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kett3r

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May 7th, 2021
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  1. ["de_mirage"] = { ["44"] = { ["PalaceInterior->PlantBox"] = { pos = Vector.new(77.114471435547, -2339.8894042969, -39.96875), ["Plant"] = { ang = QAngle.new(17.909999084473, 113.59999847412, 0.0), runduration = 8, jumpduration = 0, speed = 130.93601989746, strength = 1, duck = false, jump = false, }, }, ["1610512891131"] = { map = "de_mirage", type = "44", pos = Vector.new(-1033.0883789062, -162.31962585449, -367.96875), ["Short"] = { ang = QAngle.new(-10.437341690063, -76.62198638916, 0), runduration = 22, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Arcade", jumpthresthold = 0, }, }, ["1610566363954"] = { map = "de_mirage", type = "44", pos = Vector.new(541.57373046875, -1650.2471923828, -263.96875), ["Stairs"] = { ang = QAngle.new(-22.016696929932, 169.64324951172, 0.0), runduration = 23, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610692089971"] = { map = "de_mirage", type = "44", pos = Vector.new(-424.12301635742, -1875.4105224609, -176.57629394531), ["Connector"] = { ang = QAngle.new(-6.0072212219238, 115.19036102295, 0.0), runduration = 19, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610565548241"] = { map = "de_mirage", type = "44", pos = Vector.new(-719.02947998047, -1018.5290527344, -215.96875), ["Chair"] = { ang = QAngle.new(2.0863001346588, 73.300003051758, 0.0), runduration = 44, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw", jumpthresthold = 0, }, }, ["1610566079119"] = { map = "de_mirage", type = "44", pos = Vector.new(52.385101318359, -2247.8891601562, -39.96875), ["Palace"] = { ang = QAngle.new(-5.8677749633789, -17.509452819824, 0.0), runduration = 8, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Far Column", jumpthresthold = 0, }, }, ["1610566266766"] = { map = "de_mirage", type = "44", pos = Vector.new(70.302711486816, -1551.5715332031, -175.96875), ["Palace"] = { ang = QAngle.new(-18.910079956055, -94.337501525879, 0.0), runduration = 13, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Corner", jumpthresthold = 0, }, }, ["1610567085337"] = { map = "de_mirage", type = "44", pos = Vector.new(-735.44946289062, -1988.1071777344, -179.96875), ["CT Barrels"] = { ang = QAngle.new(-7.3322997093201, -105.0552520752, 0.0), runduration = 20, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Fake Duck", jumpthresthold = 0, }, }, ["1610567203514"] = { map = "de_mirage", type = "44", pos = Vector.new(-729.50213623047, -1850.0526123047, -179.96875), ["CT Box"] = { ang = QAngle.new(-14.315975189209, -100.551612854, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "For 50 HP", jumpthresthold = 0, }, }, ["1610567359177"] = { map = "de_mirage", type = "44", pos = Vector.new(-1005.5082397461, -2568.1455078125, -167.96875), ["Stairs"] = { ang = QAngle.new(-21.430826187134, 65.78450012207, 0.0), runduration = 1, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["Connector(End)->Jungle(Door)"] = { pos = Vector.new(-642.54, -1210.57, -167.96875), ["Jungle"] = { ang = QAngle.new(-7.17, -130.95, 0.00), runduration = 16, jumpduration = 0, speed = 239.0625, strength = 1, duck = false, jump = false, description = "Grenade To Jungle Door", }, }, ["PalaceAlley->PalaceTEnter"] = { pos = Vector.new(560.26287841797, -1353.0477294922, -247.00451660156), ["Palace"] = { ang = QAngle.new(-24.195032119751, 39.244869232178, 0.0), runduration = 20, jumpduration = 0, speed = 241.5625, strength = 1, duck = false, jump = false, }, }, ["TopPalaceAlley->Stairs"] = { pos = Vector.new(875.97003173828, -1210.2741699219, -108.96875), ["Stairs"] = { ang = QAngle.new(4.2061052322388, -163.54344482422, 0.0), runduration = 12, jumpduration = 2, speed = 449.99993896484, strength = 1, duck = false, jump = true, description = "Grenade for 40 hp", }, }, ["TopPalaceAlley->Stairs2"] = { pos = Vector.new(1003.5935058594, -1204.6588134766, -108.96875), ["Stairs"] = { ang = QAngle.new(-18.218990325928, -164.83967590332, 0.0), runduration = 16, jumpduration = 0, speed = 449.99996948242, strength = 1, duck = false, jump = false, description = "Grenade for 50 hp", }, }, ["Jungle->Palace(Far)"] = { pos = Vector.new(-772.13714599609, -1352.0721435547, -167.96875), ["Palace"] = { ang = QAngle.new(-20.655994415283, -46.481887817383, 0.0), runduration = 29, jumpduration = 0, speed = 234.51113891602, strength = 1, duck = false, jump = false, description = "Grenade to Far Palace", }, }, ["Jungle->ConnectorEnd(Left)"] = { pos = Vector.new(-777.60168457031, -1375.3459472656, -167.96875), ["Connector"] = { ang = QAngle.new(1.6597211360931, 49.355804443359, 0.0), runduration = 6, jumpduration = 0, speed = 241.5625, strength = 1, duck = false, jump = false, description = "Grenade to Left Corner", }, }, ["Stairs->ConnectorEnd(Right)"] = { pos = Vector.new(-415.29110717773, -1619.4705810547, -39.96875), ["Connector"] = { ang = QAngle.new(14.114112854004, 124.1452255249, 0.0), runduration = 12, jumpduration = 0, speed = 242.49998474121, strength = 1, duck = false, jump = false, description = "Grenade to Right Corner", }, }, ["Middle->ConnectorEnd(Right)"] = { pos = Vector.new(-789.91107177734, -712.79193115234, -267.52508544922), ["Connector"] = { ang = QAngle.new(-18.191982269287, -50.659275054932, 0.0), runduration = 15, jumpduration = 0, speed = 449.99996948242, strength = 1, duck = false, jump = false, description = "Grenade to Right Corner", }, }, ["BombsiteA(UnderStairs)->Connector(FD)"] = { pos = Vector.new(-345.30755615234, -1688.2214355469, -167.96875), ["Fake Duck"] = { ang = QAngle.new(-23.382215499878, 129.91300964355, 0.0), runduration = -1, jumpduration = 27, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["Underpass->Short"] = { pos = Vector.new(-1036.8570556641, -155.33343505859, -367.96875), ["Short"] = { ang = QAngle.new(-10.150399208069, -76.549697875976, 0.0), runduration = 20, jumpduration = 0, speed = 236.5625, strength = 1, duck = false, jump = false, description = "Run Throw", }, }, ["PalaceInterior->Plant(Default)"] = { pos = Vector.new(18.058387756348, -2238.009765625, -39.96875), ["Plant"] = { ang = QAngle.new(-8.7782697677612, 16.446632385254, 0.0), runduration = 5, jumpduration = 0, speed = 243.4375, strength = 1, duck = false, jump = false, }, }, ["TRamp(Pit)->FDBox(UnderBalcony)"] = { pos = Vector.new(362.81207275391, -1711.9802246094, -193.37588500976), ["Fake Duck"] = { ang = QAngle.new(-20.5, 123.5299987793, 0.0), runduration = 32, jumpduration = 0, speed = 240.99836730957, strength = 1, duck = false, jump = false, description = "Run Throw", }, }, ["KitchenB->StairsB"] = { pos = Vector.new(-1093.57421875, 467.2057800293, -79.96875), ["Stairs"] = { ang = QAngle.new(-7.2593235969543, 32.522445678711, 0.0), runduration = 6, jumpduration = 0, speed = 235, strength = 1, duck = false, jump = false, }, }, ["StairsB->KitchenB; HouseExit"] = { pos = Vector.new(-540.37384033203, 358.19415283203, -189.55390930176), ["Kitchen"] = { ang = QAngle.new(-18.823991775513, 140.65473937988, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, ["House"] = { ang = QAngle.new(-20.526420593262, 48.763820648193, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["1611590550070"] = { pos = Vector.new(-967.78704833984, -1472.3916015625, -167.96875), map = "de_mirage", type = "44", ["Plant"] = { ang = QAngle.new(-10.468098640442, -31.367042541504, 0.0), runduration = 12, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Run Throw", movedirection = 0, backupdirection = 2, backupduration = 8, } }, ["1611590686543"] = { pos = Vector.new(-531.97521972656, -1385.7717285156, -120.14265441894), map = "de_mirage", type = "44", ["Plant"] = { ang = QAngle.new(-3.1585025787354, -74.451766967773, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Fake Duck", movedirection = 0, backupdirection = 0, backupduration = 0, } }, ["1611591069835"] = { pos = Vector.new(-684.548828125, -1270.1892089844, -167.96875), map = "de_mirage", type = "44", ["Palace"] = { ang = QAngle.new(-21.745286941528, -51.700000762939, 0.0), runduration = 20, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Far", movedirection = 0, backupdirection = 0, backupduration = 1, } }, ["House->Stairs(FD)"] = { pos = Vector.new(-27.966283798218, 814.91296386719, -135.96875), ["Stairs"] = { ang = QAngle.new(-8.5648212432861, -154.95520019531, 0.0), runduration = 11, jumpduration = 0, speed = 235.3125, strength = 1, duck = false, jump = false, description = "Run Throw", }, }, ["Car->Cat"] = { pos = Vector.new(-2164.01, 829.84, -124.4533996582), ["Cat"] = { ang = QAngle.new(-8.89, -25.23, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, }, ["46"] = { ["Scaffolding->Ticket"] = { pos = Vector.new(87.96875, -2169.9489746094, -35.96875), ["Ticket"] = { ang = QAngle.new(-0.36296704411507, -177.84599304199, 0.0), runduration = 16, jumpduration = 0, speed = 237.8125, strength = 1, duck = false, jump = false, }, }, ["1611677152443"] = { pos = Vector.new(-1370.0373535156, -2261.7314453125, -223.72686767578), map = "de_mirage", type = "46", ["Ninja"] = { ang = QAngle.new(27.700000762939, 73.900001525879, 0.0), runduration = 20, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 2, backupdirection = 4, backupduration = 28, }, }, ["1611520980189"] = { pos = Vector.new(-1269.0241699219, -2463.8071289062, -190.05241394043), map = "de_mirage", type = "46", ["Pit"] = { ang = QAngle.new(-17.790176391602, 28.945911407471, 0.0), runduration = 4, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Fake Duck", movedirection = 0, backupdirection = 3, backupduration = 6, }, ["One Way"] = { ang = QAngle.new(-1.7729132175446, 120.85169219971, 0.0), runduration = 4, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "", movedirection = 0, backupdirection = 0, backupduration = 0, }, }, ["1611675095380"] = { pos = Vector.new(1383.9663085938, -1373.5399169922, -167.96875), map = "de_mirage", type = "46", ["Top Pit"] = { ang = QAngle.new(-25.191802978516, 124.37763977051, 0.0), runduration = 18, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Run Throw", movedirection = 0, backupdirection = 0, backupduration = 0, }, ["Pit"] = { ang = QAngle.new(-11.249870300293, 136.30001831055, 0.0), runduration = 19, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Alley", movedirection = 0, backupdirection = 0, backupduration = 0, }, }, ["1611510238903"] = { map = "de_mirage", type = "46", pos = Vector.new(1098.9768066406, -1029.525390625, -260.14559936523), ["Stairs"] = { ang = QAngle.new(-7.5, -158.89999389648, 0.0), runduration = 7, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "", jumpthresthold = 0, }, }, ["1610893772403"] = { pos = Vector.new(-91.094657897949, -1418.0155029297, -115.96875), map = "de_mirage", type = "46", ["Stairs"] = { ang = QAngle.new(-8.0419998168945, -63.379001617432, 0.0), runduration = 6, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Run Jump Throw", movedirection = 0, backupdirection = 2, backupduration = 10, } }, ["1610893933968"] = { pos = Vector.new(-788.97650146484, -712.60626220703, -267.51287841797), map = "de_mirage", type = "46", ["Connector"] = { ang = QAngle.new(-18.120000839233, -50.747001647949, 0.0), runduration = 8, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Run Throw", movedirection = 0, backupdirection = 2, backupduration = 8, } }, ["1610512781025"] = { map = "de_mirage", type = "46", pos = Vector.new(-1037.25390625, -155.89868164062, -367.96875), ["Short"] = { ang = QAngle.new(-10.188270568848, -76.552093505859, 0), runduration = 18, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Arcade", jumpthresthold = 0, }, }, ["1610789628049"] = { map = "de_mirage", type = "46", pos = Vector.new(310.31396484375, -168.14561462402, -166.19317626953), ["Window"] = { ang = QAngle.new(-18.604000091553, -152.99299621582, 0.0), runduration = 22, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610693617792"] = { map = "de_mirage", type = "46", pos = Vector.new(951.29254150391, -1236.3898925781, -108.96875), ["Stairs"] = { ang = QAngle.new(-18.885566711426, -165.50456237793, 0.0), runduration = 1, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610692042639"] = { map = "de_mirage", type = "46", pos = Vector.new(-424.17254638672, -1875.2697753906, -176.57374572754), ["Connector"] = { ang = QAngle.new(-5.9229717254639, 115.18453979492, 0.0), runduration = 2, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610565873201"] = { map = "de_mirage", type = "46", pos = Vector.new(52.444541931152, -2247.9169921875, -39.96875), ["Palace"] = { ang = QAngle.new(-6.7423558235168, -17.544080734253, 0.0), runduration = 7, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Far Column", jumpthresthold = 0, }, }, ["1610566292892"] = { map = "de_mirage", type = "46", pos = Vector.new(70.29615020752, -1551.6574707031, -175.96875), ["Palace"] = { ang = QAngle.new(-18.910079956055, -94.337501525879, 0.0), runduration = 13, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Corner", jumpthresthold = 0, }, }, ["1611785309936"] = { pos = Vector.new(-743.56597900391, -514.619140625, -48.09375), map = "de_mirage", type = "46", ["Plant"] = { ang = QAngle.new(5.8380217552185, -75.483833312988, 0.0), runduration = 6, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Fake Duck", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["1611785830169"] = { pos = Vector.new(-708.39337158203, -327.82028198242, -159.96875), map = "de_mirage", type = "46", ["Palace"] = { ang = QAngle.new(1.7701797485352, -23.80313873291, 0.0), runduration = 64, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Meme", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["1610566363953"] = { map = "de_mirage", type = "46", pos = Vector.new(541.57373046875, -1650.2471923828, -263.96875), ["Stairs"] = { ang = QAngle.new(-22.016696929932, 169.64324951172, 0.0), runduration = 23, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610566895484"] = { map = "de_mirage", type = "46", pos = Vector.new(3.4997179508209, -1418.03125, -169.91854858398), ["CT Box"] = { ang = QAngle.new(-24.416126251221, -134.17579650879, 0.0), runduration = 1, jumpduration = 0, speed = 450, strength = 0.89999997615814, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610566993819"] = { map = "de_mirage", type = "46", pos = Vector.new(-725.32971191406, -1969.908203125, -179.96875), ["CT Corner"] = { ang = QAngle.new(-17.517011642456, -103.6315536499, 0.0), runduration = 17, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "OneWay", jumpthresthold = 0, }, }, ["1611678256702"] = { pos = Vector.new(90.992469787598, -1664.71875, -167.96875), map = "de_mirage", type = "46", ["Pit"] = { ang = QAngle.new(34.93074798584, -11, 0.0), runduration = 16, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 2, backupdirection = 4, backupduration = 24, }, }, ["1610567415185"] = { map = "de_mirage", type = "46", pos = Vector.new(-1005.5060424805, -2568.1486816406, -167.96875), ["Connector"] = { ang = QAngle.new(-21.350427627563, 69.956146240234, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Stairs", jumpthresthold = 0, }, }, ["1610567517000"] = { map = "de_mirage", type = "46", pos = Vector.new(-345.28146362305, -1688.2135009766, -167.96875), ["Connector"] = { ang = QAngle.new(-23.454477310181, 130.05685424805, 0.0), runduration = 0, jumpduration = 19, speed = 0, strength = 0.55312526226044, duck = false, jump = true, description = "Fake Duck", jumpthresthold = 0, }, }, ["1611931073687"] = { pos = Vector.new(-476.76840209961, -1577.6596679688, -39.96875), map = "de_mirage", type = "46", ["Short"] = { ang = QAngle.new(7.7744026184082, 103.69926452637, 0.0), runduration = 10, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "One Way", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["1610567890351"] = { map = "de_mirage", type = "46", pos = Vector.new(-923.59979248047, -1527.9986572266, -167.96875), ["Pit"] = { ang = QAngle.new(-12.147155761719, -0.82868051528931, 0.0), runduration = 1, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Alley", jumpthresthold = 0, }, ["Ramp"] = { ang = QAngle.new(-17.320987701416, -2.9591410160065, 0.0), runduration = 0, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["HouseT->Oneway"] = { pos = Vector.new(-11.560371398926, 770.9677734375, -135.96875), ["Oneway"] = { ang = QAngle.new(-26.726848602295, -174.8547668457, 0.0), runduration = -1, jumpduration = 0, speed = 1.1000000238419, strength = 1, duck = false, jump = false, }, }, ["PalaceAlley->Stairs(FD)"] = { pos = Vector.new(1004.9039916992, -1183.9650878906, -256.63064575195), ["Stairs"] = { ang = QAngle.new(-0.87000000476837, 66.120002746582, 0.0), runduration = 27, jumpduration = 0, speed = 230.99714660644, strength = 1, duck = false, jump = true, }, }, ["TopPalaceAlley->Sandwich"] = { pos = Vector.new(831.81927490234, -1255.2072753906, -108.96875), ["Sandwich"] = { ang = QAngle.new(-19.860000610352, -165.02000427246, 0.0), runduration = -1, jumpduration = 0, speed = 1.099999666214, strength = 1, duck = false, jump = false, }, }, ["AlleyFlower->Default(OneWay); FD Box"] = { pos = Vector.new(660.65478515625, -1128.033203125, -127.96875), ["Default Box"] = { ang = QAngle.new(0.86000001430511, -136.07000732422, 0.0), runduration = 0, jumpduration = 0, speed = 1.0999923944473, strength = 1, duck = false, jump = true, }, ["Fake Duck"] = { ang = QAngle.new(-41.390865325928, -136.51098632812, 0.0), runduration = 0, jumpduration = 26, speed = 0, strength = 1, duck = false, jump = true, }, }, ["TRamp(Pit)->FDBox(UnderBalcony)"] = { pos = Vector.new(362.81207275391, -1711.9802246094, -193.37588500976), ["Fake Duck"] = { ang = QAngle.new(-20.5, 123.5299987793, 0.0), runduration = 32, jumpduration = 0, speed = 240.99836730957, strength = 1, duck = false, jump = false, description = "Run Throw", }, }, ["PalaceInterior->PlantBox"] = { pos = Vector.new(77.114471435547, -2339.8894042969, -39.96875), ["Plant"] = { ang = QAngle.new(17.909999084473, 113.59999847412, 0.0), runduration = 8, jumpduration = 0, speed = 130.93601989746, strength = 1, duck = false, jump = false, }, }, ["Balcony->TopPit"] = { pos = Vector.new(-33.420143127441, -1916.6014404297, -39.96875), ["Top Pit"] = { ang = QAngle.new(2.6199998855591, 71.769996643066, 0.0), runduration = 32, jumpduration = 0, speed = 240.8, strength = 1, duck = false, jump = true, }, }, ["BombsiteA->TopPit"] = { pos = Vector.new(-172.30883789062, -1970.8989257812, -167.96875), ["Top Pit"] = { ang = QAngle.new(-7.8444356918335, 61.390380859375, 0.0), runduration = 31, jumpduration = 0, speed = 239.26217651367, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["Stairs->TopPit(LeftCorner)"] = { pos = Vector.new(-422.88186645508, -1585.0572509766, -39.96875), ["Top Pit"] = { ang = QAngle.new(-16.311946868896, 14.649463653564, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Molly to Left Corner", }, }, ["Stairs->TopPit(Centre)"] = { pos = Vector.new(-440.76858520508, -1528.9328613281, -39.96875), ["Top Pit"] = { ang = QAngle.new(-18.209999084473, -0.37000000476837, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Molly to Centre", }, }, ["Stairs->PlantDefault+FireBox"] = { pos = Vector.new(-531.90808105469, -1385.7379150391, -120.1696395874), ["Plant"] = { ang = QAngle.new(-8.5709066390991, -71.507682800293, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Molly to Plant and FireBox", }, }, ["PalaceInterior->Plant(Default)"] = { pos = Vector.new(18.058387756348, -2238.009765625, -39.96875), ["Plant"] = { ang = QAngle.new(-8.7782697677612, 16.446632385254, 0.0), runduration = 5, jumpduration = 0, speed = 243.4375, strength = 1, duck = false, jump = false, }, }, ["Jungle->Palace(Far)"] = { pos = Vector.new(-772.13714599609, -1352.0721435547, -167.96875), ["Palace"] = { ang = QAngle.new(-20.655994415283, -46.481887817383, 0.0), runduration = 29, jumpduration = 0, speed = 234.51113891602, strength = 1, duck = false, jump = false, }, }, ["Jungle->Ticket; CTBox"] = { pos = Vector.new(-824.65966796875, -1306.0140380859, -167.96875), ["Ticket"] = { ang = QAngle.new(1.4608627557755, -90.724060058594, 0.0), runduration = 3, jumpduration = 3, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, ["Box"] = { ang = QAngle.new(-22.415742874146, -94.058586120605, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Molly to CT Box", }, }, ["Jungle->Chair"] = { pos = Vector.new(-1118.2296142578, -1526.1472167969, -156.28179931641), ["Chair"] = { ang = QAngle.new(-2.8046159648895, 28.104333114624, 0.0), runduration = 33, jumpduration = 0, speed = 41.00003051758, strength = 1, duck = true, jump = true, description = "Molly to Chair on Middle", }, }, ["Connector->Chair"] = { pos = Vector.new(-719.03405761719, -1018.4537963867, -215.96875), ["Chair"] = { ang = QAngle.new(2.5545887947083, 70.414123535156, 0.0), runduration = 35, jumpduration = 0, speed = 240.93760681152, strength = 1, duck = false, jump = true, description = "Molly Chair", }, }, ["Connector(Mid)->Ticket"] = { pos = Vector.new(-685.57727050781, -797.94000244141, -263.96875), ["Ticket"] = { ang = QAngle.new(1.1000000238419, -93.299998474121, 0.0), runduration = 27, jumpduration = 0, speed = 230.99967956543, strength = 1, duck = false, jump = true, description = "RunJump Throw", }, }, ["Short->JungleFD"] = { pos = Vector.new(-786.86456298828, -518.13256835938, -48.09375), ["Jungle"] = { ang = QAngle.new(-18.430000305176, -162.66000366211, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Molly to Jungle FD", }, }, ["Underpass->Jungle"] = { pos = Vector.new(-983.44787597656, -307.03149414062, -367.96875), ["Jungle"] = { ang = QAngle.new(-26.989999771118, -107.83999633789, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Underpass->Jungle(Far)"] = { pos = Vector.new(-1017.3267211914, -276.80374145508, -367.96875), ["Jungle"] = { ang = QAngle.new(-27.14999961853, -102.45999908447, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Molly to Jungle Secret", }, }, ["Underpass->LadderRoom(Short)"] = { pos = Vector.new(-1009.5611572266, -211.7674407959, -367.96875), ["Ladder Room"] = { ang = QAngle.new(-29.78532409668, -89.583862304688, 0.0), runduration = 33, jumpduration = 0, speed = 242.87536621094, strength = 1, duck = false, jump = false, description = "Texture Molly", }, }, ["Underpass->ShortB"] = { pos = Vector.new(-967.28131103516, -13.791947364807, -367.96875), ["Short"] = { ang = QAngle.new(-20.340000152588, 124.48999786377, 0.0), runduration = -1, jumpduration = 0, speed = 0.90076911449432, strength = 1, duck = false, jump = false, description = "Texture Molly", }, }, ["Underpass->BAlley"] = { pos = Vector.new(-1022.3432617188, 281.11633300781, -367.96875), ["B Alley"] = { ang = QAngle.new(-34.939998626709, 50.060001373291, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Texture Molly", }, }, ["KitchenB->Car"] = { pos = Vector.new(-1064.7453613281, 627.77258300781, -79.96875), ["Car"] = { ang = QAngle.new(-6.7480988502502, 169.24224853516, 0.0), runduration = 8, jumpduration = 0, speed = 200, strength = 1, duck = false, jump = false, description = "Run Throw (Unsafe)", }, }, ["KitchenB->StairsB"] = { pos = Vector.new(-1093.57421875, 467.2057800293, -79.96875), ["Stairs"] = { ang = QAngle.new(-4.9894952774048, 36.672515869141, 0.0), runduration = 12, jumpduration = 0, speed = 235, strength = 1, duck = false, jump = false, description = "Run Throw", }, }, ["StairsB->KitchenB"] = { pos = Vector.new(-540.37384033203, 358.19415283203, -189.55390930176), ["Kitchen"] = { ang = QAngle.new(-18.823991775513, 140.65473937988, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Underpass->AlleyStairs(FD)"] = { pos = Vector.new(-1038.6790771484, 304.26428222656, -367.96875), ["Fake Duck"] = { ang = QAngle.new(-13.852487564087, 24.484004974365, 0.0), runduration = 12, jumpduration = 0, speed = 238.43748474121, strength = 1, duck = false, jump = true, description = "RunJump Throw (Unsafe)", }, }, ["BAlley(Window)->KitchenB(Rush)"] = { pos = Vector.new(-380.12103271484, 763.126953125, -79.96875), ["B Alley"] = { ang = QAngle.new(-41.652236938476, -145.40226745605, 0.0), runduration = -0, jumpduration = 20, speed = 0, strength = 0.59, duck = false, jump = true, description = "Jump Throw", }, }, ["TSideAlley->StairsB(OneWay)"] = { pos = Vector.new(473.96942138672, 402.6774597168, -251.96875), ["Stairs Alley"] = { ang = QAngle.new(-28.75, 178.89999389648, 0.0), runduration = 0, jumpduration = 0, speed = 0.20526690781116, strength = 1, duck = false, jump = true, description = "Molly to Fake Duck", }, }, ["TRoof->PitPeek"] = { pos = Vector.new(875.69140625, -1205.3721923828, -108.96875), ["Pit Peek"] = { ang = QAngle.new(-14.739546775818, -164.04568481445, 0.0), runduration = 16, jumpduration = 16, speed = 175, strength = 1, duck = false, jump = true, }, }, ["BGarbage->CatCorner"] = { pos = Vector.new(-2327.5378417969, 91.741386413574, -167.96875), ["Cat Corner"] = { ang = QAngle.new(-19.125900268555, 43.526439666748, 0.0), runduration = 7, jumpduration = 0, speed = 175, strength = 1, duck = false, jump = false, }, }, ["Car->Cat"] = { pos = Vector.new(-2164.01, 829.84, -124.4533996582), ["Cat"] = { ang = QAngle.new(-8.89, -25.23, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["1611591902708"] = { pos = Vector.new(-1158.2978515625, -2516.5756835938, -167.96875), map = "de_mirage", type = "46", ["Tetris"] = { ang = QAngle.new(-20.940292358398, 44.883014678955, 0.0), runduration = 2, jumpduration = 0, speed = 132, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Boxes", movedirection = 0, backupdirection = 0, backupduration = 0, } }, ["1611592747197"] = { pos = Vector.new(-844.84118652344, -181.38772583008, -168.55987548828), map = "de_mirage", type = "46", ["Water"] = { ang = QAngle.new(-18.675689697266, -36.349803924561, 0.0), runduration = 4, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Rip ESP", movedirection = 0, backupdirection = 0, backupduration = 0, } }, ["1611592969496"] = { pos = Vector.new(-637.33551025391, -840.13763427734, -263.90029907226), map = "de_mirage", type = "46", ["Water"] = { ang = QAngle.new(-17.58584022522, -28.070163726807, 0.0), runduration = 19, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Rip ESP", movedirection = 2, backupdirection = 2, backupduration = 0, } }, ["1611593381673"] = { pos = Vector.new(258.29513549805, -280.53567504883, -164.68202209473), map = "de_mirage", type = "46", ["Short"] = { ang = QAngle.new(-6.627507686615, -169.10000610352, 0.0), runduration = 6, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Avoid Peek", movedirection = 0, backupdirection = 0, backupduration = 0, } }, ["1611597749445"] = { pos = Vector.new(-1943.2891845703, 766.03765869141, -47.96875), map = "de_mirage", type = "46", ["Wall"] = { ang = QAngle.new(-0.63605171442032, -89.454216003418, 0.0), runduration = 1, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Kitchen", movedirection = 0, backupdirection = 2, backupduration = 0, } }, ["PalaceAlley->PalaceTEnter"] = { pos = Vector.new(560.26287841797, -1353.0477294922, -247.00451660156), ["Palace"] = { ang = QAngle.new(-24.195032119751, 39.244869232178, 0.0), runduration = 20, jumpduration = 0, speed = 241.5625, strength = 1, duck = false, jump = false, }, }, ["1611591290799"] = { pos = Vector.new(-1116.6434326172, -2284.1284179688, -171.55812072754), map = "de_mirage", type = "46", ["Palace"] = { ang = QAngle.new(-26.607252120972, 7.1801962852478, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Arcade", movedirection = 0, backupdirection = 0, backupduration = 0, } }, ["1611591069834"] = { pos = Vector.new(-684.548828125, -1270.1892089844, -167.96875), map = "de_mirage", type = "46", ["Palace"] = { ang = QAngle.new(-21.745286941528, -51.700000762939, 0.0), runduration = 20, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Far", movedirection = 0, backupdirection = 0, backupduration = 1, } }, ["1611590322557"] = { pos = Vector.new(-1055.9202880859, -1418.6645507812, -169.49179077148), map = "de_mirage", type = "46", ["Plant"] = { ang = QAngle.new(-13.27320766449, -31.525745391846, 0.0), runduration = 8, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Run Throw", movedirection = 0, backupdirection = 2, backupduration = 10, } }, ["TRamp->Jungle(Door)"] = { pos = Vector.new(428.59594726563, -1613.5140380859, -226.26304626465), ["Jungle"] = { ang = QAngle.new(-16.177150726318, 174.93814086914, 0.0), runduration = 30, jumpduration = 0, speed = 240, strength = 1, duck = false, jump = false, description = "Molly to Jungle Door", }, }, ["Connector(End)->Jungle(Door)"] = { pos = Vector.new(-642.54, -1210.57, -167.96875), ["Jungle"] = { ang = QAngle.new(-7.17, -130.95, 0.00), runduration = 16, jumpduration = 0, speed = 239.0625, strength = 1, duck = false, jump = false, description = "Molly To Jungle Door", }, }, }, }, ["de_train"] = { ["44"] = { ["ElectricalBox->Plant"] = { pos = Vector.new(-268.00506591797, 39.10608291626, -215.96875), ["Plant"] = { ang = QAngle.new(-17.126483917236, -1.8574143648148, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["1610651268991"] = { map = "de_train", type = "44", pos = Vector.new(878.97412109375, 735.98565673828, -154.96875), ["Plant"] = { ang = QAngle.new(-15.014936447144, -120.47469329834, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "For -80 HP", jumpthresthold = 0, }, }, ["1610651420133"] = { map = "de_train", type = "44", pos = Vector.new(1896.4024658203, 281.08770751953, -223.96875), ["Push +50"] = { ang = QAngle.new(-19.580013275146, 134.50511169434, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "nil", jumpthresthold = 0, }, }, ["Tunnel(Green)->Camera"] = { pos = Vector.new(1323.3907470703, 413.07095336914, -215.96875), ["Camera"] = { ang = QAngle.new(-8.5921535491943, 177.2445526123, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Connector->Heaven"] = { pos = Vector.new(534.1962890625, -352.47253417969, -215.96875), ["Heaven"] = { ang = QAngle.new(-1.9860624074936, 99.881729125976, 0.0), runduration = 19, jumpduration = 2, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw", jumpthresthold = 0, }, }, ["BRamp->Headshot"] = { pos = Vector.new(-560.50799560547, -850.94152832031, -311.71844482422), ["Headshot"] = { ang = QAngle.new(-12.799234390259, -31.700000762939, 0.0), runduration = 26, jumpduration = 8, speed = 450, strength = 1, duck = false, jump = true, description = "Fake Duck", jumpthresthold = 0, }, }, ["BHalls->Plant"] = { pos = Vector.new(-1043.3074951172, -1625.5480957031, -151.96875), ["Plant"] = { ang = QAngle.new(-4.2142386436462, -16.462825775146, 0.0), runduration = 16, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["Tunnel(Green)->Plant"] = { pos = Vector.new(1187.67578125, 488.0703125, -219.96875), ["Plant"] = { ang = QAngle.new(-13.135045051575, -158.04661560058, 0.0), runduration = 10, jumpduration = 0, speed = 236.875, strength = 1, duck = false, jump = false, }, }, ["Red(Front)->Heaven"] = { pos = Vector.new(-54.193672180176, 417.1979675293, -215.96875), ["Heaven"] = { ang = QAngle.new(-1.7511327266693, -44.673725128174, 0.0), runduration = -1, jumpduration = 1, speed = 0, strength = 1, duck = false, jump = true, }, }, ["Red(Front)->Plant(Right); Plant(Left)"] = { pos = Vector.new(33.513412475586, 418.31134033203, -215.96875), ["Plant (R)"] = { ang = QAngle.new(-35.064315795898, -56.975605010986, 0.0), runduration = 0, jumpduration = 21, speed = 0, strength = 0.67, duck = false, jump = true, }, ["Plant (L)"] = { ang = QAngle.new(-25.136894226074, -36.903881072998, 0.0), runduration = 0, jumpduration = 19, speed = 0, strength = 0.75, duck = false, jump = true, }, }, }, ["46"] = { ["TMain->ZConnector"] = { pos = Vector.new(-648.13244628906, 609.14013671875, -215.96875), ["Z Connector"] = { ang = QAngle.new(6.9995799064636, -37.659851074219, 0.0), runduration = 6, jumpduration = 0, speed = 90.999847412109, strength = 1, duck = false, jump = true, }, ["Plant A"] = { ang = QAngle.new(0.14922830462456, -31.086763381958, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, }, }, ["1611774615885"] = { pos = Vector.new(-720.12921142578, -1775.9909667969, -120.03760528564), map = "de_train", type = "46", ["Train"] = { ang = QAngle.new(-0.73614448308945, 23.431886672974, 0.0), runduration = 0, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Fake Duck", movedirection = 0, backupdirection = 0, backupduration = 1, }, }, ["1611774698128"] = { pos = Vector.new(-274.50042724609, -1531.296875, -355.96875), map = "de_train", type = "46", ["Connector"] = { ang = QAngle.new(1.7003104686737, 29.743299484253, 0.0), runduration = 2, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Arcade", movedirection = 0, backupdirection = 0, backupduration = 1, }, }, ["1611774698129"] = { map = "de_train", type = "46", pos = Vector.new(1180.501, -196.0551, -215.9688), ["Heaven"] = { ang = QAngle.new(-32.18361, -167.6908, 0), runduration = 0, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1611774698131"] = { map = "de_train", type = "46", pos = Vector.new(869.97973632812, -271.74118041992, -215.96875), ["Main "] = { ang = QAngle.new(-22.132932662964, 150.2006072998, 0), runduration = 19, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Arcade", jumpthresthold = 0, }, }, ["1611724678131"] = { map = "de_train", type = "46", pos = Vector.new(799.71038818359, -34.189922332764, -215.96875), ["Boxes"] = { ang = QAngle.new(5.926956653595, -169.96604919434, 0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "Arcade", jumpthresthold = 0, }, }, ["1611775196508"] = { pos = Vector.new(553.125, -98.019798278809, -129.6916809082), map = "de_train", type = "46", ["Main"] = { ang = QAngle.new(-19.085865020752, 152.74569702148, 0.0), runduration = 0, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Arcade", movedirection = 0, backupdirection = 0, backupduration = 1, }, }, ["1611775146218"] = { map = "de_train", type = "46", pos = Vector.new(91.426223754883, 607.95239257812, -215.96876525879), ["Connector"] = { ang = QAngle.new(-18.846605300903, -63.692581176758, 0), runduration = 0, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1611775156228"] = { map = "de_train", type = "46", pos = Vector.new(958.97320556641, 735.97052001953, -211.96875), ["Plant"] = { ang = QAngle.new(1.5800907611847, -117.79347229004, 0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "", jumpthresthold = 0, }, }, ["Blue(Front)->Plant(Right); Plant(Centre); Camera"] = { pos = Vector.new(-364.74127197266, 671.37084960938, -215.96875), ["Plant (Right)"] = { ang = QAngle.new(-23.845518112183, -49.660472869873, 0.0), runduration = 0, jumpduration = 19, speed = 0.0, strength = 1, duck = false, jump = true, }, ["Plant (Centre)"] = { ang = QAngle.new(-13.253885269165, -36.166835784912, 0.0), runduration = 13, jumpduration = 13, speed = 1.0981435775757, strength = 1, duck = false, jump = true, }, ["Camera"] = { ang = QAngle.new(2.0828297138214, -24.025775909424, 0.0), runduration = 3, jumpduration = 3, speed = 57.185024261475, strength = 1, duck = false, jump = true, }, }, ["BombsiteA->Main"] = { pos = Vector.new(451.95693969726, -169.92520141602, -219.96875), ["Main"] = { ang = QAngle.new(-21.724485397339, 146.79011535644, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["ElectricalBox->Heaven"] = { pos = Vector.new(-245.92224121094, 71.71369934082, -215.96875), ["Heaven"] = { ang = QAngle.new(-33.429214477539, -20.656261444092, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Red(Ladder)->PlantA"] = { pos = Vector.new(-321.61480712891, 309.09066772461, -215.96875), ["Plant A"] = { ang = QAngle.new(-31.519777297974, 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["1611772632179"] = { map = "de_shortdust", type = "46", pos = Vector.new(647.18029785156, 934.90600585938, 32.093811035156), ["Car"] = { ang = QAngle.new(-19.280649185181, -142.61576843262, 0), runduration = 0, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1611770370987"] = { pos = Vector.new(-318.43316650391, 634.12768554688, -36.075256347656), map = "de_shortdust", type = "46", ["Barrels"] = { ang = QAngle.new(-18.229751586914, -35.935073852539, 0.0), runduration = 14, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Fake Duck", movedirection = 0, backupdirection = 0, backupduration = 1, }, }, ["1611770370188"] = { map = "de_shortdust", type = "46", pos = Vector.new(-391.27145385742, 786.81726074219, 36.03125), ["Fake Duck"] = { ang = QAngle.new(-21.001636505127, -53.710342407227, 0), runduration = 0, jumpduration = 0, speed = 450, strength = 1, duck = 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Vector.new(-110.25101470947, -1094.2683105469, -223.96875), ["Soda Machine"] = { ang = QAngle.new(-11.743114471436, 69.011863708496, 0.0), runduration = 11, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Fake Duck", jumpthresthold = 0, }, }, ["1610460263381"] = { map = "cs_office", type = "44", pos = Vector.new(1013.5682373047, -667.96765136719, -159.96875), ["Trash"] = { ang = QAngle.new(-2.5, 98.201873779297, 0.0), runduration = 22, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Fake Duck", jumpthresthold = 0, }, }, }, ["46"] = { ["MainHall->Trash"] = { pos = Vector.new(1013.522277832, -667.93084716797, -159.96875), ["Trash"] = { ang = QAngle.new(-4.417275428772, 98.030067443848, 0.0), runduration = 34, jumpduration = 0, speed = 243.36022949219, strength = 1, duck = false, jump = false, }, }, ["SideHall->Couch(T Spawn)"] = { pos = Vector.new(1044.3140869141, 1039.96875, -159.96875), ["Couch"] = { ang = QAngle.new(-5.2890124320984, -13.721813201904, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["1610458289128"] = { map = "cs_office", type = "46", pos = Vector.new(622.79083251953, -1467.6239013672, -279.96875), ["Elevator"] = { ang = QAngle.new(-14.367225646973, 46.497985839844, 0.0), runduration = 16, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610458352948"] = { map = "cs_office", type = "46", pos = Vector.new(527.32214355469, -1465.9683837891, -279.96875), ["Stairs"] = { ang = QAngle.new(-11.511231422424, 114.98515319824, 0.0), runduration = 11, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610458499257"] = { map = "cs_office", type = "46", pos = Vector.new(859.45782470703, -1425.7641601562, -325.69396972656), ["Cross"] = { ang = QAngle.new(-19.865463256836, 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QAngle.new(-4.0459842681885, 41.016338348389, 0.0), runduration = 7, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610459046671"] = { map = "cs_office", type = "46", pos = Vector.new(897.79333496094, -28.376209259033, -159.96875), ["Doorway"] = { ang = QAngle.new(-4.0315170288086, 21.575151443481, 0.0), runduration = 13, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610459449118"] = { map = "cs_office", type = "46", pos = Vector.new(-1035.1782226562, 311.9216003418, -276.49816894531), ["Soda Machine"] = { ang = QAngle.new(4.1236701011658, -13.451810836792, 0.0), runduration = 0, jumpduration = 1, speed = 0, strength = 1, duck = false, jump = true, description = "Fake Duck", jumpthresthold = 0, }, }, ["1610459503001"] = { map = "cs_office", type = "46", pos = Vector.new(-247.93313598633, 195.35791015625, -159.96875), ["Long Hall"] = { ang = QAngle.new(-5.2220501899719, -21.349754333496, 0.0), runduration = 10, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Corner", jumpthresthold = 0, }, }, ["1610459615064"] = { map = "cs_office", type = "46", pos = Vector.new(589.65863037109, -534.55950927734, -159.96875), ["Vending"] = { ang = QAngle.new(-3.2789144515991, 76.359718322754, 0.0), runduration = 8, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610459839561"] = { map = "cs_office", type = "46", pos = Vector.new(751.41528320312, -426.46701049805, -159.96875), ["Window"] = { ang = QAngle.new(-5.8305583000183, -48.152843475342, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Fake Duck", jumpthresthold = 0, }, }, ["1610460085065"] = { map = "cs_office", type = "46", pos = Vector.new(-110.33693695068, -1094.2884521484, -223.96875), ["Soda Machine"] = { ang = QAngle.new(-11.814198493958, 68.872604370117, 0.0), runduration = 12, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Fake Duck", jumpthresthold = 0, }, }, ["1610460701716"] = { map = "cs_office", type = "46", pos = Vector.new(1629.6300048828, 122.30333709717, -159.96875), ["Trash"] = { ang = QAngle.new(2.7557191848755, 124.81910705566, 0.0), runduration = 2, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "nil", jumpthresthold = 0, }, }, }, }, ["de_vertigo"] = { ["44"] = { ["BackB->FireBox"] = { pos = Vector.new(-1383.8586425781, 949.22760009766, 11776.03125), ["FireBox"] = { ang = QAngle.new(-15.34042263031, -147.68395996094, 0.0), runduration = 23, jumpduration = 0, speed = 217.53128051758, strength = 1, duck = false, jump = false, }, }, ["1610640799524"] = { map = "de_vertigo", type = "44", pos = Vector.new(-1843.40234375, -129.24360656738, 11776.03125), ["Balcony"] = { ang = QAngle.new(-16.280061721802, 51.859352111816, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "For -70 HP", jumpthresthold = 0, }, }, ["1610640851916"] = { map = "de_vertigo", type = "44", pos = Vector.new(-1819.3209228516, -176.74085998535, 11776.03125), ["Balcony"] = { ang = QAngle.new(-23.210084915161, 66.489288330078, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Fake Duck (For -60 HP)", jumpthresthold = 0, }, }, ["1610641554385"] = { map = "de_vertigo", type = "44", pos = Vector.new(-2339.3576660156, 692.56536865234, 11849.03125), ["Main"] = { ang = QAngle.new(-10.972449302673, -50.376621246338, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Arcade", jumpthresthold = 0, }, }, ["BackofB->FireBox"] = { pos = Vector.new(-1613.1618652344, 782.02453613281, 11776.03125), ["FireBox"] = { ang = QAngle.new(-16.199789047241, -148.07366943359, 0.0), runduration = 7, jumpduration = 0, speed = 108.25871276855, strength = 1, duck = false, jump = false, }, }, ["CTSpawn->RightBox(FD)"] = { pos = Vector.new(-1105.3325195312, 960.55364990234, 11776.03125), ["Right Box"] = { ang = QAngle.new(9.5852680206299, 179.79667663574, 0.0), runduration = 2, jumpduration = 2, speed = 0, strength = 1, duck = false, jump = true, }, }, ["1610695491602"] = { map = "de_vertigo", type = "44", pos = Vector.new(-2036.224609375, -576.65472412109, 11776.03125), ["Balcony"] = { ang = QAngle.new(3.7141740322113, 64.601249694824, 0.0), runduration = 1, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Fake Duck", jumpthresthold = 0, }, }, ["1610695814240"] = { map = "de_vertigo", type = "44", pos = Vector.new(-1481.5557861328, 632.18218994141, 11873.03125), ["Corridor"] = { ang = QAngle.new(-8.4596757888794, -113.3147354126, 0.0), runduration = 8, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Arcade", jumpthresthold = 0, }, }, ["1610696768621"] = { map = "de_vertigo", type = "44", pos = Vector.new(-1046.6947021484, 439.16906738281, 11776.03125), ["Middle"] = { ang = QAngle.new(-10.888229370117, -150.15112304688, 0.0), runduration = 3, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Centre", jumpthresthold = 0, }, }, }, ["46"] = { ["TCorridor->MidCentre"] = { pos = Vector.new(-1501.2673339844, -171.59368896484, 11776.03125), ["Mid Centre"] = { ang = QAngle.new(-5.4899010658264, 159.32778930664, 0.0), runduration = 31, jumpduration = 2, speed = 240.34921264648, strength = 1, duck = false, jump = true, }, }, ["1611690452142"] = { pos = Vector.new(-1576.1207275391, -145.22077941894, 11776.03125), map = "de_vertigo", type = "46", ["Balcony"] = { ang = QAngle.new(-9.3280210494995, 150.45614624023, 0.0), runduration = 28, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 0, backupdirection = 2, backupduration = 57, }, }, ["1610641126739"] = { map = "de_vertigo", type = "46", pos = Vector.new(-1881.5023193359, -160.41177368164, 11776.03125), ["Balcony"] = { ang = QAngle.new(-22.220035552979, 53.274883270264, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610641305251"] = { map = "de_vertigo", type = "46", pos = Vector.new(-1722.8125, 725.50268554688, 11776.03125), ["Fire Box"] = { ang = QAngle.new(-9.2398462295532, -153.66078186035, 0.0), runduration = 7, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Cement Wall", jumpthresthold = 0, }, }, ["1610797155702"] = { pos = Vector.new(-1148.8621826172, 861.92864990234, 11776.03125), map = "de_vertigo", type = "46", ["Plant"] = { ang = QAngle.new(-15.390537261963, 173.28048706055, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = false, strength = 0.88, jumpthresthold = 0, description = "Fake Duck", } }, ["1610641546842"] = { map = "de_vertigo", type = "46", pos = Vector.new(-2342.0895996094, 690.7646484375, 11849.03125), ["Main"] = { ang = QAngle.new(-6.9574475288391, -50.816623687744, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Arcade", jumpthresthold = 0, }, }, ["1610641736287"] = { map = "de_vertigo", type = "46", pos = Vector.new(-1716.03125, -295.96875, 11791.119140625), ["Plant"] = { ang = QAngle.new(-18.799980163574, 120.42392730713, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Fire Box", jumpthresthold = 0, }, }, ["1610797662221"] = { pos = Vector.new(-1908.9188232422, -61.363014221191, 11776.03125), map = "de_vertigo", type = "46", ["Corner"] = { ang = QAngle.new(-17.163507461548, 30.050718307495, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "", } }, ["1610696489381"] = { map = "de_vertigo", type = "46", pos = Vector.new(-2500.0319824219, 197.8959197998, 11744.03125), ["Balcony"] = { ang = QAngle.new(-25.855730056763, 13.939268112183, 0.0), runduration = 2, jumpduration = 0, speed = 40, strength = 1, duck = false, jump = false, description = "Fake Duck", jumpthresthold = 0, }, }, ["1610695222507"] = { map = "de_vertigo", type = "46", pos = Vector.new(-1481.6513671875, 632.03881835938, 11873.03125), ["Corridor"] = { ang = QAngle.new(-7.7781314849854, -113.4845123291, 0.0), runduration = 9, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Arcade", jumpthresthold = 0, }, }, ["CTStart->Transformer2"] = { pos = Vector.new(-1082.6352539062, 781.99768066406, 11776.03125), ["Transformer"] = { ang = QAngle.new(-5.3238751888275, 145.34729003906, 0.0), runduration = 25, jumpduration = 1, speed = 450, strength = 1, duck = false, jump = true, description = "Grenade to Left Corner", }, }, ["BackB->FireBox"] = { pos = Vector.new(-1578.6931152344, 809.53100585938, 11776.57421875), ["FireBox"] = { ang = QAngle.new(-15.762097358704, -147.60615539551, 0.0), runduration = 8, jumpduration = 0, speed = 108.26007843018, strength = 1, duck = false, jump = false, }, }, ["BombsiteB->Wall"] = { pos = Vector.new(-1648.1569824219, 761.40869140625, 11776.03125), ["Wall + FireBox"] = { ang = QAngle.new(-21.929733276367, -149.65449523926, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 0.75625014305115, duck = false, jump = false, }, }, ["CTStairs->Transformer"] = { pos = Vector.new(-2357.3432617188, 373.27615356445, 11744.03125), ["Transformer"] = { ang = QAngle.new(-27.996953964233, 56.7493019104, 0.0), runduration = 5, jumpduration = 0, speed = 65.717224121094, strength = 1, duck = false, jump = false, }, }, ["Pit->PlantBox(FD)"] = { pos = Vector.new(-2374.0991210938, -109.14014434814, 11552.03125), ["Plant"] = { ang = QAngle.new(-34.022747039795, 79.208541870117, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Fake Duck", }, }, ["Pit->FireBox"] = { pos = Vector.new(-2276.2038574219, -17.16926574707, 11552.03125), ["FireBox"] = { ang = QAngle.new(-5.6160445213318, 114.18676757812, 0.0), runduration = 0, jumpduration = 0, speed = 1.0999927520752, strength = 1, duck = false, jump = true, }, }, ["Pit->Cement+FireBox; Cement(RightSide)"] = { pos = Vector.new(-2202.1428222656, -20.364072799683, 11552.03125), ["Cement + FireBox"] = { ang = QAngle.new(-29.957557678223, 122.42820739746, 0.0), runduration = -1, jumpduration = 0, speed = 1.0999923944473, strength = 1, duck = false, jump = false, }, ["Cement"] = { ang = QAngle.new(-45.037536621094, 126.8422088623, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 0.77656263113022, duck = false, jump = false, description = "Right Side", }, }, ["Pit->PlantBox(FD)2"] = { pos = Vector.new(-2238.3818359375, -130.0435333252, 11600.556640625), ["Plant)"] = { ang = QAngle.new(-32.301040649414, 85.614311218262, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", }, }, ["Pit->Wall"] = { pos = Vector.new(-2322.6904296875, -60.490913391113, 11552.03125), ["Wall"] = { ang = QAngle.new(-44.784324645996, 81.261978149414, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 0.63437521457672, duck = false, jump = false, }, }, ["CTSpawn->PlantBox(FD)"] = { pos = Vector.new(-943.16412353516, 612.55242919922, 11873.03125), ["Plant"] = { ang = QAngle.new(-11.513971328735, 166.0719909668, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Fake Duck", }, }, ["CTSpawn->PlantFireBox"] = { pos = Vector.new(-1379.9013671875, 964.07757568359, 11776.03125), ["FireBox"] = { ang = QAngle.new(-20.769462585449, -145.82945251465, 0.0), runduration = 9, jumpduration = 0, speed = 120.59950256348, strength = 1, duck = false, jump = false, }, }, ["TCorridorUp->Balcony(Barrels FD)"] = { pos = Vector.new(-2036.5356445312, -580.12615966797, 11776.03125), ["Balcony"] = { ang = QAngle.new(-22.440956115723, 62.91764831543, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Mid->Cement(FD)"] = { pos = Vector.new(-1690.8980712891, -22.231033325195, 11776.03125), ["B Cement"] = { ang = QAngle.new(-23.891828536987, 142.11058044434, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["MidBoxT->CTFarCorner"] = { pos = Vector.new(-1733.2052001953, 9.8122873306274, 11776.03125), ["Corner"] = { ang = QAngle.new(-11.203365325928, 48.142734527588, 0.0), runduration = 14, jumpduration = 14, speed = 0, strength = 1, duck = false, jump = true, }, }, ["Mid->CT Corner"] = { pos = Vector.new(-1644.7369384766, 299.54998779297, 11776.03125), ["Wall Corner"] = { ang = QAngle.new(-17.555694580078, 168.37373352051, 0.0), runduration = 10, jumpduration = 0, speed = 131.93626403808, strength = 1, duck = false, jump = false, }, }, ["Mid->Transformer"] = { pos = Vector.new(-1372.6958007812, 371.34625244141, 11776.03125), ["Transformer"] = { ang = QAngle.new(-25.216163635254, 126.10524749756, 0.0), runduration = 10, jumpduration = 0, speed = 142.3514251709, strength = 1, duck = false, jump = false, }, }, } }, ["cs_italy"] = { ["44"] = { ["Bridge->TApartments"] = { pos = Vector.new(-897.61505126953, 955.18841552734, 7.0722579956055), ["Apartments"] = { ang = QAngle.new(-2.7278118133545, 68.46736907959, 0.0), runduration = 2, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Grenade to Apartments", }, }, ["UnderBridge->TApartment"] = { pos = Vector.new(-523.44665527344, 904.37847900391, -160.03717041016), ["Apartment Enter"] = { ang = QAngle.new(-3.4440922737122, 138.76274108887, 0.0), runduration = 12, jumpduration = 0, speed = 240.0, strength = 1, duck = false, jump = true, }, }, ["TSpawnFD->BridgeCorner"] = { pos = Vector.new(-0.03255819529295, 2416.0327148438, -47.640827178955), ["Corner"] = { ang = QAngle.new(-21.170253753662, -140.77981567383, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Arcade", jumpthresthold = 0, }, }, ["TSpawnFD->Middle"] = { pos = Vector.new(-5.371618270874, 2543.96875, -49.227123260498), ["Middle"] = { ang = QAngle.new(-8.7688837051392, -89.959945678711, 0.0), runduration = 34, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Left Corner", jumpthresthold = 0, }, }, ["Tunnel->Stairs"] = { pos = Vector.new(861.01086425781, 1602.4709472656, -34.503593444824), ["Stairs"] = { ang = QAngle.new(-5.9620127677917, 129.09056091309, 0.0), runduration = 30, jumpduration = 0, speed = 240.0, strength = 1, duck = false, jump = false, description = "Run Throw", }, }, }, ["46"] = { ["LeftAlley->Bridge/Roof"] = { pos = Vector.new(-1465.6550292969, 177.23101806641, -159.14376831055), ["Bridge"] = { ang = QAngle.new(-20.03747177124, 63.34256362915, 0.0), runduration = 18, jumpduration = 0, speed = 204.1983795166, strength = 1, duck = false, jump = false, }, ["Roof"] = { ang = QAngle.new(-26.294330596924, 52.185466766357, 0.0), runduration = 1, jumpduration = 0, speed = 2.104124546051, strength = 1, duck = false, jump = true, }, }, ["Bridge->TApartments"] = { pos = Vector.new(-897.61505126953, 955.18841552734, 7.0722579956055), ["Apartments"] = { ang = QAngle.new(-2.7278118133545, 68.46736907959, 0.0), runduration = 2, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Molly to Apartments", }, }, ["LeftAlley->BridgeCorner"] = { pos = Vector.new(-1443.9816894531, 145.4128112793, -151.46881103516), ["Bridge Corner"] = { ang = QAngle.new(-4.1906032562256, 66.426338195801, 0.0), runduration = 18, jumpduration = 0, speed = 449.99996948242, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["UnderBridge->BridgeCorner"] = { pos = Vector.new(-621.34594726563, 848.04602050781, -151.08415222168), ["Bridge Corner"] = { ang = QAngle.new(-3.5730302333832, 113.34436798096, 0.0), runduration = 10, jumpduration = 0, speed = 449.99996948242, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["Middle->Garbage"] = { pos = Vector.new(141.74551391602, 788.59002685547, -160.87113952637), ["Garbage"] = { ang = QAngle.new(-23.645307540894, -32.443504333496, 0.0), runduration = -1, jumpduration = 0, speed = 1.0999933481216, strength = 1, duck = false, jump = false, }, }, ["Apartment->Roof"] = { pos = Vector.new(-364.50256347656, 767.96893310547, 8.03125), ["Roof"] = { ang = QAngle.new(-6.7098684310913, -165.93370056152, 0.0), runduration = -1, jumpduration = 0, speed = 1.0999923944473, strength = 1, duck = false, jump = false, description = "Texture Molly" }, }, ["RightAlley->Balcony"] = { pos = Vector.new(-59.030548095703, -482.08288574219, -151.96875), ["Balcony"] = { ang = QAngle.new(-17.093654632568, 152.57569885254, 0.0), runduration = 7, jumpduration = 0, speed = 94.827903747559, strength = 1, duck = false, jump = false, }, }, ["LeftAlley->RoofLeft"] = { pos = Vector.new(-1193.1829833984, -35.149356842041, -151.96875), ["Roof"] = { ang = QAngle.new(-28.940900802612, 84.482872009277, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["RightAlley->SpawnCorner"] = { pos = Vector.new(-182.75682067871, -400.009765625, -151.96875), ["Spawn Corner"] = { ang = QAngle.new(-9.93, -124.41708374023, 0.0), runduration = 8, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", }, }, ["1611064079456"] = { pos = Vector.new(860.99536132812, 1602.5333251953, -34.493503570557), map = "cs_italy", type = "46", ["Stairs"] = { ang = QAngle.new(-5.6829519271851, 129.00752258301, 0.0), runduration = 7, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Fake Duck", movedirection = 0, backupdirection = 0, backupduration = 0, } }, ["LeftAlley->BridgeApartment"] = { pos = Vector.new(-1362.3645019531, 145.37509155273, -151.08311462402), ["Bridge Apartment"] = { ang = QAngle.new(-31.452728271484, 64.661323547363, 0.0), runduration = 8, jumpduration = 17, speed = 180.0, strength = 1, duck = false, jump = true, description = "Molly to Apartment Enter", }, }, ["StreetRight->Roof"] = { pos = Vector.new(117.1167678833, 697.69085693359, -159.96875), ["Roof"] = { ang = QAngle.new(-21.064861297607, 137.31488037109, 0.0), runduration = 18, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["StreetRight->MiddleBridge(Right)"] = { pos = Vector.new(81.790054321289, 694.80053710938, -159.96875), ["Bridge"] = { ang = QAngle.new(-5.6474347114563, 112.64385986328, 0.0), runduration = 24, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Molly to Right Side", }, }, ["StreetLeft->MiddleBridge(Left)"] = { pos = Vector.new(-299.79702758789, 923.671875, -160.86877441406), ["Bridge"] = { ang = QAngle.new(-9.5485887527466, 59.919692993164, 0.0), runduration = 12, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Molly to Left Side", }, }, }, }, ["de_inferno"] = { ["44"] = { ["Banana->Grill"] = { pos = Vector.new(572.40576171875, 2018.8455810547, 128.27137756348), ["Grill"] = { ang = QAngle.new(2.4238481521606, 49.054512023926, 0.0), runduration = 20, jumpduration = 0, speed = 237.81251525879, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["Banana->Treewall"] = { pos = Vector.new(522.27496337891, 1925.5493164063, 130.62548828125), ["Treewall"] = { ang = QAngle.new(-26.48281288147, 62.852172851563, 0.0), runduration = 0, jumpduration = 22, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["BananaCar->TreeWall"] = { pos = Vector.new(372.25271606445, 2027.8283691406, 177.03125), ["TreeWall"] = { ang = QAngle.new(-22.615730285645, 52.307865142822, 0.0), runduration = -1, jumpduration = 21, speed = 0, strength = 1, duck = false, jump = true, }, }, ["Garden->PlantB"] = { pos = Vector.new(627.02252197266, 3463.6791992188, 160.03125), ["Second (C2)"] = { ang = QAngle.new(-5.2228479385376, -123.17477416992, 0.0), runduration = 11, jumpduration = 0, speed = 236.24998474121, strength = 1, duck = false, jump = false, }, }, ["Middle(Long)->Corner(Long)"] = { pos = Vector.new(1370.0328369141, 925.90649414062, 146.37730407715), ["Corner"] = { ang = QAngle.new(6.3246326446533, 31.507312774658, 0.0), runduration = 23, jumpduration = 1, speed = 449, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["Arch->BackSiteBox"] = { pos = Vector.new(2060.7514648438, 1140.7205810547, 160.55776977539), ["Back Site"] = { ang = QAngle.new(-20.354900360107, -36.673217773438, 0.0), runduration = 6, jumpduration = 0, speed = 241.56, strength = 1, duck = false, jump = false, description = "Grenade for 40-80 hp", }, ["Back Site Box"] = { ang = QAngle.new(-46.45, -94.48, 0.0), runduration = 0, jumpduration = 1, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["Arch->MainBox(Right)"] = { pos = Vector.new(2144.4538964844, 1225.9516601562, 172.1785736084), ["Main Box"] = { ang = QAngle.new(-11.759510040283, -95.158882141113, 0.0), runduration = 2, jumpduration = 16, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["BombsiteA->CentralBox"] = { pos = Vector.new(2264.8208007812, 1092.4007568359, 158.85646057129), ["Central Box"] = { ang = QAngle.new(-28.111528396606, -112.97012329102, 0.0), runduration = 0, jumpduration = 23, speed = 0, strength = 0.88, duck = false, jump = true, description = "Jump Throw", }, }, ["Arch->CentralBox"] = { pos = Vector.new(2056.111328125, 1210.7083740234, 174.03125), ["Central Box"] = { ang = QAngle.new(-33.924381256104, -94.215927124023, 0.0), runduration = -1, jumpduration = 27, speed = 0, strength = 1, duck = false, jump = true, }, }, ["Arch->Pit"] = { pos = Vector.new(2111.3950195312, 1135.1221923828, 160.9439239502), ["Pit"] = { ang = QAngle.new(10.713777542114, -62.756999969482, 0.0), runduration = 27, jumpduration = 2, speed = 450.00003051758, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["BombsiteA->Long(Wall)"] = { pos = Vector.new(1976.03, 359.69, 160.03125), ["Long"] = { ang = QAngle.new(-23.275497436523, 83.339660644531, 0.0), runduration = 0, jumpduration = 22, speed = 0, strength = 1, duck = false, jump = true, description = "Wall", }, }, ["BombsiteA->Long(Corner)"] = { pos = Vector.new(1943.9382324219, 325.65701293945, 160.03125), ["Long"] = { ang = QAngle.new(-12.119428634644, 46.41255569458, 0.0), runduration = 10, jumpduration = 0, speed = 244.37498474121, strength = 1, duck = false, jump = false, description = "Corner", }, }, ["MainBox->Long; Corner; Library"] = { pos = Vector.new(2093.8688964844, 144.94633483887, 160.03125), ["Long"] = { ang = QAngle.new(-6.7124714851379, 89.85132598877, 0.0), runduration = 0, jumpduration = 10, speed = 0, strength = 1, duck = false, jump = true, description = "Wall", }, ["Corner"] = { ang = QAngle.new(-4.9249134063721, 81.254623413086, 0.0), runduration = 0, jumpduration = 20, speed = 0, strength = 1, duck = false, jump = true, description = "Arcade", }, ["Library"] = { ang = QAngle.new(-7.2038078308105, 72.220695495605, 0.0), runduration = -0, jumpduration = 18, speed = 0, strength = 1, duck = false, jump = true, description = "Exit from Library", }, }, ["Graveyard->Long(Further); Long(Near)"] = { pos = Vector.new(2485.9020996094, 192.7737121582, 124.03125), ["Further Long"] = { ang = QAngle.new(-14.549378395081, 110.79242706299, 0.0), runduration = 3, jumpduration = 0, speed = 225.1, strength = 1, duck = false, jump = false, }, ["Near Long"] = { ang = QAngle.new(-19.809190750122, 110.60696411133, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 0.81, duck = false, jump = false, }, }, ["BackSiteBox->Long(Arcade)"] = { pos = Vector.new(1966.3629150391, 561.20593261719, 160.03125), ["Long"] = { ang = QAngle.new(-5.0455584526062, 35.096752166748, 0.0), runduration = 12, jumpduration = 0, speed = 237.81251525879, strength = 1, duck = false, jump = false, description = "Corner", }, }, ["Pit->Long(Corner)"] = { pos = Vector.new(2557.9943847656, -194.07939147949, 84.03125), ["Long"] = { ang = QAngle.new(3.3044981956482, 102.76848602295, 0.0), runduration = 4, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["1611062557286"] = { pos = Vector.new(507.4460144043, 3068.1247558594, 261.03125), map = "de_inferno", type = "44", ["Banana"] = { ang = QAngle.new(-11.67720413208, -86.912185668945, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Arcade", movedirection = 0, backupdirection = 0, backupduration = 0, } }, }, ["46"] = { ["TopofMid->Graveyard"] = { pos = Vector.new(1346.6632080078, 240.60382080078, 127.44067382812), ["Graveyard"] = { ang = QAngle.new(-18.58362197876, -34.375888824463, 0.0), runduration = 24, jumpduration = 10, speed = 449, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["1611062661383"] = { pos = Vector.new(317.0276184082, 1982.0173339844, 130.03125), map = "de_inferno", type = "46", ["TreeWall"] = { ang = QAngle.new(-38.660663604736, 49.674690246582, 0.0), runduration = 9, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Run Jump Throw", movedirection = 0, backupdirection = 0, backupduration = 0, } }, ["1611060541599"] = { pos = Vector.new(1185.03125, 359.96887207031, 128.03125), map = "de_inferno", type = "46", ["Pit"] = { ang = QAngle.new(-41.180576324463, -25.360370635986, 0.0), runduration = 40, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Barrel", movedirection = 0, backupdirection = 0, backupduration = 0, } }, ["1611060671940"] = { pos = Vector.new(1362.1379394531, 278.82131958008, 128.34411621094), map = "de_inferno", type = "46", ["Plant"] = { ang = QAngle.new(-19.723196029663, -47.861656188965, 0.0), runduration = 16, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Central Box", movedirection = 0, backupdirection = 0, backupduration = 0, }, }, ["1611061479825"] = { pos = Vector.new(1838.7387695312, 1375.7481689453, 160.03125), map = "de_inferno", type = "46", ["Main Box"] = { ang = QAngle.new(-23.5, -75.559036254883, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "", movedirection = 0, backupdirection = 0, backupduration = 0, }, }, ["1611061772258"] = { pos = Vector.new(1733.2438964844, -44.730628967285, 130.9864654541), map = "de_inferno", type = "46", ["Back Site"] = { ang = QAngle.new(-11.967602729797, 43.275409698486, 0.0), runduration = 6, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Dark", movedirection = 0, backupdirection = 2, backupduration = 6, } }, ["1611062315539"] = { pos = Vector.new(442.92095947266, 2622.1447753906, 160.03125), map = "de_inferno", type = "46", ["Banana"] = { ang = QAngle.new(-49.446529388428, -81.008987426758, 0.0), runduration = 6, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Arcade", movedirection = 0, backupdirection = 0, backupduration = 0, } }, ["1611062387427"] = { pos = Vector.new(875.98168945312, 2388.671875, 145.15885925293), map = "de_inferno", type = "46", ["Boost"] = { ang = QAngle.new(-15.372191429138, 167.50933837891, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "", movedirection = 0, backupdirection = 0, backupduration = 0, } }, ["1610636169007"] = { map = "de_inferno", type = "46", pos = Vector.new(2128.4616699219, 1225.96875, 170.97311401367), ["Main Box"] = { ang = QAngle.new(-28.755369186401, -91.677238464355, 0.0), runduration = 9, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "by ogmf", jumpthresthold = 0, }, }, ["1610795597801"] = { pos = Vector.new(1635.6072998047, 1228.9838867188, 161.41151428223), map = "de_inferno", type = "46", ["Middle"] = { ang = QAngle.new(-18.58243560791, -120.67393493652, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = false, strength = 0.8400001192093, jumpthresthold = 0, description = "Arcade", } }, ["1610796166938"] = { pos = Vector.new(1851.2277832031, 1387.7884521484, 160.03125), map = "de_inferno", type = "46", ["Long Gap"] = { ang = QAngle.new(-39.501045227051, -133.7554473877, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Arcade", } }, ["1610636775179"] = { map = "de_inferno", type = "46", pos = Vector.new(585.55902099609, 2519.4829101562, 291.03125), ["Banana"] = { ang = QAngle.new(-46.530059814453, -87.780769348145, 0.0), runduration = 2, jumpduration = 2, speed = 450, strength = 1, duck = false, jump = true, description = "Arcade", jumpthresthold = 0, }, }, ["RuinsCT->New Box"] = { pos = Vector.new(1261.0368652344, 2857.3229980469, 126.8180770874), ["New Box"] = { ang = QAngle.new(-22.170330047607, -155.69009399414, 0.0), runduration = 11, jumpduration = 0, speed = 142.99903869629, strength = 1, duck = false, jump = false, description = "Run Throw", }, }, ["RuinsCT->Grill; Water"] = { pos = Vector.new(1335.6497802734, 2989.9685058594, 177.16539001465), ["Grill"] = { ang = QAngle.new(-30.808755874634, -178.01557922363, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, ["Water"] = { ang = QAngle.new(-34.969863891602, 179.58255004883, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["NewBox->Banana"] = { pos = Vector.new(105.84089660645, 2540.2902832031, 160.03125), ["Banana"] = { ang = QAngle.new(-38.625854492188, -47.543376922607, 0.0), runduration = 0, jumpduration = 0, speed = 0.0, strength = 1, duck = false, jump = true, description = "Full Banana", }, }, ["Banana->Fontaine(FD)"] = { pos = Vector.new(366.3701171875, 1929.8345947266, 130.03125), ["Fontaine"] = { ang = QAngle.new(-36.878620147705, 98.578018188476, 0.0), runduration = 13, jumpduration = 0, speed = 167.64926147461, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["Church->Water"] = { pos = Vector.new(1036.3950195312, 3374.4296875, 128.03125), ["Water"] = { ang = QAngle.new(-43.07320022583, -128.54814147949, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["1611744876278"] = { pos = Vector.new(576.3232421875, 2468.1918945312, 291.03125), map = "de_inferno", type = "46", ["Bench"] = { ang = QAngle.new(-16.669929504395, 14.068709373474, 0.0), runduration = 10, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "One way", movedirection = 0, backupdirection = 2, backupduration = 10, }, }, ["Banana->Multi; Fontaine(FD); Dark; Coffin"] = { pos = Vector.new(527.44445800781, 1874.3728027344, 131.41580200195), ["Multi"] = { ang = QAngle.new(-28.305603027344, 104.08331298828, 0.0), runduration = 3, jumpduration = 0, speed = 41.717872619629, strength = 1, duck = false, jump = false, description = "Run Throw", }, ["Fontaine"] = { ang = QAngle.new(-25.043657302856, 104.03053283691, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Fake Duck", }, ["Dark"] = { ang = QAngle.new(1.0876367092133, 109.7501449585, 0.0), runduration = 0, jumpduration = 0, speed = 0.0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, ["Coffin"] = { ang = QAngle.new(-1.8178262710571, 90.757347106934, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 0.85750009536743, duck = false, jump = true, description = "Jump Throw", }, }, ["CTSpawn->Fontaine"] = { pos = Vector.new(2002.9990234375, 2691.1882324219, 128.03125), ["Fontaine"] = { ang = QAngle.new(-20.935827255249, 174.00607299805, 0.0), runduration = 12, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", }, }, ["Fontaine(FD)->Banana(Corner); Cement"] = { pos = Vector.new(241.20475769043, 2919.1838378906, 160.03125), ["Cement"] = { ang = QAngle.new(-22.139097213745, -68.582252502441, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Coffin->Banana(Full); Cement"] = { pos = Vector.new(535.96862792969, 3168.7607421875, 206.03125), ["Banana"] = { ang = QAngle.new(-18.250860214233, -91.857803344726, 0.0), runduration = -1, jumpduration = 0, speed = 1.0999923944473, strength = 1, duck = false, jump = false, }, ["Cement"] = { ang = QAngle.new(-18.527151107788, -82.810874938965, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Banana(Logs)->Corner"] = { pos = Vector.new(68.009719848633, 1135.9970703125, 90.886154174805), ["Corner"] = { ang = QAngle.new(9.6973676681519, 61.028030395508, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["Banana->TreeWall"] = { pos = Vector.new(315.60134887695, 1629.5186767578, 122.03125), ["TreeWall"] = { ang = QAngle.new(2.2877714633942, 60.20149230957, 0.0), runduration = 0, jumpduration = 0, speed = 0.0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["Banana(Car)->TreeWall"] = { pos = Vector.new(371.60330200195, 2027.1993408203, 177.03125), ["TreeWall"] = { ang = QAngle.new(0.58143186569214, 49.199001312256, 0.0), runduration = 0, jumpduration = 0, speed = 0.0, strength = 0.51250028610229, duck = false, jump = true, description = "Jump Throw", }, }, ["Banana(Cement)->Fontaine(FD)"] = { pos = Vector.new(724.08679199219, 1981.890625, 133.29425048828), ["Fontaine"] = { ang = QAngle.new(-34.417907714844, 121.95539855957, 0.0), runduration = 13, jumpduration = 0, speed = 167.7921295166, strength = 1, duck = false, jump = true, description = "Run Jump Throw Throw", }, }, ["Banana->Grill"] = { pos = Vector.new(572.40576171875, 2018.8455810547, 128.27137756348), ["Grill"] = { ang = QAngle.new(2.4238481521606, 49.054512023926, 0.0), runduration = 20, jumpduration = 0, speed = 237.81251525879, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["RuinsCT->Sandwich"] = { pos = Vector.new(1243.9217529297, 2870.0334472656, 127.53576660156), ["Sandwich"] = { ang = QAngle.new(-19.467540740967, -146.01155090332, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["BananaCar->FirstBox(C1); Sandwich(C2)"] = { pos = Vector.new(339.98281860352, 2027.9274902344, 128.03125), ["First Box"] = { ang = QAngle.new(-46.242893218994, 69.373710632324, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "C1 Box", }, ["Sandwich"] = { ang = QAngle.new(-48.077701568604, 82.741157531738, 0.0), runduration = 0, jumpduration = 0, speed = 1.0999928712845, strength = 1, duck = false, jump = true, description = "C2 Box", }, }, ["Cement->Garden"] = { pos = Vector.new(632.87689208984, 1873.03125, 168.03125), ["Garden"] = { ang = QAngle.new(2.3465397357941, 96.910705566406, 0.0), runduration = 7, jumpduration = 0, speed = 101.43531799316, strength = 0.91875004768372, duck = false, jump = true, description = "Run Jump Throw", }, }, ["Middle->Arch"] = { pos = Vector.new(1136.5775146484, 434.43676757812, 109.14472961426), ["Arch"] = { ang = QAngle.new(-35.635177612305, 51.580337524414, 0.0), runduration = 24, jumpduration = 0, speed = 223.14254760742, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["Middle->Long(CTCorner)"] = { pos = Vector.new(1130.5783691406, 542.49298095703, 110.35836791992), ["Long"] = { ang = QAngle.new(-35.571475982666, 14.273928642273, 0.0), runduration = 29, jumpduration = 0, speed = 235.59323120117, strength = 1, duck = false, jump = true, description = "CT Corner", }, }, ["Middle->Plant(Right)"] = { pos = Vector.new(1300.1842041016, 545.83868408203, 123.05921936035), ["Plant"] = { ang = QAngle.new(-34.611999511719, -12.805999755859, 0.0), runduration = 2, jumpduration = 0, speed = 31.000364303589, strength = 1, duck = false, jump = true, description = "Right Side", }, }, ["TopofMid->Plant(Left)"] = { pos = Vector.new(1355.1156005859, 562.89935302734, 130.03775024414), ["Plant"] = { ang = QAngle.new(-34.677375793457, 1.3569033145905, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "Left Side", }, }, ["TopofMid->Plant(Centre)"] = { pos = Vector.new(1315.9445800781, 707.55090332031, 140.95565795898), ["Plant"] = { ang = QAngle.new(-33.594440460205, -20.858993530273, 0.0), runduration = 2, jumpduration = 0, speed = 30.999973297119, strength = 1, duck = false, jump = true, description = "Centre", }, }, ["TopofMid->Middle+Under"] = { pos = Vector.new(1517.9672851562, 681.25189208984, 137.57897949219), ["Middle"] = { ang = QAngle.new(-20.659740447998, -176.8669128418, 0.0), runduration = -1, jumpduration = 0, speed = 1.0999927520752, strength = 1, duck = false, jump = false, description = "Middle and Under", }, }, ["Arch->Graveyard"] = { pos = Vector.new(1762.0435791016, 1360.7777099609, 160.03125), ["Graveyard"] = { ang = QAngle.new(-20.900241851807, -54.818614959717, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Arch->MainBoxA"] = { pos = Vector.new(1797.9737548828, 1421.0263671875, 160.03125), ["Main Box"] = { ang = QAngle.new(-22.153688430786, -72.553817749023, 0.0), runduration = -1, jumpduration = 0, speed = 1.0999931097031, strength = 1, duck = false, jump = false, }, }, ["Long->BackSiteBox"] = { pos = Vector.new(1956.5703125, 1225.7054443359, 174.03125), ["Back Site Box"] = { ang = QAngle.new(-42.635883331299, -88.040740966797, 0.0), runduration = 2, jumpduration = 2, speed = 449.99996948242, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["Long->Graveyard"] = { pos = Vector.new(1863.9689941406, 1273.2943115234, 160.03125), ["Graveyard"] = { ang = QAngle.new(-23.003246307373, -58.290431976318, 0.0), runduration = -1, jumpduration = -1, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Arch->UnderPalace; CentralBox(FullPlant)"] = { pos = Vector.new(2147.96875, 1224.3974609375, 171.96243286133), ["Under Palace"] = { ang = QAngle.new(4.0584278106689, -94.076179504395, 0.0), runduration = 0, jumpduration = 0, speed = 1.0999927520752, strength = 1, duck = false, jump = true, description = "Jump Throw" }, ["Central Box"] = { ang = QAngle.new(-25.531663894653, -97.712387084961, 0.0), runduration = 2, jumpduration = 25, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw" }, }, ["Long->Plant(Centre)"] = { pos = Vector.new(2015.4901123047, 1159.408203125, 159.55513000488), ["Plant"] = { ang = QAngle.new(-33, -93, 0.0), runduration = 2, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Central Box" }, }, ["Long->BackSite; Palace+Under; Plant(CentralBox)"] = { pos = Vector.new(2076.8181152344, 1225.8858642578, 174.03125), ["Back Site"] = { ang = QAngle.new(-36.039985656738, -88.901519775391, 0.0), runduration = 0, jumpduration = 0, speed = 1.0999927520752, strength = 1, duck = false, jump = true, description = "Plant Back Site", }, ["Palace"] = { ang = QAngle.new(2.0035529136658, -88.702987670898, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "Palace and Under", }, ["Plant"] = { ang = QAngle.new(-35.160999298096, -98.81600189209, 0.0), runduration = 3, jumpduration = 0, speed = 48.00061416626, strength = 1, duck = false, jump = true, description = "Central Box and Back Site", }, }, ["Long->Pit"] = { pos = Vector.new(2095.7634277344, 1188.4166259766, 166.28179931641), ["Pit"] = { ang = QAngle.new(-13.083683204651, -63.100646972656, 0.0), runduration = 10, jumpduration = 0, speed = 220.24998474121, strength = 1, duck = false, jump = false, description = "Run Throw", }, }, ["BombsiteA->Midd(Resp)"] = { pos = Vector.new(2301.3583984375, 640.93218994141, 146.77380371094), ["Middle"] = { ang = QAngle.new(-39.841674804688, -173.88789367676, 0.0), runduration = 15, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["BombsiteA->Long(Rush)"] = { pos = Vector.new(2005.3581542969, 480.59005737305, 160.03125), ["Long"] = { ang = QAngle.new(-35.451229095459, 106.75787353516, 0.0), runduration = -1, jumpduration = 2, speed = 0, strength = 1, duck = false, jump = true, description = "Arcade", }, }, ["Quad->Plant(FD)"] = { pos = Vector.new(1467.7047119141, -107.97629547119, 130.03125), ["Plant"] = { ang = QAngle.new(-12.83239364624, 28.755680084229, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Central Box", }, }, ["Pit->Long"] = { pos = Vector.new(2570.9523925781, -101.46408843994, 84.03125), ["Long"] = { ang = QAngle.new(-7.6031603813171, 108.85899353027, 0.0), runduration = 0, jumpduration = 8, speed = 0, strength = 1, duck = false, jump = true, }, }, ["Middle(Short)->Pit"] = { pos = Vector.new(1314.03125, 216.01390075684, 135.8251953125), ["Pit"] = { ang = QAngle.new(7.6570496559143, -19.475002288818, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["Middle->Plant(CloseLeft)"] = { pos = Vector.new(1398.8814697266, 238.08337402344, 128.25630187988), ["Plant"] = { ang = QAngle.new(-2.3955523967743, -47.692375183105, 0.0), runduration = 19, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["ShortA->CentralBox(FD)"] = { pos = Vector.new(1786.0921630859, 66.397262573242, 129.15391540527), ["Central Box"] = { ang = QAngle.new(-16.29478263855, -75.713714599609, 0.0), runduration = 19, jumpduration = 1, speed = 449.99996948242, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, }, }, ["de_cbble"] = { ["44"] = { ["Tree->Long(Low)"] = { pos = Vector.new(-177.75, -598.04, (10.01 - 64.0)), ["Long (Low)"] = { ang = QAngle.new(-44.740001678467, 97.910003662109, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["1610693874359"] = { map = "de_cbble", type = "44", pos = Vector.new(528.19976806641, -48.52466583252, 0.03125), ["Rock"] = { ang = QAngle.new(-8.856390953064, -136.75875854492, 0.0), runduration = 1, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610694149199"] = { map = "de_cbble", type = "44", pos = Vector.new(-564.8515625, -703.98168945312, -31.96875), ["Rock"] = { ang = QAngle.new(14.773700714111, 48.771629333496, 0.0), runduration = 17, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw", jumpthresthold = 0, }, }, ["Boost->Long"] = { pos = Vector.new(-282.53323364258, -639.72747802734, -63.96875), ["Long"] = { ang = QAngle.new(-3.5422921180725, 30.341705322266, 0.0), runduration = 16, jumpduration = 0, speed = 241.87501525879, strength = 1, duck = false, jump = false, }, }, ["DropAlley->Fontaine; Fontaine"] = { pos = Vector.new(-78.949119567871, -360.13037109375, -31.584651947021), ["Fontaine (Side)"] = { ang = QAngle.new(9.0901670455933, -86.250114440918, 0.0), runduration = 21, jumpduration = 5, speed = 449.99993896484, strength = 1, duck = false, jump = true, }, ["Fontaine (Above)"] = { ang = QAngle.new(-11.232536315918, -68.183311462402, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 0.79, duck = false, jump = false, }, }, ["Fontaine->Platform(Stairs)"] = { pos = Vector.new(74.467185974121, -1117.9072265625, -71.96875), ["Stairs"] = { ang = QAngle.new(6.6983332633972, 52.239543914795, 0.0), runduration = -1, jumpduration = 4, speed = 0, strength = 1, duck = true, jump = true, }, }, ["1610512791021"] = { map = "de_cbble", type = "44", pos = Vector.new(-16.690788269043, -96.471031188965, -31.96875), ["Drop Alley"] = { ang = QAngle.new(-38.951457977295, -125.96579742432, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw", jumpthresthold = 2, }, }, ["1610843368788"] = { map = "de_cbble", type = "44", pos = Vector.new(-165.01187133789, -390.53778076172, -25.247138977051), ["Fountaine"] = { ang = QAngle.new(-8.4043502807617, -80.865570068359, 0), runduration = 1, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Fake Duck", jumpthresthold = 0, }, }, ["1610843368798"] = { map = "de_cbble", type = "44", pos = Vector.new(419.76751708984, -329.23544311523, -79.987770080566), ["Rock"] = { ang = QAngle.new(-13.24479675293, -143.3923034668, 0), runduration = 0, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "For 90 HP", jumpthresthold = 0, }, }, ["1610823364755"] = { map = "de_cbble", type = "44", pos = Vector.new(315.4703, -973.8668, -51.64008), ["Rock"] = { ang = QAngle.new(-4.914827, -166.0636, 0), runduration = 0, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610843558755"] = { map = "de_cbble", type = "44", pos = Vector.new(379.872559, -959.263184, -91.96875), ["Rock"] = { ang = QAngle.new(-6.544195, -165.975296, 0), runduration = 3, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610842368754"] = { map = "de_cbble", type = "44", pos = Vector.new(285.36199951172, -169.25764465332, -12.192520141602), ["Fontaine"] = { ang = QAngle.new(-2.8095943927765, -101.21484375, 0), runduration = 0, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "For 80 HP", jumpthresthold = 0, }, }, ["1610513394833"] = { map = "de_cbble", type = "44", pos = Vector.new(48.721370697021, -90.742134094238, -31.909418106079), ["Drop Corner"] = { ang = QAngle.new(-42.216381072998, -128.1224822998, 0.0), runduration = 7, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw", jumpthresthold = 0, }, }, ["1611790260688"] = { pos = Vector.new(269.76358032226, -1035.9212646484, -51.640098571777), map = "de_cbble", type = "44", ["Drop Alley"] = { ang = QAngle.new(6.6729836463928, 134.06785583496, 0.0), runduration = 13, jumpduration = 6, speed = 449, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Centre", movedirection = 3, backupdirection = 3, backupduration = 24, extendforward = false, }, }, ["1611791500839"] = { pos = Vector.new(219.10578918457, -1045.4444580078, -51.640098571777), map = "de_cbble", type = "44", ["Drop Right"] = { ang = QAngle.new(11.423634529114, 111.16243743896, 0.0), runduration = 16, jumpduration = 6, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Right Corner", movedirection = 3, backupdirection = 3, backupduration = 24, extendforward = true, }, }, ["1611791504493"] = { pos = Vector.new(289.3092956543, -1017.8420410156, -51.640098571777), map = "de_cbble", type = "44", ["Drop Left"] = { ang = QAngle.new(9.3438329696655, 132.49011230469, 0.0), runduration = 16, jumpduration = 6, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Left Corner", movedirection = 3, backupdirection = 3, backupduration = 24, extendforward = true, }, }, }, ["46"] = { ["Tree->Long"] = { pos = Vector.new(-177.75, -598.04, (10.01 - 64.0)), ["Long"] = { ang = QAngle.new(-44.740001678467, 97.910003662109, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["1611786810739"] = { pos = Vector.new(370.6484375, -140.25486755371, -5.08), map = "de_cbble", type = "46", ["Rock"] = { ang = QAngle.new(8.4136114120483, -155, 0.0), runduration = 23, jumpduration = 7, speed = 350, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "", movedirection = 2, backupdirection = 1, backupduration = 16, extendforward = false, }, }, ["1611792911093"] = { pos = Vector.new(200.85508728027, -1053.0861816406, -51.640098571777), map = "de_cbble", type = "46", ["Long"] = { ang = QAngle.new(7, 61, 0.0), runduration = 15, jumpduration = 9, speed = 350, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Arcade", movedirection = 2, backupdirection = 4, backupduration = 28, extendforward = false, }, }, ["1611790260687"] = { pos = Vector.new(269.76358032226, -1035.9212646484, -51.640098571777), map = "de_cbble", type = "46", ["Drop Alley"] = { ang = QAngle.new(6.6729836463928, 134.06785583496, 0.0), runduration = 13, jumpduration = 6, speed = 449, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 3, backupdirection = 3, backupduration = 24, extendforward = false, }, }, ["1611766230118"] = { pos = Vector.new(206.53924560547, -204.89898681641, -18.757690429688), map = "de_cbble", type = "46", ["Fountaine"] = { ang = QAngle.new(9.3999996185303, -117.30000305176, 0.0), runduration = 24, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 2, backupdirection = 4, backupduration = 36, }, }, ["1611776975923"] = { pos = Vector.new(218.26550292969, -157.58390808105, -17.779850006104), map = "de_cbble", type = "46", ["Fontaine"] = { ang = QAngle.new(10.120013237, -109.45547485352, 0.0), runduration = 25, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 2, backupdirection = 4, backupduration = 39, extendforward = true, }, }, ["Long->Corner"] = { pos = Vector.new(83.824363708496, -92.035110473633, -28.984693527222), ["Corner"] = { ang = QAngle.new(4.3370070457458, -19.59527015686, 0.0), runduration = 18, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw" }, }, ["BombsiteB->Fontaine"] = { pos = Vector.new(-202.1615447998, -16.035276412964, -31.96875), ["Fontaine"] = { ang = QAngle.new(-36.092002868652, -67.782768249512, 0.0), runduration = 22, jumpduration = 22, speed = 1.1005318164825, strength = 1, duck = false, jump = true, }, }, ["Fontaine->Platform(Stairs)"] = { pos = Vector.new(74.467185974121, -1117.9072265625, -71.96875), ["Stairs"] = { ang = QAngle.new(6.6983332633972, 52.239543914795, 0.0), runduration = -1, jumpduration = 4, speed = 0, strength = 1, duck = true, jump = true, }, }, ["TMain->Fontaine; Drop"] = { pos = Vector.new(-133.60525512695, -16.025827407837, -31.96875), ["Fontaine"] = { ang = QAngle.new(-54.83324432373, -99.347373962402, 0.0), runduration = 21, jumpduration = 0, speed = 209.66213989258, strength = 1, duck = false, jump = true, }, ["Drop"] = { ang = QAngle.new(-11.751724243164, -46.351482391357, 0.0), runduration = 8, jumpduration = 0, speed = 108.25870513916, strength = 1, duck = false, jump = true, }, }, ["Drop->Fontaine; Kitchen"] = { pos = Vector.new(-78.941627502441, -360.12768554688, -31.58510017395), ["Fontaine"] = { ang = QAngle.new(-19.586866378784, -86.129974365234, 0.0), runduration = 4, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, }, ["Kitchen"] = { ang = QAngle.new(-8.815531921387, -65.380897521973, 0.0), runduration = 5, jumpduration = 0, speed = 241.3, strength = 1, duck = false, jump = false, }, }, ["TMain->Boost(Corner)"] = { pos = Vector.new(103.43968963623, -121.68447875976, -27.350849151611), ["Boost"] = { ang = QAngle.new(-31.817586898804, -139.29722595215, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, }, }, ["BombsiteB->Door"] = { pos = Vector.new(392.38919067383, -503.04461669922, -95.732879638672), ["Door"] = { ang = QAngle.new(0.7239710688591, -160.70477294922, 0.0), runduration = 3, jumpduration = 3, speed = 0, strength = 1, duck = false, jump = true, }, }, ["RockAlley->Long"] = { pos = Vector.new(-283.95, -619.02, (0.03 - 64.0)), ["Long"] = { ang = QAngle.new(-3.1500000953674, 29, 0.0), runduration = 19, jumpduration = 0, speed = 200.99977111816, strength = 1, duck = false, jump = false, }, }, ["DropRoom->Rock"] = { pos = Vector.new(-600.11547851562, -706.51336669922, -31.96875), ["Rock"] = { ang = QAngle.new(-6.656852722168, 65.957725524902, 0.0), runduration = 2, jumpduration = 0, speed = 30.99983215332, strength = 1, duck = false, jump = true, }, }, ["DropRoom(Boost)->Stairs"] = { pos = Vector.new(-388.63232421875, -747.30914306641, -61.96875), ["Stairs"] = { ang = QAngle.new(-16.984289169312, 15.650963783264, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["DropRoom->Fontaine"] = { pos = Vector.new(-754.09399414062, -704.69543457031, -31.96875), ["Fontaine"] = { ang = QAngle.new(-0.11389280855656, 6.4065985679626, 0.0), runduration = 9, jumpduration = 0, speed = 120.59741210938, strength = 1, duck = false, jump = true, }, }, ["DropRoom->Rock(Low)"] = { pos = Vector.new(-532.47058105469, -565.91461181641, -31.96875), ["Rock"] = { ang = QAngle.new(-12.126661300659, -69.872482299805, 0.0), runduration = 0, jumpduration = 0, speed = 1.0999928712845, strength = 0, duck = false, jump = true, }, }, ["Rock->Long(Platform)"] = { pos = Vector.new(-463.42993164062, -969.30871582031, -121.37969970703), ["Long"] = { ang = QAngle.new(-19.758598327637, 42.88500213623, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["1610843368755"] = { map = "de_cbble", type = "46", pos = Vector.new(277.25491333008, -80.730842590332, -12.865581512451), ["Drop"] = { ang = QAngle.new(-15.785367965698, -94.669128417969, 0), runduration = 17, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1611766489087"] = { pos = Vector.new(-378.98104858398, -136.41914367676, -33.476692199707), map = "de_cbble", type = "46", ["Push"] = { ang = QAngle.new(-47.789100646973, -49.477172851562, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Arcade", movedirection = 0, backupdirection = 0, backupduration = 0, }, }, ["1610843368726"] = { map = "de_cbble", type = "46", pos = Vector.new(429.23910522461, -930.87103271484, -71.96875), ["Rock"] = { ang = QAngle.new(-20.128183364868, -164.55401611328, 0), runduration = 0, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["Platform->Rock"] = { pos = Vector.new(652.77484130859, -28.606512069702, 0.03125), ["Rock"] = { ang = QAngle.new(-4.3417496681213, -133.76995849609, 0.0), runduration = 22, jumpduration = 0, speed = 213.76330566406, strength = 1, duck = false, jump = false, }, }, ["Platform->Boost"] = { pos = Vector.new(513.43383789062, -33.51220703125, 0.6806640625), ["Boost"] = { ang = QAngle.new(-13.056025505066, -134.86102294922, 0.0), runduration = -1, jumpduration = 0, speed = 1.0999925136566, strength = 1, duck = false, jump = false, }, }, ["BombsiteB->Tunnel(Lower); DropRoom"] = { pos = Vector.new(490.57751464844, -380.33700561523, -77.037048339844), ["Tunnel"] = { ang = QAngle.new(-13.508306503296, -167.09468078613, 0.0), runduration = 5, jumpduration = 0, speed = 65.718315124512, strength = 1, duck = false, jump = false, description = "Lower", }, ["Drop Room"] = { ang = QAngle.new(-15.304299354553, -167.85913085938, 0.0), runduration = 4, jumpduration = 0, speed = 65.718299865723, strength = 1, duck = false, jump = false, description = "Close", }, }, ["Short->Drop(OneWay)"] = { pos = Vector.new(342.92736816406, -487.10363769531, -83.06371307373), ["Drop"] = { ang = QAngle.new(-21.091299057007, 158.44915771484, 0.0), runduration = 1, jumpduration = 0, speed = 180.9, strength = 1, duck = false, jump = false, }, }, ["Short->Rock"] = { pos = Vector.new(358.69775390625, -421.48709106445, -70.946495056152), ["Rock"] = { ang = QAngle.new(-21.058465957642, -149.6646270752, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 0.7, duck = false, jump = false, }, }, ["DropAlley->Fontaine"] = { pos = Vector.new(-134.75804138184, -477.5407409668, -31.96875), ["Fontaine"] = { ang = QAngle.new(-23.264881134033, -61.176021575928, 0.0), runduration = -1, jumpduration = 0, speed = 1.0999933481216, strength = 0.49218779802322, duck = false, jump = false, }, }, ["Long->DropRoom(Enter)"] = { pos = Vector.new(-265.72, -39.94, (32.03 - 64.0)), ["Drom Room"] = { ang = QAngle.new(-38.560001373291, -35.119998931885, 0.0), runduration = 8, jumpduration = 0, speed = 240.99920654297, strength = 1, duck = false, jump = false, description = "Enter", }, }, ["Long->DropAlley"] = { pos = Vector.new(2.74, -98.50, (32.03 - 64.0)), ["Drop Alley"] = { ang = QAngle.new(-38.369998931885, -128.94999694824, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, }, }, ["Tunnele->DropRoom Rush"] = { pos = Vector.new(-966.31, 471.10, (64.03 - 64.0)), ["Drop Room"] = { ang = QAngle.new(-19.110000610352, -69.699996948242, 0.0), runduration = 27, jumpduration = 0, speed = 230.99841308594, strength = 1, duck = false, jump = false, }, }, ["UpperTunnel->Drop Room"] = { pos = Vector.new(-752.08465576172, -305.76663208008, 128.03125), ["Drop Room"] = { ang = QAngle.new(2.6193211078644, -123.65760040283, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Upperpark->Bank(Car)"] = { pos = Vector.new(-3294.8620605469, -338.92391967773, 529.78796386719), ["Bank"] = { ang = QAngle.new(5.7199292182922, 60.83150100708, 0.0), runduration = 18, jumpduration = 1, speed = 450, strength = 1, duck = false, jump = true, description = "Car" }, }, ["Upperpark->Bank(Car)"] = { pos = Vector.new(-3315.8400878906, -136.30268859863, 515.45275878906), ["Bank"] = { ang = QAngle.new(7.7148203849792, 51.700000762939, 0.0), runduration = 17, jumpduration = 1, speed = 450, strength = 1, duck = false, jump = true, description = "Garbage" }, }, }, }, ["de_overpass"] = { ["44"] = { ["Construction->Pit"] = { pos = Vector.new(-1068.6533203125, -638.06274414062, 96.03125), ["Pit"] = { ang = QAngle.new(-4.5386142730713, 84.664398193359, 0.0), runduration = 3, jumpduration = 0, speed = 243.125, strength = 1, duck = false, jump = false, }, }, ["1610650782104"] = { map = "de_overpass", type = "44", pos = Vector.new(-1137.8763427734, 256.03359985352, 47.096588134766), ["Construction"] = { ang = QAngle.new(-21.120069503784, -89.552833557129, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "For -50 HP", jumpthresthold = 0, }, }, ["1610632500107"] = { map = "de_overpass", type = "44", pos = Vector.new(-720.28851318359, -131.05564880371, 48.179183959961), ["Under Water"] = { ang = QAngle.new(-14.135187149048, 154.91595458984, 0.0), runduration = 0, jumpduration = 1, speed = 0, strength = 1, duck = false, jump = true, description = "For -60 HP", jumpthresthold = 0, }, }, ["1610794793831"] = { pos = Vector.new(-883.40484619141, -534.68743896484, 96.03125), map = "de_overpass", type = "44", ["Pillar"] = { ang = QAngle.new(-38.186233520508, 78.433128356934, 0.0), runduration = 0, jumpduration = 0, speed = 0, duck = false, jump = false, strength = 1, jumpthresthold = nil, description = "", } }, ["Long->Bank"] = { pos = Vector.new(-3231.2026367188, 119.52780151367, 512.29840087891), ["Bank"] = { ang = QAngle.new(11.980976104736, 48.589897155762, 0.0), runduration = 10, jumpduration = 1, speed = 449.99996948242, strength = 1, duck = false, jump = true, description = "Garbage", }, }, ["Upperpark->Rock(Closet)"] = { pos = Vector.new(-3523.5717773438, -305.81948852539, 522.72100830078), ["Rock"] = { ang = QAngle.new(-9.39000038147, -114.15991973877, 0.0), runduration = 2, jumpduration = 0, speed = 450.0, strength = 1, duck = false, jump = false, description = "Fake Duck" }, }, ["Upperpark->Rock(Far)"] = { pos = Vector.new(-3597.3298339844, -297.17425537109, 520.01281738281), ["Rock"] = { ang = QAngle.new(-13.80048084259, -83.378929138184, 0.0), runduration = 16, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Fake Duck" }, }, ["Construction->Barrels"] = { pos = Vector.new(-863.86456298828, -569.42639160156, 96.03125), ["Barrels"] = { ang = QAngle.new(-13.503600120544, 88.367408752441, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Water->Barrels"] = { pos = Vector.new(-1526.3239746094, -873.80285644531, 58.224426269531), ["Barrels"] = { ang = QAngle.new(5.2833841323853, 61.765396118164, 0.0), runduration = 16, jumpduration = 0, speed = 158.13900756836, strength = 1, duck = false, jump = true, }, }, ["Canal->Barrels"] = { pos = Vector.new(-603.22857666016, -1217.5880126953, 100.8289642334), ["Barrels"] = { ang = QAngle.new(3.6334043502808, 96.862602233887, 0.0), runduration = 24, jumpduration = 0, speed = 237.5, strength = 1, duck = false, jump = true, }, }, ["Canal->Corner"] = { pos = Vector.new(-615.91156005859, -1176.3996582031, 80.234741210938), ["Corner"] = { ang = QAngle.new(-20.314165115356, 104.23696136475, 0.0), runduration = 5, jumpduration = 0, speed = 239.0625, strength = 1, duck = false, jump = false, }, }, ["Construction->Barrels2"] = { pos = Vector.new(-1036.8646240234, -636.40582275391, 96.03125), ["Barrels"] = { ang = QAngle.new(-5.9301481246948, 74.43286895752, 0.0), runduration = 9, jumpduration = 0, speed = 243.75001525879, strength = 1, duck = false, jump = false, }, }, ["1611682244187"] = { pos = Vector.new(-1113.2797851562, -638.98974609375, 90.497817993164), map = "de_overpass", type = "44", ["Barrels"] = { ang = QAngle.new(12.5, 97.808250427246, 0.0), runduration = 26, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 3, backupdirection = 3, backupduration = 47, }, }, ["1611929880061"] = { pos = Vector.new(-1866.4215087891, 507.06677246094, 256.03125), map = "de_overpass", type = "44", ["Construction"] = { ang = QAngle.new(16.5, -69.199882507324, 0.0), runduration = 30, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "", movedirection = 2, backupdirection = 4, backupduration = 40, extendforward = true, }, }, ["1611928809981"] = { pos = Vector.new(-467.96383666992, 378.12808227539, 19.285346984863), map = "de_overpass", type = "44", ["Barrels"] = { ang = QAngle.new(-18, -148.82754516602, 0.0), runduration = 4, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["1611928379689"] = { pos = Vector.new(89.246299743652, -106.74714660644, -28.533166885376), map = "de_cbble", type = "44", ["Drop"] = { ang = QAngle.new(-48.655242919922, -133.80223083496, 0.0), runduration = 15, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Boost", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["1610804173508"] = { pos = Vector.new(-1133.9813232422, -634.78918457031, 79.927558898926), map = "de_overpass", type = "44", ["Pit"] = { ang = QAngle.new(12.076844215393, 108.96139526367, 0.0), runduration = 26, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 3, backupdirection = 3, backupduration = 24, } }, ["Fontain->Rock(Closet)"] = { map = "de_overpass", type = "44", pos = Vector.new(-3120.3430175781, -2347.2387695312, 474.03125), ["Rock"] = { ang = QAngle.new(-26.578796386719, 122.35111236572, 0.0), runduration = 0, jumpduration = 22, speed = 0, strength = 1, duck = false, jump = true, description = "Closet" }, }, ["Fontain->Rock(Far)"] = { pos = Vector.new(-3219.0485839844, -2299.7727050781, 469.74575805664), ["Fountain"] = { ang = QAngle.new(-9.3999996185303, 129.45193481445, 0.0), runduration = 14, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Far" }, }, ["CTLong->Corner"] = { pos = Vector.new(-3576.7448730469, -337.23095703125, 524.02136230469), ["Corner"] = { ang = QAngle.new(-25.569982528687, -80.255439758301, 0.0), runduration = 0, jumpduration = 0, speed = 1.1000000238419, strength = 0.68999999761581, duck = false, jump = false, description = "Toilet" }, }, ["TLong->Corner"] = { pos = Vector.new(-3697.2136230469, -760.75994873047, 488.64221191406), ["Corner"] = { ang = QAngle.new(3.5, 57.361988067627, 0.0), runduration = 20, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw" }, }, ["BackOfA->Plant"] = { pos = Vector.new(-1815.3975830078, 1270.6740722656, 353.03125), ["Plant"] = { ang = QAngle.new(-21.035161972046, -122.20252227783, 0.0), runduration = 10, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, }, }, ["Water->Barrels2"] = { pos = Vector.new(-1577.7608642578, -756.26257324219, 136.03125), ["Barrels"] = { ang = QAngle.new(-11.2299996948242, 58.240000152588, 0.0), runduration = 8, jumpduration = 0, speed = 111.99922943115, strength = 1, duck = false, jump = false, }, }, ["1611751892255"] = { pos = Vector.new(-558.5107421875, -430.71453857422, 8.3243255615234), map = "de_overpass", type = "44", ["Barrels"] = { ang = QAngle.new(-21.700000762939, 117.30000305176, 0.0), runduration = 22, jumpduration = 4, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 3, backupdirection = 3, backupduration = 28, }, }, }, ["46"] = { ["Water->Barrels"] = { pos = Vector.new(-1567.97, -1087.97, (64.09 - 64.0)), ["Barrels"] = { ang = QAngle.new(-26.799999237061, 65.400001525879, 0.0), runduration = 23, jumpduration = 0, speed = 208.99856567383, strength = 1, duck = false, jump = false, }, }, ["1611751892254"] = { pos = Vector.new(-558.5107421875, -430.71453857422, 8.3243255615234), map = "de_overpass", type = "46", ["Barrels"] = { ang = QAngle.new(-21.700000762939, 117.30000305176, 0.0), runduration = 22, jumpduration = 4, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 3, backupdirection = 3, backupduration = 28, }, }, ["1610649827664"] = { map = "de_overpass", type = "46", pos = Vector.new(-1090.2556152344, -989.56512451172, 2.006275177002), ["Construction"] = { ang = QAngle.new(-4.4550127983093, 150.0499420166, 0.0), runduration = 7, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Arcade", jumpthresthold = 0, }, }, ["1610650740169"] = { map = "de_overpass", type = "46", pos = Vector.new(-1139.7885742188, 256.06103515625, 46.140663146973), ["Construction"] = { ang = QAngle.new(-21.120037078857, -89.497894287109, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Arcade", jumpthresthold = 0, }, }, ["1610630109280"] = { map = "de_overpass", type = "46", pos = Vector.new(-671.40209960938, -139.97541809082, 23.735992431641), ["Under Water"] = { ang = QAngle.new(-41.460227966309, 156.70001220703, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = true, jump = false, description = "", jumpthresthold = 0, }, }, ["1610630660844"] = { map = "de_overpass", type = "46", pos = Vector.new(-735.26245117188, -135.98384094238, 55.666191101074), ["Gustello"] = { ang = QAngle.new(-21.642766952515, 173.91778564453, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610633746865"] = { map = "de_overpass", type = "46", pos = Vector.new(-1114.5089111328, -527.14544677734, 83.997146606445), ["Under Water"] = { ang = QAngle.new(-19.020017623901, -105.9701385498, 0.0), runduration = 3, jumpduration = 3, speed = 450, strength = 1, duck = false, jump = true, description = "Near", jumpthresthold = 0, }, }, ["1610804617216"] = { map = "de_overpass", type = "46", pos = Vector.new(-873.38507080078, -638.76605224609, 96.03125), ["Barrels"] = { ang = QAngle.new(-9.8999900817871, 87.650405883789, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Pillar", jumpthresthold = 0, }, }, ["1611928656564"] = { pos = Vector.new(-399.95489501953, -628.02093505859, -63.96875), map = "de_cbble", type = "46", ["Long"] = { ang = QAngle.new(-27.179819107056, 37.039600372314, 0.0), runduration = 0, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Central", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["1611928785735"] = { pos = Vector.new(-467.96383666992, 378.12808227539, 19.285346984863), map = "de_overpass", type = "46", ["Barrels"] = { ang = QAngle.new(-18, -148.82754516602, 0.0), runduration = 4, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["1611928931820"] = { pos = Vector.new(-2030.3760986328, 759.96844482422, 477.02886962891), map = "de_overpass", type = "46", ["Barrels"] = { ang = QAngle.new(-3.9000000953674, -13.005746841431, 0.0), runduration = 0, jumpduration = 0, speed = 450, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["1611929099110"] = { pos = Vector.new(-1135.9174804688, 306.41033935547, 48.076187133789), map = "de_overpass", type = "46", ["Pipe"] = { ang = QAngle.new(-19.476299285889, -92.941650390625, 0.0), runduration = 1, jumpduration = 0, speed = 10, duck = false, jump = false, strength = 1, jumpthresthold = 0, description = "Arcade", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["1611854059503"] = { pos = Vector.new(-1208.9954833984, -964.82141113281, 3.5493431091309), map = "de_overpass", type = "46", ["Stairs"] = { ang = QAngle.new(-14.487997055054, 111.62567138672, 0.0), runduration = 43, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 6, description = "Fake Duck (Rixon)", movedirection = 0, backupdirection = 0, backupduration = 1, extendforward = false, }, }, ["1611929707337"] = { pos = Vector.new(-1834.1597900391, 532.18463134766, 256.03125), map = "de_overpass", type = "46", ["Pipe"] = { ang = QAngle.new(15.312617301941, -76.688888549805, 0.0), runduration = 24, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Arcade", movedirection = 2, backupdirection = 4, backupduration = 32, extendforward = true, }, }, ["1611929844791"] = { pos = Vector.new(-1866.4276123047, 507.08282470703, 256.03125), map = "de_overpass", type = "46", ["Construction"] = { ang = QAngle.new(16.5, -69.199882507324, 0.0), runduration = 30, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "", movedirection = 2, backupdirection = 4, backupduration = 40, extendforward = true, }, }, ["1620804173529"] = { pos = Vector.new(-1133.9813232422, -634.78918457031, 79.927558898926), map = "de_overpass", type = "46", ["Pit"] = { ang = QAngle.new(14.076844215393, 108.96139526367, 0.0), runduration = 26, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, jumpthresthold = 0, description = "Movement", movedirection = 3, backupdirection = 3, backupduration = 24, }, }, ["1610633972572"] = { map = "de_overpass", type = "46", pos = Vector.new(-1170.0006103516, -522.29364013672, 55.997146606445), ["Corner"] = { ang = QAngle.new(-19.570020675659, -67.205513000488, 0.0), runduration = 3, jumpduration = 3, speed = 450, strength = 1, duck = false, jump = true, description = "", jumpthresthold = 0, }, }, ["Upperpark->Bank"] = { pos = Vector.new(-3294.8779296875, -338.88900756836, 529.79229736328), ["Bank"] = { ang = QAngle.new(5.6999998092651, 60.396820068359, 0.0), runduration = 8, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Gargabe" }, ["Truck"] = { ang = QAngle.new(8.1000003814697, 38.188636779785, 0.0), runduration = 2, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Jump Throw", }, }, ["Lowerpark->Fontaine"] = { pos = Vector.new(-2548.26953125, -1408.6962890625, 434.15939331055), ["Fontaine"] = { ang = QAngle.new(-42.184326171875, -91.12614440918, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 0.61000001430511, duck = false, jump = false, }, }, ["Lowerpark->Fontaine2"] = { pos = Vector.new(-2559.7534179688, -1183.1414794922, 434.28176879883), ["Fontaine"] = { ang = QAngle.new(-23.659156799316, -87.426124572754, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Lowerpark->Tunnel"] = { pos = Vector.new(-2690.71875, -1182.2575683594, 434.31872558594), ["Tunnel"] = { ang = QAngle.new(3.237135887146, -50.088642120361, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw" }, }, ["Lowerpark->Truck"] = { pos = Vector.new(-2324.2326660156, -67.810150146484, 407.31109619141), ["Truck"] = { ang = QAngle.new(-63.767551422119, 66.64892578125, 0.0), runduration = 7, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Jump Throw" }, }, ["Lowerpark->Bank"] = { pos = Vector.new(-2393.8869628906, 9.2021007537842, 418.59164428711), ["Bank"] = { ang = QAngle.new(-18.160833358765, 92.859237670898, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Fontaine->Rock"] = { pos = Vector.new(-2726.1286621094, -2164.0109863281, 472.03125), ["Rock"] = { ang = QAngle.new(-19.193876266479, 145.12559509277, 0.0), runduration = 5, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, }, }, ["Playground->Rock(Far)"] = { pos = Vector.new(-3074.9172363281, -2332.4301757812, 474.03125), ["Rock"] = { ang = QAngle.new(-11.811967849731, 128.62509155273, 0.0), runduration = 0, jumpduration = 11, speed = 0, strength = 1, duck = false, jump = true, description = "Far" }, }, ["Playground->Rock(Closet)"] = { pos = Vector.new(-3156.4978027344, -2227.3884277344, 468.87408447266), ["Rock"] = { ang = QAngle.new(-40.222751617432, 126.38299560547, 0.0), runduration = 0, jumpduration = 3, speed = 0, strength = 1, duck = false, jump = true, description = "Closet" }, }, ["Canal->Wall"] = { pos = Vector.new(-286.21844482422, -953.23193359375, 15.781471252441), ["Wall"] = { ang = QAngle.new(-30.708692550659, 159.31378173828, 0.0), runduration = 9, jumpduration = 0, speed = 237.5, strength = 1, duck = false, jump = false, }, }, ["Canal->Short"] = { pos = Vector.new(-258.01815795898, -1084.8612060547, 16.062103271484), ["Short"] = { ang = QAngle.new(-30.661777496338, 152.95497131348, 0.0), runduration = 22, jumpduration = 0, speed = 216.19960021973, strength = 1, duck = false, jump = false, }, }, ["Canal->Short2"] = { pos = Vector.new(-235.2833404541, -1053.3834228516, 16.000411987305), ["Wall"] = { ang = QAngle.new(-2.0873517990112, 159.52265930176, 0.0), runduration = 21, jumpduration = 0, speed = 211.27337646484, strength = 1, duck = false, jump = true, }, }, ["Water->Barrels(Best)"] = { pos = Vector.new(-1317.9377441406, -917.51928710938, 9.2955627441406), ["Barrels"] = { ang = QAngle.new(1.4622223377228, 75.611122131348, 0.0), runduration = 3, jumpduration = 0, speed = 31.001165390015, strength = 1, duck = false, jump = true, }, }, ["Water->Pit(FD); Heaven"] = { pos = Vector.new(-1559.96, -864.62, (128.77 - 64.0)), ["Pit"] = { ang = QAngle.new(-18.760000228882, 74.809997558594, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, ["Heaven"] = { ang = QAngle.new(-28.440000534058, 99.540000915527, 0.0), runduration = 16, jumpduration = 0, speed = 152.8511505127, strength = 1, duck = false, jump = false, }, }, ["Construction->Heaven"] = { pos = Vector.new(-856.05187988281, -638.96899414062, 96.03125), ["Heaven"] = { ang = QAngle.new(2.3124938011169, 127.04238891602, 0.0), runduration = 21, jumpduration = 0, speed = 450.00003051758, strength = 1, duck = false, jump = true, }, }, ["Construction->Barrels"] = { pos = Vector.new(-1037.4466552734, -638.72906494141, 96.03125), ["Barrels"] = { ang = QAngle.new(-15.637066841125, 74.491477966309, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Construction->Pit2"] = { pos = Vector.new(-1058.0385742188, -614.25823974609, 96.03125), ["Pit"] = { ang = QAngle.new(-11.882340431213, 85.583999633789, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Pillar->UnderWater"] = { pos = Vector.new(-807.09191894531, 78.83618927002, 91.580917358398), ["Under Water"] = { ang = QAngle.new(-12.600999832153, 124.97299957275, 0.0), runduration = 5, jumpduration = 0, speed = 71.999519348145, strength = 1, duck = false, jump = false, }, }, ["Construction->Pit"] = { pos = Vector.new(-1115.6584472656, -638.54370117188, 89.286361694336), ["Pit"] = { ang = QAngle.new(-0.39099198579788, 88.777732849121, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 0.49218779802322, duck = false, jump = true, }, }, ["Pipe(Water)->Pit"] = { pos = Vector.new(-1211.5616455078, -1028.2381591797, 0.03125), ["Pit"] = { ang = QAngle.new(-21.331220626831, 87.715950012207, 0.0), runduration = 1, jumpduration = 16, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw" }, }, ["Water->Barrels; Heaven"] = { pos = Vector.new(-1249.0379638672, -847.82781982422, 10.499542236328), ["Barrels"] = { ang = QAngle.new(-2.2542264461517, 76.080848693848, 0.0), runduration = 0, jumpduration = 2, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw" }, ["Heaven"] = { ang = QAngle.new(-4, 109.09999847412, 0.0), runduration = 4, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Jump Throw" }, }, ["Construction->Barrels; Pit"] = { pos = Vector.new(-1150.8215332031, -638.21691894531, 71.688201904297), ["Barrels"] = { ang = QAngle.new(-22.418649673462, 80.400001525879, 0.0), runduration = 0, jumpduration = 18, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw" }, ["Pit"] = { ang = QAngle.new(-31.775228500366, 88.699996948242, 0.0), runduration = 0, jumpduration = 18, speed = 0, strength = 0.73000001907349, duck = false, jump = true, description = "Jump Throw" }, }, ["Water(PipeWall)->Plant"] = { pos = Vector.new(-1257.7072753906, -704.1865234375, 13.779510498047), ["Plant"] = { ang = QAngle.new(-23.034427642822, 73.532775878906, 0.0), runduration = 0, jumpduration = 10, speed = 0, strength = 1, duck = false, jump = true, description = "Jump Throw" }, }, ["Water->Barrels2"] = { pos = Vector.new(-1558.1235351562, -728.97052001953, 51.505340576172), ["Barrels"] = { ang = QAngle.new(2.555837392807, 59.660919189453, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, }, }, ["Canal->Barrels"] = { pos = Vector.new(-612.39099121094, -1156.8676757812, 70.692749023438), ["Barrels"] = { ang = QAngle.new(-23.717077255249, 97.221946716309, 0.0), runduration = 4, jumpduration = 0, speed = 240.164031982422, strength = 1, duck = false, jump = false, }, }, ["Water->Plant"] = { pos = Vector.new(-1404.6944580078, -843.45050048828, 24.916711807251), ["Plant"] = { ang = QAngle.new(-36.016944885254, 68.531806945801, 0.0), runduration = 7, jumpduration = 0, speed = 77.999519348145, strength = 1, duck = false, jump = false, }, }, ["Canal->WaterOneway"] = { pos = Vector.new(-597.84143066406, -1189.8737792969, 86.97184753418), ["Water"] = { ang = QAngle.new(-19.474891662598, 109.58763122558, 0.0), runduration = 3, jumpduration = 0, speed = 125.99919128418, strength = 1, duck = false, jump = false, }, }, ["UnderA->Heaven"] = { pos = Vector.new(-2046.3804931641, 539.17230224609, 104.03125), ["Heaven"] = { ang = QAngle.new(-17.532079696655, -0.47400483489037, 0.0), runduration = -1, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Water->PlantA(Bomb)"] = { pos = Vector.new(-1207.4443359375, -140.47660827637, 194.03125), ["Plant A"] = { ang = QAngle.new(-13.302778587341, 147.70279541016, 0.0), runduration = 5, jumpduration = 0, speed = 449.99996948242, strength = 1, duck = false, jump = true, }, }, ["LowerPark->Bank"] = { pos = Vector.new(-2166.1164550781, -435.91479492188, 391.26058959961), ["Bank"] = { ang = QAngle.new(-23, 98.277503967285, 0.0), runduration = 7, jumpduration = 14, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw" }, }, ["LowerPark->Stairs(Bench)"] = { pos = Vector.new(-2348.7160644531, -395.52368164062, 429.90625), ["Stairs"] = { ang = QAngle.new(1.7366250753403, 78.037376403809, 0.0), runduration = 0, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, }, }, ["Upperpark->Stairs"] = { pos = Vector.new(-3232.1616210938, 236.36187744141, 502.35241699219), ["Stairs"] = { ang = QAngle.new(5.4863986968994, 31.922298431396, 0.0), runduration = 2, jumpduration = 0, speed = 100, strength = 1, duck = false, jump = true, }, }, ["Upperpark->Stairs"] = { pos = Vector.new(-3220.7800292969, 155.11932373047, 512.12078857422), ["Stairs"] = { ang = QAngle.new(7, 35.299999237061, 0.0), runduration = 2, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw" }, }, ["Long->Corner(Plant)"] = { pos = Vector.new(124.79082489014, -80.022171020508, -25.570659637451), ["Corner"] = { ang = QAngle.new(5.8885531425476, -30.758853912354, 0.0), runduration = 30, jumpduration = 2, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw", }, }, ["LowerPark->Stairs(Fake Duck)"] = { pos = Vector.new(-2455.208984375, 108.30015563965, 428.28067016602), ["Stairs"] = { ang = QAngle.new(-15.906567573547, 64.946098327637, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = true, jump = false, description = "Fake Duck" }, }, ["Playerground->Rock(Far)"] = { pos = Vector.new(-2413.12109375, -2626.9057617188, 489.10864257812), ["Rock"] = { ang = QAngle.new(2.7508997917175, 139.7568359375, 0.0), runduration = 21, jumpduration = -1, speed = 450, strength = 1, duck = false, jump = true, description = "Far" }, }, ["Long->Stairs(FakeDuck)"] = { pos = Vector.new(-3493.3342285156, -51.234001159668, 518.12591552734), ["Stairs"] = { ang = QAngle.new(-16.60000038147, 34.802764892578, 0.0), runduration = 15, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Fake Duck" }, }, ["Long->Corner"] = { pos = Vector.new(-3629.3413085938, -664.48883056641, 489.06079101562), ["Corner"] = { ang = QAngle.new(2.4000000953674, 56.857635498047, 0.0), runduration = 3, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw" }, }, ["Lowerpark(bench)->Bank"] = { pos = Vector.new(-2325.0966796875, -386.10275268555, 406.03125), ["Bank"] = { ang = QAngle.new(-0.82930243015289, 93.900001525879, 0.0), runduration = 4, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw" }, }, ["Upperpark->Truck2"] = { pos = Vector.new(-3274.2270507812, 192.15663146973, 512.03125), ["Truck"] = { ang = QAngle.new(-16.935733795166, 15.979172706604, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, }, }, ["Upperpark->Rock(Closet)"] = { pos = Vector.new(-3523.5717773438, -305.81948852539, 522.72100830078), ["Rock"] = { ang = QAngle.new(-14.60000038147, -107.15991973877, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Fake Duck" }, }, ["Upperpark->Rock(Far)"] = { pos = Vector.new(-3597.3298339844, -297.17425537109, 520.01281738281), ["Rock"] = { ang = QAngle.new(-13.80048084259, -83.378929138184, 0.0), runduration = 4, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Fake Duck" }, }, ["Restroom->Stairs(Vip)"] = { pos = Vector.new(-2357.6530761719, -583.97631835938, 432.03125), ["Stairs"] = { ang = QAngle.new(-11.5, 80.950721740723, 0.0), runduration = 7, jumpduration = 7, speed = 450, strength = 1, duck = false, jump = true, description = "Jump Throw" }, }, ["Restroom->Bank(Vip)"] = { pos = Vector.new(-2337.4636230469, -583.89813232422, 419.67178344726), ["Bank"] = { ang = QAngle.new(-10.699999809265, 92.400001525879, 0.0), runduration = 8, jumpduration = 8, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw" }, }, ["Lowerpark->Plant"] = { pos = Vector.new(-2270.1796875, -1164.2562255859, 418.63836669922), ["Plant"] = { ang = QAngle.new(-2.2703683280945, 98.119659423828, 0.0), runduration = 14, jumpduration = 1, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw" }, }, ["Lowerpark->Corner"] = { pos = Vector.new(-2141.1088867188, -1094.8309326172, 393.83892822266), ["Corner"] = { ang = QAngle.new(-0.5, 109.80000305176, 0.0), runduration = 10, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw" }, }, ["BombsiteA->Pipe(Vip)"] = { pos = Vector.new(-2064.197265625, 954.70642089844, 533.03125), ["Pipe"] = { ang = QAngle.new(18.438995361328, -64.699996948242, 0.0), runduration = 22, jumpduration = 4, speed = 450, strength = 1, duck = false, jump = true, description = "Exit" }, }, ["Canal->Heaven(Vip)"] = { pos = Vector.new(-546.67620849609, -1190.7963867188, 87.433158874512), ["Heaven"] = { ang = QAngle.new(-4.3000001907349, 125.40168762207, 0.0), runduration = 28, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Run Jump Throw" }, }, ["Lobby(Bank)->Long"] = { pos = Vector.new(-2365.9851074219, 1076.3413085938, 480.03125), ["Lobby"] = { ang = QAngle.new(-19.470106124878, -133.66200256348, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Close" }, }, ["BackOfA->Plant"] = { pos = Vector.new(-1856.3803710938, 1233.0856933594, 356.03125), ["Plant"] = { ang = QAngle.new(-20.923500061035, -118.98168182373, 0.0), runduration = 8, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Box" }, }, ["Long->Tunnel"] = { pos = Vector.new(-3720.3176269531, -790.19384765625, 490.12951660156), ["Tunnel"] = { ang = QAngle.new(-17.336740493774, -19.10000038147, 0.0), runduration = 6, jumpduration = 18, speed = 450, strength = 1, duck = false, jump = true, description = "Arcade" }, }, ["Fontaine->Long"] = { pos = Vector.new(-3428.4548339844, -2186.9711914062, 474.83984375), ["Long"] = { ang = QAngle.new(4.1999998092651, 86.199996948242, 0.0), runduration = 42, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = true, description = "Arcade" }, }, ["1610641068645"] = { map = "de_overpass", type = "46", pos = Vector.new(-1735.4064941406, -327.08804321289, 166.61285400391), ["Lower Park"] = { ang = QAngle.new(-49.490154266357, 142.67604064941, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "Rixon", jumpthresthold = 0, }, }, ["1610788417959"] = { pos = Vector.new(-913.16009521484, -615.98583984375, 96.03125), map = "de_overpass", type = "46", ["Truck"] = { ang = QAngle.new(-17.676614761353, 134.87915039062, 0.0), runduration = 12, jumpduration = 0, speed = 450, duck = false, jump = true, strength = 1, description = "Plant A", jumpthresthold = 1, } }, }, }, ["cs_assault"] = { ["44"] = { ["1610730508546"] = { map = "cs_assault", type = "44", pos = Vector.new(5690.9658203125, 6037.3266601562, -863.96875), ["Trash"] = { ang = QAngle.new(-6.8202638626099, 160.08808898926, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610730564662"] = { map = "cs_assault", type = "44", pos = Vector.new(5037.3764648438, 4673.5390625, -833.59759521484), ["Car"] = { ang = QAngle.new(-14.190243721008, -26.912187576294, 0.0), runduration = 30, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, }, ["46"] = { ["1610730053332"] = { map = "cs_assault", type = "46", pos = Vector.new(4894.5146484375, 4545.6655273438, -607.92358398438), ["Car"] = { ang = QAngle.new(-8.6899995803833, -27.260269165039, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610730088901"] = { map = "cs_assault", type = "46", pos = Vector.new(5036.03125, 4662.3325195312, -836.42456054688), ["Car"] = { ang = QAngle.new(-21.670011520386, -23.630176544189, 0.0), runduration = 21, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610730146620"] = { map = "cs_assault", type = "46", pos = Vector.new(5036.0322265625, 4358.8842773438, -863.96875), ["Car"] = { ang = QAngle.new(-25.959951400757, -35.400367736816, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610730299003"] = { map = "cs_assault", type = "46", pos = Vector.new(5979.2338867188, 4407.5317382812, -874.95446777344), ["Barrels"] = { ang = QAngle.new(-34.7600440979, -114.03057861328, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610730328554"] = { map = "cs_assault", type = "46", pos = Vector.new(6115.5395507812, 4411.4560546875, -872.82745361328), ["Car"] = { ang = QAngle.new(-43.56014251709, -112.49124145508, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610730379125"] = { map = "cs_assault", type = "46", pos = Vector.new(6984.3735351562, 5221.5014648438, -863.96875), ["Roof"] = { ang = QAngle.new(-9.5701236724854, -157.37149047852, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = true, description = "", jumpthresthold = 0, }, }, ["1610730411395"] = { map = "cs_assault", type = "46", pos = Vector.new(5712.015625, 6029.5200195312, -863.96875), ["Trash"] = { ang = QAngle.new(-5.8301725387573, 160.08891296387, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610730491826"] = { map = "cs_assault", type = "46", pos = Vector.new(6627.4614257812, 5998.0908203125, -863.96875), ["Stairs"] = { ang = QAngle.new(-10.780184745789, 149.11882019043, 0.0), runduration = 25, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610730630174"] = { map = "cs_assault", type = "46", pos = Vector.new(5972.1801757812, 3983.2629394531, -735.96875), ["Door"] = { ang = QAngle.new(-27.940280914307, 152.24729919434, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = true, jump = false, description = "", jumpthresthold = 0, }, }, ["1610730666928"] = { map = "cs_assault", type = "46", pos = Vector.new(5061.6708984375, 4425.2641601562, -607.96875), ["Stairs"] = { ang = QAngle.new(3.8497264385223, 132.38655090332, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610730601025"] = { map = "cs_assault", type = "46", pos = Vector.new(4894.03125, 4610.603515625, -649.57238769531), ["Barrels"] = { ang = QAngle.new(-9.4602518081665, -47.702617645264, 0.0), runduration = 10, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, }, }, ["de_cache"] = { ["44"] = { ["1610707932026"] = { map = "de_cache", type = "44", pos = Vector.new(-203.88040161133, 425.3017578125, 1613.03125), ["Roof"] = { ang = 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["FBI Car"] = { ang = QAngle.new(14.89999961853, 22.146339416504, 0.0), runduration = 1, jumpduration = 0, speed = 19.89999961853, strength = 1, duck = false, jump = true, description = "", jumpthresthold = 1, }, }, ["1610711342903"] = { map = "de_bank", type = "46", pos = Vector.new(-303.82907104492, -684.03112792969, 188.03125), ["Сar"] = { ang = QAngle.new(-6.9299263954163, 14.144774436951, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610711380290"] = { map = "de_bank", type = "46", pos = Vector.new(-144.03125, -859.92626953125, 193.97091674805), ["Сar"] = { ang = QAngle.new(-5.169828414917, 24.375040054321, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = true, jump = false, description = "", jumpthresthold = 0, }, }, ["1610893297796"] = { map = "de_bank", type = "46", pos = Vector.new(-551.96875, -254.51133728027, 148.02850341797), ["Car"] = { ang = QAngle.new(-7, -4.898268699646, 0.0), runduration = 2, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "Run Throw", jumpthresthold = 0, }, }, ["1610893326300"] = { map = "de_bank", type = "46", pos = Vector.new(1092.0447998047, -1445.4067382812, -19.779232025146), ["Trash"] = { ang = QAngle.new(-13.199875831604, 17.25325012207, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = true, jump = false, description = "", jumpthresthold = 0, }, }, ["1610893381689"] = { map = "de_bank", type = "46", pos = Vector.new(301.17007446289, 699.00952148438, 58.561962127686), ["FBI car"] = { ang = QAngle.new(-13.309811592102, -43.799999237061, 0.0), runduration = 10, jumpduration = 0, speed = 450, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610893475922"] = { map = "de_bank", type = "46", pos = Vector.new(1541.0462646484, -509.060546875, -10.606414794922), ["FBI car"] = { ang = QAngle.new(9.9001474380493, -153.48554992676, 0.0), runduration = 0, jumpduration = 9, speed = 0, strength = 1, duck = false, jump = true, description = "", jumpthresthold = 0, }, }, ["1610893627668"] = { map = "de_bank", type = "46", pos = Vector.new(1647.9880371094, -565.82257080078, -30.240232467651), ["Car"] = { ang = QAngle.new(-31, 158.06494140625, 0.0), runduration = 5, jumpduration = 0, speed = 450, strength = 0.40000000596046, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, ["1610892147300"] = { map = "de_bank", type = "46", pos = Vector.new(-551.96875, -199.83799743652, 146.7403717041), ["Truck"] = { ang = QAngle.new(3.1679472923279, -16.344038009644, 0.0), runduration = 5, jumpduration = 5, speed = 450, strength = 1, duck = true, jump = true, description = "Left Side", jumpthresthold = 0, }, }, ["1610892326904"] = { map = "de_bank", type = "46", pos = Vector.new(28.339864730835, -832.99591064453, 239.03125), ["Truck"] = { ang = QAngle.new(-5.9741225242615, 8.0981483459473, 0.0), runduration = 0, jumpduration = 0, speed = 0, strength = 1, duck = false, jump = false, description = "", jumpthresthold = 0, }, }, }, },
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