PR0J3CT11

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Aug 16th, 2019
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  1. local function explode()
  2. local explosionEffect = shockWave:Clone()
  3. explosionEffect.Parent = game.Workspace
  4. explosionEffect.Position = bomb.Position
  5. local explosionEffect2 = shockWave2:Clone()
  6. explosionEffect2.Parent = game.Workspace
  7. explosionEffect2.Position = bomb.Position
  8.  
  9. local explosion = Instance.new("Explosion", game.Workspace)
  10. explosion.Position = bomb.Position
  11. explosion.BlastRadius = explosionRadius
  12. explosion.BlastPressure = 1
  13. explosion.Visible = false
  14. explosion.Hit:Connect(function(hitPart)
  15. if hitPart.Anchored == false then
  16. hitPart:Destroy()
  17. end
  18. end)
  19. end
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