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- <?xml version="1.0" ?>
- <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
- <config
- Debug="false"
- HideErrors="false"
- ShowSpellInfo="false"
- ShowGearSwaps="false"
- />
- <variables clear="false">
- <var name="SkillUp">1</var>
- </variables>
- <sets>
- <group default="yes" name="Job">
- <set name = "Standard" />
- <set name="Resting">
- <main>$DarkStaff</main>
- <ammo>Hedgehog Bomb</ammo>
- <head>Zenith Crown</head>
- <waist>Austerity Belt</waist>
- <body>Errant Hpl.</body>
- <neck>Grandiose Chain</neck>
- <lear>Antivenom Earring</lear>
- <rear>Boroka Earring</rear>
- <back>Invigorating Cape</back>
- <legs>Baron's Slops</legs>
- <feet>Avocat Pigaches</feet>
- </set>
- <set name="Perp">
- <main>$%SpellElementStaff</main>
- <sub>Reign Grip</sub>
- <ammo>Hedgehog Bomb</ammo>
- <head>Evoker's Horn</head>
- <neck>Summoning Torque</neck>
- <lear>Antivenom Earring</lear>
- <!-- <rear>Loquacious Earring</rear> -->
- <body>Dalmatica</body>
- <hands>Beacon Cuffs</hands>
- <lring>Conjurer's Ring</lring>
- <rring>Evoker's Ring</rring>
- <back>Ixion Cape</back>
- <waist>Penitent's Rope</waist>
- <legs>Evoker's Spats</legs>
- <feet>Nashira Crackows</feet>
- </set>
- <set name="HPDown"> <!-- HP Down to force latent on Conjurer's Ring -->
- <head>Zenith Crown</head>
- <hands>Zenith Mitts</hands>
- <rring>Serket Ring</rring>
- <feet>Zenith Pumps</feet>
- <body>Dalmatica</body>
- <back>Ixion Cape</back>
- </set>
- </group>
- </sets>
- <rules>
- <equip when="idle" set="Standard" />
- <equip when="resting" set="Resting" />
- <equip when="precast" set="HPDown" />
- <equip when="midcast" set="Perp" />
- <if advanced='"$SkillUp" == "1"'>
- <if NOTMPGT="15">
- <if notspell="release">
- <command when="precast">input /heal on;wait 180;input /heal off;wait 3;input /ja "Release";wait 3;input /ma "Carbuncle"</command>
- <cancelspell />
- </if>
- <else>
- <command when="aftercast">input /heal on;wait 180;input /heal off;wait 3;input /ja "Release";wait 3;input /ma "Carbuncle"</command>
- </else>
- </if>
- </if>
- <if spell="Carbuncle">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 3;input /ja "Release";wait 3;input /ma "Fenrir"</command>
- </if>
- </if>
- <elseif spell="Fenrir">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 3;input /ja "Release";wait 3;input /ma "Ifrit"</command>
- </if>
- </elseif>
- <elseif spell="Ifrit">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 3;input /ja "Release";wait 3;input /ma "Titan"</command>
- </if>
- </elseif>
- <elseif spell="Titan">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 3;input /ja "Release";wait 3;input /ma "Leviathan"</command>
- </if>
- </elseif>
- <elseif spell="Leviathan">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 3;input /ja "Release";wait 3;input /ma "Garuda"</command>
- </if>
- </elseif>
- <elseif spell="Garuda">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 3;input /ja "Release";wait 3;input /ma "Shiva"</command>
- </if>
- </elseif>
- <elseif spell="Shiva">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 3;input /ja "Release";wait 3;input /ma "Ramuh"</command>
- </if>
- </elseif>
- <elseif spell="Ramuh">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 3;input /ja "Release";wait 3;input /ma "Carbuncle"</command>
- </if>
- </elseif>
- </rules>
- </spellcast>
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