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- #include <iostream>
- #include <GL/glew.h>
- #include <GLFW/glfw3.h>
- using namespace std;
- const GLint WIDTH = 800;
- const GLint HEIGHT = 600;
- int main(int argc,char * argv[])
- {
- if(!glfwInit())
- {
- cout << "Error Initializating the GLFW" << endl;
- glfwTerminate();
- return 1;
- }
- cout << "Welcome" << endl;
- return 0;
- }
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