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- if player's world is "Hub":
- on flight toggle:
- player's gamemode is not creative:
- cancel event
- wait a tick
- set player's flight state to false
- push player upwards at speed 0.3
- push player forwards at speed 0.8
- play "GHAST_FIREBALL" to player at volume 0.99
- on jump:
- player's gamemode is not creative:
- block below player is not air or water:
- set player's flight state to true
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