Advertisement
Shadowdane

RDR2 - GTX 1060 - 40fps Settings

Dec 6th, 2020
2,688
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
XML 5.52 KB | None | 0 0
  1. NVIDIA GeForce GTX 1060, Vulkan
  2. 1920 x 1080, 60hz, Windowed: undefined, Vsync: No, Triple: Off
  3.  
  4. Texture Quality: Ultra
  5. Anisotropic Filtering: 16x
  6. Lighting Quality: High
  7. Global Illumination Quality: Medium
  8. Shadow Quality: Medium
  9. Far Shadow Quality: Low
  10. Screen Space Ambient Occlusion: Medium
  11. Reflection Quality: Medium
  12. Mirror Quality: Ultra
  13. Water Quality: Custom
  14. Volumetrics Quality: Custom
  15. Particle Quality: Medium
  16. Tessellation Quality: High
  17. TAA: High, FXAA: Off, MSAA: 0
  18.  
  19. Near Volumetric Resolution: Medium
  20. Far Volumetric Resolution: Medium
  21. Volumetric Lighting Quality: Medium
  22. Unlocked Volumetric Raymarch Resolution: Off
  23. Particle Lighting Quality: Medium
  24. Soft Shadows: Medium
  25. Grass Shadows: Medium
  26. Long Shadows: On
  27. Full Resolution Screen Space Ambient Occlusion: Off
  28. Water Refraction Quality: Medium
  29. Water Reflection Quality: Medium
  30. Water Physics Quality: 25%
  31. Resolution scale: 100%
  32. TAA Sharpening: 135%
  33. Motion Blur: Off
  34. Reflection MSAA: Off
  35. Geometry Level of Detail: 20%
  36. Grass Level of Detail: 40%
  37. Tree Quality: High
  38. Parallax Occlusion Mapping Quality: High
  39. Decal Quality: Ultra
  40. Fur Quality: High
  41. Tree Tessellation: Off
  42.  
  43. Generated on 2020-12-06 17:55 with Forceflow's RDR2 settings parser (https://rdr2.forceflow.be)
  44.  
  45.  
  46.  
  47.  
  48. <?xml version="1.0" encoding="UTF-8"?>
  49.  
  50. <rage__fwuiSystemSettingsCollection>
  51.   <version value="37" />
  52.   <configSource>kSettingsConfig_Auto</configSource>
  53.   <graphics>
  54.     <tessellation>kSettingLevel_High</tessellation>
  55.     <shadowQuality>kSettingLevel_Medium</shadowQuality>
  56.     <farShadowQuality>kSettingLevel_Low</farShadowQuality>
  57.     <reflectionQuality>kSettingLevel_Medium</reflectionQuality>
  58.     <mirrorQuality>kSettingLevel_Ultra</mirrorQuality>
  59.     <ssao>kSettingLevel_Medium</ssao>
  60.     <textureQuality>kSettingLevel_Ultra</textureQuality>
  61.     <particleQuality>kSettingLevel_Medium</particleQuality>
  62.     <waterQuality>kSettingLevel_Custom</waterQuality>
  63.     <volumetricsQuality>kSettingLevel_Custom</volumetricsQuality>
  64.     <lightingQuality>kSettingLevel_High</lightingQuality>
  65.     <ambientLightingQuality>kSettingLevel_Medium</ambientLightingQuality>
  66.     <anisotropicFiltering value="4" />
  67.     <taa>kSettingLevel_High</taa>
  68.     <fxaaEnabled value="false" />
  69.     <msaa value="0" />
  70.     <graphicsQualityPreset value="1.000000" />
  71.     <hdr value="true" />
  72.     <hdrIntensity value="100" />
  73.     <hdrPeakBrightness value="1000" />
  74.     <hdrFilmicMode value="true" />
  75.     <gamma value="15" />
  76.     <hdrSettingsMigrated value="true" />
  77.   </graphics>
  78.   <advancedGraphics>
  79.     <API>kSettingAPI_Vulkan</API>
  80.     <locked value="false" />
  81.     <asyncComputeEnabled value="false" />
  82.     <transferQueuesEnabled value="true" />
  83.     <shadowSoftShadows>kSettingLevel_Medium</shadowSoftShadows>
  84.     <motionBlur value="false" />
  85.     <motionBlurLimit value="16.000000" />
  86.     <particleLightingQuality>kSettingLevel_Medium</particleLightingQuality>
  87.     <waterReflectionSSR value="true" />
  88.     <waterRefractionQuality>kSettingLevel_Medium</waterRefractionQuality>
  89.     <waterReflectionQuality>kSettingLevel_Medium</waterReflectionQuality>
  90.     <waterSimulationQuality value="1" />
  91.     <waterLightingQuality>kSettingLevel_High</waterLightingQuality>
  92.     <furDisplayQuality>kSettingLevel_High</furDisplayQuality>
  93.     <maxTexUpgradesPerFrame value="5" />
  94.     <shadowGrassShadows>kSettingLevel_Medium</shadowGrassShadows>
  95.     <shadowParticleShadows value="true" />
  96.     <shadowLongShadows value="true" />
  97.     <directionalShadowsAlpha value="false" />
  98.     <worldHeightShadowQuality value="0.000000" />
  99.     <directionalScreenSpaceShadowQuality value="0.000000" />
  100.     <ambientMaskVolumesHighPrecision value="true" />
  101.     <scatteringVolumeQuality>kSettingLevel_Medium</scatteringVolumeQuality>
  102.     <volumetricsRaymarchQuality>kSettingLevel_Medium</volumetricsRaymarchQuality>
  103.     <volumetricsLightingQuality>kSettingLevel_Medium</volumetricsLightingQuality>
  104.     <volumetricsRaymarchResolutionUnclamped value="false" />
  105.     <terrainShadowQuality>kSettingLevel_Low</terrainShadowQuality>
  106.     <damageModelsDisabled value="false" />
  107.     <decalQuality>kSettingLevel_Ultra</decalQuality>
  108.     <ssaoFullScreenEnabled value="false" />
  109.     <ssaoType value="0" />
  110.     <ssdoSampleCount value="4" />
  111.     <ssdoUseDualRadii value="false" />
  112.     <ssdoResolution>kSettingLevel_Low</ssdoResolution>
  113.     <ssdoTAABlendEnabled value="true" />
  114.     <ssroSampleCount value="2" />
  115.     <snowGlints value="true" />
  116.     <POMQuality>kSettingLevel_High</POMQuality>
  117.     <probeRelightEveryFrame value="false" />
  118.     <scalingMode>kSettingScale_Mode1o1</scalingMode>
  119.     <reflectionMSAA value="0" />
  120.     <lodScale value="0.800000" />
  121.     <grassLod value="1.500000" />
  122.     <pedLodBias value="0.000000" />
  123.     <vehicleLodBias value="0.000000" />
  124.     <sharpenIntensity value="1.350000" />
  125.     <treeQuality>kSettingLevel_High</treeQuality>
  126.     <deepsurfaceQuality>kSettingLevel_High</deepsurfaceQuality>
  127.     <treeTessellationEnabled value="false" />
  128.   </advancedGraphics>
  129.   <video>
  130.     <adapterIndex value="0" />
  131.     <outputIndex value="0" />
  132.     <resolutionIndex value="9" />
  133.     <screenWidth value="1920" />
  134.     <screenHeight value="1080" />
  135.     <refreshRateIndex value="0" />
  136.     <refreshRateNumerator value="60" />
  137.     <refreshRateDenominator value="1" />
  138.     <windowed value="2" />
  139.     <vSync value="0" />
  140.     <tripleBuffered value="false" />
  141.     <pauseOnFocusLoss value="false" />
  142.     <constrainMousePointer value="false" />
  143.   </video>
  144.   <videoCardDescription>NVIDIA GeForce GTX 1060</videoCardDescription>
  145. </rage__fwuiSystemSettingsCollection>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement