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The Ultimate Resident Evil Outbreak Cheat Sheet

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May 1st, 2014
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  1. OBSRV's super awesome cheat sheet! Originally compiled by Silent Hell
  2. This was originally a compilation of code solutions and lockipicks by that I started awhile back for my own personal use. But, I now want to open the cheat sheet to the community to add more details in order to produce the ULTIMATE CHEAT SHEET. Each section is divided by scenario. To get to a certain scenario faster, use Ctrl+F and then search the name of the scenario. The codes posted are for puzzles that do not require you to pick up a memo to input unless specified. ALL CURRENT PUZZLE SOLUTIONS ARE FOR VH ONLY!
  3. _______________________________________________________________________________________________________________________________________
  4. OUTBREAK (OB)
  5. _______________________________________________________________________________________________________________________________________
  6. LOCKPICKS:
  7. +-Outbreak----------------------------------+-E-+-N-+-H-+-V-+
  8. J's Bar -> Staircase Between 1F and 2F | I | I | P | S |
  9. +-------------------------------------------+---+---+---+---+ +----+----+----+-----+
  10. Drawing Room (Cabinet) | S | S | W | W | = | SG | HG | HG | FAS |
  11. +-------------------------------------------+---+---+---+---+ +----+----+----+-----+
  12. Staff Room -> Liquor Room | P | P | P | S |
  13. +-------------------------------------------+---+---+---+---+
  14. Rooftop -> Storage Room | I | I | S | P |
  15. +-------------------------------------------+---+---+---+---+
  16. _______________________________________________________________________________________________________________________________________
  17. BELOW FREEZING POINT (BFP)
  18. _______________________________________________________________________________________________________________________________________
  19. LOCKPICKS:
  20. +-Below Freezing Point----------------------+-E-+-N-+-H-+-V-+ +----+----+----+-----------+
  21. Break Room (Locker) | S | S | I | S | = | SG | SG | SG | SG/Gry.CB |
  22. +-------------------------------------------+---+---+---+---+ +----+----+----+-----------+
  23. CODES:
  24. +-------------------------+------+------+------+
  25. B7F Chemical Storage Room | 0634 | 4509 | 9741 |
  26. +-------------------------+------+------+------+
  27. B5F Computer Room* | A375 | J126 | C582 |
  28. B4F West Area Passage* | B482 | D580 | A194 |
  29. +-------------------------+------+------+------+
  30. Turntable Activation Code*| HOPE |
  31. +-------------------------+------+
  32. *The codes are entered at the B6F Security Center and are connected as a set. The turntable code is optional and can only be entered after it is thawed, making it pretty much useless.
  33. _______________________________________________________________________________________________________________________________________
  34. THE HIVE (TH)
  35. _______________________________________________________________________________________________________________________________________
  36. LOCKPICKS:
  37. +-The Hive----------------------------------+-E-+-N-+-H-+-V-+ +----+--------+---------+-------+
  38. Locker Room (Locker) | P | P | P | S | = | HG | HG.Mag | B.Knife | HG.Mag|
  39. +-------------------------------------------+---+---+---+---+ +----+--------+---------+-------+
  40. Office (Drawer) | W | W | I | I | = | AV | RM(L) | RM | RM |
  41. +-------------------------------------------+---+---+---+---+ +----+--------+---------+-------+
  42. CODES:
  43. +-------------------------+------+------+------+
  44. Elevator Code (B4) | 3555 | 5315 | 8211 |
  45. +-------------------------+------+------+------+
  46. Elevator Code (Rooftop) | 0930 |
  47. +-------------------------+------+
  48. _______________________________________________________________________________________________________________________________________
  49. HELLFIRE (HF)
  50. _______________________________________________________________________________________________________________________________________
  51. LOCKPICKS:
  52. +-Hellfire----------------------------------+-E-+-N-+-H-+-V-+ +--------+--------+--------+---------+
  53. Room 102 -> Bathroom | I | I | P | W | = | A.Rnds | A.Rnds | A.Rnds | SG.Rnds |
  54. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+---------+
  55. Room 201 -> Bathroom | S | S | X | W | = | FAS | FAS | X | G.Hrb |
  56. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+---------+
  57. Room 202 -> Bathroom | W | W | I | I | = | AV | AV | AV | AV |
  58. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+---------+
  59. Store Room (Locker) | S | S | W | X | = | FAS | G.Hrb | G.Hrb | X |
  60. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+---------+
  61. CODES:
  62. +-------------------------+------+------+------+------+
  63. Security Office Keypad | 0721 | 2287 | 6354 | 5128 |
  64. +-------------------------+------+------+------+------+
  65. +-------------------------+-Evans-+-Lowell-+-Wilson-+-Whitman-+
  66. Room 101 Safe | JIA | BAE | DCH | GGF |
  67. +-------------------------+-------+--------+--------+---------+
  68. POWER PUZZLE:
  69. ---------------------
  70. INITIAL | ANSWER
  71. ---------------------
  72. XOOX | X5XX
  73. OOOO | X148
  74. OOOO | 632X
  75. XOOX | XX7X
  76. ---------------------
  77. OOOO | 15X2
  78. OXXO | XXX6
  79. OXXO | 7XXX
  80. OOOO | 3X84
  81. _______________________________________________________________________________________________________________________________________
  82. DECISIONS, DECISIONS (DD)
  83. _______________________________________________________________________________________________________________________________________
  84. LOCKPICKS:
  85. +-Decisions, Decisions----------------------+-E-+-N-+-H-+-V-+ +--------+--------+--------+----------+
  86. 1F Elevator Passway (Locker) | S | S | W | W | = | AR | HG | HG | HG.Mag |
  87. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+----------+
  88. B4F Control Room (Locker) | P | P | P | S | = | AR.Mag | AR.Mag | AR.Mag | Brs.Spcs |
  89. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+----------+
  90. T-shaped corridor -> Store Room | P | P | S | W |
  91. +-------------------------------------------+---+---+---+---+
  92. Store Room -> Power Room | I | I | S | W |
  93. +-------------------------------------------+---+---+---+---+
  94. CODES:
  95. +--------------+---E---+---N---+---H---+---V---+
  96. Clock Puzzle | 03:25 | 10:05 | 07:40 | 02:50 |
  97. +--------------+-------+-------+-------+-------+
  98. +--------------+------+------+------+------+
  99. Elevator codes*| 4032 | 4161 | 4927 | 4284 |
  100. +--------------+------+------+------+------+
  101. *Requires TORN MEMO file.
  102. POWER PUZZLE:
  103. ---------------------
  104. INITIAL | ANSWER
  105. ---------------------
  106. XXXX | 81XX
  107. XXXX | 6X37
  108. XXXX | X2XX
  109. XXXX | X4X5
  110. ---------------------
  111. XXXX | 1XX2 (the 8th step is the same as the button 2)
  112. OXXX | XX75
  113. XXXO | XXXX
  114. XXXX | 36X4
  115. _______________________________________________________________________________________________________________________________________
  116. WILD THINGS (WT)
  117. _______________________________________________________________________________________________________________________________________
  118. LOCKPICKS:
  119. +-WILD THINGS-------------------------------+-E-+-N-+-H-+-V-+
  120. In Front Of Elephants Restaurant | P | P | S | W |
  121. -> Back Alley | | | | |
  122. +-------------------------------------------+---+---+---+---+
  123. Back Alley (Seating Area -> Kitchen) | S | S | W | W |
  124. +-------------------------------------------+---+---+---+---+
  125. Back Alley (Register -> Kitchen) | I | I | P | S |
  126. +-------------------------------------------+---+---+---+---+
  127. Back Alley -> Elephants Restaurant | W | W | I | P |
  128. +-------------------------------------------+---+---+---+---+
  129. South Concourse -> East Concourse | - | - | - | I |
  130. +-------------------------------------------+---+---+---+---+
  131. South Concourse -> North Concourse | - | - | - | P |
  132. +-------------------------------------------+---+---+---+---+
  133. East Concourse -> North Concourse | - | - | W | I |
  134. +-------------------------------------------+---+---+---+---+
  135. Elephant Stage -> Connecting Passage | P | P | S | P |
  136. +-------------------------------------------+---+---+---+---+ +------+------+----+-----+
  137. Office (Locker) | P | P | P | S | = | SG.E | SG.E | IP | FAS |
  138. +-------------------------------------------+---+---+---+---+ +------+------+----+-----+
  139. _______________________________________________________________________________________________________________________________________
  140. UNDERBELLY (UB)
  141. _______________________________________________________________________________________________________________________________________
  142. LOCKPICKS:
  143. +-UNDERBELLY--------------------------------+-E-+-N-+-H-+-V-+ +----+----+----+-----+
  144. Control Room (Drawer) | P | P | P | S | = | HG | MG | HG | FAS |
  145. +-------------------------------------------+---+---+---+---+ +----+----+----+-----+
  146. West Concourse -> Employee Passage | - | - | W | W |
  147. +-------------------------------------------+---+---+---+---+
  148. East Concourse -> Employee Passage | - | - | I | P |
  149. +-------------------------------------------+---+---+---+---+
  150. Employee Passage -> Break Room (Front Door) | - | - | W | I |
  151. +-------------------------------------------+---+---+---+---+
  152. Employee Passage -> Break Room (Back Door) | - | - | I | I |
  153. +-------------------------------------------+---+---+---+---+
  154. POWER PUZZLES:
  155. - POWER PUZZLE TYPE 1
  156. 1st Move: +6
  157. 2nd Move: +3
  158. 3rd Move: +10
  159. 4th Move: +8
  160. 5th Move: +6
  161. 6th Move: +1
  162. 7th Move: +10
  163. |-----------|
  164. ||---| ||----||----|
  165. +-----+-----+-----+-----+-----+
  166. | 07 | 02 | | 04 | 09 |
  167. +-----+-----+-----+-----+-----+
  168. | +10 | +01 | +03 | +06 | +08 |
  169. +-----+-----+-----+-----+-----+
  170. | |-----------| |
  171. |-----------------------|
  172. - POWER PUZZLE TYPE 2
  173. 1st Move: +6
  174. 2nd Move: +1
  175. 3rd Move: +10
  176. 4th Move: +8
  177. 5th Move: +6
  178. 6th Move: +3
  179. 7th Move: +10
  180. |-----------|
  181. ||---| ||----||----|
  182. +-----+-----+-----+-----+-----+
  183. | 09 | 02 | | 04 | 07 |
  184. +-----+-----+-----+-----+-----+
  185. | +10 | +01 | +03 | +06 | +08 |
  186. +-----+-----+-----+-----+-----+
  187. | |-----------| |
  188. |-----------------------|
  189. _______________________________________________________________________________________________________________________________________
  190. FLASHBACK (FB)
  191. _______________________________________________________________________________________________________________________________________
  192. LOCKPICKS:
  193. +-FLASHBACK---------------------------------+-E-+-N-+-H-+-V-+ +-----+-----+--------+-------------------+
  194. Locker Room (Locker) | I | I | P | S | = | FAS | FAS | Hammer | Syrng.Full/Grn.CB |
  195. +-------------------------------------------+---+---+---+---+ +-----+-----+--------+-------------------+
  196. _______________________________________________________________________________________________________________________________________
  197. DESPERATE TIMES (DT)
  198. _______________________________________________________________________________________________________________________________________
  199. LOCKPICKS:
  200. +-DESPERATE TIMES---------------------------+-E-+-N-+-H-+-V-+ +---------+---------+---------+---------+
  201. Reception Desk (Drawer) | I | I | P | S | = | FAS | FAS | RM | HG.Ammo |
  202. +-------------------------------------------+---+---+---+---+ +---------+---------+---------+---------+
  203. 1F East Passage (Cabinet) | I | I | P | S | = | Brst.HG | Brst.HG | SG.Ammo | SG.Ammo |
  204. +-------------------------------------------+---+---+---+---+ +---------+---------+---------+---------+
  205. 1F Lobby -> Hall | I | I | P | S |
  206. +-------------------------------------------+---+---+---+---+
  207. B1F West Hall -> Kennel | I | I | P | S |
  208. +-------------------------------------------+---+---+---+---+
  209. B1F East Hall -> Autopsy Room | - | - | - | S |
  210. +-------------------------------------------+---+---+---+---+
  211. 1F Lobby -> Hallway | - | - | - | S |
  212. +-------------------------------------------+---+---+---+---+
  213. CODES:
  214. +-------------------------+------+
  215. Jean's Desk (KEVIN ONLY) | 0325 |
  216. +-------------------------+------+
  217. FILM INFORMATION:
  218. o---------------------------------------------------------------------------o
  219. | Film Name | Location | Reward | Difficulty |
  220. | | | | |
  221. o----------- ------------------------------- ------------------ ------------o
  222. | Film A | Police Station front Entrance | Recovery Pill | E, N, H, V |
  223. | Film B | Rooftop | Magnum Handgun | (all) |
  224. | Film C | Kennel | First Aid Spray | E, N, H |
  225. | | | Recovery Pill (2)| VH |
  226. | Film D | Parking Garage Ramp | Sub Machine Gun | (all) |
  227. o---------------------------------------------------------------------------o
  228. _______________________________________________________________________________________________________________________________________
  229. END OF THE ROAD (EOTR)
  230. _______________________________________________________________________________________________________________________________________
  231. LOCKPICKS:
  232. +-END OF THE ROAD---------------------------+-E-+-N-+-H-+-V-+ +----+------+------+-------------+
  233. Break Room (Locker) | S | S | I | I | = | SG | SG.E | SG.E | Battery/FAS |
  234. +-------------------------------------------+---+---+---+---+ +----+------+------+-------------+
  235. TYRANT CODE DIFFERENCES:
  236. +-----------------+--------+----------+---------+----------------+
  237. | Tyrant Code A | Faster | Weaker | Less HP | Easier to Stun |
  238. +-----------------+--------+----------+---------+----------------+
  239. | Tyrant Code B | Slower | Stronger | More HP | Harder to Stun |
  240. +-----------------+--------+----------+---------+----------------+
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