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- /* ======================================================= *\
- || D A R K B L O O D I A N | --- --- --- ||
- || B O U T | | | -- ||
- || S Y S T E M --- --- | --- ||
- || ======================================================= ||
- || Version: 1.0 ||
- || Started On: Sunday, May 25, 2008 ||
- || Created By: Ian "Iyeru" Carlson ||
- \* ======================================================= */
- =============================================================
- || Table Of Contents //
- ======================
- 1.0 - Table Of Contents
- 2.0 - History
- .1 - Origin
- .2 - Changelog
- 3.0 - The LITE System
- .1 - BSA System
- .2 - SSA System
- 4.0 - FAQ
- 5.0 - Credits/Afterword
- =============================================================
- || History //
- ============
- =============
- || Origin //
- ===========
- In the year 1999, I met with a man on a Yahoo! Instant Messenger
- chat room. During that time, he taught me how to play a text-
- version of the Pokémon Battle system. However, a week or so later,
- the man seemed as if he had dropped off the face of the Earth.
- If you know who you are, and know ian9002001, then please e-mail
- me at iyeru42 [at] gmail.com or use the same address to reach me
- on MSN Messenger.
- --
- During the years 2000 and 2001, I named the system [Battle Chat].
- But, a half a year or so after, I started calling it the
- [Darkbloodian Bout] System because of copyright issues with
- another individual. Also during that time, I changed the style
- used within the system. Afterwards, I changed it even more so with
- the second and third versions of the system.
- --
- Now, it is a very compact and basic system that utilizes no items,
- stats, etc. whatsoever. This system (LITE) will be my final DBB
- variation and version. Please take note, I use this system to RP
- with people personally. If you have any questions, please read the
- new FAQ section before e-mailing me.
- ================
- || Changelog //
- ==============
- == Original Flavor ==
- 1999~2002: Darkbloodian Bout (v.1)
- - Init. Release
- - Using a Turn Based System
- - Party Changing Avail.
- - Stat System Made
- - Item Creation Used
- - Summons Without Items
- - [Speech-Story Action System] Created (SSAS)
- 2003~2006: Darkbloodian Bout (v.2)
- - 2nd Release
- - Still Using a Turn Based System
- - Parties Up to EIGHT (Four Front, Four Back)
- - Stat System Abolished
- - Item Creation Abolished
- - Summons Need Items
- - More Solidifying of the SSAS
- - Created the [Battle Field System]
- 2007-2008: Darkbloodian Bout (v.3)
- - 3rd and Possibly Final Release of Original System
- - Turn-Based System Abolished
- - Phase System Created
- - Ring Menu Implemented
- - Attack is now Combo or Critical
- - Defend is Now Evade Or Defend
- - Battle-Story Action System Solidified (BSAS)
- - Summon System Rewritten
- - Magic System Rewritten
- - New Items/STAT System (Although Stats are still no longer used)
- - [Battle Field System] Completed with Movement System
- - Feats and Enemy Feats Are Now Possible
- - Parties can ONLY Consist of FOUR Active and FOUR Standby
- - SSAS is now Solidified
- == LITE Flavor ==
- 2008+: Darkbloodian Bout Lite (v1.0)
- - Battle System Replaced with BSAS.
- - No Limit on Parties
- - No change to SSAS.
- =======================================================================
- || The LITE System //
- ===================
- =================
- || BSA System //
- ==============
- The Battle-Story Action (BSA) System is a system developed to move
- the story along with battles. Battles in DBB Lite do not progress
- without one using Story Actions to deal damage to enemies, etc.
- To do these things, it is necessary to first learn what a story
- action is.
- *This is a story action. It appears on its own line, separate
- from character speech/etc.*
- In battles, which don't have any real transition anymore, you use
- the story action to attack your enemies like stated previously.
- An example is below...
- *Iyeru attacks the mystery man, but he blocked it!*
- Note, the success of an attack hitting its target is always 100%
- with the BSA System unless the story calls forth otherwise. You use
- the story actions to use items, etc. as well in the same manner
- that you do attacks.
- =================
- || SSA System //
- ==============
- The Speech-Story Action (SSA) System is a very large system. This
- system has several different usages and indicators. Please study
- this section very carefully, it is the back-bone of the entire
- DBB Lite System.
- ---------------------
- || Character Line //
- ------------------
- The character line is the area where characters talk and think.
- Character Name > "Speech" (Thought)
- In addition, characters can act apart from the story, for example,
- flailing their arms, etc. To do so, you use square brackets around
- the character's sub-action.
- Character Name > "Speech" [Sub-Action]
- However, if one wishes to migrate to this system, it is recommended
- that you use the following...
- Character Name: Speech (Thought)
- And integrate your sub-actions with your story actions instead.
- ------------------------
- || Story Action Line //
- ---------------------
- This is where most of the action in an RP takes place. You move
- around and do battle actions within the confines of the story
- action line. Now, the story action line appears separate from the
- character line, such as below...
- Character Speech/Etc.
- *Story Action*
- However, it can also appear at the start of your text instead,
- *Story Action*
- But please ONLY stick the story actions above character lines
- when you intro something that the character will talk about or do.
- --------------------
- || Trigger Menus //
- -----------------
- Trigger menus are relatively new, and were originally released in
- ver.3 of the original Darkbloodian Bout system. These menus allow
- users to form the story (usually) to how they want it.
- // Trigger Menu Title
- 1 >> Choice 1
- 2 >> Choice 2
- 3 >> Choice 3
- And so forth. Note the numbers to the left of the double arrows.
- When you choose a choice, you stick whatever is on the left of
- the double arrows into the System Line.
- ------------------
- || System Line //
- ---------------
- The System Line is where you input choices and where the System
- explains certain things, like tutorials within an RP. Examples of
- System Line usage are as follows.
- -TUTORIAL-
- To jump over to the other side of the airship, enter X when
- I say trigger.
- -EXPLANATION-
- The person you just spoke to will be your respawn point. If
- you are wiped out in a battle, you and your party will be brought
- back here.
- 1
- And so forth. Note, the system has no special formatting.
- -----------------------
- || Out of Character //
- --------------------
- Out of Character is a special speech formatting indicator that
- allows the user behind individual characters that the users are
- Role playing as to chat without confusion.
- Iyeru says:
- OOC: Did you hear about that new website that allows you to...
- Someone says:
- OOC: Yeah... I did.
- =======================================================================
- || FAQ //
- =======
- Question 1: Will You Be Bringing Back The Original System?
- Answer: No, there are no plans to support or utilize the original
- system; it is far too bulky.
- =======================================================================
- || Credits/Afterword //
- =====================
- The DBB Lite System is Copyright 2008 Ian "Iyeru" Carlson.
- Original Testing of the LITE System was done by the folowing...
- -- Connor
- -- Jeid
- -- The OverMyHead.net people who actually took time to RP
- -- And Others
- Thank you for helping me test and use the system.
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