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Please help, Oblivion crashing on new game

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Dec 29th, 2020
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  1. Please help. I just spent a few days modding oblivion. when I load the game up all seems fine until I start a new game or try and load a save. when I do this, a health bar appears in the middle of the screen, and a sneak indicator appears in the bottom left corner. then, a few seconds after the loading screen comes up, the games crashes to desktop. I used wrye bash to install everything, but I'm not even sure what a batched patch is or what I should be doing with it. I'll put my BOSS results down below along with my load order and ini file. Lemmie know, much love, thanks. <3
  2.  
  3. BOSS:
  4. Plugin Type Count
  5. Recognized (or sorted by user rules) 131
  6. Unrecognized 7
  7. Inactive 7
  8. All 138
  9. Plugin Message Type Count
  10. Warning 0
  11. Error 0
  12. All 95
  13.  
  14. Unrecognized Plugins:
  15. Crowded Cities Cyrodiil.esp Active
  16. GBRsRAMpurge.esp Active
  17. lLet there be Flowers.esp Version 1.0 Active
  18. Wrath of Jyggalag.esp Active
  19. Ultimate Leveling.esp Version 1.9.5.2 Active
  20. LINK.esp Version 1.4 Active
  21. GOSH - All Natural Patch.esp Version 1.0 Active
  22.  
  23.  
  24. LOAD ORDER:
  25. 00 Oblivion.esm
  26. 01 All Natural Base.esm
  27. 02 Oscuro's_Oblivion_Overhaul.esm
  28. 03 Fundament.esm
  29. 04 Unofficial Oblivion Patch.esp
  30. 05 UOP Vampire Aging & Face Fix.esp
  31. 06 Oblivion Citadel Door Fix.esp
  32. 07 DLCShiveringIsles.esp
  33. 08 Unofficial Shivering Isles Patch.esp
  34. 09 LoadingScreens.esp
  35. 0A All Natural.esp
  36. 0B All Natural - SI.esp
  37. 0C Immersive Interiors.esp
  38. 0D Immersive Interiors - Bravil.esp
  39. 0E Immersive Interiors - Imperial City.esp
  40. 0F Immersive Interiors - Landscape Addon.esp
  41. 10 BrumasNorthernLights.esp
  42. 11 Consistent Beggar Voices.esp
  43. 12 GOSH.esp
  44. 13 GOSH Region Ambiance.esp
  45. 14 All Natural - Real Lights.esp
  46. 15 WindowLightingSystem.esp
  47. 16 00 Realistic Player Speech.esp
  48. 17 Adonnays Ranger Coats.esp
  49. 18 DialogTweaks.esp
  50. 19 More Effective Enchantments.esp
  51. 1A Personality Idles - Modified version.esp
  52. 1B Simple Portable Tent.esp
  53. 1C Enhanced Economy.esp
  54. 1D PTRoamingNPCs.esp
  55. 1E LootMenu.esp
  56. 1F DLCHorseArmor.esp
  57. 20 DLCHorseArmor - Unofficial Patch.esp
  58. 21 DLCOrrery.esp
  59. 22 DLCOrrery - Unofficial Patch.esp
  60. 23 DLCVileLair.esp
  61. 24 DLCVileLair - Unofficial Patch.esp
  62. 25 DLCMehrunesRazor.esp
  63. 26 DLCMehrunesRazor - Unofficial Patch.esp
  64. 27 DLCSpellTomes.esp
  65. 28 DLCSpellTomes - Unofficial Patch.esp
  66. 29 MaleBodyReplacerV5.esp
  67. 2A CapesandCloaks.esp
  68. 2B HentaiSeraphimArmour.esp
  69. 2C Immersive Weapons.esp
  70. 2D JG Elven.esp
  71. 2E kdRhazed.esp
  72. 2F RSArmor.esp
  73. 30 Rogue Battlemage Armor.esp
  74. 31 Weapon Improvement Project.esp
  75. 32 Weapons Of Morrowind.esp
  76. 33 XSPipeMod.esp
  77. 34 StockClothingArmor-forExnems.esp
  78. 35 Zira's Horse Modpack - Heavy Legion Horses.esp
  79. 36 Zira's Horse Modpack - Friesian Horses.esp
  80. 37 Zira's Horse Modpack - Shadowmere.esp
  81. 38 DLCThievesDen.esp
  82. 39 DLCThievesDen - Unofficial Patch.esp
  83. 3A Oscuro's_Oblivion_Overhaul.esp
  84. 3B Alluring Potion Bottles v3.esp
  85. 3C Anduril Reforged.esp
  86. 3D Better Dark Brotherhood Sanctuary.esp
  87. 3E CRTRenewed.esp
  88. 3F Fighters Guild Quests.esp
  89. 40 Kvatch Rebuilt.esp
  90. 41 RoadLights.esp
  91. 42 Mage'sSkyHouse.esp
  92. 43 Mages Guild Quests.esp
  93. 44 za_bankmod.esp
  94. 45 DLCBattlehornCastle.esp
  95. 46 DLCBattlehornCastle - Unofficial Patch.esp
  96. 47 DLCFrostcrag.esp
  97. 48 DLCFrostcrag - Unofficial Patch.esp
  98. 49 Knights.esp
  99. 4A Knights - Unofficial Patch.esp
  100. 4B Oblivion Uncut.esp
  101. 4C KORE- Blood Drinker Umbra.esp
  102. 4D DarkBrotherhoodChronicles.esp
  103. 4E Better Dungeons.esp
  104. 4F Enemy Weapons dont drop.esp
  105. 50 GMArcheryRebalance.esp
  106. 51 Grass Overhaul.esp
  107. 52 GuildAdvancement.esp
  108. 53 Improved Fires and Flames - Increased Sound.esp
  109. 54 Leviathan Soulgems.esp
  110. 55 Listener Overhaul.esp
  111. 56 Relevant Scrolls & Potions & Staves.esp
  112. 57 Stav_ImperialDragon.esp
  113. 58 tbskGuardsFeatures.esp
  114. 59 tbskGuardsFeatures OOO Patch.esp
  115. 5A tbskGuardsFeaturesKvatchAddon.esp
  116. 5B VanillaCombatEnhanced.esp
  117. 5C VCEClassOverhaul.esp
  118. 5D Basic Physical Activities.esp
  119. 5E Nekhanimal's Awesome Vampire Mod.esp
  120. 5F DKSpellEffectiveness0Min.esp
  121. 60 MidasSpells.esp
  122. 61 NekhanimalLifeDetect.esp
  123. 62 ActorValueUncapper_Example.esp
  124. 63 Bundlement.esp
  125. 64 JCN_AV Uncap.esp
  126. 65 TimeEnough.esp
  127. 66 Kaleencolors.esp
  128. 67 Moonshadow Elves - Sc.esp
  129. 68 X.Races.Comp.esp
  130. 69 Oblivion_Character_Overhaul.esp
  131. 6A Kart Hair Replace v01.esp
  132. 6B OCO DLC Faces.esp
  133. 6C NPC Hair Matches Beard.esp
  134. 6D OOOShiveringIsles.esp
  135. 6E bgMagicEV.esp
  136. 6F bgMagicSpellTomes_for_WryeBash.esp
  137. 70 bgMagicItemSigil.esp
  138. 71 bgMagicEVStartspells.esp
  139. 72 bgMagicBonus.esp
  140. 73 bgMagicEVAddEnVar.esp
  141. 74 bgMagicEVPaperChase.esp
  142. 75 bgMagicAlchemy.esp
  143. 76 bgMagicPotionNumberSoulGemValue.esp
  144. 77 TRAP.esp
  145. 78 Birthsigns Expanded.esp
  146. 79 bgMagicEVShader.esp
  147. 7A bgMagicShaderLifeDetect.esp
  148. 7B bgMagicLightningbolt.esp
  149. 7C Bashed Patch, 0.esp
  150. 7D Maskar's Oblivion Overhaul.esp
  151. 7E Crowded Cities Cyrodiil.esp
  152. 7F GBRsRAMpurge.esp
  153. 80 lLet there be Flowers.esp
  154. 81 Wrath of Jyggalag.esp
  155. 82 Ultimate Leveling.esp
  156. 83 LINK.esp
  157. 84 GOSH - All Natural Patch.esp
  158.  
  159.  
  160.  
  161. INI FILE:
  162. [General]
  163. SStartingCell=
  164.  
  165. SStartingCellY=
  166. SStartingCellX=
  167. SStartingWorld=
  168.  
  169. STestFile10=
  170. STestFile9=
  171. STestFile8=
  172. STestFile7=
  173. STestFile6=
  174. STestFile5=
  175. STestFile4=
  176. STestFile3=
  177. STestFile2=
  178. STestFile1=
  179.  
  180. bEnableProfile=0
  181. bDrawSpellContact=0
  182. bRunMiddleLowLevelProcess=1
  183. iHoursToSleep=3
  184. bActorLookWithHavok=0
  185. SMainMenuMusicTrack=special\tes4title.mp3
  186. bUseEyeEnvMapping=1
  187. bFixFaceNormals=0
  188. bUseFaceGenHeads=1
  189. bFaceMipMaps=1
  190. bFaceGenTexturing=1
  191. bDefaultCOCPlacement=0
  192. uGridDistantTreeRange=15
  193. uGridDistantCount=25
  194. uGridsToLoad=5
  195. fGlobalTimeMultiplier=1.0000
  196. bNewAnimation=1
  197. fAnimationDefaultBlend=0.1000
  198. fAnimationMult=1.0000
  199. bFixAIPackagesOnLoad=0
  200. bForceReloadOnEssentialCharacterDeath=1
  201. bKeepPluginWhenMerging=0
  202. bCreate Maps Enable=0
  203. SLocalSavePath=Saves\
  204. SLocalMasterPath=Data\
  205. bDisableDuplicateReferenceCheck=1
  206. bTintMipMaps=0
  207. uInterior Cell Buffer=3
  208. uExterior Cell Buffer=36
  209. iIntroSequencePriority=3
  210. bPreloadIntroSequence=1
  211. fStaticScreenWaitTime=3.0000
  212. SCreditsMenuMovie=CreditsMenu.bik
  213. SMainMenuMovie=Map loop.bik
  214. SMainMenuMovieIntro=Oblivion iv logo.bik
  215. SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
  216. iFPSClamp=0
  217. bRunVTuneTest=0
  218. STestFile1=
  219. bActivateAllQuestScripts=0
  220. fQuestScriptDelayTime=5.0000
  221. SMainMenuMusic=Special\TES4Title.mp3
  222. bUseThreadedBlood=0
  223. bUseThreadedMorpher=0
  224. bExternalLODDataFiles=1
  225. bBorderRegionsEnabled=1
  226. bDisableHeadTracking=0
  227. bTrackAllDeaths=0
  228. SCharGenQuest=0002466E
  229. uiFaceGenMaxEGTDataSize=67108864
  230. uiFaceGenMaxEGMDataSize=67108864
  231. SBetaCommentFileName=
  232. bCheckCellOffsetsOnInit=0
  233. bCreateShaderPackage=0
  234. uGridDistantTreeRangeCity=4
  235. uGridDistantCountCity=4
  236. bWarnOnMissingFileEntry=0
  237. iSaveGameBackupCount=1
  238. bDisplayMissingContentDialogue=1
  239. SSaveGameSafeCellID=2AEEA
  240. bAllowScriptedAutosave=1
  241. bPreemptivelyUnloadCells=0
  242. bCheckIDsOnInit=0
  243. iNumBitsForFullySeen=248
  244. iPreloadSizeLimit=26214400
  245. SOblivionIntro=OblivionIntro.bik
  246. bUseHardDriveCache=0
  247. bEnableBoundingVolumeOcclusion=0
  248. bDisplayBoundingVolumes=0
  249. bUseThreadedTempEffects=0
  250. bUseThreadedParticleSystem=0
  251. bUseMyGamesDirectory=1
  252.  
  253.  
  254. [Display]
  255. uVideoDeviceIdentifierPart1=3619102270
  256. uVideoDeviceIdentifierPart2=298800961
  257. uVideoDeviceIdentifierPart3=157830057
  258. uVideoDeviceIdentifierPart4=903332379
  259. fDecalLifetime=10.0000
  260. bEquippedTorchesCastShadows=0
  261. bReportBadTangentSpace=0
  262. bStaticMenuBackground=1
  263. bForcePow2Textures=0
  264. bForce1XShaders=0
  265. bHighQuality20Lighting=0
  266. bAllow20HairShader=1
  267. bAllowScreenShot=0
  268. iMultiSample=0
  269. bDoTallGrassEffect=1
  270. bForceMultiPass=1
  271. bDoTexturePass=1
  272. bDoSpecularPass=1
  273. bDoDiffusePass=1
  274. bDoAmbientPass=1
  275. bDoCanopyShadowPass=1
  276. bDrawShadows=0
  277. bUseRefractionShader=1
  278. bUse Shaders=1
  279. iNPatchNOrder=0
  280. iNPatchPOrder=0
  281. iNPatches=0
  282. iLocation Y=0
  283. iLocation X=0
  284. bFull Screen=1
  285. iSize W=1920
  286. iSize H=1200
  287. iAdapter=0
  288. iScreenShotIndex=0
  289. SScreenShotBaseName=ScreenShot
  290. iAutoViewMinDistance=2000
  291. iAutoViewHiFrameRate=40
  292. iAutoViewLowFrameRate=20
  293. bAutoViewDistance=0
  294. fDefaultFOV=75.0000
  295. fNearDistance=10.0000
  296. fFarDistance=10000.0000
  297. iDebugTextLeftRightOffset=10
  298. iDebugTextTopBottomOffset=10
  299. bShowMenuTextureUse=1
  300. iDebugText=2
  301. bLocalMapShader=1
  302. bDoImageSpaceEffects=1
  303. fShadowLOD2=400.0000
  304. fShadowLOD1=200.0000
  305. fLightLOD2=1500.0000
  306. fLightLOD1=1000.0000
  307. fSpecularLOD2=800.0000
  308. fSpecularLOD1=500.0000
  309. fEnvMapLOD2=800.0000
  310. fEnvMapLOD1=500.0000
  311. fEyeEnvMapLOD2=190.0000
  312. fEyeEnvMapLOD1=130.0000
  313. iPresentInterval=1
  314. iShadowFilter=2
  315. iActorShadowCountExt=1
  316. iActorShadowCountInt=3
  317. bActorSelfShadowing=1
  318. bShadowsOnGrass=1
  319. bDynamicWindowReflections=1
  320. iTexMipMapSkip=0
  321. fGrassStartFadeDistance=0.0
  322. fGrassEndDistance=0.0
  323. bDecalsOnSkinnedGeometry=1
  324. bFullBrightLighting=0
  325. iMaxLandscapeTextures=0
  326. bLODPopActors=0
  327. bLODPopItems=0
  328. bLODPopObjects=0
  329. fSpecualrStartMax=1000.0000
  330. fSpecularStartMin=0.0000
  331. iActorShadowIntMax=10
  332. iActorShadowIntMin=0
  333. iActorShadowExtMax=10
  334. iActorShadowExtMin=0
  335. fGammaMax=0.6000
  336. fGammaMin=1.4000
  337. iMaxDecalsPerFrame=10
  338. bLandscapeBlend=1
  339. fShadowFadeTime=1.0000
  340. fGamma=1.0560
  341. bAllowPartialPrecision=1
  342. iShadowMapResolution=256
  343. bAllow30Shaders=0
  344. iTexMipMapMinimum=0
  345. bDoStaticAndArchShadows=0
  346. bDoActorShadows=0
  347. bIgnoreResolutionCheck=0
  348. fNoLODFarDistancePct=1.0000
  349. fNoLODFarDistanceMax=10240.0000
  350. fNoLODFarDistanceMin=1700.0000
  351.  
  352.  
  353.  
  354. [Controls]
  355. fVersion=1.8000
  356. Forward=0011FFFF
  357. Back=001FFFFF
  358. Slide Left=001EFFFF
  359. Slide Right=0020FFFF
  360. Use=00FF00FF
  361. Activate=0039FFFF
  362. Block=003801FF
  363. Cast=002EFFFF
  364. Ready Item=0021FFFF
  365. Crouch/Sneak=001DFFFF
  366. Run=002AFFFF
  367. Always Run=003AFFFF
  368. Auto Move=0010FFFF
  369. Jump=0012FFFF
  370. Toggle POV=001302FF
  371. Menu Mode=000FFFFF
  372. Rest=0014FFFF
  373. Quick Menu=003BFFFF
  374. Quick1=0002FFFF
  375. Quick2=0003FFFF
  376. Quick3=0004FFFF
  377. Quick4=0005FFFF
  378. Quick5=0006FFFF
  379. Quick6=0007FFFF
  380. Quick7=0008FFFF
  381. Quick8=0009FFFF
  382. QuickSave=003FFFFF
  383. QuickLoad=0043FFFF
  384. Grab=002CFFFF
  385. bInvertYValues=0
  386. fXenonLookXYMult=0.0005
  387. fMouseSensitivity=0.0020
  388. ;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
  389. iJoystickMoveFrontBack=2
  390. iJoystickMoveLeftRight=1
  391. fJoystickMoveFBMult=1.0000
  392. fJoystickMoveLRMult=1.0000
  393. iJoystickLookUpDown=6
  394. iJoystickLookLeftRight=3
  395. fJoystickLookUDMult=0.0020
  396. fJoystickLookLRMult=0.0020
  397. fXenonMenuMouseXYMult=0.0003
  398. bBackground Mouse=0
  399. bBackground Keyboard=0
  400. bUse Joystick=1
  401. fXenonLookMult=0.0030
  402. fXenonMenuStickSpeedMaxMod=5.0000
  403. iXenonMenuStickSpeedThreshold=20000
  404. iXenonMenuStickThreshold=1000
  405. ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
  406. iLanguage=0
  407. SlideLeft=001EFFFF
  408. SlideRight=0020FFFF
  409. fXenonMenuStickMapCursorMinSpeed=1.0000
  410. fXenonMenuStickMapCursorMaxSpeed=15.0000
  411. fXenonMenuStickMapCursorGamma=0.1700
  412. fXenonMenuStickSpeedPlayerRotMod=3000.0000
  413. fXenonMenuDpadRepeatSpeed=300.0000
  414. fXenonMenuStickSpeed=300.0000
  415. iXenonMenuStickDeadZone=15000
  416.  
  417.  
  418. [Water]
  419. fAlpha=0.5000
  420. uSurfaceTextureSize=128
  421. SSurfaceTexture=water
  422. SNearWaterOutdoorID=NearWaterOutdoorLoop
  423. SNearWaterIndoorID=NearWaterIndoorLoop
  424. fNearWaterOutdoorTolerance=1024.0000
  425. fNearWaterIndoorTolerance=512.0000
  426. fNearWaterUnderwaterVolume=0.9000
  427. fNearWaterUnderwaterFreq=0.3000
  428. uNearWaterPoints=8
  429. uNearWaterRadius=1000
  430. uSurfaceFrameCount=32
  431. uSurfaceFPS=12
  432. bUseWaterReflectionsMisc=0
  433. bUseWaterReflectionsStatics=0
  434. bUseWaterReflectionsTrees=0
  435. bUseWaterReflectionsActors=0
  436. bUseWaterReflections=1
  437. bUseWaterHiRes=1
  438. bUseWaterDisplacements=1
  439. bUseWaterShader=1
  440. uDepthRange=125
  441. bUseWaterDepth=1
  442. bUseWaterLOD=1
  443. fTileTextureDivisor=4.7500
  444. fSurfaceTileSize=2048.0000
  445. uNumDepthGrids=3
  446.  
  447. [Audio]
  448. bDSoundHWAcceleration=1
  449. fMinSoundVel=10.0000
  450. fMetalLargeMassMin=25.0000
  451. fMetalMediumMassMin=8.0000
  452. fStoneLargeMassMin=30.0000
  453. fStoneMediumMassMin=5.0000
  454. fWoodLargeMassMin=15.0000
  455. fWoodMediumMassMin=7.0000
  456. fDialogAttenuationMax=35.0000
  457. fDialogAttenuationMin=7.7500
  458. bUseSoundDebugInfo=1
  459. fUnderwaterFrequencyDelta=0.0000
  460. bUseSoftwareAudio3D=0
  461. fDefaultEffectsVolume=0.8500
  462. fDefaultMusicVolume=0.4000
  463. fDefaultFootVolume=0.7000
  464. fDefaultVoiceVolume=0.8900
  465. fDefaultMasterVolume=1.0000
  466. bMusicEnabled=1
  467. bSoundEnabled=1
  468. fLargeWeaponWeightMin=25.0000
  469. fMediumWeaponWeightMin=8.0000
  470. fSkinLargeMassMin=30.0000
  471. fSkinMediumMassMin=5.0000
  472. fChainLargeMassMin=30.0000
  473. fChainMediumMassMin=5.0000
  474. fDBVoiceAttenuationIn2D=0.0000
  475. iCollisionSoundTimeDelta=50
  476. fGlassLargeMassMin=25.0000
  477. fGlassMediumMassMin=8.0000
  478. fClothLargeMassMin=25.0000
  479. fClothMediumMassMin=8.0000
  480. fEarthLargeMassMin=30.0000
  481. fEarthMediumMassMin=5.0000
  482. bUseSpeedForWeaponSwish=1
  483. fLargeWeaponSpeedMax=0.9500
  484. fMediumWeaponSpeedMax=1.1000
  485. fPlayerFootVolume=0.9000
  486. fDSoundRolloffFactor=4.0000
  487. fMaxFootstepDistance=1100.0000
  488. fHeadroomdB=2.0000
  489. iMaxImpactSoundCount=32
  490. fMainMenuMusicVolume=0.6000
  491.  
  492.  
  493. [ShockBolt]
  494. bDebug=0
  495. fGlowColorB=1.0000
  496. fGlowColorG=0.6000
  497. fGlowColorR=0.0000
  498. fCoreColorB=1.0000
  499. fCoreColorG=1.0000
  500. fCoreColorR=1.0000
  501. fCastVOffset=-10.0000
  502. iNumBolts=7
  503. fBoltGrowWidth=1.0000
  504. fBoltSmallWidth=3.0000
  505. fTortuosityVariance=8.0000
  506. fSegmentVariance=35.0000
  507. fBoltsRadius=24.0000
  508.  
  509. [Pathfinding]
  510. bDrawPathsDefault=0
  511. bPathMovementOnly=0
  512. bDrawSmoothFailures=0
  513. bDebugSmoothing=0
  514. bSmoothPaths=1
  515. bSnapToAngle=0
  516. bDebugAvoidance=0
  517. bDisableAvoidance=0
  518. bBackgroundPathing=0
  519. bUseBackgroundPathing=1
  520.  
  521. [MAIN]
  522. bEnableBorderRegion=1
  523. fLowPerfCombatantVoiceDistance=1000.0000
  524. iDetectionHighNumPicks=40
  525. fQuestScriptDelayTime=5.0000
  526. iLastHDRSetting=-1
  527.  
  528.  
  529. [Combat]
  530. bEnableBowZoom=1
  531. bDebugCombatAvoidance=0
  532. fMinBloodDamage=1.0000
  533. fHitVectorDelay=0.4000
  534. iShowHitVector=0
  535. fLowPerfNPCTargetLOSTimer=1.0000
  536. fHiPerfNPCTargetLOSTimer=0.5000
  537. iMaxHiPerfNPCTargetCount=4
  538. fLowPerfPCTargetLOSTimer=0.5000
  539. fHiPerfPCTargetLOSTimer=0.2500
  540. iMaxHiPerfPCTargetCount=4
  541. iMaxHiPerfCombatCount=4
  542.  
  543.  
  544. [HAVOK]
  545. bDisablePlayerCollision=0
  546. fJumpAnimDelay=0.7500
  547. bTreeTops=0
  548. iSimType=1
  549. bPreventHavokAddAll=0
  550. bPreventHavokAddClutter=0
  551. fMaxTime=0.0167
  552. bHavokDebug=0
  553. fRF=1000.0000
  554. fOD=0.9000
  555. fSE=0.3000
  556. fSD=0.9800
  557. iResetCounter=5
  558. fMoveLimitMass=95.0000
  559. iUpdateType=0
  560. bHavokPick=0
  561. fCameraCasterSize=1.0000
  562. iHavokSkipFrameCountTEST=0
  563. fHorseRunGravity=3.0000
  564. fQuadrupedPitchMult=1.0000
  565. iNumHavokThreads=1
  566. fChaseDeltaMult=0.0500
  567. iEntityBatchRemoveRate=100
  568. iMaxPicks=40
  569. bAddBipedWhenKeyframed=0
  570.  
  571.  
  572. [Interface]
  573. fDlgLookMult=0.3000
  574. fDlgLookAdj=0.0000
  575. fDlgLookDegStop=0.2000
  576. fDlgLookDegStart=2.0000
  577. fDlgFocus=2.1000
  578. fKeyRepeatInterval=50.0000
  579. fKeyRepeatTime=500.0000
  580. fActivatePickSphereRadius=16.0000
  581. fMenuModeAnimBlend=0.0000
  582. iSafeZoneX=20
  583. iSafeZoneY=20
  584. iSafeZoneXWide=20
  585. iSafeZoneYWide=20
  586. fMenuPlayerLightDiffuseBlue=0.8000
  587. fMenuPlayerLightDiffuseGreen=0.8000
  588. fMenuPlayerLightDiffuseRed=0.8000
  589. fMenuPlayerLightAmbientBlue=0.2500
  590. fMenuPlayerLightAmbientGreen=0.2500
  591. fMenuPlayerLightAmbientRed=0.2500
  592. bAllowConsole=1
  593. bActivatePickUseGamebryoPick=0
  594. iMaxViewCasterPicksGamebryo=10
  595. iMaxViewCasterPicksHavok=10
  596. iMaxViewCasterPicksFuzzy=5
  597. bUseFuzzyPicking=1
  598. fMenuBGBlurRadius=2.0000
  599.  
  600. [LoadingBar]
  601. iMoveBarWaitingMilliseconds=10
  602. iMoveBarChaseMilliseconds=100
  603. iMoveBarMaxMilliseconds=2500
  604. fLoadingSlideDelay=15.0000
  605. fPercentageOfBar3=0.1500
  606. fPercentageOfBar2=0.4400
  607. fPercentageOfBar1=0.3500
  608. fPercentageOfBar0=0.0600
  609. bShowSectionTimes=0
  610.  
  611. [Menu]
  612. fCreditsScrollSpeed=40.0000
  613. iConsoleTextYPos=890
  614. iConsoleTextXPos=30
  615. iConsoleVisibleLines=15
  616. iConsoleHistorySize=50
  617. rDebugTextColor=255,251,233
  618. iConsoleFont=3
  619. iDebugTextFont=3
  620.  
  621.  
  622.  
  623. [GamePlay]
  624. bDisableDynamicCrosshair=0
  625. bSaveOnTravel=0
  626. bSaveOnWait=0
  627. bSaveOnRest=1
  628. bCrossHair=0
  629. iDifficultyLevel=50
  630. bGeneralSubtitles=0
  631. bDialogueSubtitles=1
  632. bInstantLevelUp=0
  633. bHealthBarShowing=0
  634. fHealthBarFadeOutSpeed=1.0000
  635. fHealthBarSpeed=80.0000
  636. fHealthBarHeight=4.0000
  637. fHealthBarWidth=40.0000
  638. fHealthBarEmittanceFadeTime=0.5000
  639. fHealthBarEmittanceTime=1.5000
  640. STrackLevelUpPath=\\vault\TES4\LevelData\
  641. fDifficulty=0.0000
  642. bTrackLevelUps=1
  643. bAllowHavokGrabTheLiving=0
  644. bEssentialTakeNoDamage=1
  645. iDetectionPicks=21
  646. bSaveOnInteriorExteriorSwitch=1
  647.  
  648.  
  649. [Fonts]
  650. SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
  651. SFontFile_2=Data\Fonts\Kingthings_Shadowed.fnt
  652. SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fnt
  653. SFontFile_4=Data\Fonts\Daedric_Font.fnt
  654. SFontFile_5=Data\Fonts\Handwritten.fnt
  655.  
  656.  
  657. [SpeedTree]
  658. iTreeClonesAllowed=1
  659. fCanopyShadowGrassMult=1.0000
  660. iCanopyShadowScale=512
  661. fTreeForceMaxBudAngle=-1.0000
  662. fTreeForceMinBudAngle=-1.0000
  663. fTreeForceLeafDimming=-1.0000
  664. fTreeForceBranchDimming=-1.0000
  665. fTreeForceCS=-1.0000
  666. fTreeForceLLA=-1.0000
  667. fTreeLODExponent=1.0000
  668. bEnableTrees=1
  669. bForceFullLOD=0
  670. fLODTreeMipMapLODBias=-0.7500
  671. fLocalTreeMipMapLODBias=-0.2500
  672.  
  673.  
  674. [Debug]
  675. bDebugFaceGenCriticalSection=0
  676. bDebugFaceGenMultithreading=0
  677. bDebugSaveBuffer=0
  678.  
  679.  
  680. [BackgroundLoad]
  681. bBackgroundLoadLipFiles=0
  682. bLoadBackgroundFaceGen=0
  683. bUseMultiThreadedFaceGen=1
  684. bBackgroundCellLoads=1
  685. bLoadHelmetsInBackground=1
  686. iAnimationClonePerLoop=5
  687. bSelectivePurgeUnusedOnFastTravel=0
  688. bUseMultiThreadedTrees=1
  689. iPostProcessMillisecondsEditor=50
  690. iPostProcessMillisecondsLoadingQueuedPriority=20
  691. iPostProcessMilliseconds=5
  692. bUseBackgroundFileLoader=0
  693.  
  694.  
  695. [LOD]
  696. fLodDistance=500.0000
  697. bUseFaceGenLOD=0
  698. iLODTextureTiling=2
  699. iLODTextureSizePow2=8
  700. fLODNormalTextureBlend=0.5000
  701. bDisplayLODLand=1
  702. bDisplayLODBuildings=1
  703. bDisplayLODTrees=1
  704. bLODPopTrees=0
  705. bLODPopActors=0
  706. bLODPopItems=0
  707. bLODPopObjects=0
  708. fLODFadeOutMultActors=15.0000
  709. fLODFadeOutMultItems=15.0000
  710. fLODFadeOutMultObjects=15.0000
  711. fLODMultLandscape=1.0000
  712. fLODMultTrees=2.0000
  713. fLODMultActors=5.0000
  714. fLODMultItems=5.0000
  715. fLODMultObjects=5.0000
  716. iFadeNodeMinNearDistance=400
  717. fLODFadeOutPercent=0.9000
  718. fLODBoundRadiusMult=3.0000
  719. fTalkingDistance=2000.0000
  720.  
  721. fTreeLODMax=2.0000
  722. fTreeLODMin=0.0200
  723. fTreeLODDefault=1.2000
  724. fObjectLODMax=15.0000
  725. fObjectLODMin=1.0000
  726. fObjectLODDefault=5.0000
  727. fItemLODMax=15.0000
  728. fItemLODMin=1.0000
  729. fItemLODDefault=2.0000
  730. fActorLODMax=15.0000
  731. fActorLODMin=2.0000
  732. fActorLODDefault=5.0000
  733. bLODUseCombinedLandNormalMaps=1
  734. bForceHideLODLand=0
  735. fLODQuadMinLoadDistance=65536.0000
  736. fLODFadeOutActorMultInterior=1.0000
  737. fLODFadeOutItemMultInterior=1.0000
  738. fLODFadeOutObjectMultInterior=1.0000
  739. fLODFadeOutActorMultCity=1.0000
  740. fLODFadeOutItemMultCity=1.0000
  741. fLODFadeOutObjectMultCity=1.0000
  742. fLODFadeOutActorMultComplex=1.0000
  743. fLODFadeOutItemMultComplex=1.0000
  744. fLODFadeOutObjectMultComplex=1.0000
  745. fLODLandVerticalBias=0.0000
  746.  
  747. [Weather]
  748. fSunGlareSize=350.0000
  749. fSunBaseSize=250.0000
  750. bPrecipitation=1
  751. fAlphaReduce=1.0000
  752. SBumpFadeColor=255,255,255,255
  753. SLerpCloseColor=255,255,255,255
  754. SEnvReduceColor=255,255,255,255
  755.  
  756. [Voice]
  757. SFileTypeLTF=ltf
  758. SFileTypeLip=lip
  759. SFileTypeSource=wav
  760. SFileTypeGame=mp3
  761.  
  762.  
  763. [Grass]
  764. iMinGrassSize=80
  765. fGrassEndDistance=8000.0000
  766. fGrassStartFadeDistance=7000.0000
  767. bGrassPointLighting=0
  768. bDrawShaderGrass=1
  769. iGrassDensityEvalSize=2
  770. iMaxGrassTypesPerTexure=2
  771. fWaveOffsetRange=1.7500
  772. fGrassWindMagnitudeMax=125.0000
  773. fGrassWindMagnitudeMin=5.0000
  774. fTexturePctThreshold=0.3000
  775.  
  776. [Landscape]
  777. bCurrentCellOnly=0
  778. bPreventSafetyCheck=0
  779. fLandTextureTilingMult=2.0000
  780. fLandFriction=2.5000
  781. iLandBorder2B=0
  782. iLandBorder2G=0
  783. iLandBorder2R=0
  784. iLandBorder1B=0
  785. iLandBorder1G=255
  786. iLandBorder1R=255
  787.  
  788.  
  789. [bLightAttenuation]
  790. fQuadraticRadiusMult=1.0000
  791. fLinearRadiusMult=1.0000
  792. bOutQuadInLin=0
  793. fConstantValue=0.0000
  794. fQuadraticValue=16.0000
  795. fLinearValue=3.0000
  796. uQuadraticMethod=2
  797. uLinearMethod=1
  798. fFlickerMovement=8.0000
  799. bUseQuadratic=1
  800. bUseLinear=0
  801. bUseConstant=0
  802.  
  803.  
  804. [BlurShaderHDRInterior]
  805. fTargetLUM=1.0000
  806. fUpperLUMClamp=1.0000
  807. fEmissiveHDRMult=1.0000
  808. fEyeAdaptSpeed=0.5000
  809. fBrightScale=2.2500
  810. fBrightClamp=0.2250
  811. fBlurRadius=7.0000
  812. iNumBlurpasses=1
  813.  
  814.  
  815. [BlurShaderHDR]
  816. fTargetLUM=1.2000
  817. fUpperLUMClamp=1.0000
  818. fGrassDimmer=1.3000
  819. fTreeDimmer=1.2000
  820. fEmissiveHDRMult=1.0000
  821. fEyeAdaptSpeed=0.7000
  822. fSunlightDimmer=1.3000
  823. fSIEmmisiveMult=1.0000
  824. fSISpecularMult=1.0000
  825. fSkyBrightness=0.5000
  826. fSunBrightness=0.0000
  827. fBrightScale=1.5000
  828. fBrightClamp=0.3500
  829. fBlurRadius=4.0000
  830. iNumBlurpasses=2
  831. iBlendType=2
  832. bDoHighDynamicRange=0
  833.  
  834.  
  835. [BlurShader]
  836. fSunlightDimmer=1.0000
  837. fSIEmmisiveMult=1.0000
  838. fSISpecularMult=1.0000
  839. fSkyBrightness=0.5000
  840. fSunBrightness=0.0000
  841. fAlphaAddExterior=0.2000
  842. fAlphaAddInterior=0.5000
  843. iBlurTexSize=256
  844. fBlurRadius=0.0300
  845. iNumBlurpasses=1
  846. iBlendType=2
  847. bUseBlurShader=0
  848.  
  849.  
  850. [GethitShader]
  851. fBlurAmmount=0.5000
  852. fBlockedTexOffset=0.0010
  853. fHitTexOffset=0.0050
  854. [MESSAGES]
  855. bBlockMessageBoxes=0
  856. bSkipProgramFlows=1
  857. bAllowYesToAll=1
  858. bDisableWarning=1
  859. iFileLogging=0
  860. bSkipInitializationFlows=1
  861. [DistantLOD]
  862. bUseLODLandData=0
  863. fFadeDistance=12288.0000
  864. iDistantLODGroupWidth=8
  865. [GeneralWarnings]
  866. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  867.  
  868. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  869. This may result in errors. Saving again will clear this message
  870. but not necessarily fix any errors.
  871.  
  872. [Archive]
  873. SMasterMiscArchiveFileName=Oblivion - Misc.bsa
  874. SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
  875. SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
  876. SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
  877. SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
  878. SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
  879. SInvalidationFile=ArchiveInvalidation.txt
  880. iRetainFilenameOffsetTable=1
  881. iRetainFilenameStringTable=1
  882. iRetainDirectoryStringTable=1
  883. bCheckRuntimeCollisions=0
  884. bInvalidateOlderFiles=1
  885. bUseArchives=1
  886. SArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
  887. [CameraPath]
  888. iTake=0
  889. SDirectoryName=TestCameraPath
  890. iFPS=60
  891. SNif=Test\CameraPath.nif
  892. [Absorb]
  893. fAbsorbGlowColorB=1.0000
  894. fAbsorbGlowColorG=0.6000
  895. fAbsorbGlowColorR=0.0000
  896. fAbsorbCoreColorB=1.0000
  897. fAbsorbCoreColorG=1.0000
  898. fAbsorbCoreColorR=1.0000
  899. iAbsorbNumBolts=1
  900. fAbsorbBoltGrowWidth=0.0000
  901. fAbsorbBoltSmallWidth=7.0000
  902. fAbsorbTortuosityVariance=2.0000
  903. fAbsorbSegmentVariance=7.0000
  904. fAbsorbBoltsRadius=5.0000
  905. [OPENMP]
  906. iThreads=3
  907. iOpenMPLevel=10
  908. [TestAllCells]
  909. bFileShowTextures=1
  910. bFileShowIcons=1
  911. bFileSkipIconChecks=0
  912. bFileTestLoad=0
  913. bFileNeededMessage=1
  914. bFileGoneMessage=1
  915. bFileSkipModelChecks=0
  916. bFileCheckModelCollision=0
  917. [CopyProtectionStrings]
  918. SCopyProtectionMessage2=Insert the Oblivion Disc.
  919. SCopyProtectionTitle2=Oblivion Disc Not Found
  920. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  921. SCopyProtectionTitle=CD-ROM Drive Not Found
  922.  
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