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Torksi

Save this as jump.sk

Feb 12th, 2017
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  1. if player's world is "Hub":
  2. on flight toggle:
  3. player's gamemode is not creative:
  4. cancel event
  5. wait a tick
  6. set player's flight state to false
  7. push player upwards at speed 0.3
  8. push player forwards at speed 0.8
  9. play "GHAST_FIREBALL" to player at volume 0.99
  10. on jump:
  11. player's gamemode is not creative:
  12. block below player is not air or water:
  13. set player's flight state to true
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