Deathmax

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Apr 1st, 2011
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  1. [5724] ----- R_Init -----
  2. [5724] Video memory for device: 495 MB.
  3. [5724] Rounded video memory size: 512 MB.
  4. [5724] DirectX reports 512 MB of video memory and 2205 MB of available texture memory.
  5. [5724] Using video memory size to cap used texture memory at 496 MB.
  6. [5724] Picmip is set manually.
  7. [5724] Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
  8. [5724] Error: Could not load image "$g16r16".
  9. [5724] Error: Could not load image "$r5g6b5".
  10. [5724] Error: Could not load image "$blacktransparent".
  11. [5724] Error: Could not load material "$floatz_donotremove".
  12. [5724] Error: Could not load material "$processed_floatz_donotremove".
  13. [5724] Error: Could not load material "$ps3_aadownsample_donotremove".
  14. [5724] Error: Could not load material "particle_blend_donotremove".
  15. [5724] Error: Could not load material "particle_zdownsample_donotremove".
  16. [5724] Error: Could not load material "redact1".
  17. [5724] Error: Could not load material "redact2".
  18. [5724] Error: Could not load material "redact3".
  19. [5724] Error: Could not load material "bloom_mip3_blur".
  20. [5724] Error: Could not load material "$ps3_reload_zcull_donotremove".
  21. [5724] Cmd_AddCommand: setClanName already defined
  22. [5724] Cmd_AddCommand: checkClanName already defined
  23. [5724] Cmd_AddCommand: loadMaps already defined
  24. [5724] Error: Could not load material "ui_blur".
  25. [5724] Error: Could not load material "ui_line_graph".
  26. [5724] Unloading assets from fastfile 'mp_crisis'
  27. [5724] and creating default assets stubs
  28. [5724] Unloading assets from fastfile 'en_mp_crisis'
  29. [5724] and creating default assets stubs
  30. [5724] Unloaded fastfile 'mp_crisis'
  31. [5724] PMem_Free( mp_crisis, Low )
  32. [5724] PMem_Free( mp_crisis, High )
  33. [5724] Unloaded fastfile 'en_mp_crisis'
  34. [5724] PMem_Free( en_mp_crisis, Low )
  35. [5724] PMem_Free( en_mp_crisis, High )
  36. [5724] Adding fastfile 'en_mp_crisis' to queue
  37. [5724] Adding fastfile 'mp_crisis' to queue
  38. [5724] Loading fastfile 'en_mp_crisis'
  39. [5724] used 0.20 MB memory in DB alloc
  40. [5724] Loading fastfile 'mp_crisis'
  41. [5724] used 84.52 MB memory in DB alloc
  42. [5724] [00095623] 0: CA_LOADING
  43. [5724] Setting state to CA_LOADING in CL_InitCGame
  44. [5724] Error: Waited 2775 msec for missing asset "nightvision_overlay_goggles".
  45. [5724] Error: Could not load material "nightvision_overlay_goggles".
  46. [5724] Error: Could not load material "hud_icon_nvg".
  47. [5724] Error: Could not load material "decode_characters".
  48. [5724] Error: Could not load material "decode_characters_glow".
  49. [5724] Cmd_AddCommand: updatevehiclebindings already defined
  50. [5724] Cmd_AddCommand: togglebandwidthprofile already defined
  51. [5724] Dog_CreateAnims
  52. [5724] codescripts/delete
  53. [5724] codescripts/struct
  54. [5724] maps/mp/_destructible
  55. [5724] +
  56. [5724] maps/mp/_utility
  57. [5724] +
  58. [5724] +
  59. [5724] common_scripts/utility
  60. [5724] +
  61. [5724] +
  62. [5724] maps/mp/gametypes/_hud_util
  63. [5724] +
  64. [5724] +
  65. [5724] maps/mp/_createfx
  66. [5724] +
  67. [5724] +
  68. [5724] +
  69. [5724] maps/mp/_createfxmenu
  70. [5724] +
  71. [5724] +
  72. [5724] +
  73. [5724] maps/mp/_fx
  74. [5724] +
  75. [5724] +
  76. [5724] +
  77. [5724] maps/mp/_load
  78. [5724] +
  79. [5724] +
  80. [5724] +
  81. [5724] +
  82. [5724] maps/mp/gametypes/_spawning
  83. [5724] +
  84. [5724] +
  85. [5724] +
  86. [5724] +
  87. [5724] +
  88. [5724] maps/mp/_tacticalinsertion
  89. [5724] +
  90. [5724] +
  91. [5724] +
  92. [5724] +
  93. [5724] +
  94. [5724] +
  95. [5724] maps/mp/gametypes/_globallogic_score
  96. [5724] +
  97. [5724] +
  98. [5724] +
  99. [5724] +
  100. [5724] +
  101. [5724] +
  102. [5724] +
  103. [5724] maps/mp/gametypes/_globallogic_utils
  104. [5724] +
  105. [5724] +
  106. [5724] +
  107. [5724] +
  108. [5724] +
  109. [5724] +
  110. [5724] +
  111. [5724] +
  112. [5724] maps/mp/gametypes/_hud_message
  113. [5724] +
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  115. [5724] +
  116. [5724] +
  117. [5724] +
  118. [5724] +
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  120. [5724] +
  121. [5724] +
  122. [5724] maps/mp/_laststand
  123. [5724] +
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  129. [5724] +
  130. [5724] +
  131. [5724] +
  132. [5724] +
  133. [5724] maps/mp/gametypes/_gameobjects
  134. [5724] +
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  144. [5724] +
  145. [5724] maps/mp/gametypes/_objpoints
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  154. [5724] +
  155. [5724] +
  156. [5724] +
  157. [5724] maps/mp/gametypes/_weapons
  158. [5724] +
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  165. [5724] +
  166. [5724] +
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  168. [5724] +
  169. [5724] +
  170. [5724] maps/mp/_flashgrenades
  171. [5724] +
  172. [5724] +
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  174. [5724] +
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  177. [5724] +
  178. [5724] +
  179. [5724] +
  180. [5724] +
  181. [5724] +
  182. [5724] +
  183. [5724] maps/mp/_entityheadicons
  184. [5724] +
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  192. [5724] +
  193. [5724] +
  194. [5724] +
  195. [5724] +
  196. [5724] maps/mp/gametypes/_weaponobjects
  197. [5724] +
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  206. [5724] +
  207. [5724] +
  208. [5724] +
  209. [5724] +
  210. [5724] maps/mp/_satchel_charge
  211. [5724] +
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  220. [5724] +
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  222. [5724] +
  223. [5724] +
  224. [5724] maps/mp/_decoy
  225. [5724] +
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  235. [5724] +
  236. [5724] +
  237. [5724] +
  238. [5724] +
  239. [5724] maps/mp/gametypes/_missions
  240. [5724] +
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  252. [5724] +
  253. [5724] +
  254. [5724] +
  255. [5724] maps/mp/gametypes/_rank
  256. [5724] +
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  268. [5724] +
  269. [5724] +
  270. [5724] +
  271. [5724] +
  272. [5724] maps/mp/gametypes/_persistence
  273. [5724] +
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  286. [5724] +
  287. [5724] +
  288. [5724] +
  289. [5724] +
  290. [5724] maps/mp/gametypes/_class
  291. [5724] +
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  305. [5724] +
  306. [5724] +
  307. [5724] +
  308. [5724] +
  309. [5724] maps/mp/gametypes/_tweakables
  310. [5724] +
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  325. [5724] +
  326. [5724] +
  327. [5724] +
  328. [5724] maps/mp/gametypes/_customclasses
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  345. [5724] +
  346. [5724] +
  347. [5724] maps/mp/gametypes/_copycat
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  364. [5724] +
  365. [5724] +
  366. [5724] +
  367. [5724] maps/mp/gametypes/_armor
  368. [5724] +
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  370. [5724] +
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  382. [5724] +
  383. [5724] +
  384. [5724] +
  385. [5724] +
  386. [5724] maps/mp/gametypes/_bot
  387. [5724] +
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  402. [5724] +
  403. [5724] +
  404. [5724] +
  405. [5724] +
  406. [5724] maps/mp/gametypes/_globallogic_ui
  407. [5724] +
  408. [5724] +
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  424. [5724] +
  425. [5724] +
  426. [5724] +
  427. [5724] maps/mp/gametypes/_teams
  428. [5724] +
  429. [5724] +
  430. [5724] +
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  445. [5724] +
  446. [5724] +
  447. [5724] +
  448. [5724] +
  449. [5724] maps/mp/gametypes/_teamset_junglemarines
  450. [5724] +
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  468. [5724] +
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  470. [5724] +
  471. [5724] +
  472. [5724] mpbody/ordnance_disposal_mp
  473. [5724] +
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  492. [5724] +
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  494. [5724] +
  495. [5724] mpbody/camo_mp
  496. [5724] +
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  517. [5724] +
  518. [5724] mpbody/hardened_mp
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  541. [5724] mpbody/standard_mp
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  564. [5724] mpbody/utility_mp
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  587. [5724] mphead/head_armor_mp
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  610. [5724] mphead/head_flak_mp
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  633. [5724] mphead/head_camo_mp
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  656. [5724] mphead/head_standard_mp
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  679. [5724] mphead/head_utility_mp
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  701. [5724] maps/mp/gametypes/_teamset_urbanspecops
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  2194. [5724] maps/mp/_busing
  2195. [5724] +
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  2216. [5724] maps/mp/_gameadvertisement
  2217. [5724] +
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  2235. [5724] +
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  2237. [5724] +
  2238. [5724] maps/mp/_pc
  2239. [5724] +
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  2255. [5724] +
  2256. [5724] +
  2257. [5724] +
  2258. [5724] +
  2259. [5724] +
  2260. [5724] maps/mp/_clientflags
  2261. [5724] +
  2262. [5724] +
  2263. [5724] +
  2264. [5724] +
  2265. [5724] +
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  2278. [5724] +
  2279. [5724] +
  2280. [5724] +
  2281. [5724] +
  2282. [5724] maps/mp/gametypes/_menus
  2283. [5724] +
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  2285. [5724] +
  2286. [5724] +
  2287. [5724] +
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  2299. [5724] +
  2300. [5724] +
  2301. [5724] +
  2302. [5724] +
  2303. [5724] +
  2304. [5724] maps/mp/gametypes/_serversettings
  2305. [5724] +
  2306. [5724] +
  2307. [5724] +
  2308. [5724] +
  2309. [5724] +
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  2321. [5724] +
  2322. [5724] +
  2323. [5724] +
  2324. [5724] +
  2325. [5724] +
  2326. [5724] maps/mp/gametypes/_clientids
  2327. [5724] +
  2328. [5724] +
  2329. [5724] +
  2330. [5724] +
  2331. [5724] +
  2332. [5724] +
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  2343. [5724] +
  2344. [5724] +
  2345. [5724] +
  2346. [5724] +
  2347. [5724] +
  2348. [5724] maps/mp/gametypes/_scoreboard
  2349. [5724] +
  2350. [5724] +
  2351. [5724] +
  2352. [5724] +
  2353. [5724] +
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  2365. [5724] +
  2366. [5724] +
  2367. [5724] +
  2368. [5724] +
  2369. [5724] +
  2370. [5724] maps/mp/gametypes/_healthoverlay
  2371. [5724] +
  2372. [5724] +
  2373. [5724] +
  2374. [5724] +
  2375. [5724] +
  2376. [5724] +
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  2387. [5724] +
  2388. [5724] +
  2389. [5724] +
  2390. [5724] +
  2391. [5724] +
  2392. [5724] maps/mp/_serverfaceanim_mp
  2393. [5724] +
  2394. [5724] +
  2395. [5724] +
  2396. [5724] +
  2397. [5724] +
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  2410. [5724] +
  2411. [5724] +
  2412. [5724] +
  2413. [5724] +
  2414. [5724] maps/mp/gametypes/_friendicons
  2415. [5724] +
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  2417. [5724] +
  2418. [5724] +
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  2432. [5724] +
  2433. [5724] +
  2434. [5724] +
  2435. [5724] maps/mp/gametypes/_pregame
  2436. [5724] +
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  2440. [5724] +
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  2445. [5724] +
  2446. [5724] +
  2447. [5724] +
  2448. [5724] +
  2449. [5724] maps/mp/_acousticsensor
  2450. [5724] +
  2451. [5724] +
  2452. [5724] +
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  2460. [5724] +
  2461. [5724] +
  2462. [5724] +
  2463. [5724] maps/mp/_cameraspike
  2464. [5724] +
  2465. [5724] +
  2466. [5724] +
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  2468. [5724] +
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  2473. [5724] +
  2474. [5724] +
  2475. [5724] +
  2476. [5724] +
  2477. [5724] maps/mp/_ballistic_knife
  2478. [5724] +
  2479. [5724] +
  2480. [5724] +
  2481. [5724] +
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  2486. [5724] +
  2487. [5724] +
  2488. [5724] +
  2489. [5724] +
  2490. [5724] maps/mp/_tabun
  2491. [5724] +
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  2500. [5724] +
  2501. [5724] +
  2502. [5724] +
  2503. [5724] maps/mp/_smokegrenade
  2504. [5724] +
  2505. [5724] +
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  2512. [5724] +
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  2516. [5724] maps/mp/_heatseekingmissile
  2517. [5724] +
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  2529. [5724] maps/mp/_explosive_bolt
  2530. [5724] +
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  2542. [5724] maps/mp/_sticky_grenade
  2543. [5724] +
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  2554. [5724] +
  2555. [5724] maps/mp/_flamethrower_plight
  2556. [5724] +
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  2568. [5724] maps/mp/_tvguidedmissile
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  2581. [5724] maps/mp/_flare
  2582. [5724] +
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  2586. [5724] maps/mp/_deployable_weapons
  2587. [5724] +
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  2591. [5724] maps/mp/_minefields
  2592. [5724] +
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  2596. [5724] maps/mp/_rotating_object
  2597. [5724] +
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  2601. [5724] maps/mp/_shutter
  2602. [5724] +
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  2606. [5724] maps/mp/_elevator
  2607. [5724] +
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  2611. [5724] maps/mp/_interactive_objects
  2612. [5724] +
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  2616. [5724] maps/mp/_lights
  2617. [5724] +
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  2621. [5724] maps/mp/_art
  2622. [5724] +
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  2626. [5724] maps/mp/_global_fx
  2627. [5724] +
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  2631. [5724] maps/mp/animscripts/utility
  2632. [5724] +
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  2636. [5724] maps/mp/animscripts/traverse/shared
  2637. [5724] +
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  2639. [5724] +
  2640. [5724] +
  2641. [5724] +
  2642. [5724] maps/mp/animscripts/shared
  2643. [5724] maps/mp/animscripts/dog_combat
  2644. [5724] +
  2645. [5724] maps/mp/animscripts/dog_stop
  2646. [5724] maps/mp/animscripts/dog_death
  2647. [5724] maps/mp/animscripts/dog_init
  2648. [5724] +
  2649. [5724] maps/mp/animscripts/dog_move
  2650. [5724] maps/mp/animscripts/dog_pain
  2651. [5724] maps/mp/animscripts/dog_flashed
  2652. [5724] maps/mp/animscripts/dog_jump
  2653. [5724] maps/mp/animscripts/dog_turn
  2654. [5724] maps/mp/gametypes/tdm
  2655. [5724] maps/mp/mp_crisis
  2656. [5724] +
  2657. [5724] maps/mp/mp_crisis_fx
  2658. [5724] +
  2659. [5724] +
  2660. [5724] maps/mp/createfx/mp_crisis_fx
  2661. [5724] +
  2662. [5724] +
  2663. [5724] maps/mp/createart/mp_crisis_art
  2664. [5724] +
  2665. [5724] maps/mp/_compass
  2666. [5724] Could not load xanim "pb_pbr_driver_idle".
  2667. [5724] Could not load xanim "pb_huey_passenger_b_rt".
  2668. [5724] Could not load xanim "pb_huey_passenger_f_rt".
  2669. [5724] Could not load xanim "pb_huey_passenger_m_rt".
  2670. [5724] Could not load xanim "pb_huey_passenger_m_lt".
  2671. [5724] Could not load xanim "pb_huey_passenger_f_lt".
  2672. [5724] Could not load xanim "pb_huey_passenger_b_lt_aim_60up_60right".
  2673. [5724] Could not load xanim "pb_huey_passenger_b_lt_aim_forward_60up".
  2674. [5724] Could not load xanim "pb_huey_passenger_b_lt_aim_60up_60left".
  2675. [5724] Could not load xanim "pb_huey_passenger_b_lt_aim_60right_level".
  2676. [5724] Could not load xanim "pb_huey_passenger_b_lt_aim_forward_level".
  2677. [5724] Could not load xanim "pb_huey_passenger_b_lt_aim_60left_level".
  2678. [5724] Could not load xanim "pb_huey_passenger_b_lt_aim_60down_60right".
  2679. [5724] Could not load xanim "pb_huey_passenger_b_lt_aim_forward_60down".
  2680. [5724] Could not load xanim "pb_huey_passenger_b_lt_aim_60down_60left".
  2681. [5724] Could not load xanim "p_driver_jeep_seated".
  2682. [5724] codescripts/delete
  2683. [5724] codescripts/struct
  2684. [5724] clientscripts/mp/_callbacks
  2685. [5724] +
  2686. [5724] clientscripts/mp/_utility
  2687. [5724] +
  2688. [5724] +
  2689. [5724] clientscripts/mp/_utility_code
  2690. [5724] +
  2691. [5724] clientscripts/mp/_vehicle
  2692. [5724] +
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  2694. [5724] clientscripts/mp/_rcbomb
  2695. [5724] +
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  2698. [5724] clientscripts/mp/_rewindobjects
  2699. [5724] +
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  2703. [5724] clientscripts/mp/_plane
  2704. [5724] +
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  2708. [5724] +
  2709. [5724] clientscripts/mp/_airsupport
  2710. [5724] +
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  2714. [5724] clientscripts/mp/_airstrike
  2715. [5724] +
  2716. [5724] clientscripts/mp/_fx
  2717. [5724] +
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  2719. [5724] clientscripts/mp/_lights
  2720. [5724] +
  2721. [5724] clientscripts/mp/_players
  2722. [5724] +
  2723. [5724] +
  2724. [5724] clientscripts/_filter
  2725. [5724] +
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  2727. [5724] clientscripts/mp/_acousticsensor
  2728. [5724] +
  2729. [5724] +
  2730. [5724] clientscripts/mp/_ambient
  2731. [5724] +
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  2733. [5724] clientscripts/mp/_destructible
  2734. [5724] +
  2735. [5724] clientscripts/mp/_explode
  2736. [5724] +
  2737. [5724] clientscripts/mp/_cameraspike
  2738. [5724] +
  2739. [5724] clientscripts/mp/_flamethrower_plight
  2740. [5724] +
  2741. [5724] clientscripts/mp/_explosive_bolt
  2742. [5724] +
  2743. [5724] clientscripts/mp/_sticky_grenade
  2744. [5724] +
  2745. [5724] clientscripts/mp/_decoy
  2746. [5724] +
  2747. [5724] clientscripts/mp/_satchel_charge
  2748. [5724] +
  2749. [5724] clientscripts/mp/_treadfx
  2750. [5724] +
  2751. [5724] clientscripts/mp/_helicopter
  2752. [5724] +
  2753. [5724] +
  2754. [5724] clientscripts/mp/_helicopter_sounds
  2755. [5724] +
  2756. [5724] +
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  2758. [5724] clientscripts/mp/_music
  2759. [5724] +
  2760. [5724] +
  2761. [5724] +
  2762. [5724] clientscripts/mp/_audio
  2763. [5724] +
  2764. [5724] +
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  2766. [5724] +
  2767. [5724] clientscripts/mp/_ambientpackage
  2768. [5724] +
  2769. [5724] clientscripts/mp/_dogs
  2770. [5724] +
  2771. [5724] clientscripts/mp/_burnplayer
  2772. [5724] +
  2773. [5724] clientscripts/mp/_clientfaceanim_mp
  2774. [5724] +
  2775. [5724] +
  2776. [5724] clientscripts/mp/_face_utility_mp
  2777. [5724] +
  2778. [5724] clientscripts/mp/_footsteps
  2779. [5724] Could not find label 'CodeCallback_DestructibleEvent' in script 'clientscripts/mp/_destructible'
  2780. [5724] clientscripts/mp/mp_crisis
  2781. [5724] +
  2782. [5724] clientscripts/mp/_teamset_cubans
  2783. [5724] +
  2784. [5724] clientscripts/mp/_load
  2785. [5724] +
  2786. [5724] +
  2787. [5724] clientscripts/mp/_clientflags
  2788. [5724] +
  2789. [5724] +
  2790. [5724] clientscripts/mp/_global_fx
  2791. [5724] +
  2792. [5724] +
  2793. [5724] clientscripts/mp/_busing
  2794. [5724] +
  2795. [5724] +
  2796. [5724] clientscripts/mp/_ctf
  2797. [5724] +
  2798. [5724] +
  2799. [5724] clientscripts/mp/_rotating_object
  2800. [5724] +
  2801. [5724] +
  2802. [5724] clientscripts/mp/_tacticalinsertion
  2803. [5724] +
  2804. [5724] +
  2805. [5724] clientscripts/mp/_scrambler
  2806. [5724] +
  2807. [5724] +
  2808. [5724] clientscripts/mp/_helicopter_player
  2809. [5724] +
  2810. [5724] +
  2811. [5724] clientscripts/_radiant_live_update
  2812. [5724] +
  2813. [5724] clientscripts/mp/mp_crisis_fx
  2814. [5724] +
  2815. [5724] +
  2816. [5724] clientscripts/mp/createfx/mp_crisis_fx
  2817. [5724] +
  2818. [5724] clientscripts/mp/mp_crisis_amb
  2819. [5724] Error: Could not load weapon "python_speed_snub_mp".
  2820. [5724] WARNING: Could not load weapon variant file 'python_speed_snub_mp'
  2821. [5724] Error: Could not load weapon "python_acog_snub_mp".
  2822. [5724] WARNING: Could not load weapon variant file 'python_acog_snub_mp'
  2823. [5724] Error: Could not load weapon "python_acog_speed_mp".
  2824. [5724] WARNING: Could not load weapon variant file 'python_acog_speed_mp'
  2825. [5724] Error: Could not load weapon "python_acog_speed_snub_mp".
  2826. [5724] WARNING: Could not load weapon variant file 'python_acog_speed_snub_mp'
  2827. [5724] satchel_charge_mp: WEAPON_SATCHEL_CHARGE
  2828. [5724] claymore_mp: WEAPON_CLAYMORE
  2829. [5724] frag_grenade_mp: WEAPON_FRAGGRENADE
  2830. [5724] willy_pete_mp: WEAPON_WILLY_PETE
  2831. [5724] camera_spike_mp: WEAPON_CAMERA_SPIKE
  2832. [5724] sticky_grenade_mp: WEAPON_STICKYGRENADE
  2833. [5724] tabun_gas_mp: WEAPON_TABUN_GAS
  2834. [5724] flash_grenade_mp: WEAPON_FLASHGRENADE
  2835. [5724] tactical_insertion_mp: WEAPON_TACTICALINSERTION
  2836. [5724] concussion_grenade_mp: WEAPON_CONCUSSION_GRENADE
  2837. [5724] scrambler_mp: WEAPON_SCRAMBLER
  2838. [5724] nightingale_mp: WEAPON_NIGHTINGALE
  2839. [5724] acoustic_sensor_mp: WEAPON_ACOUSTIC_SENSOR
  2840. [5724] BG_LoadWeaponTable: Loaded 1654 weapons from table
  2841. [5724] weapon defaultweapon_mp not found in weapon table
  2842. [5724] syrette_mp: WEAPON_SMOKEGRENADE
  2843. [5724] weapon syrette_mp not found in weapon table
  2844. [5724] destructible_car_mp: WEAPON_FRAGGRENADE
  2845. [5724] weapon destructible_car_mp not found in weapon table
  2846. [5724] explodable_barrel_mp: WEAPON_FRAGGRENADE
  2847. [5724] weapon explodable_barrel_mp not found in weapon table
  2848. [5724] explosive_bolt_mp: WEAPON_EXPLOSIVE_BOLT
  2849. [5724] napalmblob_mp: WEAPON_SMOKE
  2850. [5724] weapon scavenger_item_mp not found in weapon table
  2851. [5724] weapon tabun_tiny_mp not found in weapon table
  2852. [5724] weapon tabun_small_mp not found in weapon table
  2853. [5724] weapon tabun_medium_mp not found in weapon table
  2854. [5724] weapon tabun_large_mp not found in weapon table
  2855. [5724] weapon tabun_center_mp not found in weapon table
  2856. [5724] weapon smoke_center_mp not found in weapon table
  2857. [5724] briefcase_bomb_mp: WEAPON_BRIEFCASE_BOMB_PLANT
  2858. [5724] weapon briefcase_bomb_mp not found in weapon table
  2859. [5724] briefcase_bomb_defuse_mp: WEAPON_BRIEFCASE_BOMB_DEFUSE
  2860. [5724] weapon briefcase_bomb_defuse_mp not found in weapon table
  2861. [5724] napalmground_lg_mp: WEAPON_SMOKE
  2862. [5724] napalmground_sm_mp: WEAPON_SMOKE
  2863. [5724] weapon radar_mp not found in weapon table
  2864. [5724] weapon counteruav_mp not found in weapon table
  2865. [5724] weapon radardirection_mp not found in weapon table
  2866. [5724] weapon rc_car_weapon_mp not found in weapon table
  2867. [5724] weapon hind_minigun_pilot_mp not found in weapon table
  2868. [5724] weapon hind_minigun_pilot_2_mp not found in weapon table
  2869. [5724] weapon hind_rockets_mp not found in weapon table
  2870. [5724] LOADING... collision map
  2871. [5724] LOADING... graphics
  2872. [5724] PLAYERINFO: RECEIVED*****************
  2873. [5724] PLAYERINFO: 0 empty
  2874. [5724] [S_API] SteamFriends
  2875. [5724] [S_API] SteamFriends
  2876. [5724] PLAYERINFO: 1 no-friend -67061933,
  2877. [5724] [S_API] SteamFriends
  2878. [5724] [S_API] SteamFriends
  2879. [5724] PLAYERINFO: 2 no-friend 990239454,
  2880. [5724] PLAYERINFO: 3 empty
  2881. [5724] PLAYERINFO: 4 empty
  2882. [5724] PLAYERINFO: 5 empty
  2883. [5724] PLAYERINFO: 6 empty
  2884. [5724] PLAYERINFO: 7 empty
  2885. [5724] PLAYERINFO: 8 empty
  2886. [5724] PLAYERINFO: 9 empty
  2887. [5724] PLAYERINFO: 10 empty
  2888. [5724] PLAYERINFO: 11 empty
  2889. [5724] PLAYERINFO: 12 empty
  2890. [5724] PLAYERINFO: 13 empty
  2891. [5724] PLAYERINFO: 14 empty
  2892. [5724] [S_API] SteamFriends
  2893. [5724] PLAYERINFO: 15 no-friend -239574569,
  2894. [5724] [S_API] SteamFriends
  2895. [5724] [S_API] SteamFriends
  2896. [5724] PLAYERINFO: 16 no-friend 2103733052,
  2897. [5724] PLAYERINFO: 17 empty
  2898. [5724] PLAYERINFO: 18 empty
  2899. [5724] PLAYERINFO: 19 empty
  2900. [5724] PLAYERINFO: 20 empty
  2901. [5724] PLAYERINFO: 21 empty
  2902. [5724] PLAYERINFO: 22 empty
  2903. [5724] PLAYERINFO: 23 empty
  2904. [5724] PLAYERINFO: 24 empty
  2905. [5724] PLAYERINFO: 25 empty
  2906. [5724] PLAYERINFO: 26 empty
  2907. [5724] PLAYERINFO: 27 empty
  2908. [5724] PLAYERINFO: 28 empty
  2909. [5724] PLAYERINFO: 29 empty
  2910. [5724] PLAYERINFO: 30 empty
  2911. [5724] PLAYERINFO: 31 empty
  2912. [5724] LOADING... maps/mp/mp_crisis.d3dbsp
  2913. [5724]
  2914. [5724] Foliage: --------------------------
  2915. [5724] Foliage: smodelCount = 6844
  2916. [5724] Foliage: dyn smodel count = 0 (max=2048)
  2917. [5724] Foliage: sizeof(g_activeModelsHash) = 1152, sizeof(g_fullySquashedModelBits) = 256
  2918. [5724] Foliage: --------------------------
  2919. [5724]
  2920. [5724] vertex stream 2: --------------------------
  2921. [5724] vertex stream 2: needs 0 bytes
  2922. [5724] vertex stream 2: already allocated 0 bytes
  2923. [5724] vertex stream 2: --------------------------
  2924. [5724] LOADING... game media
  2925. [5724] LOADING... - textures
  2926. [5724] Error: Could not load material "acoustic_ping".
  2927. [5724] Error: Could not load material "acoustic_wedge".
  2928. [5724] Error: Could not load material "acoustic_grid".
  2929. [5724] Error: Could not load material "hud_flashbangicon".
  2930. [5724] LOADING... - models
  2931. [5724] LOADING... - items
  2932. [5724] LOADING... - inline models
  2933. [5724] LOADING... - server models
  2934. [5724] Error: Could not load fx "explosions/fx_exp_tanker".
  2935. [5724] Error: Could not load fx "weapon/grenade/fx_smoke_grenade_11sec_mp".
  2936. [5724] Error: Could not load fx "misc/fx_flare_sky_white_10sec_mp".
  2937. [5724] Error: Could not load fx "weapon/grenade/fx_exp_incendiary_mp_125r".
  2938. [5724] Error: Could not load fx "weapon/grenade/fx_exp_incendiary_mp_75r".
  2939. [5724] Error: Could not load fx "weapon/grenade/fx_exp_incendiary_mp_50r".
  2940. [5724] Error: Could not load fx "weapon/grenade/fx_exp_incendiary_mp_25r".
  2941. [5724] Error: Could not load fx "weapon/grenade/fx_exp_incendiary_mp_center".
  2942. [5724] Error: Could not load fx "weapon/rocket/fx_trail_bazooka_geotrail".
  2943. [5724] Error: Could not load fx "explosions/fx_default_explosion".
  2944. [5724] Error: Could not load fx "weapon/grenade/fx_smoke_grenade_mp_125r".
  2945. [5724] Error: Could not load fx "weapon/grenade/fx_smoke_grenade_mp_75r".
  2946. [5724] Error: Could not load fx "weapon/grenade/fx_smoke_grenade_mp_50r".
  2947. [5724] Error: Could not load fx "weapon/grenade/fx_smoke_grenade_mp_25r".
  2948. [5724] '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  2949. [5724] Domain is any number from 0.001 to 1000
  2950. [5724] '0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
  2951. [5724] Domain is any number from 0.001 to 1000
  2952. [5724] '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  2953. [5724] Domain is any number from 0.001 to 1000
  2954. [5724] '0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
  2955. [5724] Domain is any number from 0.001 to 1000
  2956. [5724] Error: Could not load fx "impacts/fx_flesh_hit_body_nonfatal_hero".
  2957. [5724] Error: Could not load fx "trail/fx_trail_heli_white_smoke".
  2958. [5724] Error: Could not load fx "trail/fx_trail_fire_smoke".
  2959. [5724] Error: Could not load fx "bio/player/fx_water_hit_player_bubbles".
  2960. [5724] Error: Could not load fx "bio/player/fx_player_water_splash_impact".
  2961. [5724] LOADING... - game media done
  2962. [5724] LOADING... clients
  2963. [5724] Error: Could not load image "gold".
  2964. [5724] WARNING: unknown dvar 'r_bloomTweaks' in file 'vision/infrared.vision'
  2965. [5724] WARNING: unknown dvar 'r_reviveFX_contrastEdge' in file 'vision/flare.vision'
  2966. [5724] WARNING: unknown dvar 'r_reviveFX_brightnessEdge' in file 'vision/flare.vision'
  2967. [5724] WARNING: unknown dvar 'r_reviveFX_desaturationEdge' in file 'vision/flare.vision'
  2968. [5724] WARNING: unknown dvar 'r_reviveFX_darkTintEdge' in file 'vision/flare.vision'
  2969. [5724] WARNING: unknown dvar 'r_reviveFX_lightTintEdge' in file 'vision/flare.vision'
  2970. [5724] WARNING: unknown dvar 'r_reviveFX_blurRadiusEdge' in file 'vision/flare.vision'
  2971. [5724] WARNING: unknown dvar 'r_reviveFX_motionblurWeight' in file 'vision/flare.vision'
  2972. [5724] WARNING: unknown dvar 'r_reviveFX_contrastCenter' in file 'vision/flare.vision'
  2973. [5724] WARNING: unknown dvar 'r_reviveFX_brightnessCenter' in file 'vision/flare.vision'
  2974. [5724] WARNING: unknown dvar 'r_reviveFX_desaturationCenter' in file 'vision/flare.vision'
  2975. [5724] WARNING: unknown dvar 'r_reviveFX_darkTintCenter' in file 'vision/flare.vision'
  2976. [5724] WARNING: unknown dvar 'r_reviveFX_lightTintCenter' in file 'vision/flare.vision'
  2977. [5724] Error: Could not load menufile "ui_mp/scriptmenus/endofgame.menu".
  2978. [5724] Error: Could not load menufile "ui_mp/scriptmenus/menu_aar_unlocks_weapons.menu".
  2979. [5724] Error: Could not load menufile "ui_mp/scriptmenus/menu_aar_summary.menu".
  2980. [5724] Error: Could not load material "composite_emblem_team_axis".
  2981. [5724] Error: Could not load material "composite_emblem_team_allies".
  2982. [5724] Error: Could not load material "score_bar_opfor".
  2983. [5724] Error: Could not load material "specialty_copycat".
  2984. [5724] Number of rotating objects 10
  2985. [5724]
  2986. [5724] crossbow_enemy_light :39
  2987. [5724]
  2988. [5724] crossbow_friendly_light :45
  2989. [5724]
  2990. [5724] grenade_enemy_light :39
  2991. [5724]
  2992. [5724] grenade_friendly_light :45
  2993. [5724]
  2994. [5724] *** ClientScripts : Added 218 effects.
  2995. [5724]
  2996. [5724] *** Client : mp_crisis running...
  2997. [5724]
  2998. [5724] Fake Ents: Using 58 fake ents from the map and 156 from script at level load.
  2999. [5724] *** Client script VM : Local client connect 0
  3000. [5724]
  3001. [5724] Cmd_AddCommand: setFocusScoreboard already defined
  3002. [5724] [00101471] 0: CA_PRIMED
  3003. [5724] CL_InitCGame: 5.98 seconds
  3004. [5724] Com_TouchMemory: 0 msec. Using sum: 0
  3005. [5724] GlassRenderer init: unused memory: 1240984
  3006. [5724] Error: Could not load material "zombie_electric_shock_overlay".
  3007. [5724] Error: Could not load material "zombie_transporter_overlay".
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