Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- POKEMON DEATH VERSION PART 5.5
- ???: Alright then....
- ???: Deoxys...Now it is your time...
- ??? inputs the following behavioral mechanisms into the machine...
- //code ("00101101011001") was entered;})
- // program ("deoxysomega") is initializing
- var alphaLevel = 0.05;
- var degreesOfFreedom = 18;
- // the answer I want to get is 25.8069758011
- tStat = jStat.studentt(alphaLevel,degreesOfFreedom);
- // but all that is returned is an object with
- // members _a,_b,_c (_a=alphaLevel, _b=degreesOfFreedom,_c=undefined).
- d3.json("virusOrigins.json", function(dataset) {
- var w = 200;
- var h = 300;
- var barPadding = 1;
- var xScale = d3.scale.linear()
- .domain([0, d3.max(dataset, function(d) { return d.value; })])
- .rangeRound([5, w])
- .nice();
- var svg = d3.select("body")
- .append("svg")
- .attr("width", w)
- .attr("height", h)
- // append base rectangle
- .append("rect")
- .attr("width", w)
- .attr("height", h)
- .attr("fill", "#ccc");
- svg.selectAll("rect.bars")
- .data(dataset)
- .enter()
- .append("rect")
- .attr("y", function(d, i) {
- return i * (h / dataset.length);
- })
- .attr("x", 0)
- .attr("width", function (d) {
- return xScale(d.value);
- })
- .attr("height", function(d) {
- return (h / dataset.length) - barPadding;
- })
- .attr("fill", "#f33")
- .classed("bars", true);
- });
- ??? enters in coodinates....
- <svg width="200" height="300">
- <rect width="200" height="300" fill="#ccc">
- <rect y="0" x="0" width="13" height="32.333333333333336" fill="#f33" class="bars"></rect>
- <rect y="33.333333333333336" x="0" width="5" height="32.333333333333336" fill="#f33" class="bars"></rect>
- <rect y="66.66666666666667" x="0" width="5" height="32.333333333333336" fill="#f33" class="bars"></rect>
- <rect y="100" x="0" width="5" height="32.333333333333336" fill="#f33" class="bars"></rect>
- <rect y="133.33333333333334" x="0" width="5" height="32.333333333333336" fill="#f33" class="bars"></rect>
- <rect y="166.66666666666669" x="0" width="200" height="32.333333333333336" fill="#f33" class="bars"></rect>
- <rect y="200" x="0" width="5" height="32.333333333333336" fill="#f33" class="bars"></rect>
- <rect y="233.33333333333334" x="0" width="5" height="32.333333333333336" fill="#f33" class="bars"></rect>
- <rect y="266.6666666666667" x="0" width="5" height="32.333333333333336" fill="#f33" class="bars"></rect>
- </rect>
- </svg>
- // resume initialization for program ("deoxysomega")
- // coordinates for ("attackzone") initialized;})
- var svg = d3.select("body")
- .append("svg")
- .attr("width", w)
- .attr("height", h);
- // append base ("nuclear power brain");})
- svg.append("rect")
- .attr("width", w)
- .attr("height", h)
- .attr("fill", "#ccc");
- svg.selectAll("rect.bars")
- .data(dataset)
- .enter()
- .append("rect")
- // etc
- svg.selectAll("rect.bars")
- .data(dataset, function(d){return d;}) <-- Here *
- .enter()
- .append("rect")
- ...
- @property (strong, nonatomic) NSPower *integrity;
- @property (strong, nonatomic) NSPower *killer;
- @property (strong, nonatomic) NSDate *start;
- @property (strong, nonatomic) NSDate *end;
- @property (strong, nonatomic) NSBrain *weaponLink;
- @property (strong, nonatomic) NSBrain *godLink;
- @property (strong, atomic) NSNuclear <LimitBreak> *killLink;
- @end
- // program ("deoxysomega") is initialized in the specimen;})
- ???: Excellent....
- ???: Now go and kill them both...with your desired parter...
- Deoxys slowly flies through the hole in the ceiling....
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement