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  1. database:
  2. #Database backend type, can be set to mysql or sqlite
  3. type: sqlite
  4. #MySQL database host
  5. mySQLHost: localhost
  6. #MySQL connection port number
  7. mySQLPort: 3306
  8. #MySQL database name
  9. mySQLDatabase: db
  10. #MySQL database user
  11. mySQLUser: root
  12. #MySQL user's password
  13. mySQLPassword: ""
  14. #MySQL table names
  15. tableNames:
  16. players: "players"
  17.  
  18. #Type of the economy which will handle all transactions. Valid values are EXP, VAULT (requires http://dev.bukkit.org/bukkit-plugins/vault/), MYSQL_TOKENS (requires https://www.spigotmc.org/resources/mysql-tokens.7535/), TOKEN_MANAGER (requires https://www.spigotmc.org/resources/tokenmanager.8610/)
  19. economyType: VAULT
  20. #Name of the main GUI
  21. shopMenuName: "&b&lSky&c&lShop"
  22. #Size of the main GUI, valid values are 9, 18, 27, 36, 45 and 54
  23. shopMenuSize: 54
  24. #Define whether selling all with middle mouse button is enabled
  25. enableSellAll: true
  26. #Define whether the buy GUI with option to select quantity is enabled
  27. enableBuyGUI: true
  28. #Define whether the sell GUI with option to select quantity is enabled
  29. enableSellGUI: true
  30. #Define whether sell all button in SellGUI is enabled (enableSellGUI has to be enabled too)
  31. enableSellGUISellAll: true
  32. #Define whether after closing/buying/selling the shop GUI should be opened again
  33. returnToShop: true
  34. #Define whether the quick buy/sell option should be enabled (amount selection gui will stay open until player closes it)
  35. quickBuySell: false
  36. #Define whether lines containing the %buy% placeholder should be hidden for unbuyable items
  37. hideBuyPriceForUnbuyable: true
  38. #Define whether lines containing the %sell% placeholder should be hidden for unsellable items
  39. hideSellPriceForUnsellable: true
  40. #Define whether buy and sell buttons should be inverted (false - LMB buy, RMB sell / true - LMB sell, RMB buy)
  41. invertBuySell: false
  42. #Maximum amount of enchantments players can add to an item, set to -1 for no limit
  43. maxEnchantments: 3
  44. #Choose whether players should be able to buy enchantments only 1 level higher than current (eg. player has sword with Sharpness 1, they could buy only Sharpness 2)
  45. limitEnchantmentLevelDiff: false
  46. #Define whether the amount selection double click bug fix should be enabled
  47. enableAmountSelectionFix: true
  48. #Define whether players should be able to use sell all option to sell all their items (allowAllSellAllStackSizes = true) or only amount multiplied by the original stack size of the shop item (allowAllSellAllStackSizes = false)
  49. allowAllSellAllStackSizes: false
  50. #Define whether all prices should be rounded up, down, to the nearest whole number or not rounded (valid values are UP, DOWN, NEAREST and NONE)
  51. roundPrices: none
  52. #Define whether main menu (/shop command) should be disabled. The only way to access shops will be to use /shop <id> when you disable it.
  53. disableMainMenu: false
  54. #Choose if different messages should be sent when someone buy/sell items for $0 (MSG_ITEM_BOUGHTFREE, MSG_ITEM_SOLDFREE, MSG_ITEM_SOLDALLFREE)
  55. useDifferentMessagesForFreeItems: true
  56. #Choose if item names should have first letters of their names capitalized, for instance nether brick would become Nether Brick
  57. capitalizeItemNames: true
  58. #Choose which items stack size should be capped at 16 inside the amount selection GUI so players can't buy eg. oversized ender pearl stacks
  59. #Format is same as for regular items in shops.yml
  60. itemStackSizeCappedAt:
  61. 1:
  62. material: ENDER_PEARL
  63. size: 16
  64. 2:
  65. material: SNOW_BALL
  66. size: 16
  67. 3:
  68. material: SIGN
  69. size: 16
  70. 4:
  71. material: EGG
  72. size: 16
  73. 5:
  74. material: BUCKET
  75. size: 1
  76. #Choose what gamemodes will prevent players from accessing shops. Valid values: ADVENTURE, CREATIVE, SPECTATOR, SURVIVAL
  77. disableShopsInGamemodes:
  78. - ADVENTURE
  79. - CREATIVE
  80. - SPECTATOR
  81. #Choose in which worlds players won't be able to access the shop. Same list format as disableShopsInGamemodes
  82. disableShopsInWorlds: []
  83.  
  84. #Choose whether price modifiers should be displayed in percents instead of decimals (eg. 10% instead of 0.10), remember you will still have to use the decimal way in commands
  85. displayPriceModifiersInPercents: true
  86.  
  87. #Choose whether the world-specific permission to access shops should be omitted when player has a shop opened with /shop [player] [shop name]
  88. disableSudoWorldPermissionCheck: false
  89.  
  90. #Choose whether the shop-specific permission to access shops should be omitted when player has a shop opened with /shop [player] [shop name]
  91. disableSudoShopPermissionCheck: false
  92.  
  93. #Format of item lores in shops, %buy% will be replaced with the buy price and %sell% with sell price
  94. shopItemLoreFormat:
  95. #This lore will be applied to items
  96. item:
  97. - "&2&l* &a&lBuy Price: &a&n%buy%$"
  98. - " "
  99. - "&c&l* &4&lSell Price: &c&n%sell%$"
  100. - "&c&oClick MMB to sellall."
  101. #This lore will be applied to items in the buy GUI (when enableBuyGUI is set to true)
  102. itemBuyGUI:
  103. - "&2&l* &a&lBuy Price: &c%buy%$"
  104. #This lore will be applied to items in the sell GUI (when enableSellGUI is set to true)
  105. itemSellGUI:
  106. - "&c&l* &4&lSell Price: &a%sell%$"
  107. #This lore will be applied to the sell all button in the sell GUI (when enableSellGUI and enableSellGUISellAll are set to true)
  108. itemSellGUISellAll:
  109. - "&6&l* &e&lSell-All for: &a&n%sell%$"
  110. #This one to permissions
  111. permission:
  112. - "&2&l* &a&lBuy Price: &a&n%buy%$"
  113. #And this one to enchantments
  114. enchantment:
  115. - "&2&l* &a&lBuy Price: &a&n%buy%$"
  116. #And the last one to commands
  117. command:
  118. - "&2&l* &a&lBuy Price: &a&n%buy%$"
  119.  
  120. #Logging settings
  121. log:
  122. #Define whether transactions will be logged to the console/main server log
  123. toConsole: true
  124. #Define whether transactions will be logged to a separate log
  125. toFile: false
  126. #Date format of transactions (http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html)
  127. formatDate: "yyyy/MM/dd HH:mm:ss"
  128. #Log message for bought items
  129. formatBuy: "%player% bought %amount% x %item% for %price%$ from %shop% shop"
  130. #Log message for sold items
  131. formatSell: "%player% sold %amount% x %item% for %price%$ to %shop% shop"
  132. #Log message for sold all items
  133. formatSellAll: "%player% sold all %amount% x %item% for %price%$ to %shop% shop"
  134.  
  135. buttons:
  136. #"Go back button"
  137. goBack:
  138. item:
  139. #Material name, full list can be found here: http://wiki.brcdev.net/Materials
  140. material: 395
  141. #Amount of the item
  142. amount: 1
  143. #(optional) Data value, for example 1 for WOOD:1 means spruce wood planks
  144. damage: 0
  145. #(optional) Custom name
  146. name: "&2&l* &aGo back"
  147. #(optional) Lore, can contain multiple lines
  148. lore:
  149. - "&a&oClick here to return to the main menu"
  150. #Slot in each shop's GUI
  151. slot: 49
  152. #"Previous page" button
  153. previousPage:
  154. item:
  155. material: PAPER
  156. quantity: 1
  157. name: "&c&lPrevious page"
  158. slot: 45
  159. #"Next page" button
  160. nextPage:
  161. item:
  162. material: PAPER
  163. quantity: 1
  164. name: "&a&lNext page"
  165. slot: 53
  166.  
  167. #Elements of the bulk buy GUI
  168. amountSelectionGUIBulkBuy:
  169. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  170. size: 18
  171. #Choose if buttons type should be replaced with the bought item's type
  172. replaceButtonsType: true
  173. #Buttons
  174. buttons:
  175. #"Buy 1 stack" button
  176. buy1:
  177. #When no material is specified it will be the type of the item being bought
  178. item:
  179. quantity: 1
  180. name: "&aBuy 1 stack"
  181. lore:
  182. - "&7Price: &c%buy%$"
  183. #Value indicated the amount of stacks
  184. value: 1
  185. slot: 0
  186. #"Buy 2 stacks" button
  187. buy2:
  188. item:
  189. quantity: 2
  190. name: "&aBuy 2 stacks"
  191. lore:
  192. - "&7Price: &c%buy%$"
  193. value: 2
  194. slot: 1
  195. #"Buy 3 stacks" button
  196. buy3:
  197. item:
  198. quantity: 3
  199. name: "&aBuy 3 stacks"
  200. lore:
  201. - "&7Price: &c%buy%$"
  202. value: 3
  203. slot: 2
  204. #"Buy 4 stacks" button
  205. buy4:
  206. item:
  207. quantity: 4
  208. name: "&aBuy 4 stacks"
  209. lore:
  210. - "&7Price: &c%buy%$"
  211. value: 4
  212. slot: 3
  213. #"Buy 5 stacks" button
  214. buy5:
  215. item:
  216. quantity: 5
  217. name: "&aBuy 5 stacks"
  218. lore:
  219. - "&7Price: &c%buy%$"
  220. value: 5
  221. slot: 4
  222. #"Buy 6 stacks" button
  223. buy6:
  224. item:
  225. quantity: 6
  226. name: "&aBuy 6 stacks"
  227. lore:
  228. - "&7Price: &c%buy%$"
  229. value: 6
  230. slot: 5
  231. #"Buy 7 stacks" button
  232. buy7:
  233. item:
  234. quantity: 7
  235. name: "&aBuy 7 stacks"
  236. lore:
  237. - "&7Price: &c%buy%$"
  238. value: 7
  239. slot: 6
  240. #"Buy 8 stacks" button
  241. buy8:
  242. item:
  243. quantity: 8
  244. name: "&aBuy 8 stacks"
  245. lore:
  246. - "&7Price: &c%buy%$"
  247. value: 8
  248. slot: 7
  249. #"Buy 9 stacks" button
  250. buy9:
  251. item:
  252. quantity: 9
  253. name: "&aBuy 9 stacks"
  254. lore:
  255. - "&7Price: &c%buy%$"
  256. value: 9
  257. slot: 8
  258.  
  259. #Elements of the bulk buy GUI
  260. amountSelectionGUIBulkSell:
  261. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  262. size: 9
  263. #Choose if buttons type should be replaced with the sold item's type
  264. replaceButtonsType: true
  265. #Buttons
  266. buttons:
  267. #"Sell 1 stack" button
  268. sell1:
  269. #When no material is specified it will be the type of the item being bought
  270. item:
  271. quantity: 1
  272. name: "&aSell 1 stack"
  273. lore:
  274. - "&7Price: &c%sell%$"
  275. #Value indicated the amount of stacks
  276. value: 1
  277. slot: 0
  278. #"Sell 2 stacks" button
  279. sell2:
  280. item:
  281. quantity: 2
  282. name: "&aSell 2 stacks"
  283. lore:
  284. - "&7Price: &c%sell%$"
  285. value: 2
  286. slot: 1
  287. #"Sell 3 stacks" button
  288. sell3:
  289. item:
  290. quantity: 3
  291. name: "&aSell 3 stacks"
  292. lore:
  293. - "&7Price: &c%sell%$"
  294. value: 3
  295. slot: 2
  296. #"Sell 4 stacks" button
  297. sell4:
  298. item:
  299. quantity: 4
  300. name: "&aSell 4 stacks"
  301. lore:
  302. - "&7Price: &c%sell%$"
  303. value: 4
  304. slot: 3
  305. #"Sell 5 stacks" button
  306. sell5:
  307. item:
  308. quantity: 5
  309. name: "&aSell 5 stacks"
  310. lore:
  311. - "&7Price: &c%sell%$"
  312. value: 5
  313. slot: 4
  314. #"Sell 6 stacks" button
  315. sell6:
  316. item:
  317. quantity: 6
  318. name: "&aSell 6 stacks"
  319. lore:
  320. - "&7Price: &c%sell%$"
  321. value: 6
  322. slot: 5
  323. #"Sell 7 stacks" button
  324. sell7:
  325. item:
  326. quantity: 7
  327. name: "&aSell 7 stacks"
  328. lore:
  329. - "&7Price: &c%sell%$"
  330. value: 7
  331. slot: 6
  332. #"Sell 8 stacks" button
  333. sell8:
  334. item:
  335. quantity: 8
  336. name: "&aSell 8 stacks"
  337. lore:
  338. - "&7Price: &c%sell%$"
  339. value: 8
  340. slot: 7
  341. #"Sell 9 stacks" button
  342. sell9:
  343. item:
  344. quantity: 9
  345. name: "&aSell 9 stacks"
  346. lore:
  347. - "&7Price: &c%sell%$"
  348. value: 9
  349. slot: 8
  350.  
  351. #Elements of the regular buy/sell GUI
  352. amountSelectionGUI:
  353. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  354. size: 54
  355. #Slot of the item being bought/sold
  356. itemSlot: 24
  357. #Buttons
  358. buttons:
  359. #"Set to 1" button
  360. set1:
  361. item:
  362. material: STAINED_GLASS_PANE
  363. quantity: 1
  364. damage: 14
  365. name: "&4&l* &c&lSet to &c1"
  366. slot: 18
  367. #"Remove 10" button
  368. remove10:
  369. item:
  370. material: STAINED_GLASS_PANE
  371. quantity: 10
  372. damage: 14
  373. name: "&4&l* &c&lRemove &c10"
  374. slot: 19
  375. #"Remove 1" button
  376. remove1:
  377. item:
  378. material: STAINED_GLASS_PANE
  379. quantity: 1
  380. damage: 14
  381. name: "&4&l* &c&lRemove &c1"
  382. slot: 20
  383. #"Add 1" button
  384. add1:
  385. item:
  386. material: STAINED_GLASS_PANE
  387. quantity: 1
  388. damage: 13
  389. name: "&2&l* &a&lAdd &a1"
  390. slot: 24
  391. #"Add 10" button
  392. add10:
  393. item:
  394. material: STAINED_GLASS_PANE
  395. quantity: 10
  396. damage: 13
  397. name: "&2&l* &a&lAdd &a10"
  398. slot: 25
  399. #"Set to 16" button
  400. set16:
  401. item:
  402. material: STAINED_GLASS_PANE
  403. quantity: 16
  404. damage: 13
  405. name: "&2&l* &a&lSet to &a16"
  406. slot: 26
  407. #"Set to 64" button
  408. set64:
  409. item:
  410. material: STAINED_GLASS_PANE
  411. quantity: 64
  412. damage: 13
  413. name: "&2&l* &a&lSet to &a64"
  414. slot: 26
  415. #"Confirm" button
  416. confirm:
  417. item:
  418. material: STAINED_GLASS
  419. quantity: 1
  420. damage: 5
  421. name: "&a&oConfirm"
  422. slot: 39
  423. #"Sell all" button
  424. sellAll:
  425. item:
  426. material: STAINED_GLASS
  427. quantity: 1
  428. damage: 5
  429. name: "&a&o&nSell all"
  430. slot: 40
  431. #"Buy more" button
  432. buyMore:
  433. item:
  434. material: CHEST
  435. quantity: 1
  436. name: "&6&l* &e&lBuy More"
  437. slot: 49
  438. #"Sell more" button
  439. sellMore:
  440. item:
  441. material: STAINED_GLASS
  442. quantity: 64
  443. damage: 5
  444. name: "&6&l* &e&lSell More"
  445. slot: 49
  446. #"Cancel" button
  447. cancel:
  448. item:
  449. material: STAINED_GLASS
  450. quantity: 1
  451. damage: 14
  452. name: "&c&oCancel"
  453. slot: 41
  454.  
  455. shopMenuItems:
  456. #Has to be unique, value doesn't matter
  457. 1:
  458. item:
  459. material: STAINED_GLASS_PANE
  460. quantity: 1
  461. damage: 14
  462. name: ""
  463. slot: 0
  464. 2:
  465. item:
  466. material: STAINED_GLASS_PANE
  467. quantity: 1
  468. damage: 14
  469. name: ""
  470. slot: 1
  471. 3:
  472. item:
  473. material: STAINED_GLASS_PANE
  474. quantity: 1
  475. damage: 14
  476. name: ""
  477. slot: 2
  478. 4:
  479. item:
  480. material: STAINED_GLASS_PANE
  481. quantity: 1
  482. damage: 14
  483. name: ""
  484. slot: 3
  485. 5:
  486. item:
  487. material: STAINED_GLASS_PANE
  488. quantity: 1
  489. damage: 14
  490. name: ""
  491. slot: 4
  492. 6:
  493. item:
  494. material: STAINED_GLASS_PANE
  495. quantity: 1
  496. damage: 14
  497. name: ""
  498. slot: 5
  499. 7:
  500. item:
  501. material: STAINED_GLASS_PANE
  502. quantity: 1
  503. damage: 14
  504. name: ""
  505. slot: 6
  506. 8:
  507. item:
  508. material: STAINED_GLASS_PANE
  509. quantity: 1
  510. damage: 14
  511. name: ""
  512. slot: 7
  513. 9:
  514. item:
  515. material: STAINED_GLASS_PANE
  516. quantity: 1
  517. damage: 14
  518. name: ""
  519. slot: 8
  520. 10:
  521. item:
  522. material: STAINED_GLASS_PANE
  523. quantity: 1
  524. damage: 8
  525. name: ""
  526. slot: 9
  527. 11:
  528. item:
  529. material: STAINED_GLASS_PANE
  530. quantity: 1
  531. damage: 8
  532. name: ""
  533. slot: 10
  534. 12:
  535. item:
  536. material: STAINED_GLASS_PANE
  537. quantity: 1
  538. damage: 8
  539. name: ""
  540. slot: 11
  541. 13:
  542. item:
  543. material: STAINED_GLASS_PANE
  544. quantity: 1
  545. damage: 8
  546. name: ""
  547. slot: 12
  548. 14:
  549. item:
  550. material: STAINED_GLASS_PANE
  551. quantity: 1
  552. damage: 8
  553. name: ""
  554. slot: 13
  555. 15:
  556. item:
  557. material: STAINED_GLASS_PANE
  558. quantity: 1
  559. damage: 8
  560. name: ""
  561. slot: 14
  562. 16:
  563. item:
  564. material: STAINED_GLASS_PANE
  565. quantity: 1
  566. damage: 8
  567. name: ""
  568. slot: 15
  569. 17:
  570. item:
  571. material: STAINED_GLASS_PANE
  572. quantity: 1
  573. damage: 8
  574. name: ""
  575. slot: 16
  576. 18:
  577. item:
  578. material: STAINED_GLASS_PANE
  579. quantity: 1
  580. damage: 8
  581. name: ""
  582. slot: 17
  583. 28:
  584. item:
  585. material: STAINED_GLASS_PANE
  586. quantity: 1
  587. damage: 0
  588. name: ""
  589. slot: 18
  590. 29:
  591. item:
  592. material: STAINED_GLASS_PANE
  593. quantity: 1
  594. damage: 0
  595. name: ""
  596. slot: 19
  597. 30:
  598. item:
  599. #The same rules apply for material, amount, damage and lore as for goBackButton
  600. material: 98
  601. quantity: 1
  602. name: "&8» &7Building Blocks "
  603. #Shop ID from shops.yml
  604. shop: "blocks"
  605. #Slot in shops menu, counting from 0 to 53
  606. slot: 20
  607. 31:
  608. item:
  609. material: 364
  610. quantity: 1
  611. damage: 0
  612. name: "&6» &eFood"
  613. lore:
  614. - "&6» &eDo you have hunger?"
  615. shop: "food"
  616. slot: 21
  617. 32:
  618. item:
  619. material: EMERALD
  620. quantity: 1
  621. damage: 0
  622. name: "&2» &aMinerals"
  623. shop: "ores"
  624. slot: 22
  625. 33:
  626. item:
  627. material: DIAMOND_PICKAXE
  628. quantity: 1
  629. name: "&3» &bTools"
  630. shop: "tools"
  631. slot: 23
  632. 34:
  633. item:
  634. material: DIAMOND_SWORD
  635. quantity: 1
  636. name: "&4» &cArmor"
  637. shop: "armor"
  638. slot: 24
  639. 35:
  640. item:
  641. material: STAINED_GLASS_PANE
  642. quantity: 1
  643. damage: 0
  644. name: ""
  645. slot: 25
  646. 36:
  647. item:
  648. material: STAINED_GLASS_PANE
  649. quantity: 1
  650. damage: 0
  651. name: ""
  652. slot: 26
  653. 37:
  654. item:
  655. material: STAINED_GLASS_PANE
  656. quantity: 1
  657. damage: 0
  658. name: ""
  659. slot: 27
  660. 38:
  661. item:
  662. material: STAINED_GLASS_PANE
  663. quantity: 1
  664. damage: 0
  665. name: ""
  666. slot: 28
  667. 39:
  668. item:
  669. material: WHEAT
  670. quantity: 1
  671. name: "&5» &dFarming"
  672. shop: "farming"
  673. slot: 29
  674. 40:
  675. item:
  676. material: SPIDER_EYE
  677. quantity: 1
  678. name: "&1» &9Mob drops"
  679. shop: "drops"
  680. slot: 30
  681. 41:
  682. item:
  683. material: INK_SACK
  684. quantity: 1
  685. damage: 12
  686. name: "&5» &dDyes"
  687. shop: "dyes"
  688. slot: 31
  689. 42:
  690. item:
  691. material: SADDLE
  692. quantity: 1
  693. name: "&9» &3Miscellanous"
  694. shop: "miscellanous"
  695. slot: 32
  696. 43:
  697. item:
  698. material: MOB_SPAWNER
  699. quantity: 1
  700. name: "&4» &8Spawners"
  701. shop: "spawners"
  702. slot: 33
  703. 44:
  704. item:
  705. material: STAINED_GLASS_PANE
  706. quantity: 1
  707. damage: 0
  708. name: ""
  709. slot: 34
  710. 45:
  711. item:
  712. material: STAINED_GLASS_PANE
  713. quantity: 1
  714. damage: 0
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  717. 46:
  718. item:
  719. material: STAINED_GLASS_PANE
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  725. item:
  726. material: STAINED_GLASS_PANE
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  732. item:
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  734. quantity: 1
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  736. name: ""
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  739. item:
  740. material: STAINED_GLASS_PANE
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  743. name: ""
  744. slot: 39
  745. 50:
  746. item:
  747. material: STAINED_GLASS_PANE
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  750. name: ""
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  752. 51:
  753. item:
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  836. 63:
  837. item:
  838. material: STAINED_GLASS_PANE
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  841. name: ""
  842. slot: 53
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