Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- MISSION_START
- // *****************************************************************************************
- // *****************************************************************************************
- // *****************************************************************************************
- // ***********************************ASUKA SUBURBAN MISSION 2******************************
- // *****************************************************************************************
- // **************************************'Espresso-2-Go'***********************************
- // *****************************************************************************************
- // Mission start stuff
- GOSUB mission_start_as2
- IF HAS_DEATHARREST_BEEN_EXECUTED
- GOSUB mission_as2_failed
- ENDIF
- GOSUB mission_cleanup_as2
- MISSION_END
- // Variables for mission
- VAR_INT kappa_1 kappa_3 kappa_4 //kappa_2
- VAR_INT kappa_5 kappa_6 kappa_7 //kappa_8
- VAR_INT kappa_9 kappa_10 kappa_12 //kappa_11
- //VAR_INT varmint_1 varmint_2
- VAR_INT patriot_1 //patriot_2
- VAR_INT flag_guard1_created flag_guard2_created
- VAR_INT kappa_1_fire kappa_2_fire kappa_3_fire kappa_4_fire
- VAR_INT kappa_5_fire kappa_6_fire kappa_7_fire kappa_8_fire
- VAR_INT kappa_9_fire kappa_10_fire kappa_11_fire kappa_12_fire
- VAR_INT kappa_cartel1 kappa_cartel2 kappa_cartel3 kappa_cartel4
- VAR_INT kappa_cartel5 kappa_cartel6 kappa_cartel7 kappa_cartel8
- VAR_INT kappa_cartel9 kappa_cartel10 kappa_cartel11 kappa_cartel12
- VAR_INT flag_kappa1_dead flag_kappa2_dead flag_kappa3_dead flag_kappa4_dead
- VAR_INT flag_kappa5_dead flag_kappa6_dead flag_kappa7_dead flag_kappa8_dead
- VAR_INT flag_kappa9_dead flag_kappa10_dead flag_kappa11_dead flag_kappa12_dead
- VAR_INT flag_kappa1_created flag_kappa2_created flag_kappa3_created flag_kappa4_created
- VAR_INT flag_kappa5_created flag_kappa6_created flag_kappa7_created flag_kappa8_created
- VAR_INT flag_kappa9_created flag_kappa10_created flag_kappa11_created flag_kappa12_created
- VAR_INT blip_kappa1_created blip_kappa2_created blip_kappa3_created blip_kappa4_created
- VAR_INT blip_kappa5_created blip_kappa6_created blip_kappa7_created blip_kappa8_created
- VAR_INT blip_kappa9_created blip_kappa10_created blip_kappa11_created blip_kappa12_created
- VAR_INT blip_kappa1 blip_kappa2 blip_kappa3 blip_kappa4
- VAR_INT blip_kappa5 blip_kappa6 blip_kappa7 blip_kappa8
- VAR_INT blip_kappa9 blip_kappa10 blip_kappa11 blip_kappa12
- VAR_INT kappa_time
- VAR_INT flag_timer_started
- //VAR_INT cs_whip
- VAR_INT timer_as2_dif timer_as2_now timer_as2_start flag_particle_as2 particle_time_as2
- VAR_INT counter_kappa_dead
- VAR_INT counter_kappa_dead_ind
- VAR_INT counter_kappa_dead_com
- VAR_INT counter_kappa_dead_sub
- VAR_INT flag_as2_1 flag_as2_2 flag_as2_3
- VAR_FLOAT kappa1_x kappa1_y
- VAR_FLOAT kappa2_x kappa2_y
- VAR_FLOAT kappa3_x kappa3_y
- VAR_FLOAT kappa4_x kappa4_y
- VAR_FLOAT kappa5_x kappa5_y
- VAR_FLOAT kappa6_x kappa6_y
- VAR_FLOAT kappa7_x kappa7_y
- VAR_FLOAT kappa8_x kappa8_y
- VAR_FLOAT kappa9_x kappa9_y
- VAR_FLOAT kappa10_x kappa10_y
- VAR_FLOAT kappa11_x kappa11_y
- VAR_FLOAT kappa12_x kappa12_y
- VAR_FLOAT steam_x steam_y steam_z
- //--test stuff-------------
- VAR_FLOAT test_x test_y
- VAR_INT kappa_test
- //VAR_FLOAT min_x_as2 min_y_as2 min_z_as2 max_x_as2 max_y_as2 max_z_as2
- // ****************************************Mission Start************************************
- mission_start_as2:
- REGISTER_MISSION_GIVEN
- SCRIPT_NAME asusb2
- flag_player_on_mission = 1
- flag_player_on_asuka_suburban_mission = 1
- WAIT 0
- //WAIT 1000
- //---------------------------------SET FLAGS & VARIABLES-------------------------------------------
- flag_kappa1_dead = 0
- flag_kappa2_dead = 0
- flag_kappa3_dead = 0
- flag_kappa4_dead = 0
- flag_kappa5_dead = 0
- flag_kappa6_dead = 0
- flag_kappa7_dead = 0
- flag_kappa8_dead = 0
- flag_kappa9_dead = 0
- flag_kappa10_dead = 0
- flag_kappa11_dead = 0
- flag_kappa12_dead = 0
- flag_kappa1_created = 0
- flag_kappa2_created = 0
- flag_kappa3_created = 0
- flag_kappa4_created = 0
- flag_kappa5_created = 0
- flag_kappa6_created = 0
- flag_kappa7_created = 0
- flag_kappa8_created = 0
- flag_kappa9_created = 0
- flag_kappa10_created = 0
- flag_kappa11_created = 0
- flag_kappa12_created = 0
- blip_kappa1_created = 0
- blip_kappa2_created = 0
- blip_kappa3_created = 0
- blip_kappa4_created = 0
- blip_kappa5_created = 0
- blip_kappa6_created = 0
- blip_kappa7_created = 0
- blip_kappa8_created = 0
- blip_kappa9_created = 0
- blip_kappa10_created = 0
- blip_kappa11_created = 0
- blip_kappa12_created = 0
- counter_kappa_dead = 0
- particle_time_as2 = 0
- counter_kappa_dead_ind = 0
- counter_kappa_dead_com = 0
- counter_kappa_dead_sub = 0
- flag_as2_1 = 0
- flag_as2_2 = 0
- flag_as2_3 = 0
- flag_particle_as2 = 0
- flag_guard1_created = 0
- kappa_time = 470000
- flag_timer_started = 0
- // ****************************************LOCATION COORDS**************************************
- kappa1_x = 1342.0
- kappa1_y = -821.0 //dock entrance
- kappa2_x = 1024.1
- kappa2_y = -465.57 //tube station
- kappa3_x = 1351.22
- kappa3_y = -259.56 //St Marks
- kappa4_x = 286.4
- kappa4_y = -667.8 //NEWPORT
- kappa5_x = 28.0
- kappa5_y = -850.0 //PARK
- kappa6_x = 14.16
- kappa6_y = -1140.0 //BED POINT
- kappa7_x = 73.16
- kappa7_y = -1359.8 //BED POINT
- kappa8_x = -221.0
- kappa8_y = -197.0 //ASPATRIA
- kappa9_x = 282.8
- kappa9_y = -1492.4 // TORRINGTON
- kappa10_x = -644.0
- kappa10_y = -721.5 // AIRPORT
- kappa11_x = -212.0
- kappa11_y = 310.0 //cedar grove
- kappa12_x = -1255.0
- kappa12_y = -113.0 //Pike Creek
- // ******************************************* START OF CUTSCENE ***************************
- /*
- IF CAN_PLAYER_START_MISSION Player
- MAKE_PLAYER_SAFE_FOR_CUTSCENE Player
- ELSE
- GOTO mission_as2_failed
- ENDIF
- // PRINT_BIG ( AS2 ) 15000 2
- SET_FADING_COLOUR 0 0 0
- DO_FADE 250 FADE_OUT
- PRINT_BIG ( AS2 ) 15000 2
- SWITCH_STREAMING OFF
- */
- REQUEST_MODEL csitecutscene
- LOAD_SPECIAL_CHARACTER 1 asuka
- LOAD_SPECIAL_CHARACTER 2 miguel
- LOAD_SPECIAL_MODEL cut_obj1 PLAYERH
- LOAD_SPECIAL_MODEL cut_obj2 ASUKAH
- LOAD_SPECIAL_MODEL cut_obj3 WHIP
- /*
- WHILE GET_FADING_STATUS
- WAIT 0
- ENDWHILE
- */
- LOAD_ALL_MODELS_NOW
- WHILE NOT HAS_MODEL_LOADED csitecutscene
- WAIT 0
- ENDWHILE
- WHILE NOT HAS_SPECIAL_CHARACTER_LOADED 1
- OR NOT HAS_SPECIAL_CHARACTER_LOADED 2
- WAIT 0
- ENDWHILE
- WHILE NOT HAS_MODEL_LOADED cut_obj1
- OR NOT HAS_MODEL_LOADED cut_obj2
- OR NOT HAS_MODEL_LOADED cut_obj3
- WAIT 0
- ENDWHILE
- LOAD_CUTSCENE a7_etg
- SWITCH_STREAMING ON
- SET_CUTSCENE_OFFSET 369.02 -327.5 18.46
- CREATE_CUTSCENE_OBJECT PED_PLAYER cs_player
- SET_CUTSCENE_ANIM cs_player player
- CREATE_CUTSCENE_OBJECT PED_SPECIAL1 cs_asuka
- SET_CUTSCENE_ANIM cs_asuka asuka
- CREATE_CUTSCENE_OBJECT PED_SPECIAL2 cs_miguel
- SET_CUTSCENE_ANIM cs_miguel miguel
- CREATE_CUTSCENE_OBJECT cut_obj3 cs_whip
- SET_CUTSCENE_ANIM cs_whip WHIP
- CREATE_CUTSCENE_HEAD cs_player CUT_OBJ1 cs_playerhead
- SET_CUTSCENE_HEAD_ANIM cs_playerhead player
- CREATE_CUTSCENE_HEAD cs_asuka CUT_OBJ2 cs_asukahead
- SET_CUTSCENE_HEAD_ANIM cs_asukahead asuka
- //CREATE_CUTSCENE_HEAD cs_miguel CUT_OBJ3 cs_miguelhead
- //SET_CUTSCENE_HEAD_ANIM cs_miguelhead miguel
- SET_PLAYER_COORDINATES player 373.7523 -327.2676 17.1950
- SET_PLAYER_HEADING player 270.0
- DO_FADE 250 FADE_IN
- SWITCH_RUBBISH OFF
- SWITCH_STREAMING OFF
- SWITCH_WORLD_PROCESSING OFF
- START_CUTSCENE
- //------CUTSCENE TEXT-----------------------------
- GET_CUTSCENE_TIME cs_time
- WHILE cs_time < 3445
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT_NOW (AS2_A1) 10000 1
- WHILE cs_time < 7961
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT_NOW (AS2_A2) 10000 1
- WHILE cs_time < 9836
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT_NOW (AS2_A) 10000 1
- WHILE cs_time < 13013
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT_NOW (AS2_B) 10000 1
- WHILE cs_time < 16802
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT_NOW (AS2_C) 10000 1
- WHILE cs_time < 20591
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT_NOW (AS2_D) 10000 1
- WHILE cs_time < 23499
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT_NOW (AS2_E) 10000 1
- WHILE cs_time < 27594
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT_NOW (AS2_F) 10000 1
- WHILE cs_time < 30000
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- DO_FADE 1500 FADE_OUT
- WHILE NOT HAS_CUTSCENE_FINISHED
- WAIT 0
- ENDWHILE
- CLEAR_PRINTS
- WHILE GET_FADING_STATUS
- WAIT 0
- ENDWHILE
- CLEAR_CUTSCENE
- DO_FADE 0 FADE_OUT
- SET_CAMERA_BEHIND_PLAYER
- WAIT 500
- DO_FADE 1500 FADE_IN
- UNLOAD_SPECIAL_CHARACTER 1
- UNLOAD_SPECIAL_CHARACTER 2
- MARK_MODEL_AS_NO_LONGER_NEEDED csitecutscene
- MARK_MODEL_AS_NO_LONGER_NEEDED CUT_OBJ1
- MARK_MODEL_AS_NO_LONGER_NEEDED CUT_OBJ2
- MARK_MODEL_AS_NO_LONGER_NEEDED CUT_OBJ3
- SWITCH_RUBBISH ON
- SWITCH_STREAMING ON
- SWITCH_WORLD_PROCESSING ON
- // ******************************************END OF CUTSCENE********************************
- // Mission stuff goes here
- DISPLAY_ONSCREEN_COUNTER_WITH_STRING counter_kappa_dead COUNTER_DISPLAY_NUMBER KILLS
- GET_GAME_TIMER timer_as2_start
- PRINT_NOW (AS2_12) 5000 1//Cruise Liberty's districts to find etc. etc.
- PRINT_SOON (AS2_12A) 5000 1
- SET_GANG_WEAPONS GANG_MAFIA WEAPONTYPE_PISTOL WEAPONTYPE_UZI //The Mafia
- /*
- REQUEST_MODEL PED_FEMALE1
- WHILE NOT HAS_MODEL_LOADED PED_FEMALE1
- WAIT 0
- ENDWHILE
- */
- REQUEST_MODEL coffee
- WHILE NOT HAS_MODEL_LOADED coffee
- WAIT 0
- ENDWHILE
- REQUEST_MODEL CAR_COLUMB
- WHILE NOT HAS_MODEL_LOADED CAR_COLUMB
- WAIT 0
- ENDWHILE
- REQUEST_MODEL PED_GANG_COLOMBIAN_A
- WHILE NOT HAS_MODEL_LOADED PED_GANG_COLOMBIAN_A
- WAIT 0
- ENDWHILE
- REQUEST_MODEL PED_GANG_COLOMBIAN_B
- WHILE NOT HAS_MODEL_LOADED PED_GANG_COLOMBIAN_B
- WAIT 0
- ENDWHILE
- /*
- PRINT_NOW (AS2_A) 4000 1 //We underestimated Catalina's plans for SPANK. It reaches far beyond the Yardies selling it on street corners.
- MESSAGE_WAIT 4000 true
- PRINT_NOW (AS2_B) 4000 1 //The Cartel have a front company; The Kappa Coffee House franchise.
- MESSAGE_WAIT 4000 true
- PRINT_NOW (AS2_C) 4000 1 //They've been selling SPANK through street stalls all over Liberty's three districts.
- MESSAGE_WAIT 4000 true
- PRINT_NOW (AS2_D) 4000 1 //Put all these drug barrows out of operation!!
- MESSAGE_WAIT 4000 true
- PRINT_NOW (AS2_E) 4000 1 //Once you've done the first hit, you'll have eight minutes before the Cartel can warn their pushers.
- MESSAGE_WAIT 4000 true
- //-----test stuff-----
- test_x = 354.0
- test_y = -327.0
- CREATE_OBJECT coffee test_x test_y -100.0 kappa_test
- //SET_OBJECT_HEADING kappa_test 0.0
- */
- WHILE counter_kappa_dead < 9
- WAIT 0
- //-------------------------------------------CREATE KAPPAS------------------------------------------------------------------------------------
- IF IS_COLLISION_IN_MEMORY LEVEL_INDUSTRIAL
- IF flag_kappa1_created = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player kappa1_x kappa1_y 150.0 150.0 false
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A kappa1_x kappa1_y -100.0 kappa_cartel1
- //SET_CHAR_HEADING kappa_cartel1 270.0
- SET_CHAR_THREAT_SEARCH kappa_cartel1 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel1 WEAPONTYPE_UZI 60
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel1 true
- CREATE_OBJECT coffee kappa1_x kappa1_y -100.0 kappa_1
- SET_OBJECT_HEADING kappa_1 180.0
- SET_OBJECT_COLLISION kappa_1 true
- SET_OBJECT_DYNAMIC kappa_1 false
- //ADD_PARTICLE_EFFECT POBJECT_DRY_ICE -1350.4 -259.6 49.7 false
- IF blip_kappa1_created = 0
- ADD_BLIP_FOR_OBJECT kappa_1 blip_kappa1
- blip_kappa1_created = 1
- ENDIF
- flag_Kappa1_created = 1
- ENDIF
- ENDIF
- /*
- IF flag_kappa2_created = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player kappa2_x kappa2_y 70.0 70.0 false
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_B kappa2_x kappa2_y -100.0 kappa_cartel2
- //SET_CHAR_HEADING kappa_cartel2 270.0
- SET_CHAR_THREAT_SEARCH kappa_cartel2 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel2 WEAPONTYPE_UZI 60
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel2 true
- CREATE_OBJECT coffee kappa2_x kappa2_y -100.0 kappa_2
- SET_OBJECT_HEADING kappa_2 270.0
- SET_OBJECT_COLLISION kappa_2 true
- SET_OBJECT_DYNAMIC kappa_2 false
- //ADD_PARTICLE_EFFECT POBJECT_DRY_ICE 1024.2 -466.5 14.9 false
- IF blip_kappa2_created = 0
- ADD_BLIP_FOR_OBJECT kappa_2 blip_kappa2
- blip_kappa2_created = 1
- ENDIF
- flag_Kappa2_created = 1
- ENDIF
- ENDIF
- */
- IF flag_kappa3_created = 0
- IF IS_PLAYER_IN_ZONE player LITTLEI
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A kappa3_x kappa3_y -100.0 kappa_cartel3
- SET_CHAR_HEADING kappa_cartel3 270.0
- SET_CHAR_THREAT_SEARCH kappa_cartel3 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel3 WEAPONTYPE_SHOTGUN 10
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel3 true
- CREATE_OBJECT coffee kappa3_x kappa3_y -100.0 kappa_3
- SET_OBJECT_HEADING kappa_3 180.0
- SET_OBJECT_COLLISION kappa_3 true
- SET_OBJECT_DYNAMIC kappa_3 false
- //ADD_PARTICLE_EFFECT POBJECT_DRY_ICE 1343.3 -845.5 15.0 false
- IF blip_kappa3_created = 0
- ADD_BLIP_FOR_OBJECT kappa_3 blip_kappa3
- blip_kappa3_created = 1
- ENDIF
- flag_Kappa3_created = 1
- ENDIF
- ENDIF
- /* ELSE
- IF flag_kappa1_created = 1
- IF flag_kappa1_dead = 0
- DELETE_CHAR kappa_cartel1
- DELETE_OBJECT kappa_1
- flag_kappa1_created = 0
- blip_kappa1_created = 0
- ENDIF
- IF flag_kappa1_dead = 1
- DELETE_CHAR kappa_cartel1
- DELETE_OBJECT kappa_1
- ENDIF
- ENDIF
- IF flag_kappa2_created = 1
- IF flag_kappa2_dead = 0
- DELETE_CHAR kappa_cartel2
- DELETE_OBJECT kappa_2
- flag_kappa2_created = 0
- blip_kappa2_created = 0
- ENDIF
- IF flag_kappa2_dead = 1
- DELETE_CHAR kappa_cartel2
- DELETE_OBJECT kappa_2
- ENDIF
- ENDIF
- IF flag_kappa3_created = 1
- IF flag_kappa3_dead = 0
- DELETE_CHAR kappa_cartel3
- DELETE_OBJECT kappa_3
- flag_kappa3_created = 0
- blip_kappa3_created = 0
- ENDIF
- IF flag_kappa3_dead = 1
- DELETE_CHAR kappa_cartel3
- DELETE_OBJECT kappa_3
- ENDIF
- ENDIF
- */
- ENDIF
- IF IS_COLLISION_IN_MEMORY LEVEL_COMMERCIAL
- IF flag_kappa4_created = 0
- //IF IS_PLAYER_IN_ZONE player COM_EAS
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_B kappa4_x kappa4_y -100.0 kappa_cartel4
- SET_CHAR_HEADING kappa_cartel4 360.0
- SET_CHAR_THREAT_SEARCH kappa_cartel4 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel4 WEAPONTYPE_UZI 60
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel4 true
- ADD_ARMOUR_TO_CHAR kappa_cartel4 100
- CREATE_OBJECT coffee kappa4_x kappa4_y -100.0 kappa_4
- //ADD_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION 286.5 -668.5 26.2 false
- SET_OBJECT_HEADING kappa_4 270.0
- SET_OBJECT_COLLISION kappa_4 true
- SET_OBJECT_DYNAMIC kappa_4 false
- IF blip_kappa4_created = 0
- ADD_BLIP_FOR_OBJECT kappa_4 blip_kappa4
- blip_kappa4_created = 1
- ENDIF
- flag_Kappa4_created = 1
- //ENDIF
- ENDIF
- IF flag_kappa5_created = 0
- IF IS_PLAYER_IN_ZONE player PARK
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A kappa5_x kappa5_y -100.0 kappa_cartel5
- SET_CHAR_THREAT_SEARCH kappa_cartel5 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel5 WEAPONTYPE_UZI 60
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel5 true
- CREATE_OBJECT coffee kappa5_x kappa5_y -100.0 kappa_5
- SET_OBJECT_COLLISION kappa_5 true
- SET_OBJECT_DYNAMIC kappa_5 false
- //ADD_PARTICLE_EFFECT POBJECT_DRY_ICE 28.6 -849.9 32.7 false
- IF blip_kappa5_created = 0
- ADD_BLIP_FOR_OBJECT kappa_5 blip_kappa5
- blip_kappa5_created = 1
- ENDIF
- flag_Kappa5_created = 1
- ENDIF
- ENDIF
- IF flag_kappa6_created = 0
- IF IS_PLAYER_IN_ZONE player SHOPING
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_B kappa6_x kappa6_y -100.0 kappa_cartel6
- SET_CHAR_HEADING kappa_cartel6 190.0
- SET_CHAR_THREAT_SEARCH kappa_cartel6 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel6 WEAPONTYPE_UZI 60
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel6 true
- CREATE_OBJECT coffee kappa6_x kappa6_y -100.0 kappa_6
- SET_OBJECT_HEADING kappa_6 145.0
- SET_OBJECT_COLLISION kappa_6 true
- SET_OBJECT_DYNAMIC kappa_6 false
- //ADD_PARTICLE_EFFECT POBJECT_DRY_ICE 13.67 -1140.5 26.19 false
- IF blip_kappa6_created = 0
- ADD_BLIP_FOR_OBJECT kappa_6 blip_kappa6
- blip_kappa6_created = 1
- ENDIF
- flag_Kappa6_created = 1
- ENDIF
- ENDIF
- IF flag_kappa7_created = 0
- IF IS_PLAYER_IN_ZONE player SHOPING
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A kappa7_x kappa7_y -100.0 kappa_cartel7
- //SET_CHAR_HEADING kappa_cartel7 190.0
- SET_CHAR_THREAT_SEARCH kappa_cartel7 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel7 WEAPONTYPE_UZI 60
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel7 true
- CREATE_OBJECT coffee kappa7_x kappa7_y -100.0 kappa_7
- SET_OBJECT_COLLISION kappa_7 true
- SET_OBJECT_DYNAMIC kappa_7 false
- //ADD_PARTICLE_EFFECT POBJECT_DRY_ICE 74.0 -1359.6 26.2 false
- IF blip_kappa7_created = 0
- ADD_BLIP_FOR_OBJECT kappa_7 blip_kappa7
- blip_kappa7_created = 1
- ENDIF
- flag_Kappa7_created = 1
- ENDIF
- ENDIF
- /*
- IF flag_kappa8_created = 0
- IF IS_PLAYER_IN_ZONE player STADIUM
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_B kappa8_x kappa8_y -100.0 kappa_cartel8
- SET_CHAR_HEADING kappa_cartel8 350.0
- SET_CHAR_THREAT_SEARCH kappa_cartel8 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel8 WEAPONTYPE_SHOTGUN 10
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel8 true
- CREATE_OBJECT coffee kappa8_x kappa8_y -100.0 kappa_8
- SET_OBJECT_HEADING kappa_8 270.0
- SET_OBJECT_COLLISION kappa_8 true
- SET_OBJECT_DYNAMIC kappa_8 false
- //ADD_PARTICLE_EFFECT POBJECT_DRY_ICE -220.8 -197.5 12.1 false
- IF blip_kappa8_created = 0
- ADD_BLIP_FOR_OBJECT kappa_8 blip_kappa8
- blip_kappa8_created = 1
- ENDIF
- flag_Kappa8_created = 1
- ENDIF
- ENDIF
- */
- IF flag_kappa9_created = 0
- IF IS_PLAYER_IN_ZONE player YAKUSA
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A kappa9_x kappa9_y 23.7 kappa_cartel9
- SET_CHAR_THREAT_SEARCH kappa_cartel9 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel9 WEAPONTYPE_SHOTGUN 10
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel9 true
- CREATE_OBJECT coffee kappa9_x kappa9_y -100.0 kappa_9
- SET_OBJECT_HEADING kappa_9 270.0
- SET_OBJECT_COLLISION kappa_9 true
- SET_OBJECT_DYNAMIC kappa_9 false
- //ADD_PARTICLE_EFFECT POBJECT_DRY_ICE 282.9 -1493.1 23.7 false
- IF blip_kappa9_created = 0
- ADD_BLIP_FOR_OBJECT kappa_9 blip_kappa9
- blip_kappa9_created = 1
- ENDIF
- flag_Kappa9_created = 1
- ENDIF
- ENDIF
- /* ELSE
- IF flag_kappa10_created = 1
- IF flag_kappa4_dead = 0
- DELETE_CHAR kappa_cartel4
- DELETE_OBJECT kappa_4
- flag_kappa4_created = 0
- blip_kappa4_created = 0
- ENDIF
- IF flag_kappa4_dead = 1
- DELETE_CHAR kappa_cartel4
- DELETE_OBJECT kappa_4
- ENDIF
- ENDIF
- IF flag_kappa5_created = 1
- IF flag_kappa5_dead = 0
- DELETE_CHAR kappa_cartel5
- DELETE_OBJECT kappa_5
- flag_kappa5_created = 0
- blip_kappa5_created = 0
- ENDIF
- IF flag_kappa5_dead = 1
- DELETE_CHAR kappa_cartel5
- DELETE_OBJECT kappa_5
- ENDIF
- ENDIF
- IF flag_kappa6_created = 1
- IF flag_kappa6_dead = 0
- DELETE_CHAR kappa_cartel6
- DELETE_OBJECT kappa_6
- flag_kappa6_created = 0
- blip_kappa6_created = 0
- ENDIF
- IF flag_kappa6_dead = 1
- DELETE_CHAR kappa_cartel6
- DELETE_OBJECT kappa_6
- ENDIF
- ENDIF
- IF flag_kappa7_created = 1
- IF flag_kappa7_dead = 0
- DELETE_CHAR kappa_cartel7
- DELETE_OBJECT kappa_7
- flag_kappa7_created = 0
- blip_kappa7_created = 0
- ENDIF
- IF flag_kappa7_dead = 1
- DELETE_CHAR kappa_cartel7
- DELETE_OBJECT kappa_7
- ENDIF
- ENDIF
- IF flag_kappa8_created = 1
- IF flag_kappa8_dead = 0
- DELETE_CHAR kappa_cartel8
- DELETE_OBJECT kappa_8
- flag_kappa8_created = 0
- blip_kappa8_created = 0
- ENDIF
- IF flag_kappa8_dead = 1
- DELETE_CHAR kappa_cartel8
- DELETE_OBJECT kappa_8
- ENDIF
- ENDIF
- IF flag_kappa9_created = 1
- IF flag_kappa9_dead = 0
- DELETE_CHAR kappa_cartel9
- DELETE_OBJECT kappa_9
- flag_kappa9_created = 0
- blip_kappa9_created = 0
- ENDIF
- IF flag_kappa9_dead = 1
- DELETE_CHAR kappa_cartel9
- DELETE_OBJECT kappa_9
- ENDIF
- ENDIF
- */
- ENDIF
- IF IS_COLLISION_IN_MEMORY LEVEL_SUBURBAN
- IF flag_kappa10_created = 0
- IF IS_PLAYER_IN_ZONE player AIRPORT
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_B kappa10_x kappa10_y 18.9 kappa_cartel10
- SET_CHAR_HEADING kappa_cartel10 50.0
- SET_CHAR_THREAT_SEARCH kappa_cartel10 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel10 WEAPONTYPE_UZI 60
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel10 true
- CREATE_OBJECT coffee kappa10_x kappa10_y -100.0 kappa_10
- SET_OBJECT_COLLISION kappa_10 true
- SET_OBJECT_DYNAMIC kappa_10 false
- //ADD_PARTICLE_EFFECT POBJECT_DRY_ICE -724.3 -548.8 9.1 false
- IF blip_kappa10_created = 0
- ADD_BLIP_FOR_OBJECT kappa_10 blip_kappa10
- blip_kappa10_created = 1
- ENDIF
- flag_Kappa10_created = 1
- ENDIF
- ENDIF
- /*
- IF flag_kappa11_created = 0
- IF IS_PLAYER_IN_ZONE player SWANKS
- OR IS_PLAYER_IN_ZONE player PROJECT
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A kappa11_x kappa11_y -100.0 kappa_cartel11
- SET_CHAR_HEADING kappa_cartel11 90.0
- SET_CHAR_THREAT_SEARCH kappa_cartel11 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel11 WEAPONTYPE_UZI 60
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel11 true
- CREATE_OBJECT coffee kappa11_x kappa11_y -100.0 kappa_11
- SET_OBJECT_HEADING kappa_11 0.0
- SET_OBJECT_COLLISION kappa_11 true
- SET_OBJECT_DYNAMIC kappa_11 false
- IF blip_kappa11_created = 0
- ADD_BLIP_FOR_OBJECT kappa_11 blip_kappa11
- blip_kappa11_created = 1
- ENDIF
- flag_Kappa11_created = 1
- ENDIF
- ENDIF
- */
- IF flag_kappa12_created = 0
- IF IS_PLAYER_IN_ZONE player SUB_IND
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_B kappa12_x kappa12_y -100.0 kappa_cartel12
- SET_CHAR_THREAT_SEARCH kappa_cartel12 THREAT_PLAYER1
- GIVE_WEAPON_TO_CHAR kappa_cartel12 WEAPONTYPE_UZI 60
- CREATE_OBJECT coffee kappa12_x kappa12_y -100.0 kappa_12
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel12 true
- SET_OBJECT_COLLISION kappa_12 true
- SET_OBJECT_DYNAMIC kappa_12 false
- IF blip_kappa12_created = 0
- ADD_BLIP_FOR_OBJECT kappa_12 blip_kappa12
- blip_kappa12_created = 1
- ENDIF
- flag_Kappa12_created = 1
- ENDIF
- ENDIF
- IF flag_kappa10_created = 1
- OR flag_kappa12_created = 1
- IF flag_guard1_created = 0
- CREATE_CAR CAR_COLUMB -706.3 -285.7 18.3 patriot_1
- CREATE_CHAR_INSIDE_CAR patriot_1 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A varmint_1
- GIVE_WEAPON_TO_CHAR varmint_1 WEAPONTYPE_UZI 60
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS varmint_1 player
- flag_guard1_created = 1
- ENDIF
- ENDIF
- /* ELSE
- IF flag_kappa10_created = 1
- IF flag_kappa10_dead = 0
- DELETE_CHAR kappa_cartel10
- DELETE_OBJECT kappa_10
- flag_kappa10_created = 0
- blip_kappa10_created = 0
- ENDIF
- IF flag_kappa10_dead = 1
- DELETE_CHAR kappa_cartel10
- DELETE_OBJECT kappa_10
- ENDIF
- ENDIF
- IF flag_kappa11_created = 1
- IF flag_kappa11_dead = 0
- DELETE_CHAR kappa_cartel11
- DELETE_OBJECT kappa_11
- flag_kappa11_created = 0
- blip_kappa11_created = 0
- ENDIF
- IF flag_kappa11_dead = 1
- DELETE_CHAR kappa_cartel11
- DELETE_OBJECT kappa_11
- ENDIF
- ENDIF
- IF flag_kappa12_created = 1
- IF flag_kappa12_dead = 0
- DELETE_CHAR kappa_cartel12
- DELETE_OBJECT kappa_12
- flag_kappa12_created = 0
- blip_kappa12_created = 0
- ENDIF
- IF flag_kappa12_dead = 1
- DELETE_CHAR kappa_cartel12
- DELETE_OBJECT kappa_12
- ENDIF
- ENDIF
- */
- ENDIF
- //---------------------------------------KAPPA DEATH CHECK---------------------------------------------------------------------------------------
- IF flag_kappa1_dead = 0
- AND flag_kappa1_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_1
- flag_kappa1_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_ind
- //kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa1
- IF NOT IS_CHAR_DEAD kappa_cartel1
- CLEAR_CHAR_THREAT_SEARCH kappa_cartel1
- SET_CHAR_OBJ_RUN_TO_COORD kappa_cartel1 1335.5 -820.5
- ENDIF
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel1
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel1 player
- ENDIF
- ENDIF
- IF flag_kappa1_dead > 0
- IF NOT IS_CHAR_DEAD kappa_cartel1
- IF IS_CHAR_OBJECTIVE_PASSED kappa_cartel1
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel1 player
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel1 false
- //MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel1
- SET_CHAR_THREAT_SEARCH kappa_cartel1 THREAT_PLAYER1
- //SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS kappa_cartel1 player
- ENDIF
- ENDIF
- ENDIF
- /*
- IF flag_kappa2_dead = 0
- AND flag_kappa2_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_2
- flag_kappa2_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_ind
- kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa2
- MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel2
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel2
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel2 player
- ENDIF
- ENDIF
- */
- IF flag_kappa3_dead = 0
- AND flag_kappa3_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_3
- flag_kappa3_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_ind
- //kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa3
- IF NOT IS_CHAR_DEAD kappa_cartel3
- CLEAR_CHAR_THREAT_SEARCH kappa_cartel3
- SET_CHAR_OBJ_RUN_TO_COORD kappa_cartel3 1342.7 -259.0
- ENDIF
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel3
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel3 player
- ENDIF
- ENDIF
- IF flag_kappa3_dead > 0
- IF NOT IS_CHAR_DEAD kappa_cartel3
- IF IS_CHAR_OBJECTIVE_PASSED kappa_cartel3
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel3 player
- //MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel3
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel3 false
- SET_CHAR_THREAT_SEARCH kappa_cartel3 THREAT_PLAYER1
- //SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS kappa_cartel3 player
- ENDIF
- ENDIF
- ENDIF
- IF flag_kappa4_dead = 0
- AND flag_kappa4_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_4
- flag_kappa4_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_com
- //kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa4
- IF NOT IS_CHAR_DEAD kappa_cartel4
- CLEAR_CHAR_THREAT_SEARCH kappa_cartel4
- SET_CHAR_OBJ_RUN_TO_COORD kappa_cartel4 280.0 -676.5
- ENDIF
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel4
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel4 player
- ENDIF
- ENDIF
- IF flag_kappa4_dead > 0
- IF NOT IS_CHAR_DEAD kappa_cartel4
- IF IS_CHAR_OBJECTIVE_PASSED kappa_cartel4
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel4 player
- //MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel4
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel4 false
- SET_CHAR_THREAT_SEARCH kappa_cartel4 THREAT_PLAYER1
- //SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS kappa_cartel4 player
- ENDIF
- ENDIF
- ENDIF
- IF flag_kappa5_dead = 0
- AND flag_kappa5_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_5
- flag_kappa5_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_com
- //kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa5
- IF NOT IS_CHAR_DEAD kappa_cartel5
- CLEAR_CHAR_THREAT_SEARCH kappa_cartel5
- SET_CHAR_OBJ_RUN_TO_COORD kappa_cartel5 34.5 -850.0
- ENDIF
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel5
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel5 player
- ENDIF
- ENDIF
- IF flag_kappa5_dead > 0
- IF NOT IS_CHAR_DEAD kappa_cartel5
- IF IS_CHAR_OBJECTIVE_PASSED kappa_cartel5
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel5 player
- //MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel5
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel5 false
- SET_CHAR_THREAT_SEARCH kappa_cartel5 THREAT_PLAYER1
- //SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS kappa_cartel5 player
- ENDIF
- ENDIF
- ENDIF
- IF flag_kappa6_dead = 0
- AND flag_kappa6_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_6
- flag_kappa6_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_com
- //kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa6
- IF NOT IS_CHAR_DEAD kappa_cartel6
- CLEAR_CHAR_THREAT_SEARCH kappa_cartel6
- SET_CHAR_OBJ_RUN_TO_COORD kappa_cartel6 13.7 -1135.3
- ENDIF
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel6
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel6 player
- ENDIF
- ENDIF
- IF flag_kappa6_dead > 0
- IF NOT IS_CHAR_DEAD kappa_cartel6
- IF IS_CHAR_OBJECTIVE_PASSED kappa_cartel6
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel6 player
- //MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel6
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel6 false
- SET_CHAR_THREAT_SEARCH kappa_cartel6 THREAT_PLAYER1
- //SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS kappa_cartel6 player
- ENDIF
- ENDIF
- ENDIF
- IF flag_kappa7_dead = 0
- AND flag_kappa7_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_7
- flag_kappa7_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_com
- //kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa7
- IF NOT IS_CHAR_DEAD kappa_cartel7
- CLEAR_CHAR_THREAT_SEARCH kappa_cartel7
- SET_CHAR_OBJ_RUN_TO_COORD kappa_cartel7 79.0 -1361.0
- ENDIF
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel7
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel7 player
- ENDIF
- ENDIF
- IF flag_kappa7_dead > 0
- IF NOT IS_CHAR_DEAD kappa_cartel7
- IF IS_CHAR_OBJECTIVE_PASSED kappa_cartel7
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel7 player
- //MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel7
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel7 false
- SET_CHAR_THREAT_SEARCH kappa_cartel7 THREAT_PLAYER1
- //SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS kappa_cartel7 player
- ENDIF
- ENDIF
- ENDIF
- /*
- IF flag_kappa8_dead = 0
- AND flag_kappa8_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_8
- flag_kappa8_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_com
- kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa8
- MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel8
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel8
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel8 player
- ENDIF
- ENDIF
- */
- IF flag_kappa9_dead = 0
- AND flag_kappa9_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_9
- flag_kappa9_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_com
- //kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa9
- IF NOT IS_CHAR_DEAD kappa_cartel9
- CLEAR_CHAR_THREAT_SEARCH kappa_cartel9
- SET_CHAR_OBJ_RUN_TO_COORD kappa_cartel9 282.5 -1501.0
- ENDIF
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel9
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel9 player
- ENDIF
- ENDIF
- IF flag_kappa9_dead > 0
- IF NOT IS_CHAR_DEAD kappa_cartel9
- IF IS_CHAR_OBJECTIVE_PASSED kappa_cartel9
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel9 player
- //MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel9
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel9 false
- SET_CHAR_THREAT_SEARCH kappa_cartel9 THREAT_PLAYER1
- //SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS kappa_cartel9 player
- ENDIF
- ENDIF
- ENDIF
- IF flag_kappa10_dead = 0
- AND flag_kappa10_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_10
- flag_kappa10_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_sub
- //kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa10
- IF NOT IS_CHAR_DEAD kappa_cartel10
- CLEAR_CHAR_THREAT_SEARCH kappa_cartel10
- SET_CHAR_OBJ_RUN_TO_COORD kappa_cartel10 -638.8 -721.6
- ENDIF
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel10
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel10 player
- ENDIF
- ENDIF
- IF flag_kappa10_dead > 0
- IF NOT IS_CHAR_DEAD kappa_cartel10
- IF IS_CHAR_OBJECTIVE_PASSED kappa_cartel10
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel10 player
- //MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel10
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel10 false
- SET_CHAR_THREAT_SEARCH kappa_cartel10 THREAT_PLAYER1
- //SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS kappa_cartel10 player
- ENDIF
- ENDIF
- ENDIF
- /*
- IF flag_kappa11_dead = 0
- AND flag_kappa11_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_11
- flag_kappa11_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_sub
- kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa11
- MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel11
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel11
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel11 player
- ENDIF
- ENDIF
- */
- IF flag_kappa12_dead = 0
- AND flag_kappa12_created = 1
- IF HAS_OBJECT_BEEN_DAMAGED kappa_12
- flag_kappa12_dead = 1
- ++ counter_kappa_dead
- ++ counter_kappa_dead_sub
- //kappa_time = kappa_time + 10000
- PRINT_WITH_NUMBER_BIG (AS2_11) counter_kappa_dead 2000 1
- REMOVE_BLIP blip_kappa12
- IF NOT IS_CHAR_DEAD kappa_cartel12
- CLEAR_CHAR_THREAT_SEARCH kappa_cartel12
- SET_CHAR_OBJ_RUN_TO_COORD kappa_cartel12 -1251.0 -114.5
- ENDIF
- ENDIF
- IF NOT IS_CHAR_DEAD kappa_cartel12
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel12 player
- ENDIF
- ENDIF
- IF flag_kappa12_dead > 0
- IF NOT IS_CHAR_DEAD kappa_cartel12
- IF IS_CHAR_OBJECTIVE_PASSED kappa_cartel12
- TURN_CHAR_TO_FACE_PLAYER kappa_cartel12 player
- //MARK_CHAR_AS_NO_LONGER_NEEDED kappa_cartel12
- SET_CHAR_STAY_IN_SAME_PLACE kappa_cartel12 false
- SET_CHAR_THREAT_SEARCH kappa_cartel12 THREAT_PLAYER1
- //SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS kappa_cartel12 player
- ENDIF
- ENDIF
- ENDIF
- //---------------------STEAM--------------------------
- GET_GAME_TIMER timer_as2_now
- timer_as2_dif = timer_as2_now - timer_as2_start
- IF timer_as2_dif > particle_time_as2
- particle_time_as2 = particle_time_as2 + 50
- flag_particle_as2 = 1
- ENDIF
- IF flag_particle_as2 = 1
- IF flag_kappa1_dead = 0
- AND flag_kappa1_created = 1
- GET_OBJECT_COORDINATES kappa_1 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa1_dead = 1
- AND flag_kappa1_created = 1
- GET_OBJECT_COORDINATES kappa_1 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_1_fire
- flag_kappa1_dead = 2
- ENDIF
- /*
- IF flag_kappa2_dead = 0
- AND flag_kappa2_created = 1
- GET_OBJECT_COORDINATES kappa_2 steam_x steam_y steam_z
- steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa2_dead = 1
- AND flag_kappa2_created = 1
- GET_OBJECT_COORDINATES kappa_2 steam_x steam_y steam_z
- steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_2_fire
- flag_kappa2_dead = 2
- ENDIF
- */
- IF flag_kappa3_dead = 0
- AND flag_kappa3_created = 1
- GET_OBJECT_COORDINATES kappa_3 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa3_dead = 1
- AND flag_kappa3_created = 1
- GET_OBJECT_COORDINATES kappa_3 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_3_fire
- flag_kappa3_dead = 2
- ENDIF
- IF flag_kappa4_dead = 0
- AND flag_kappa4_created = 1
- GET_OBJECT_COORDINATES kappa_4 steam_x steam_y steam_z
- steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa4_dead = 1
- AND flag_kappa4_created = 1
- GET_OBJECT_COORDINATES kappa_4 steam_x steam_y steam_z
- steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_4_fire
- flag_kappa4_dead = 2
- ENDIF
- IF flag_kappa5_dead = 0
- AND flag_kappa5_created = 1
- GET_OBJECT_COORDINATES kappa_5 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa5_dead = 1
- AND flag_kappa5_created = 1
- GET_OBJECT_COORDINATES kappa_5 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_5_fire
- flag_kappa5_dead = 2
- ENDIF
- IF flag_kappa6_dead = 0
- AND flag_kappa6_created = 1
- GET_OBJECT_COORDINATES kappa_6 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- steam_x = steam_x - 1.0
- steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa6_dead = 1
- AND flag_kappa6_created = 1
- GET_OBJECT_COORDINATES kappa_6 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- steam_x = steam_x - 1.0
- steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_6_fire
- flag_kappa6_dead = 2
- ENDIF
- IF flag_kappa7_dead = 0
- AND flag_kappa7_created = 1
- GET_OBJECT_COORDINATES kappa_7 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa7_dead = 1
- AND flag_kappa7_created = 1
- GET_OBJECT_COORDINATES kappa_7 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_7_fire
- flag_kappa7_dead = 2
- ENDIF
- /*
- IF flag_kappa8_dead = 0
- AND flag_kappa8_created = 1
- GET_OBJECT_COORDINATES kappa_8 steam_x steam_y steam_z
- steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa8_dead = 1
- AND flag_kappa8_created = 1
- GET_OBJECT_COORDINATES kappa_8 steam_x steam_y steam_z
- steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_8_fire
- flag_kappa8_dead = 2
- ENDIF
- */
- IF flag_kappa9_dead = 0
- AND flag_kappa9_created = 1
- GET_OBJECT_COORDINATES kappa_9 steam_x steam_y steam_z
- steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa9_dead = 1
- AND flag_kappa9_created = 1
- GET_OBJECT_COORDINATES kappa_9 steam_x steam_y steam_z
- steam_x = steam_x + 1.0
- //steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_9_fire
- flag_kappa9_dead = 2
- ENDIF
- IF flag_kappa10_dead = 0
- AND flag_kappa10_created = 1
- GET_OBJECT_COORDINATES kappa_10 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa10_dead = 1
- AND flag_kappa10_created = 1
- GET_OBJECT_COORDINATES kappa_10 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_10_fire
- flag_kappa10_dead = 2
- ENDIF
- /*
- IF flag_kappa11_dead = 0
- AND flag_kappa11_created = 1
- GET_OBJECT_COORDINATES kappa_11 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa11_dead = 1
- AND flag_kappa11_created = 1
- GET_OBJECT_COORDINATES kappa_11 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_11_fire
- flag_kappa11_dead = 2
- ENDIF
- */
- IF flag_kappa12_dead = 0
- AND flag_kappa12_created = 1
- GET_OBJECT_COORDINATES kappa_12 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- ADD_MOVING_PARTICLE_EFFECT POBJECT_DRY_ICE_SLOWMOTION steam_x steam_y steam_z 0.0 0.0 0.0 0.3 0 0 0 50
- ENDIF
- IF flag_kappa12_dead = 1
- AND flag_kappa12_created = 1
- GET_OBJECT_COORDINATES kappa_12 steam_x steam_y steam_z
- //steam_x = steam_x + 1.0
- steam_y = steam_y + 1.0
- //steam_x = steam_x - 1.0
- //steam_y = steam_y - 1.0
- START_SCRIPT_FIRE steam_x steam_y steam_z kappa_12_fire
- flag_kappa12_dead = 2
- ENDIF
- flag_particle_as2 = 0
- ENDIF
- //-------------------------------------------TIMER-------TIMER----TIMER----------------------------------------
- IF kappa_time < 1
- PRINT_NOW (AS2_4) 3000 1 //The Cartel have warned their pushers!!
- //WAIT 3000
- GOTO mission_as2_failed
- ENDIF
- IF counter_kappa_dead = 1
- AND flag_timer_started = 0
- DISPLAY_ONSCREEN_TIMER kappa_time
- flag_timer_started = 1
- ENDIF
- //----------------------------------------PLAYER INFO----------------------------------------------------------
- IF counter_kappa_dead_ind = 2
- AND flag_as2_1 = 0
- PRINT_NOW (AS2_1) 3000 1 //All Espresso Carts in Portland wrecked!
- WAIT 3000
- flag_as2_1 = 1
- IF flag_as2_2 = 0
- AND flag_as2_3 = 0
- PRINT_NOW (AS2_5) 4000 1 //There are still coffee carts in Staunton Island and Shoreside Vale!
- WAIT 3000
- ENDIF
- IF flag_as2_2 = 1
- AND flag_as2_3 = 0
- PRINT_NOW (AS2_6) 4000 1 //There are still coffee carts in Shoreside Vale!
- WAIT 3000
- ENDIF
- IF flag_as2_2 = 0
- AND flag_as2_3 = 1
- PRINT_NOW (AS2_7) 4000 1 //There are still coffee carts on Staunton Island!
- WAIT 3000
- ENDIF
- ENDIF
- IF counter_kappa_dead_com = 5
- AND flag_as2_2 = 0
- PRINT_NOW (AS2_2) 3000 1 //All Espresso Carts in Downtown wrecked!
- WAIT 3000
- flag_as2_2 = 1
- IF flag_as2_1 = 0
- AND flag_as2_3 = 0
- PRINT_NOW (AS2_9) 4000 1 //There are still coffee carts in Portland and Shoreside Vale!
- WAIT 3000
- ENDIF
- IF flag_as2_1 = 1
- AND flag_as2_3 = 0
- PRINT_NOW (AS2_6) 4000 1 //There are still coffee carts in Shoreside Vale!
- WAIT 3000
- ENDIF
- IF flag_as2_1 = 0
- AND flag_as2_3 = 1
- PRINT_NOW (AS2_8) 4000 1 //There are still coffee carts in Portland!
- WAIT 3000
- ENDIF
- ENDIF
- IF counter_kappa_dead_sub = 2
- AND flag_as2_3 = 0
- PRINT_NOW (AS2_3) 3000 1 //All Espresso Carts in Shoreside Vale wrecked!
- WAIT 3000
- flag_as2_3 = 1
- IF flag_as2_1 = 0
- AND flag_as2_2 = 0
- PRINT_NOW (AS2_10) 4000 1 //There are still coffee carts in Portland and Staunton Island!
- WAIT 3000
- ENDIF
- IF flag_as2_1 = 1
- AND flag_as2_2 = 0
- PRINT_NOW (AS2_7) 4000 1 //There are still coffee carts on Staunton Island!
- WAIT 3000
- ENDIF
- IF flag_as2_1 = 0
- AND flag_as2_2 = 1
- PRINT_NOW (AS2_8) 4000 1 //There are still coffee carts in Portland!
- WAIT 3000
- ENDIF
- ENDIF
- ENDWHILE
- GOTO mission_as2_passed
- // Mission Asuka Sub2 failed
- mission_as2_failed:
- PRINT_BIG ( M_FAIL ) 2000 1
- IF HAS_PLAYER_BEEN_ARRESTED player
- OVERRIDE_POLICE_STATION_LEVEL LEVEL_COMMERCIAL
- ENDIF
- IF IS_PLAYER_DEAD player
- OVERRIDE_HOSPITAL_LEVEL LEVEL_COMMERCIAL
- ENDIF
- RETURN
- // mission Asuka Sub2 passed
- mission_as2_passed:
- flag_asuka_suburban_mission2_passed = 1
- PRINT_WITH_NUMBER_BIG ( M_PASS ) 40000 5000 1 //"Mission Passed!"
- PLAY_MISSION_PASSED_TUNE 1
- CLEAR_WANTED_LEVEL player
- ADD_SCORE player 40000
- REGISTER_MISSION_PASSED AS2
- PLAYER_MADE_PROGRESS 1
- START_NEW_SCRIPT asuka_suburban_mission3_loop
- RETURN
- // mission cleanup
- mission_cleanup_as2:
- flag_player_on_mission = 0
- flag_player_on_asuka_suburban_mission = 0
- CLEAR_ONSCREEN_TIMER kappa_time
- CLEAR_ONSCREEN_COUNTER counter_kappa_dead
- SET_GANG_WEAPONS GANG_MAFIA WEAPONTYPE_PISTOL WEAPONTYPE_SHOTGUN //The Mafia
- IF flag_kappa1_dead = 0
- AND flag_kappa1_created = 1
- REMOVE_BLIP blip_kappa1
- ENDIF
- /*IF flag_kappa2_dead = 0
- AND flag_kappa2_created = 1
- REMOVE_BLIP blip_kappa2
- ENDIF*/
- IF flag_kappa3_dead = 0
- AND flag_kappa3_created = 1
- REMOVE_BLIP blip_kappa3
- ENDIF
- IF flag_kappa4_dead = 0
- AND flag_kappa4_created = 1
- REMOVE_BLIP blip_kappa4
- ENDIF
- IF flag_kappa5_dead = 0
- AND flag_kappa5_created = 1
- REMOVE_BLIP blip_kappa5
- ENDIF
- IF flag_kappa6_dead = 0
- AND flag_kappa6_created = 1
- REMOVE_BLIP blip_kappa6
- ENDIF
- IF flag_kappa7_dead = 0
- AND flag_kappa7_created = 1
- REMOVE_BLIP blip_kappa7
- ENDIF
- /*IF flag_kappa8_dead = 0
- AND flag_kappa8_created = 1
- REMOVE_BLIP blip_kappa8
- ENDIF*/
- IF flag_kappa9_dead = 0
- AND flag_kappa9_created = 1
- REMOVE_BLIP blip_kappa9
- ENDIF
- IF flag_kappa10_dead = 0
- AND flag_kappa10_created = 1
- REMOVE_BLIP blip_kappa10
- ENDIF
- /*IF flag_kappa11_dead = 0
- AND flag_kappa11_created = 1
- REMOVE_BLIP blip_kappa11
- ENDIF*/
- IF flag_kappa12_dead = 0
- AND flag_kappa12_created = 1
- REMOVE_BLIP blip_kappa12
- ENDIF
- REMOVE_ALL_SCRIPT_FIRES
- MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_1
- //MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_2
- MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_3
- MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_4
- MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_5
- MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_6
- MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_7
- //MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_8
- MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_9
- MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_10
- //MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_11
- MARK_OBJECT_AS_NO_LONGER_NEEDED kappa_12
- MARK_MODEL_AS_NO_LONGER_NEEDED CAR_COLUMB
- MARK_MODEL_AS_NO_LONGER_NEEDED coffee
- MARK_MODEL_AS_NO_LONGER_NEEDED PED_GANG_COLOMBIAN_A
- MARK_MODEL_AS_NO_LONGER_NEEDED PED_GANG_COLOMBIAN_B
- MISSION_HAS_FINISHED
- RETURN
- ///________________________________GOSUBS_______GOSUBS________________________________BYTHEWAY
Add Comment
Please, Sign In to add comment