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  1. [INFO] RetroArch 1.7.3 (Git b2ceb50897)
  2. [INFO] === Build =======================================
  3. [INFO] Version: 1.7.3
  4. [INFO] Git: b2ceb50897
  5. [INFO] =================================================
  6. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  7. [INFO] Redirecting save file to "e:\RetroArch\saves\.srm".
  8. [INFO] Redirecting savestate to "e:\RetroArch\states\.state".
  9. [INFO] Version of libretro API: 1
  10. [INFO] Compiled against API: 1
  11. [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
  12. [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 75.00 Hz, Game = 60.00 Hz)
  13. [ERROR] Could not find 'filter' array in config.
  14. [ERROR] [SoftFitler]: Failed to create softfilter graph...
  15. [ERROR] [Video]: Failed to load filter.
  16. [INFO] [Video]: Video @ fullscreen
  17. [INFO] [GL]: Found GL context: wgl
  18. [INFO] [GL]: Detecting screen resolution 1920x1080.
  19. [INFO] Setting fullscreen to 1920x1080 @ 75Hz on device \\.\DISPLAY1.
  20. [INFO] [WGL]: wglSwapInterval(0)
  21. [INFO] [GL]: Vendor: ATI Technologies Inc., Renderer: Radeon RX 560 Series.
  22. [INFO] [GL]: Version: 4.5.13521 Compatibility Profile Context 24.20.11016.4.
  23. [INFO] [GL]: Using ARB_sync to reduce latency.
  24. [INFO] [GL]: Using resolution 1920x1080
  25. [INFO] [GL]: Default shader backend found: glsl.
  26. [INFO] [Shader driver]: Using GLSL shader backend.
  27. [INFO] [GLSL]: Checking GLSL shader support ...
  28. [WARN] [GL]: Stock GLSL shaders will be used.
  29. [INFO] [GLSL]: Found GLSL vertex shader.
  30. [INFO] [GLSL]: Found GLSL fragment shader.
  31. [INFO] [GLSL]: Linking GLSL program.
  32. [INFO] [GLSL]: Found GLSL vertex shader.
  33. [INFO] [GLSL]: Found GLSL fragment shader.
  34. [INFO] [GLSL]: Linking GLSL program.
  35. [INFO] [GLSL]: Found GLSL vertex shader.
  36. [INFO] [GLSL]: Found GLSL fragment shader.
  37. [INFO] [GLSL]: Linking GLSL program.
  38. [INFO] Setting up menu pipeline shaders for XMB ...
  39. [INFO] [GLSL]: Found GLSL vertex shader.
  40. [INFO] [GLSL]: Found GLSL fragment shader.
  41. [INFO] [GLSL]: Linking GLSL program.
  42. [INFO] [GLSL]: Found GLSL vertex shader.
  43. [INFO] [GLSL]: Found GLSL fragment shader.
  44. [INFO] [GLSL]: Linking GLSL program.
  45. [INFO] [GLSL]: Found GLSL vertex shader.
  46. [INFO] [GLSL]: Found GLSL fragment shader.
  47. [INFO] [GLSL]: Linking GLSL program.
  48. [INFO] [GLSL]: Found GLSL vertex shader.
  49. [INFO] [GLSL]: Found GLSL fragment shader.
  50. [INFO] [GLSL]: Linking GLSL program.
  51. [INFO] [GLSL]: Found GLSL vertex shader.
  52. [INFO] [GLSL]: Found GLSL fragment shader.
  53. [INFO] [GLSL]: Linking GLSL program.
  54. [INFO] [GLSL]: Found GLSL vertex shader.
  55. [INFO] [GLSL]: Found GLSL fragment shader.
  56. [INFO] [GLSL]: Linking GLSL program.
  57. [INFO] Resetting shader to defaults ...
  58. [INFO] [GL]: Using 4 textures.
  59. [INFO] [GL]: Loaded 1 program(s).
  60. [INFO] [WINRAW]: Initializing input driver...
  61. [INFO] [WINRAW]: Mouse #0 \\?\HID#VID_045E&PID_07B2&MI_01&Col01#8&3861cf19&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}.
  62. [INFO] [DINPUT]: Enumerating joypads ...
  63. [INFO] [DINPUT]: Device #0 PID: {010A} VID:{04B4}
  64. [INFO] [Autoconf]: 20 profiles found.
  65. [INFO] [autoconf]: selected configuration: e:\RetroArch\autoconfig\dinput\Sega Saturn USB (SSL).cfg
  66. [INFO] [DINPUT]: Done enumerating joypads ...
  67. [INFO] [Joypad]: Found joypad driver: "dinput".
  68. [INFO] [Font]: Using font rendering backend: freetype.
  69. [INFO] [Video]: Found display server: win32
  70. [INFO] Found shader "e:\RetroArch\shaders\retroarch.cgp"
  71. [INFO] Found shader "e:\RetroArch\shaders\retroarch.glslp"
  72. [INFO] XAudio2: Requesting 32 ms latency, using 32 ms latency.
  73. [INFO] [Menu]: Found menu display driver: "menu_display_gl".
  74. [INFO] [Font]: Using font rendering backend: freetype.
  75. [INFO] [Font]: Using font rendering backend: freetype.
  76. [INFO] [LED]: LED driver = 'null' 00000000008DD540
  77. [INFO] SRAM will not be saved.
  78. [INFO] Loading history file: [e:\RetroArch\content_history.lpl].
  79. [INFO] Loading history file: [e:\RetroArch\content_favorites.lpl].
  80. [INFO] Loading history file: [e:\RetroArch\content_music_history.lpl].
  81. [INFO] Loading history file: [e:\RetroArch\content_video_history.lpl].
  82. [INFO] Loading history file: [e:\RetroArch\content_image_history.lpl].
  83. [INFO] [GL]: VSync => off
  84. [INFO] [WGL]: wglSwapInterval(0)
  85. [INFO] [GL]: VSync => on
  86. [INFO] [WGL]: wglSwapInterval(1)
  87. [INFO] Updating firmware status for: e:\RetroArch\cores\reicast_oit_libretro.dll on e:\RetroArch\system
  88. [INFO] Using content: E:\Dreamcast ISOs\[Dreamcast] Dino Crisis (DCRES).cdi.
  89. [INFO] arg #0: retroarch
  90. [INFO] arg #1: E:\Dreamcast ISOs\[Dreamcast] Dino Crisis (DCRES).cdi
  91. [INFO] arg #2: -s
  92. [INFO] arg #3: e:\RetroArch\saves
  93. [INFO] arg #4: -S
  94. [INFO] arg #5: e:\RetroArch\states
  95. [INFO] arg #6: -c
  96. [INFO] arg #7: e:\RetroArch\retroarch.cfg
  97. [INFO] arg #8: -L
  98. [INFO] arg #9: e:\RetroArch\cores\reicast_oit_libretro.dll
  99. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  100. [INFO] Set config file to : e:\RetroArch\retroarch.cfg
  101. [INFO] RetroArch 1.7.3 (Git b2ceb50897)
  102. [INFO] Redirecting save file to "e:\RetroArch\saves\[Dreamcast] Dino Crisis (DCRES).srm".
  103. [INFO] Redirecting savestate to "e:\RetroArch\states\[Dreamcast] Dino Crisis (DCRES).state".
  104. [INFO] === Build =======================================
  105. [INFO] Version: 1.7.3
  106. [INFO] Git: b2ceb50897
  107. [INFO] =================================================
  108. [INFO] Loading dynamic libretro core from: "e:\RetroArch\cores\reicast_oit_libretro.dll"
  109. [INFO] [overrides] no core-specific overrides found at e:\RetroArch\config\Reicast OIT\Reicast OIT.cfg.
  110. [INFO] [overrides] no game-specific overrides found at e:\RetroArch\config\Reicast OIT\[Dreamcast] Dino Crisis (DCRES).cfg.
  111. [INFO] Shaders: preset directory: e:\RetroArch\shaders\presets
  112. [INFO] Shaders: no game-specific preset found at e:\RetroArch\shaders\presets\Reicast OIT\[Dreamcast] Dino Crisis (DCRES).cgp.
  113. [INFO] Shaders: no game-specific preset found at e:\RetroArch\shaders\presets\Reicast OIT\[Dreamcast] Dino Crisis (DCRES).glslp.
  114. [INFO] Shaders: no parent-dir-specific preset found at e:\RetroArch\shaders\presets\Reicast OIT\Dreamcast ISOs.cgp.
  115. [INFO] Shaders: no parent-dir-specific preset found at e:\RetroArch\shaders\presets\Reicast OIT\Dreamcast ISOs.glslp.
  116. [INFO] Shaders: no core-specific preset found at e:\RetroArch\shaders\presets\Reicast OIT\Reicast OIT.cgp.
  117. [INFO] Shaders: no core-specific preset found at e:\RetroArch\shaders\presets\Reicast OIT\Reicast OIT.glslp.
  118. [INFO] Environ SET_VARIABLES.
  119. [INFO] Remaps: remap directory: e:\RetroArch\config\remaps
  120. [INFO] Remaps: no game-specific remap found at e:\RetroArch\config\remaps\Reicast OIT\[Dreamcast] Dino Crisis (DCRES).rmp.
  121. [INFO] Remaps: no core-specific remap found at e:\RetroArch\config\remaps\Reicast OIT\Reicast OIT.rmp.
  122. [INFO] Redirecting save file to "e:\RetroArch\saves\[Dreamcast] Dino Crisis (DCRES).srm".
  123. [INFO] Redirecting savestate to "e:\RetroArch\states\[Dreamcast] Dino Crisis (DCRES).state".
  124. [INFO] Environ GET_LOG_INTERFACE.
  125. [INFO] Environ GET_PERF_INTERFACE.
  126. [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
  127. [INFO] Content loading skipped. Implementation will load it on its own.
  128. [INFO] Environ SET_INPUT_DESCRIPTORS:
  129. [INFO] RetroPad, User 1, Button "B (bottom)" => "A"
  130. [INFO] RetroPad, User 1, Button "Y (left)" => "X"
  131. [INFO] RetroPad, User 1, Button "Start" => "Start"
  132. [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  133. [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  134. [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  135. [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  136. [INFO] RetroPad, User 1, Button "A (right)" => "B"
  137. [INFO] RetroPad, User 1, Button "X (up)" => "Y"
  138. [INFO] RetroPad, User 1, Button "L2" => "L Trigger"
  139. [INFO] RetroPad, User 1, Button "R2" => "R Trigger"
  140. [INFO] Environ GET_RUMBLE_INTERFACE.
  141. [libretro INFO] Rumble interface supported!
  142. [INFO] Environ SYSTEM_DIRECTORY: "e:\RetroArch\system".
  143. [INFO] Environ GET_VARIABLE reicast_internal_resolution:
  144. [INFO] 640x480
  145. [INFO] Environ GET_VARIABLE reicast_cpu_mode:
  146. [INFO] dynamic_recompiler
  147. [INFO] Environ GET_VARIABLE reicast_boot_to_bios:
  148. [INFO] disabled
  149. [INFO] Environ GET_VARIABLE reicast_mipmapping:
  150. [INFO] enabled
  151. [INFO] Environ GET_VARIABLE reicast_volume_modifier_enable:
  152. [INFO] enabled
  153. [INFO] Environ GET_VARIABLE reicast_widescreen_hack:
  154. [INFO] disabled
  155. [INFO] Environ GET_VARIABLE reicast_audio_buffer_size:
  156. [INFO] 1024
  157. [INFO] Environ GET_VARIABLE reicast_cable_type:
  158. [INFO] VGA (RGB)
  159. [INFO] Environ GET_VARIABLE reicast_broadcast:
  160. [INFO] PAL
  161. [INFO] Environ GET_VARIABLE reicast_framerate:
  162. [INFO] normal
  163. [INFO] Environ GET_VARIABLE reicast_region:
  164. [INFO] Default
  165. [INFO] Environ GET_VARIABLE reicast_precompile_shaders:
  166. [INFO] enabled
  167. [INFO] Environ GET_VARIABLE reicast_enable_rtt:
  168. [INFO] enabled
  169. [INFO] Environ GET_VARIABLE reicast_enable_rttb:
  170. [INFO] disabled
  171. [INFO] Environ GET_VARIABLE reicast_enable_purupuru:
  172. [INFO] disabled
  173. [INFO] Environ GET_VARIABLE reicast_analog_stick_deadzone:
  174. [INFO] 15%
  175. [INFO] Environ GET_VARIABLE reicast_trigger_deadzone:
  176. [INFO] 0%
  177. [INFO] Environ GET_VARIABLE reicast_digital_triggers:
  178. [INFO] disabled
  179. [INFO] Environ SET_HW_RENDER.
  180. [INFO] Requesting OpenGL context.
  181. [INFO] Skipping SRAM load..
  182. [INFO] Version of libretro API: 1
  183. [INFO] Compiled against API: 1
  184. [INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
  185. [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 75.00 Hz, Game = 60.00 Hz)
  186. [WARN] Cannot use CPU filters when hardware rendering is used.
  187. [INFO] [Video]: Video @ fullscreen
  188. [INFO] [Video]: Using HW render, OpenGL driver forced.
  189. [INFO] [GL]: Found GL context: wgl
  190. [INFO] [GL]: Detecting screen resolution 1920x1080.
  191. [INFO] Setting fullscreen to 1920x1080 @ 75Hz on device \\.\DISPLAY1.
  192. [INFO] [WGL]: wglSwapInterval(0)
  193. [INFO] [GL]: Vendor: ATI Technologies Inc., Renderer: Radeon RX 560 Series.
  194. [INFO] [GL]: Version: 4.5.13521 Compatibility Profile Context 24.20.11016.4.
  195. [INFO] [GL]: Using ARB_sync to reduce latency.
  196. [INFO] [GL]: Using resolution 1920x1080
  197. [INFO] [GL]: Default shader backend found: glsl.
  198. [INFO] [Shader driver]: Using GLSL shader backend.
  199. [INFO] [GLSL]: Checking GLSL shader support ...
  200. [WARN] [GL]: Stock GLSL shaders will be used.
  201. [INFO] [GLSL]: Found GLSL vertex shader.
  202. [INFO] [GLSL]: Found GLSL fragment shader.
  203. [INFO] [GLSL]: Linking GLSL program.
  204. [INFO] [GLSL]: Found GLSL vertex shader.
  205. [INFO] [GLSL]: Found GLSL fragment shader.
  206. [INFO] [GLSL]: Linking GLSL program.
  207. [INFO] [GLSL]: Found GLSL vertex shader.
  208. [INFO] [GLSL]: Found GLSL fragment shader.
  209. [INFO] [GLSL]: Linking GLSL program.
  210. [INFO] Setting up menu pipeline shaders for XMB ...
  211. [INFO] [GLSL]: Found GLSL vertex shader.
  212. [INFO] [GLSL]: Found GLSL fragment shader.
  213. [INFO] [GLSL]: Linking GLSL program.
  214. [INFO] [GLSL]: Found GLSL vertex shader.
  215. [INFO] [GLSL]: Found GLSL fragment shader.
  216. [INFO] [GLSL]: Linking GLSL program.
  217. [INFO] [GLSL]: Found GLSL vertex shader.
  218. [INFO] [GLSL]: Found GLSL fragment shader.
  219. [INFO] [GLSL]: Linking GLSL program.
  220. [INFO] [GLSL]: Found GLSL vertex shader.
  221. [INFO] [GLSL]: Found GLSL fragment shader.
  222. [INFO] [GLSL]: Linking GLSL program.
  223. [INFO] [GLSL]: Found GLSL vertex shader.
  224. [INFO] [GLSL]: Found GLSL fragment shader.
  225. [INFO] [GLSL]: Linking GLSL program.
  226. [INFO] [GLSL]: Found GLSL vertex shader.
  227. [INFO] [GLSL]: Found GLSL fragment shader.
  228. [INFO] [GLSL]: Linking GLSL program.
  229. [INFO] Resetting shader to defaults ...
  230. [INFO] [GL]: Using 1 textures.
  231. [INFO] [GL]: Loaded 1 program(s).
  232. [INFO] [GL]: Initializing HW render (1024 x 1024).
  233. [INFO] [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
  234. [INFO] [GL]: Supports FBO (render-to-texture).
  235. [INFO] [WINRAW]: Initializing input driver...
  236. [INFO] [WINRAW]: Mouse #0 \\?\HID#VID_045E&PID_07B2&MI_01&Col01#8&3861cf19&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}.
  237. [INFO] [DINPUT]: Enumerating joypads ...
  238. [INFO] [DINPUT]: Device #0 PID: {010A} VID:{04B4}
  239. [INFO] [Autoconf]: 20 profiles found.
  240. [INFO] [autoconf]: selected configuration: e:\RetroArch\autoconfig\dinput\Sega Saturn USB (SSL).cfg
  241. [INFO] [DINPUT]: Done enumerating joypads ...
  242. [INFO] [Joypad]: Found joypad driver: "dinput".
  243. [INFO] [Font]: Using font rendering backend: freetype.
  244. [INFO] [Video]: Found display server: win32
  245. [INFO] Found shader "e:\RetroArch\shaders\retroarch.cgp"
  246. [INFO] Found shader "e:\RetroArch\shaders\retroarch.glslp"
  247. [INFO] XAudio2: Requesting 32 ms latency, using 32 ms latency.
  248. [INFO] [Font]: Using font rendering backend: freetype.
  249. [INFO] [Font]: Using font rendering backend: freetype.
  250. [INFO] [LED]: LED driver = 'null' 00000000008DD540
  251. [INFO] Loading history file: [e:\RetroArch\content_history.lpl].
  252. [INFO] Loading history file: [e:\RetroArch\content_favorites.lpl].
  253. [INFO] Loading history file: [e:\RetroArch\content_music_history.lpl].
  254. [INFO] Loading history file: [e:\RetroArch\content_video_history.lpl].
  255. [INFO] Loading history file: [e:\RetroArch\content_image_history.lpl].
  256. [INFO] [GL]: VSync => off
  257. [INFO] [WGL]: wglSwapInterval(0)
  258. [INFO] Written to playlist file: e:\RetroArch\content_history.lpl
  259. [libretro INFO] Using Recompiler
  260. [libretro INFO] [LUT]: Product number: T1217N .
  261. [libretro INFO] Fatal error : shader compile fail
  262.  
  263. in gl_CompileAndLink -> core/rend/gl4/gles.cpp : 498
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