - chance: '0.1'
  779.       cmd: give {player} Iron_ingot 1
  780.     head:
  781.       drophead: false
  782.       value: '0'
  783.       chance: 0.05
  784.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  785.  
  786.   # ### Llama settings ###
  787.   llama:
  788.     enabled: true
  789.     message: §e擊殺§a {killed}
  790.     money:
  791.       amount: '0'
  792.       chance: 1.0
  793.     commands:
  794.     - chance: '0.05'
  795.       cmd: give {player} Iron_ingot 1
  796.     head:
  797.       drophead: false
  798.       value: '0'
  799.       chance: 0.05
  800.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  801.  
  802.   # ### Mule settings ###
  803.   mule:
  804.     enabled: true
  805.     message: §e擊殺§a {killed}
  806.     money:
  807.       amount: '0'
  808.       chance: 1.0
  809.     commands:
  810.     - chance: '0.05'
  811.       cmd: give {player} Iron_ingot 1
  812.     head:
  813.       drophead: false
  814.       value: '0'
  815.       chance: 0.05
  816.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  817.  
  818.   # ### Mushroom Cow settings ###
  819.   mushroom_cow:
  820.     enabled: true
  821.     message: §e擊殺§a {killed}
  822.     money:
  823.       amount: '0'
  824.       chance: 1.0
  825.     commands:
  826.     - chance: '0.05'
  827.       cmd: give {player} Iron_ingot 1
  828.     head:
  829.       drophead: false
  830.       value: '0'
  831.       chance: 0.05
  832.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  833.  
  834.   # ### Ocelot settings ###
  835.   ocelot:
  836.     enabled: true
  837.     message: §e擊殺§a {killed}
  838.     money:
  839.       amount: '0'
  840.       chance: 1.0
  841.     commands:
  842.     - chance: '0.05'
  843.       cmd: give {player} Iron_ingot 1
  844.     head:
  845.       drophead: false
  846.       value: '0'
  847.       chance: 0.05
  848.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  849.  
  850.   # ### Parrot settings ###
  851.   parrot:
  852.     enabled: true
  853.     message: §e擊殺§a {killed}
  854.     money:
  855.       amount: '2'
  856.       chance: 1.0
  857.     commands:
  858.     - chance: '0.1'
  859.       cmd: give {player} Iron_ingot 1
  860.     head:
  861.       drophead: false
  862.       value: '0'
  863.       chance: 0.1
  864.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  865.  
  866.   # ### Pig settings ###
  867.   pig:
  868.     enabled: true
  869.     message: §e擊殺§a {killed}
  870.     money:
  871.       amount: '0'
  872.       chance: 1.0
  873.     commands:
  874.     - chance: '0.05'
  875.       cmd: give {player} Iron_ingot 1
  876.     head:
  877.       drophead: false
  878.       value: '0'
  879.       chance: 0.05
  880.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  881.  
  882.   # ### Rabbit settings ###
  883.   rabbit:
  884.     enabled: true
  885.     message: §e擊殺§a {killed}
  886.     money:
  887.       amount: '0'
  888.       chance: 1.0
  889.     commands:
  890.     - chance: '0.05'
  891.       cmd: give {player} Iron_ingot 1
  892.     head:
  893.       drophead: false
  894.       value: '0'
  895.       chance: 0.05
  896.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  897.  
  898.   # ### Sheep settings ###
  899.   sheep:
  900.     enabled: true
  901.     message: §e擊殺§a {killed}
  902.     money:
  903.       amount: '0'
  904.       chance: 1.0
  905.     commands:
  906.     - chance: '0.05'
  907.       cmd: give {player} Iron_ingot 1
  908.     head:
  909.       drophead: false
  910.       value: '0'
  911.       chance: 0.05
  912.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  913.  
  914.   # ### Skeleton Horse settings ###
  915.   skeleton_horse:
  916.     enabled: true
  917.     message: §e擊殺§a {killed}
  918.     money:
  919.       amount: '10'
  920.       chance: 1.0
  921.     commands:
  922.     - chance: '0.05'
  923.       cmd: give {player} Iron_ingot 1
  924.     head:
  925.       drophead: false
  926.       value: '0'
  927.       chance: 0.05
  928.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  929.  
  930.   # ### Snowman settings ###
  931.   snowman:
  932.     enabled: true
  933.     message: §e擊殺§a {killed}
  934.     money:
  935.       amount: '0'
  936.       chance: 0.0
  937.     commands:
  938.     - chance: '0.05'
  939.       cmd: give {player} Iron_ingot 1
  940.     head:
  941.       drophead: false
  942.       value: '0'
  943.       chance: 0.05
  944.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  945.  
  946.   # ### Squid settings ###
  947.   squid:
  948.     enabled: true
  949.     message: §e擊殺§a {killed}
  950.     money:
  951.       amount: '0'
  952.       chance: 1.0
  953.     commands:
  954.     - chance: '0.05'
  955.       cmd: give {player} Iron_ingot 1
  956.     head:
  957.       drophead: false
  958.       value: '0'
  959.       chance: 0.05
  960.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  961.  
  962.   # ### Wolf settings ###
  963.   wolf:
  964.     enabled: true
  965.     message: §e擊殺§a {killed}
  966.     money:
  967.       amount: '-10'
  968.       chance: 1.0
  969.     commands:
  970.     - chance: '0.05'
  971.       cmd: give {player} Iron_ingot 1
  972.     head:
  973.       drophead: false
  974.       value: '0'
  975.       chance: 0.05
  976.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  977.  
  978.   # ### Zombie Horse settings ###
  979.   zombie_horse:
  980.     enabled: true
  981.     message: §e擊殺§a {killed}
  982.     money:
  983.       amount: '-10'
  984.       chance: 1.0
  985.     commands:
  986.     - chance: '0.25'
  987.       cmd: give {player} Iron_ingot 1
  988.     head:
  989.       drophead: false
  990.       value: '0'
  991.       chance: 0.25
  992.       message: §e怪物 §a{killed} §e掉落了稀有頭顱.
  993.  
  994. # ########################################################################
  995. # Rewards for fishing
  996. # ########################################################################
  997. # Here is where you set the base prize in $ for catching a fish
  998. fishing:
  999.   # Set this to true if you want to disable all fishing rewards / features.
  1000.   enable_fishing_rewards: false
  1001.  
  1002.   # ### Raw Fish settings ###
  1003.   raw_fish:
  1004.     enabled: true
  1005.     message: You caught a §1{killed}
  1006.     money:
  1007.       amount: '1:3'
  1008.       chance: 1.0
  1009.     commands:
  1010.     - chance: '0.05'
  1011.       cmd: give {player} Iron_ingot 1
  1012.     head:
  1013.       drophead: false
  1014.       value: '0'
  1015.       chance: 0.05
  1016.       message: §aThe §1{killed} §adropped a fish head in the water
  1017.  
  1018.   # ### Raw Salmon settings ###
  1019.   raw_salmon:
  1020.     enabled: true
  1021.     message: You caught a §1{killed}
  1022.     money:
  1023.       amount: '2:8'
  1024.       chance: 1.0
  1025.     commands:
  1026.     - chance: '0.1'
  1027.       cmd: give {player} Iron_ingot 1
  1028.     head:
  1029.       drophead: false
  1030.       value: '0'
  1031.       chance: 0.1
  1032.       message: §aThe §1{killed} §adropped a fish head in the water
  1033.  
  1034.   # ### Clownfish settings ###
  1035.   clownfish:
  1036.     enabled: true
  1037.     message: You caught a §1{killed}
  1038.     money:
  1039.       amount: '20:40'
  1040.       chance: 1.0
  1041.     commands:
  1042.     - chance: '0.5'
  1043.       cmd: give {player} Iron_ingot 1
  1044.     head:
  1045.       drophead: false
  1046.       value: '0'
  1047.       chance: 0.5
  1048.       message: §aThe §1{killed} §adropped a fish head in the water
  1049.  
  1050.   # ### Pufferfish settings ###
  1051.   pufferfish:
  1052.     enabled: true
  1053.     message: You caught a §1{killed}
  1054.     money:
  1055.       amount: '5:15'
  1056.       chance: 1.0
  1057.     commands:
  1058.     - chance: '0.4'
  1059.       cmd: give {player} Iron_ingot 1
  1060.     head:
  1061.       drophead: false
  1062.       value: '0'
  1063.       chance: 0.4
  1064.       message: §aThe §1{killed} §adropped a fish head in the water
  1065.  
  1066. # ########################################################################
  1067. # Pvp rewards
  1068. # ########################################################################
  1069. # Pvp configuration. Set pvp_allowed = true if you want give the players a reward when they kill eachother.
  1070. # You can alsp run a console command when this happens to give the player a reward or punish him.
  1071. # You can you the following variables {player},{world},{killed_player}.
  1072. # An example could be to give the player permission to fly
  1073. # for 1 hour or use give command to the player items.
  1074. # You can also specify the message send to the player.
  1075. # You can run many console commands on each line, each command
  1076. # must be separated by |
  1077. pvp:
  1078.   player:
  1079.     # Set pvpAllowed=false to disable rewards on killing other players.
  1080.     pvp_allowed: false
  1081.  
  1082.     # Set rob_from_victim=true to steal from the victim or
  1083.     # rob_from_victim=false to get the reward money from the server.
  1084.     rob_from_victim: true
  1085.  
  1086.     # Write the message to the killer, describing the reward / console commands
  1087.     message: You got {killed_player}'s skull
  1088.  
  1089.     # The kill prize can be a number to steal x dollars from the killed player,
  1090.     # or it can be a cut in percent of his balance. Rob from victiom is about where the money comes from.
  1091.     # If FALSE the money comes from from the server, if TRUE the money comes from the dead player.
  1092.     # If you dont want the player to get any money for PVP kills, you MUST set pvp_kill_prize: 0
  1093.     money:
  1094.       amount: 1.0%
  1095.       chance: 1.0
  1096.  
  1097.     # One or more console commands to be run when a player kills another player.
  1098.     commands:
  1099.     - chance: '0.5'
  1100.       cmd: ''
  1101.  
  1102.     # Drop a head of the killed player
  1103.     head:
  1104.       drophead: false
  1105.  
  1106.       # The Head price if you want playerheads to have a value like the bag of gold.
  1107.       value: '10'
  1108.       chance: 1.0
  1109.       message: You got {killed}'s skull
  1110.  
  1111. # ########################################################################
  1112. # Special / Achievements rewards
  1113. # ########################################################################
  1114. # Here is where you set the prize in $ for achieving a special kill.
  1115. # For each achievment you can run a console command to give the player a reward.
  1116. # You can use the following variables {player},{world}, {killerpos},
  1117. # {monstertype} and more can be added on request.
  1118. # monstertype is the monstername. A valid list can be found in your
  1119. # lang file. Ex. if it is mobs.skeleton.name, monstertype will return skeleton
  1120. # An example command could be to give the player permission to fly
  1121. # for 1 hour or use give command to the player items.
  1122. # You can also specify the message send to the player.
  1123. # You can run many console commands on each line, each command
  1124. # must be separated by |
  1125. # Achievements will not be shown in the GUI if there is a reward for killing the mob,
  1126. # unless you set show_achievements_without_reward=true.
  1127. achievements:
  1128.   # Put the names of the worlds here where you want to disable achievements.
  1129.   # Players will still get rewards for killings.
  1130.   disable_achievements_in_worlds:
  1131.  - RWorld
  1132.  
  1133.   # Set this to true if you want to see achievements when you use /mobhunt achievements
  1134.   # allthough there is no reward for this.
  1135.   show_achievements_without_reward: false
  1136.  
  1137.   # ########################################################################
  1138.   # ### Specials ###
  1139.   # ########################################################################
  1140.   specials:
  1141.     charged_kill:
  1142.       money: 1.0
  1143.       commands: ''
  1144.       message: ''
  1145.     creeper_punch:
  1146.       money: 1.0
  1147.       commands: ''
  1148.       message: ''
  1149.     axe_murderer:
  1150.       money: 1.0
  1151.       commands: ''
  1152.       message: ''
  1153.     david_and_goliath:
  1154.       money: 1000.0
  1155.       commands: ''
  1156.       message: ''
  1157.     recordhungry:
  1158.       money: 1.0
  1159.       commands: ''
  1160.       message: ''
  1161.     infighting:
  1162.       money: 1.0
  1163.       commands: ''
  1164.       messages: ''
  1165.     by_the_book:
  1166.       money: 1.0
  1167.       commands: ''
  1168.       message: ''
  1169.     creepercide:
  1170.       money: 1.0
  1171.       commands: ''
  1172.       message: ''
  1173.     hunt_begins:
  1174.       money: 1.0
  1175.       commands: ''
  1176.       message: ''
  1177.     itsmagic:
  1178.       money: 1.0
  1179.       commands: ''
  1180.       message: ''
  1181.     fancypants:
  1182.       money: 1.0
  1183.       commands: ''
  1184.       message: ''
  1185.     master_sniper:
  1186.       money: 1.0
  1187.       commands: ''
  1188.       message: ''
  1189.     justintime:
  1190.       money: 1.0
  1191.       commands: ''
  1192.       message: ''
  1193.     fangmaster:
  1194.       money: 1.0
  1195.       commands: ''
  1196.       message: ''
  1197.  
  1198.   # ########################################################################
  1199.   # ### Hunter Levels ###
  1200.   # ########################################################################
  1201.   hunter:
  1202.     level1:
  1203.       money: 1.0
  1204.       commands: ''
  1205.       message: ''
  1206.     level2:
  1207.       money: 1.0
  1208.       commands: ''
  1209.       message: ''
  1210.     level3:
  1211.       money: 1.0
  1212.       commands: ''
  1213.       message: ''
  1214.     level4:
  1215.       money: 1.0
  1216.       commands: ''
  1217.       message: ''
  1218.     level5:
  1219.       money: 1.0
  1220.       commands: ''
  1221.       message: ''
  1222.     level6:
  1223.       money: 1.0
  1224.       commands: ''
  1225.       message: ''
  1226.     level7:
  1227.       money: 1.0
  1228.       commands: ''
  1229.       message: ''
  1230.     level8:
  1231.       money: 1.0
  1232.       commands: ''
  1233.       message: ''
  1234.  
  1235.     # Achievement Hunter Levels - First Mob level
  1236.     # Here is where you set how many mobs to kill to reach next level per mob.
  1237.     # You can only set the number of mobs to kill to reach level 1. the next
  1238.     # levels is automatically calculated this way.
  1239.     # Level 1: 100   (100 kills)
  1240.     # Level 2: x 2.5 (250 kills)
  1241.     # Level 3: x 5   (500 kills)
  1242.     # Level 4: x 10  (1000 kills)
  1243.     # Level 5: x 25  (2500 kills)
  1244.     # Level 6: x 50  (5000 kills)
  1245.     # Level 7: x 100 (10000 kills)
  1246.     # Level Achievements can be disabled by setting the number to 0
  1247.     mob_level:
  1248.       bat_level1: 0
  1249.       blaze_level1: 0
  1250.       blacksmith_level1: 0
  1251.       bonusmob_level1: 0
  1252.       butcher_level1: 0
  1253.       cartographer_level1: 0
  1254.       cave_spider_level1: 0
  1255.       chicken_level1: 0
  1256.       clownfish_level1: 0
  1257.       cow_level1: 0
  1258.       creeper_level1: 0
  1259.       donkey_level1: 0
  1260.       elder_guardian_level1: 0
  1261.       enderdragon_level1: 0
  1262.       enderman_level1: 0
  1263.       endermite_level1: 0
  1264.       evoker_level1: 0
  1265.       farmer_level1: 0
  1266.       ghast_level1: 0
  1267.       giant_level1: 0
  1268.       guardian_level1: 0
  1269.       horse_level1: 0
  1270.       husk_level1: 0
  1271.       illusioner_level1: 0
  1272.       iron_golem_level1: 0
  1273.       killerrabbit_level1: 0
  1274.       librarian_level1: 0
  1275.       llama_level1: 0
  1276.       magma_cube_level1: 0
  1277.       mule_level1: 0
  1278.       mushroom_cow_level1: 0
  1279.       nitwit_level1: 0
  1280.       ocelot_level1: 0
  1281.       parrot_level1: 0
  1282.       pig_level1: 0
  1283.       polar_bear_level1: 0
  1284.       priest_level1: 0
  1285.       pvpplayer_level1: 0
  1286.       pufferfish_level1: 0
  1287.       rabbit_level1: 0
  1288.       rawfish_level1: 0
  1289.       rawsalmon_level1: 0
  1290.       sheep_level1: 0
  1291.       shulker_level1: 0
  1292.       silverfish_level1: 0
  1293.       skeleton_level1: 0
  1294.       skeletonhorse_level1: 0
  1295.       slime_base_level1: 0
  1296.       snowman_level1: 0
  1297.       spider_level1: 0
  1298.       squid_level1: 0
  1299.       stray_level1: 0
  1300.       vex_level1: 0
  1301.       villager_level1: 0
  1302.       vindicator_level1: 0
  1303.       witch_level1: 0
  1304.       wither_level1: 0
  1305.       wither_skeleton_level1: 0
  1306.       wolf_level1: 0
  1307.       zombie_level1: 0
  1308.       zombiehorse_level1: 0
  1309.       zombie_pigman_level1: 0
  1310.       zombie_villager_level1: 0
  1311.  
  1312. # ########################################################################
  1313. # Rewards for assisting killings
  1314. # ########################################################################
  1315. # They players can get an extra reward if they help each other killing mobs.
  1316. assists:
  1317.   # Enabling assist allows the second last player to attack a mob to get some money from it
  1318.   enable: true
  1319.  
  1320.   # This should be a value that is multiplied against the mobs base kill value.
  1321.   # This is used to determine how much money an assister gets.
  1322.   multiplier: 0.25
  1323.  
  1324.   # Should killstreak be applied to assists
  1325.   allow_killstreak: true
  1326.  
  1327.   # Time in seconds after attacking a mob that can be counted as an assist
  1328.   timeout: 4
  1329.  
  1330. # ########################################################################
  1331. # Grinding detection settings
  1332. # ########################################################################
  1333. # Here you can chance the behavior of the grinding detection.
  1334. grinding:
  1335.   enable_grinding_detection: false
  1336.  
  1337.   # Put the names of the worlds here where you want to disable grinding detection
  1338.   # You would typically do this in creative worlds.
  1339.   disable_grinding_detection_in_worlds:
  1340.  - worldname
  1341.   - worldname2
  1342.  
  1343.   # Killing stacked mobs (created by a mob stacking plugin)
  1344.   # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  1345.   # killings of stacked to be detected as gring, you must set grinding_stacked_mobs_allowed to false.
  1346.   grinding_stacked_mobs_allowed: false
  1347.  
  1348.   # Area grinding detection.
  1349.   # Enabling this prevents a player from earning too much money from using a mob grinder.
  1350.   # Set 'enable_grinding_detection: false' to disable the grinding detection.
  1351.   # OBS: You can whitelist an area to allow grinding using '/mobhunt whitelistarea <add|remove>'
  1352.   # if the area is detected as a grinding area. See also '/mobhunt checkgrinding'
  1353.   # For each kill MobHunting check the number of kills within the range
  1354.   # If number of kills exceeds 10, the reward will decrese with 10% until the 'number of deaths'
  1355.   # is reached, whereafter the reward will be zero.
  1356.   area:
  1357.     detect_grinding_areas: false
  1358.     grinding_detection_range: 15
  1359.     grinding_detection_number_of_death: 20
  1360.     disable_natural_item_drops_on_player_grinding: false
  1361.     disable_natural_xp_drops_on_player_grinding: false
  1362.     blacklist_player_grinding_spots_as_server_worldwide_spots: false
  1363.  
  1364.   # Detect Grinding Farms.
  1365.   # When this is true, the plugin will try to detect if the players has build a Mob Grinding Farm.
  1366.   # Farm detection can be completly disabled or you can whitelist an area using the whitelist
  1367.   # command if you want the players to harvest mobs from a farm.
  1368.   farms:
  1369.     detect_farms: false
  1370.     nether_gold_farms:
  1371.       detect_nether_gold_farms: false
  1372.       seconds_to_search_for_grinding: 30
  1373.       range_to_search_for_grinding: 4.0
  1374.       number_of_deaths_when_searching_for_grinding: 5
  1375.       disable_natural_item_drops: false
  1376.       disable_natural_xp_drops: false
  1377.     otherfarms:
  1378.       detect_other_farms: false
  1379.       seconds_to_search_for_grinding: 30
  1380.       range_to_search_for_grinding: 4.0
  1381.       number_of_deaths_when_searching_for_grinding: 10
  1382.       disable_natural_item_drops: false
  1383.       disable_natural_xp_drops: false
  1384.  
  1385. # ########################################################################
  1386. # Multiplier Section
  1387. # ########################################################################
  1388. multiplier:
  1389.   # ########################################################################
  1390.   #  Bonus multipliers
  1391.   # ########################################################################
  1392.   # These are bonus multipliers that can modify the base prize.
  1393.   # REMEMBER: These are not in $ but they are a multiplier.
  1394.   # Setting to 1 will disable them.
  1395.   bonus:
  1396.     sneaky: 1.0
  1397.     return_to_sender: 1.0
  1398.     push_off_cliff: 1.0
  1399.     no_weapon: 1.0
  1400.  
  1401.     # This is the PRO_Sniper bonus. The Sniper bonus is calulated as half of PRO_Sniper bonus.
  1402.     # If If PRO Sniper (far_shot) is 2, then Sniper will be = 1+((far_shot_1)/2)=1.5
  1403.     far_shot: 1.0
  1404.     mounted: 1.0
  1405.     friendly_fire: 1.0
  1406.     bonus_mob: 1.0
  1407.     bonusMob_head_prize: '100'
  1408.     critical: 1.0
  1409.  
  1410.     # This is the chance (% chance 0-100) that a bonus mob will spawn.
  1411.     bonus_mob_chance: 0.0
  1412.  
  1413.     # Bonus for killing a Baby mob.
  1414.     babyMultiplier: 1.0
  1415.  
  1416.   # ########################################################################
  1417.   # Reward for kills in a row
  1418.   # ########################################################################
  1419.   # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  1420.   # Killstreak will be disabled if you set the multiplier: 1.0
  1421.   killstreak:
  1422.     level1: 20
  1423.     level1_multiplier: 1.1
  1424.     level2: 30
  1425.     level2_multiplier: 1.2
  1426.     level3: 40
  1427.     level3_multiplier: 1.3
  1428.     level4: 50
  1429.     level4_multiplier: 1.4
  1430.  
  1431.   # ########################################################################
  1432.   # Rank multipliers########################################################################
  1433.   # You can add multipliers for players with different ranks/groups. To do this"
  1434.   #
  1435.   # you must set give the user/group permissions with a format like this:
  1436.   # mobhunting.multiplier.guest
  1437.   # mobhunting.multiplier.guardian
  1438.   # mobhunting.multiplier.staff
  1439.   # mobhunting.multiplier.hasVoted
  1440.   # mobhunting.multiplier.donator
  1441.   # mobhunting.multiplier.op <____ Notice 'op' is reserved for OP'ed players!
  1442.   # OP'ed players will only get the OP multiplier
  1443.   # you can make your own permission nodes. You just need to keep the format
  1444.   # mobhunting.multiplier.name 'value' in your permissions file and the
  1445.   # format below in this file.
  1446.   rank:
  1447.     # Ranks
  1448.     rank_multiplier:
  1449.       mobhunting:
  1450.         multiplier:
  1451.           a1: '1'
  1452.           a2: '3'
  1453.           hasVoted: '2'
  1454.           guest: '0.9'
  1455.           guardian: '1.02'
  1456.  
  1457.   # ########################################################################
  1458.   # Penalty multipliers
  1459.   # ########################################################################
  1460.   # You can chance the multiplier for different world difficulties.
  1461.   # A player which play in a HARD world should get more that a player
  1462.   # a player who is player in a peaceful world.The difficulty multipliers
  1463.   # with the mobs basic reward.
  1464.   # REMEMBER: These are not money, but a multiplier. Setting to 1 will disable them.
  1465.   difficulty:
  1466.     # This is the reward multiplier for the WorldDifficulty. Note that extrahard is
  1467.     # used for worlds where the plugin ExtraHardMode is enabled.
  1468.     world_difficulty_multiplier:
  1469.       normal: '1'
  1470.       extrahard: '1'
  1471.       hard: '1'
  1472.       easy: '1'
  1473.       peaceful: '1'
  1474.  
  1475.   # ########################################################################
  1476.   # Penalty multipliers
  1477.   # ########################################################################
  1478.   # These are penalty multipliers that can modify the base prize.
  1479.   # REMEMBER: These are not in $ but they are a multiplier.
  1480.   # Setting to 1 will disable them.
  1481.   penalty:
  1482.     # If a player flies at any point in a fight, this penalty will be applied
  1483.     flyingPenalty: 0.2
  1484.  
  1485.     # This is the penalty if the player gets killed by a mob.
  1486.     # Set mob_rob_from_player=10 to let the mob steal 10 dollars
  1487.     #  or 10% to let the mob steal 10% of the players balance.
  1488.     # Set mob_rob_from_player=0 to disable this
  1489.     mob_rob_from_player: 0%
  1490.  
  1491. # ########################################################################
  1492. # Bounty settings
  1493. # ########################################################################
  1494. # Here you can chance the behavior of the Bounty Command or you can disable
  1495. # the command completely.
  1496. bounties:
  1497.   # Set to true if you want to disable players to be able to put bounties on each other.
  1498.   enable_player_bounties: false
  1499.  
  1500.   # Here you set how much of a bound the bounty owner get back if
  1501.   # he drop the bounty on another player
  1502.   bounty_return_pct: 50
  1503.  
  1504.   # Here you set the number of days the Bounty is collectable.
  1505.   # After the number of days the Bounty will be removed automatically
  1506.   bounty_duration: 30
  1507.  
  1508.   # Set enable_random_bounty=false to disable random bounties
  1509.   enable_random_bounty: true
  1510.  
  1511.   # Time between Random Bounty is created in minutes
  1512.   time_between_random_bounties: 60
  1513.  
  1514.   # Minimum number of players before the server starts to make random bounties
  1515.   minimum_number_of_online_players: 5
  1516.  
  1517.   # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  1518.   chance_to_create_a_random_bounty: 0.5
  1519.  
  1520.   # Random Bounty. Can be a number 100 or a range 100:200
  1521.   random_bounty_prize: 50:100
  1522.  
  1523. # ########################################################################
  1524. # Integration to other plugins.
  1525. # ########################################################################
  1526. plugins:
  1527.   # ########################################################################
  1528.   # Disguises rewards
  1529.   # ########################################################################
  1530.   # Here is where can define the actions when a player is under disguise (attacker)
  1531.   #  or when the attacked (victim)
  1532.   disguises:
  1533.     # Enable/disable integration with iDisguise
  1534.     enable_integration_i_disguise: true
  1535.  
  1536.     # Enable/disable integration with DisguiseCcraft
  1537.     enable_integration_disguisecraft: true
  1538.  
  1539.     # Enable/disable integration with LibsDisguises
  1540.     enable_integration_libsdisguises: true
  1541.  
  1542.     # Set pvpAllowed=false to disable rewards on killing other players.
  1543.     remove_disguise_when_attacking: true
  1544.  
  1545.     # Set pvpAllowed=false to disable rewards on killing other players.
  1546.     remove_disguise_when_attacked: true
  1547.  
  1548.     # Bonus multiplier for killing while disgused.
  1549.     # Can be both positive an negative = reward or penalty
  1550.     # and over and under 1 = raise or lower the reward.
  1551.     undercover_multiplier: 0.95
  1552.  
  1553.     # Bonus multiplier for killing a disgused player.
  1554.     # Can be both positive an negative = reward or penalty
  1555.     # and over and under 1 = raise or lower the reward.
  1556.     cover_blown_multiplier: 1.2
  1557.  
  1558.   # ########################################################################
  1559.   # Citizens / MasterMobHunter settings.
  1560.   # ########################################################################
  1561.   citizens:
  1562.     # Enable/disable integration with Citizens2
  1563.     enable_integration_citizens: true
  1564.  
  1565.     # Set the number of seconds between each check. Recommended setting is
  1566.     # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  1567.     # Be careful not to lower this number too much. It can cause lag and server crashes
  1568.     # because of database lockings.
  1569.     masterMobHunter_check_every: 300
  1570.  
  1571.   # ########################################################################
  1572.   # Stacked mobs settings
  1573.   # ########################################################################
  1574.   # Here you can chance the behavior of stacked mobs integration, or you can disable
  1575.   # integration completely.
  1576.   stackedmobs:
  1577.     mobstacker:
  1578.       # Enable/disable integration with MobStacker.
  1579.       # https://www.spigotmc.org/resources/mobstacker.15596/
  1580.       enable_integration_mobstacker: true
  1581.     stackmob:
  1582.       # Enable/disable integration with StackMob.
  1583.       # https://www.spigotmc.org/resources/stackmob.29999/
  1584.       enable_integration_stackmob: true
  1585.  
  1586.     # Set to true if you want stacked mobs to pay a reward.
  1587.     get_reward_from_stacked_mobs: true
  1588.  
  1589.   # ########################################################################
  1590.   # CustomMob settings
  1591.   # ########################################################################
  1592.   # Here you can chance the behavior of CustomMobs Integration, or you can disable
  1593.   # integration completely.
  1594.   # https://www.spigotmc.org/resources/custommobs.7339/
  1595.   custommobs:
  1596.     # Enable/disable integration with CustomMobs
  1597.     # https://dev.bukkit.org/bukkit_plugins/custom_mobs/
  1598.     enable_integration_custommobs: true
  1599.  
  1600.     # Can the players earn money on mobs spawned from CustomMobs Spawners and eggs?
  1601.     allow_custom_mobspawners_and_eggs: false
  1602.  
  1603.   # ########################################################################
  1604.   # InfernalMobs settings
  1605.   # ########################################################################
  1606.   # Here you can chance the behavior of InfernalMobs Integration, or you can disable
  1607.   # integration completely.
  1608.   # https://www.spigotmc.org/resources/infernal_mobs.2156/
  1609.   infernalmobs:
  1610.     # Enable/disable integration with InfernalMobs
  1611.     enable_integration_infernalmobs: false
  1612.  
  1613.     # For InfernalMobs mob prize is calculated by the minecraft reward x multiplier_per_level^Infernal_Level
  1614.     # Ex.If multiplier=1.2 and level is 3 normal reward will be multiplied with 1.2*1.2*1.2=1,728
  1615.     multiplier_per_level: 1.25
  1616.  
  1617.   # ########################################################################
  1618.   # Level Mob Settings (Conquestian / LorinthsRPGMobs
  1619.   # ########################################################################
  1620.   levelmobs:
  1621.     conquestia:
  1622.       # Enable/disable integration with ConquestiaMobs
  1623.       # https://www.spigotmc.org/resources/conquesita_mobs.21307/
  1624.       enable_integration_conquestiamobs: false
  1625.  
  1626.     # ########################################################################
  1627.     # LorinthsRPGMobs
  1628.     # ########################################################################Disable integration with LorinthsRpgMobs
  1629.     # https://dev.bukkit.org/projects/lorinthsrpgmobs
  1630.     lorinthsrpgmobs:
  1631.       enable_integration_lorinthsrpgmobs: false
  1632.  
  1633.     # This is the multiplier per level mutiplied with the basic reward.
  1634.     # Becareful not to ruin the server economy by making the multiplier to big.
  1635.     # Example: If the reward is 10 and the multiplier is 1.05, the calculated
  1636.     # reward is:
  1637.     # Level 1: reward=10
  1638.     # Level 2: reward=10*1.05=10.5
  1639.     # Level 3: reward=10*1.05*1.05=11.03
  1640.     # Level 4: reward=10*1.05*1.05*1.05=11.58
  1641.     # Level 5: reward=10*1.05*1.05*1.05*1.05=12.16
  1642.     # Level 6: reward=10*1.05*1.05*1.05*1.05*1.05=12.76
  1643.     # Level 7: reward=10*1.05*1.05*1.05*1.05*1.05*1.05=13.40
  1644.     # Level 8: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.07
  1645.     # Level 9: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.77
  1646.     # Level 10: reward=10*1.05*1.05*1.05*.....=15.51
  1647.     # Level 20: reward=10*1.05*1.05*1.05*.....=25..27
  1648.     # Level 30: reward=10*1.05*1.05*1.05*.....=41.61
  1649.     # Level 40: reward=10*1.05*1.05*1.05*.....=67.05
  1650.     # Level 50: reward=10*1.05*1.05*1.05*.....=109.21
  1651.     # Level 100: reward=10*1.05*1.05*1.05*.....=1252.39
  1652.     multiplier_per_level: 1.05
  1653.  
  1654.   # ########################################################################
  1655.   # Factions / FactionsUUID settings
  1656.   # ########################################################################
  1657.   # Here you can chance the behavior of the Factions / FactionsUUID integration, or you can disable
  1658.   # integration completely.
  1659.   # https://www.spigotmc.org/resources/factions.1900/
  1660.   # https://www.spigotmc.org/resources/factionsuuid.1035/
  1661.   factions:
  1662.     # Enable/disable integration with Factions.
  1663.     # https://www.massivecraft.com/
  1664.     # https://www.spigotmc.org/resources/factions.1900/
  1665.     # https://www.spigotmc.org/resources/factionsuuid.1035/
  1666.     enable_integration_factions: false
  1667.  
  1668.     # This is the bonus when a player kills a mob or a player in a Factions WarZone.
  1669.     factions_warzone_multiplier: 1.1
  1670.  
  1671.   # ########################################################################
  1672.   # Towny settings
  1673.   # ########################################################################
  1674.   # Here you can chance the behavior of the Towny integration, or you can disable
  1675.   # integration completely.
  1676.   # http://towny.palmergames.com/
  1677.   towny:
  1678.     # Enable/disable integration with Towny.
  1679.     # http://towny.palmergames.com/
  1680.     enable_integration_towny: false
  1681.  
  1682.     # Disable rewards when the player is in his hometown.
  1683.     # http://towny.palmergames.com/
  1684.     disable_rewards_in_home_town: true
  1685.  
  1686.     # Disable naturally drops and xp drops when the player kill mobs in his home town.
  1687.     disable_naturally_drops_and_xp_in_home_town: false
  1688.  
  1689.   # ########################################################################
  1690.   # Towny settings
  1691.   # ########################################################################
  1692.   # Here you can chance the behavior of the Residence integration, or you can disable
  1693.   # integration completely.
  1694.   # https://www.spigotmc.org/resources/residence_1_7_10_up_to_1_11.11480/
  1695.   residence:
  1696.     # Enable/disable integration with Residence.
  1697.     # http://towny.palmergames.com/
  1698.     enable_integration_residence: true
  1699.  
  1700.     # Disable rewards when the player is protected against damage.
  1701.     # http://towny.palmergames.com/
  1702.     disable_rewards_in_home_town: true
  1703.  
  1704.     # Disable naturally drops and xp drops when the player kill mobs in his home town.
  1705.     disable_naturally_drops_and_xp_in_protected_residence: false
  1706.  
  1707.   # ########################################################################
  1708.   # Integration to McMMO
  1709.   # ########################################################################
  1710.   # This section only relevant if you use McMMO.
  1711.   # Here you configure if the player will get McMMO Levels for MobHunting kills and
  1712.   # and the chance to get the xp.
  1713.   mcmmo:
  1714.     # Enable/disable the integration with McMMO.
  1715.     # https://www.spigotmc.org/resources/mcmmo.2445/
  1716.     enable_integration_mcmmo: false
  1717.  
  1718.     # Set 'enable_mcmmo_level_rewards: true' to let the players get Level as a MobHunting reward.
  1719.     enable_mcmmo_level_rewards: false
  1720.     mobs:
  1721.       bat:
  1722.         skillreward_amount: '1'
  1723.         skillreward_chance: 0.025
  1724.       blacksmith:
  1725.         skillreward_amount: '1'
  1726.         skillreward_chance: 0.025
  1727.       blaze:
  1728.         skillreward_amount: '1'
  1729.         skillreward_chance: 0.05
  1730.       bonusmob:
  1731.         skillreward_amount: '1'
  1732.         skillreward_chance: 0.05
  1733.       butcher:
  1734.         skillreward_amount: '1'
  1735.         skillreward_chance: 0.025
  1736.       cartographer:
  1737.         skillreward_amount: '1'
  1738.         skillreward_chance: 0.025
  1739.       cave_spider:
  1740.         skillreward_amount: '1'
  1741.         skillreward_chance: 0.04
  1742.       chicken:
  1743.         skillreward_amount: '1'
  1744.         skillreward_chance: 0.025
  1745.       clownfish:
  1746.         skillreward_amount: '1'
  1747.         skillreward_chance: 0.075
  1748.       cow:
  1749.         skillreward_amount: '1'
  1750.         skillreward_chance: 0.025
  1751.       creeper:
  1752.         skillreward_amount: '1'
  1753.         skillreward_chance: 0.04
  1754.       donkey:
  1755.         skillreward_amount: '1'
  1756.         skillreward_chance: 0.025
  1757.       elder_guardian:
  1758.         skillreward_amount: '1:2'
  1759.         skillreward_chance: 0.1
  1760.       enderdragon:
  1761.         skillreward_amount: '5'
  1762.         skillreward_chance: 0.33
  1763.       enderman:
  1764.         skillreward_amount: '1'
  1765.         skillreward_chance: 0.04
  1766.       endermite:
  1767.         skillreward_amount: '1:2'
  1768.         skillreward_chance: 0.2
  1769.       evoker:
  1770.         skillreward_amount: '1'
  1771.         skillreward_chance: 0.05
  1772.       farmer:
  1773.         skillreward_amount: '1'
  1774.         skillreward_chance: 0.025
  1775.       ghast:
  1776.         skillreward_amount: '1'
  1777.         skillreward_chance: 0.05
  1778.       giant:
  1779.         skillreward_amount: '1:2'
  1780.         skillreward_chance: 0.1
  1781.       guardian:
  1782.         skillreward_amount: '1'
  1783.         skillreward_chance: 0.05
  1784.       horse:
  1785.         skillreward_amount: '1'
  1786.         skillreward_chance: 0.025
  1787.       husk:
  1788.         skillreward_amount: '1'
  1789.         skillreward_chance: 0.04
  1790.       illusioner:
  1791.         skillreward_amount: '1'
  1792.         skillreward_chance: 0.05
  1793.       iron_golem:
  1794.         skillreward_amount: '1'
  1795.       killer_rabbit:
  1796.         skillreward_amount: '5'
  1797.         skillreward_chance: 1.0
  1798.       llama:
  1799.         skillreward_amount: '1'
  1800.         skillreward_chance: 0.025
  1801.       librarian:
  1802.         skillreward_amount: '1'
  1803.         skillreward_chance: 0.025
  1804.       magma_cube:
  1805.         skillreward_amount: '1'
  1806.         skillreward_chance: 0.04
  1807.       mule:
  1808.         skillreward_amount: '1'
  1809.         skillreward_chance: 0.025
  1810.       mushroom_cow:
  1811.         skillreward_amount: '1'
  1812.         skillreward_chance: 0.025
  1813.       nitwit:
  1814.         skillreward_amount: '1'
  1815.         skillreward_chance: 0.025
  1816.       ocelot:
  1817.         skillreward_amount: '1'
  1818.         skillreward_chance: 0.025
  1819.       parrot:
  1820.         skillreward_amount: '1'
  1821.         skillreward_chance: 0.025
  1822.       pig:
  1823.         skillreward_amount: '1'
  1824.         skillreward_chance: 0.025
  1825.       polar_bear:
  1826.         skillreward_amount: '1'
  1827.         skillreward_chance: 0.05
  1828.       priest:
  1829.         skillreward_amount: '1'
  1830.         skillreward_chance: 0.025
  1831.       pufferfish:
  1832.         skillreward_amount: '1'
  1833.         skillreward_chance: 0.06
  1834.       pvpplayer:
  1835.         skillreward_amount: '1'
  1836.         skillreward_chance: 0.025
  1837.       rabbit:
  1838.         skillreward_amount: '1'
  1839.         skillreward_chance: 0.025
  1840.       raw_fish:
  1841.         skillreward_amount: '1'
  1842.         skillreward_chance: 0.05
  1843.       raw_salmon:
  1844.         skillreward_amount: '1'
  1845.         skillreward_chance: 0.06
  1846.       sheep:
  1847.         skillreward_amount: '1'
  1848.         skillreward_chance: 0.025
  1849.       shulker:
  1850.         skillreward_amount: '1'
  1851.         skillreward_chance: 0.05
  1852.       silverfish:
  1853.         skillreward_amount: '1'
  1854.         skillreward_chance: 0.04
  1855.       skeleton:
  1856.         skillreward_amount: '1'
  1857.         skillreward_chance: 0.04
  1858.       skeletonhorse:
  1859.         skillreward_amount: '1'
  1860.         skillreward_chance: 0.025
  1861.       slime_base:
  1862.         skillreward_amount: '1'
  1863.         skillreward_chance: 0.04
  1864.       snowman:
  1865.         skillreward_amount: '1'
  1866.         skillreward_chance: 0.025
  1867.       spider:
  1868.         skillreward_amount: '1'
  1869.         skillreward_chance: 0.04
  1870.       squid:
  1871.         skillreward_amount: '1'
  1872.         skillreward_chance: 0.025
  1873.       stray:
  1874.         skillreward_amount: '1'
  1875.         skillreward_chance: 0.04
  1876.       vex:
  1877.         skillreward_amount: '1'
  1878.         skillreward_chance: 0.04
  1879.       villager:
  1880.         skillreward_amount: '1'
  1881.         skillreward_chance: 0.025
  1882.       vindicator:
  1883.         skillreward_amount: '1'
  1884.         skillreward_chance: 0.05
  1885.       witch:
  1886.         skillreward_amount: '1'
  1887.         skillreward_chance: 0.05
  1888.       wither:
  1889.         skillreward_amount: '5'
  1890.         skillreward_chance: 0.33
  1891.       wither_skeleton:
  1892.         skillreward_amount: '1'
  1893.         skillreward_chance: 0.05
  1894.       wolf:
  1895.         skillreward_amount: '1'
  1896.         skillreward_chance: 0.04
  1897.       zombie:
  1898.         skillreward_amount: '1'
  1899.         skillreward_chance: 0.4
  1900.       zombiehorse:
  1901.         skillreward_amount: '1'
  1902.         skillreward_chance: 0.025
  1903.       zombie_villager:
  1904.         skillreward_amount: '1'
  1905.         skillreward_chance: 0.04
  1906.     zombie_pigman:
  1907.       skillreward_amount: '1'
  1908.       skillreward_chance: 0.05
  1909.   mcmmov:
  1910.     iron_golem:
  1911.       skillreward_chance: 0.05
  1912.  
  1913.   # ########################################################################
  1914.   # Integration to CrackShot
  1915.   # ########################################################################
  1916.   # This section only relevant if you use CrackShot.
  1917.   # Here you configure if the player will get a multiplier for using a CrackShot weapon
  1918.   crackshot:
  1919.     # Enable/disable integration with CrackShot.
  1920.     # https://dev.bukkit.org/projects/crackshot
  1921.     enable_integration_crackshot: true
  1922.  
  1923.     # Multiplier used when a Crackshot weapon was used to kill a mob or a player
  1924.     crackshot_multiplier: 0.7
  1925.  
  1926.   # ########################################################################
  1927.   # MobArena
  1928.   # ########################################################################
  1929.   mobarena:
  1930.     # Enable/Disable integration with MobArena
  1931.     enable_integration_mobarena: true
  1932.  
  1933.     # Set to true if you want the players to get rewards while playing MobArena.
  1934.     mobarena_get_rewards: false
  1935.  
  1936.   # ########################################################################
  1937.   # PVPArena
  1938.   # ########################################################################
  1939.   # Here is where can configure how mobhunting acts when killing players while playing PvpArena
  1940.   pvparena:
  1941.     # Enable/Disable integration with PvpArena
  1942.     enable_integration_pvparena: true
  1943.  
  1944.     # Set to true if you want the players to get rewards while playing pvpArena.
  1945.     pvparena_get_rewards: false
  1946.  
  1947.   # ########################################################################
  1948.   # MythicMobs
  1949.   # ########################################################################
  1950.   mythicmobs:
  1951.     # Enable/Disable integration with MythicMobs
  1952.     enable_integration_mythicmobs: true
  1953.  
  1954.   # ########################################################################
  1955.   # MyPet
  1956.   # ########################################################################
  1957.   mypet:
  1958.     # Enable/Disable integration with MyPet
  1959.     enable_integration_mypet: false
  1960.  
  1961.   # ########################################################################
  1962.   # Minigames
  1963.   # ########################################################################
  1964.   minigames:
  1965.     # Enable/Disable integration with MiniGames
  1966.     enable_integration_minigames: false
  1967.  
  1968.   # ########################################################################
  1969.   # MinigamesLib
  1970.   # ########################################################################
  1971.   minigameslib:
  1972.     # Enable/Disable integration with MiniGamesLib
  1973.     # https://www.spigotmc.org/resources/minigameslib.23844/
  1974.     enable_integration_minigameslib: false
  1975.  
  1976.   # ########################################################################
  1977.   # Worldguard
  1978.   # ########################################################################
  1979.   worldguard:
  1980.     # Enable/Disable integration with WorldGuard
  1981.     enable_integration_worldguard: true
  1982.  
  1983.   # ########################################################################
  1984.   # Essentials
  1985.   # ########################################################################
  1986.   essentials:
  1987.     # Enable/Disable integration with Essentials
  1988.     # http://dev.bukkit.org/bukkit_plugins/essentialsx/
  1989.     enable_integration_essentials: true
  1990.  
  1991.   # ########################################################################
  1992.   # BattleArena
  1993.   # ########################################################################
  1994.   battlearena:
  1995.     # Enable/Disable integration with BattleArena
  1996.     enable_integration_battlearena: false
  1997.  
  1998.   # ########################################################################
  1999.   # BossBarAPI
  2000.   # ########################################################################
  2001.   bossbarapi:
  2002.     # Enable/Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  2003.     enable_integration_bossbarapi: false
  2004.  
  2005.   # ########################################################################
  2006.   # BarApi
  2007.   # ########################################################################
  2008.   barapi:
  2009.     # Enable/Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  2010.     # https://dev.bukkit.org/projects/bar_api
  2011.     enable_integration_barapi: false
  2012.  
  2013.   # ########################################################################
  2014.   # TitleApi
  2015.   # ########################################################################
  2016.   titleapi:
  2017.     # Enable/Disable integration with TitleAPI
  2018.     enable_integration_titleapi: false
  2019.  
  2020.   # ########################################################################
  2021.   # VanishNoPackets
  2022.   # ########################################################################
  2023.   vanishnopacket:
  2024.     # Enable/Disable integration with VanishNoPacket
  2025.     enable_integration_vanishnopacket: true
  2026.  
  2027.   # ########################################################################
  2028.   # Titlemanager
  2029.   # ########################################################################
  2030.   titlemanager:
  2031.     # Enable/Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  2032.     # https://www.spigotmc.org/resources/titlemanager.1049/
  2033.     enable_integration_titlemanager: false
  2034.  
  2035.   # ########################################################################
  2036.   # Actionbar
  2037.   # ########################################################################
  2038.   actionbar:
  2039.     # Enable/Disable integration with Actionbar. If you want messages in player chat you can set this to true.
  2040.     enable_integration_actionbar: true
  2041.  
  2042.   # ########################################################################
  2043.   # ActionbarAPI
  2044.   # ########################################################################
  2045.   actionbarapi:
  2046.     # Enable/Disable integration with ActionBarAPI. If you want messages in player chat you can set this to true.
  2047.     # https://www.spigotmc.org/resources/actionbarapi_1_8_1_9_1_10.1315/
  2048.     enable_integration_actionbarapi: true
  2049.  
  2050.   # ########################################################################
  2051.   # ActionAnnouncer
  2052.   # ########################################################################
  2053.   actionannouncer:
  2054.     # Enable/Disable integration with ActionAnnouncer. If you want messages in player chat you can set this to true.
  2055.     # https://www.spigotmc.org/resources/actionannouncer.1320/
  2056.     enable_integration_actionannouncer: true
  2057.  
  2058.   # ########################################################################
  2059.   # Gringotts
  2060.   # ########################################################################
  2061.   gringotts:
  2062.     # Enable/Disable integration with Gringotts Economy.
  2063.     # http://dev.bukkit.org/bukkit_plugins/gringotts/
  2064.     enable_integration_gringotts: false
  2065.  
  2066.   # ########################################################################
  2067.   # TARDIS Weeping Angels
  2068.   # ########################################################################
  2069.   tardis_weepingangles:
  2070.     # Enable/Disable integration with TARDIS Weeping Angels.
  2071.     # http://dev.bukkit.org/bukkit_plugins/tardisweepingangels/
  2072.     enable_integration_tardis_weeping_angels: false
  2073.  
  2074.   # ########################################################################
  2075.   # ProtocolLib
  2076.   # ########################################################################
  2077.   protocollib:
  2078.     # Enable/Disable integration with ProtocolLib.
  2079.     # https://www.spigotmc.org/resources/protocollib.1997/
  2080.     enable_integration_protocollib: true
  2081.  
  2082.   # ########################################################################
  2083.   # MysterousHalloween
  2084.   # ########################################################################
  2085.   mysterious_halloween:
  2086.     # Enable/Disable integration with MysteriousHalloween.
  2087.     # https://www.spigotmc.org/resources/mysterioushalloween.13059/
  2088.     enable_integration_mysterious_halloween: true
  2089.  
  2090.   # ########################################################################
  2091.   # SmartGiants
  2092.   # ########################################################################
  2093.   smartgiants:
  2094.     # Enable/Disable integration with SmartGiants.
  2095.     # https://www.spigotmc.org/threads/smartgiants.55208/
  2096.     enable_integration_smartgiants: true
  2097.  
  2098.   # ########################################################################
  2099.   # PlaceholderApi
  2100.   # ########################################################################
  2101.   placeholderapi:
  2102.     # Enable/Disable integration with PlaceholderAPI.
  2103.     # https://www.spigotmc.org/resources/placeholderapi.6245/
  2104.     enable_integration_placeholderapi: true
  2105.  
  2106.   # ########################################################################
  2107.   # BossShop
  2108.   # ########################################################################
  2109.   bossshop:
  2110.     # Enable/Disable integration with BossShop.
  2111.     # https://www.spigotmc.org/resources/bossshop_powerful_and_playerfriendly_chest_gui_shop_menu_plugin.222/
  2112.     enable_integration_bossshop: true
  2113.  
  2114.   # ########################################################################
  2115.   # ExtraHardMode
  2116.   # ########################################################################
  2117.   extra_hard_mode:
  2118.     # Enable/Disable integration with ExtraHardmode.
  2119.     # https://www.spigotmc.org/resources/extra_hard_mode.19673/
  2120.     enable_integration_extra_hard_mode: false
  2121.  
  2122.   # ########################################################################
  2123.   # Herobrine
  2124.   # ########################################################################
  2125.   herobrine:
  2126.     # Enable/Disable integration with Herobrine.
  2127.     # https://www.theprogrammersworld.net/Herobrine/
  2128.     enable_integration_herobrine: false
  2129.  
  2130.   # ########################################################################
  2131.   # Holograms
  2132.   # ########################################################################
  2133.   holograms:
  2134.     # Enable/Disable integration with Holograms.
  2135.     # https://www.spigotmc.org/resources/holograms.4924/
  2136.     enable_integration_holograms: true
  2137.  
  2138.   # ########################################################################
  2139.   # Holograpic Displays
  2140.   # ########################################################################
  2141.   holographic_displays:
  2142.     # Enable/Disable integration with Holograms.
  2143.     # https://dev.bukkit.org/projects/holographic_displays
  2144.     enable_integration_holographic_displays: true
  2145.  
  2146.   # ########################################################################
  2147.   # Precious Stones
  2148.   # ########################################################################
  2149.   precious_stones:
  2150.     # Enable/Disable integration with PreciousStones.
  2151.     # https://www.spigotmc.org/resources/preciousstones.5270/
  2152.     enable_integration_preciousstones: false
  2153.  
  2154. # ########################################################################
  2155. # DropMoneyOnGround Settings
  2156. # ########################################################################
  2157. dropmoneyonground:
  2158.   # When a player get a money reward for a kill, the money will go directly
  2159.   # into his pocket. If you set dropMoneyOnGround=true the reward will
  2160.   # dropped on ground to be picked up by the player.
  2161.   # Negative rewards will always be taken from the player.
  2162.   drop_money_on_ground: false
  2163.  
  2164.   # Here you can set the type of the ITEM to be dropped.
  2165.   # You can choose between "ITEM","KILLED","SKULL","KILLER". The default is ITEM.
  2166.   # The value will be showed above the item.
  2167.   # ITEM: The reward is dropped as a normal Minecraft item.
  2168.   # KILLED: The reward is dropped as the head of the mob/player you killed.
  2169.   # SKULL: The reward is dropped as a SKULL with a custom texture. You can generate custom texture value
  2170.   # and custom texture signature at http://mineskin.org
  2171.   # KILLER: The reward is dropped as the killers head.
  2172.   #
  2173.   # OBS: If the Gringotts plugin is installed and support not disabled, the droped item will be the Gringotts chosen item.
  2174.   # Examples:
  2175.   #
  2176.   # Bag of gold: (https://mineskin.org/6875)
  2177.   #
  2178.   # drop_money_on_ground_skull_reward_name: 'Bag of gold'
  2179.   # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ=='
  2180.   # drop_money_on_ground_skull_texture_signature: 'm8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE='
  2181.   #
  2182.   # Bag of gold (alternative): (https://mineskin.org/3384)
  2183.   #
  2184.   # drop_money_on_ground_skull_reward_name: 'Bag of gold'
  2185.   # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0='
  2186.   # drop_money_on_ground_skull_texture_signature: 'JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc='
  2187.   #
  2188.   # Chest: (https://mineskin.org/3136)
  2189.   #
  2190.   # drop_money_on_ground_skull_reward_name: 'Treasure chest'
  2191.   # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0NzI4Mzk3Nzk2ODMsInByb2ZpbGVJZCI6ImIwZDRiMjhiYzFkNzQ4ODlhZjBlODY2MWNlZTk2YWFiIiwicHJvZmlsZU5hbWUiOiJJbnZlbnRpdmVHYW1lcyIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTY5NDcxMjQ1YmNhN2M0ZmUwNjQ0MGQ5YjRiOWY3NDIxN2VkNzM0M2FhZDU5YTc5MThiMWExZDYxZDhiYTZkYSJ9fX0='
  2192.   # drop_money_on_ground_skull_texture_signature: 'lVA2QIbvybpzhcXof5yWz/7nkHdhG/3MGO+1DyD1txdRCALV6BRwsDUBwIUg06MkLUpBkjmiOvFcCRgal/jDE/xkkJPyk2tb/w4NtQ5PiPiAe0oInVnuiSIVFIE4tnsCdvX0joll3uKwVu6XY3t1KEsqJATcPhA5hslVn1iOp/IfMziIfuCzzob04rScpwcw0mLNtbtbMVAl6LYR9gXVuOkAfXujuYq4lbI/iW0yuLxSAzr8i9QWBP2ftup4qQHwocQRTdUE6/G5G9LwJWXhhnqKWjgjfvL0y2FRFJkgN1cvuq7DvUDBVsePnRIHwU5YvBPMjcZe/KE8VPTSodsN84/+++5p95Puxe1DXMX822xR71IQsxM7eax7Ffrr/Tzxw2rSDh9ivGGlRAB85OHwp/ouUgWNSrT8inNMYImque9EuZku9p3OFet8iZsFhkMXANeNtTVL7LKV7/L/0YWwoeyBnw5QQqvGyWKw3dac5eDkRNCyCtdDIntM5vsd8FxnIFj36zxLWgmrJmOM9hg5PBM4gcDxxryBcug8jSe+W9XDU39OOJotXajj8dgSL8yUn+d7l4Qvat/vJbAE8lonMl7P0P9QBPzmcIUvlRMuHSpRZQYkoCbwc2Filahd/5INtm7I4Y28XYzzupdwLk3cavKfOloL5YrWNqaZr/+9Tbk='
  2193.   #
  2194.   # Birthday present: (https://mineskin.org/4743)
  2195.   #
  2196.   # drop_money_on_ground_skull_reward_name: 'Birthday present'
  2197.   # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0Nzk5MzEzNDMxMjgsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2NmNDRkZjIzMjBiNzYzMTI0N2FhZGY1OWMwZWNlOTdhNGJiNTdkZjI4YzFjZWU3OTM0ZjZhZTI4YWY4OTg5In19fQ=='
  2198.   # drop_money_on_ground_skull_texture_signature: 'k1xQ6E1NuxG1ZN7nlQqRJltYrJn44XHVhNA9pSEu2Pt2mkuixMxhIDj2Tg6o+JWlTyGfXtPVWLxygeGymmeSGaVcmDTaCALg7PL11ZfSzSWSxaIufNbj1EcSi264jg5FrAa/2/DnFsgu16wjlWiIGtjCzgx2QabY8YofoPKw6Y6Y5FHZJVXpT8Rsxs8ok6ZHtfm/ZyyTgvRSzh2mKmVyQIYJ1ZKxuqWhDQfbtBpu3dlEzMAEJo85Dvb7uIFYa7WFitjFJue/c9qpqAnazWFLrx33nYpjjeYhcfAvsaNQW3JVFEkyxzEgzOHbdsbiZcqTCwO+49whu175xOqT7XhouEubDT7A3H1jiSvQvkUZJv/GzUF4qFYHSfxhr6OWoBrRGwWmPdcrYx7fUWKo43CAqa5inaiTV4gU70BWrx5i3LhIJxpnspAyTXs8tZBxeoh8IizWD7uXkYYqh3j9cwuHoxfwZuMpOx9CPTC6R/YwJ1YK5OgJBY1+QhNw+NOilWT3jTok82elFvOLm3a5yLyVs+/UPmLD7rZsFm7/DD3VnRcpgjKRiyy2j9vYsYLyNE2BVLVJxBVk2yyy9u7L4VR6PO+8v2dh9DQl7vM2ORCxKPl2lt6woHWM2+eT1PXr16LtMtAOGYT8mlKFhp8Ou2+9fu4AqWkX7n3swU6XLiK5cJs='
  2199.   #
  2200.   # Choose between "ITEM","KILLED","SKULL","KILLER"
  2201.   drop_money_on_ground_itemtype: SKULL
  2202.  
  2203.   # Use the reward as a currency (bag of gold) which can be sold, bought, stored in a
  2204.   # protected chest or a protected area (a Bank?). Check the command /mh money sell.
  2205.   # If false the bag of gold will be picked up as money, if true the bag of gold
  2206.   # will be picked up as an item. OBS: If you want to use the bags as an Economy
  2207.   # replacing Essentials/CraftConomy/... and more, then you have to install the
  2208.   # BagOfGold plugin as well. (https://dev.bukkit.org/projects/bagofgold)
  2209.   drop_money_use_item_as_currency: true
  2210.  
  2211.   # Here you can chance the command /mh money ... to /mh <alias> ...
  2212.   # Example: gold,bag,silver,coin,????
  2213.   drop_money_command_alias: money
  2214.  
  2215.   # Here you can set which item should be used when you have
  2216.   # chosen drop_money_on_ground_itemtype: ITEM.
  2217.   # Use Minecraft Item names like:
  2218.   # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  2219.   drop_money_on_ground_item: GOLD_INGOT
  2220.  
  2221.   # Here you can set of the color of the number above the dropped item.
  2222.   # Use color names like WHITE, RED, BLUE, GOLD
  2223.   drop_money_on_ground_text_color: GOLD
  2224.  
  2225.   # This is the name of the reward
  2226.   drop_money_on_ground_skull_reward_name: Bag of gold
  2227.  
  2228.   # This is the name of the reward in plural
  2229.   drop_money_on_ground_skull_reward_name_plural: Bag of gold
  2230.  
  2231.   # This is the Custom Texture Value generated at http://mineskin.org
  2232.   drop_money_on_ground_skull_texture_value: eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ==
  2233.  
  2234.   # This is the Custom Texture Signature generated at http://mineskin.org
  2235.   drop_money_on_ground_skull_texture_signature: m8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE=
  2236.  
  2237.   # Dark room mobspawners usually collect items in a HOPPER. This is allowed by default.
  2238.   # If you want to deny HOPPERS to collect MobHunting Money rewards
  2239.   # set "deny_hoppers_to_pickup_money_on_ground"=false
  2240.   deny_hoppers_to_pickup_money_on_ground: true
  2241.  
  2242. # ########################################################################
  2243. # Database Settings.
  2244. # ########################################################################
  2245. database:
  2246.   # Type of database to use. Valid values are: sqlite, mysql
  2247.   type: sqlite
  2248.   database_name: mobhunting
  2249.   mysql:
  2250.     username: user
  2251.     password: password
  2252.     host: localhost:3306
  2253.  
  2254.   # This is the database layout version. Mostly for internal use and you should not need
  2255.   # to chance this value. In case you decide to delete your database and let it recreate
  2256.   # or if you chance database type sqlite/mysql you should set this value to 0 again.
  2257.   database_version: 7
  2258.  
  2259. # ########################################################################
  2260. # Update settings
  2261. # ########################################################################
  2262. updates:
  2263.   # Check if there is a new version of the plugin available.
  2264.   update_check: true
  2265.  
  2266.   # Set the number of seconds between each check. Recommended setting is
  2267.   # check_every: 7200 ~ to check every second hour.
  2268.   check_every: 7200
  2269.  
  2270.   # Set 'autoupdate: true' if you want new updates downloaded and installed.
  2271.   # You will still have to reboot the server manually.
  2272.   autoupdate: false
  2273.  
  2274. # ########################################################################
  2275. # General Settings
  2276. # ########################################################################
  2277. general:
  2278.   # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  2279.   disabled_in_worlds:
  2280.  - worldname
  2281.   - worldname2
  2282.  
  2283.   # The language (file) to use. You can put the name of the language file as the language code
  2284.   # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  2285.   # Please check the lang/ folder for a list of all available translations.
  2286.   language: zh_CN
  2287.  
  2288.   # Can the players earn money on mobs spawned from mobspawners, eggs and from eggs from Dispensers?
  2289.   # If you disable this you are still able to get rewards from specific Spawners, if you white list the area
  2290.   # using '/mh whitelistarea'.
  2291.   disable_money_rewards_from_mobspawners_and_eggs: false
  2292.  
  2293.   # Let the players get the naturally dropped items from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  2294.   disable_naturally_dropped_items_from_mobspawners_and_eggs: false
  2295.  
  2296.   # Let the players get the naturally dropped XP from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  2297.   disable_naturally_dropped_xp_from_mobspawners_and_eggs: false
  2298.  
  2299.   # As of V 5.0.0 MobHunting utilizises the Advancement system (L key) to to show which
  2300.   # Achievements the players has made. This is still BETA feature and it is only Supported
  2301.   # on Spigot Servers and if you have any problems, you can set 'disable_mobhunting_advancements: true
  2302.   # and the reload the plugin.
  2303.   disable_mobhunting_advancements: true
  2304.  
  2305.   # Broadcast messages will be send in the ActionBar if MobHunting finds a supported ActionBar plugin.
  2306.   use_actionbar_for_broadcasts: true
  2307.  
  2308.   # Should achievements be broadcasted?
  2309.   broadcast_achievement: false
  2310.  
  2311.   # Should the hunt begins achievement be broadcasted?
  2312.   broadcast_first_achievement: false
  2313.  
  2314.   # Time between saves in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  2315.   # but I recommend to save every 5th minute = 6000 ticks
  2316.   save_period: 6000
  2317.  
  2318.   # Time between leaderboard updates in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  2319.   # but I recommend to update leaderboards max every 5 min = 6000 ticks
  2320.   leaderboard_update_period: 6000
  2321.  
  2322.   # Time in seconds after attacking a mob that can be counted as a kill
  2323.   kill_timeout: 4
  2324.  
  2325.   # If kills are not being registered in mob hunting. Enable this to see why they arent
  2326.   debug: true
  2327.  
  2328.   # Backup config on each server start / reload
  2329.   backup: true
  2330.  
  2331.   # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  2332.   # All numbers except 0 can be used.
  2333.   # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  2334.   # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  2335.   # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  2336.   # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  2337.   reward_rounding: 0.01
  2338.  
  2339.   # This is the minimum reward which will which will be paid to the player 0.01 will be fine
  2340.   # in most installation, but Gringott users who want very low rewards (like 0.001  for killing
  2341.   # a mob) will have to lower the minimum reward. Remember that some multipliers are less than 1
  2342.   #  and grinding detection and penalties. The minimum_reward should therefor be less than 10%
  2343.   #  of smallest reward. In the Gringotts example minimum_reward should be 0.0001 or 0.00005.
  2344.   minimum_reward: 0.01
  2345.  
  2346.   # When a new playerjoins the server he will by default start
  2347.   # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  2348.   # when killing Mobs. The player can disable this InGame by using the command '/mobhunt learn'
  2349.   newplayer_learning_mode: false
  2350.  
  2351.   # When use_gui_for_achivements=true the status of players achievements will
  2352.   # be showed in a Inventory GUI.
  2353.   use_gui_for_achievements: false
  2354.  
  2355.   # When use_gui_for_bounties=true the open bounties and most wanted players will
  2356.   # be showed in a Inventory GUI.
  2357.   use_gui_for_bounties: false
  2358.  
  2359.   # Disable natural drops when a mob is killed
  2360.   # (because player is grinding or protected by Worldguard or in God mode or similar)
  2361.   # If you want the mobs to drops normal rewards set
  2362.   # "disable_natural_item_drops"=false
  2363.   disable_natural_item_drops: true
  2364.  
  2365.   # Disable natural xp drops when a mob is killed
  2366.   # (because player is grinding or protected by Worldguard or in God mode or similar)
  2367.   # If you want the mobs to drop normal XP set
  2368.   # "disable_natural_xp_drops"=false
  2369.   disable_natural_xp_drops: true
  2370.  
  2371.   # Try to cancel natural drops when a mob is killed the player is in creative mode.
  2372.   # If you want the mobs to drops normal rewards set
  2373.   # "try_to_cancel_natural_drops_when_in_creative"=false
  2374.   try_to_cancel_natural_drops_when_in_creative: true
  2375.  
  2376.   # Try to cancel XP drops when a mob is killed while the player is in creative mode.
  2377.   # If you want the mobs to drop normal XP set
  2378.   # "try_to_cancel_xp_drops_when_in_creative"=false
  2379.   try_to_cancel_xp_drops_when_in_creative: true
  2380.  
  2381.   # Do not chance this value unless you know what you are doing. It's meant for internal use.
  2382.   config_version: 1
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